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Role Playing Games

203 products


  • Gamers Guild AZ Mythworks Pro Patria Mori RPG Zine (Pre-Order) Quartermaster Direct

    Pro Patria Mori RPG Zine (Pre-Order)

    This item is a pre-order item with an expected release date of 05/29/26 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A Tabletop Roleplaying Game that depicts the horrors of the First World War. Pro Patria Mori is a 2-4 player, mini-RPG that puts players in the shoes of soldiers on the Western Front in 1917. Using your Grit and Fear, embark on a challenging mission across no man's land and fulfill your goals that could end the First World War. Try to survive combat to make it back home, one way or another...    The game focuses on the physical and psychological horrors of World War One, challenging players with morally gray scenarios where death is an ever-present danger.  Accompanying the game are CC0 artworks created over 100 years ago by soldiers who experienced the war firsthand, offering a glimpse of the stories and experiences of that time. Download a free Digital Copy of Pro Patria Mori in our FREE GAMES section! All profits from physical issues sold are donated to veteran's funds in the US and GB. Published: 2021 Writers: Vincenzo Ferriero and Ray Chou  Artists: Gilbert Rogers, Harold Septimus Power, Arthur Nantel, et al.

    $14.99$12.74

  • Gamers Guild AZ Troll Lord Games Castles & Crusades: Player's Handbook (Pre-Order) ACD Distribution

    Castles & Crusades: Player's Handbook

      What is Castles & Crusades? Castles & Crusades is a fantasy table top role playing game (#ttrpg) that is quick to learn, easy to play, and allows you a wide range of customization. With our simple yet diverse attribute-based rules system, players choose among 13 archetypal character classes and 7 races with which to create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of Castles & Crusades are in the Players Handbook. What you Find In the PHB: The RPG: In the opening pages, we explain the tools you will need and how to play a game of Castles & Crusades. We explain the basics of the attribute check system, the Siege Engine, and touch on attribute modifiers and attribute checks. The Classes: In this second section, the PHB delves into the classes. From the Fighter to the Wizard, it presents 13 classes to choose from, as well as various customizable options, such as multi-classing, or class-and-a-half. Each class description includes all the relevant info from skills to weapons they use. Artists Peter Bradley and Zoe DeVos bring each class alive depicting both male and female versions of the class. (Check out the Adventurers Backpack for even more classes!) The Races: Expand your character with one of seven races. You can choose from seven different races: human, elf, dwarf, halfling, half-elf, gnome, and half-orc. Each unique race includes different mechanics, their strengths and weaknesses, and a wealth of background information that any character or player could make brilliant use of. As with the classes above, our art team depicts both male and female versions! Completing the Character: Here the Players Handbook delves into names, how to create background and personality, alignment, equipment, and other necessary details to help you bring the character you want to play to the table. Magic: Magic unleashes a whole new dimension of play at the table top and C&C has plenty of it. Here we explore the four major spellcasters, Cleric, Druid, Wizard, and Illusionist, how they cast spells, and the spells they cast. From the Cleric’s spiritual weapon to the Illusionists’ healing ability, it is all here. Spell Descriptions: Hundreds of spells put into simple words with all the required information for your table to run smoothly; range, saving throws, casting time, duration, and anything else can be answered in this segment of the Player’s Handbook. The Castle Keeper & the Game: This section expands upon the Siege Engine and how to play using attribute checks. It is simple, extremely versatile, and allows for immediate resolution of conflict for expanded story development. All of this is covered as well as how to role play, what you need, expectations and a plethora of examples on how to use the attribute check system. (Don’t miss the Castle Keepers Guide for more optional rules and a mountain of material on how to play!) Combat: Here the book explores the painless to learn combat system. It includes how to begin and run fights, the necessary stats and rolls, surprise, initiative, non-lethal combat, melee and ranged, unarmed, situational modifiers, armor class, maneuvers, hit points, and damage. Turning Undead: The cleric and paladin both have special abilities when it comes to controlling or destroying the undead. All that is covered here. Rewards: How to award treasure and experience points, allowing the characters and the game to advance, literally to the next level. Movement, Spell Resistance, Languages, Vision & Time: All of these sections discuss the various aspects of the game that come into play. Each is dealt with and explained, making deployment at the table fast and easy. Example of Play: The book is wrapped up by an example of play. Learn how to do it from the creators! Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imaginings, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul taunt with the ecstasy of gold and glory. Upon the heels of these foes stalk heroes of great might; those who take up sword and shield, who harness eldritch might, those who traverse the narrow corridors in search of sport, and those who serve a purpose greater than all the others: Heroes, Freebooters, Mercenaries, and Adventurers.

    $39.99$33.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Grand Duchy of Talabec Dice Set (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Grand Duchy of Talabec Dice Set (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This set of 6 premium ten-sided dice is dedicated to Taal, god of the wilds and patron deity of the Grand Duchy of Talabec. Its devotional iconography will surely attract the Lord of Beasts’ favour, a welcome boon as your characters delve into the dark forests of the World of Legend.

    $19.99$16.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Wounds & Conditions Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Wounds & Conditions Card Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Never lose track of the scrapes, cuts, bruises, and gut-rending injuries your character has suffered with the Wounds and Conditions Deck. This deck of 55 cards includes all the Wounds unfortunate characters might suffer, along with additional reference cards for conditions like Stunned, Ablaze, and Prone.

