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Board Games | Historical Games

427 products


  • Gamers Guild AZ Geek Attitude Games Babylon (Pre-Order) GTS

    Babylon

    In the 6th century BCE, Nebuchadnezzar II, king of Babylon, wanted to honor his young wife, Amytis of Media, with magnificent gardens featuring a multitude of beautifully scented flowers, so he called on the most eminent architects in his kingdom to test their ingenuity and realize his vision of creating what would become one of the seven wonders of the ancient world. In Babylon, you take on the role of an eminent architect. Dig the quarry for the best materials, and use them wisely to build your gardens. At the end of the game, the player who unveils the most impressive design before the king will be declared the winner and crowned the greatest architect in the kingdom. Although Babylon is accessible to the whole family, it is also very popular with heavy gamers, due to a large number of optimization possibilities. The game box, representing the quarry from which you will draw your construction materials, is placed in the center of the table. On your turn, take a Terrace tile of your choice from the quarry and receive, depending on its location, a variable number of pillars. Use these pillars to place your tile on your personal board and, if you can, beautify your garden with different decorative elements. Build your terraces to go from floor to floor and decorate them as much as possible. At the end of the game, each decorative element will give you victory points depending on the floor where it is located.

    $59.99$34.65

  • Gamers Guild AZ KOSMOS Imhotep: The Duel GTS

    Imhotep: The Duel

    The competition of the builders continues!In Imhotep: The Duel you play the roles of Nefertiti and Akhenaten - one of the most popular royal couples of ancient Egypt. Place your meeples tactically to unload the most valuable tokens from the six boats. Little by little you build your four monuments in order to gain as many points as possible and win the duel.Based on the hit game Imhotep, a 2016 Spiel des Jahres nominee, this two-player version has the building fun and player interaction of the original with new gameplay perfect for one-on-one competition.Contents:60 Cargo Tokens8 Meeples8 Site Boards6 Boat Tokens1 Harbor Board1 Rulebook Ages: 10+Players: 2Game Length: 30 min or less

    $19.95$17.96

  • Gamers Guild AZ Ares Games WunderWaffen (Pre-Order) ACD Distribution

    WunderWaffen

    WunderWaffen (“wonder weapons”) is set during the last year of World War II, when the Normandy landings paved the way to the occupation of Berlin and the resulting defeat of the German army. Using simple rules the game recreates the troubled collaboration between the Russian, British, and American Allies in the final phase of the war. The German army is near collapse, but inside its laboratories scientists and technicians are designing new and terrible weapons, the “WunderWaffen,” in the hope of turning the tide of a hopeless situation. During the game, the Allied players must carefully balance the urgency to rapidly advance toward Berlin with the need to limit the Germans’ scientific research, while trying to help one another. The German player will have to move forward on the Research Track, trying at the same time to put up a desperate fight against the Allies’ advance to delay the inevitable defeat for as long as possible. Germans may also win, though losing Berlin, thanks to a scoring system that rewards the results of forces on the field. Ages 13+2 or 4 players60+ minute play time Contents:1 Game board4 Faction boards24 Territory tiles40 Territory control cubes16 markers72 double-sided Faction counters24 Research cards4 Summary sheets1 Rulebook

    $39.90$29.94

  • Gamers Guild AZ Key Card Games Monsters Of Loch Lomond (Pre-Order) Quartermaster Direct

    Monsters Of Loch Lomond

    Monsters of Loch Lomond is a light strategic and interactive card game for 2 - 6 players. In around 30 min, you’ll play 4 rounds in which you’ll have to secure your clan from monsters to get the lowest amount of points to win the game. It's easy to learn and is full of fun interaction and exciting situations. It comes with a score pad and rulebook including a full character overview. In the game, you are the chieftain of a Scottish clan. Each night, monsters crawl out of the lake and torment the local clans around Loch Lomond. Your clan must defend itself and chase these monsters into the highlands or towards rival clans. Find where the monsters are hiding, chase them away and make your clan the strongest in the area. In Monsters of Loch Lomond, you will be taken into the magical world of Scottish folklore, where Kelpies, Selkies and many more famous Scottish tales come to live! A must play for anyone who loves Scotland and light strategic card games. This product features art where AI was used to generate images.

    $19.95$17.92

  • Gamers Guild AZ Stronghold Games Rome In A Day GTS

    Rome In A Day

    The once thriving Roman Empire fell apart. Who can resist the temptation to claim some of the lands for themselves? Do you prefer vineyards or quarries? Or maybe you want a little bit of everything with some olive groves and an oil mill on top? All you need is to make a good trade: offer a beautiful antique theater in exchange or add a few precious diamonds… Divide and swap lands, outguess and bribe your opponents! Create a prosperous domain from the lots of Rome! Lotta Rome is a simple strategy game based on the original "cut-and-choose" mechanic that will win the hearts of aspiring conquerors of all ages. Before the start, all players are dealt with their personal set of buildings with the card of buildings, a pile of lands tiles (there are 5 types - fields, city, olive gardens etc), gems/cristals, choice cards of smaller and bigger lands, reminder cards and screens. The game is played in 4 turns. During each turn, players take top 5 tiles of lands and place them in front of themselves. Then they take 2 top buildings from the building card and place them on the 2 lands from the left. Next, players take their screens and start divivding those 5 pieces of lands into 2 groups - a bigger and a smaller ones. In any ratio they want (3\2, 1\4 even 5\0). And add 1 crystal to the smaller land. When everyone is ready, the exchange begins.Players put the screens down allowing other players to see and choose a land that they have made. Note: at the first turn players choose the lands from a neighbour from the left, at 2nd - from the right, and then again left and finally right. For the max interaction When selection is made, players put a choice card reflecting their decidion of lands. Then, players take the chosen lands from the neighbour from the left and join them to the remaining piece of their own. Turn by turn, they build their domains, taking the most suitable lands to make their so-called new empire more profitable. How to gain points?For every kind of terrain with the corresponding building placed on it or next to it. Then the number of lands multiply with the number of buildings for EACH type of lands.The crystals gained for choosing smaller lands also bring points - 3 points for each crystal. The player with the most points wins the game.

