Board Games | Games with Solo Mode
Meadow
inspiration and capturing breathtaking views. Players are driven by passion and curiosity, but also by competition for the title of the keenest nature observer! It will be awarded to whoever scores the most points from the observed species of animals and plants, landscapes and souvenirs collected from the hike. Competition continues by the fire, where players compete in achieving the goals of their expeditions.
$54.99$35.55
Kanban EV
Electric vehicles (EVs) have become more common since 2014 and are the future of the automobile industry. They are superior vehicles because they are more efficient, easier to maintain, cleaner, and cheaper to run. They are computerized machines that use AI to improve safety and in the near future will provide autonomous driving. They receive software upgrades during their lifetime and are constantly improving, unlike their traditional combustion-engine counterparts, which start to become obsolete as soon as you start using them. In Kanban EV, you will be overseeing the production of these vehicles. With "kanban" (看板) being the name for a scheduling system that supports an efficient assembly line, just-in-time production, and a smooth workflow process. Throughout the game, players take on the role of rookie employees trying to secure their careers. You need to manage suppliers and supplies, improve and innovate automobile parts, and get your hands greasy on the assembly line to boost production and impress the factory manager. You must make shrewd use of the recycling facilities and the limited factory supplies in order to appropriate parts when the suppliers come up short. Because the factory must run at optimum efficiency, production doesn't wait for you or mistakes. Sandra, the factory manager, will review your performance and keep the factory on tempo. Kanban EV is a game about resource and time management that puts you in the driver's seat of an entire production facility, racing for factory goals and the highest level of promotion. You earn production points (PP) for performing various actions in the game, and the player with the most PP at the end of the game wins.
$149.99$119.99
Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion
There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side… In The Dream-Eaters Campaign Expansion, one to four investigators take on the roles of either a group venturing into the Dreamlands or their companions who have been left in the waking world. Together, these divided groups must confront not one, but two ancient terrors vying for control over both worlds. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. DREAM-EATERS CAMPAIGN: Embark on an enigmatic journey into the Dreamlands with the Dream-Eaters Campaign Expansion for Arkham Horror: The Card Game, featuring two distinct 4-part campaigns. EPIC NARRATIVE: Play The Dream-Quest and The Web of Dreams campaigns separately or weave them together into an epic 8-part narrative, where reality blurs with fiction, and ancient terrors vie for control over both worlds. SWARMING FOES: Face the new "swarming" keyword that brings hordes of foes, from packs of zoogs to spiders, to overwhelm unsuspecting investigators. A new level of challenge awaits! MAJESTIC DREAMLANDS: Explore the majestic, mystical, and dangerous realms of the Dreamlands, delving deep into the nightmarish Underworld in search of answers and uncovering hidden secrets. VERSATILE GAMEPLAY: Challenge these scenarios with your favorite investigators from any Arkham Horror: The Card Game product, adding versatility to your gaming experience.
$74.99$48.44
Dog Park
Have your treats and toys packed? Let’s go to the park! Dog Park is a 1-4 player game about collecting and walking all your favourite dogs. As local dog walkers, you and your friends are trying to set tails wagging by taking the neighbourhood pups on a trip to the dog park. Over four rounds you’ll have the chance to earn the reputation of the best dog walker around by adding dogs to your kennel, walking them through the park, and navigating your fellow walkers along the way. Choose your dogs and routes carefully to earn the best reputation, win the game, and prove you are the most accomplished walker of them all!
$59.99$41.94
City of the Great Machine
City of the Great Machine is a One-vs-Many and Cooperative strategy game set in the Victorian steampunk universe. The Great Machine, an AI network, controls the City built on flying platforms. As the Great Machine, one player (or Automa) strives to complete the Master Plan aimed at enhancing Mankind.All other players are heroes working together against the Great Machine to start a revolution. Both sides of the conflict firmly believe that their course is the right one!⚙ TWO MODES: One-vs-Many for 24 players and Cooperative & Solo Mode with fully automated Great Machine vs. 13 Hero players.⚙ SECRECY: The Heroes want to keep their plans concealed, but they must communicate in the presence of the Great Machine.⚙ HIDDEN MOVEMENT: The Heroes move covertly through the City by secretly choosing which District they visit.
