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Board Games | Historical Games

34 products


  • Gamers Guild AZ Rio Grande Games Concordia GTS

    Concordia

    Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.

    $64.95$45.96

  • Gamers Guild AZ Rio Grande Games Concordia: Salsa GTS

    Concordia: Salsa

    "Salsa" is the Latin word for "salted", and in the Concordia: Salsa expansion for Concordia, players will find: Two new maps: "Byzantium" and "Hispania" Salt: Wooden salt tokens (a sixth commodity) and city tokens for salt-producing cities. Salt can be exchanged for any other commodity at any time, making it essentially a "wild" commodity. The Forum: A new deck of Forum cards that players can acquire during the game. These cards are all unique and grant abilities and bonuses to salt your game with new strategic challenges. The two new modules (Salt and Forum) can be used with the new maps as well as those of the base game and all other expansions, thus giving even more variety.

    $39.95$26.96

  • Gamers Guild AZ Rio Grande Games Concordia: Gallia & Corsica GTS

    Concordia: Gallia & Corsica

    Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges: In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well. In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces. Both maps can be played at all player counts, but Corsica is especially meant for two or three players.

    $24.95$18.94

  • Gamers Guild AZ Rio Grande Games Concordia: Roma And Sicilia Expansion GTS

    Concordia: Roma And Sicilia Expansion

    Concordia: Roma/Sicilia is an expansion for Concordia that provides a double-sided game board, and one diecut board. for two different experiences:♦ In the Eternal City of Rome, a new Ship track with exciting bonuses is waiting to be explored.♦ In the eastern part of Sicily, Mount Etna defines ancient life. If the volcano becomes active, it impacts the production and construction activities of the three province.

    $64.95$39.63

  • Gamers Guild AZ PIF GAMES Captain's Log Bridge Distribution

    Captain's Log

    Captain’s Log is a sandbox board game where you will be in charge of a ship from the colonial period and you will compete against other players to become the most famous captain of all. The game starts with the selection of our ship. You will have a choice between a swift and agile but fragile ship; a well-balanced ship, if you want to play it safe; and a heavy and slow but strong ship. We can transform our ship into a frightening man-o-war and loot boarded ships or into the fastest sailboat ever imagined. We will be able to trade in the market to get doubloons, grow our crew, improve our weapons and load capacity, enrol on a mission and get a reward, explore the ocean to search for treasures, fight against or with others, and above all acquire wealth. Throughout the game, we will make contact with other ships commanded by our friends (although we know in a board game is better not to rely on friendships). While exploring the map, we will start catching sight of other ships belonging to the different nations in the game. These are Spain, Holland, France, England, and pirates and corsairs. During the game, you will be able to decide if you want to side with any of these nations which will give you a variety of perks. However, nothing in this life comes for free and your acts might take you to make enemies of some other nations which will make their ships come after yours and try to sink you into the ocean.

    $120.00$88.96

  • Gamers Guild AZ APE Games 7 Empires (Pre-Order) ACD Distribution

    7 Empires

    In 18th century Europe, seven old Empires vie for supremacy. Exert your influence on them to manipulate their policies to your personal favour. The destiny of the continent is in your hands. But beware: Your impact on any individual empire can slip away from you in a heartbeat as other players make their own plans and forge alliances leading to a fascinating interplay.7 Empires is a game with compact rules but a multitude of challenging decisions. Strategic foresight is key to winning. Only those who can correctly assess the plans of others can emerge victorious!

    $69.95$45.96

  • Gamers Guild AZ The Hunt Gamers Guild AZ

    The Hunt

    September 1939: The commander of the Admiral Graf Spee receives the order to sink as many British freight ships as possible in the South Atlantic. The objective is to intercept the ships crossing the Atlantic and prevent supplies from reaching the UK and other destinations. The plan seems to work in the first months. Within a few weeks, the Admiral Graf Spee sinks nine freight ships and sends almost 50,000 gross register tons to the seabed. The gigantic loss puts the army command in London Whitehall under pressure. In order to protect their freighters in the best possible way, the Admiralty had no choice but to reinforce the English fleet in the South Atlantic by sending three cruisers in what is known as "The Battle of River Plate". The Hunt is an asymmetric duel in which one player assumes the leadership of the British Royal Navy, while the other player represents the German Kriegsmarine. Each player has their own deck of cards. In order for the German side to win, it must stay hidden from the British while sinking five cargo ships. The British player must hunt down and fight the Admiral Graf Spee in a final naval battle, in which case the side that ends up with less damage wins. Will the Royal Navy be able to take advantage of its numerical superiority, or will the Kriegsmarine be the ones who with their cunning and refined strategy manage to overthrow their rival? —description from the publisher

