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Board Games | Party Games

81 products


  • Gamers Guild AZ Lui-meme Skull Asmodee

    Skull

    An ancient game, Skull is simple to learn, but dangerously difficult to win. Successfully bet and bluff to fool your opponents, while seeing through their deception to find the flowers. Be wary, though—if you reveal a skull, the consequences are dire!

    $20.99$16.79

  • Gamers Guild AZ DV Giochi Bang! The Dice Game Alliance Games Distributors

    Bang! The Dice Game

      In the Wild West, the eternal battle between the Law and the Outlaws keeps heating up. Suddenly, a rain of arrows darken the sky: it`s an Indian attack! Are you bold enough to keep up with the Indians? Do you have the courage to challenge your fate? Can you expose and defeat the ruthless gunmen around you? Experience all the excitement of BANG! - now with dice! In BANG! The Dice Game, players take turns rolling the dice up to three times. The dice determine which actions that player can take on his turn. You must manage your dice rolls carefully to attack your enemies and avoid dangers and threats. Featuring the artwork of Riccardo Pieruccini - winner of the BANG! Birthday Contest Best Artwork award in 2012 - BANG! The Dice Game comes complete with five special BANG! dice, 30 game cards, arrow tokens, and bullet tokens.

    $14.44

  • Gamers Guild AZ Fake Artist Goes To New York (Pre-Order) Gamers Guild AZ

    Fake Artist Goes To New York

    エセ芸術家ニューヨークへ行く which is pronounced as "Ese Geijutsuka New York e Iku" and can be translated as Fake Artist Goes to New York is a party game for 5-10 players. Players take turns being the Question Master, whose role is to set a category, write a word within that category on dry erase cards, and hand those out to other players as artists. At the same time, one player will have only an "X" written on his card: they are the fake artist! Players will then go around the table twice, drawing one contiguous stroke each on a paper to draw the word established by the Question Master, then guess who the fake artist is. If the fake artist is not caught, both the fake artist and the Question Master earn points; if the fake artist is caught and cannot guess what the word is, the artists earn points.

    $23.96

  • Gamers Guild AZ Bezier Games One Night Ultimate Werewolf Daybreak GTS

    One Night Ultimate Werewolf Daybreak

    One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win! Daybreak includes eleven new roles, and it can be played on its own or combined with the original One Night Ultimate Werewolf game; when combined, you can have up to ten players in a single game.

    $25.97

  • Gamers Guild AZ Bezier Games One Night Ultimate Vampire GTS

    One Night Ultimate Vampire

    No moderator, no elimination, no werewolves. In One Night Ultimate Vampire, the sun has just set, and vampires have descended on your sleepy little town, slowly turning the villagers into even more vampires. Fortunately, the village has several residents with special powers, with most willing to help eliminate this fanged menace! One Night Ultimate Vampire is a fast game for 3-10 players in which everyone gets a role: The nefarious Vampire, the well-meaning Cupid, the sneaky Assassin, or others, each with a special ability. In the course of a single evening, your village will decide who among them is a vampire...because all it takes is finding one vampire to win! One Night Ultimate Vampire can be combined with One Night Ultimate Werewolf or One Night Ultimate Werewolf Daybreak or both games.

    $24.95$16.14

  • Gamers Guild AZ Facade Games Salem 1692 GTS

    Salem 1692

      Hunt down the witches before you become one of them! Will you be the hero who purges your town of witches, or will you be wrongly accused and hanged for witchcraft? Or perhaps you will become a witch yourself, escape conviction, and bring Salem to the ground in hysteria. Gather cards to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself. Players each start the game with 5 Tryal cards. If a player receives enough accusations, one of their Tryal cards is revealed. Once all "Witch" Tryal cards have been found, the villagers of Salem win. Players can also use green and blue cards such as "Alibi", "Stocks", "Matchmaker", "Asylum", and "Scapegoat" to help or hurt their allies or enemies. The "Night" card, forces all players to close their eyes while the Witches secretly choose someone to eliminate. The "Conspiracy" card forces all players to take a face-down Tryal card from the player to their left. Killing witches quickly is essential, otherwise "Conspiracy" may soon have the whole town turned evil

