Board Games | Economic Games
The Networks: Megacorp Expansion
Adds three exciting previously released modules: The Executives – Choose from 13 unique player powers to shape your strategy. The Moguls – Recruit industry legends with game-breaking abilities. Telly Time – Take over the UK in a new game mode featuring unique genre tracks, extra time slots, and more. Note: This expansion is only compatible with The Networks: Primetime edition. Clever and satirical humor throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset will have you playing this rewarding strategy experience very quickly with an extremely low barrier to entry. Numerous combinations of cards give The Networks an incredibly high degree of replayability. Contents: 10 Mogul Cards 7 Mogul Tokens 13 Executive Boards 12 Genre Tokens 2 Superstar Tokens 1 Flix Weekend Token 4 Anomaly Cards
$20.00$15.95
The Networks: Primetime
In The Networks, you and your opponents are new television networks, and you need new programming. For this, you’ll need Shows, Stars, and Ads. Shows need Stars and Ads. Stars give you bonus viewers (points), and Ads give you extra money. You’ll need everything you can get; you'll have a small amount of resources and time, and you must grab the latest hot show before your opponents. And some Stars will give their best effort only if you put them on in the proper conditions. For example, some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will give you the most money only if you put them on in the correct time slot. Finally, Shows age and viewers lose interest, so you have to keep your line-up fresh by canceling shows and sending them into reruns. Fortunately, you can get viewers from your reruns, and you'll get bonuses if you get a lot of shows of the same genre throughout the game. If you need a special push, Network Cards can give you special powers — but will a Network Card be better than another action? You'll have to make that call. The player with the most viewers after five seasons wins! Clever and satirical humor is present throughout the card art, names, and titles. Unique illustration and colorful presentation make this an eye catching product on the table. Easy and intuitive ruleset allows you to quickly start playing this rewarding strategy experience, offering an extremely low barrier to entry. Numerous card combinations give The Networks an incredibly high degree of replayability. Contents: 15 Starter Show Cards, 20 Pilot Season Cards, 36 Show Cards (A and B decks), 50 Star Cards, 35 Ad Cards, 31 Network Cards, 15 Solo Cards, 5 Player Boards, 2 Setup Boards, 1 Genre Board, 1 Scoreboard, 1 Dry-Erase Marker, 55 Marker Cubes (11 per player), 5 Turn Order Tokens, 76 Cash Tokens (1s, 5s, 10s)
$40.00$34.00
Die Macher
Die Macher is a game about seven sequential political races in different regions of Germany. Players are in charge of national political parties, and must manage limited resources to help their party to victory. The winning party will have the most victory points after all the regional elections. There are four different ways of scoring victory points. First, each regional election can supply one to eighty victory points, depending on the size of the region and how well your party does in it. Second, if a party wins a regional election and has some media influence in the region, then the party will receive some media-control victory points. Third, each party has a national party membership which will grow as the game progresses and this will supply a fair number of victory points. Lastly, parties score some victory points if their party platform matches the national opinions at the end of the game. The 1986 edition featured four parties from the old West Germany and supported 3-4 players. The 1997 edition supports up to five players in the re-united Germany and updated several features of the rules as well. The 2006 edition also supports up to five players and adds a shorter five-round variant and additional rules updates by the original designer.
$69.99$59.49
Tinners Trail (Expanded Edition)
In Tinners' Trail, set in 19th century Cornwall, you represent a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your "work points" and money effectively. Once you have a mine in place, it's time to extract the ore and (ideally) make a profit, but the deeper your mine goes, the more expensive the process gets. To reduce the cost of mining, you can place developments, such as ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around. Once you have made your money — trying to time the market to sell when prices are high — you can invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest, the better the return. Can you outplay the competition and make the most money, or will you be left without two shillings to rub together? This edition of Tinners' Trail differs from the original 2008 version in several ways. The player count, for example, is now 1-5 instead of 3-4, and the resources on the board are now set up via tiles instead of die rolls to maintain variability while reducing the randomness. Dual-use cards are now an important part of the game, giving you information before an auction or an extra boost after an auction.