    $29.99$23.37

  • Gamers Guild AZ Gamelyn Games The Last Kingdom Board Game (Pre-Order) GTS

    The Last Kingdom Board Game

      The Last Kingdom Board Game is game of war and politics for 2-5 players by renowned designer John D Clair that's based on the Netflix series The Last Kingdom. In this world, the kingdoms of Britain are at war. Many have already fallen to the invading Danes, leaving the great kingdom of Wessex standing alone and defiant under the command of King Alfred. You are one of the great commanders and politicians in this war-torn land known today as England. Both Saxon and Dane armies openly battle for dominance, and it is up to you to title the scales of power. To claim these lands, you will need to tread a dangerous path between both sides of the conflict. Will you betray your allies for power? What part will you play in the birth of a new nation, and will you ultimately rule it all? The Last Kingdom Board Game plays over the course of two rounds during which players will perform actions to command armies to shape the course of the war. Your allegiance to the Saxons or the Danes can be firm or fickle, and your score will reflect not just your prowess in battle, but your political skill in maneuvering the competing forces of Britain. Each of the ten leaders offers unique benefits to your strategy and provides special cards to start your hand. At the start of each round, players complete their hand by drafting cards from a deck specific to that round, then the war begins in one of the five regions. Players take turns playing cards to command Saxon or Dane armies, gaining affinity with the different factions, or positioning their heroes and leaders to shift the tides of war. Players also have access to a rotating market of actions that are available to everyone. Alternatively, players may choose to not act on their turn and instead pass to see what moves their opponents make. Once all players have passed consecutively, the war in the current region will be decided by the strengths of the Saxon and Dane armies battling there. Players gain victory points if they are aligned with the winning faction and based on their level of affinity. The focus of the war then moves to the next region, and the battle continues. After the fate of each of the five regions has been decided, the round ends. After two rounds of play, the player who has accrued the most points wins.

    $69.99$55.99

  • Gamers Guild AZ Capstone Games Oltree GTS

    Oltree

    Once upon a time, the Empire was locked in a merciless war against the Witch-King, who was the high priest of the Father-of-all-Monsters. The Empire was victorious, but at the cost of its unity and, in the end, its very existence. After an era of imperial peace, the land was plunged into a dark age, filled with fragmented domains, ceaseless quarrels, malevolent religions, ruin, and sorrow. However, there was one imperial tradition that did not disappear. From within their fortresses and strongholds, the Rangers tirelessly pursue their mission of watching over the inhabitants of the former Empire, explore the wilderness, unite communities, fight monsters, and recover the Emperor’s treasures so that one day, hope may be born anew. Now it’s your turn to join the ranks of these brave Rangers! Oltréé!**Oltree! The Rangers’ rallying cryIn this cooperative game, players are brave Rangers who assist the people of a satrapy - an administrative province - that their hierarchy has put them in charge of. They must rebuild a Fortress to ensure the safety and tranquility of the inhabitants. Rangers are given an Assignment at the start of the game. These are the tasks that have been assigned to them by their hierarchy. Completing them will be the best way to win the game. This assignment would be easy to carry out if external events did not get in the Rangers’ way. A story, called the Chronicle, will unfold throughout the game, adding new situations that the Rangers will have to deal with. Along the way, the Rangers will experience Incidents, short scenes in which they will be able to win fame for themselves (or not). They will also have to assist the communities of the Satrapy when Problems cause them danger, and they must face all kinds of unforeseen Events. If they can stay the course, while keeping the Prestige and Defense of the Fortress intact, they will reach the final chapter of the Chronicle and can end the tale. For a happy ending, they must complete their Assignment to the best of their ability. In this box you will find the following independent Chronicles (they don't form an overarching campaign): Open Doors (short) In the Shadow of the Dragon (long) Underground threat (long) Damsel not in Distress (long) A Rebel Problem (long) Things were better before (long) — Description from the rulebookOltréé is based on the French role-playing game Oltréé by John Grümph.

  • Gamers Guild AZ MEGA MINT Games Satanimals MEGA MINT Games

    Satanimals

    The goal of Satanimals is to build and maintain the ULTIMATE demonic petting zoo! Draw visitors, zoo keepers and SATANIMALS from the queue of cards to help you expand your zoo. Visitors may be kept for points or tossed into the sacrificial pit to stop rivals petting zoos from progressing. There are 5 different SATANIMALS to collect for your petting zoo in order to attract visitors: Karma the Dog, Ouija the Alpaca, Lucifer the Goat, Envy the Peacock and of course, Sloth the Sloth! Place your SATANIMALS down in stacks, the more SATANIMALS in a stack, the more points it's worth. But be wary, a zoo doesn't run itself... You will need to hire zoo keepers to protect you animals from any nasty sacrifices conducted by your opponents. How will you build your zoo? Quickly, to catch your opponents off guard, or slowly, to amass a grand amount of points?