    $24.99$17.44

  • Gamers Guild AZ Indie Boards & Cards Don't Mess With Cthulhu Deluxe PHD

    Don't Mess With Cthulhu Deluxe

    Don’t Mess with Cthulhu is a social deduction game with secret identities. Players are either Investigators trying to keep Cthulhu from waking and controlling the world, or Cultists that want to bring the world to a disturbing end. The game takes place over four rounds. The Investigators must uncover all the Elder Signs to win; the Cultists win when Cthulhu is revealed or if the game ends before all the Elder Signs are discovered. Before each round players receive a number of Investigation cards, which they look at but then shuffle and put in front of themselves so they know what cards they have, but they don't know which card is which. Each round has a number of actions equal to the number of players in the game. Players take actions to reveal Investigation cards, and gather all unrevealed cards are shuffled an redistributed evenly among the players. Reveal Cthulhu, and the Cultists win instantly. Reveal all the Elder Signs, and the Investigators win. If you want to play multiple rounds (it's highly recommended), the losers in each game get Insanity tokens. Get three tokens, and the night is over with the winner(s) being those most sane. Don’t Mess with Cthulhu Deluxe is a new edition of this game with the Necronomicon and Objects of Power that allows for play with 4-8 players.

    $19.99$15.96

  • Gamers Guild AZ Hollywood 1947 (Pre-Order) Gamers Guild AZ

    Hollywood 1947

        The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.

    $24.99$17.96

  • Gamers Guild AZ Facade Games Deadwood 1876 GTS

    Deadwood 1876

    There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.

    $24.99$17.44

  • Gamers Guild AZ Libellud Obscurio Asmodee

    Obscurio

    The Sorcerer is out to get you! Find your way among the illusions but beware of the traitor in your ranks! The Grimoire guides his team towards the exit using images, on which he points at certain details. In cooperation, the other players have to find it as quick as possible while avoiding to pick the wrong cards. However a member of the team is a Traitor looking to lead the other players astray. A wide variety of Traps are on your way to the exit of the Library, making player communication harder! Obscurio is a family game, an original mix between an image-based communication game and a secret role game, in which the players have to be careful when sharing ideas with their team. Supported by rich contents, Obscurio proposes a fresh new experience in its genre by putting the emphasis on the details of the images and the constant doubt created by the presence of the Traitor Communicate efficiently and avoid the illusions on your way to escape the Sorcerer’s Library!

    $55.99$39.96

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow Asmodee

    The Werewolves of Miller's Hollow

    The tiny hamlet of Millers Hollow is beset by monstrous enemies hidden in their midst! Werewolves of Millers Hollow is a social game of deduction and suspicion for eight to eighteen players. Some of you are innocent villagers, tasked with organizing the townsfolk and uncovering the evil in disguise, so you can kill the beasts before they claim the entire town. But if you're a werewolf, band with your fellow monsters to pick off the frightened townsfolk one by one, spreading distrust and suspicion until the town belongs to you alone!

    $12.99$10.34

  • Gamers Guild AZ DV Giochi Bang! The Dice Game: Undead or Alive Alliance Games Distributors

    Bang! The Dice Game: Undead or Alive

      BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined in any way desired. This expansion adds eight new enraged gunslingers and two new duel dice for fighting duels. If you lose a duel, you must draw a duel wound token. During your turn, each duel wound token you have cancels one identical symbol rolled on a die that you decided to keep. The new dice also feature another new symbol: the whiskey bottle. If you roll a whiskey bottle during your turn and you have no duel wound tokens to discard or if you lose two or more life points in one turn, you must draw a rage card; the symbols on those cards are added to the results of the dice! With four or more players, you can play the "Undead or Alive" module, which adds a deck of boneyard cards. If the boneyard overflows with corpses, a zombie outbreak might begin!