$49.99$43.74
An Age Contrived: Ad Infinitum Expansion
Ad Infinitum introduces new variability to the base game of An Age Contrived, as well as cosmetic trophy pieces to celebrate your victories. This expansion has 3 modules: Advancement Tokens, Achievement Tokens, and Infinitum Benefit Tokens.We refer to Ad Infinitum as a "repeated play pack", as the Advancement Tokens module makes your performance in the last game affect your benefits in the next game. This expansion can accommodate any combination of players entering, exiting, or re-entering your group.Compatible with all editions of An Age Contrived.Contents:16 Advancement Tokens6 Infinitum Benefit Tokens6 Achievement Tokens4 Trophy Pieces1 Pantheon Log Sheet7 Rulebooks (1 each in English, German, French, Polish, Italian, Spanish, and Chinese)
$20.00$14.94
Terra Mystica: Fire and Ice
Terra Mystica: Fire & Ice has the original factions brace themselves for new competitors: Yetis the masters of power, Ice Maidens who adore their Temples, Acolytes whose entire life is focused on the cults, and Dragonlords who use their power to create volcanoes. And as if this wasn't enough, there are two more factions, Shapeshifters and Riverwalkers, who ignore the most basic of rule of one faction, one terrain type. (Inconceivable to the Halflings!)
$50.00$40.00
Terra Mystica: Fan Factions Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Terra Mystica: Fan Factions includes 20 new factions for the game! All of these factions were submitted by fans and vetted to produce a high-quality, “must-have” expansion for the classic game. All of the new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea.
$29.95$23.96
Jewels for the Emperor Penguin
The Emperor Penguin looooves jewelry! In Jewels for the Emperor Penguin, each player takes charge of a five-member penguin guild that must scale the icy walls of the Valley of the Emperor Penguin, gathering gems emeralds, rubies, sapphires, and diamonds and making advantageous exchanges to acquire the specific gem-recipes needed to claim objective cards that represent the fantastic jewelry the Emperor Penguin covets.
$39.99$33.99
An Age Contrived: Core Edition
An Age Contrived is a competitive strategy game of engine building and fantasy gods. You play as a god in the Eldranic pantheon, where you are only as powerful as the mortals of this unstable world believe you are. Your goal is to establish yourself as the pantheon's prevailing god by securing mortal belief, as you advance the mortal realm from its age of darkness into civilization.Ages 12+1-5 players90-120 minute play timeContents:1 Game Board6 Magnetic Monuments5 Player Boards5 Character Boards5 Character Miniatures105 Energy Tokens5 Channel Markers20 Bridge Tokens50 Transmuter Tiles41 Action Tokens25 Conduit Tokens6 Monument Benefit Tokens5 Monument Randomizer Tokens6 Achievement Tokens5 Divine Winds Tokens32 Cards1 Solo Mat1 Score Pad5 Player Aids2 Rulebooks2 Plastic Trays
$80.00$55.96
Iron Rails: Ride The Rails - Australia & Canada Expansion
ABOUT RIDE THE RAILS: AUSTRALIA & CANADA EXPANSION This expansion features a double-sided game board of Australia and Canada: In Australia, new Long Distance hexes are available to connect far away cities which provide massive bonuses. The rugged terrain reduces your build capacity even further! In Canada, multiple clusters of cities await your connections. Toronto provides a bonus for all railroad companies connecting there. Both maps feature new ways in which the 6 railroad companies are introduced in the game! RIDE THE RAILS IS REQUIRED TO PLAY!
$20.00$16.00
Cytress
Welcome to Cytress. You play as a rebel merc who has zeroed in on one goal. To get into Stratos Earth’s largest sky hub. It is in this sky colony where you will find Earth’s most powerful, wealthiest, and most influential individuals. These people enjoy having the largest portion of the pie, not to mention toying with the lives of everyone else on Earth the Underbelly, as the inhabitants of Stratos love to call it. But you are not the type who tolerates these kinds of apathetic, arrogant attitudes. You must challenge these oligarchs and get into Stratos; you consider this action to be a show of defiance, proof that the leviathan city is not exclusive to the powerful few. But first, you must establish a name in the Underbelly, a strategy that will help in getting you and your crew into Stratos. Unfortunately, this is a journey that's not free from danger. Stratos has tight security, and authorities have their eyes on the gates 24/7. Anyone caught entering illegally is subject to instant termination without trial. Fortunately, you have found a way in. The Tubes vertical shafts that serve as the city’s waste chutes. The Tubes will be your one-way ticket to wonderland, your only chance of acquiring a large portion of the pie. Of course, you will need the help of your crew to get in. So hone your skills, upgrade your abilities, and procure as many supplies as possible to achieve your objective. You must employ cunning strategies and pick the juiciest missions among the lot. Regardless of which faction you choose, remember to use their key abilities to your advantage. That’s how you can outwit the competition and eventually win the game. So do you have what it takes to become a part of Stratos’ elite citizenry? Or do you want to live a continued oppressed existence in the Unde
$59.99$44.92
Amun Re
Everyone knows of the pyramids on the Nile — eternal monuments of a powerful and beautiful culture that can still take our breath away. The players (leaders of a royal Egyptian family) choose their sites, build their pyramids, and thank Amun-Re and the other gods for their bounty. In Amun-Re, each pharaoh wants to build the most pyramids. To accomplish this, they must first acquire a province where they can trade and farm. With their profits, they can buy new provinces and building-stones to erect pyramids. For all their actions players must make clever use of their power cards, and always offer appropriate sacrifices to Amun-Re.
