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Board Games | Party Games

110 products


  • Gamers Guild AZ Libellud Mysterium Asmodee

    Mysterium

    A horrible crime was committed on the grounds of Warwick Manor thirty years ago. Now, the mansion is haunted by the ghost of the murdered servant, and it's up you, a group of psychic investigators, to get to the bottom of the mystery! Mysterium is a cooperative game of deduction and teamwork for two to seven players. Over the course of the game, one player takes on the role of the ghost and, over the course of a few scant hours, tries to lead the psychics to the correct culprit. Every member of the team will receive numerous visions, but what is the ghost trying to tell you exactly? Can the psychics determine the weapon, location, and killer, or will the criminal pull off the perfect crime?

    $49.99$39.99

  • Gamers Guild AZ IELLO Decrypto GTS

    Decrypto

    Communicate safely! Join the greatest Encryptor team in the world!Your mission: transmit secret codes to your teammates without letting the opposing team intercept. Decrypto is a "scramble communication" game: you must give clues to your teammates that are precise enough, so they can understand you, but vague enough, to make sure your opponents don't get the message...

    $24.99

  • Gamers Guild AZ Restoration Games Dinosaur Tea Party GTS

    Dinosaur Tea Party

      "You're looking well, darling. One lump or two?" It's the most sought-after invitation of the year: Dinoton Abbey for high tea. Now you're all gussied up in your finery and ready for some tea and chit-chat. One problem: You can't remember anyone's name. Who's that, sporting the fancy brooch with her pet chicken? Is that Jeannine? Beatriz? Oh, dear. If you're not careful, you'll commit a faux pas everyone will be gossiping about. Dinosaur Tea Party is a game of pure deduction for 3-5 homo sapiens. Each player takes a card corresponding to one of the dino guests. Players take turns asking each other questions or guessing their dinosaur's name. If someone guesses your name, draw a new card. The first player to guess three names wins.

    $20.00$18.40

  • Gamers Guild AZ DV Giochi Bang! The Dice Game Alliance Games Distributors

    Bang! The Dice Game

      In the Wild West, the eternal battle between the Law and the Outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: it`s an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you? Experience all the excitement of BANG! - now with dice! In BANG! The Dice Game, players take turns rolling the dice up to three times. The dice determine which actions that player can take on his turn. You must manage your dice rolls carefully to attack your enemies and avoid dangers and threats. Featuring the artwork of Riccardo Pieruccini - winner of the BANG! Birthday Contest Best Artwork award in 2012 - BANG! The Dice Game comes complete with five special BANG! dice, 30 game cards, arrow tokens, and bullet tokens.

    $14.44

  • Gamers Guild AZ Fake Artist Goes To New York (Pre-Order) Gamers Guild AZ

    Fake Artist Goes To New York

    エセ芸術家ニューヨークへ行く which is pronounced as "Ese Geijutsuka New York e Iku" and can be translated as Fake Artist Goes to New York is a party game for 5-10 players. Players take turns being the Question Master, whose role is to set a category, write a word within that category on dry erase cards, and hand those out to other players as artists. At the same time, one player will have only an "X" written on his card: they are the fake artist! Players will then go around the table twice, drawing one contiguous stroke each on a paper to draw the word established by the Question Master, then guess who the fake artist is. If the fake artist is not caught, both the fake artist and the Question Master earn points; if the fake artist is caught and cannot guess what the word is, the artists earn points.

    $23.96

  • Gamers Guild AZ Libellud Mysterium Park Asmodee

    Mysterium Park

    Welcome to Mysterium Park! Its cotton candies, its circus and its dark secrets... The former director disappeared, but the investigation came to nothing. Since that night, weird things have happened at the fair. As psychics, players are convinced that a ghost haunts this carnival. They’re now intent on giving it a chance to reveal the truth. In this asymmetrical game, the ghost sends visions with illustrated cards. The psychics try to interpret them to exonerate the safe suspects and locations and, finally, seize the only chance to understand what happened a few years ago. Players have six enjoyable nights before the carnival leaves. They must open their minds and find the truth!