$65.00$43.62
Honey Buzz
Spring has sprung in Sweetwater Grove. The flowers are blooming, the bees are buzzing, and the bears are getting awfully hungry. Is a honey stand really the key to peace and prosperity between all the woodland creatures? It just may BEE!In Honey Buzz, the bees have discovered economics, and the queen has devised a plan to corner the bear market! You've been entrusted to manage a portion of the hive to produce honey and improve the BEE-conomy. Sell this honey in bulk to the bear market or fulfill specific orders placed by the woodland critters. Forage, build, produce, and sell, all the while vying for the queen's favor! When the market closes, be the player with the most money, and you'll be rewarded with a victory most sweet!Contents: 1 Hive Board1 Woodland Board40 Worker Beeples (Wood)4 Forage Tokens4 Fan Tokens4 Player Boards4 Player Aids16 Starting Hive Tiles63 Standard Hive Tiles24 Nectar Tiles60 Coins15 Pollen (Acrylic)28 Honey (Squishy Plastic)1 First Player Marker26 Order Cards*18 Configuration Cards*24 Queen's Contest Cards*10 Drone Cards*2 Drone Beeples (Wood)1 Rulebook *Mini-European Cards (44x68mm)
$34.94
Agricola: Corbarius Deck
Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.
$16.99$9.33
Agricola: Farmers of the Moor (2017 Revised)
Agricola: Farmers of the Moor adds new improvements and new features: Horses are introduced, and winter has come to your land–harvest fuel to keep your family warm! This expansion includes 150 cards, horse-shaped wooden pieces, many tiles, and a new score pad. This product is an expansion: Agricola base game required to play.
$43.99$29.69
Creature Caravan
A new threat lurks in the land of Arzium. Ember zombies swarm from volcanic lands to the north—their charcoal bodies the walking hives of malicious fire fairies. The closest haven is the city of Eastrey (eest-ray),where a powerful artifact protects the inhabitants. You must travel across the desert and the plains, over mountains and through red canyons, helping wandering creatures of every shape and size to the safety of the city.In Creature Caravan, players assemble a card tableau of creatures while traveling through a magnificent and dangerous land. Players take turns simultaneously, placing dice on actions on their cards and player boards, moving their caravan across the map toward Eastrey, and adding new creature cards to their caravan.Ages 8 and up1-4 players60 minute playtime
$49.99$39.28
Earthborne Rangers: Moments On The Path Expansion
Moments on the Path adds new cards to the path deck in the form of ephemeral moment, narrative choices, and attachments.The cards in this expansion capture fleeting moments in time--like catching the scent of flowers on the breeze, hearing a tree fall somewhere in the distance, or encountering a predator with unique characteristics -- adding texture to the emergent narrative.
$20.00
Black Forest
Uwe Rosenberg’s legendary resource wheels are making their return 11 years after their debut in Glass Road (2013). Black Forest continues the story as the name suggests in the Black Forest. In Black Forest, you start out with a small domain in need of new buildings and livestock. You’ll travel from village to village to enlist the aid of the best tradespeople. Working with these tradespeople allows you to collect resources, build new ponds and fields, and construct a variety of buildings. Choose the right buildings, place landscapes, fire up your glass production, and expand your domain.Two resource wheels on your tableau help you keep track of your resources and production.A wide selection of buildings and their different effects offer many different paths to victory. Game design by Uwe Rosenberg with illustrations by Lukas Siegmon bring you a visually and tactically engaging strategic game!