$59.99$42.88
Dawn Of Ulos
Manipulate the rise and fall of mortals as you shape a new world. Features: stock market manipulation, tile placement, and bluffing. 1-5 players, 60-90 min or less. Dawn of Ulos is an economic tile-laying game for 1-5 players. You compete in a game among gods of the planarverse, wagering on and manipulating the rise and fall of mortals. Control the fate of Ulos! Develop a new world, invest in your favorite factions, and pit armies against each other. Choose wisely when to exert your influence. As factions rise and fall, will you earn the most favor with the world creator?
$69.95$44.79
Gonza Index
The Gonza Index is the most valuable stock market in the Solar 175 universe. This vast market trades shares in all the largest space based corporations and is unique in having its home in the most exclusive postal code in Yurushi City. Trillions of credits move through the machinations of this system every second making the gatekeepers of this institution some of the richest and most powerful in human history. The volatility of the Gonza Index is legendary and this flux has led to the fortunes of some and the destitution of many. Which will you be? Gonza Index is a fast-paced, stand-alone, dice chucking game for 2 to 5 players set in the universe of Solar 175. Players take the role of stock traders in a futuristic dystopia and compete to gain the most credits. Each round you will roll 5 custom dice, take up to 2 re-rolls then the outcome of these dice will determine your actions this turn. Players can earn credit, purchase stocks, manipulate the market and gain the favour of the powerful broker cards. As you play, unique event cards will be flipped shifting market positions and changing the game. When this event deck is empty the game is over and the player with the most credits is crowned victorious! Push your luck as you invest your valuable credits in this unpredictable financial battle-ground.
$39.00$23.24
One Earth
Of the billions of planets in existence, none are as perfect or as beautiful as our home planet we call Earth. But Earth is in danger. Human advancements are threatening her ability to sustain life. How can we balance between our need for advancement and our planet’s ability to sustain our ambitions? One Earth is a fun climate change game for 2-5 players. You and your friends play as one of Earth’s mighty nations, competing with one another to ensure your citizens prosper and maintain the highest living standards. However, in doing so, you must also ensure you work together to ensure the sustainability of Earth and its survival. There is only One Earth, and it is our duty to protect it.
$29.99$26.96
Terra Mystica: Merchants of the Seas
The factions of Terra Mystica have opened their doors for business beyond the trading post in Terra Mystica: Merchants of the Seas. More trade flows between the factions with their brand new ships sailing on the rivers. A new large building, the shipyard, upgrades your shipping or range and produces ships with twenty faction board extensions. Factions that export will receive VP and resources depending on the building they deliver to. Factions importing and receiving an opponent's ship will gain power. Ships will dig and build in adjacent hexes, so watch out! Ships can also be consumed and form new Dwellings. The ship movement and Dwelling actions add a new tactical movement element to the already deep strategy of Terra Mystica while maintaining perfect information. The factions must also adjust to an entire new set of 12 round scoring tiles, four new Ship related Favors, three new bonus tiles, three additional power actions, town tiles, and two maps: Loon Lakes and Fjords. The maps and most of the round scoring may also used be used with the base game if desired. The Fire and Ice expansion is not required, but the material for them is provided.
