Board Games | Games with Solo Mode
Lords of Ragnarok: Valkyrie Hero
Brunhild is a ferocious valkyrie leading her Armies to glory, even for the price of their lives. But each heroic sacrifice only makes Brunhild stronger. To add Brunhild to the game, simply shuffle her Hero tray with all other Hero trays.
$10.00$6.46
It's a Wonderful World: War or Peace
This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War. At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario). Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario. The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4. During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment. The campaign is also playable solo.
$24.99
Paladins of the West Kingdom
Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching. The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round. Features: Enlist the help of your Paladins to defend your city from increasing threats Multiple paths to victory, thanks to the Suspicion system, Attribute Tracks and wide array of potential Townsfolk and Outsider combinations Just the right amount of player interaction, with no take-that mechanisms Intuitive and easy to use solo play mode From the designer of Raiders of the North Sea! Contents 2 Part Main Board 4 Double-sided Player Boards 48 Paladin Cards 32 Townsfolk Cards 36 Outsider Cards 10 King’s Favour Cards (Green Seal) 6 King’s Order Cards (Red Seal) 24 Debt Cards 24 Suspicion Cards 24 Tavern Cards 24 Wall Cards 17 Scheme Cards (For Solo Play) 50 Silver 40 Provisions 1 Start Player Marker 1 Resource Marker (For Solo Play) 22 Labourers 18 Fighters 32 Workshops 28 Outposts 18 Scouts 18 Clerics 28 Monks 28 Jars (4 of each number) 18 Merchants 18 Criminals 12 Attribute Markers (4 of Each Colour)
$60.00
Millennium Blades: Decked Out
When the combo to end all combos was assembled, Exaltius the Unbeatable was unleashed upon this world. Driven by one sole desire—to win at all costs— Exaltius threatens to upset the balance of the whole world, and Millennium Blades! In order to protect their favorite card game (not the world) heroes from across the globe, space, and time assemble to find a way to beat the unbeatable and save Millennium Blades!Decked Out is the second major expansion for Millennium Blades, the CCG Simulator Card Game, and brings new characters, new sets, and new promo cards to expand your Millennium Blades Experience.The cards in this expansion were previously released as a series of 10 Mini Expansions titled: Crossovers, Fusion Chaos, Final Bosses, Futures, Professionals, More Sets, Co-Op Bosses, Extra Characters, Finaler Bosses, and BoardGameGeek.FEATURES★ 7 Playable characters to befriend★ 3 Co-op bosses to conquer★ Tons and tons of promos to discover★ Nearly 500 new cardsCONTENTS• 1 Rulebook• 495 cards, including:• 91 Character cards• 35 Core Cards• 48 Expansion Cards• 36 Premium Cards• 96 Master Cards• 42 Bronze Promo Cards• 48 Silver Promo Cards• 30 Gold Promo Cards• 54 Boss Cards• 12 Mystery Deck Cards
$40.00$32.00
Panorama
Panorama is easy to learn with elegant rules! Choose a card from your hand, add it to one of your panoramas, then pass the rest to your neighbor. Cards score based on other cards in your panoramas! Work together to build an awe-inspiring horizon Competitive card game for 1-6 players Two beautifully illustrated decks with unique scoring mechanics Contents 16 pages Rulebook Dawn Cards Dusk Cards One Reference Card One Victory Card
$30.00
Boonlake
With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake. Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!
$69.95$55.96
Tiny Towns: Fortune
The smaller creatures of the forest have created a civilization free of predators, and they look to you as mayor to guide their growing and thriving town. However, the area is small, and resources are scarce. The clever use of limited resources will determine the most successful tiny town. In the expansion Tiny Towns: Fortune, the creatures of the forest have found a way to trick each other into thinking shiny bits of metal have arbitrary value. It's very useful — so much so that you can use this thing called "money" to get other creatures to give you almost anything in return for the right number of shiny bits. If only earning money weren't so difficult!
$29.99
Pirates of Maracaibo: Bermuda Triangle Expansion
The waters of the Bermuda Triangle are feared because storms sometimes make navigation impossible. What's more, legends tell of huge monsters lurking there for unsuspecting sailors...but the stories also tell of legendary treasures to be found there, so now you'll race in search of them. The Pirates of Maracaibo: Bermuda Triangle expansion features a "Treasure Hunt" module in which you compete against each other in a race to find the biggest treasure. It also contains new improvement cards that you can mix into the base game for more variety, as well as a new card for the solo mode.