    $35.00$25.96

  • Gamers Guild AZ R AND R Games Amalfi Renaissance (Pre-Order) R AND R Games

    Amalfi: Renaissance

    A century after the tidal wave that devastated this port city, you play as a merchant family working to help Amalfi to be reborn. Sail to the East, establish new trade routes and return to port filled with treasures from the ends of the earth. To achieve the goals decreed by the city council, enlist the help of the most illustrious historical figures, acquire the most beautiful artworks and gain the most ambitious titles. Your ships allow you to act on the board, but they also represent the resources you will bring back to your holds. Will you be able to use them in the best way to bring Amalfi to its renaissance? 

    $59.99$50.65

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North Quartermaster Direct

    Imperial Settlers: Empires of the North

    Imperial Settlers: Empires of the North is a new, standalone card game in the established Imperial Settlers universe, with players heading to the far north where three different factions live: Scotsmen, Inuits, and Vikings. Take on the role of leader, and make your faction into the best empire in the world! Choosing the faction is only the first step, though, as each faction can be played using one of the two separate and unique decks. Yes, in the base game, players will find six pre-constructed decks ready to use straight out of the box. Each one offers a completely different gameplay style! Develop your economy, deflect your opponent, and fight for dominance in the north. Learn new mechanisms, and experience a unique style of Imperial Settlers. Will you be able to create the most successful civilization in Imperial Settlers: Empires of the North?

    $60.00$36.60

  • Gamers Guild AZ Garphill Games Raiders of the North Sea: Hall of Heroes Renegade Games

    Raiders of the North Sea: Hall of Heroes

    In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there is little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting! Hall of Heroes brings in new ways of gaining resources, acquiring crew and scoring Victory Points. After each raid, a new Quest is placed onto the Board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle! *Requires Raiders of the North Sea to play.  Features: Components for an extra player Mead Hall Board with new Village location and card drafting area Quests bring new strategies and more ways to score Victory Points New Mead resource allows players to gain more strength in battle Large Player Boards for storing cards, Quests and resources

    $25.95

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Egyptian Kings Quartermaster Direct

    Imperial Settlers: Empires of the North - Egyptian Kings

    The Imperial Settlers: Empires of the North Egyptian Kings expansion is the fourth expansion in the line and introduces two brand new faction decks to the game. The Hatshepsut deck is a clan located on the Nile Delta, with the deck being designed around that core concept. The faction introduces a new mechanism of assigning workers to Field cards to make them more fertile and effective. The Amenhotep deck is designed around the concept of the passing of centuries, the sands of time. Locations in the deck will decline and get discarded at the end of the round if the player won’t spend resources to keep the card in the Empire.

    $25.00$15.25

  • Gamers Guild AZ Explorers of the North Sea Collector's Box (Pre-Order) GTS

    Explorers of the North Sea Collector's Box

      Introducing the Explorers of the North Sea Collector’s Box! This box is perfect for collectors that would like to have their medieval trilogy in the same sized boxes. This Collector’s Box also comes with a top notch insert with player piece trays from Black Magic Inserts.