$50.00$40.00
Farms Race: Deluxe Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Fascist farm animals lob nukes at each other and battle for control of the countryside in this dystopian parody of peaceful, eurostyle games.Farms Race combines resource gathering, area control, shifting alliances, asymmetric mutations, and nuclear annihilation. The Deluxe Edition contains everything you need to play Farms Race with up to 5 players, plus an expansion's worth of content, higher quality components, and bonus goodies to build out your game. Here's what's inside: 1 Additional Playable Species: Rabbits (Up to 5 players can play!) 8 Additional Mutation Cards 6 Additional Spy Cards Wooden Human Worker, Victory Point, Nuke, and Turmoil Tokens Metal Current Player Coin Tuck Box for sleeved cards (custom card sleeves coming later this year!) Canvas Dice Bag 1 Extra Region of each Resource Extra pair of Resource Dice 4 Extra Combat Dice 25 Extra Resource Cards
$89.99$76.50
1920 Wall Street
In 1920 Wall Street, a card game for 2 to 5 players, each player tries to collect shares from four different companies (corn, cotton, steel and oil), sell them if they need money, and influence the value of the different companies in the stock market. They earn points for making the market fluctuate and for the shares they collect — if they reach the minimum quantity of each kind! Everything with the background of the Wall Street Bombing that occurred in 1920 at the Financial District, in Manhattan, will trigger the end of the game and make some changes on the way it is scored. These changes are affected by the way players discard their cards during the game.
$24.99$19.99
Tech Race
Tech Race is a medium-weight, Euro-style strategy game that simulates the dynamic, fast-paced world of tech startups. Players race to the highest startup valuation through smart hiring, innovation, and lobbying. Fast-paced and strategic, it captures the thrill of growing a company from the ground up with humor and surprises. Choose your CEO and take the reins of your new tech startup! Each CEO has a unique skill that you must utilize if you want to take your company to the top. Hire and train employees to unlock new abilities and build your company. Just remember, each employee needs a salary, so you’ll need to keep an eye on payroll costs—or risk going bankrupt before your company takes flight. Use your employees’ actions to drive demand, expand your territories, obtain customers or steal from your competitors, and collect resources to develop futuristic technologies. Resources are limited, but savvy CEOs can exchange or buy resources from other players. As the game advances, policy cards will be drawn each round. CEOs then bid on their desired policy. The policy with the highest total bid from all players will be selected and put into play. Plan well, as these policies can earn you valuable rewards or even trigger chaotic events!
$58.00$47.94
Angel's Share
The term Angel's Share refers to the portion of an alcoholic beverage, particularly whiskey, cognac, or wine, that is lost to evaporation during the aging process in barrels. This evaporation occurs naturally as the beverage matures in wooden casks. Angel's Share is a poetic term for an inevitable and essential process that plays a key role in creating high-quality spirits. The term originates from the idea that the evaporated liquid rises to the heavens and is "taken" by angels. Typically, around 2–5% per year, depending on climate, humidity, and storage conditions, are lost.The Angel's Share contributes to the concentration of flavors, as the remaining liquid becomes more intense. For producers, the loss due to evaporation is a significant cost factor, as less product remains, especially for spirits aged for a long time. In Angel's Share – the game - you are a shrewd investor looking to make the most money in the rapidly growing whiskey industry.You will be purchasing barrels from renowned distilleries in hopes of turning a large profit. However, as time goes on a bit of each barrel evaporates - the Angel’s Share - which can leave you with a prestigious whiskey, or a low volume of a broken down spirit. You have to manage your limited actions, aging barrels, and tight budget to make the most money chasing the perfect whiskey.
$69.99$55.99
Pacific
We journey now to the Pacific Ocean. From California to Japan, the peaceful sea is ringed by rumbling mountains. Animals, some of them tourists, fill every conceivable niche; boats dot the waves; and businesses and industries thrive on the coasts. It is this world that you will exploit, or make friends with, or perhaps just pass through. Your goal in Pacific is to earn more money than anyone else, whether through fishing, hotels, factory work, or business. The game lasts ten rounds, and at the start of each round, each player reveals one card from their hand at the same time. Next, all players reveal which one of the revealed cards they want to use, then they simultaneously use their chosen card. Each player has their own playing board with five areas on it in a circle: Japan, California, Peru, Polynesia, and Coral Sea. To use a card, you carry out the text in the box, then "run" the 1-2 areas listed on it. Most cards have text like "[area]:[symbols]", such as "California: (hotel)" or "Each area: (fish)" or "An empty area: (boat)(boat)", so you'll place the appropriate token(s) in the named area(s). The card might have other text as well instructing you to move tokens, swap one token for another, "run" an area, etc. To "run" an area, you take an action with each token in it: hotels earn you money, boats earn you money based on fish in the area, fish move clockwise to the next area, and factories let you remove tokens for money. Special tokens have unique abilities, and you can carry out these actions in whatever order you wish. After ten turns, whoever has the most money wins.