$69.95$59.46
Tainted Grail: Kings Of Ruin
Tainted Grail: Kings of Ruin is a stand-alone cooperative exploration game set in a dark universe that blends Arthurian legends with a unique vision. Each player controls one of four unlikely heroes who face impossible odds where stronger and wiser champions have failed. Burdened with an impossible quest of finding the One True King of Avalon, Characters set off on mist-covered trails of the island, endangered by depleting resources and challenging Encounters. Their paths soon cross with many enemies and allies, including the three legendary Kings of Ruin, each in their own fallen realm. A system of story flags and evolving Location cards lets players see the long-term consequences of their actions. At the same time, a deep, branching storyline allows them to tackle problems in different ways, ensuring no two games are alike STAND-ALONE CAMPAIGN: Dive into the dark and immersive world of Tainted Grail with the Kings of Ruin stand-alone story campaign, playable with exciting new characters and perfect for both new players and seasoned adventurers. EXPANDED GAMEPLAY: Experience new lands with a revamped system for traveling through Wyrdness, and tackle encounters using a unique puzzle card system that combines force and diplomacy for thrilling outcomes. HERO DEVELOPMENT: Develop your heroes with new passive skills, cards, and powerful items as you progress through the campaign, customizing your gameplay experience and enhancing your abilities. DARK IMMERSIVE STORY: Uncover the sinister secrets of abandoned lands beyond Avalon, ruled by enigmatic figures like Claudyne the Unknighted, Amberqueen Veneda, and Nonus, Bishop of the Deep. HIGH-QUALITY COMPONENTS: Immerse yourself in the haunting atmosphere of Tainted Grail with stunning artwork and premium components, ensuring a captivating and unforgettable gaming experience. Contents 3 Kings of Ruin models 3 Waystones models 4 Character models 4 Dual layer character boards 48 Skill tiles 99+ Oversized cards 100+ Standard cards 450+ Standard cards 122+ Tokens & markers 200+ Page story book 50+ other components.Â
$139.99$90.43
Chronicles of Avel Adventurer's Toolkit
The monsters circling around Avel Castle, and especially the approaching Beast, are a real danger for the people of this land. It’s not surprising then that everyone wants to help with the battle. Craftsmen are crafting items, dwarves are building siege machines, and herbalists invent new recipes and boil potions. Even the wildness people will join the battle if you can prove your bravery by defeating monsters. Use their help and together protect Avel Castle! Chronicles of Avel: Adventurer's Toolkit is an expansion that brings even more variety to your games! The characters created by you will get new, useful items and will have a chance to discover unknown corners of the land and all the possibilities they present. The expansion also introduces new monsters — if you manage to defeat them, you might be able to get the favor of animal companions who will gladly give you their helpful paws… or wings, if you need them.
$6.99$4.96
Gloomhaven: Jaws of the Lion
Gloomhaven: Jaws of the Lion is a standalone game that takes place before the events of Gloomhaven. The game includes four new characters — Valrath Red Guard (tank, crowd control), Inox Hatchet (ranged damage), Human Voidwarden (support, mind-control), and Quatryl Demolitionist (melee damage, obstacle manipulation) — that can also be used in the original Gloomhaven game. The game also includes 16 monster types (including seven new standard monsters and three new bosses) and a new campaign with 25 scenarios that invites the heroes to investigate a case of mysterious disappearances within the city. Is it the work of Vermlings, or is something far more sinister going on? Gloomhaven: Jaws of the Lion is aimed at a more casual audience to get people into the gameplay more quickly. All of the hard-to-organize cardboard map tiles have been removed, and instead players will play on the scenario book itself, which features new artwork unique to each scenario. The last barrier to entry — i.e., learning the game — has also been lowered through a simplified rule set and a five-scenario tutorial that will ease new players into the experience.
$59.99
Dark Pact
To win the deck-building game Dark Pact, you need to complete one of the game's thirteen Dark Pacts, each of which has a unique winning condition. To set up, each player has a deck of ten cards, with cards being either actions, treasures, or multipliers. Players take turns clockwise until someone achieves a Dark Pact: "Keeper" Dark Pacts can stay in play, and if you ever meet their condition based on the cards you have in play, you win; "Instant" Dark Pacts are played as an action, and if you meet their condition based on the cards you have in hand, you win. (Alternatively, if the deck runs out, the player with the highest sum of Insight minus Curses wins.) On a turn, you play one action from your hand, and an action might let you play additional actions; draw cards; gain cards from the supply; exile cards; and so on. Some cards attack opponents, and they can reveal a react card in response. Played cards stay in your play area. Next, you can buy cards, first playing treasures from your hand to gain coins. (Action cards played earlier might also have coins on them.) You can purchase cards from the ten-card supply, as well as one card from your grimoire, which starts with three specific cards and to which you can add other cards during play. You can modify an action or a treasure by playing x2 and x3 multipliers at the same time. Multipliers affect all numerals on the action or treasure, whether for coins, curses, draws, actions, etc. To end your turn, clean up, first carrying out "clean up" effects on played cards, then discarding all played cards (except those that can remain in play, such as some Dark Pacts) and cards from your hand that you don't want. If necessary, draw to fill your hand to five cards. Dark Pact includes solitaire rules in which you compete against a bot that tries to win in one of three ways.