    $19.99$16.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Weapons & Armour Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Weapons & Armour Card Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Arm yourself against the ravening hordes of the World of Legend with the Weapons and Armour Deck, which includes all the armour, melee and ranged weapons found in the Warhammer: the Old World Roleplaying Game Player’s Guide.

    $19.99$16.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Prayers & Miracles Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Prayers & Miracles Card Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Prayers and Miracles Deck includes cards detailing favours, prayers, and miracles bestowed by Taal, Sigmar, Ulric, and seven other gods.

    $19.99$16.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Spells Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Spells Card Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Unleash the Winds of Magic with this 55 card Spell Deck. These handy cards form a grimoire on the fly, and include spells from lores of Illusion, Elementalism, Necromancy and Battle Magic found in the Warhammer: the Old World Roleplaying Game Player’s Guide.

    $19.99$16.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Allies & Antagonists Card Deck (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Allies & Antagonists Card Deck (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Allies and Antagonists Deck includes 80 illustrated, oversized cards, featuring art and stat blocks of each NPC. The perfect tool for a Gamemaster to pick up and shuffle menacingly should the players seem to be getting too confident!

    $29.99$25.49

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Corebook Collector's Edition (Pre-Order)

    This item is a pre-order item with an expected release date of 08/19/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses.  Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support.  New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat.  Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.

    $119.99$101.99

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Menagerie (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Menagerie (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: MenagerieA Comprehensive Guide to the Denizens and Dangers of the world of Victoriana  Victoriana: Menagerie is an essential supplement for the Victoriana 5th Edition Roleplaying Game, offering a detailed exploration of the world’s most intriguing characters, factions and creatures. Designed for both Game Masters and players, this bestiary expands the setting with a wealth of narrative and mechanical content. Inside, you will find: A Diverse Cast of NPCs – Dozens of allies, adversaries and richly detailed non-player characters to populate your adventures Secret Societies and Political Intrigue – Explore the inner workings of hidden factions and conspiracies shaping the world from the shadows. Supernatural Threats and Dark Powers – Encounter creatures born of myth, magic and science run amok. Legendary Beasts – Face iconic monsters, including the infamous Monster of the Thames, brought to life with atmospheric lore and game-ready stats. With its blend of gothic horror, high adventure, and steampunk sensibilities, Victoriana: Menagerie is the perfect resource for those seeking to enrich their campaigns with immersive encounters and vivid worldbuilding.

    $49.99$32.93

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Dreadful Inquiries (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Victoriana: Dreadful Inquiries 5e Adventures in a World of Magic & Revolution   Five darkly imaginative adventures for Victoriana 5e. Step into the smog-filled streets of 1887 London, where mystery, magic, and revolution collide. Victoriana: Dreadful Inquiries is a collection of five fully developed adventures designed to take your Irregulars from levels 1- 5. Whether you are unravelling occult conspiracies, hunting monsters in the fog, or sabotaging the engines of industrial greed, each story immerses you in the steampunk fantasy world of Victoriana for 5th Edition.   What Awaits Inside: Solve Sinister Mysteries: investigate murders, strange cults, and shadowy organisations. Confront Steampunk Conspiracies: battle the Pyrophonic League and uncover threats hidden in London’s industrial heart. Explore Iconic Locations: from gaslit alleyways to decaying ruins and glittering halls of power. Choose Your Cause: fight for justice, challenge corruption, or embrace dangerous secrets.   Why You’ll Love It: Ready to Run Adventures: Perfect for new and experienced Game Masters. 5e Compatible: Built for the world’s most popular roleplaying system with Victoriana’s unique rules for social intrigue, investigation, and steampunk tech. Expands the Victoriana Setting: Deepens the lore of London during Queen Victoria’s Jubilee year.   With Victoriana: Dreadful Inquiries, your group won’t just solve mysteries,  you’ll shape the future of a world caught between magic, machinery, and revolution.   Pair with the Victoriana Corebook for the complete setting experience.

    $44.99$38.24

  • Gamers Guild AZ Cubicle 7 D&D 5e: Victoriana - Corebook (Pre-Order) ACD Distribution

    D&D 5e: Victoriana - Corebook (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A FANTASTICAL VICTORIAN WORLD OF SORCERY AND STEAM FOR 5E! Set in an 1887 that never was, the British Empire is the strongest force on the planet as it prepares for the Queen’s Golden Jubilee. But while the Pax Britannica gives the illusion of peace, dangers lurk in every corner and beyond. Ambitious scholars and inventors push the boundaries of magic science without care for consequence. Revolutionaries wish to reform or topple the government. Foreign powers look to diminish the Empire while monsters from beyond prey on humanity’s weaknesses.  Only the Irregulars stand in their way! Drawn from all social classes, Irregulars band together in Associations to combat the evils of their world. Some rely on the wonders of magic and science, while others apply their sharp minds, charismatic wits and martial prowess. Together, they work to make their world a better place, or at least hold back the excesses of Entropy for another day. The Victoriana Corebook offers rules and guidelines for adapting 5e to a Victorian setting where magic is giving way to science. The book includes: Irregular Associations: All Irregulars belong to an Association that focuses their energies and provides them with a headquarters and support.  New Character Options: 6 new lineages and 8 classes fit for a Victorian world of sorcery and steam, as well as new weapons and equipment, mechanical enhancements, and magical relics. Complications also add roleplaying opportunities for playing to one’s weaknesses. Downtime: Irregulars have lives between their adventures and may improve or adjust their stories during these breaks in the action. Sorcery and Steam: 3 new magical traditions are detailed. Animism draws magic from the natural world, Gadgeteering uses magic to push the boundaries of science and Thaumaturgy draws on the power from within to produce magical effects. Expanded Investigations: Expanded rules for uncovering and deciphering clues, social interactions, time segments and vehicle combat.  Exploring the Smoke: Advice for Gamemasters on running the game, adapting 5e monsters to the setting and a guide for a fantastical London. From the award-winning team that brought you A Life Well Lived, Broken Weave, Doctors and Daleks, Hammer & Anvil, Mortar & Pestle, Adventures in Middle Earth and Uncharted Journeys.