$18.99$15.19
Cascadia: Rolling Rivers
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$24.99
Harvest
Plant seeds, tend fields, and harvest crops to make room for more! The harvest season is coming to an end, and you'll need to work smarter, not harder, to have the best year yet. Harvest features an inviting and whimsical world where each player will take on the role of a unique and diverse farmer, sending their workers into the lovely town and fertile fields to grow different crops. With the proper planning you'll reap a great reward!
$59.99
Shipwrights of the North Sea: Redux
Shipwrights of the North Sea: Redux is set in the early years of the Viking Age, circa 800 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool, and iron, as well as getting other craftspeople on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they’re on your side! The aim of Shipwrights of the North Sea: Redux is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing Longships and Buildings, recruiting Jarls, attracting Heroes, and collecting Gold. Over the course of 5 Rounds, players will draft Village Cards, and must carefully manage their resources and workforce to set their settlement apart as the most glorious amongst all the clans. Redux Version:Shipwrights of the North Sea: Redux is an entirely new game. While it shares a lot of thematic elements and player goals from the original, the core gameplay has been completely rebuilt to create an experience much more in line with what fans of Garphill Games have come to expect.
$60.00
Evergreen: Pines And Cacti Expansion
Evergreen: Pines and Cacti is a set of two modular expansions for Evergreen that introduces two new kinds of plants that interact with light and shadow in interesting ways. Each modular expansion introduces a new power, and the game uses exactly six powers, so remove one power from play for each expansion module you add. PINESSmall pines long for the kiss of sunlight, so they spontaneously grow into big pines when they are in shadow at the end of a season. CACTICacti can grow very quickly, but they need a lot of light to survive. Make sure they are not in shadow at the end of a season or they will die!
$17.99$12.08
Skoventyr
Gamle Erik (what people in Denmark called the Devil in centuries gone by) is hunting the badger Vogter, embodiment of the soul of the Forest. Help Vogter escape and gather enough allies to defeat the evil minions Gamle Erik has brought along. But beware! All of your potential allies have a dark connection to the Devil, and recruiting an ally may have dire consequences…
$23.99$17.57
Legendary: A Marvel Deck Building Game: Guardians of the Galaxy 2
Legendary is getting Cosmic in the latest expansion for the critically acclaimed Deck / Bag / Pool Building game: the Guardians of the Galaxy have arrived. Now you can recruit all 5 Guardians to the game for some new and amazing game play. Starlord, Drax, Gamora, Groot, and Rocket are not alone as they have to battle 2 new Masterminds such as the Kree Supreme Intelligence. New Keywords and Mechanics await in the latest from Legendary: Marvel Deck / Bag / Pool Building Game.Contents:100 Playable Cards5 Heroes2 Masterminds2 Villain Groups4 All New SchemesRule SheetToken Sheet Ages: 14+Players: 1-5Game Length: 30-60 min or less
$24.99$22.49
Tiny Towns: Villagers
In Tiny Towns: Villagers, word has spread far and wide of a thriving little civilization in the forest. Creatures with incredible talents - from engineers to merchants - have come to visit these towns and decide where they will make their new homes. They offer the most astute town mayors their skills, which can transform buildings, control the influx of resources, and perform impressive architectural feats. The world of Tiny Towns is getting a bit bigger! Contents:1 rulebook6 Lodge boards20 villager meeples18 Building cards5 Monument cards7 Villager cards
$29.99
Undergrove: Mycologist Edition
In Undergrove, you are a towering evergreen with an ancient symbiotic connection to the fungi in your forest. As new mushrooms appear, your options expand for converting nutrients and helping your seedlings. Using cube conversion, tile placement, area control, and a tiny bit of engine building, you’ll need to claim the most advantageous locations and optimize your actions to leave the best legacy in the forest. The player with the greatest number of successful seedlings, wins! Contents: Undergrove Mycologist Edition featuring upgraded wood components & silver embossed deluxe box Whispering Woods Expansion (included in the base game and not packaged separately)
$88.99
Positano
Welcome to scenic Positano! You and your friends are builders in Positano, Italy, a village stacked upon a cliffside overlooking the clear blue sea. Each round you will bid on three simultaneous auctions determining the size, quality and location of your new resorts on the three dimensional cliffside board. Quality resorts will earn the most points, but only if you have a clear view of the sea! BID Players will simultaneously choose and reveal two bid cards at the start of each round. Players must balance how they prioritize the auctions and the tiles they hope to draft! Do you spend your high value cards now to snipe a critically important tile, or save your best cards for later in the game? DRAFT Based on their bids, players draft tiles from the bid board. Your tiles determine where on the cliffside you can build that turn, how many building blocks you add to your stockpile, and the quality of your new construction. With draft tiles revealed randomly at the start of each round, every auction becomes a new tricky puzzle to navigate. BUILD Compete for seaside views as you build in three dimensions on a tiered cliffside! Building toward the bottom of the cliff means fewer opportunities for the other players to sneak a tall building in front of you. Building toward the top of the cliff lets you go incredibly tall! SCORE You'll score points for having quality buildings with a clear view out to sea, but also for collection gelato and capitalizing on the goal cards! With three random goals revealed each game, you'll be pulled into different strategies with each deal. And when you get stuck with the lesser draft tiles, at least you'll get some free gelato!
