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Role Playing Games

150 products


  • Gamers Guild AZ Renegade Game Studios Welcome to Night Vale Roleplaying Game (Backerkit Edition) Kickstarter

    Welcome to Night Vale Roleplaying Game (Backerkit Edition)

    The Welcome to Night Vale Roleplaying Game invites you to explore the fictional desert city from the hit podcast that’s captured listeners’ imagination since 2012. The absurd and surreal join your game with Night Vale’s expansive cast of characters and phenomena. Enjoy the included five-part mystery or craft your story that leads you anywhere in Night Vale—just NOT the dog park! The Welcome to Night Vale Roleplaying Game includes: Complete rules to roleplay in the bizarre town of the hit Welcome to Night Vale The Citizens’ Guide helps you create your denizen of Night Vale! The Host Guide contains everything you need to share strange and surreal adventures. The Visitor’s Guide helps you find your way around the desert town of Night Vale. A five-part mystery adventure that leads characters across the Numbers Station, the Library, and more of Night Vale’s environs! 8 Dice and a Game Master’s Screen provide all the needed supplies at your fingertips. 11 pre-generated characters ready to immediately start your adventures in Night Vale. Additional Threats for your citizens to encounter in this peculiar locale. Features Enter the world of the macabre and the mundane that one of the most popular fictional podcasts calls home! Complete rules for a tabletop roleplaying experience in the weird world of the hit Welcome to Night Vale podcast. Host and Player Guides with streamlined Essᴇɴᴄᴇ20 rules. A full Visitor’s Guide to help you find your way around the desert town of Night Vale. A five-part mystery adventure that empowers characters to explore Night Vale’s environs, from the Numbers Station to the Library and beyond! Dice and GM Screen provide all the needed supplies at your fingertips. 11 Pre-generated characters to start your adventures in the weird world of Night Vale immediately. Contents: 1 Visitor’s Guide 1 Citizens Guide 1 Host Guide 1 Skeleton Gorge Incident 11 Unique Pre-generated Characters 9 Unique Threats 6 Standard Dice 1 Two-Sided Die 1 GM Screen Additionally, the BackerKit Edition includes: Backerkit Exclusive Basic Pledge Bonus Dice Set Backerkit Exclusive Deluxe Dice Set Backerkit Exclusive Deluxe Dice Bag Backerkit Exclusive Deluxe Dice Tray Citizen's Guide PDF Host's Guide PDF Visitor's Guide PDF The Skeleton Gorge Incident PDF All Unlocked Stretch Goals

    $99.99

  • Gamers Guild AZ Van Ryder Games Graphic Novel Adventures: Sherlock Holmes - Darkness Over London (Pre-Order) AGD

    Graphic Novel Adventures: Sherlock Holmes - Darkness Over London

      You’ve probably heard of books where you choose your story by reading a page each ending with a fun choice that jumps to another part of the book. But what if… What if a gamebook implemented GRAPHICS into the gameplay? What if instead of text driving the action, text AND graphics combined to create a visual sensory experience? These stand alone hardcover books are an incredible gaming experience. And they are so accessible even to those of you that have never played a gamebook before. Most of the books are for one player, but they can easily be enjoyed with another if you choose! In Sherlock Holmes: Darkness Over London, you take on the role of Sherlock or Watson. You must solve three cases and determine the culprit in charge. If you cannot, then you may not move on to the next case! Can you match wits with the great Sherlock himself?

    $22.99$18.39

  • Gamers Guild AZ Kobold Press Pathfinder 2E: Flip-Mat: Siege (Pre-Order) ACD Distribution

    Pathfinder 2E: Flip-Mat: Siege

    This exciting tactical map sets the scene for a sensational siege! One side features a walled fortification before the battle begins, along with a moat and trenches, protecting a ballista from invading soldiers. The other side shows the same fortification, but after the battle has been raging and blood has been spilled. Draw your sword and charge into battle with Pathfinder Flip-Mat: Siege!Pathfinder Flip-Mat: Siege measures 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal!

    $19.99$16.99

  • Gamers Guild AZ Kobold Press Tales of the Valiant: More Prepared (Pre-Order) ACD Distribution

    Tales of the Valiant: More Prepared

    Adventure’s Ready, Even When You’re NotDid game night sneak up on you again? Are your players ignoring your carefully laid plots to follow their new favourite NPC around? More Prepared is here with 30 solutions to your problem! This collection of low-prep, one-shot adventures for Tales of the Valiant are designed to fit seamlessly into your campaign and includes:♦ A daring rescue into the heart of a malfunctioning, magical prison.♦ The rafting trip of a lifetime through a subterranean warzone.♦ A serious wedding crasher in the shape of a bronze dragon.♦ A trip to a crumbling village with a serious doll problem.♦ A potentially deadly confrontation with the legendary Daughter of Dib!♦ And many more, including detailed maps from artist (?)Featuring adventures for levels 1 - 15, More Prepared is the ultimate collection to turn your next no-prep game night into a legendary success!You Can Always Be More Prepared!

    $39.99$29.94

  • Gamers Guild AZ Kobold Press Pathfinder 2E: Adventure Path: Lord of the Trinity Star Revenge of the Runelords 1/3 (Pre-Order) ACD Distribution

    Pathfinder 2E: Adventure Path: Lord of the Trinity Star Revenge of the Runelords 1/3

    During the Godsrain, a strange falling star with three tails was seen in the skies over the Saga Lands, yet no attempt to find its landing site has been successful. What fell to the world that night has now emerged, and as heroes work with the ruler of New Thassilon to help bring the nation to the global political stage, disaster strikes as a foe thought long dead rises and returns for revenge! Lord of the Trinity Star is a Pathfinder adventure for four mythic 12th-level characters. This adventure begins the Revenge of the Runelords Adventure Path, a three-part monthly campaign in which a group of mythic adventurers face the Runelords—some of the most powerful and legendary foes in Pathfinder's history, concluding an epic story nearly 2 decades in the telling. This adventure also includes information about Nocticula (goddess of art, midnight, and exiles), new and powerful magic items to claim, and several new monsters to threaten mythic heroes!