    $26.00$22.10

  • Gamers Guild AZ Professor Puzzle Mini Dead Man's Hand (Pre-Order) Asmodee

    Mini Dead Man's Hand

      An illicit poker game and a diamond heist on the Mississippi river lead to a suspicious death. Six passengers chanced their luck at the table, but who were they, which weapon was each one carrying, what dark criminal past were they hiding, and which hand were they dealt that fateful night?Put your detective skills to the test as you piece together the clues, solve the puzzles and find the culprit before they jump ship! SOLVE THE MURDER ON THE MISSISSIPPI - can you solve the murder mystery and find the killer before they jump ship? This unique game will keep players hooked for 60 minutes!  IDENTIFY THE KILLER - there are six suspects, but which one of them is to blame?  LOCATE THE LOST POSSESSIONS - deduce which item belongs to which passenger to discover their whereabouts on the night of the crime.  REVEAL THEIR CRIMINAL PAST - solve the puzzles to reveal new information about each suspect. Are they just a jewel thief, or are they capable of more?  TEST YOUR DETECTIVE SKILLS - ideal for 1-4 players, ages 12+. Complete the game and discover the killer by yourself or work together with friends and family to solve the mystery. 

    $12.99$6.44

  • Gamers Guild AZ Vesuvius Media Jurassic Feud Game Bundle (Pre-Order) Kickstarter

    Jurassic Feud Game Bundle

      This game bundle includes Jurassic Feud, the Jurassic Feud Pangea Expansion, the Jurassic Feud Quarry Pack, and a set of two Catapult Feud Game Mats! Jurassic Feud is a standalone spinoff of Catapult Feud, and the goal of both games is the same: Knock down all of your opponent's warriors and be the last one standing. In short, choose your warriors, then use your bricks to build a prehistoric-style fortress on your player board. Place your warriors on top of your fort, then take turns using your dino-catapults to launch boulders in an attempt to destroy your opponent's fortress and knock over their warriors. Each turn consists of four phases: tactics (playing an action card), aim, fire, and clean-up. When all warriors of one side are knocked over, the battle is over. The winner must have at least one warrior miniature standing upright. Jurassic Feud is a standalone game, but can be played with Catapult Feud and its expansions.

    $85.00$74.96

  • Gamers Guild AZ Ludonaute Colt Express: Tenth Anniversary Edition GTS

    Colt Express: Tenth Anniversary Edition

      This box was designed to delight Colt Express fans! It brings original content and exclusive, high-quality game elements, such as wooden screen-printed pawns and tokens, as well as two new bandits to play with even more players. It's the perfect box to give (or to treat yourself to) for all Colt Express fans! But what's in this box? THE CIRCUS CAR — Slide up and down the giraffe's neck to change floors, or search the clown's chests. THE HANDCAR — Hide underneath the train and pop up wherever you like, or send your opponents flying to the roof of the train. SCREEN-PRINTED LOOT TOKENS AND CHARACTER FIGURES — Replace your cardboard tokens with these beautiful, sturdy wooden ones. TWO NEW BANDITS — Al Patron, The king of corruption & Mary Pumpinks, An automated Bandit that adds an adorable opponent to the game. SPECIAL PUNCH CARDS — The bandit targeted by a special Punch card is not moved to an adjacent train car, but changes floors instead.  

    $64.99$43.60

  • Gamers Guild AZ Crusaders: Thy Will Be Done (Pre-Order) Gamers Guild AZ

    Crusaders: Thy Will Be Done

    Move your knights, erect buildings, and go crusading to spread the influence of your Order. When the Orders get too strong, King Philip will become nervous and disband all Templar orders, ending the game. Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.

  • Gamers Guild AZ Osprey Games The King is Dead (2E) Gamers Guild AZ

    The King is Dead (2E)

    The kingdom is divided. Three factions — the Scottish, the Welsh, and the English — vie for control and, across the sea, foreign invaders prepare to take advantage of the chaos. The King is Dead: Second Edition refreshes the game with updated graphic design, gorgeous new artwork, and a brand-new asymmetric game mode for advanced play.

    $48.00$40.80

  • Gamers Guild AZ Steve Jackson Games Instanbul - Dice Game GTS

    Instanbul - Dice Game

    Welcome to the Bazaar of Istanbul! Use your dice well and collect the precious rubies faster than your opponents!❶ To begin your turn, roll all your dice.❷ Use your dice results to take up to 2 actions.❸ Collect money and goods, then exchange them for precious rubies.

    $34.99$32.43

  • Gamers Guild AZ GMT Clash of Sovereigns: The War of the Austrian Succession 1740-48 GTS

    Clash of Sovereigns: The War of the Austrian Succession 1740-48

    December 1740: Young King Frederick II leads the army of upstart Prussia in a surprise invasion of Austrian Silesia. He hopes for an easy conquest of the rich province at a time when the Austrian Empire appears vulnerable following the death of Charles VI, King of Austria and Holy Roman Emperor. But despite internal opposition to the ‘Pragmatic Sanction’ that allowed a woman to inherit the throne, Austria’s new Queen, Maria Theresa, is cowed neither by Frederick, nor by France’s scheme to place a Bavarian puppet candidate on the throne of the Holy Roman Empire, nor by Spanish designs on Austria’s holdings in Italy. Amid these conflicting dynastic ambitions, Frederick’s local territorial coup proves to be only the opening act in a major European war that none of the great powers had anticipated - but all wished to profit from. It would ultimately span eight years and half the globe. Clash of Sovereigns (COS), GMT’s 2-4 player card-driven game of the War of the Austrian Succession, has been 9 years in the making. It is a free-wheeling, faster-playing, stream-lined “nephew” of the widely-regarded Clash of Monarchs (COM). A 12-hour campaign game and three shorter scenarios covering 2-3 years apiece that can be played to completion in as little as three hours! 2-4 players. The French, Prussians/Spanish (“Pr/Span”), Austrians, and British/ Piedmontese (“Br/Pied”) each have their own separate card decks divided into Early, Middle, and Late war periods Half a dozen minor powers add their own blood and diplomatic wrinkles to the tableau and can sometimes reshape it utterly by switching sides. Leaders are rated for Initiative, Offense and Defense modifiers, and Action Points. Distinctive national tactics and troop quality factors are ‘captured’ by Army Battle Ratings (which evolve over time) and event and Battle Tactics cards. A simple, but significant, naval sub-game simulates naval operations in the Mediterranean and Atlantic, including the annual Bourbon Treasure Fleet’s risky voyage home. Colonial conflicts in Canada and India are simulated by event cards Design-for-Effect economic factors are “baked into” the event and reinforcement cards and can therefore be resolved in only a small fraction of the time required by COM’s more complex economic model.