$49.99$31.82
Legendary: A Marvel Deck Building Game: 2099 Expansion
Legendary® 2099 is a new 100-card set expansion for Legendary®: A Marvel Deck / Bag / Pool Building Game. Join Spider-Man 2099, Ghost Rider 2099, and more heroes to fight against Evils. ➤ Doctor Doom joins the vast pool of amazing super-heroes of Legendary!➤ 34th Expansion to the vast Legendary Landscape!➤ 5 Heroes! 2 new Masterminds and Villain groups!➤ Players can work both with and against other players to defeat evil!➤ All cards will contain original art!Product Breakdown of Expansion Set:• 100 Playable Cards• 1 Rule Sheet
$25.00$22.50
Tiny Epic Defenders: The Dark War
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains. Tiny Epic Defenders The Dark War, an expansion to Tiny Epic Defenders, is the latest installment in Chronicles of Aughmoore. It introduces new Heroic characters like the Lionkin Charioteer and the Birdfolk Shadow Walker. It also introduces new Epic Foes, new Dire Enemies, and new Artifacts, but more importantly it introduces new and exciting features that keep players making difficult choices from the edge of their seats. These new features include a Campaign Mode, with Enemy Generals, Skills that Heroes can learn, Advanced Regions and Caravans. Caravans represent the shattered homes of villagers during this dark time and are spread across all the Regions. Players are faced with the additional challenge of rescuing these Caravans and escorting them safely to the Capital City before they are can defeat the Epic Foe. Skills are useful abilities players can assign to their Heroes and require Experience Points to activate. Experience Points are now earned during play by making meaningful decisions that help the party reach their goals. The Campaign Mode plays like an evolving gauntlet challenge, where players must play through the game multiple times facing Generals at the intervals instead of the regular Epic Foe. The different abilities players will have at their disposal, as well as the threats they face, are unique to each Campaign and evolve with the choices players make during each Campaign. If players can survive long enough, they will face an Epic Foe at the conclusion of the Campaign. The Advanced Regions introduce new threats and also new abilities to aid the players in The Dark War. These new threats and abilities come in the way of 3D constructs like a giant Tree Heroes can hide in, a flying Manticore Heroes can ride, or mysterious Sandstorms! They play a big part of the evolving Campaign Mode. Each Advanced Region features a dark, harmful, side and a light, helpful, side. As player progress through the Campaign Mode, they will work to restore the dark regions to their helpful side. Making the right choices to restore these Regions and rescue the Caravans are critical to achieving victory in Campaign Mode.
$30.00$24.00
Sagrada: Panorama Expansion
This expansion will allow dice artisans to craft even wider and more spectacular stained glass windows. Additionally, it will allow players to extend their original game to five or six players. There will be ‘shared objectives’ where artisans will work and score points together, and ‘focal points,’ where players will have to focus on specific spaces within their window.CRAFT DAZZLING STAINED GLASS WINDOWS BY CLEVERLY PLACING AND ARRANGING COLORFUL DICE.