    $29.99$25.49

  • Gamers Guild AZ Kobold Press Pathfinder 2E: Flip-Mat: Bayou Hideout (Pre-Order) ACD Distribution

    Pathfinder 2E: Flip-Mat: Bayou Hideout

    Whether the heroes need a safe place to lay low or they need to seek out the secret sanctum of thieves, cultists, or worse, thick vegetation and foreboding terrain make the deep bayou a perfect shelter off the beaten path. Both sides of this glorious, double-sided map depict buildings standing up above the waterline, surrounded by the brackish waters of the swamp. One features a large meeting hall with docked skiffs, while the other side places a handful of smaller buildings in the waterlogged community. Whether your PCs are raiding a swamp-based gang or stopping by to trade at a remote waypoint, Pathfinder Flip-Mat: Bayou Hideout has you covered! Pathfinder Flip-Mat: Bayou Hideout measures 24" x 30" unfolded, and 8" x 10" folded. A Flip-Mat's coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal.

    $19.99$16.99

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Adventure: Labyrinth Adventures (Pre-Order) ACD Distribution

    Tales of the Valiant: Adventure: Labyrinth Adventures

      Tales of Adventure Across 10,000 Worlds! The pathways to your next heroic quest are open with Labyrinth Adventures! The 12 adventures found in this book, for characters of levels 1–8, are perfect for your Tales of the Valiant campaign. Experience them as separate quests easily brought into your game, or string them together as an epic journey across multiple worlds in search of a shattered portal key.   - Climb aboard a runaway train, hurtling between worlds, in search of its lost inventor. - Pull off the ultimate heist and snatch an acorn of the World Tree from a devil’s hall! - Battle against a void cult to prevent countless worlds from utter ruin. - Enter the halls of a dreaming god, confront powerful void angels, and more!   Your path through the Labyrinth begins here. Try not to get lost.

    $44.99$27.45

  • Gamers Guild AZ Paizo Pathfinder 2E: Adventure Path: Gatewalkers Special Edition (Pre-Order) ACD Distribution

    Pathfinder 2E: Adventure Path: Gatewalkers Special Edition

    This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. On the night of the Missing Moment, thousands stepped through portals across Golarion, seemingly against their will. When they returned, these so-called gatewalkers possessed strange, paranormal powers but no memory of where they had gone. Can the heroes unravel the mystery of the Missing Moment before the source of their new-found power consumes them?This 288-page hardcover compilation includes a complete Pathfinder campaign for characters level 1–10. This updated and remastered edition of the campaign has been adjusted to work perfectly with the latest edition of the Pathfinder Roleplaying Game, and includes updates and improvements based on player feedback. It also presents a meaty rules appendix that offers feats, monsters, and magic items designed to support this world-spanning, mindbending campaign!

    $89.99$76.49

  • Gamers Guild AZ Creature Curation Vast Grimm RPG: A Grimm Outlook (Pre-Order) AGD

    Vast Grimm RPG: A Grimm Outlook (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Hard cover adventure for Vast Grimm. A cinematic sci-fi adventure great for new and experienced GMs. A Grimm Outlook was designed to introduce new players and game masters to the overall vibe of this bizarre, gross, weird, over-the-top science-fantasy setting. Though there are key actions that are inevitable in the timeline, most of the adventure was written to be open-ended; allowing the Legion (player characters) to forge the storys direction.

    $24.99

  • Gamers Guild AZ Homie & The Dude Sky Zephyrs RPG (Pre-Order) Quartermaster Direct

    Sky Zephyrs RPG

     Sky Zephyrs is a 256 page tome that reimagines how vehicles and airships operate in DnD5e. Unlock a whole new way to experience swashbuckling, dynamic 3-dimensional vehicle movement and combat as you take your adventures to new uncharted heights. Soar across the skies in your custom-built Zephyr and hand-selected Aircrew. Use our vast collection of items, spells, and player options to turn the tide as you face a menagerie of creatures and NPC Zephyrs.  Sky Zephyrs includes a QR code for a one month free subscription to the first ever TTRPG "vehicle builder webpage application." In the builder app, you'll be able to select from over 200 parts to customise your own airships. In the future, we'll expand the app for you to create other types of custom vehicles.  Vehicle Combat in the sky can become an ever-changing and strategic chess match where Zephyrs and their crews are trying to outwit, outmaneuver and destroy each other. Knowing the correct moment to board or Ram an enemy Zephyr, or even Repair a Compromised Station, could be the difference between life and death for your players and their Aircrew. Using various well-linked and well-timed combinations of the combat mechanics your players can accomplish incredible aerial feats never before seen by a creature. This content is 100% Human created with absolutely NO A.I. involvement.

    $59.99$50.99

  • Gamers Guild AZ Mana Project Studio Elder Mythos RPG: Core Book (Pre-Order) ACD Distribution

    Elder Mythos RPG: Core Book

    Elder Mythos is a cosmic horror tabletop role-playing game in which players will play frightening Lovecraftian Entities vying to destroy or control the world.Why be a cultist when you can be an elder god?Venture beyond the veil of reality with Elder Mythos, become one of the ancient entities and unleash unspeakable horrors. Join us in a cosmic horror saga that transcends human comprehension. The fate of the world is at stake: will you rule it or will you throw it into chaos?Game OverviewElder Mythos is a cosmic horror tabletop role-playing game in which players will incarnate frightening Lovecraftian Entities vying to destroy or control the world.Through shared worldbuilding or by choosing a Scenario, players will weave a conversation that will create a cosmic horror narrative.Choosing among 12 different Entities - including Hastur The Unspeakable One and Cthulhu The Great Dreamer - each with its own Attributes and Powers, each player will have to pursue unique and disturbing purposes.Using adepts of ancient cults, nightmarish creatures and priestly figures of immense power as expendable resources, players will create a terrifying plot amid catastrophes and consequences.In this tabletop RPG, the Cthulhu Mythos, once again, come to life - and you will incarnate them!