    $32.99$26.39

  • Gamers Guild AZ Bezier Games One Night Ultimate Werewolf Daybreak GTS

    One Night Ultimate Werewolf Daybreak

    One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win! Daybreak includes eleven new roles, and it can be played on its own or combined with the original One Night Ultimate Werewolf game; when combined, you can have up to ten players in a single game.

    $25.97

  • Gamers Guild AZ Bezier Games One Night Ultimate Vampire GTS

    One Night Ultimate Vampire

    No moderator, no elimination, no werewolves. In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most willing to help eliminate this fanged menace! One Night Ultimate Vampire is a fast game for 3-10 players in which everyone gets a role: The nefarious Vampire, the well-meaning Cupid, the sneaky Assassin, or others, each with a special ability. In the course of a single evening, your village will decide who among them is a vampire...because all it takes is finding one vampire to win! One Night Ultimate Vampire can be combined with One Night Ultimate Werewolf or One Night Ultimate Werewolf Daybreak or both games.

    $24.95$16.14

  • Gamers Guild AZ Libellud Mysterium: Hidden Signs Asmodee

    Mysterium: Hidden Signs

    New information has come to light in the case of of the murder at Warwick’s Manor! Hidden Signs, the first card expansion for Mysterium, adds even more mystery and challenge to the investigation with 84 brand new cards. Suspects have been unveiled, locations revealed and new objects discovered, and the ghost has even more visions for the psychics to interpret. The combinations are endless, but the pressure remains to solve the case quickly so the ghost may rest in peace. Use your intuition to decipher new clues and find the truth in Mysterium: Hidden Signs! This product is an expansion: Mysterium base game required to play.

    $29.99$19.37

  • Gamers Guild AZ Facade Games Salem 1692 GTS

    Salem 1692

      Hunt down the witches before you become one of them! Will you be the hero who purges your town of witches, or will you be wrongly accused and hanged for witchcraft? Or perhaps you will become a witch yourself, escape conviction, and bring Salem to the ground in hysteria. Gather cards to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself. Players each start the game with 5 Tryal cards. If a player receives enough accusations, one of their Tryal cards is revealed. Once all "Witch" Tryal cards have been found, the villagers of Salem win. Players can also use green and blue cards such as "Alibi", "Stocks", "Matchmaker", "Asylum", and "Scapegoat" to help or hurt their allies or enemies. The "Night" card, forces all players to close their eyes while the Witches secretly choose someone to eliminate. The "Conspiracy" card forces all players to take a face-down Tryal card from the player to their left. Killing witches quickly is essential, otherwise "Conspiracy" may soon have the whole town turned evil

    $24.99$17.44

  • Gamers Guild AZ Indie Boards & Cards Don't Mess With Cthulhu Deluxe PHD

    Don't Mess With Cthulhu Deluxe

    Don’t Mess with Cthulhu is a social deduction game with secret identities. Players are either Investigators trying to keep Cthulhu from waking and controlling the world, or Cultists that want to bring the world to a disturbing end. The game takes place over four rounds. The Investigators must uncover all the Elder Signs to win; the Cultists win when Cthulhu is revealed or if the game ends before all the Elder Signs are discovered. Before each round players receive a number of Investigation cards, which they look at but then shuffle and put in front of themselves so they know what cards they have, but they don't know which card is which. Each round has a number of actions equal to the number of players in the game. Players take actions to reveal Investigation cards, and gather all unrevealed cards are shuffled an redistributed evenly among the players. Reveal Cthulhu, and the Cultists win instantly. Reveal all the Elder Signs, and the Investigators win. If you want to play multiple rounds (it's highly recommended), the losers in each game get Insanity tokens. Get three tokens, and the night is over with the winner(s) being those most sane. Don’t Mess with Cthulhu Deluxe is a new edition of this game with the Necronomicon and Objects of Power that allows for play with 4-8 players.