    $23.94

  • Gamers Guild AZ SARATOGA TOY AND GAME CO Imperial Settlers: Empires of the North - Roman Banners Quartermaster Direct

    Imperial Settlers: Empires of the North - Roman Banners

    Imperial Settlers: Empires of the North Roman Banners includes two new Roman decks and additional island cards. The Romans sailed far and wide looking for wealth and new realms to conquer! Their legions discovered new lands to expand their dominance and fill their reserves. It wasn't long before they found themselves in conflict with the Empires of the North. The expansion Empires of the North: Roman Banners introduces two new Clans to the game, as well as 6 new Islands. Roman Clans offer new strategies and solutions, such as rebuilding previous Locations into majestic structures with enhanced power. The clan of mighty Flavian expands its empire by relying on previously built structures and foundations. The more has been built, the easier it gets to acquire new structures. The Clan introduces a new mechanic of building on foundations. The adventurous Trajana marches bravely toward new territories. But maintaining a constantly growing empire requires to cover constantly increasing costs. Developing a stable economy is necessary to fulfill Trajana’s ambitious plans. The expansion includes also 6 additional Island cards (4 Nearby and 2 Distant Islands) with new abilities increasing the replayability of the game even further. 4 new score tokens in colors matching the clan wooden markers can be used as a replacement for the score tokens found in the base game

    $25.00$15.25

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Japanese Islands Quartermaster Direct

    Imperial Settlers: Empires of the North - Japanese Islands

    Imperial Settlers: Empires of the North Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.

    $25.00$15.25

  • Gamers Guild AZ Garphill Games Explorers of the North Sea: Rocks of Ruin Renegade Games

    Explorers of the North Sea: Rocks of Ruin

    In Explorers of the North Sea: Rocks of Ruin, new opportunities await daring captains. Recent storms have left longships torn apart, with their precious cargo scattered across the rocky shores. Meanwhile, rumors of great fortresses in nearby regions are beginning to spread. Will you be the first to salvage the wrecks, or will you throw caution to the wind and charge the enemy fortresses for fame and glory? In addition to including components for an extra player, Rocks of Ruin also includes three new building types, 24 tiles, five large player boards, two new captain cards, shipwrecks and fortresses. This game is an expansion and requires "Explorers of the North Sea" to play

    $23.96

  • Gamers Guild AZ Garphill Games Shipwrights of the North Sea Renegade Games

    Shipwrights of the North Sea

    Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side! Aim of the Game The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship. Gameplay Overview The game is played over a series of days (rounds). Each day follows the same pattern: Morning Phase - Planning (Each player receives 3 cards)Afternoon Phase - Working (Players take actions and play or discard their 3 cards)Evening Phase - Resting (Players receive Gold and Workers for the next day) Printed Components 128 Cards - Featuring 46 unique and stunning illustrations5 Beautifully Illustrated Player Boards5 Player Reference Boards1 Illustrated Rulebook1 Pioneer Token5 VP Markers Wooden Components 5 Gold Ships25 Oak25 Wool25 Iron50 Workers

    $60.00$37.95

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Barbarian Hordes Quartermaster Direct

    Imperial Settlers: Empires of the North - Barbarian Hordes

    The Imperial Settlers: Empires of the North Barbarian Hordes expansion adds two new barbarian clans with their own unique card decks to the Empires of the North game: One clan consists of daring pirates who sail the sea on their abundant rafts, while the other clan is full of notorious robbers who sabotage other clans and demand ransom.

    $25.00$15.25

  • Gamers Guild AZ Renegade Game Studios Raiders of the North Sea: Fields of Fame Renegade Game Studios

    Raiders of the North Sea: Fields of Fame

    In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield!  Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play.  Features: Components for an extra player Township Board with 3 new raids Jarls bring new strategies and more ways to score Victory Points Crew Members can take wounds in battle, weakening players' crews Players collect Fame in battle, worth Victory Points at the game's end Contents Summary: 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards 1 Rulebook

    $23.36

  • Gamers Guild AZ Mr B Games Vendel to Viking (Pre-Order) ACD Distribution

    Vendel to Viking

    Vendel to Viking transports you to a time of upheaval and opportunity, as the mighty Roman Empire has fallen, and Europe’s future is being forged. Set in the Vendel Era (550790 CE), the precursor to the Viking Age, you’ll lead a powerful family striving for dominance. Develop your influence, expand your reach, and prepare for the dawn of the Viking Age in this strategic game for 1-6 players.