    $49.90$42.42

  • Gamers Guild AZ Heart of the Deernicorn Between Clouds RPG Heart of the Deernicorn

    Between Clouds RPG

    Between Clouds is a colorful, biopunk, tabletop RPG about a family of misfits navigating the open skies atop their beloved flying beast. Life among the clouds revolves around the Kirin, oversized animals that possess volatile genetics and the gift of flight. The presence of these creatures can strengthen entire ecosystems, yet humans poach the Kirin to keep their airborne cities aloft. With an uninhabitable surface below, humanity must learn to coexist with the flora and fauna of their airborne realm or perish.

    $42.00

  • Gamers Guild AZ Atlas Games Gloom: Unhappy Birthday at Castle Slogar - Solo Gamebook (Pre-Order) AGD

    Gloom: Unhappy Birthday at Castle Slogar - Solo Gamebook

    You've been summoned to Castle Slogar to celebrate Melissa's 9th birthday… again! But the party has gone awfully awry. Guests are scattered throughout the labyrinthine castle, and Lord Slogar is missing! It's up to you to lend a hand, or a foot, or whatever you can spare to save the party and rescue Lord Slogar. Unhappy Birthday at Castle Slogar is a sorrowful solo gamebook filled with interactive puzzles. The book's sections describe each room, where you'll face a horrible hindrance or a character whose dismal dilemma you'll solve to access the next room. A special website provides hints and extra material. Unravel the riddles then use your answers to find the gloriously gloomy finale!

    $17.95$15.25

  • Gamers Guild AZ Atlas Games Cryptid Hunt: A Mystery Puzzle Gamebook (Pre-Order) AGD

    Cryptid Hunt: A Mystery Puzzle Gamebook

    A mysterious journal falls into your hands. Its worn pages chronicle a cross-country search for elusive cryptid monsters. Sove the puzzles hidden in the journal's passages to discover which one of the creatures is real, and the fate of the disappeared cryptid hunter! It's a sepia-toned 64-page journal-sized softcover book. Each section describes one of thirteen cryptids, with clues hidden in every entry. Compile the evidence to unravel the riddles, then use your answers to solve the enigma of the cryptid hunter's mysterious end! Having trouble? A special website provides hints and extra material.

    $17.95$15.25

  • Gamers Guild AZ Green Ronin Publishing Modern AGE RPG: Powers (Pre-Order) AGD

    Modern AGE RPG: Powers

      The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures. Now Modern AGE Powers is here with the definitive expansion of the game’s extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from technologically superpowered heroes to cyberpunk post-humans. Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.

    $39.95$33.95

  • Gamers Guild AZ Magnetic Press Play Carbon Grey RPG Deluxe Boxed Set (Pre-Order) Quartermaster Direct

    Carbon Grey RPG Deluxe Boxed Set

     Enter the world of Carbon Grey with the Deluxe Boxed Set for the ultimate role-playing experience. This set from Magnetic Press Play includes all of the essential elements for a rich tabletop gaming session: - Hardcover rulebook- 21 detailed miniatures- Casebound GM screen- 140 Enemy and Item cards- 12 custom dice- Double-sided world/battle map- Eight boards of punch-out map modifiers and tokens With detailed miniatures and customizable maps, players can bring the game to life as they explore the war-torn world of Carbon Grey. The casebound GM screen provides an easy-to-use reference for game masters to keep the game flowing smoothly. The set also includes 140 Enemy and Item cards to add variety to the game.

    $149.99$103.99

  • Gamers Guild AZ Kobold Press Campaign Builder: Dungeons & Ruins Limited Edition (Hardcover) (Pre-Order) GTS

    Campaign Builder: Dungeons & Ruins Limited Edition (Hardcover)

    Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!

    $79.99$67.99

  • Gamers Guild AZ Kobold Press Campaign Builder: Castles & Crowns (Limited Edition Hardcover) (Pre-Order) AGD

    Campaign Builder: Castles & Crowns (Limited Edition Hardcover)

    Campaign Builder: Castles Crowns provides a majestic homebrew toolkit for your tabletop 5E or Tales of the Valiant game! Create legendary rulers, mythic kingdoms, opulent palaces, and imposing fortresses down to the last detail with a host of tables and guides to enhance your world. Limited edition two foil leatherette cover

    $79.99$67.99

  • Gamers Guild AZ Two Little Mice Outgunned Adventure: Core Rulebook (Pre-Order) ACD Distribution

    Outgunned Adventure: Core Rulebook

      Outgunned Adventure is a pulp adventure game inspired by the movie classics of the genre, from the acclaimed Italian games studio Two Little Mice (2LM) and a sequel game to their award-winning cinematic action RPG Outgunned, now published by Free League. In Outgunned Adventure, players take on the role of brave adventurers in search of an invaluable treasure. The Outgunned Adventure core rulebook contains all the basic rules needed to play pulp adventures using the acclaimed Director’s Cut rules engine used in Outgunned.

    $49.99$42.49

  • Gamers Guild AZ Free League Publishing Coriolis: The Great Dark Core Rules (Pre-Order) Free League Publishing

    Coriolis: The Great Dark Core Rules

    The star portals are dead. Ship City is dying. But there is still hope. You are Explorers in a dangerous world. You do the work few others will. The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, to delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to find and mysteries to solve. Ship City is fading, but you and your fellow Explorers can find a way to a better future. So don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish! Inspired by 19th century expeditions, deep sea diving and pulp archaeology, Coriolis: The Great Dark is a roleplaying game about exploration and intrigue. Join dangerous expeditions, navigate the Byzantine schemes of Ship City, and hunt for the keys that unlock the mystery of this Lost Horizon. The core rulebook features: Rules for creating your crew of Explorers, with upgrades such as talents, vehicles, and crew maneuvers to enhance campaign play. Rules for delving into the unknown, traveling on Greatships through the dangerous Slipstream, and trekking across wild planets. A detailed gazetteer of the Lost Horizon, the eleven systems of the Charted Sphere and the asteroid-metropolis of Ship City. The Black Ziggurat, an introductory adventure that will take you deep into an ancient ruin on a distant moon. Tools and rules for solo play, making it possible to explore the Lost Horizon all by yourself.