$29.95$23.96
Jisogi: Anime Studio Tycoon (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Manage an Anime Studio: Take your team to the top! In JISOGI: Anime Studio Tycoon, you step into the role of a new manager, tasked with reversing the fortunes of a struggling anime studio. Build powerful synergetic work teams from 52 unique staff cards. Create Anime stories by mixing and matching uniquely themed and illustrated Script Parts across 5 key genres that follow anime trends represented on 20 beautifully illustrated foil tarot cards. Manage your income from anime releases against your debts, and your team's growing abilities and salaries, to become increasingly profitable. Chase scoring opportunities each round based on your achievements. Ages 14+1-4 players90-120 minute play time
$59.99$50.99
Explorers of Navoria: Forgotten Lands
New paths lead to forgotten lands, and with that comes a host of exciting possibilities! Explorers or Navoria: Forgotten Lands brings a huge range of new content that changes how the game plays. Players will now have asymmetrical powers, and new starting equipment. There is also a new worker location and a brand new deck of cards. Bonuses at the end of the explorer tracks are now replaced with variable scoring objectives, and there are additional faction bonuses for reaching the end of the explorer tracks first. Additionally, each round will have a unique scoring objective. Will you play the short game and aim for the current objective, or plan ahead and try to score big later in the game? Explorers of Navoria also comes with all the components needed to play the game with five players. PLUS it now has a solo campaign, that has three difficulty levels and variable side missions, making each solo game highly repayable.
$25.00$16.47
Nocturne
Nocturne is a beautiful strategy board game for 1-4 players that plays in 30-45 min or less. From the team that brought you Calico, Cascadia, Verdant, and Fit to Print, this LUCI award-winning game designed by David Iezzi and developed by the Flatout Games CoLab is a delightfully interactive puzzle with a highly competitive spatial bidding mechanism on a shared play area. In Nocturne, you take on the role of a charming fox mystic and compete through the twilight and moonlight rounds to gather the strongest sets of magical items and brew powerful concoctions to gain the most prestige and win the game!
$39.99
Avatar: The Last Airbender - Fire Nation Rising
Avatar: The Last Airbender Fire Nation Rising is a cooperative card and dice game for 1-5 players who take command of Avatar Aang, Katara, Sokka, Toph, and Zuko as they fight back against the Fire Nation to restore balance to the world. During the first part of the game players will recruit Heroes from the four nations and battle a variety of Villains leading up to the Day of Black Sun, all while advancing their position on the Balance Track, while the Villains advance on the matching Ruin track. When either side reaches the top of their track, the Day of Black Sun event is triggered, giving a significant advantage to the side that reached the top. In the second phase, players continue as before, but must also now fight the Final Battles at Wulong Forest, the Fire Nation Palace, and Ba Sing Se in an attempt to end the Hundred Year War. Players that stay ahead of the Fire Nation and succeed in all three battles will win the game. If any one team is completely defeated, or if 10 or more total Heroes are defeated, the players cannot stop the Fire Nation and have lost the game. At the start of each turn, the active player will choose one of three locations to visit. The Fire Nation will then attack, activating villain abilities in one location, and damaging Heroes in play. After resolving the attack the active player will assemble a pool of dice based on their starting set-up and additional Hero card abilities. Players will roll and assign these dice in order to match symbols on Hero and Team abilities, Hero cards they wish to recruit, Villain cards they want to attack, and in Phase 2 Final Battles they must complete. Players match all of the symbols shown on a card to complete the related task. The difficulty level can be adjusted based on players’ familiarity with the game and the degree of challenge desired.
$49.99
Blueprints of Mad King Ludwig
Test your architectural skills in Blueprints of Mad King Ludwig, a flip-and-sketch strategy game to draw the most extravagant blueprints for King Ludwig's next castle! Select rooms to add to your castle's floor plan. As you complete rooms' entrances by connecting them to other rooms, earn new abilities such as adding or removing entrances, earning new bonus cards, and taking extra turns. Keep your eye on the King's favors to beat out your opponents for public goals, as well as create courtyards and moats around your castle for some massive points to get ahead! The player who sketches the castle most suited to the whims of King Ludwig takes the royal victory!
$49.95$39.96
Aeon's End: Legacy of Gravehold - The Ruins
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign. It is composed of the following market cards: Gems:Allaying ShellPulsyrium GlobeRainbow FlouriteShimmerbeadWitchglass
$19.99$14.94
Frostpunk: The Board Game - Resources Expansion
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Resources Expansion contains 108 plastic miniatures in 5 different sculpts. It is a set of beautiful plastic resources bring the ultimate look of Frostpunk's last city ion Earth to the Tabletop. This expansion is of a purely aesthetic nature and does not in any way influence the mechanics of the game. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.