    $59.99$39.52

  • Gamers Guild AZ Square Enix Final Fantasy XIV TTRPG: Advanced Rulebook - Stormblood (Pre-Order) Southern Hobby

    Final Fantasy XIV TTRPG: Advanced Rulebook - Stormblood (Pre-Order)

    This item is a pre-order item with an expected release date of 08/31/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Seek out spectacular stories in lands near and far! The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster- the arbiter and lead storyteller- while the rest of your group will play as adventurers. The Final Fantasy XIV TTRPG Advanced Rulebook: Stormblood includes new level 65 and 70 abilities and traits for all existing jobs. It also introduces two brand new jobs- samurai and red mage- and provides additional rules and data for players and GMs that can enhance and expand the possibilities for future adventures.

    $75.75

  • Gamers Guild AZ Mythworks Pico RPG: the Picodex (Pre-Order) Quartermaster Direct

    Pico RPG: the Picodex

      Here be dragons... Sort of. A companion work to the Core Rules of Pico, offering additional character options, new hazards, and a pre-made adventure. The world of the post-Mysteriocalypse is perfect for scuttling sorts, but they're hardly the only folk knocking around in there. This add-on to the PICO core rules allows you to take on the mantle of froggish, shroomish, and crabbish types, if that takes your fancy, as well as giving you more hazards to terrify yourselves with and a starter adventure to help you get stuck right in.

    $24.99$21.24

  • Gamers Guild AZ Paizo Pathfinder 2E: Flip-Mat: Primal Dungeon (Pre-Order) Southern Hobby

    Pathfinder 2E: Flip-Mat: Primal Dungeon

    Whether your players are exploring a forest primeval or a lost and forgotten nexus of natural power, no Game Master wants to spend time drawing sites for their primal encounters. Fortunately, with Pathfinder Flip-Mat: Primal Dungeon, you don’t have to! One side features a damp, cavernous sprawl dotted with fungi, while the other shows and ancient ritual site overtaken by primal forces. Set this map on your table and get your players into the action! Pathfinder Flip-Mat: Primal Dungeon measures 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal. On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy cleanup is just a Flip away?

    $20.00$16.99

  • Gamers Guild AZ Paizo Pathfinder 2E: Flip-Mat: Grand Mansion Multi-Pack (Pre-Order) Southern Hobby

    Pathfinder 2E: Flip-Mat: Grand Mansion Multi-Pack

    Whether your party is attending a fancy gala for a noted celebrity or they’re planning the heist of a lifetime, you might need a well-appointed mansion for them to explore and this Pathfinder Flip-Mat Multi-Pack has you covered. Two of the four sides show the ground floor and upper floors of the mansion, while the other two depict the basement and the lavish garden grounds. Instead of brushing up on your architecture skills, spread out Pathfinder Flip-Mat: Grand Mansion Multi-Pack on your table and get to the adventure! This set includes two durable, double-sided Flip-Mats, measuring 24" × 30" unfolded and 8" × 10" folded. Usable by experienced GMs and novices alike, this Pathfinder Flip-Mat fits perfectly into any Game Master’s arsenal!

    $29.99$25.49

  • Gamers Guild AZ Mythworks Pico RPG (Pre-Order) Quartermaster Direct

    Pico RPG

      Tiny Bugs in a Big World! Pico is a tabletop roleplaying game for 2-6 players where you play as tiny bugs banding together to explore, make friends, and solve mysteries!  Let me tell you a story. There was a night, many, many years ago, when everything ended. Bugs aren’t that great at writing things down, so nobody really thought to record the particulars of the event, but the effects were lasting; no more pesticides, no more deforestation, no more fish hooks or bait boxes or flypaper. Pets ran free from newly-quiet houses, and roach motels showed nothing but vacancies. The world hadn’t suddenly become safe - there were still stoats to contend with, and lizards, and snappy little plants. A bug might still meet their end on the beak of a bird, or (if they were particularly unlucky in the lottery of life) under the playful claws of a feline deity. But it had become safer, and though bugs may not be great at recording history, they’re pretty damn good at making the best of whatever situation they find themselves in. So bugs, on the whole, flourished. And the world opened up to them in return. Published: 2025Designer: Felix IsaacsArt: Zkarab

    $59.99$50.99

  • Gamers Guild AZ Mythworks The Wildsea RPG: One-Armed Scissor Scenario (Pre-Order) Quartermaster Direct

    The Wildsea RPG: One-Armed Scissor Scenario

     An opportunity for an enterprising crew... A library ship, The One-Armed Scissor, is a month overdue for docking at the spit of Three Masks. It's probably nothing, the residents tell themselves. Ships are delayed all the time by the unknowns of the rustling waves. Except... there was that rootquake, a while back, that shifted the old established trade routes. And the reports from other sailors of marauders at large, and pinwolves on the rise. And a cache of recently delivered books, their leather bindings ruined and their words run rampant and whispering.  Perhaps there's reason to worry. One-Armed Scissor is the official Wildsea starter scenario, giving guidance on how to run a session of the Wildsea for new Fireflies.