$39.95$35.95
Suburbia (Second Edition)
In the game of Suburbia: The City-Building Boardgame, players plan, build, and develop their individual boroughs into thriving metropolises. Hex-shaped building tiles are used to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby boroughs. Suburbia is a tile-laying game in which each player tries to build an economic engine and infrastructure that will be self-sufficient, and eventually become both profitable and encourage population growth. As a player's income increases, they have more cash to purchase better buildings, such as an international airport or a high rise office building. As their reputation increases, their population grows as well - the player with the largest population wins! The second edition of Suburbia features updated artwork, larger tiles than in the original game, a dual-sided scoreboard, GameTrayz storage organizers, and more!
$69.95$44.38
Aeon's End: Legacy
“You are not breach mages yet,” Brama lectures as she paces down the line of students, her frail form belying her immense power. “Breach mages have protected us since the beginning — since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future.” As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks. “Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defense of our city. Once you understand this universal truth...only then will you be ready to become a breach mage.” Aeon's End is not required to play Aeon's End: Legacy.
$99.99$66.96
Unmatched Adventures: Teenage Mutant Ninja Turtles - Shredder / Krang Hero Deck Expansion (Pre-Order)
This item is a pre-order item with an expected release date of 06/10/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. It Feels GOOD to be BAD! Now, you're in control. Turn Shredder and Krang into unlikely "heroes." Shredder uses waves of Foot soldiers (and his loyal sidekicks, Bebop and Rocksteady) to control the battlefield. The inscrutable Krang uses the Die of Ultimate Destruction for unpredictable results - something only an IQ of 968 could comprehend. Ages 9+. Contents:2 character cards60 action cards
$20.00$18.40
The Lord of the Rings: The Card Game - Ered Mithrin Campaign Expansion
As dark threats loom over Middle-earth, ever more people are torn from their homes and left without safety or refuge. What begins as a simple task of escorting a band of such wanderers to a new home quickly evolves into something drastically more perilous when a mighty threat emerges from the wilds of Rhovanion. In the Ered Mithrin Campaign Expansion for The Lord of the Rings: The Card Game, one to four players explore the Wilderlands of Middle-earth in their quest to defeat a dragon that is terrorizing the countryside. Over the course of nine scenarios which can be played standalone or as part of a larger campaign—the heroes must battle Goblins, explore the vast Wilderland, and steel themselves for a showdown with the dragon itself! This expansion includes all of the scenarios originally featured in The Wilds of Rhovanion and the Ered Mithrin cycle, now repackaged into one box along with all-new campaign content. EPIC QUEST IN MIDDLE-EARTH: Embark on a daring adventure with the Ered Mithrin Campaign Expansion, where players venture across Middle-earth to defeat a dragon terrorizing the countryside. Experience the thrill of exploration, battle, and heroism. NINE THRILLING SCENARIOS: Nine engaging scenarios can be played as standalone adventures or woven into an epic campaign. From battling Goblins to exploring vast Wilderland, prepare for a showdown with the formidable dragon in a narrative-rich quest. TEAM UP WITH ICONIC CHARACTERS: Join forces with the Woodsman and the people of Dale, delving into Middle-earth's lore. Together, face the challenges that lie ahead and forge a path to victory against the darkness that threatens the land. DISCOVER POWERFUL ARTIFACTS: Throughout your journey, uncover artifacts of great power to aid in your quest. With an evolving encounter deck, each playthrough offers a unique and thrilling experience, ensuring no two adventures are the same. COMPATIBLE WITH ALL EXPANSIONS: Players can challenge these scenarios with their favorite heroes and decks from any The Lord of the Rings: The Card Game expansions, offering endless possibilities for customization and strategy.