$56.99$36.81
Hostage Negotiator
In Hostage Negotiator, you play the part of a law enforcement agent responsible for negotiating the release of hostages taken by an unscrupulous figure hell-bent on having his or her demands met. There are multiple paths to victory, but the hostage taker has other plans. Will you try to calm him and get him to surrender? Will you stall and bide your time before sending in the team for a major extraction? How many hostages will you save? These are many of the exciting decisions you will make in a game of Hostage Negotiator!
$29.99$24.99
Paladins of the West Kingdom Collector's Box
This deluxe Collector's Box is designed to fit Paladins, City of Crowns, and all additional content, such as promos, metal coins, and sleeved cards. All boards sit together over the wooden components and smaller cards, keeping everything in its place. The box is the same size as the Collector's Box for Raiders of the North Sea.Requires Paladins of the West Kingdom and the expansion: City of Crowns. Included inside every copy of the Collector's Box is The Vassals Mini Expansion, which adds new yellow workers to the game. These new Yellow Workers can be placed onto any Worker spot, regardless of its required color. In addition to this, they also discount actions where they’re placed by either 1 Silver or 1 Provision. Features: Designed to organize and store Paladins of the West Kingdom and the expansion, City of Crowns. High quality insert organizer included. Includes The Vassals Mini-Expansion! New box art from famed illustrator Mihajlo Dimitrievski. Contains: Organizer insert designed for Paladins of the West Kingdom and the expansion: City of Crowns. The Vassals Mini Expansion
$30.00
Legendary: A Marvel Deck Building Game: Into the Cosmos
As the world of Legendary reaches beyond the boundaries of Earth, you can now play as the most powerful characters from the Marvel Universe. This 200-card deluxe expansion will invade your Legendary experience with a close encounter of the best kind with some of the most epic cosmic beings, like Adam Warlock, Quasar, and more! Grow your Legendary game with this cosmic genre, and receive new cataclysmic schemes and challenging keywords that could change the course of gameplay when triggered!• Adam Warlock, Quasar, Captain Mar-Vell among others come to a Legendary expansion!• 22nd Expansion to the vast Legendary Landscape!• New content: 9 Heroes! 3 Masterminds! 2 Villain groups! 2 Henchmen groups! 4 Schemes! 3 Special Bystanders!• Players can work both with and against other players to defeat evil!• All cards contain original art! Ages: 14+Players: 1-5Game Length: 30-60 min or less
$39.99$35.99
Waste Knights (Second Edition)
Welcome to Australia. The continent was bought and broken in two by forbidden experiments of a powerful corporation Cerbero. Now it kneels divided awaiting the fall. The government is nonexistent and so are any laws of men. Desolate wastelands are roamed by mutated beasts, decades-old machines, and degenerate humans who are even more dangerous. In those few pockets of civilization left people are more interested in survival than in progress. With each passing day hope seems to fade along with mementos of past cybernetic grandeur.But things are about to change as there are still those who care. You are among them the ones who bent in the radioactive storm, but now have risen stronger to challenge the ruined world. You are the shining beacon of courage in the darkness of the brutal age. You are the symbol of what humanity lost, the eternal wanderer always eager to help those in need. The Waste is calling are you ready to answer?Waste Knights: Second Edition is set in dystopian Australia destroyed by experiments of a powerful corporation. Each player becomes a rugged hero traveling through the wasteland, facing unnatural weather and enemies forged in long-forgotten laboratories as well as experiencing adventures full of dramatic choices.As the heart of the game is adventure players have access to various scenarios with plot twists and narrative shaped according to their actions. Book of Tales hides encounters and results of players’ interaction with the world, while special cards trigger different effects thematically connected with the current story line. Add to this a huge board with over 40 special locations and cities to visit and you will soon realize that your hunger for adventure will be easily sated!1-4 playersAges 14+45-180 minute play timeContents:RulebookGuide, Book of Tales, Game Board6 Plastic Miniatures6 Knight Sheets6 Vehicle Sheets4 Reference Sheets210 CardsGear Deck Holder12 Custom Dice4 Base Discs1 Threat Bag36 Plastic Markers183 Tokens
$85.00$58.85
Escape Plan