    $16.99$11.96

  • Gamers Guild AZ Bezier Games One Night Ultimate Bonus Roles GTS

    One Night Ultimate Bonus Roles

    One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens. Roles included: Aura Seer Cursed Prince Apprentice Tanner Beholder Thing (that goes bump in the night) Squire Body Snatcher Empath Nostradamus Family Man Windy Wendy Defender-er The Sponge Ricochet Rhino Innocent Bystander

    $24.95$19.96

  • Gamers Guild AZ Brotherwise Games Night of the Ninja GTS

    Night of the Ninja

    In Night of the Ninja, your mission is to kill the members of a rival house before they can kill you. The challenge: you don’t know who’s friend or foe!Each round you take a different role. Will you be an insightful Spy or Mystic, a game-changing Trickster, or a deadly Assassin? To win, you’ll have to deceive your opponents, figure out who can and can’t be trusted, and fight for your house's honor!Supporting up to eleven players, Night of the Ninja is perfect for parties, but plays equally well at lower player counts. Designed by Justin Gary (Ascension, Shards of Infinity), this competitive, fast-paced game shakes up the social deduction genre. Clear and simple card abilities provide the structure that make some social deduction games challenging to teach, while a role-based turn order provides the simplicity that others are missing. Every card features papercraft art, hand-cut by star artist Ben Charman. The game's unique visual style is a certain eye catcher on the table.The sun is setting.... Make your next game night a Night of the Ninja!Contents:• 33 Ninja cards• 11 House cards• 11 Player standees• 40 Honor tokens• Rulebook• Strategy guide

    $24.95$22.46

  • Gamers Guild AZ Kessler Corporation One Piece: Luffy's Bento Panic - The Game AGD

    One Piece: Luffy's Bento Panic - The Game

      Lunch is served… with a side of panic! With all pirates sitting in a circle, pirates point to eat, scavenge for any leftovers Sanji cooked up, or mischievously steal from fellow pirates!Watch out! Any pirate bold enough to leave extra meat on their plate may just be left empty handed when Luffy shows up.Play as the Straw Hats as you fight for your favorite foods in this chaotic 3-9 player game for ages 10+! Can you pack your bento box with your favorite foods before your greedy crewmates, or Luffy’s hunger, steal it all away?

    $24.99$16.77

  • Gamers Guild AZ HeidelBAR Games Coyote (Pre-Order) AGD

    Coyote

      A cunning bluffing game inspired by the trickster himself. Bluff, challenge, and discover who's got the wily Coyote on their side.

    $17.99$15.99

  • Gamers Guild AZ Arcane Wonders Goodcritters GTS

    Goodcritters

    It's the most anticipated moment of any heist: time to split the loot. Of course, everybody trusts the boss to divide everything evenly, right? But will the boss be even-handed and make sure that every "made critter" gets a piece? Maybe the boss will pay off only some of them and keep the rest of it...GoodCritters is a game for 4-8 criminal critters who are pulling off heists and fighting over the loot! Whoever is chosen as the boss can distribute the loot from the heist however they desire, but it's the crew that has the final say. If the crew doesn't like the split, they might just tell the boss to take a hike and put some other critter in charge! In the end, the critter that collects the most valuable stash of loot wins!

    $25.00$17.92

  • Gamers Guild AZ Smirk & Dagger Games Outfox the Fox ACD Distribution

    Outfox the Fox

    A sly party game of Top Five lists! Each Round one player is the FOX. They will choose a Top Five list card category, examine all the answers and then make up an answer they think the group will rank as one of the Top Five answers.They read all six possible answers in random order as one of the players writes them on dry erase tiles. (The list source and date are part of the clue) Then everyone else (up to 9 other players) have two minutes to debate the ranking order of the Top Five answers - and identify which answer is the Fox's false answer. Player will all get one point for each correctly ranked answer and the Fox will gain a number of points based on how high the other ranked their answer as one of the Top Five... BUT before the correct rankings are revealed, the other players will take their colored token and place it on the one answer they PERSONALLY feel best about. Maybe they disagreed with the concusses at the table. You can even place your token on the answer you think was made up. If you are right, you get three bonus points.Then, it is the next players turn to be the Fox as the game continues. The fun comes in the group debate on whether Ranch Dressing or BBQ Sauce is highest on the list of Best Selling Condiments - or what were the Most Popular Baby Names in the 1980's. AND the sometimes surprising results! Because it is a group discussion, it is a trivia game where you don't have to be 'on the spot' or singled out and everyone has an equally great time.

    $24.99

  • Gamers Guild AZ Gigamic Games Hellapagos: Big Box Hachette Boardgames USA

    Hellapagos: Big Box

    Your group of survivors washed up on Hellapagos, a desert island where resources are very scarce. Your only way to escape is to work together and build a raft. But time is short as a hurricane is approaching rapidly! As days go by, Hellapagos will get the best of your group and turn friends into enemies. Diplomacy, wit, and skullduggery are all fair game if you are to survive this unforgiving adventure. Hellapagos: Big Box combines the components of the Hellapagos base game and They're No Longer Alone expansion, which adds the following new features to the game: twenty character cards, thirty event cards, and twenty additional shipwreck cards. All three expansion elements are independent; players can incorporate a single new component, or all three if they wish.