    $69.00$49.96

  • Gamers Guild AZ Lemery Games Komikan (LUDOS America Collection) (Pre-order) Quartermaster Direct

    Komikan (LUDOS America Collection)

    Komikan is part of the LUDOS Ancient Games of the World Collection. Komikan - Chile⏳20 👨👩👧👦 2 🧒 6+History: Komikan is a traditional hunt game with deep roots in the Mapuche culture.How to play: Capture Alpacas or conquer the Puma's den. The LUDOS Collection was born to preserve games of the past, for the generations of the future. The second volume, LUDOS America features four, 2-player ancient strategy games from Chile (Komikan), Guatemala (Puluc), Hawaii (Kōnane) and the American Southwest (Awithlaknannai).

    $15.00$12.75

  • Gamers Guild AZ Fireside Games Please Don't Burn My Village (Pre-Order) AGD

    Please Don't Burn My Village

    A fearsome dragon is threatening to burn all the villages in the kingdom! Luckily dragons are greedy, so if you can bribe him with treasures from the battlefield like a barbarian's axe or a phoenix feather, you might persuade him to spare your village. Unfortunately, other villagers in the kingdom have the same idea... In Please Don't Burn My Village!, which is set in the world of Castle Panic, you want to bribe with the right treasure at the right time to keep the dragon's attention — while buying treasures at the black market and cursing the other villagers' treasures. When no treasure remains, the dragon will burn all of the villages except one. Will yours be the one that survives? In more detail, players hold a hand of treasure cards that they can use to 1) bribe the dragon, 2) buy more treasure cards from the black market, or 3) draw a treasure card. When they bribe the dragon, they place the cards in sets in front of them, move the token up in value in the dragon's favor, and deal more cards into the black market. If they instead choose to buy at the black market, they pay from their hand the number of cards indicated on a black market stall, take the cards from that stall into their hand, and move down a treasure in the dragon's favor that matches one of the cards they used to buy their cards. The number of spaces a player moves a token up (when bribing the dragon) or down (when buying at the black market) equals the number cards played. If players don't want to affect the values in the dragon's favor or are out of cards, they can simply draw a card. The game features a push-your-luck ending: every time someone bribes the dragon, cards are turned over and placed in the black market spaces until a matching card or wild is revealed. When no card is found and the deck runs out, the game ends, play stops and players add any cards in their hand to bribes that match cards they previously played. (A player cannot add wild cards and new treasure types at this time.) Then they sum the total value of their bribes, with each card being worth its value in the dragon's favor. Unplayed wild and treasure cards are worth -1 to -4 points. The player with the highest score wins, sparing their village from disaster. Who can best time their bribes to ensure their treasures are most valued by the dragon when the game comes to an end?

    $24.95$18.92

  • Gamers Guild AZ Praetorian Board Games CastleScape Bridge Distribution

    CastleScape

    The King has commissioned a magnificent Castle that will span the ages. The ones who build it will be blessed with riches, power, and Renown for all time. This is where you come in. To build a Castle require workers, and your Guild is ready to answer the call. You are one of the few, the clever, and the devious, who aims to scheme and expand power by any means necessary. Use care though; the King will visit the Castle and Inspect it to make sure that everything is to his liking. If he finds you have been participating in shady deals, he will strip your Guild of its Influence and resources. Claim credit for building his Castle and prove to him that you are the greatest Guild in the land.” CastleScape is a deck-building area-control game set in medieval times. It is a time of Kings and Guilds, money and power, deception and influence. In CastleScape, each player represents one of four Guilds who are building a large castle, containing many Baileys, for the King. Players build Walls into Baileys, gather recruits to spread their Guild’s influence, spend gold, perform questionable deeds in the Back Alley, and complete Goals and Quests. However, they must balance their actions with how much Infamy and Corruption they will accrue from performing them. Whenever the King visits the Castle to inspect it, he will strip Influence from the Guilds based on their Infamy. Each player begins the game with a basic deck of cards (gold, recruits, walls, and a few clumsy thieves) and a couple hidden goals. The game board starts with one wall in the center, and players must build outward, always adding walls adjacent to other walls. Whenever a Bailey is completed, Renown(points) will be awarded based on how large that Bailey is, and the player with the most Influence in that Bailey will claim the Renown. Starting in the same area and building outwards forces all players to have a high level of player interactivity and decision making so that no two games will ever feel the same. Inspections will remove significant amounts of Influence from the game board, giving players additional ways to influence how things play out. CastleScape is highly strategic and incentivizes players to play differently each game. Besides each player’s hidden objective cards and a Castle that is procedurally built each game, players will plan multiple turns ahead to build the castle how they see fit. The Market also has both static and rotating card options to keep gameplay fresh and interesting. Points can be earned by building and claiming credit for Baileys, purchasing cards, and completing hidden or public goals; but points will be lost based on Corruption. CastleScape has been created to give a fresh take on the Deck-builder genre, adding heavy player interaction on a central game board, with far more to think about than just what cards you want to purchase. It offers deep strategy, nearly unlimited replayability, and interesting/fun interactions and combos.