    $19.99$15.96

  • Gamers Guild AZ Hollywood 1947 (Pre-Order) Gamers Guild AZ

    Hollywood 1947

        The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.

    $24.99$17.96

  • Gamers Guild AZ Facade Games Deadwood 1876 GTS

    Deadwood 1876

    There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.

    $24.99$17.44

  • Gamers Guild AZ Libellud Obscurio Asmodee

    Obscurio

    The Sorcerer is out to get you! Find your way among the illusions but beware of the traitor in your ranks! The Grimoire guides his team towards the exit using images, on which he points at certain details. In cooperation, the other players have to find it as quick as possible while avoiding to pick the wrong cards. However a member of the team is a Traitor looking to lead the other players astray. A wide variety of Traps are on your way to the exit of the Library, making player communication harder! Obscurio is a family game, an original mix between an image-based communication game and a secret role game, in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the Traitor Communicate efficiently and avoid the illusions on your way to escape the Sorcerer’s Library!

    $55.99$39.96

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow Asmodee

    The Werewolves of Miller's Hollow

    The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of you are innocent villagers, tasked with organizing the townsfolk and uncovering the evil in disguise, so you can kill the beasts before they claim the entire town. But if you're a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, spreading distrust and suspicion until the town belongs to you alone!

    $12.99$10.34

  • Gamers Guild AZ DV Giochi Bang! The Dice Game: Undead or Alive Alliance Games Distributors

    Bang! The Dice Game: Undead or Alive

      BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined in any way desired. This expansion adds eight new enraged gunslingers and two new duel dice for fighting duels. If you lose a duel, you must draw a duel wound token. During your turn, each duel wound token you have cancels one identical symbol rolled on a die that you decided to keep. The new dice also feature another new symbol: the whiskey bottle. If you roll a whiskey bottle during your turn and you have no duel wound tokens to discard or if you lose two or more life points in one turn, you must draw a rage card; the symbols on those cards are added to the results of the dice! With four or more players, you can play the "Undead or Alive" module, which adds a deck of boneyard cards. If the boneyard overflows with corpses, a zombie outbreak might begin!

    $16.99$11.96

  • Gamers Guild AZ Bezier Games One Night Ultimate Bonus Roles GTS

    One Night Ultimate Bonus Roles

    One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens. Roles included: Aura Seer Cursed Prince Apprentice Tanner Beholder Thing (that goes bump in the night) Squire Body Snatcher Empath Nostradamus Family Man Windy Wendy Defender-er The Sponge Ricochet Rhino Innocent Bystander

    $24.95$19.96

  • Gamers Guild AZ Brotherwise Games Night of the Ninja GTS

    Night of the Ninja

    In Night of the Ninja, your mission is to kill the members of a rival house before they can kill you. The challenge: you don’t know who’s friend or foe!Each round you take a different role. Will you be an insightful Spy or Mystic, a game-changing Trickster, or a deadly Assassin? To win, you’ll have to deceive your opponents, figure out who can and can’t be trusted, and fight for your house's honor!Supporting up to eleven players, Night of the Ninja is perfect for parties, but plays equally well at lower player counts. Designed by Justin Gary (Ascension, Shards of Infinity), this competitive, fast-paced game shakes up the social deduction genre. Clear and simple card abilities provide the structure that make some social deduction games challenging to teach, while a role-based turn order provides the simplicity that others are missing. Every card features papercraft art, hand-cut by star artist Ben Charman. The game's unique visual style is a certain eye catcher on the table.The sun is setting.... Make your next game night a Night of the Ninja!Contents:• 33 Ninja cards• 11 House cards• 11 Player standees• 40 Honor tokens• Rulebook• Strategy guide

    $24.95$22.46

  • Gamers Guild AZ Bezier Games One Night Ultimate Alien (Pre-Order) GTS

    One Night Ultimate Alien

      One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens. One Night Ultimate Alien can be combined with any other One Night Ultimate... game.