    $49.99$31.71

  • Gamers Guild AZ Beadle & Grimm D&D (5E): Beadle and Grimm's: Faster, Purple Worm! Everybody Dies, Vol. 1 (Pre-Order) GTS

    D&D (5E): Beadle and Grimm's: Faster, Purple Worm! Everybody Dies, Vol. 1

      Packed with adventures both from the TV series and new for this book, Faster, Purple Worm! Everybody Dies, Vol. 1 is a killer addition to everyone's adventure library!What is Faster, Purple Worm! you ask? Every episode is the incredible story of four intrepid 1st-level characters who go up against an epic DUNGEONS & DRAGONS monster on an unpredictable journey to meet their heroic demise. Full of improv fun and excitement, it gives every player the joy of creating a truly heroic character and playing them to their fullest.These adventures are being written by the DMs from the show along with industry-acclaimed writers who couldn't pass up the opportunity to kill off novice heroes in the most epic of manners! Adventure authors include: Jasmine Bhullar, Kailey Bray, Jon Ciccolini, Matthew Lillard, Sarah Madsen, Bill Rehor, Charlie Rehor, Brian Suskind and Kate Welch!

    $45.00$38.25

  • Gamers Guild AZ Free League Publishing The One Ring: Moria - Through the Doors of Durin Free League Publishing

    The One Ring RPG: Moria - Through the Doors of Durin

    Moria™ – Through the Doors of Durin is an epic campaign expansion delving into the depths of Khazad-dûm for the award-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!

    $44.99$38.24

  • Gamers Guild AZ Free League Publishing CY_BORG Core Rulebook Free League Publishing

    CY_BORG Core Rulebook

    The world is ending. ⸐ Again and again and again and again and again a̶n̴͗d̵̥͒ ̸̎ă̶ġ̸a̵̢͗i̶͙̓n̸̡̔ ă̵̢̫̥̺̻̞n̵͔̽̿̏̓͋͠͝d̴̢̪̟͊ ̵̡̺̖̰̯͖̞̓̑̐̈́̍̋a̶̤̘̖͗͐̀̔̚̚g̴̛͇̻̦̻͇̲̈́̏à̷̩̫͒ḯ̷̡̱̀̀̀͠ṇ̶̦̔͜. ▶ Constantly in flux; shifting, d̵̃is̴to̴rt̷in̶g̷, always reborn as something worse. Destruction by ecological catastrophes, the fallout of history’s belligerence; by modern man-made Miseries or the blood spilled by the reckless machine of capitalist supremacy. Mankind’s greatest ability truly is to destroy itself in creative ways. Designer demise, consumer-customized death, endlessly on repeat. ▶ Poisonous space rocks, nuclear weapons, cyclical revolutions, warring nations, warring corporations, warring neighbors; pandemics, tsunamis, volcanoes. In between it all: direct person-machine interfaces, tactical neural implants, and bacteria from outer space hijacking intercellular nanorobotics. And the sky is full of ads. ▶ Everyone is interfaced/injected/in̴fe̴cted̶/infested with something. Everyone wants something from everyone else. Everyone is a liar and a cheat. Everyone wants more creds. ¤¤¤¤¤¤¤ Welcome to the year 20X3. Welcome to the City of Y!̸͆̅̌”̶͌̉#̸͇̞̻̌̚”̶̨̻̘̇̉̊͆̈́͒̌̆̓̕͜#̶̖̣̘̻͖̥͕̙̀̃̈́́̄̕̕͜͠2̶̧̻̺̝̥̮̣̒͒̂͐͐̍́́͘̕̕4̴̿̌’̷̛̙͍̠̙̿ The Cy. A Nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell. CY_BORG is a complete rules-light, rage-heavy tabletop roleplaying game based on and compatible with MÖRK BORG. Easy to play, easy to hack. In it you’ll find: A drive-by description of the megacity Cy after the Incident: from its rotting slums where gangs, cults and military corporations wage war, to the blinding scraper forests, neon cathedrals and holo-shimmering arcologies of Central and the toxic industrial hell zones shrouding it all in poisonous (but CYstainable Planet™ Certified) death smog. Quick and dirty character creation where the roll of the dice determines who your punk is, what they’re capable of and who they owe money to. d66 Miserable Headlines making the rounds on the news and feeds with varying regularity, each one heralding chaos and destruction wracking the city until the cataclysmic conclusion seven headlines in. A minimal, simple system designed to stay out of the way and to be easily modded and customized. Rulings before rules. MÖRK BORG at its core, with a few tweaks and updates. Optional rules and tables: Add tactical crunch to your violence with combat mods for cover, suppressive fire and more. Six classes for your class war, including the Forsaken Gang-Goon, the Shunned Nanomancer and the Renegade Cyberslasher. Tables adding depth and character to your punk, such as Style, Quirks and Current Obsession. Random Generators facilitating near-endless play: missions, locations, corporations, cults and npcs populating the accelerating apocalypse. Equipment (of varying legality) like guns and specialized ammo booster plug-ins, intelligent body armor, cybertech, decks fitted with custom Apps, and almost-controllable Nano powers with their latent infestations. 25+ foes to fight. From the countless soldiers of the SecCorps and gangs to corrupted Nanophreaks, soulless drones and cydroids, state-of-the-art combat vehicles and the ethereal, digital apparitions classified as Ghosts. The introductory heist Lucky Flight Takedown. Scope and infiltrate the Lucky Flight Casino, clear the debt data and/or shut the whole operation down. Should be a quick and easy job, right?    

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Gift Set (Pre-Order) ACD Distribution

    Tales of the Valiant: 2 Book Gift Set

      Tales of the Valiant Player's Guide and Monster Vault together in a beautiful slipcase! This Giftset show cases both covers on either side.The Player's Guide Features:Make your own unique and legendary hero with the new Lineage and Heritage system.Select Talents and Backgrounds that make your hero truly stand apart.Master improved spellcasting and martial abilities to ensure every hero stands tall in a fight!Explore new downtime, exploration and social encounter rules to expand your game beyond the dungeon.Learn a streamlined, 5E-compatible ruleset with unique mechanics to increase both risk and reward.The Monster Vault Features:Classic fantasy monsters, such as ogres, dragons, water elementals, and giants.New monsters suitable for any fantasy or science fantasy world, such as ambush hags, virtuoso liches, fey guardians, mechadrons, and robots.New terrors from the ever-corrupting Void, such as voidlings, star crows, crimson jellies, and the mighty void dragon.