    $55.00$43.97

  • Gamers Guild AZ Hasbro Chutes and Ladders ACD Distribution

    Chutes and Ladders

    Chutes and Ladders is the game of rewards and consequences. As kids travel along the game path, they encounter situations that reward them for good deeds by letting them climb the ladders or punish them for misbehaving by sending them down chutes. All the while, they are learning to recognize numbers and count to 100.We endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.

  • Gamers Guild AZ Garphill Games Shipwrights of the North Sea Renegade Games

    Shipwrights of the North Sea

    Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side! Aim of the Game The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship. Gameplay Overview The game is played over a series of days (rounds). Each day follows the same pattern: Morning Phase - Planning (Each player receives 3 cards)Afternoon Phase - Working (Players take actions and play or discard their 3 cards)Evening Phase - Resting (Players receive Gold and Workers for the next day) Printed Components 128 Cards - Featuring 46 unique and stunning illustrations5 Beautifully Illustrated Player Boards5 Player Reference Boards1 Illustrated Rulebook1 Pioneer Token5 VP Markers Wooden Components 5 Gold Ships25 Oak25 Wool25 Iron50 Workers

    $60.00$37.95

  • Gamers Guild AZ Odd Bird Games Feudum: Seals & Sirens GTS

    Feudum: Seals & Sirens

    Feudum: Seals & Sirens is a surreal seafaring expansion of Feudum. This expansion adds 6 whirlpool discs, 1 royal writs and a wooden siren.

    $24.99$19.96

  • Gamers Guild AZ Ares Games Guerre Eclair (Pre-Order) ACD Distribution

    Guerre Eclair (Pre-Order)

    This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The fate of Western Europe will be decided by this momentous battle.  Guerre Éclair is a fast-paced, card-driven wargame for two players that recreates the dramatic Fall of France in May 1940. As German forces launch their invasion of the Netherlands, Belgium, and France following the Manstein Plan, the fate of Western Europe hangs in the balance. Designed by Yasushi Nakaguro, Guerre Éclair delivers an accessible yet deeply strategic experience, ideal for both seasoned wargamers and newcomers. With a playing time of around 45 minutes, it offers a compact but intense simulation of one of the most decisive campaigns of World War II. One player commands the German armies, relying on deception, hidden objectives, and the concentrated power of Panzer divisions to break through enemy lines and advance toward Paris or the English Channel. The opposing player controls French and British forces, tasked with organizinga fragile defense, anticipating enemy intentions, and launching decisive counterattacks at the right moment. Gameplay begins with secret operational plans, forcing both players into a tense battle of bluff and strategic foresight. The German player must keep their true objectives concealed, while the Allied player must decide whether to spread forces to cover every possible threat or risk everything on a well-timed concentration of strength. Momentum, card selection, and precise positioning are key to victory. Contents: 1 A3 Game board 37 Different cards 40 Different meeples (25 soldiers, 13 tanks, 2 track disks) 3 Cardboard shields 4 Dice 1 Rulebook

    $29.90$25.41

  • Gamers Guild AZ Modiphius Entertainment Cohors Cthulhu RPG: Player's Guide (Pre-Order) AGD

    Cohors Cthulhu RPG: Player's Guide

    Welcome to an epic struggle of heroic mortals pitting blade, spear, and bow against the claws and tentacles of eldritch horrors from beyond the stars. These Hidden Wars in the shadows of ancient Rome are all that safeguards humanity from oblivion. Enter a world of stalwart Roman legionaries, brave Germanic, Gaulic, and Celtic warriors, shrewd schemers from Greece and Britannia, and valiant archers and mystics from distant lands like Parthia, Aegyptus, and the island of Hibernia. Embody these heroes and forge unlikely bonds with former enemies to confront the Cult of Mormo, minions of Nyarlathotep and Yog-Sothoth, and other nefarious cabals. Mi-Go skitter voraciously through the tunnels of lost mines, while Deep Ones lurk beneath the waves seeking sacrifices. Answer the call of secret organizations like the Fingers of Dawn and Temperari, who possess the knowledge and will to defy the malevolent gods. These groups offer the secrets of mystic arts and access to the legendary weapons of Atlantis. Your enemies wield dark magics and profaned relics, their minds corrupted by the whispers of beings like Sarthothus, a shattered god whose divided mind lurks within the very weapons you require to defeat the cults inviting humanity’s doom. Can you prevail against overwhelming odds, or will you succumb, like so many others, to Mythos forces that thrive on conflict and war? This is your story!

    $47.00$39.95

  • Gamers Guild AZ Modiphius Entertainment Cohors Cthulhu RPG: Legends of Laurium - Fiction Anthology (Pre-Order) AGD

    Cohors Cthulhu RPG: Legends of Laurium - Fiction Anthology

    Laurium is a bustling but isolated town on the edge of Germanic territory controlled by the Roman Empire in the late second century. There, daily life can be difficult, laden with simmering tension between the citizens of the empire, whose soldiers control the town, and the Germanic people who have lived in this region as long as anyone can remember. They are the descendants of proud tribes who reluctantly bent their knees to Roman conquerors, though many still plot to see these interlopers overthrown. Yet strange creatures lurk in the forests beyond Laurium's palisade walls and stalk the forgotten tunnels beneath the town. These foul monsters are tied to sinister forces that threaten life and sanity, themselves echoes of malevolent alien gods from beyond the stars-deities older than Rome, older even than lost Atlantis, who see humanity as nothing but fodder and fuel. These are the collected stories of an odd assortment of unlikely heroes of Laurium. Although they all come from different walks of life and backgrounds, they must set aside old enmities and bitter feuds in order to save their home from the sinister plots of devious cultists. For at the bidding of these power-hungry individuals, a greater threat arises from its slumber-a god of slaughter, sealed away long ago and nearly forgotten. Welcome to Cohors Cthulhu: Legends of Laurium! This 204-page fiction anthology features the stories of the brave few who risk everything to safeguard both friend and foe from an unimaginable evil. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory-but terror, insanity, and doom await those who fail.