Grab your cash and escape the city before the police close in!The bank job was a success hey, you told them it would work. Now you and the rest of the crew are laying low until the heat cools down. Most of the cash is hidden away for safe-keeping and the rest has been laundered through various businesses around town. Everything’s going according to the plan until the cops get an anonymous tip. Accusations are made, fingers are pointed, and after a heated argument, you decide to go your separate ways.Before you know, SWZT teams are shutting down all the routes out of the city. Soon, there won’t be any way out, but that never stopped you before. If you really want to escape, you’re gonna need a plan-a good one, and one that will allow you to get back your fair share of the money-maybe a little more.You’ll have to call on some people you know you can trust-and there aren’t many of them left-and stir up the small time gangs to cause enough ruckus to keep the police occupied. The cops that don’t fall for it might still forget about you, but not for free. Disguises may help, but they don’t fool everyone. Will you escape the city with the most money, or will the police place the city on lockdown before you can escape?Adds the following contents: 9 Metal Locker Keys Player Power Expansion featuring 10 Player Power Cards 20 Notoriety Stars Player Missions Expansion featuring 6 Mission Cards, 5 Mission Cubes, and 5 Mission Tokens 1 ‘Gas Can’ Contact Card 1 Lt. Costa Meeple 1 Inspector Sandra Meeple 3 Fixer Tiles 1 Contact Card Display Board 45 Acrylic Player Cubes
$119.99$101.99
Compile: Main 3 (Pre-Order)
This item is a pre-order item with an expected release date of 09/25/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Compile: Main 3 brings 12 new Protocols, fully compatible with all other Compile material, including all 7 Deadly Sins. Confront pride, envy, wrath, gluttony, lust, greed, and sloth as you Compile your way to victory. Compile: Main 3 also introduces a new Solo Mode. Build a deck and go head-to-head against the BOT, a powerful opponent you can trick, command, and exploit. Play across 12 escalating scenarios in Regular and Advanced Mode.
$24.99$21.25
Honey Buzz: The Honey Pot Mini-Expansion
Add a little extra to every part of your Honey Buzz experience, including new types of contents and the nectar jar module! Contents 4 Nectar Jar Boards1 First Player Marker (a honey pot)6 Queen's Contest Cards6 Configuration Cards2 Order Cards (pollen eaters)6 Queen's Contest Cards (solo play)1 Drone Card (solo play)2 Drone Dice (solo play) 21 mini‐european cards total (44×68mm)Not a complete game. Honey Buzz required for play.
$15.00$12.75
Castles of Mad King Ludwig: Second Edition Expansions
Castles of Mad King Ludwig Expansions includes every previously released expansion for Castles of Mad King Ludwig and a new one, all compatible with the 2nd edition. Renovations: Rework your castle with special double-room tiles that are placed directly on top of existing rooms. Towers: Special rooms that provide an additional end game reward. Moats: Surround your castle for extra VPs for each of your rooms. Swan Tokens: Collect sets of swan tokens that can be converted to money or end game VPs. Secret Passages: Double connection bonuses and fit rooms into hard to reach spaces. Royal Decrees: Gain a unique, asymmetric player power at the start of the game. New Favors & Bonus Cards: Increase the variety of end game goals. 5th Player: Add a 5th player to your game.
$49.95$35.94
Pack the Essentials
In Pack the Essentials, players take on the role of travelers who want to fit as many of their adorable polyomino shaped cats as possible in their suitcase. For 1-4 players. Play against your friends or play solo against the Cat Lady!
$29.99$19.67
Undaunted 2200: Callisto
Jovian Moon Base - Callisto, 22nd Century AD: Tensions have arisen between the conglomerate of Earth's leading corporations that funded the base and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken. The battle for Callisto is about to begin: It's time to choose your side. Undaunted 2200: Callisto is a standalone game in the Undaunted series that adapts the core gameplay of previous games to a new science-fiction setting. Play across an illustrated map in two-player, four-player, and solo game modes. Navigate the barren lunar landscape, maneuver to seize dominant high-ground positions, and utilize your formidable mechs to gain control of Callisto and its precious resources.
$85.00$54.96
Lords of Ragnarok: Core Box
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 90-120 min or less. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts. Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters. There will be a lot of new mechanics and twists, so prepare yourself for fresh, new thematic experience! Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!Lords of Ragnarok is the next major game from Awaken Realms created in collaboration with Adam Kwapiński. Together, we wanted to create a territory control game, that will bring tons of exciting hours of gameplay.