    $29.99

  • Gamers Guild AZ Format Games A Christmas Karen (Pre-Order) Asmodee

    A Christmas Karen

      Just in time for Christmas, Karen is back! Liven up the holiday game nights, family gatherings, and social events with A Christmas Karen. Just like in the original Karen game, A Christmas Karen has players guessing what item is getting reviewed based on real one-star reviews pulled from the internet. Laughter and merriment abound in A Christmas Karen, a very seasonal party game of some of the internet’s worst reviews!

    $9.99$6.45

  • Gamers Guild AZ Bezier Games One Night Ultimate Alien (Pre-Order) GTS

    One Night Ultimate Alien

      One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens. One Night Ultimate Alien can be combined with any other One Night Ultimate... game.

    $24.99$19.96

  • Gamers Guild AZ Big Potato Games Don't Get Got (Pre-Order) ACD Distribution

    Don't Get Got

    Trick each other but don’t get caught!In this party game, each player gets six secret missions to pull off. First to three wins.This isn’t a sit-down-at-a-table sort of game you play it alongside whatever else you’re doing. So whether you’re at home, on holiday or at a party, you’ll always be looking for sneaky ways to get them… before they get you.This new-look edition contains all the same missions but two extra wallets so more people can get plotting!Ages 10+2-10 players30 min or less - 3 days play time

    $20.00$13.97

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Pro GTS

    Ultimate Werewolf: Pro

    You've played Ultimate Werewolf Extreme countless times.  You know the game and the roles inside and out.  This is the expansion for you. Ultimate Werewolf Pro contains over 50 new carefully balanced roles, a new player item, and new pro rules that will enhance games specifically for experienced players and moderators.  This expansion is compatible with Ultimate Werewolf Extreme and Ultimate Werewolf Bonus Roles

    $11.96

  • Gamers Guild AZ Small Furry Games Bah! Humbug! & the 12 games of Christmas (Pre-Order) Quartermaster Direct

    Bah! Humbug! & the 12 games of Christmas

    Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice

    $34.99$21.35

  • Gamers Guild AZ Roxley Game Laboratory Excalibur (Pre-Order) ACD Distribution

    Excalibur

      Leave your nobility at the door in this lighthearted game of hilarious backstabbery! Use any tool to find Excalibur and keep it safe in your “virtuous” hands. Excalibur is a delightful party game filled with bluffing and subterfuge. Draw tiles from Avalon to find Excalibur, then use the powers of Arthurian legends to keep it safe from the other would-be kings 'round the table! 2-8 Players Ages 14+ 20 minute playtime

    $20.00$17.00

  • Gamers Guild AZ Floodgate Games Squirrel Away (Pre-Order) ACD Distribution

    Squirrel Away

    You and your ragtag crew of squirrely thieves just pulled off the biggest heist of your bushy-tailed lives, grabbing a whole winter's worth of acorns back from the clutches of a greedy raccoon. Now you're at the rendezvous point, up to your cheeks in nuts, and it's time to split up the haul. To get away with more than your fair share, it'll take sneaky sleight-of-paw and every underhanded trick you can think of. Will you successfully scurry off with the biggest pile of acorns, or will another rogue rodent call you out as a scoundrel? In each round of Squirrel Away, a player will pick a card that determines what they're allowed to take, then grab acorn gems from the middle of the table...possibly sneakily grabbing more than they should or acorns other than the ones indicated. They then claim to the group how many they grabbed, and the other players decide whether that player is telling the truth — that is, squirreling away what they took — or if they're a scoundrel, taking something they're not supposed to. In the end, the player who squirrels away the most sets — that is, one gem of each color — wins.

    $29.95$22.44

  • Gamers Guild AZ Indie Boards & Cards The Resistance: Hidden Agenda GTS

    The Resistance: Hidden Agenda

    Hidden Agenda is an expansion to The Resistance that consists of three different modules:  Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.