    $19.99$16.99

  • Gamers Guild AZ WizKids WZK90830 Pathfinder Battles Deep Cuts: Kong (Pre-Order) ACD Distribution

    WZK90830 Pathfinder Battles Deep Cuts: Kong

      Eclipsing all other creatures with his immense size, Kong stands as a terrifying pinnacle of raw evolution. His massive hands and feet let him scale terrain few would dare approach, and his thunderous roar chills even the bravest heroes. Do you have the strength to face the beast?

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90829 Pathfinder Battles Deep Cuts: Giant Rhinoceros Beetle (Pre-Order) ACD Distribution

    WZK90829 Pathfinder Battles Deep Cuts: Giant Rhinoceros Beetle

      Fearsome foe, faithful familiar, or part of a summoned swarm- there are many ways for the incredible Giant Rhinoceros Beetle to join your game. Beetles are famous for their colorful, lustrous shells. How will you be painting this overgrown arthropod?

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90818 Pathfinder Battles Deep Cuts: Leucrotta (Pre-Order) ACD Distribution

    WZK90818 Pathfinder Battles Deep Cuts: Leucrotta

      A monstrous cross between a demon and a hyena, Leucrotta are danger incarnate. What's worse, their human-like intelligence, intimidating size, and strong bite are put to good use as they pass the time fighting prey or each other for pack supremacy. A bold adventurer may be destined for an early retirement! 

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90819 Pathfinder Battles Deep Cuts: Arboreal Snag (Pre-Order) ACD Distribution

    WZK90819 Pathfinder Battles Deep Cuts: Arboreal Snag

      The kind-hearted and patient Arboreal is nowhere to be found within the violent and restless Arboreal Snag. Any with the unfortunate luck of dwelling within their forest will see their home physically decay in the creature's presence. With a penchant for attacking the living, will you be safe from the Arboreal Snag's clutches? 

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90812 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Werebear (Pre-Order) ACD Distribution

    WZK90812 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Werebear

      When manipulated by the arcane, these unassuming humanoids transform into mighty bears or bear-hybrids. While Werebears frequently aid Fey, druids, and other magical beings, any who endanger the wilds they call home are in for a rude awakening. Face this foe if you dare!

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90859 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Satyr & Dryad (Pre-Order) ACD Distribution

    WZK90859 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Satyr & Dryad

    These creatures embrace the wilderness like no others! Satyrs indulge in merrymaking and tests of strength among themselves, while Dryad have special, rich connections with one specific plant or natural sanctuary. Whether physically or spiritually, treat their land with the respect they do, or face the consequences...

    $5.99$5.09

  • Gamers Guild AZ WizKids WZK90854 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Rutterkin & Maw Demon (Pre-Order) ACD Distribution

    WZK90854 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Rutterkin & Maw Demon

    The Rutterkin and Maw Demon are a match made in hell. Roaming the Abyss in search of any foolish being who dares to trespass, consuming mortal flesh is their favorite pastime. Stay away to save your skin!

    $5.99$5.09

  • Gamers Guild AZ WizKids WZK90856 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Neogi & Space Eel (Pre-Order) ACD Distribution

    WZK90856 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Neogi & Space Eel

    The myserious and dangerous Neogi showcase no strong emotions, nor loyalty to any outside of a strict hierarchical structure. Adversely, Space Eels rely on others, using their speed and endurance to feed off barnacles from spelljamming ships. Take care to watch your step through the Astral Plane with these two around. 

    $5.99$5.09

  • Gamers Guild AZ WizKids WZK90810 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Ice Mephit & Dust (Pre-Order) ACD Distribution

    WZK90810 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Ice Mephit & Dust Mephit

    This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tormenting weaker creatures in and out of the Elemental Planes with nasty pranks, the Ice and Dust Mephits are as mean and egocentric as they come. While typically living only for themselves, they will sometimes serve as spies for genies or magic users. Can you get past their tricks and take them on? 

    $5.99$5.09

  • Gamers Guild AZ WizKids WZK90857 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Hell Hound & Narzugon (Pre-Order) ACD Distribution

    WZK90857 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Hell Hound & Narzugon

      The Hell Hound and Narzugon are two wicked servants who hunt and serve equally damned masters. Whether from birth or through a deal with devils, these two masters of fire and ferocity strike down any poor soul on their hit list. Can you stand up to this infernal duo? 

    $5.99$5.09

  • Gamers Guild AZ WizKids WZK90860 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Eater of Knowledge (Pre-Order) ACD Distribution

    WZK90860 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Eater of Knowledge

      Eaters of Knowledge are lumbering, bipedal masses of muscle and brain matter, yearning for the knowledge of the poor fools they consume. By holding prey with their physical strength, Eaters of Knowledge rip out the brains of their victims and return to their masters in success. Can you survive an encounter with such a terrifying foe?