$159.00$110.57
Wild Tiled West
A frontier of hardworking critters and cheatin' varmints awaits in Wild Tiled West!Draft tiles to build new towns across the prairie and help your settlement grow. Defend your citizen from no-goodThe West is wilder than ever! And it'll take clever s-rotten outlaws. Strike it rich in the mines, or risk it all at the card table!trategy and a bit of luck to come out on top! Saddle up and ride off into the Wild Tiled West!
$60.00
Architects of the West Kingdom: Works of Wonder
Construct glorious buildings and choose your path to victory! In Architects of the West Kingdom: Works of Wonder, builders from far and wide have travelled to partake in the King’s latest endeavor - five glorious monuments to beautify the city. However, not just any architect can be entrusted with such a task. Only those of influence and charitable reputation shall receive this great honor. Will you accompany the Princess as she surveys the projects, or rally support from the elusive Profiteer? Architects of the West Kingdom: Works of Wonder is and expansion. Architects of the West Kingdom is required to play. Features: Travel to partake in the King’s latest endeavor! Work towards building five glorious monuments to beautify the city! Adds 6 new unique Player Boards! Dynamic main board as the Princess, Profiteer and Wonders enter play! Includes an entirely new solo mode with 6 unique opponents! Enjoy with 1-5 Players, ages 12+, in 60-80 min or less. Components: 12 Reward Cards 24 Apprentice Cards 5 Wonder Cards 24 Building Cards 24 Scheme Cards (for Solo Play) 1 Scheme Card (for Tomesaga) 1 Influence Board 1 Princess 1 Profiteer 5 Wonder Tokens 7 Contribution/Consequence Cards 1 Resource Marker 6 Player Markers 6 Player Boards and 3 AI Player Boards (for Solo Play) At a Glance Number of Players: 1-5* (supports 6 players if used with Age of Artisans) For Ages: 12+ Playing Time: 60-80 min
$35.00
Dungeons & Dragons: The Yawning Portal
Settle in for a rollicking time at the Yawning Portal tavern with the Dungeons and Dragons: The Yawning Portal game—a fresh take on the D&D experience for both D&D experts and newcomers! This iconic inn attracts fascinating adventurers with one thing in common: they’re famished and have unique tastes in food. As part of the tavern's staff, feed them by matching up food tokens with the orders pictured on their Hero card. Earn colored gems (and points) for every matching food token, or a bonus for completing an order. Collect more points if you’re the first to achieve an Objective challenge or earn an endgame bonus. The player with the most points at the end wins! But there’s a twist—the colored gems that appear most frequently on the board receive the highest point value. So, strategize to tip the scoring scale in your favor. This D&D game makes a great gift for D&D fans and beginners alike, and it's an exciting game for Family Game Night.1-4 playersAges 12+Contents:5 gameboard pieces48 food tokens68 Hero cards9 Objective cards16 Action tiles9 Enchant Food Potion tokens30 blue sapphire gem tokens30 green emerald gem tokens30 red ruby gem tokens30 yellow topaz gem tokens20 white diamond gem tokens4 player reference cardsGame guideWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$55.99
Woodcraft
In Woodcraft, you play as forest people running competing workshops in the woods, with you gathering wood and crafting goods for your customers. Along the way, you hire helpers, improve your workshop, and buy different types of wood and other tools to create the best workshop you can. During the game, players complete their projects with wood (dice) that can be cut down to size, glued back together, and adjusted using dice manipulation to be as efficient as possible with their resources. Whoever builds the best, most successful workshop wins.