    $11.99$8.94

  • Gamers Guild AZ Bezier Games One Night Ultimate Super Villains (Pre-Order) GTS

    One Night Ultimate Super Villains

      Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late... In One Night Ultimate Super Villains, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove — maybe even the world — will never be the same. One Night Ultimate Super Villains is a standalone game in the One Night series that's perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series — One Night Ultimate Werewolf, Daybreak, Vampire, and Alien — to create even more fun and chaos. The game also includes a free companion app which guides players through the different player actions during the night phase of the game.

    $24.99$20.94

  • Gamers Guild AZ Bezier Games Ultimate Werewolf Artifacts 2E GTS

    Ultimate Werewolf: Artifacts 2E

      Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward. Each player gets, in addition to his Ultimate Werewolf role card, his own Artifact card. He secretly looks at that card, which has an artifact with some special power on it. At any time during the game, he can choose to reveal his Artifact card and use its special power. Some artifacts, like the Cloak of the Prince, provide a direct benefit to the player with the artifact. Others, like the Cudgel of the Old Hag, impact other players. And still others, like the Ring of Truth, provide information about another player in the game. Some artifacts might not be to your benefit to use right away, like the Claw of the Werewolf, but others, like the Ruby of Kismet, might cause someone to reveal and activate an artifact anyway! What this ends up doing is providing a whole new layer to Ultimate Werewolf games, adding new strategies and tactics to your games. Each game is different, with unique combinations of artifacts in the mix.

    $14.95$10.67

  • Gamers Guild AZ Indie Boards & Cards The Resistance: Hostile Intent (Pre-Order) GTS

    The Resistance: Hostile Intent

      Hostile Intent is an expansion to The Resistance consisting of three modules. Hunter Module: The battle between resistance and imperial has become more intense. It is no longer enough to target facilities in missions - the target has become personal as both sides look to neutralize their opponent's leaders. In this module both the resistance and spies must identify a specific individual among the opposing team to win. Hunters introduces many new game concepts that bring a whole new level of deduction and deceit into The Resistance. Reverser Module: Reversers have the ability to change the results of any mission in the hands of the resistance this can make a doomed mission succeed, or turn certain victory into defeat. A very interesting and potentially chaotic twist that is certain to change your meta game forever. Inquisitor Module: The Inquisitor is an optional player ability first seen in Avalon. The player with the Inquisitor will be able to look at the affiliation of another player and is a simple way to ensure every game is full of interest twists and turns as the Inquisitor uncovers the truth (at least their version of the truth). Includes 34 new cards (89mm x 64mm) and 2 character tokens.

    $11.99$9.96

  • Gamers Guild AZ Zygomatic Werewolves of Millers Hollow: The Pact Asmodee

    The Werewolves of Miller's Hollow: The Pact

    The Werewolves of Miller's Hollow: The Pact consists of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.

    $44.99$35.96

  • Gamers Guild AZ Exploding Kittens Survivor: The Tribe Has Spoken (Pre-Order) GTS

    Survivor: The Tribe Has Spoken

    Survivor: The Tribe Has Spoken is meant to replicate the fun, drama, and excitement of the long-lived television reality show without you needing to sleep in the jungle or eat bugs.To survive, players must collect advantages, find hidden immunity idols, form secret alliances, and face devastating blindsides, while surviving Tribal Council eliminations, in which players decide who should be voted out by using the game box as a "voting urn" in which players secretly cast votes. Cards let you look at opponents' hands, steal cards, manipulate votes, declare yourself tribal council leader, protect you from elimination, and more.The last two players standing must make a case to all eliminated players as to why they deserve the title of "Sole Survivor".The game includes player cards featuring memorable contestants from the 47 seasons of Survivor that have aired as of 2024.

    $19.99

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: The Village Asmodee

    The Werewolves of Miller's Hollow: The Village

    Welcome to the Village! As in the original game of The Werewolves of Miller's Hollow, players assume characters in the charming village, with some players secretly being werewolves who tear apart one of the human citizens each night. However, in Village, players will also assume a trade/profession.Note that The Werewolves of Miller's Hollow: Village is both a standalone game and an expansion for the original game, although the card sizes in Village differ from those in the original game.