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90815 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Yeti (Pre-Order) ACD Distribution

    WZK90815 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Yeti

      With physical might, sharp claws, and resistance to harsh winter elements, adventurers should tread lightly in arctic environments where these monstrosities dwell. Yetis are ready to attack any who dare cross their path in their lonesome tundras. Is your party ready for this chilling encounter?

    $8.99$7.64

  • Gamers Guild AZ WizKids WZK90814 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Wight & Classic Wraith (Pre-Order) ACD Distribution

    WZK90814 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Wight & Classic Wraith

      D&D Nolzur's Marvelous Miniatures: Classic Wight & Classic Wraith This undead duo is primed to bring terror to your table! Whether your party is facing the ravenous Wight or the sinister Wraith, they must prepare for the fight of their lives. Unless these malevolent forces bent on destroying the living are dealt with, evil may never rest. 

    $5.99$5.09

  • Gamers Guild AZ WizKids WZK90853 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Bulezau & Quasit (Pre-Order) ACD Distribution

    WZK90853 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Bulezau & Quasit

    D&D Nolzur's Marvelous Miniatures: Bulezau & Quasit Face two fiendishly fearsome foes when you pair the Bulezau and Quasit for your next encounter! Whether it's the Bulezau's imposing barbed tail, or the Quasit's sneaky shape-shifting, both bring chaos to the table. Can you send them to the depths for good?

    $5.99$5.09

  • Gamers Guild AZ MONGOOSE PUBLISHING Paranoia: Powers That Be - Trust No One (Pre-Order) ACD Distribution

    Paranoia: Powers That Be - Trust No One

    Troubleshooters are more than just dangerous twits who tend to accidentally destroy more than they intended to destroy. They are also unwitting (and often witless) pawns in the power struggles of anyone who has authority, wealth or very lax morals. Are rivals getting too full of themselves? Make up a reason to send over a Troubleshooter team and enough things tend to die or explode that those rivals are back to square one—and finding their own Troubleshooting teams to send over for payback. Is this abusing the purpose of Troubleshooting? Yes, but no one cares. Except for the GM, because in this game, abusing power is their bread and butter. Power That Be: Trust No One is a big supplement going into details on all eight service groups and all 13 secret societies, including the return of the Illuminati. While we included some lore details such as possible origins and different departments/cells, most of this book is dedicated to making Troubleshooters’ lives more... interesting. • A specific section in each writeup, ‘How They Mess With Troubleshooters’, with scenes to drop into any mission so players stay on their toes, including flimsy excuses for what triggered those scene drops so GMs can claim to be nice. • Weird mini games for more scenes, such as a B3 taste test or sticking forks into outlets to see if they have power. • Different service group departments and secret society cells that can pull Troubleshooters in different directions. • Leaders and those who want to usurp those leaders so the Troubleshooters can get caught in a power struggle. • More Favours the players can buy with Moxie so players have more ways to get each other in trouble, including printable but small handouts to remind players of what kind of Favours are available.• Multiple mission prompts so GMs can quickly and more maliciously create their own missions for Troubleshooters to screw up. Everyone knows someone behind the curtain is always pulling the Troubleshooters’ strings. Buy this book to have more string-pullers than the players know what to deal with.

    $49.99$42.96

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: The ANSA Files Sourcebook (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Bring the cinematic thrills and shocking twists of the five original PLANET OF THE APESmovies to your tabletop game. Now you can interact with apes and humans direct from the silver screen — Caesar, Taylor, Zira, Hasslein, and, of course, Dr. Zaius — every iconic character is gamified for campaign use with biographies and statistics. This sourcebook showcases a detailed chronology of the distinctly different timelines that arose out of choices made by both human and ape alike. New rules, campaigns, and adventures give you everything you need to play in all eras from the films! The ANSA Files are filled with reference resources of the larger-than-life personalities, weapons, and settings from the classic films and novelizations — The Planet of the Apes, Beneath the Planet of the Apes, Escape from the Planet of the Apes, Conquest of the Planet of the Apes, and Battle of the Planet of Apes — plus linking material from the novels Conspiracy of the Planet of the Apes and Death of the Planet of the Apes, the television series, and comics! With more than five times the adventure in one place, this sourcebook expands on the Official Role-Playing Game of the PLANET OF THE APES, letting you experience the span of the POTA universe like never before! The Planet of the Apes RPG Core Rulebook is required to play.

    $49.99$42.49

  • Gamers Guild AZ Officina Meningi Totem - The Spirits' RPG (Pre-Order) AGD

    Totem, The Spirits' RPG

      Totem - The Spirits' RPG is a Narrative Map-Making Horror Role-Playing Game with simple rules inspired by classics of the Ghost Story genre, from Poltergeist to Paranormal Activity, as well as The Ring, Insidious, Silent Hill, The Exorcist and other such disquieting masterpieces. The game will guide your group of Seekers along a chilling voyage through the uncanny in search of contact with entities populating other planes of reality. You’ll explore haunted houses, exorcize demons, pry into the will of otherworldly entities with the Spirit Board, and even cross the threshold into the farthest reaches of Limbo! In Totem - The Spirits' RPG the Game Master (GM) will take on the role of the Spirit and introduce otherwordly elements into a collaborative narrative where the players (referred to as the Seekers) must sketch the Map of the haunted location in an attempt to understand how to exorcise the Spirit.During the investigation, the Spirit will reveal to the players three elements related to the reason for its presence in our world (the Bindings) and will present chilling challenges that must be resolved by flipping the Coin of Destiny.With each Failure, the Seekers’ psychological or physical conditions worsen to the point where the Spirit might gain control of the them!And… yes, you play with a Spirit Board!