    $20.00$16.99

  • Gamers Guild AZ Lemery Games Puluc (LUDOS America Collection) (Pre-order) Quartermaster Direct

    Puluc (LUDOS America Collection)

    Puluc is part of the LUDOS Ancient Games of the World Collection. The LUDOS Collection was born to preserve games of the past, for the generations of the future. The second volume, LUDOS America features four, 2-player ancient strategy games from Chile (Komikan), Guatemala (Puluc), Hawaii (Kōnane) and the American Southwest (Awithlaknannai). 2900+ backers supported this project on Kickstarter. Puluc - Guatemala ⏳20 👨👩👧👦 2 🧒 6+History: Puluc is a pre-Columbian running-fight game originating from the Maya civilization.How to play: Capture all your opponent's Warriors in a ritual combat.

    $15.00$12.75

  • Gamers Guild AZ Jordan Draper Turin Market Jordan Draper

    Turin Market

    Turin Market is an auction set collection game for 2-5 players, takes 10-30 minutes to play, and utilizes bluffing, silent auctions, sales, and loans. It is incredibly quick and easy to pick up, but has a deep breadth of strategy driven by player interaction and perceptive card value. There are 18 goods cards in the game, each with 3 of one good, 2 of another, and 1 of another. The goal of the game is to have the most Scudo (aka money) when the game ends. Each round all players will put one card from their hand in the center, and reveal them simultaneously. Then all players will participate in a Silent Auction, with the highest bidder receiving the most cards and so on down the chain. All players who received any cards pay their bid to the bank, and anyone who did not receive a card (lowest bidders) will pay half their bid rounded down. Everyone will then have the option to put a card they have won up for sale using their own Scudo as collateral for the sale price. There are slight variations based on the number of players, such as keeping a secret card in your hand until game end to add to your goods. In the 2-4 player games there are 5 auction rounds, after which a payout phase begins. Players with the most of each good are paid an amount from bank, as well as 1 Scudo from each other player with any of the good. Once payout is complete, everyone pays back their loans (taken out for 10 and paid back for 15) and the game is over. The player with the most Scudo is declared the winner! CONTENTS ・18 bridge sized commodity cards ・5 bridge sized loan cards ・4 bridge sized goods payout cards ・36 wooden scudo in multiple denominations ・9 leader chits ・1 wooden goose

    $20.00$17.00

  • Gamers Guild AZ GMT Games Virgin Queen GTS

    Virgin Queen

    Virgin Queen is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther’s posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged.

    $92.00$63.97

  • Gamers Guild AZ Roxley Game Laboratory Excalibur (Collector's Edition) Kickstarter

    Excalibur (Collector's Edition)

    Excalibur is a delightful party game filled with bluffing and subterfuge. Draw tiles from Avalon to find Excalibur, then use the powers of Arthurian legends to keep it safe from the other would-be kings 'round the table! Leave your nobility at the door in this lighthearted game of hilarious backstabbery! Use any tool to find Excalibur and keep it safe in your “virtuous” hands.

  • Gamers Guild AZ Roxley Game Laboratory Santorini: Sailing with Odysseus God Pack (Pre-Order) AGD

    Santorini: Sailing with Odysseus God Pack

    For the new edition of Santorini, we redetermined the best base gods and revamped some gods that were less fun. We have also added brand-new gods and moved some of the more complex ones into 4 new expansion packs. Santorini: Sailing with Odysseus God Pack contains: Hippolyta Poseidon Odysseus Siren

    $12.99$8.55

  • Gamers Guild AZ For Glory (Premium Edition) (Pre-Order) Gamers Guild AZ

    For Glory (Premium Edition)

    For Glory is a game of gladiatorial combat and Deck / Bag / Pool Building for 2 players. Players take on the role of gladiator school owners, or lanistas, in ancient Rome. The game utilizes a two-phase system for Deck / Bag / Pool Building and combat. During the Machinations Phase, players recruit gladiators, secure the support of influential patrons, increase their income, and train their gladiators in a multitude of tactics. When the crowd’s bloodlust becomes insatiable, the game shifts to the Arena Phase, during which players control their gladiators in various arenas to battle their opponents’ gladiators for glory. Each gladiator has a unique set of stats and a unique ability. Having the right synergies between gladiators often means the difference between death and glory. During arena battles, players also play tactic and reaction cards from their hand to support their gladiators, or turn the tides of battle. The first player to gain six glory by winning arena battles is the victor, and will be remembered for all time as the greatest lanista of Rome.

    $59.99$42.46

  • Gamers Guild AZ Eagle-Gryphon Games Stolen Paintings Eagle Gryphon

    Stolen Paintings

    In Stolen Paintings, players take turns playing as a thief attempting to steal and auction off paintings from a museum display. The other players are detectives who attempt to spot the paintings stolen before they are auctioned. The thief earns points for each painting they sneak by the detectives, and the detectives earn points for paintings they correctly identify as stolen. Whoever earns the most points as both a thief and as a detective wins. In addition to the basic game, the rulebook contains rules for and suggestions for the play of ten or more additional games and variants.