    $85.00$54.96

  • Gamers Guild AZ Open Sesame Games Cyclades: Legendary Edition (Pre-Order) AGD

    Cyclades: Legendary Edition

    In the Cyclades archipelago, off the shores of a divided Greece, players develop their cities and compete for supremacy under the watchful gaze of the gods. In Cyclades: Legendary Edition, designers Bruno Cathala and Ludovic Maublanc have reworked the Cyclades base game and its many expansions to make gameplay more dynamic and fluid. The game features a strategic bidding system that defines the actions available to each player on their turn. You must balance your finances to optimize the various actions provided by the different gods, with each player gaining the support of only one god each turn. The game features a shorter and more dynamic bidding phase than the original Cyclades thanks to a new exponential bidding scale. Six gods are available instead of the five, increasing the variety of actions available: Ares allows the movement of player armies and the building of fortresses. Poseidon allows players to move their navies and build ports. Zeus allows his followers to hire priests and build temples. Athena provides her worshipers with philosophers and universities. Apollo increases the income of his worshipers. Hera provides mercenaries to enforce your troops during battle. Players now use landscape tiles to assemble the modular game board during set-up, allowing for ever-changing maps and game strategies. New creatures and heroes are available in the base game, offering new strategic opportunities to build metropolises and gain decisive advantages on the battlefield. Your goal is to be the first to control three metropolises, which can be obtained as follows: Economic development, by constructing four different buildings. Intellectual development, by owning four philosophers. Heroic deeds, when sacrificing a hero. Military conquest, when seizing an enemy city by strength. Cyclades: Legendary Edition features three game configurations: "Classic" mode for 3-5 players in which each player defends their own interests. "Team" mode for 4 or 6 players in which you play in teams of two, co-operating with one another and competing against others. An enhanced and refined two-player mode.

  • Gamers Guild AZ Rio Grande Games Concordia: Solitaria GTS

    Concordia: Solitaria

    CONCORDIA SOLITARIA is a solo and 2-player expansion for Concordia.In CONCORDIA SOLITARIA, you compete alone or in a team of two against the tricky opponent CONTRARIUS. As the cards you play also determine the reactions of your adversary, only skillful planning leads to victory. In a two-player game, you may compete against CONTRARIUS as a cooperative team or challenge it individually.CONCORDIA SOLITARIA may be played on any of the maps and with any other expansion for CONCORDIA.Requires either the base game CONCORDIA or CONCORDIA VENUS to play.

    $29.95$21.96

  • Gamers Guild AZ Rio Grande Games Concordia: Venus GTS

    Concordia: Venus

    Concordia Venus includes new personality cards with the goddess Venus allowing for new strategies, two maps (Hellas/Ionium) on which to play (using components from the Concordia base game in addition to new cards), and rules that enable teams of two players to play against one another.

    $39.95$26.96

  • Gamers Guild AZ Rio Grande Games Seas of Strife GTS

    Seas of Strife

    A clear and beautiful day at sea! That’s what you had planned when you left port this morning. Unfortunately, the ocean is often fickle, and today has turned out to be no exception. Now you must face a variety of hazards before you can reach safety! Can you navigate the troubled waters to return to port with your boat (and your sanity) intact? This is Texas Showdown by Mark Major re-themed.

    $14.95$11.44

  • Gamers Guild AZ Rio Grande Games Concordia: Aegyptus et Creta PHD

    Concordia: Aegyptus / Creta

    Concordia: Aegyptus / Creta is an expansion for Concordia that contains two maps for new strategic challenges: In Aegyptus, the Nile and its yearly flood brings some extra food. You can also engage yourself in trade with frankincense or gold for sestertii and victory points at the end of the game. In Creta, you play on a tight map containing only twenty cities in nine provinces (one with only a single city). Both maps can be played at all player counts, but become very competitive with four and especially with five players. The maps also have a new format which is a little longer, but clearly smaller than previously released maps. The two-sided personality card display is separated from the map and contains a side with different additional costs.