    $129.99$84.05

  • Gamers Guild AZ Snowbright Studio Teatime Adventures 2E: Tales From Oakenbend AGD

    Teatime Adventures 2E: Tales From Oakenbend

    Welcome to Oakenbend! This book includes 200 pages of cozy adventures for the Teatime Adventures system, including 4 complete adventures and recipes set in the cozy village of Oakenbend as well as 35+ friendly villagers to meet and 30+ cozy locations and shops around the village to visit. These adventures are newly revised for the Teatime Adventures 2nd Edition with new characters and adorable wild "tea pets" infused throughout!

    $25.00$21.25

  • Gamers Guild AZ Six Crowns in Hell Gamers Guild AZ

    Six Crowns in Hell

    You are a lesser gretch, a soul in hell bound to servitude to the Hell Knights, as well as the Great Evil of Hell. You're done with that. You`re going to kill the six Hell Knights, the primary servitors of the Great Evil and take their crowns. With the power you amass, you can either escape hell or take the fight to the Throne of Hell itself. A Solo Roleplaying Game, Guided by Firelights. SIX CROWNS IN HELL uses the Firelights system, developed by Fari RPGs and Ren-Pier Deshaies. The book is about 44 pages in total, including all the rules, enemies, and tools you need to play the game. Using two six-sided dice and a standard deck of playing cards, you can explore a hellish landscape, creating a map and narrative as you travel through Hell, hunting down the Six Crowns you need to escape. (Hardcover, black and white book)

    $24.99$21.24

  • Gamers Guild AZ Catalyst Game Labs Voltron: Legendary Defender (Pre-Order) ACD Distribution

    Voltron: Legendary Defender RPG (Pre-Order)

    This item is a pre-order item with an expected release date of August 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The universe’s greatest defender, the warrior known as Voltron, comes to two roleplaying games—one for the classic Defender of the Universe series, the other for the newer Legendary Defender series. Both give players the chance to either play characters from either series or make their own and leap into a galaxy full of adventure. With new planets to explore and a range of enemies, from emperors bent on conquest to ferocious robeasts, the stories and adventures players can have are endless. - Both games use Catalyst’s proprietary Dice Core system, which emphasizes ease of play and fast-moving action while also providing tactical depth.- Characters from each game are compatible with the other, opening up broad adventure possibilities.- Each core rulebook has universe info, plot hooks, character information, and more, so players can immediately dive into the game.

    $39.99$32.96

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - Deadly Arts (Pre-Order) AGD

    Shadowrun RPG: 6th Edition - Deadly Arts

    Deadly Arts is the advanced combat rulebook for Shadowrun, Sixth World, and it includes options for both players and gamemasters to put new combat features into their Shadowrun game. The book also provides optional rulesets for engaging in larger-scale combat operations.

    $49.99$35.97

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Game Master's Guide - Limited Edition ACD Distribution

    Tales of the Valiant: Game Master's Guide - Limited Edition

    The Game Master’s Guide Limited Edition for Tales of the Valiant, includes everything theaspiring GM needs to level uptheir campaign and customize their own content for the Tales of the Valiant Roleplaying Game.Features:Advanced GameMastering Tools for Game Masters.Expanded rules and mechanics for social, combat and exploration.House near other Tales of the Valiant corebooks.Detailed internal art., expansivetables.

    $79.99$55.94

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - World Companion AGD

    Shadowrun RPG: 6th Edition - Sixth World Companion

    The Shadowrun Companion offers advanced and alternate rules for players and gamemasters. This indispensable book includes a guide to creating adventures and campaigns, and suggests step-by step techniques to help gamemasters get the most out of the Shadowrun universe.

    $49.99$27.30

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Monster Vault (Pre-Order) ACD Distribution

    Tales of the Valiant: Monster Vault

    All the Monsters You Need for a Valiant Adventure!The Monster Vault contains over 400 monsters for the Tales of the Valiant roleplaying game and all the guidance you need as a Game Master to run encounters with those monsters. In this book, you’ll find:•Classic fantasy monsters, such as ogres, dragons, water elementals, and giants.•New monsters suitable for any fantasy or science fantasy world, such as ambush hags, virtuoso liches, fey guardians, mechadrons, and robots.•New terrors from the ever-corrupting Void, such as voidlings, star crows, crimson jellies, and the mighty void dragon.The Monster Vault also contains all the information a Game Master needs to create encounters with monsters, including monster roles and tactics, and it includes optional rules for Game Master Doom points and for characters wanting to harvest monsters for unique crafting and spell components.

    $59.99$36.60

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Player's Guide (Pre-Order) ACD Distribution

    Tales of the Valiant: Player's Guide

    Do you want to play the Tales of the Valiant roleplaying game? Do you need a guide for that? Well good news, this is it!All the tools of high adventure are here—plus new twists and new options born in the Kobold Press warrens!Here’s some of what’s inside:•13 classes based on classic fantasy archetypes: fighter, rogue, wizard, and more!•Fantastic lineages and heritages to describe your character’s origin•A full equipment section that includes magic items for players to see!•A full rules system compatible with the SRD and all the 5E books you already own!With support for every play style from story-driven narrative gaming to rules-heavy dungeon-delving, Tales of the Valiant RPG is the sharp blade you need to slay dragons, seize treasure, and tell your own tales!Be Bold. Be Brave. Be Valiant!The core TOV rules in hardcover! This volume includes character generation, classes, lineages, talents, and much much more.