    $24.99$19.96

  • Gamers Guild AZ Allplay Alibis Asmodee

    Alibis

    Whodunnit? A suspicious lineup of supervillains lies before you and your team, and you're tasked with finding the true criminal. To start the game, you're secretly given information about two innocent suspects.Cooperatively, associate your two characters with a one-word clue. If everyone does that correctly, you've found the culprit! Be careful; your clue might erroneously point at another player's villain. Codenames meets So Clover in this clever game of clues and deduction to discover who is left without an alibi. Stunning comic style art evokes childhood memory and whimsy; a call back to the golden age of comic book art. Endless different combinations of clue cards give Alibis an incredible level of replayability. Quick play and reset time makes this an excellent filler as well as the potential highlight to any game night. Excellent quality components and dry erase features make this a highly durable and sustainable product and at a very attractive price point. Contents: 91 Cards 1 Perpetrator Board 48 Heat Tokens 13 Suspect Boards 13 Suspect Cards 6 Alibi Tiles 6 Deduction Boards 6 Dry Erase Markers

    $19.99$16.99

  • Gamers Guild AZ Skybound Games Kiss the Goblin GTS

    Kiss the Goblin

    A wealthy, but horrible, goblin has asked for your hand in marriage! How do you react? Would you react differently if you were playing a chaotic good character? What about lawful evil? Kiss the Goblin is a party game where you describe how you would react to outrageous situations while trying to communicate a secret alignment. For example: What kind of toppings does a chaotic evil person like on on their pizza? You might answer "broken glass & anchovies" but the possibilities are endless!

    $17.99$11.64

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Pro GTS

    Ultimate Werewolf: Pro

    You've played Ultimate Werewolf Extreme countless times.  You know the game and the roles inside and out.  This is the expansion for you. Ultimate Werewolf Pro contains over 50 new carefully balanced roles, a new player item, and new pro rules that will enhance games specifically for experienced players and moderators.  This expansion is compatible with Ultimate Werewolf Extreme and Ultimate Werewolf Bonus Roles

    $11.96

  • Gamers Guild AZ Czech Games Edition Codenames: Pictures (2025) (Pre-Order) GTS

    Codenames: Pictures (2025)

    Spymasters give one-word clues to help their teammates identify secret agents hidden among mysterious images. Players interpret layered, imaginative pictures instead of words—each one packed with quirky visual elements and multiple meanings. Decode the clues, trust your instincts, and make contact before your rivals do! The updated edition of Codenames: Pictures features refreshed artwork, a revised set of images, a bold new box design, and an insert to keep everything organized.It’s a fresh visual spin on the classic game of deduction, perfect for players who love creative thinking and interpreting subtle visual clues. Whether you're a longtime fan or new to the world of espionage, this version offers a stylish and engaging way to play.CONTENTS:• 14 agent tiles in two colours• 1 double agent tile• 4 innocent bystander tiles• 1 assassin tile• 60 key cards• 1 rulebook• 1 card stand• 140 cards with 280 pictures

    $24.99

  • Gamers Guild AZ Small Furry Games Bah! Humbug! & the 12 games of Christmas (Pre-Order) Quartermaster Direct

    Bah! Humbug! & the 12 games of Christmas

    Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice

    $34.99$21.35

  • Gamers Guild AZ Roxley Game Laboratory Excalibur (Pre-Order) ACD Distribution

    Excalibur

      Leave your nobility at the door in this lighthearted game of hilarious backstabbery! Use any tool to find Excalibur and keep it safe in your “virtuous” hands. Excalibur is a delightful party game filled with bluffing and subterfuge. Draw tiles from Avalon to find Excalibur, then use the powers of Arthurian legends to keep it safe from the other would-be kings 'round the table! 2-8 Players Ages 14+ 20 minute playtime