    $29.99$25.49

  • Gamers Guild AZ Eagle-Gryphon Games Pastiche (International Edition) Eagle Gryphon

    Pastiche (International Edition)

    A World of Beautiful Colors comes alive as players choose commission cards picturing 34 of the finest European art works of the past six centuries. Players score their commissions by mixing primary colors through clever tile placement and recreating the palette of colors used by the masters. Explore the paintings, palettes and pasts of the artists in this unique and challenging family game. While placing hexagonal pieces to gain palette (color) cards, players learn the different color combinations that produce the many hues of an artist’s palette... all listed on the Player Reference Card. Players also learn to recognize many great artists and their works as they complete commissions.Contents of Pastiche:   8 Easels to hold players’ commission cards Game Board 131 Palette Cards 54 Palette Hexes & 1 Three-Hex Starting Piece 34 Commission Cards reproduced from the Bridgeman Art Library 4 Player Reference Cards Rulebook in 5 languages (English, German, French, Italian, and Dutch) “Pastiche…is stripped down to the core of art creation: get colors, mix colors, paint. The game comes across as both highly abstract and deeply thematic.” ~~ Eric Martin on BGG News“The game components in Pastiche are amazing. Great quality from the famous art works on the canvas cards, to the rest of the game.” ~~ ghostbusterbob on BGG.com“Pastiche helps enhance art appreciation… you get to enjoy and admire some great paintings while you're playing! It’s elegant, it's beautiful, and it works!” ~~Ender Wiggins on BGG.com"Pastiche is a winner of the Mensa Mind Games competition" This information about the MENSA Select Award is presented from the MENSA website: www.mindgames.us.mensa.org. The Mensa Mind Games® competition provides an opportunity for game manufacturers to compete in one of the most respected and recognizable national games competitions, while having their games reviewed by some of the nation's most avid game-players — members of American Mensa. Each year, 200 Mensan participants, or "judges," play and critique games released in the past year and award the coveted Mensa Select® seal to the top five vote-getters.

  • Gamers Guild AZ Rio Grande Games Caravan GTS

    Caravan

    1300 A.D., Western Africa — the desire for goods such as ivory in Europe drives the development of many trade routes here, with caravans of camels delivering goods across the desert landscape. In Caravan, players must use their camels to deliver goods where they are wanted. Each player starts with five camels in their color (or six in an introductory game), and the game board is seeded with eight goods on the spaces numbered 1-8, with demand markers placed on the goods at spaces 1, 2, 7 and 8. The first player in the game takes one action, the second player two, and so on until someone takes four actions, after which each player can take up to four actions on their turn. Actions are: Place or move an unladen camel of your color into an empty space: 1 action Place or move an unladen camel of your color into an occupied space: 2 actions Pick up a good and place it on the camel in that space: 1 action; if any demand markers are on this space, you keep them. Move a good along a chain of your camels, ending with it on top of one of your unladen camels: 1 action Steal a good from on top of an opponent's laden camel, placing it under one of your camels in the same space: 1 action and a theft marker; if you have no theft markers, you can't do this. If you move a good to a camel located in the city that wants that good (as indicated by color), then you remove that good from the board and keep it. As soon as four goods have been picked up (not necessarily delivered), pause the game and place a demand marker on each good still on the board; in addition, refill the empty numbered spots with a good from the bag. Once the final four goods have been drawn from the bag, the game ends immediately following the next delivery. Players score points based upon what they've collected: Rare goods (of which there are three each of four types) are worth 6 points each; common goods (nine each of four types) are worth 3 points each; and each demand marker is worth 1 point. Whoever scores the most wins.

  • Gamers Guild AZ Devir Games 1980 Sixtina (Pre-Order) AGD

    1980 Sixtina

    In 1980 Sixtina, you will be restorers competing to excel in the meticulous task of revitalizing the majesty of the Sistine Chapel. Following the Vatican's guidelines, you should employ various techniques according to the requirements of each area to be restored. However, the discrepancy between the Vatican's criteria and the judgment of a skilled restorer could lead to controversial restorations that are valued more by experts than by the Vatican institution itself. Prepare yourselves to embark on a challenge where art and history intertwine in every brushstroke! The restoration of the Sistine Chapel in 1980 marked a significant milestone in the preservation of the Renaissance artistic legacy. This ambitious project, led by a team of experts, embarked on the daunting task of returning Michelangelo's masterful frescoes to their original splendor. Over several years, meticulous cleaning and consolidation work allowed the vibrant palette of colors and intricate details hidden beneath centuries of dirt and degradation to be rediscovered. The restoration of the Sistine Chapel not only revitalized one of the most iconic masterpieces in art history but also inspired a renewed appreciation for the importance of preserving the world's cultural heritage.

    $26.99$21.59

  • Gamers Guild AZ Grey Fox Games Reavers of Midgard GTS

    Reavers of Midgard

    Reavers of Midgard is a single worker placement game with elements of set collection, dice combat and engine building set in the Champions of Midgard universe. In Champions of Midgard, your quest was to become Jarl. You battled back the trolls, draugr and some of the epic monsters that once threatened the sanctity of your humble port town. Now it's time to go on the offensive. In Reavers of Midgard, you'll be looking to gain glory by raiding nearby villages for their riches, sacking well-fortified castles and battling both man and monster on the open seas. You'll not only need to take your rowdy crew of vikings and the food needed to keep them happy along for the ride but you'll also have to recruit a crew of elite warriors - the Reavers. Reavers can be used in three different ways. They can be made your ship's leader, earning you a one-time bonus and enabling your warriors to be more versatile in combat. They can also be used to rally more warriors to your cause, filling your ship to the brim with the right fighters for the right situations. Finally, they can also be used to help your crew specialize, earning you a bonus every time your crew sails into battle. Whoever can earn the most glory after six rounds will be the winner.

    $69.99$39.93

  • Gamers Guild AZ Crusaders: Thy Will Be Done: Divine Influence Expansion (Pre-Order) Gamers Guild AZ

    Crusaders: Thy Will Be Done: Divine Influence Expansion

      "Spreading the influence of your order" takes on a whole new meaning in Crusaders: Divine Influence! Claim influence over regions with the new and improved Influence action, take advantage of 4 new building types, and explore 4 new knight orders, in this expansion to Crusaders: Thy Will Be Done.