$74.99$55.96
Aeon's End - 2E
The survivors of a long-ago invasion have taken refuge in the forgotten underground city of Gravehold. There, the desperate remnants of society have learned that the energy of the very breaches the beings use to attack them can be repurposed through various gems, transforming the malign energies within into beneficial spells and weapons to aid their last line of defense: the breach mages. Aeon's End is a cooperative game that explores the deckbuilding genre with a number of innovative mechanisms, including a variable turn order system that simulates the chaos of an attack, and deck management rules that require careful planning with every discarded card. Players will struggle to defend Gravehold from The Nameless and their hordes using unique abilities, powerful spells, and, most importantly of all, their collective wits.
$59.99$38.80
ISS Vanguard: Personnel Files Expansion
 This gameplay expansion adds 90 veteran crew members to the base game and the Personnel Files booklet. Players will use the Personnel Files booklet to learn their crew’s personal stories and in doing so will unlock "veteran" status of those members after meeting a set of special requirements.
$23.99$15.94
Bot Factory
You thought it was going to be just another day at work in the toy factory, but no: The corporate executives learned about the Kanban methodology at a seminar. Convinced of its efficiency, they have reworked the entire production floor to take advantage of the benefits of Kanban. They even brought in the manager from the local EV car plant, Sandra, as a consultant! Now you must try to impress them all by becoming even more productive in the toy factory where you work. Maybe if you can convince them that you are gung-ho for this new approach by exceeding even their lofty expectations, you can get a supervisory position and get off the assembly line! Board 01 (Assembly board) Board 02 (Part Production board) Board 03 (Project board) Board 04 (Finance board) 1 Wheel board + 1 Reminder cube 1 Sandra meeple 1 Distribution marker 16 bot meeples (4 × 4 colors) 4 bot value markers 24 Project tiles (6 x 4 colors) 14 Contract tiles 36 Speech tokens (9 × 4 colors) 4 Workers (1 x 4 colors) 54 Parts Tiles 16 Heads (4 × 4 colors) 16 Torsos (4 × 4 colors) 16 Legs (4 × 4 colors) 2 Universal Heads 2 Universal Torsos 2 Universal Legs Solo Components 1 Vilela meeple 6 Contract 4 bot tiles 4 Task tiles 4 Vilela Action tiles Inspection tiles Variants 7 Production Tiles 1 Universal Bot Meeple
$59.99$44.46
Star Realms (Box Set)
Forge your own star realm! Build up your military through shipping and trade, then use your mighty fleet of warships to protect what’s yours and take what isn’t!Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases.If you reduce your opponent’s score to zero, you win!The Star Realms Box Set includes all of the cards from the Star Realms Core Set and Gambit Set, plus a game board and two additional starting decks, providing awesome gameplay for 2-4 players. And The Pirates of the Dark Star and the Nemesis Beast challenge cards provide additional solo and cooperative play options! Each box is a complete 4-player game containing rules and 162 cards.Contents:• Folding game board• 83-card main deck• 16 Explorer cards• Four 10-card starting decks• Four pairs of score cards• 13 Gambit cards• 2 Oversized Challenge Cards• Full-color rulebook
$39.99$28.94
Meadow: Adventure Book
Continuation of the beloved nature inspired line Meadow. Meadow: Adventure Book is a board game in an innovative form of beautifully illustrated book. Journey through different scenarios are built around twists in the base game mechanics with a cohesive back story to discover. New experience introduced on every page of a book with various difficulty levels and a new puzzle to solve give players a feel of a long-term gameplay development.
$44.99$29.08
UNLOCK! Kids - Stories from the Past
Dive back into the family-friendly, mind-tingling puzzles of Unlock! Kids. Featuring 6 new adventures in 3 different universes, Unlock! Kids Stories from the Past will have families testing their wits in these 2 new settings: Strolls through prehistoryThe secrets of Hatsheput, Queen of EgyptWelcome to Golden Town! Unlock! Kids is designed for children 6-10 years of age and requires no app and no rules to read, you’ll learn as you play! FUN ESCAPE ROOM ADVENTURES: Unlock Kids brings the excitement of escape room gameplay to young players and families. WHIMSICAL SETTINGS: Explore three delightful stories set in prehistoric times, Ancient Egypt, and The Wild West, each with two engaging adventures. NO APP NEEDED: Designed for instant play, no app required. A tutorial adventure helps players get started, with hints and solutions for assistance. ADAPTED FOR YOUNGER AUDIENCES: Based on the Unlock! series, this game is tailored for kids and features funny and whimsical settings. TEST MENTAL FORTITUDE: Challenge young minds with puzzles and problem-solving, making Unlock Kids a perfect family game night choice.