    $20.00$17.00

  • Gamers Guild AZ Floodgate Games Squirrel Away (Pre-Order) ACD Distribution

    Squirrel Away

    You and your ragtag crew of squirrely thieves just pulled off the biggest heist of your bushy-tailed lives, grabbing a whole winter's worth of acorns back from the clutches of a greedy raccoon. Now you're at the rendezvous point, up to your cheeks in nuts, and it's time to split up the haul. To get away with more than your fair share, it'll take sneaky sleight-of-paw and every underhanded trick you can think of. Will you successfully scurry off with the biggest pile of acorns, or will another rogue rodent call you out as a scoundrel? In each round of Squirrel Away, a player will pick a card that determines what they're allowed to take, then grab acorn gems from the middle of the table...possibly sneakily grabbing more than they should or acorns other than the ones indicated. They then claim to the group how many they grabbed, and the other players decide whether that player is telling the truth — that is, squirreling away what they took — or if they're a scoundrel, taking something they're not supposed to. In the end, the player who squirrels away the most sets — that is, one gem of each color — wins.

    $29.95$22.44

  • Gamers Guild AZ RESONYM Phantom Ink: Arcana (Pre-Order) AGD

    Phantom Ink: Arcana

      A standalone expansion to the party game Phantom Ink, Phantom Ink: Arcana adds 75 brand new question cards, over 200 new secret objects, a cooperative 2-3 player gameplay mode, and 22 fully-illustrated tarot-themed Arcana cards with unique special abilities to spice up gameplay. Players form two teams, both competing to identify the same secret object. Teams take turns passing their spirit question cards, like What would it have as a pet? or What is a jumbo version of it called? Spirits know the secret object, and answer the questions in order to provide clues to help their mediums guess the secret object. Each turn, the mediums can spend a crystal to play one of their Arcana cards, which gives their team a one-time or permanent bonus to help them figure out the object. For example, increasing their hand size of question cards they can choose from, or letting them secretly learn the next letter of one of their clues. There`s a catch: the other team doesn`t see what question you asked, but they do see the answer. Mediums call Silencio when they know the Clue their Spirit is writing, to make it hard for the other team to learn anything from the Clue.

    $27.95$20.94

  • Gamers Guild AZ Indie Boards & Cards The Resistance: Hidden Agenda GTS

    The Resistance: Hidden Agenda

    Hidden Agenda is an expansion to The Resistance that consists of three different modules:  Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.

    $11.99$8.94

  • Gamers Guild AZ Bezier Games One Night Ultimate Super Villains (Pre-Order) GTS

    One Night Ultimate Super Villains

      Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late... In One Night Ultimate Super Villains, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove — maybe even the world — will never be the same. One Night Ultimate Super Villains is a standalone game in the One Night series that's perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series — One Night Ultimate Werewolf, Daybreak, Vampire, and Alien — to create even more fun and chaos. The game also includes a free companion app which guides players through the different player actions during the night phase of the game.

    $24.99$20.94

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Artifacts 2E GTS

    Ultimate Werewolf: Artifacts 2E

      Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward. Each player gets, in addition to his Ultimate Werewolf role card, his own Artifact card. He secretly looks at that card, which has an artifact with some special power on it. At any time during the game, he can choose to reveal his Artifact card and use its special power. Some artifacts, like the Cloak of the Prince, provide a direct benefit to the player with the artifact. Others, like the Cudgel of the Old Hag, impact other players. And still others, like the Ring of Truth, provide information about another player in the game. Some artifacts might not be to your benefit to use right away, like the Claw of the Werewolf, but others, like the Ruby of Kismet, might cause someone to reveal and activate an artifact anyway! What this ends up doing is providing a whole new layer to Ultimate Werewolf games, adding new strategies and tactics to your games. Each game is different, with unique combinations of artifacts in the mix.