    $59.99$36.60

  • Gamers Guild AZ Cubicle 7 Hammer & Anvil (5E) (Pre-Order) AGD

    Hammer & Anvil (5E)

    Forge unique weapons and armour unlike anything the world has ever seen. From the award-winning team that brought you Broken Weave, A Life Well Lived and Uncharted Journeys! Give your characters the equipment they deserve with this brand new 5th edition supplement that lets you design and build bespoke adventuring gear! Hammer & Anvil introduces new rules for crafting new weapons, armour, shields, and mechanical contraptions. There are rules for creating powerful magic items for those with minds meant for magic, not machinery. Hammer & Anvil is the 5e supplement that will give your characters the adventuring gear they deserve. With this book, you’ll put your ingenuity to the test and be rewarded for your creative designs! You can use the mundane and magical materials of your world to complete your vision of your character. Your great work may start as a humble longsword, but with the right equipment and materials, you will be able to craft a legendary blade capable of cleaving reality in two and summoning an ethereal being to serve by your side. Forge custom weapons and become a legendary weaponsmith with Cubicle 7’s new Weapon Forging system. Craft new armour for you and your party with our Armour Forging rules. Your tailoring and modifications will ensure a perfect fit for you and your allies! Turn mundane gear into artefacts of legend with our Magic Item Enchanting rules! Use your arcane talents to enhance the weapons and armour you craft, or team up with a powerful spellcaster to create potent magical effects. Forge your weapon to slay the monster plaguing your hometown, or brew a powerful elixir to save the life of someone you love.  Design and experiment, using magic and ingenuity to create something truly unique. Hammer & Anvil and Mortar & Pestle give you the freedom to create anything you can imagine and bring it into your 5e games

    $44.99$38.24

  • Gamers Guild AZ Cubicle 7 Warhammer: The Old World RPG - Player's Guide (Pre-Order) ACD Distribution

    Warhammer: The Old World RPG - Player's Guide

    Welcome to the World of Legend The Empire is locked in unending war. Beyond the light of civilisation, its armies clash with furious Beastmen, marauding Orc & Goblin tribes, and accursed sorcerors. Perhaps you thought yourself safe from such horrors, far from the frontlines, hidden behind tall walls and lofty promises. Such lies no longer comfort you. You have seen the face of true evil — the corruption of Chaos, the dead returned to life, or the blind and grasping greed of the Empire’s own citizens. Worse, that evil has seen you too, and marked you as a witness to be silenced. To survive, you must find your courage, take up arms, and fight back against the ravening hordes. If fate is kind, you will rise to glory and vanquish your foe. If not, the Garden of Morr will have your corpse. This 192 page full colour hardback contains everything players need to begin their adventures in Warhammer: the Old World Roleplaying Game.  Everything you need to create a character, including 6 Origins and 30 iconic Careers, from cunning Rat Catchers to tarnished Knight-Exiles. An introduction to the World of Legend, the beloved setting of the Old World tabletop wargame. The grim and glorious rules, a fast-paced, easy to learn, d10 dice pool system with all the lethality you’d expect of gaming in the Old World. Options to customise your character, including 18 Skills to advance, dozens of Talents and Lores to learn, trappings and Assets to purchase, and Endeavours to pursue in downtime. Rules for magic, both lists of spells your Wizard can memorise, and rules for casting your own improvised spells. Favours, prayers, and miracles bestowed by ten of the gods. This book contains everything a player needs to explore the World of Legend. Gamemasters should also own a copy of the Warhammer: the Old World Roleplaying Game, Gamemaster’s Guide.

    $44.99$38.24

  • Gamers Guild AZ Cubicle 7 Warhammer 40,000 Roleplay: Imperium Maledictum: Voll Adventures (Pre-Order) ACD Distribution

    Warhammer 40K RPG: Imperium Maledictum - Voll Adventures

      “GRIM AND TRECHEROUS ADVENTURES ON THE ACID-SOAKED WORLD OF VOLL”In the shadow of Macharia and Persepolis lies the world of Voll, a hive world run by an ancient Rogue Trader Dynasty and a cutthroat highborn caste. Every day, citizens toil in their hive cities to fulfil the Imperial Tithe, caught between the guilds and the gangs, while at odds with the world’s dangerously acidic atmosphere and hazardous conditions. Meanwhile, Heretics and Infractionists see Voll as a ripe stage for their insidious plans. In all the centuries that the Imperium has claimed the world, the planet still hides terrible secrets in its depths, shrouded by history and shielded by the wastes above. Voll Adventures contains five thrilling stories for Warhammer 40,000 Roleplay: Imperium Maledictum. Each adventure is built for parties of any Patron or composition, and only the Imperium Maledictum Core Rulebook is required to play. Voll Primer: An introduction to the world of Voll, its people, hazards, cultures and hive cities. The Eye of Voll: Chase down a rogue cult leader across Voll’s industrial wastes, competing with other hunting parties and against the world’s hazards. Illicit Fabrications: A cataclysm has raised Manufactorum Vitus-II to the ground; a Tech-Priest has disappeared, and mutants have been spotted in the surrounding area. Implacable: On the eve of Halion’s Triumph, death rates spike in Hive Rokarth — too much for mere coincidence, as rumours swirl of a local cult on the rise. Interminable Devotion: A Capitol Imperialis rolls across the acid wastes. Answer its S.O.S call, solve the captain’s murder, and confront Voll’s mysteries. Paradigm Shift: A declining manufactorum has shuttered its doors without explanation. The highborn overseer needs a team to investigate and discover what happened.