    $47.36

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons: Stranger Things - Welcome to the Hellfire Club Starter Set (Pre-Order) GTS

    Dungeons & Dragons: Stranger Things - Welcome to the Hellfire Club Starter Set

    The Hellfire Club started as a haven for outsiders, free spirits, and dice-slingers. But founder Eddie Munson's final campaign was left unfinished … until now. Keep the flames of Hellfire burning in this collaborative 3–5 player board game, featuring Eddie's lost adventures. With four adventures and hours of play possibilities, Welcome to the Hellfire Club invites you to gather the gang and choose how the story ends. CONTENTS • Dungeon Master's Screen • Double-sided Hellfire Club poster • 91 cards for spells, magic Items, and monsters • 72 tokens for player characters and monsters • 2 double-sided poster maps • 15 character sheets • 4 in-world handouts • Combat tracker notepad • Set of 11 dice • Quick-start guide • 4 adventure booklets • 1 play guide booklet

    $49.99$34.92

  • Gamers Guild AZ The One Ring RPG The One Ring: Starter Set GTS

    The One Ring RPG: Starter Set

    A strange invitation from cousin Bilbo, mentioning that he's in need of help. Most odd! But then again, a great many things about that particular Hobbit have been odd ever since that business with the Dragon. Nothing wrong with taking a stroll and helping old Bilbo out I supposed. After all, there aren't any dangers to worry about here in The Shire. . .The One Ring  RPG: Starter Set contains all you need to take your first step into Middle-earth and experience the adventures Hobbits get up to. With streamlined rules and ready-to-go characters, it is easy to quickly sit down and play the game. The One Ring is set between the time Bilbo went on his journey and the events in The Lord of the Rings, allowing you to explore the Shire by taking on the roles of some Hobbits whose children will go on to do extraordinary things, such as Drogo Baggins, Rory Brandybuck, and Esmeralda Took.This boxed set contains:• A 24-page volume of condensed rules• A 53-page compendium covering the four farthings of the Shire, all the way from Greenholm in the west to Buckland and the Old Forest in the east• A 32-page volume containing five exciting adventures to play• 8 Double-sided pre-generated character sheets• A huge full-color double-sided map showing the Shire and Eriador• 30 Wargear Cards for weapons and armor• 6 double-sided Journey Role and Combat Stance Cards• 2 d12 Feat Dice• 6 d6 Success Dice

    $55.82$33.55

  • Gamers Guild AZ Free League Publishing The One Ring: Realms of the Three Rings (Pre-Order) ACD Distribution

    The One Ring RPG: Realms of the Three Rings

      “In Eregion long ago many Elven-rings were made, magic rings as you call them, and they were, of course, of various kinds: some more potent and some less. The lesser rings were only essays in the craft before it was full-grown, and to the Elven-smiths they were but trifles – yet still to my mind dangerous for mortals. But the Great Rings, the Rings of Power, they were perilous.” In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.Realms of the Three Rings™ is a supplement for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien. Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians. Chapter 2: The Days Darken provides the Loremaster with details about Sauron’s schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters. Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings™ and others created specifically for the game. The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suited for solo play.

    $41.80$28.94

  • Gamers Guild AZ Mythworks The Wildsea: RPG - Core Rules Indie Press Revolution

    The Wildsea: RPG - Core Rules

    A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep. The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths? The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.

    $60.00$50.99

  • Gamers Guild AZ Genesys Genesys: Twilight Imperium - Embers of the Imperium Asmodee

    Genesys: Twilight Imperium - Embers of the Imperium

    Adventure amongst the shards of a broken Empire! The Keleres were established by the Council in the wake of the discovery of the Mahact Kings, and the realization that not one, but two existential galactic threats had arisen in a matter of months. In theory, the Keleres are empowered by each of the members in the Galactic Council to investigate matters that concern the Pax Imperalis, enforce the rulings of the Council, and stop threats to the galaxy as a whole. Each of the Great Civilizations of the Council provides personnel and equipment to accomplish this. In practice, however, the Keleres are underfunded and understaffed. They are distrusted by the various peoples they must investigate, blocked at every turn as the Great Civilizations pursue their own agendas, and riven by factionalism and infighting. However, they are often the only ones who stand between the galaxy and threats that could end the lives of billions of innocents. This book explores the Twilight Imperium setting as established in TI 4th Edition and Prophecy of Kings. It provides a canonical, in-depth look at the setting in the way that only a roleplaying game can do. Fans of Genesys, fans of Twilight Imperium, and fans of thrilling and heroic adventures in a sprawling and rich space opera setting should all love this book.

    $54.99$35.52

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Loremaster's Screen (5e) GTS

    D&D 5E: The Lord of the Rings - Loremaster's Screen

    The Lord of the Rings™ 5E Loremaster's Screen & Rivendell Compendium A deluxe Loremaster’s screen in landscape format for the The Lord of the Rings™ Roleplaying 5E. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of the valley and a plan of the house itself. Some of Rivendell’s inhabitants are included, including Elrond, who can be used as a new patron. Finally, there are also new rules for how to create High Elf Player-heroes.