$32.99$21.31
Monster Hunter World: The Board Game
Members of the Fifth Fleet, prepare for the ultimate tabletop monster hunting experience. In a world teeming with massive monsters, every battle is a boss battle! In this cooperative arena combat board game for 1-4 players set in an open world, it’s not you who dictates the flow of battle, but the monster you hunt — and each one is wildly different.Tasked with protecting the Astera basecamp, you must track down and slay the fearsome creatures roaming the New World. Use the loot collected from your fallen foes to craft powerful new equipment, so you can take on bigger and badder beasts!The more monsters you slay, the better the weapons you can craft, the bigger the monsters you can hunt!INCLUDES:• 8 unique miniatures• 632 Cards• 124 Tokens• 4 Stamina Boards• 3 Dice• 1 Quest Book• 1 Rule Book• 1 Gameboard• 1 Campaign Note Sheet Pad
$129.99$110.49
Bonsai
In Bonsai, players take on the role of expert bonsai masters intent on growing their own bonsai.Whoever grows the best plant will be appointed to show their Bonsai at the Imperial gardens. On your turn, choose and perform one of these two actions: meditate or cultivate.If you meditate, choose one of the face up cards on the board and take it, along with any Bonsai tiles represented below the card you draw.If you cultivate, you can place in your Bonsai the tiles which are in your personal supply. You can place as many tiles as the total symbols depicted on your Seishi tile and any or all of your Growth cards. Each symbol will let you place one tile of the corresponding type. During the turn in which your bonsai matches or exceeds the requirements of a Goal tile that is still in the middle of the table (i.e., the Goal tile has not been claimed yet by any player), you must immediately choose whether you want to claim that tile or if you want to renounce it in order to try to achieve a harder Goal tile. When the last card from the deck is revealed, the game end is triggered. Each tile in your bonsai is worth a certain number of points. In the solo game you can try the Additional Scenarios that change some rules and goals, and eventually try to beat the Emperor Challenge.
$34.99$20.92
Marvel United
In Marvel United you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
$39.99$34.96
The Elder Scrolls: Betrayal Of The Second Era: Valenwood
Explore the mysterious forests of Valenwood, which are known for the sylvan Bosmer and the region's famous migratory trees. Discover new frontiers and new adventures that tie into the overall story of Betrayal of the Second Era.
$44.95
Terraforming Mars: Ares Expedition
This is the Collector’s edition of the game, containing dual-layered player boards and custom storage trays. A new, stand-alone game in the universe of the internationally best-selling game, Terraforming Mars! In this time of unprecedented prosperity and advancement for humankind, we are finally ready to expand beyond what once were considered our limits and make a new home among the stars. Ares Expedition is a card game where you take control of an interplanetary corporation with the mission to make Mars habitable (and profitable). Featuring simultaneous action selection and simultaneous resolution, Ares Expedition is a fast-playing strategy game inspired by scientific principles. Will you lead humanity’s new era?