    $24.95$15.96

  • Gamers Guild AZ Rio Grande Games Concordia: Balearica / ltalia GTS

    Concordia: Balearica / ltalia

    Concordia: Balearica features the balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera). Each player starts with two ships already at sea. There is no capital city to start from. Land colonists are built only later in the game, but can switch their position between the islands. As an extra, Concordia: Balearica comes with a fishmarket. The fishmarket may be combined not only with the new BALEARICA map, but also used as a variant together with the base game or any other CONCORDIA map. As a new commodity, fish replaces the ordinary bonus units you usually collect when playing your Prefect. The bonus is doubled up to 2 fish in provinces which have failed to produce in the last round. Sell your fish on a separate fishmarket, where you can get either goods, cash, or special actions in return. This way the fishmarket offers an extra layer of planning ahead, and new challenges for the experienced CONCORDIA player.

  • Gamers Guild AZ Renegade Game Studios Axis & Allies: Anniversary Edition GTS

    Axis & Allies: Anniversary Edition

    The year is 1941. The Axis war machine appears invincible. The Balkans have fallen. Pearl Harbor has been attacked, and Rommel has the British on the run in North Africa.At this explosive point in history, the Axis & Allies Anniversary Edition challenges you and your opponents to decide the outcome of World War II. As one of the world powers struggling for supremacy in 1941, you must spearhead your country's military drive.Axis & Allies celebrates its 40th anniversary with the re-release of this deluxe edition, designed and developed by Larry Harris, the original creator of Axis & Allies. This edition includes an all-new, huge 24" by 46" game board, new cruiser units, and Italy as the third Axis nation.Features★ Axis & Allies Anniversary Edition challenges you and your opponents to decide the outcome of World War II.★ 40th Anniversary Deluxe Edition★ Huge 24" by 46" game board.★ Over 670 plastic miniatures.★ Adds Italy as the third Axis nation.Contents• 1 Game Board• 1 Rulebook• 1 Battle Board• 6 National Setup Charts• 1 National Production / Research & Development Chart• 120 National Control Markers• 22 Damaged Factory Markers• 18 Victory City Tokens• 18 Researcher Tokens• 6 Nationality Boxes• 2 Storage Boxes• 1 Paper Money Pack• 8 Divider/Inserts• 14 Dice• 80 Poker-Style Chips• 672 Plastic Miniatures

  • Gamers Guild AZ Garphill Games Raiders of the North Sea PHD

    Raiders of the North Sea

    Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season! The aim of Raiders of the North Sea is to impress the Chieftain by having the most Victory Points (VP) at the game’s end. Victory Points are gained primarily by raiding Settlements, taking Plunder and making Offerings to the Chieftain. How players use their Plunder is also vital to their success. The game ends when either only 1 Fortress raid remains, all Valkyrie are removed, or all Offerings have been made. Features: Spiel Des Jahres Kennerspiel 2017 Nominee (Enthusiast Game of the Year) Impress the Chieftain by raiding villages!  Part of the North Sea Runesaga Campaign Trilogy! Designed for 2-4 Vikings to conquer in 60-80 min or less

  • Gamers Guild AZ Ludonova Adamastor (Pre-Order) Asmodee

    Adamastor

    As the captain of a fleet during the Age of Discovery, you have been chosen by your king to explore uncharted lands and map the edges of the known world. Each game presents a new challenge where you’ll need to guide your crew with wisdom and resolve, all in service of your kingdom’s glory. Fierce winds and sudden storms will test your leadership, while the cards in your hand will help you maintain morale and steer your crew across the seas.Though hardships may wear you down, they also teach you valuable skills to overcome the trials ahead. Victory lies in reaching your destination. But beware! Failure awaits if morale crumbles or your crew turns against you.Adamastor is a hand and tableau management game built around multi-use cards, with an optional story-driven campaign mode. Events trigger based on icon combinations, bringing harsh challenges—and occasional rewards. As you play, trauma cards accumulate, abstracting the crew’s growing despair and escalating the difficulty. Whether in single sessions or the linked campaign, every voyage tests your resilience in this brutal age of sail. LEAD YOUR CREW INTO THE UNKNOWN: As captain of a fleet in the Age of Discovery, guide your sailors through perilous seas, fierce storms, and growing despair to chart new lands and earn your kingdom’s glory. STRATEGIC HAND & TABLEAU MANAGEMENT: Every card in your hand is a vital resource—use them to maintain morale, navigate rough waters, and survive as events and hardships unfold dynamically throughout your voyage. IMMERSIVE CAMPAIGN OR STANDALONE PLAY: Experience Adamastor in single-session voyages or dive into its story-driven campaign mode, where your choices carry forward and the sea’s trials grow more punishing with each leg of the journey. CHALLENGING, REPLAYABLE GAMEPLAY: With multi-use cards, shifting weather conditions, and accumulating trauma mechanics, no two expeditions play alike. Adapt, endure, and lead your crew to their final destination—or fall to despair. PREMIUM COMPONENTS & IMMERSIVE DESIGN: Includes map, sailing, and encounter cards, campaign sheets, multipurpose tokens, and a detailed ship token—all crafted to bring the Age of Discovery to life for strategy and story-driven gamers. Contents: 15 Regular Map Cards • 3 Final Destination Map Cards • 40 Sailing Cards • 45 Encounter Cards • 1 Game Turn Card • 1 Navigation Costs Card • 1 Weather Card • 1 Events Card • 1 Experience Card • 12 Campaign Cards (A-H) • 4 Cards to save the campaign • 1 Ship • 30 Multipurpose Tokens • 1 Campaign Upgrades Sheet