    $28.44$17.96

  • Gamers Guild AZ Modiphius Entertainment Cohors Cthulhu RPG: Player's Guide (Pre-Order) AGD

    Cohors Cthulhu RPG: Player's Guide

    Welcome to an epic struggle of heroic mortals pitting blade, spear, and bow against the claws and tentacles of eldritch horrors from beyond the stars. These Hidden Wars in the shadows of ancient Rome are all that safeguards humanity from oblivion. Enter a world of stalwart Roman legionaries, brave Germanic, Gaulic, and Celtic warriors, shrewd schemers from Greece and Britannia, and valiant archers and mystics from distant lands like Parthia, Aegyptus, and the island of Hibernia. Embody these heroes and forge unlikely bonds with former enemies to confront the Cult of Mormo, minions of Nyarlathotep and Yog-Sothoth, and other nefarious cabals. Mi-Go skitter voraciously through the tunnels of lost mines, while Deep Ones lurk beneath the waves seeking sacrifices. Answer the call of secret organizations like the Fingers of Dawn and Temperari, who possess the knowledge and will to defy the malevolent gods. These groups offer the secrets of mystic arts and access to the legendary weapons of Atlantis. Your enemies wield dark magics and profaned relics, their minds corrupted by the whispers of beings like Sarthothus, a shattered god whose divided mind lurks within the very weapons you require to defeat the cults inviting humanity’s doom. Can you prevail against overwhelming odds, or will you succumb, like so many others, to Mythos forces that thrive on conflict and war? This is your story!

    $47.00$39.95

  • Gamers Guild AZ Darrington Press Critical Role: Dice Tome Rolling Tray Discontinue

    Critical Role: Dice Tome Rolling Tray

    Disguised as a book—Explorer’s Guide to Jrusar from the Starpoint Conservatory—the Critical Role Dice Tome Rolling Tray is wrapped in dark green faux leather and detailed with antique debossed metal in gold. Crack open this tome to reveal your dice, ready for Rollies on the felt-lined full rolling tray on the left, while the right side is divided for rolling and storage of accessories and minis. Note: Dice not included. Details:  Artist: Sophie Humphries (@sophumph) Dimensions:  Exterior: 7 (L) x 4.75 (W) x 2 (H) inches Interior: 11.5 inches total width when opened Left side: 4.75 (W) x 7 (L) inches Right side: 3 inches (L) - bottom lined tray | 3.25 inches (L) - top tray divided storage compartments Materials:  Box: Medium-density fiberboard with felt liner Faux-leather wrap: Polyurethane leather Buckle strap and magnetic clasp closure: Metal Interior foam: The foam insert helps to keep dice and minis in place when closed.

  • Gamers Guild AZ Darrington Press Critical Role: Bailey's Green Dice Bag of Hoarding Discontinue

    Critical Role: Bailey's Green Dice Bag of Hoarding

    Do you have a never-ending obsession for dice like our very own enthusiast, Laura Bailey? Protect your collection in our third Bailey's Dice Bag of Hoarding, inspired by the dice bags made for Laura by Critter Christina Ahrens (@TheDiceBagDungeon). This version of Bailey's Dice Bag of Hoarding features forest green polyurethane suede and brown canvas with patterned icons inspired by all three Critical Role campaigns on the inside. Details:  Artist: Pattern art by Grace Berríos @lassflores  Inspired by Critter Christina Ahrens @TheDiceBagDungeon Oversized green and brown PU suede and canvas dice bag, with eight pockets and custom printed nylon lining Antique gold Critical Role logo pendant, gold eyelets, and drawstring clasp Canvas carrying strap 10mm foam padding on the bottom to protect your precious dice

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Gamemaster's Guide (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Gamemaster's Guide (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the World of Legend This 192 page full colour hardback provides Gamemasters with tools and guidance used when running the game. Combined with the core rules in the Player’s Guide, it’s everything your group needs for a Warhammer: the Old World Roleplaying Game campaign. Features:Designed to complement the Player’s Guide, this essential volume gives Gamemasters everything they need to build immersive, perilous, and character-driven campaigns.Teaches how to run engaging sessions with expert GM advice tailored to the unique tone, themes, and mechanics of the Old World. Perfect for both new and veteran GMs.An Allies & Antagonists chapter with a huge array of fully developed NPCs, complete with plot hooks, goals, and conspiracies to weave into campaigns.Dynamic campaign tools like Grim Portents, NPC Contacts, and Dark Threads that craft layered stories and keep players invested in every twist of fate.