$49.99$34.95
Deep Rock Galactic: 2nd Edition Deluxe
The big box with all the content you can possibly dream of! Ages 12+1-4 players60-150 minute play time Contents:1 game board14 engraved dice129 linen cards116 tokens45 minerals1 swarm threat marker40 health and damage tokens1 rulebook1 mission book43 cave segmentsExitsPitsDrop pod4 double-layered player boards4 special miniatures4 unique dwarf miniatures38 glyphid miniatures7 stalagmite miniatures
$150.00$102.48
Ascension Tactics
Ascension is a brand-new tactical deckbuilding game where you control legendary champions, battling through a campaign to save the world of Vigil. There are many challenges ahead, but in the end, only two outcomes: oblivion or Ascension. The hit Ascension Tactics Kickstarter game is now available in this retail-friendly edition! Contents:334 Cards65 Battlefield Tiles45 Champion Standees24 Treasure Tokens17 Game Tokens40 Honor TokensHonor Token BagGameboardScenario BookAges: 10+Players: 1-4Game Length: 45-90 min or less
$60.00$48.00
Sagrada: Passion
Named after the Sagrada-Familia facades, Sagrada: The Great Facades is a series of expansions to be released in three parts: Passion, Life, and Glory. Each part of the expansion contains modules of content that players can add individually or together to their games of Sagrada. Sagrada: Passion introduces inspiration cards, rare glass dice and cards, rare glass private objectives, and symmetry public objectives. The Sagrada: Passion expansion components require the original Sagrada to play.
$24.71
Troyes
In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature
$63.99$41.35
Mice & Mystics: Heart of Glorm
The Heart of Glorm storybook picks up right after the events of the first Mice and Mystics adventure, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch and Lily. Included in this expansion are new plastic figures, cards and counters, as wll as a new series of chapters sure to test your mettle! This expansion set requires the Mice and Mystics base game to play.
$34.99$25.96
Codis Naturalis
You must continue the work of the monk Tybor Kwelein by assembling a manuscript that records the different species living in the nearby forests. Advance your manuscript by arranging the pages strategically, however you may need to sacrifice some species along the way. A turn is simple: play a card from your hand then draw another. The layering mechanic is where the strategy enters. When you play a card it must overlap the corner of one or more cards that are already in play. Each corner can contain symbols that represent different species or scoring bonuses, so as you build your tableau you may have to cover symbols in order to play a more important card. In order to purchase gold cards (which provide points) the indicated symbols must be visible in your play area. Game end is triggered once a player reaches 20 points. Finish the current round and let each player take one additional turn. Score points based on played gold cards and public and private scoring objectives. The player with the most points wins! ENGAGING CARD GAME: Dive into the world of Codis Naturalis, where players continue the legacy of Tybor Kwelein by assembling a manuscript of diverse forest species. STRATEGIC PLAY: Utilize a unique card layering mechanic to strategically arrange your manuscript pages, covering and uncovering species symbols to achieve your goal. POINT ACCUMULATION: Race to gather 20 points through strategic placement of gold cards and maximizing public and private scoring objectives, triggering the end of the game. DEEP REPLAYABILITY: Every game challenges players with decisions on which species to preserve or cover, offering new strategies and outcomes each time. QUICK AND ACCESSIBLE: Simple to learn with a satisfying depth of strategy, perfect for quick gameplay sessions among family and friends. Contents: 102 cards 9 player tokens 1 score track 1 rulebook
$19.99$15.96
Spirit Island: Feather and Flame
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent.Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil?Feather and Flame is an expansion to Spirit Island. Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$34.95$24.44
Songbirds
With the rising sun, the songbirds begin to sing. In this magical forest, the loudest songbirds claim the ripest berries and prime nesting spots. As a forest spirit, you help your favorite songbird color prosper in secret. Each turn, you’ll place one songbird with a specific volume into the forest. The volume of each songbird will add to those of the same color in rows and columns. The songbird color with the loudest volume wins the berry token in the respective column or row. At the end of the game, you reveal the last remaining songbird card in your hand. This is your favored songbird and you score the points that the songbird color collected in berry tokens and add in the volume of your favored songbird. The player with the most points wins the game!
$20.00$19.97
Carnegie
Carnegie was inspired by the life of Andrew Carnegie who was born in Scotland in 1835. Andrew Carnegie and his parents emigrated to the United States in 1848. Although he started his career as a telegraphist, his role as one of the major players in the rise of the United States’ steel industry made him one of the richest men in the world and an icon of the American dream. Andrew Carnegie was also a benefactor and philanthropist; upon his death in 1919, more than $350 million of his wealth was bequeathed to various foundations, with another $30 million going to various charities. His endowments created nearly 2,500 free public libraries that bear his name: the Carnegie Libraries. During the game you will recruit and manage employees, expand your business, invest in real estate, produce and sell goods, and create transport chains across the United States; you may even work with important personalities of the era. Perhaps you will even become an illustrious benefactor who contributes to the greatness of his country through deeds and generosity! The game takes place over 20 rounds; players will each have one turn per round. On each turn, the active player will choose one of four actions, which the other players may follow. The goal of the game is to build the most prestigious company, as symbolized by victory points.