    $24.99$21.24

  • Gamers Guild AZ Shipwrights of the North Sea: Redux (Pre-Order) GTS

    Shipwrights of the North Sea: Redux

    Shipwrights of the North Sea: Redux is set in the early years of the Viking Age, circa 800 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool, and iron, as well as getting other craftspeople on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they’re on your side! The aim of Shipwrights of the North Sea: Redux is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing Longships and Buildings, recruiting Jarls, attracting Heroes, and collecting Gold. Over the course of 5 Rounds, players will draft Village Cards, and must carefully manage their resources and workforce to set their settlement apart as the most glorious amongst all the clans. Redux Version:Shipwrights of the North Sea: Redux is an entirely new game. While it shares a lot of thematic elements and player goals from the original, the core gameplay has been completely rebuilt to create an experience much more in line with what fans of Garphill Games have come to expect.

  • Gamers Guild AZ Axis & Allies: Guadalcanal (Pre-Order) GTS

    Axis & Allies: Guadalcanal

        A sweeping conflict in the South Pacific where naval might leads to air superiority. Axis and Allies: Guadalcanal challenges you to control sea zones and island groups while managing troop and supply transport and directing land, sea, and air forces in one of the decisive campaigns of the Second World War's Pacific Theater. Created by Larry Harris, designer of the Axis and Allies board game. Incorporates crucial elements that were key factors in the historical campaign, such as air strip construction, troop and supply transport, and furious land, sea, and air battles. Introduces the Cruiser unit as well as mechanics for land, sea and air combat in the South Pacific using a randomized casualties system. Provides fans with the historical counterpoint to the World War II experience offered by Axis and Allies: Battle of the Bulge. Note the following errata from the AH website:The rulebook states that players get 5 reinforcement points, plus 2 per island they control. This is incorrect due to an error in the rulebook. The correct reinforcement scheme is that each player gets 10 reinforcement, plus 4 per island they control. The game is playable either way, but Avalon Hill recommends playing the correct way (10 and 4 per). We are sorry for any inconvenience this causes.