    $14.95$10.67

  • Gamers Guild AZ Indie Boards & Cards The Resistance: Hostile Intent (Pre-Order) GTS

    The Resistance: Hostile Intent

      Hostile Intent is an expansion to The Resistance consisting of three modules. Hunter Module: The battle between resistance and imperial has become more intense. It is no longer enough to target facilities in missions - the target has become personal as both sides look to neutralize their opponent's leaders. In this module both the resistance and spies must identify a specific individual among the opposing team to win. Hunters introduces many new game concepts that bring a whole new level of deduction and deceit into The Resistance. Reverser Module: Reversers have the ability to change the results of any mission in the hands of the resistance this can make a doomed mission succeed, or turn certain victory into defeat. A very interesting and potentially chaotic twist that is certain to change your meta game forever. Inquisitor Module: The Inquisitor is an optional player ability first seen in Avalon. The player with the Inquisitor will be able to look at the affiliation of another player and is a simple way to ensure every game is full of interest twists and turns as the Inquisitor uncovers the truth (at least their version of the truth). Includes 34 new cards (89mm x 64mm) and 2 character tokens.

    $11.99$9.96

  • Gamers Guild AZ Zygomatic Werewolves of Millers Hollow: The Pact Asmodee

    The Werewolves of Miller's Hollow: The Pact

    The Werewolves of Miller's Hollow: The Pact consists of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.

    $44.99$35.96

  • Gamers Guild AZ Exploding Kittens Survivor: The Tribe Has Spoken (Pre-Order) GTS

    Survivor: The Tribe Has Spoken

    Survivor: The Tribe Has Spoken is meant to replicate the fun, drama, and excitement of the long-lived television reality show without you needing to sleep in the jungle or eat bugs.To survive, players must collect advantages, find hidden immunity idols, form secret alliances, and face devastating blindsides, while surviving Tribal Council eliminations, in which players decide who should be voted out by using the game box as a "voting urn" in which players secretly cast votes. Cards let you look at opponents' hands, steal cards, manipulate votes, declare yourself tribal council leader, protect you from elimination, and more.The last two players standing must make a case to all eliminated players as to why they deserve the title of "Sole Survivor".The game includes player cards featuring memorable contestants from the 47 seasons of Survivor that have aired as of 2024.

    $19.99

  • Gamers Guild AZ Gamewright Guess the Link! GTS

    Guess the Link!

    It's a who's who of whodunits! To start Guess the Link!, deal out a grid featuring sixteen celebrities and other notable characters. One player secretly comes up with a common bond that links three of them. Everyone else must work together to ask questions, eliminate suspects, and figure out the covert connection before running out of clues!

    $11.00$8.72

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: The Village Asmodee

    The Werewolves of Miller's Hollow: The Village

    Welcome to the Village! As in the original game of The Werewolves of Miller's Hollow, players assume characters in the charming village, with some players secretly being werewolves who tear apart one of the human citizens each night. However, in Village, players will also assume a trade/profession.Note that The Werewolves of Miller's Hollow: Village is both a standalone game and an expansion for the original game, although the card sizes in Village differ from those in the original game.

    $14.99$9.68

  • Gamers Guild AZ Indie Boards & Cards The Resistance: The Plot Thickens GTS

    The Resistance: The Plot Thickens

    This is a bundle of the Plot Cards and the Sergeant and Rogue promos and a full set of Resistance/Spy cards and a full set of Mission (Success/Fail) cards.The Plot Cards add opportunities for the resistance players to gain information about their fellow conspirators. But in the hands of a crafty spy, the plot cards can be used to cause even more confusion and subterfuge.The Rogue Agent module introduces both resistance and spy Rogue Agents. Rogues march to a different drum that have their own victory conditions and would rather win by themselves than see their side victorious. Rogues are the first players in The Resistance that have a unique victory condition and are very interesting play option.The Sergeant is designated by the leader with ability to change mission results. A very tricky proposition and sure to have everyone second guessing when to use, and when to just threaten with this ability.Requires The Resistance main game to play.