    $39.99$26.34

  • Gamers Guild AZ Kobold Press Tales of the Valiant: Game Master’s Guide Pocket Edition (Pre-Order) ACD Distribution

    Tales of the Valiant: Game Master’s Guide Pocket Edition

      Great storytellers make great stories. The Game Master’s Guide for the Tales of the Valiant roleplaying game contains everything GMs need to build deep narratives, exciting combats, and compelling adventures. -Learn what your players enjoy, customize your game to their playstyles, and keep everyone engaged and enthusiastic. - Start worldbuilding with plenty of tables, checklists, and creative prompts to craft a unique, fresh setting. - Raise your exploration, social, and combat encounters up a notch with advanced tools and techniques for maximizing their potential. - Homebrew monsters, character options, and more like the pros with advice, best practices, and building-block examples. - The powers of the Void and the Labyrinth at your fingertips! Harness new schools of magic, including Illumination, Dream, and the dread powers of the Void. - A gazetteer to the known worlds and key locations of the Labyrinth, including over 50 worlds submitted by Kobold Press fans and supporters. - Unique factions, gods, items, and monsters to populate your next journey through the 10,000 Worlds!   Prepare to leave your world behind, and step into countless realms of adventure!   - Climb aboard a runaway train, hurtling between worlds, in search of its lost inventor. - Pull off the ultimate heist and snatch an acorn of the World Tree from a devil’s hall! - Battle against a void cult to prevent countless worlds from utter ruin. - Enter the halls of a dreaming god, confront powerful void angels, and more!   Your path through the Labyrinth begins here. Try not to get lost.

    $24.99$22.87

  • Gamers Guild AZ Magnetic Press Play Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order) Quartermaster Direct

    Planet of the Apes RPG: Into the Forbidden Zone Box Set (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. From mind-bending illusions to radioactive shrines and strange mutated creatures, you can forge your path through the wastelands with this epic boxed set. Planet of the Apes RPG: Into The Forbidden Zone is as astonishing and strange a setting for your game as the realization that apes have evolved beyond humans. This lavish adventure set lets you assume the starring roles in a campaign that will take you on a trek through the Forbidden Zone and beyond. Cross the great desert, make for the jungles beyond, and you may just understand why the Lawgiver’s scarecrows warn you to never step foot into the Forbidden Zone! Contains 96 page Softcover Module, 8.5 x 11”, a 3-panel LAWGIVER’S screen, 10 Alpha and Omega dice, 2 Wild dice, a deck of 64 reference cards, 2 double-sided fold out terrain and cutaway maps, 2 sheets of punch out map markers, and 6 pregenerated character sheets . This boxed set requires Planet of the Apes RPG Core Rulebook to play.

    $49.99$30.50

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Lost Mountain Saga Adventure Free League Publishing

    Vaesen Nordic Horror RPG: Lost Mountain Saga Adventure

    The Lost Mountain Saga is a campaign of five mysteries, where you will explore ancient myths and old Nordic folk tales as you get entangled in social intrigue and encounter unspeakable horrors while you travel across the Mythic North.

    $39.99$33.99

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: A Wicked Secret and Other Mysteries Free League Publishing

    Vaesen Nordic Horror RPG: A Wicked Secret and Other Mysteries

    This book contains four standalone mysteries for Vaesen Nordic Horror Roleplaying, playable on their own or as a part of a longer campaign. In these pages you will find: The Silver of the Sea - The death of a preacher leads the characters to the rocky western archipelago, where something strange is afoot on Wrecker Isle. A Wicked Secret - Travel to the deep forests of northern Sweden and investigate rumors of a murderous beast in a remote village. The Night Sow - Welcome to beautiful Mlle, a city by the sea, known to many as the heart of sin and now also for cold-blooded murder. The Song of the Falling Star - A cursed child, a strange instrument and a desperate aristocrat.

    $39.99$39.18

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - Risks & Rewards (Pre-Order) AGD

    Shadowrun RPG: 6th Edition - Risks & Rewards

    The Sixth World is full of great cities to stage a campaign, and Risks and Rewards brings players to Cairo for corporate espionage-heavy campaigns. They`ll discover trade secrets, help shift the balance of power in the area, and try to keep one step ahead of their adversaries. With details about the city and a compelling plotline, this book provides a campaign structure for any Shadowrun group.

    $49.99$37.44

  • Gamers Guild AZ Gallant Knight Games Siege Perilous: In the Age of Arthur GTS

    Siege Perilous: In the Age of Arthur

    "What happiness to reign a lonely king?" - Alfred, Lord Tennyson, Idylls of the KingSiege Perilous is a solo and troupe (group) roleplaying game about Arthurian knights questing across England. You will travel through the life of your knight, encountering characters, enemies and NPCs. You will undertake quests, both for your own advancement and that of those you serve alongside and for.Siege Perilous about getting older and moving past old scars that still pull at you. It's about loss, discovery, pursuing perfection and failing. It is about romance, battle, conflict, duty, loyalty, love, faith, and death.Siege Perilous is powered by a heavily modified version of Firelights by Fari Games. You will use Tarot cards to define your quests and goals, while using dice (two six-sided ones) and minor arcana cards to resolve and undertake actions.The game features one quest for every major arcana, as well as rules for battles, manors, challenges, aging, and romances.You will need a tarot deck, six-sided dice and some tokens to play this roleplaying game.

    $39.99$33.99

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - Margin Calls (Pre-Order) AGD

    Shadowrun RPG: 6th Edition - Margin Calls

    Margin Calls is the newest corporate plot sourcebook for Shadowrun, Sixth World. Immediately following the world-changing events depicted in Lethal Harvest, this book explores the fallout from those events from a corporate and street point of view and sets up a new foundation for how business is conducted going forward.

    $49.99$31.72

  • Gamers Guild AZ Indie Press Revolution The Monster Overhaul Indie Press Revolution

    The Monster Overhaul

    What’s a Sphinx without a riddle, or a Minotaur without a labyrinth? What’s a Dragon without a hoard, or a Peasant without a grievance? The Monster Overhaul is a massive Role Playing Game bestiary designed for at-table utility. Monsters are presented alongside useful tools, ready for immediate use in any scenario. This book aims to provide a GM with the tools they need, as they need them, without slowing down a session. In the middle of a game, a GM doesn’t need to be told that Bears live in caves or that Ghosts haunt graveyards. They know that. What they need are interesting prompts that are difficult to invent under pressure; names, details, motivations, secrets, riddles, maps, twists, etc. Numbers are calibrated around old-school fantasy adventure game principles. This book should be compatible with, and has been tested against, the most popular and enduring old-school systems. This 336 page book contains: 200+ Monsters. 160+ Pieces of original art. 20+ Maps. Random encounter tables, indexes, and a host of other useful tools. By Skerples, the author of the CoinsandScrolls blog, Tomb of the Serpent Kings, Kidnap the Archpriest, Epochrypha, Magical Murder Mansion, and Magical Industrial Revolution. Editing by Dai Shugars. Art by Lucas Roussel, Robin Carpenter, Iguanamouth, Logan Stahl, Ash Rudolph, Nadhir Nor, Crim_Reaper, Naf, Luka Rejec, Erin Kubo, Conor Nolan, Frenden, Scott Wegener, and Dyson Logos.