    $14.99$9.68

  • Gamers Guild AZ Indie Boards & Cards The Resistance: The Plot Thickens GTS

    The Resistance: The Plot Thickens

    This is a bundle of the Plot Cards and the Sergeant and Rogue promos and a full set of Resistance/Spy cards and a full set of Mission (Success/Fail) cards.The Plot Cards add opportunities for the resistance players to gain information about their fellow conspirators. But in the hands of a crafty spy, the plot cards can be used to cause even more confusion and subterfuge.The Rogue Agent module introduces both resistance and spy Rogue Agents. Rogues march to a different drum that have their own victory conditions and would rather win by themselves than see their side victorious. Rogues are the first players in The Resistance that have a unique victory condition and are very interesting play option.The Sergeant is designated by the leader with ability to change mission results. A very tricky proposition and sure to have everyone second guessing when to use, and when to just threaten with this ability.Requires The Resistance main game to play.

    $11.99$8.94

  • Gamers Guild AZ Arcane Wonders Hello Neighbor: The Secret Neighbor Party Game GTS

    Hello Neighbor: The Secret Neighbor Party Game

    Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.

    $20.00$12.20

  • Gamers Guild AZ Exploding Kittens Survivor: Let's Go to Rocks (Pre-Order) Asmodee

    Survivor: Let's Go to Rocks

    Experience the tension of tribal council right at home with Survivor: Let's Go to Rocks, a fast, strategic, and unpredictable party game inspired by one of TV's most iconic moments. Each round, flip a Challenge Card to face new physical or mental tests. Lose the challenge, lose a life. When the rocks come out, fate decides who stays in the game and who's out. Great for family game nights, outdoor gatherings, and watch parties. A fun, affordable gift for fans who love competition, strategy, and laughter. Enjoy as a standalone experience or connect with Survivor: The Tribe Has Spoken for expanded play and more characters. Contents:  11 Grey Rocks 3 dark Rocks 1 Bag 15 Challenge Cards 12 player cards 1 immunity necklace  12 Survivor Character Cards 1 Immunity Idol

    $19.99

  • Gamers Guild AZ Dwight Ong Quack Heads (Pre-Order) Quartermaster Direct

    Quack Heads

      ENGAGING STRATEGY & BLUFFING: Quack Heads combines the simplicity of Rock-Paper-Scissors with deep strategic elements, requiring players to master the art of bluffing and outmaneuvering opponents. Every turn is a chance to deceive or outthink your rivals, adding layers of excitement to each game. UNIQUE 4D GAMEPLAY: Quack Heads elevates the classic Rock-Paper-Scissors concept into a 4D experience with special action cards that can change the course of the game. LAUGHTER & INTENSE COMPETITION: With its quirky duck-themed challenges and the thrill of calling out bluffs, Quack Heads guarantees laughter and lively competition. The fast-paced nature of the game ensures everyone stays engaged, and the contesting mechanic adds an extra layer of suspense and fun. EASY TO LEARN RULES: Quack Heads offers quick setup and straightforward rules, making it easy for new players to jump in. The strategic depth and the balance between bluffing and truth-telling offers endless replayability and satisfaction as you refine your tactics. FUN FOR ALL: Whether you're playing with children, teens, or adults, Quack Heads is designed to be inclusive and enjoyable for all. The game's humor, vibrant theme, and easy-to-understand rules make it perfect for family game nights, holiday gatherings, traveling, camping or casual get-togethers. In Quack Heads, players are dealt 7 cards, and the objective is to be the first to discard all cards. Players take turns placing a card face down on the discard pile, claiming it beats the previous card based on Rock-Paper-Scissors rules. If a player doesn’t have the right card, they can bluff, but opponents can contest by saying “QUACK.” If the card is revealed as truthful, the contester draws 1 card; if it’s a bluff, the bluffer draws 2 cards. Special cards add unique actions like challenges, drawing penalties, and wild advantages. Players must strategically decide when to bluff and when to play truthfully, using these elements to gain an edge over opponents. How to WinBe the first to discard all cards in your hand while outsmarting opponents through a mix of clever card play and well-timed bluffs.

    $16.99$13.94

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: Characters Asmodee

    The Werewolves of Miller's Hollow: Characters

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $12.99$8.39

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Inquisition (Pre-Order) GTS

    Ultimate Werewolf: Inquisition

      Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.