    $44.99$38.24

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Collector's Edition (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Collector's Edition (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This two-book Collector’s Edition combines the Player’s Guide and Gamemaster’s Guide for Warhammer: the Old World Roleplaying Game. United in a beautiful slip case, both book covers feature exclusive cover art in a woodcut style, tastefully enhanced with metallic foil and spot UV.  Player's Guide: Welcome to the World of Legend The Empire is locked in unending war. Beyond the light of civilisation, its armies clash with furious Beastmen, marauding Orc & Goblin tribes, and accursed sorcerors. Perhaps you thought yourself safe from such horrors, far from the frontlines, hidden behind tall walls and lofty promises. Such lies no longer comfort you. You have seen the face of true evil — the corruption of Chaos, the dead returned to life, or the blind and grasping greed of the Empire’s own citizens. Worse, that evil has seen you too, and marked you as a witness to be silenced. To survive, you must find your courage, take up arms, and fight back against the ravening hordes. If fate is kind, you will rise to glory and vanquish your foe. If not, the Garden of Morr will have your corpse. This 192 page full colour hardback contains everything players need to begin their adventures in Warhammer: the Old World Roleplaying Game.  Everything you need to create a character, including 6 Origins and 30 iconic Careers, from cunning Rat Catchers to tarnished Knight-Exiles. An introduction to the World of Legend, the beloved setting of the Old World tabletop wargame. The grim and glorious rules, a fast-paced, easy to learn, d10 dice pool system with all the lethality you’d expect of gaming in the Old World. Options to customise your character, including 18 Skills to advance, dozens of Talents and Lores to learn, trappings and Assets to purchase, and Endeavours to pursue in downtime. Rules for magic, both lists of spells your Wizard can memorise, and rules for casting your own improvised spells. Favours, prayers, and miracles bestowed by ten of the gods.   Gamemaster's Guide: This 192 page full colour hardback provides Gamemasters with tools and guidance used when running the game. Combined with the core rules in the Player’s Guide, it’s everything your group needs for a Warhammer: the Old World Roleplaying Game campaign.  Practical, expert gamemaster advice for first-time GMs, specific to the system and setting of the Warhammer: the Old World Roleplaying Game. Directions on how to use tools like your Grim Portent, Contacts, and Dark Threads of connected NPCs to create an amazing campaign experience that engages your players. Embellishment of the core setting of Talagaad and its inhabitants, along with guidance on how to adapt your campaigns to other settings. Rules for magic items, downtime Events, and Paths to Corruption, that you can use to surprise your players. A massive bestiary of Allies and Adversaries, including not just dozens of NPCs profiles but named examples of those types, with plot hooks, agendas, and conspiracies to use in your game.

    $159.99$135.99

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Player's Guide (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Player's Guide (Pre-Order)

    This item is a pre-order item with an expected release date of 04/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the World of Legend The Empire is locked in unending war. Beyond the light of civilisation, its armies clash with furious Beastmen, marauding Orc & Goblin tribes, and accursed sorcerors. Perhaps you thought yourself safe from such horrors, far from the frontlines, hidden behind tall walls and lofty promises. Such lies no longer comfort you. You have seen the face of true evil — the corruption of Chaos, the dead returned to life, or the blind and grasping greed of the Empire’s own citizens. Worse, that evil has seen you too, and marked you as a witness to be silenced. To survive, you must find your courage, take up arms, and fight back against the ravening hordes. If fate is kind, you will rise to glory and vanquish your foe. If not, the Garden of Morr will have your corpse. This 192 page full colour hardback contains everything players need to begin their adventures in Warhammer: the Old World Roleplaying Game.  Everything you need to create a character, including 6 Origins and 30 iconic Careers, from cunning Rat Catchers to tarnished Knight-Exiles. An introduction to the World of Legend, the beloved setting of the Old World tabletop wargame. The grim and glorious rules, a fast-paced, easy to learn, d10 dice pool system with all the lethality you’d expect of gaming in the Old World. Options to customise your character, including 18 Skills to advance, dozens of Talents and Lores to learn, trappings and Assets to purchase, and Endeavours to pursue in downtime. Rules for magic, both lists of spells your Wizard can memorise, and rules for casting your own improvised spells. Favours, prayers, and miracles bestowed by ten of the gods. This book contains everything a player needs to explore the World of Legend. Gamemasters should also own a copy of the Warhammer: the Old World Roleplaying Game, Gamemaster’s Guide.

    $44.99$38.24

  • Gamers Guild AZ Cubicle 7 Warhammer 40K: Wrath & Glory RPG - Sons of Russ (Pre-Order) ACD Distribution

    Warhammer 40K: Wrath & Glory RPG - Sons of Russ (Pre-Order)

    This item is a pre-order item with an expected release date of 07/08/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. “WE ARE THE FURY OF THE STORM AND THE PITILESS WRATH OF ENDLESS WINTER.” The Space Wolves are Space Marines like no other. Hailing from the frozen death world of Fenris, they hold to the tribal traditions of their home, going to battle adorned in shamanic totems and runic script. Their Great Companies journey tirelessly across the Sea of Stars, seeking adventure and glory, and hoping to honour their oaths to defend the Imperium. Savage by nature, the Space Wolves fight with bestial fury and lupine cunning. Sons of Russ is packed with everything you need to begin your adventures as one of the Space Wolves in Warhammer 40,000 Roleplay: Wrath & Glory, including:  New Archetypes - A range of exciting new Space Wolves Archetypes from initiate Blood Claws to the fabled  Wolf Guard  Psychic Powers - Harness the fury of the storm and unleash devastating psychic powers on your enemies. Wargear and Relics - From ancient Wolf Totems to deadly Frost Blades, bring the weapons of the Space Wolves into your Wrath & Glory games. Champions of Fenris -  Comprehensive new Frameworks featuring some of the most iconic and powerful heroes of the Chapter. Fangs of the Beast - Begin your saga as the Space Wolves face a mounting Ork threat in this extensive and exciting Tier 4/5 Adventure.

    $34.99$29.75


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