$44.95$33.92
Megaland (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Are you ready to run? Push your luck in the video game world of Megaland to fight monsters (and bunnies) and collect coins!
$19.99$18.92
Terminus
BUILD A SUBWAY LINE TO SHAPE THE CITY'S FUTURECalling all urban planners!The city is growing, and you've been hired to build a subway line to meet the transportation needs of its residents.Carefully plan your actions and manage your resources to accomplish both private and public objectives, earning prestige. Drive up costs for your competitors, or make connections to their stops to optimize your route.At the end of three years, the project comes to an end and the player with the most prestige wins! Will your project stay on track, or will it go off the rails?
$59.00$50.15
Coin Quest
You are part of a group of elite coin collectors. Every so often you get together in an informal auction and bid to acquire new coins by showing off your best coins. The player showing the highest value either wins a new coin to use or gains instant admiration and increases their prestige. Whoever amasses the most prestige by the end of the auction goes home with all the coins; the winner takes all!
$29.99$25.49
Port Royal: The Dice Game
The harbor of Port Royal is as lively as ever. But you need a bigger crew—and quickly! On the various islands throughout the Carribean Sea, you can hire crew members and loot some treasures along the way. Put your luck to the test against the dice! The more you risk, the more you can cross off your game map. Roll the dice, but avoid a second ship of a color. Hire people for their abilities and victory points. Be the first to score 20 points or try your luck in a round of Sudden Death. The four maps included in the game gradually add new elements, increasing the difficulty.
$34.99$24.42
Florence
Seduce the Medici at an opulent Renaissance carnevale; deploy members of your noble house to the streets of Florence; compete for control at different parties; meet the Medici when they arrive; then gift, brag and scandalize your way to victory! Florence is a Euro-style area control game in which the regions you want to hold change each round as the Medici move around the city attending various functions. Over nine rounds, each player dispatches family members to attend parties, give gifts, brag about their achievements, engage in spurious gossip, and muscle their way through crowds to get some valuable face-time with the Medici. The chief resource in Florence is time: As the Carnevale moves into full swing and the streets fill with revelers, they will become harder to navigate, and you will need to be cautious of which actions you ask your various scions to complete. ★ Designed by Dean Morris★ Illustrated by Dann May
$60.00$39.89
Klondike Rush
Klondike Rush is a bidding/stock game in a gold rush setting in which players build mines along different routes. Players also get a chance to score a big reward if they hunt down a wild monster that's been scaring the miners...
$40.00$35.92
Ragusa
Set in the legendary city of Ragusa (now Dubrovnik), Ragusa charges players with the task of building the city in the 15th century, constructing its great towers, boosting trade with the East, and finding their fortunes. Players build houses on the spaces between three hexes, gaining access to resources (on rural spaces) and actions (in the city), which means that a house effectively functions as a worker being placed, but triggering three spots at a time. Players use resources gained in the countryside to build buildings, trade, and craft valuable commodities — the value of which varies as ships come and go from the harbor. In the city, players gain access to actions, with each spot representing the three actions that surround it. This simple worker placement gives way to a deep engine-building mechanism as not only will building around production spaces utilize the houses you've already built in the countryside, but building near other player's houses will re-activate them, giving other players valuable opportunities outside of their turns. The game ends once players have placed all their houses. The player with the most points from all sources wins.
$50.00$42.50
Farms Race: Deluxe Upgrade Kit (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Got the standard edition of Farms Race and want to upgrade? Purchase the Deluxe Upgrade Kit and get everything you need to play Farms Race with up to 5 players, plus an expansion's worth of content, higher quality components, and bonus goodies to build out your game. Here's what's inside: 1 Additional Playable Species: Rabbits (Up to 5 players can play!) 8 Additional Mutation Cards 6 Additional Spy Cards Wooden Human Worker, Victory Point, Nuke, and Turmoil Tokens Metal Current Player Coin Tuck Box for sleeved cards (custom card sleeves coming later this year!) Canvas Dice Bag 1 Extra Region of each Resource Extra pair of Resource Dice 4 Extra Combat Dice 25 Extra Resource Cards Comes in the Deluxe Edition box
$40.99$30.92
Valencia (Pre-Order)
This item is a pre-order item with an expected release date of 06/05/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Valencia is a reimplementation of Strasbourg, which has been redeveloped & revised. It now plays with 2 players, and will contain new game content. Valencia retains the already streamlined gameplay, with the following improvements: Modular gameboard allowing for variable setup.Newly developed 2 player-variantCompletely new artwork by "The Mico"10 new task cardsUpdated round structure5 new "Edifices", which will be fountains in Valencia
$129.99$103.92
2 Minute Dino Deal
Only 2 min or less to learn and 2 min or less to play!The Time Scoop works! Now you can reach back in time to capture prehistoric monsters and bring them back to sell! You have just two min or less make the most profit. Every 30 seconds, your options become more valuable but the longer you wait, the more you risk another player stealing “your” dinosaur!