    $24.95$17.92

  • Gamers Guild AZ Zygomatic The Werewolves of Millers' Hollow: New Moon Asmodee

    The Werewolves of Miller's Hollow: New Moon

    Under a new moon, new threats arise. New Moon is an expansion for Werewolves of Miller’s Hollow. It adds new characters, event cards, and new gameplay variants. The new variants include: Moonlight (play outdoors), Community of Hamlets (up to 200 players at the same time), Harvest Festival (putting new twists on familiar abilities), Double You (the villagers have dual identities), and also The Writing’s on the Wall, The Black Death, Lycanthropic Trance…

    $12.99$8.39

  • Gamers Guild AZ Horrible Guild My Murder Mystery: A Dead Monkey (Pre-Order) ACD Distribution

    My Murder Mystery: A Dead Monkey

    A crime has just been committed, and the culprit is one of you! My Murder Mystery is a series of narrative and competitive games inspired by classic murder mystery dinners. Play as one of the characters of the story, each with their own goals to achieve Question the other players to uncover their secrets — but be ready to lie to protect your own! Each new case offers a unique story to live. Try them all! - A brand new competitive murder mystery game- Examine clues and exchange information with other players to discover secrets- Characters have their own background, secrets and unique objectives A Dead Monkey:Don Vito Sovetta — feared patriarch of the Sovetta crime family — assembled a crew of trusted operatives for a high-stakes job: Operation Jungle, a daring heist at Centralia Bank. The prize? A priceless golden artifact known as the Wunderbar. The operation was fast and successful... or so it seemed. Back at the hideout, while the gang is enjoying their success, the power suddenly cuts out. And then, the body of Mr. Monkey is found.

    $18.00$14.96

  • Gamers Guild AZ Cotswold Games Hot Sauce Poker Quartermaster Direct

    Hot Sauce Poker

    Hot Sauce Poker is a push-your-luck, bluffing card game where you make spicy decisions! How well can you read your family and friends? Can you outbid them? There's only one way to find out! Hot Sauce Poker takes place over a series of rounds where players compete in the Hot Sauce Challenge. The first player to gain two victories is the winner. In each round players start with five sauce cards from which they choose one to keep and pass the rest to the player on their left and repeat this process five times. Then each player chooses three cards they wish to use and places them face down in front of them (the two cards remaining in their hand will be used for their special abilities later). Players in turn state higher and higher challenges (how much heat they can consume) or pass. The player with the highest challenge then has to turn over five face-down cards belonging to any players. If the total heat level of these cards matches or exceeds their challenge value, they take a victory card, otherwise they failed and gain a penalty card.

    $18.99$16.14

  • Gamers Guild AZ Lemery Games Reviving Kathmandu (Pre-Order) GTS

    Reviving Kathmandu

      Reviving Kathmandu is a bidding and set collection game for 1-6 players. In the game, players are builders who travel to Nepal. They’ll compete to earn the title of Most Respected Architect in Kathmandu. Bid on construction materials (cards). Then collect those cards and use them to build the most prestigious Buddhas, Shrines, Stupas and Pagodas (“Monuments”). You’ll score points for your monuments, for achieving special objectives, and for paying special attention to color. The architect who achieves the most points will win the game. HOW TO PLAYThe game is played over 8 rounds. Each round has 3 phases: Bid, Collect, and Build. Players work through these 3 phases, in this order. Each phase is explained in greater detail in the rulebook. But, generally, players will: - BID: Starting with the first player and continuing clockwise, each player must place 1 coin of their choice face-down onto one of the bid spots on the playmat. Each bid spot targets 2 cards within the same row or column. - COLLECT: Players flip their coins and determine who won each card. Determine the winner for each card using this order:1. The only bidder2. Highest bidder3.If tied, the player whose coin is closest to the card4. If still tied, the player whose coin is on the long edge of the cardThen each player collects 2 cards total to their hands — taking from the Market and/or the red deck. - BUILD: Players use as many cards as they want from their hands to build Monuments. To add to a Monument, slide an appropriate card under the previous one, revealing the section that continues the Monument. Once a Monument has all its required sections, it is “complete.” Buddhas are considered complete immediately after they are built. When you complete a Monument, immediately score points for completing it The game has 8 rounds. After every 4 rounds, each player will only have 1 coin left. When this happens, players either convert their last coin to points or buy 1 discarded card. MISSIONS: Players may complete various objectives for bonus points. Each Mission contains 4 objectives—to complete a Buddha, a Shrine, a Stupa, and/or a Pagoda with sections matching the color(s) shown on the Mission. GAME END:- Discard all cards left in your hands and discard piles.- Score points for the topmost card of any incomplete Monuments.- Score color bonuses (if any) for your completed Monument. WINNING: The player with the most points becomes the most well-respected architect, and therefore wins the game! Reviving Kathmandu is the second game in the Lemery Games Globetrotter Game Series, after Chili Mafia.