    $60.00$44.97

  • Gamers Guild AZ Eagle-Gryphon Games Francis Drake Eagle Gryphon

    Francis Drake

    In Francis Drake, players return to a bustling Plymouth Harbour in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main, searching for fame and fortune! As such captains, players will have to plan their missions and provision their ships accordingly. This is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Difficult decisions about how many crew members, guns, and trade goods will be needed must be made. Supplies will need to be gathered to reach deep into the Caribbean.   Players will take turns advancing down the street of Plymouth collecting various resources (crew, guns, trade goods, etc.) that will be needed on the Voyage. However, it is a one-way street which means once a player advances down the road, he may not backtrack to a location. As a result, tough choices abound in this award-winning strategy game from Peter Hawes. Each new Voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. So get ready for The Voyage of a Lifetime!   Components: 1 Rule Book (english & german) 1 Game Board (Double-sided: English / German) 1 Voyage Marker (A Brown Plastic Galleon) 5 Plastic Frigates (1 in each player color) 5 Plastic Galleons (1 in each player color) 5 Ship Logs (Player Boards) 5 Treasure Chests 30 Mission Discs (6 large wooden discs in each player color) 50 player discs (10 small wooden discs in each player color) 20 Player Cubes (4 wooden cubes in each player color) 5 Player Scoring Markers (1 in each player color) 5 Investor Tiles (English and German) 1 Plymouth Harbor chart (English & German) 3 sets of 16 Location Tiles: 3 Player (Light Blue Banner), 4 Player (Blue Banner) and 5 Player (Dark Blue Banner) sets - double-sided (german) 4 Spanish Troop Counters (plus 1 spare set) 3 Spanish Frigate Counters (plus 1 spare set) 3 Spanish Galleon Counters 1 Governor Counter (english & german) 1 Admiral Counter (english & german) 1 Informer Counter (english & german) 2 Pinnace Counters (english & german) 1 Sheet of Stickers (with 1 spare set) 4 Sets of Commodities - 21 Total Tiles: 3 Indigo, 6 Sugar, 6 Coffee, 6 Tobacco Cubes (64 wooden cubes total: 28 Crew (grey), 28 Guns (black), 8 Trade goods (purple)) 21 Supplies (barrels - wooden) Treasure (glass stones): 33 Total Glass Stones - 12 Gold, 12 Silver, 9 Jewels (Red) 1 die

    $79.99$49.96

  • Gamers Guild AZ Garphill Games Explorers of the North Sea Renegade Games

    Explorers of the North Sea

    Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!

  • Gamers Guild AZ Portal Games Imperial Settlers: Empires of the North  Wrath of the Lighthouse PHD

    Imperial Settlers: Empires of the North Wrath of the Lighthouse

    The counselor of the South Shore has passed away. The Emperor declared it your task to take care of the neglected villages of this abandoned land. Restore old buildings, revitalize the trade routes, and discover the truth behind local myths and legends about the wrath of the lighthouses...Empires of the North: Wrath of the Lighthouse is a story-driven solo campaign for the awardwinning engine building card game: Empires of the North.The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.In story mode you will play alongside a Campaign book and slowly discover how the plot unfolds.Why is the number of lighthouses on the coast increasing? Why do the people so strongly oppose the cathedral being rebuilt? And those seas constantly assaulted by storms...Empires of the North: Wrath of the Lighthouse is designed by Joanna Kijanka, co-designer of the base game and all previously released expansions to the game. The expansion includes 55 cards, a Scenario booklet with 15 unique scenarios, and a Campaign book with more than 50 story branches.★ A single-player expansion to the Empires of the North★ 15 new scenarios connected with an overarching story★ 3 new types of cards, including Event cards and Legacy locations

    $40.00$26.84

  • Gamers Guild AZ GMT Games Wolfpack ACD Distribution

    Wolfpack

    Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943. Wolfpack is a 1-4 player solitaire/team game. When playing solo, the player will command 2 - 4 submarines. In a team game, players will command 1 - 2 submarines depending on the number of players. The convoy merchant ships and escorts will be controlled by an AI system. In Wolfpack, players will assume the role of a German WWII submarine commander. Players will need to work together to achieve victory. In a game of Wolfpack, players will start by approaching the Allied merchant ship convoy while trying to make it through the escort's screen undetected. If successful, your submarine will make an attack run on the convoy. As the commander, you will make many decisions like maneuvering your submarine to the best firing angle while making TDC (torpedo data computer) calculations for each of your torpedos, trying to achieve your best shot. You will issue orders to your crew to deal with any damage that your submarine may have sustained. Should we run silent? Do we press the attack? The decisions are up to you. Do all of this while trying to sink as much allied merchant ship tonnage as possible and avoid being detected and sent to the bottom by the allied escort ships. Components: One 34” x 22” Mounted Map Board (double sided, small & large convoy) Four 8 1/2” x 5 1/2” Submarine Player Boards (double sided, Type VII & IX) 240 Cards Four Countersheets Four 17” x 11” & Six 8 1/2” x 11” Play Aids One Campaign Information Pad One Rulebook One Playbook One 3” Box Game Design: Mike BertucelliGame Development: Joel Toppen

    $86.00$73.09

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