  • Gamers Guild AZ KOSMOS Tribes: Dawn of Humanity PHD

    Tribes: Dawn of Humanity

    Experience 30,000 years of civilization in 45 min or less: With Tribes: Dawn of Humanity, there is finally a civilization game in which you do not need to wait long for your turn. The players lead their tribes in short, fast turns through the early history of humanity to the Bronze Age. They settle unknown lands and extract valuable resources through which they in turn discover new tools and inventions. Who will best prepare their tribe against events such as natural disasters? Who will take the lead, and who will follow in the footsteps? Each turn, a player selects an action from the action display: grow, explore, or move. The first action is always free, while additional ones cost valuable shells. The used action moves to the end and the next player takes another action. It is important to use your scarce shells cleverly. The players start with a small tribe with the immediately surrounding area explored. They discover new land and send the members of their tribe out to discover valuable resources. These resources are needed for new inventions that bring victory points and improve your actions: become better at exploration, grow more tribe members, and move further. Who will be the most tactical leader and guide their tribe to victory?

    $49.95$44.96

  • Gamers Guild AZ Repos Production 7 Wonders: Diceopolis Discontinue

    7 Wonders: Diceopolis

    An expansion/promo for 7 Wonders (1st or 2nd edition) which uses some dice from 7 Wonders Dice. Each stage of Diceopolis is built using any combination of resources, while its powers come from the dice you roll and place on its board. At the start, you roll three Grey dice to determine your city’s founding resource. As you progress, you roll and assign colorful dice - Green, Blue, Red by day, and Yellow, White, Purple by night - unlocking their unique effects to shape your civilization’s growth. Diceopolis turns the familiar 7 Wonders flow into a lively, ever-changing contest of strategy and chance.

    $9.99$8.49

  • Gamers Guild AZ Pandasaurus Sobek: 2 Players – Treasures of the Pharaoh Discontinue

    Sobek: 2 Players – Treasures of the Pharaoh

    Treasures of the Pharaoh features the new, highly sought-after Pharaoh tiles to add on the Market board. These extraordinary items stand out for their value, of course, but also for their versatility, as they can be used in sets of either of the 2 depicted goods. However, they also come with Corruption, so think twice before you leap on them… This expansion also includes 2 new Characters tiles and 2 new Pirogue tokens.

    $14.99$12.74

  • Gamers Guild AZ Dynamite Entertainment Monty Python and the Holy Grail Board Game (Pre-Order) Southern Hobby

    Monty Python and the Holy Grail Board Game

      Celebrating the 50th Anniversary of this iconic movie, this board game is a riot. Fans and collectors will want one to play, and one to save as a keepsake. Fun for 2-5 players, this board game follows the maze of the adventurers as they seek... well what else, the Holy Grail. Will you power up and remove limbs from the Black Knight? Or will he proclaim "None will pass!"? Will you build the 3D catapult to get ahead of your opponents? A great hour awaits you and your friends as you soak in all of this goodness!

    $49.99$42.49

  • Gamers Guild AZ Gale Force Nine Clash of Steel: Starter - American VS German AGD

    Clash of Steel: Starter - American VS German

    Clash of Steel is a brand-new game from the design team at GF9 and Battlefront. It features Dynamic Mission Based Game Play to ensure that every battle is unique and cinematic. It is based on an Alternative History where the war in Europe finishes in 1944 with the surrender of Germany but restarts just four years later in the face of Soviet aggression. Players take to the tabletop with one of four initial forces (German, British, American, or Soviet) in Epic Tank-On-Tank Combat using Highly Detailed Multi-Part Plastic Miniatures, battling over objectives in an attempt to control the battlefield and defeat their enemies. Clash of Steel Starter Sets contain everything a player needs to get started, including rules, miniatures, dice, tokens and much more.

    $75.00$53.51

  • Gamers Guild AZ Funtails GMBH Caral (Pre-Order) GTS

    Caral

      In CARAL by Klaus-Jürgen Wrede (Carcassonne), players build pyramids in the oldest city in America. But only those who stay on the spiral path in front of the architect may take actions: gather stone chunks, build pyramid steps, breed alpacas, hire workers, secure building sites. The first player to reach the center ends the current year for everyone and can influence the architect in the coming year.★ Original and exciting game experience with easy entry and surprising complexity - tactical as well as strategic.★ High-quality material in well-known Funtails quality.★ Customizable game: Six freely combinable modules make the game perfectly adaptable to the player‘s round.★ Accessible game: Easy to learn rules paired with tactical and strategic depth.★ High replay appeal: Hard-to-master gameplay and the diverse modules keep CARAL fresh for many games.★ Fast turns, almost no down-time.  

    $59.99$46.08

  • Gamers Guild AZ Barbarian Kingdoms (Pre-Order) GTS

    Barbarian Kingdoms

    "Gold is the lifeblood of the war!" As the Hun horde swept across Europe, they forced the Germanic tribes into exodus. These warlike peoples spread within the borders of the Western Empire and, by dint of looting and war, will eventually cause the collapse of the Empire. In the twilight of antiquity and at the dawn of the Middle Ages, the so-called "barbarian nations" founded kingdoms on the former imperial territory. In Barbarian Kingdoms, an asymmetrical and competitive strategy game, each player controls their own nascent kingdom and competes for supremacy over Western Europe. The first player to control seven territories or to eliminate two opposing kings wins. On a turn, each player chooses and resolves a single action of their choice: Recruitment: deploy a warrior from the reserve by paying a cost Taxation: collect money from the provinces in their kingdom Assault: invade a province or attack an enemy unit Maneuvers: reposition their units in their provinces or towards the sea Claim: try to take control of a province by paying a cost Assault and claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome. Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.

    $49.90$37.44

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