    $40.00$26.60

  • Gamers Guild AZ Hit Point Press I Would Fight the Dragon (Pre-Order) GTS

    I Would Fight the Dragon...

      You want to fight a dragon? Let's think about this a moment... Setting aside the fact that it has a large mouth full of nasty, sharp, pointy teeth, it outweighs you by about four tons, it flies, and it breathes fire. And you're going to pick up a sharp, pointy stick and wrap yourself in metal skin like some kind of TV dinner waiting to be cooked? Of course you aren't! But the king commands it, and all the other knights are watching, so you have to do something! I Would Fight The Dragon... is a fun, fast-paced game of bluffing and bluster. Show no fear, make your excuses, and foist gear onto the other knights to help them on their way. One brave soul will be facing the dragon today. Don't let it be you!

    $11.99$8.92

  • Gamers Guild AZ Tuesday Knight Games LLC Werewolf in the Dark: Wolf Pack (Pre-Order) ACD Distribution

    Werewolf in the Dark: Wolf Pack (Pre-Order)

    This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Werewolf in the Dark! is the unforgettable game that combines the classical game of Werewolf with hide-and-go-seek. Designed by Alan Gerding (Two Rooms and a Boom) and Andy Patton (Dead Last). This box contains all of the titular Werewolf monsters and a curated selection of villagers, villains, and ghosts... all balanced and designed to provide everyone with maximum fun without much complexity. Contents:Game Box28 unique characters.15 unique ghost tokens.Full color rulebook.Full color character guidebook.12 LED Candles (Batteries not included)

    $30.00$25.50

  • Gamers Guild AZ Horrible Guild My Murder Mystery: The Final Protocol (Pre-Order) ACD Distribution

    My Murder Mystery: The Final Protocol

    A crime has just been committed, and the culprit is one of you! My Murder Mystery is a series of narrative and competitive games inspired by classic murder mystery dinners. Play as one of the characters of the story, each with their own goals to achieve Question the other players to uncover their secrets — but be ready to lie to protect your own! Each new case offers a unique story to live. Try them all! - A brand new competitive murder mystery game- Examine clues and exchange information with other players to discover secrets- Characters have their own background, secrets and unique objectives Final Protocol:Silicon Valley, year 2047. Olivia Clubberfunk—the visionary founder of the world’s largest tech corporation—invited a select group of guests to her high-tech residence for an exclusive party. The evening unfolds amidst whispers of top-secret projects and long-standing tensions. But the next morning, a shocking tragedy strikes the party guests: Olivia’s lifeless body is found! The exits have been sealed by the automatic security system, no one can enter or leave.

    $18.00$14.42

  • Gamers Guild AZ Lemery Games Reviving Kathmandu: Senior Architects (Pre-Order) GTS

    Reviving Kathmandu: Senior Architects

      The Senior Architects Expansion takes the gameplay of the Reviving Kathmandu base game to the next level. Take on special abilities through your character cards (architects), collect more points for public objectives, and get ready to complete advanced missions. The expansion includes:• 6 character cards (architects)• 10 public objective cards• 10 advanced mission cards ATTENTION: the Senior Architects Expansion can only be played with the Reviving Kathmandu base game.

    $12.00$8.46

  • Gamers Guild AZ AEG JumbleJack (Pre-Order) ACD Distribution

    JumbleJack (Pre-Order)

    This item is a pre-order item with an expected release date of 08/21/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. JumbleJack is a fast-paced party game where pirate curses and wild accusations collide! Each player hides a secret combination of accessories while trying to uncover everyone else’s. Call out a fellow pirate, dress the Doll to match your suspicion, and see if the curse lands. Guess right, and someone’s doomed; guess wrong and the chaos deepens! Stay sharp, bluff boldly, and don’t let JumbleJack claim you.

    $39.99


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