$69.99$51.42
Escape the Dark Sector: Mission Pack 3 - Quantum Rift
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
$24.99$19.94
Tiny Epic Defenders
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dire need for Heroes. Everyone who remains must rise up, must unite, and must risk everything to preserve what little spirit remains.
$30.00$24.00
Aquatica
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms. In the game you will become one of the mighty ocean kings, struggling to bring glory to his realm. To win the game, you need to capture and buy locations, recruit new characters, and complete goals; each of these actions gives you victory points at the end of the game. To do so, you need to play cards from your hand (each with a unique set of actions) and combine them. Don't think it's simple! With a good strategy during your turn, you can take up to ten actions in a row. You will encounter plenty of mysterious ocean creatures and take them to your hand. With their help you will explore the unknown locations and rise found resources from the ocean depths to your kingdom. Mechanically this is represented with the help of three-layered player board and the unique mechanism of card-rising.
$45.00$38.92
Kids Chronicles: The Quest for the Moon Stones
In a far-off magical land, there are two kingdoms: they are neighbors to one another, yet they couldn’t be more different. The warm bright Kingdom of Summer is ruled by a faint-hearted King while The Winter Empire is ruled by a masterful Empress from her palace sculpted entirely from ice! For years, one wizard has guided both The Kingdom of Summer and The Winter Empire but with so many troubles to solve, the wizard has become weary. This is why he calls upon you, his new apprentices! You’ll embark on a journey to uncover the mysterious Moon Stones and help the wizard to solve the mysteries troubling the land. Kids Chronicles is a family, co-operative game of adventure and mystery investigation, mixing a board game and app. As magicians' apprentices, players dive into the fairy tale lands of the Kingdom of Summer and the Winter Empire. Accompanied by the faithful familiar, Nills The Moon Cat, they embark on a quest to find four magical Moon Stones. To achieve their goal, young magicians have to solve numerous mysteries and help inhabitants of both Kingdoms overcome their problems.
$19.99
City of the Great Machine: The Escalation Expansion
The struggle between the Resistance and the Great Machine enters a whole new level. New Heroes with unique abilities join the side of Revolution, while the Great Machine enhances its Servants with powerful implants and sends its new secretly trained Servant into the field. The governmental Surveillance Zeppelin now cruises over the City, opening up new opportunities for both sides of the conflict. The Escalation expansion consists of 4 separate Modules suitable both for One-vs-Many and Solo & Cooperative play. You may add any of them to your games in various combinations. Each Module combines perfectly with each other and the core game. Also, the expansion offers a challenging Aeterna scenario designed for Solo & Cooperative play.
$35.00$23.48
EXIT: Theft on the Mississippi
In Exit: The Game Theft on the Mississippi, 1-4 players find themselves in a tense story again. A robbery takes place while you're traveling down the Mississippi on a steamboat. Can your team of investigators find the culprit before the riverboat docks in New Orleans and the thief escapes? The escape-room feeling for the home! With "Exit: The Game", players with a bit of dedication, team spirit and creativity gradually discover more and more items, crack codes, solve puzzles and come closer to their goal little by little. It also unusual ways must be followed: So the material may be kinked, labeled or cut. Just changing the material allows a particularly exciting, unique and amazing gaming experience.
$15.95$14.36
Aeon's End: Outcasts
Aeon’s End: Outcasts continues the Expedition system that was introduced in Aeon’s End: New Age, which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.
$60.00$43.44
Invincible: The Card Game
Invincible: The Card Game puts you in the role of young superheroes as they struggle to become the new Guardians of the Globe. Working together as a team, each player gets to control an iconic character from the Invincible comic universe as you battle to protect Earth from escalating encounters with the series' many supervillains. In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$49.99$37.44
Tiny Epic Quest
A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out... In Tiny Epic Quest, players embark on a sandbox adventure. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins. Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls. Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals. During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day. The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!
$30.00$25.50
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