    $60.00$40.26

  • Gamers Guild AZ Snowbright Studio Teatime Adventures 2E: Core Rule Book (Pre-Order) AGD

    Teatime Adventures 2E: Core Rule Book

      Welcome to the world of the Verdant Isles! This core rulebook contains everything that you need to play Teatime Adventures! Teatime Adventures is a nonviolent roleplaying game full of heartwarming magic, baked goods, and a tea pairing for every adventure. Gather a few friends around the table and imagine yourselves in the whimsical world of the Verdant Isles. Teatime Adventures uses an easy to learn, family-friendly D20 system that's perfect for newcomers and veteran RPG players alike. Will you choose to be a Deerkin or a Hoptop? Will you be aligned to the Storm or to the Twilight? Will you snack on apple turnovers or spicy dragon biscuits? These choices and more await you in Teatime Adventures. This newly revised edition has more art than ever and just as much whimsy. The core rulebook includes all the rules, lore, and recipes that you need to begin your cozy mystery adventures in the world of Teatime Adventures with cozy content and whimsical illustrations, an introductory solo adventure to begin your journeys, and new leveling mechanics to increase your characters’ coziness, harmony, and kitchen magic.

    $25.00$21.25

  • Gamers Guild AZ Free League Publishing Vaesen Nordic Horror RPG: Mythic Britain & Ireland Expansion Free League Publishing

    Vaesen Nordic Horror RPG: Mythic Britain & Ireland Expansion

    In this expansion to the award-winning Vaesen – Nordic Horror Roleplaying you will find a complete guide to the supernatural British-Irish Isles including the great city of London and the countryside beyond. Mythic Britain & Ireland is written by industry legend Graeme Davis and illustrated by Johan Egerkrans and Anton Vitus. Three new complete Mysteries to play. Information about the British Society, its founders, and headquarters. A gazetteer of the sprawling city of London, complete with adventure locations and secret societies. A guide to the mythology of Mythic Britain & Ireland, with information on a score of mythological locations across the islands. A chapter detailing several mythical beings with stats, background information, story seeds, and variants.

    $44.99$44.96

  • Gamers Guild AZ Arc Dream Publishing Delta Green (RPG): God's Hunt (Pre-Order) GTS

    Delta Green (RPG): God's Hunt

    CAUGHT IN THE SPIRAL.Four scenarios embrace the works and deaths of Agents between 2016 and 2020, years called “the Spiral” in the Delta Green campaign God’s Teeth. That span of cruelty and corruption in American government seemed a bitter interregnum. A momentary irruption of spite. A spasm in the growth of a nation, baffling and grim. The Agents trapped in God’s Hunt might have had the clarity to call it what it was: a faltering first step. A yearning reflex of the desperate cruelty that runs like rot through the American psyche. A preparation for revelations to come. These operations offer the merest hints.△ God’s Eye: A baffling disappearance leads the Agents to confront the inexorable government panopticon. They must face unnatural revelations unleashed by the death of privacy. And survive desperate revenge beneath the sleepless skies.△ God’s Breath: A Delta Green friendly leaves a frantic voicemail about a Denver prisoner vomiting up an “alien worm.” Your Agents must identify the unnatural threat. Trace it to its source. Burn it out. Just be careful of the smoke.△ God’s Law: A shockingly gruesome death leads the Agents to Los Angeles. A police gang, one of many, has twisted older, deeper laws towards the tired avarice of corruption. How far do the Agents dare go to cut out the rot of the unnatural?△ God’s Light: A mass shooting in America is hardly news. But the wreckage left by one shooter catches Delta Green’s attention. They discover a surprising app that curates social media, picking and choosing experiences to suit your desires. But it may reach far deeper than that. It may reach strange places that stand on either side of the border between worlds, between realities, between madness and evil, and force the Agents to choose.The scenarios of God’s Hunt are playable with Delta Green: The Role-Playing Game, available from Arc Dream Publishing. Each can be played on its own. Optionally, God’s Hunt makes a perfect companion to the acclaimed campaign Delta Green: God’s Teeth, exploring the nature of the “Teeth” in the spiraling years. Learn more about Delta Green at delta-green.com.  

    $59.99$50.99

  • Gamers Guild AZ Snowbright Studio Teatime Adventures 2E: Tea Pets Core Rulebook (Pre-Order) AGD

    Teatime Adventures 2E: Tea Pets Core Rulebook

      The tea pets need help! And you’re just the person to build their new sanctuary! Tea Pets is a solo or group mapmaking cozy RPG. This spinoff from Teatime Adventures can be played with or without the Teatime Adventures core rulebook. Rescue injured tea pets and collaboratively build/draw a sanctuary where they can live and grow until they are strong enough to return to the wild! This book includes dozens of new friendly but mischievous tea pets to befriend and care for as well as new pet snack recipes made special just for your furry and feathered friends!

    $25.00$21.25

  • Gamers Guild AZ Cubicle 7 One Shot Wonders (5E) (Pre-Order) AGD

    One Shot Wonders (5E)

    With our book of DnD one shots, you're armed with over 100 ready-to-play adventures. Perfect for when you've had no time to plan, or if a player drops out last minute, or if you just want an epic session without hours of planning.  Each DnD adventure in One-Shot Wonders takes around 3 hours to play and, because they're on two pages or less, you can read everything in minutes. The layouts are clean, the plot twists are fresh, and you're covered from levels 1 to 20. You'll spend less time reading and more time rolling.  This A4-sized, 200-page hardcover book is a must-have for any game master who loves D&D but hates endless prep.

    $54.99$46.74


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