$69.95$41.82
It's a Wonderful Kingdom
You are vying for the throne of the kingdom, intent on restoring the rightful heir. Use one of the three included modules to experience different play modes. Master the “Split & Trap” system to trick your opponent into choosing the wrong cards. Be the best at developing your duchy, and become the new ruler of this Wonderful Kingdom!It’s a Wonderful Kingdom is a standalone solo or 2-player game in a fantasy universe. Inspired by the core mechanics of its predecessor “It’s a Wonderful World”, this new game offers more interaction, a bluff mechanism and new challenges. The game is played using modules, each different and offering mechanical twists. Each game, players will choose one of the different modules to compete against each other.The players take turns offering cards from their hands using an “I split, you choose” mechanism, choosing one of the opponent’s offerings, then making an offering of their own. Trap tokens allow some cards to be offered face down. Once all the cards have been offered, both players simultaneously review their selections to decide what they want to add to their duchy, and what they want to recycle for immediate resources. Finally, both players’ duchies produce resources. Clever planning will enable growth and development at this stage.Once production is complete, the round ends and a new offering phase begins. This process is repeated a total of four times, after which the player who has earned the most victory points is the winner, and is crowned ruler of the Wonderful Kingdom!CONTENTS:• 130 cards• 1 game board• 3 Quest boards• 90 translucent cubes• 46 tokens• 1 dry erase scoreboard• 1 dry erase marker• 1 rulebook
$44.99
Earth: Animal Kingdom (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Expand the award-winning game Earth with the Animal Kingdom expansion, which introduces 36 new animals, each with powerful asymmetrical abilities that change how you build your tableau. Whenever you use a leaf, your chosen animals activate, generating resources, triggering abilities, or unlocking new scoring opportunities. At the end of each round, a global animal ability activates for all players, providing everyone with an opportunity to plan ahead to leverage its effects. No two animals play the same. Each one interacts with your tableau in a unique way, challenging you to shape your ecosystem to maximize their potential. Animal Kingdom brings your tableau roaring to life with animeeples that roam your tableau, interacting with the flora and terrain you've cultivated. From the burrowing pocket gopher to the soaring golden eagle, each animal breathes new life into Earth.
$36.99$29.59
Locus
Flip, Draft, and Write—Shape Your Strategy, Fill the Grid, Win the Game! In Locus, every shape placement is a strategic puzzle! Each round, players reveal a set of shapes, then take turns drafting the one that best fits their grid. Choose carefully each scoring zone/color rewards different placements, and smart strategy will maximize your points! Rotate, mirror, and fit polyomino shapes, unlock powerful moves, and adapt as the grid fills up. Ages 8+1-5 players30 minute play time
$24.99$19.92
Evergreen
In Evergreen, your goal is to build a lush ecosystem by planting seeds, growing trees, and placing other natural elements on your planet, trying to make it the greenest and most fertile of all. You choose biome cards from a common pool to determine which area of your planet you'll develop in a round. The cards not chosen make those regions more fertile, and thus more valuable. To create a huge forest, you want to grow trees, plant bushes, and place lakes, while using the power of nature to gain extra actions. Ideally you can concentrate your trees in the most fertile areas, but without them overshadowing one another as you also want them to collect as much light as possible.
$49.99$37.38
Twisted Realms: Crits & Tricks (Pre-Order)
This item is a pre-order item with an expected release date of 07/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Take a seat at the most dangerous card table in Eldris. In the shadowed corners of the Gutter’s End, every shuffle of the deck could lead to riches or ruin. Crits & Tricks is a high-stakes trick-taking game where the quests you embark on each round will reward you with loot. Each quest you draft has a unique objective you’ll strive to complete by pairing your rolled dice with mercenaries from unique classes. Each class not only sets the win condition for the trick but also possesses a powerful CRIT ability that could shift the odds of the game in your favour. Rise to the Barkeep’s Challenge in every round, winning the right number of tricks to claim extra loot. Lighten the pockets of your new friends to win the game... but be wary, or you might walk away with more rivals than riches. Contents:- 4 Barkeep’s Challenge Cards- 48 Loot ( ½, 1, 3, 10, Items)- 48 Mercenary Cards in 6 Suits- 4 Player Screens- 24 Polyhedral Dice (4 Coloured Sets)- 64 Quest Cards- 1 Rulebook
$27.99$22.39
Artistry
It is the height of the Art Nouveau movement that is taking the world by storm, and you, an intrepid young artist of much ambition and…well…no fame, are determined to make your workshop the talk of all the latest artistic journals. If only you could decide WHAT to make. Should you begin with ceramics? Dabble in glass work? Create new textiles? Work with metal? Paint!? There are so many options, but you must begin somewhere. Surely, once you find your muse, other talented artisans will flock to your studio to find their creative outlet by your side. There’s no use daydreaming, though! Gather your materials, find your inspiration, and create the patterns for the artistic masterpieces that will turn your studio into one of the most renowned art houses the world has ever seen! Each round players will take turns using their artisans to draft material tiles in specific shapes from the market and using those tiles to craft patterns for renown. As each player crafts more patterns, they will gain new artisans or advance their existing artisans from apprentice to journeywoman to master crafter, giving them access to new shapes and better options when drafting from the market. At the end of the game, players tally their renown based on the artisans they have gained and patterns they have crafted, and the player with the most renown wins!
$49.99$42.49
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