    $11.99$8.94

  • Gamers Guild AZ Doghalla Games Portmanteau (Pre-Order) AGD

    Portmanteau

    Portmanteau: A Cooperative Game of Linguistic Fusion What exactly is a Portmanteau? It's the fusion of two words to create something entirely new. Take, for instance, the combination of "Spoon" and "Fork," resulting in the delightful "Spork." In the game Portmanteau, players are working cooperatively as one "speaker" guides the group to select two icons displayed on the table by "fusing" a Portmanteau. Here's the twist: the speaker doesn't employ actual words but, instead, utilizes the beginning letters of one icon and the ending letters of another. For example, merging "chocolate" and "baseball" yields the whimsical "chocball"! Seems simple enough but the difficulty increases as players must solve different lengths of Portmanteaus to win the game!

    $19.99$17.96

  • Gamers Guild AZ Arcane Wonders Hello Neighbor: The Secret Neighbor Party Game GTS

    Hello Neighbor: The Secret Neighbor Party Game

    Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.

    $20.00$12.20

  • Gamers Guild AZ Czech Games Edition Codenames: Fairy Tales Expansion Pack (Pre-Order) ACD Distribution

    Codenames: Fairy Tales Expansion Pack (Pre-Order)

    This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Once upon a time, Red Riding Hood and Captain Hook wandered into Oz... Codenames: Fairy Tales Expansion Pack features a thematic set of 50 words for Codenames or Codenames: Duet. Simply mix the new cards into the base set and tell your own fairy tale. Codenames Expansion Packs are bite-sized mini expansions that let you customize your Codenames experience with new thematic words or images. A copy of Codenames or Codenames: Duet is required to play this Expansion Pack. Contents:- 50 new words- 3 new agent tiles (2 for Codenames, 1 for Codenames: Duet)- 4 new pictures (for Codenames: Pictures) 4-8+ PlayersAges 10+15 minute play time

    $9.99

  • Gamers Guild AZ Czech Games Edition Codenames: Sci-Fi Expansion Pack (Pre-Order) ACD Distribution

    Codenames: Sci-Fi Expansion Pack (Pre-Order)

    This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In a faraway galaxy, a mad scientist rides a sandworm into an asteroid belt... Codenames: Sci-Fi Expansion Pack features a themed set of 50 words for Codenames or Codenames: Duet. Simply mix the new cards into the base set and venture out into the vast unknown. Codenames Expansion Packs are bite-sized mini expansions that let you customize your Codenames experience with new thematic words or images. A copy of Codenames or Codenames: Duet is required to play this Expansion Pack. Contents:- 50 new words- 3 new agent tiles (2 for Codenames, 1 for Codenames: Duet)- 4 new pictures (for Codenames: Pictures) 4-8+ PLayersAges 10+15 minute play time

    $9.99

  • Gamers Guild AZ Exploding Kittens Survivor: Let's Go to Rocks (Pre-Order) Asmodee

    Survivor: Let's Go to Rocks

    Experience the tension of tribal council right at home with Survivor: Let's Go to Rocks, a fast, strategic, and unpredictable party game inspired by one of TV's most iconic moments. Each round, flip a Challenge Card to face new physical or mental tests. Lose the challenge, lose a life. When the rocks come out, fate decides who stays in the game and who's out. Great for family game nights, outdoor gatherings, and watch parties. A fun, affordable gift for fans who love competition, strategy, and laughter. Enjoy as a standalone experience or connect with Survivor: The Tribe Has Spoken for expanded play and more characters. Contents:  11 Grey Rocks 3 dark Rocks 1 Bag 15 Challenge Cards 12 player cards 1 immunity necklace  12 Survivor Character Cards 1 Immunity Idol

    $19.99

  • Gamers Guild AZ The Detective Society Murder on the Moon (Pre-Order) Quartermaster Direct

    Murder on the Moon

    While establishing humankind's first permanent moon base, an astronaut is murdered. One of their fellow crew-members MUST be the killer, but it's up to you to uncover who is responsible for committing the Murder On The Moon. Everything that you need to solve Murder On The Moon is contained within the box. The game consists of three thrilling episodes, each taking between an hour and an hour and a half to complete. Murder On The Moon includes an exciting new addition! If you have played any of our previous games then you will know that we love a map, here at The Detective Society. In Murder On The Moon the investigation requires you to build a 3D map of the moon base, literally adding a new dimension to our games. The rest of the box is jam-packed with official documents, leaflets, blueprints, manuals, schematics, overlays, staff passes and much, much more for you to explore. To create a truly modern detective experience, all members of the Society will need to examine digital resources, as well as the physical ones in the package. Our bespoke communication systems allow players to converse with characters - so you can ask them about evidence, grill them about an alibi, or just have a jolly good chat. We also create incredibly detailed and immersive websites, which develop complex online worlds for detectives to explore as they search for answers. We also utilise bespoke-coded interactive control panels and terminals in our games. In previous adventures players have needed to disarm a weapon at a water treatment plant; deactivate a diabolical machine and use a hacking terminal to infiltrate a fiendish system.

    $59.99$43.91

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: Characters Asmodee

    The Werewolves of Miller's Hollow: Characters

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $12.99$8.39

  • Gamers Guild AZ Pull The Pin Games Good Cop Bad Cop: 4th Edition (Pre-Order) Quartermaster Direct

    Good Cop Bad Cop: 4th Edition

    Take a look around the table to figure out if your fellow cops are Honest or Crooked so you know if they are on your team or against you. Grab a gun or equipment and work with your team to take down the opposing leader!  - Hidden identity and deduction game where you don't have to lie. - Learn who you can trust as loyalties are revealed. - Your clever actions may cause fun, explosive moments. - Easy for anyone to learn.

    $29.96

  • Gamers Guild AZ Mind's Vision Sea of Lies Quartermaster Direct

    Sea of Lies

    Welcome to the world of Sea of Lies, where the truth sinks, and the lies float! In this successful crowdfunding project from Brazilian authors Vinicius Szabo and Bruno Zinneck, players must pick their pirate and get the crew’s support to become the ship's new captain! The game features amazing hand-drawn artwork by cult artist Leopoldo Anjo, an independent comic book illustrator who is quickly becoming a rising star in the industry. With an average rating of 8+ on Ludopedia.com.br, Sea of Lies quickly became a reference in party games with social deduction gameplay, reaching multiple top lists in its home country. With a colorful cast of 12 unique characters and a lot of replayability, the game is easy to learn and quick to set up. It has no player eliminations, another factor that makes it a crowd-pleaser. Since thieves have no honor, tall tales will be told to gather the necessary votes from the crew, and it is up to others to smell if something is fishy. Each character has special abilities and must pick one of the 3 types of story: a major feat of strength, a creepy story, or a hot gossip. You can either tell a story that matches the type you’ve got or simply make your rivals guess which card type you got. They can challenge your tale by betting their own crew members; if you win, the support is yours. Get caught, and you lose your turn.

    $29.92

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Inquisition (Pre-Order) GTS

    Ultimate Werewolf: Inquisition

      Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.

    $24.95$17.92

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: New Moon Asmodee

    The Werewolves of Miller's Hollow: New Moon

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $12.99$8.39

  • Gamers Guild AZ Libellud One Key Asmodee

    One Key

    The Key is missing, and it is up to the players to find it! The team leader tries to communicate with the other players, proposing clues by indicating their degree of affinity — strong medium/weak — with the object that the team must find. With good team-play, the other players remove the wrong cards, step by step, until the Key is all that remains. Removing the Key results in instant defeat, so be careful! One Key is a family game for all kinds of players, a light game that offers a co-operative experience based on the association of ideas and deduction. All the objects are like little universes of their own. Find the right one to solve the enigma! One Key is best played with an app with a three-minute timer and background music to add tension to your games.

    $36.99$23.91


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