$14.99$12.74
Alubari
An elegant worker placement game by Snowdonia designer Tony Boydell, where players compete in the grand adventure of the Himalayean Railway and growing of Darjeeling tea. In turns, players secure slots to perform actions such as laying railway tracks, excavating tea estates, securing contracts, harvesting tea leaves, acquiring equipement or even brewing Chai tea to motivate your thirsty workers to undertake harder labour. Alubari stands apart in the genre thanks to its original and immersive theme and its smooth yet deep mechanics. Several core features strengthens its replayability: the weather which impacts the effectiveness of actions, the ever-changing availability of ressources, and the actions regularly triggered by the game itself.
$59.99$38.78
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$34.99$22.20
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$19.95$15.93
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$34.99$22.20
Wingspan: Asia
In this third expansion to Wingspan, we welcome new species to our habitats by exploring the vibrant, intriguing, and magnificent birds of Asia. These birds were chosen from the over 2,800 species that live in Asia.This is a stand-alone 2-player game that also acts as an expansion for the core Wingspan game.Features★ Adds 90 new Asian bird cards★ Introduces a "flock" mode, which expands the game to 6 or 7 players while decreasing game length compared to a 5 player game★ Introduces a new "duet" 2-player mode (also playable solo)★ Is playable standalone at 1-2 players (duet mode) without the Wingspan base game★ The box size is identical to Wingspan Oceania ExpansionComponents• 2 rulebooks (multiplayer and Automa)• 1 appendix• 2 player mats (double-sided with standard and Oceania sides)• 16 action cubes (8 in each color)• Duet mode (2 players): 1 duet map, 6 goal tiles, 30 duet tokens, and 2 swift-start guides• Flock mode (6-7 players): 1 turn-order dial, 1 round-end goal board• Automa (solo mode)• 81 food tokens• 5 food dice• 1 birdfeeder board• 1 bird tray• 1 first-player token• 1 scorepad• 1 box (296x215x40mm; 1.2 kg)• 90 bird cards (57x87mm)• 14 bonus cards (57x87mm)• 18 Automa cards (57x87mm)• more to be revealed
$45.00$36.00
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$39.99$25.38
Wingspan: Americas
When Elizabeth Hargrave went birding in Central America, she was amazed at the quantity and diversity of hummingbirds she encountered (they make up about one tenth of all bird species in this region). Because they all have similar food, size, and habitat qualities, she wanted to find a new way to express their charms in Wingspan. So for the new Wingspan Americas Expansion, she developed the Garden Board, where hummingbirds spend their time between visits to a new overlay on players' habitat boards. Each time you activate a habitat row from right to left, the last action of your turn will be a hummingbird action, either attracting a hummingbird from the garden to your overlay, or returning a hummingbird to the garden, both of which provide benefits. I find the feeling of the hummingbirds flitting around the table to be very true to life, and I love how Elizabeth brought these birds to the game. Wingspan Americas Expansion components: 111 bird cards 40 hummingbird cards 8 bonus cards 5 double-sided goal tiles 1 hummingbird garden board 15 egg miniatures 5 player mat overlays 5 hummingbird tracks 25 hummingbird tokens Automa components This expansion includes a card tray designed for both the bird cards and the smaller hummingbird cards.
$30.00$24.00
Terraforming Mars: Milestones and Awards
Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
$14.99$11.44
Concordia: Salsa
"Salsa" is the Latin word for "salted", and in the Concordia: Salsa expansion for Concordia, players will find: Two new maps: "Byzantium" and "Hispania" Salt: Wooden salt tokens (a sixth commodity) and city tokens for salt-producing cities. Salt can be exchanged for any other commodity at any time, making it essentially a "wild" commodity. The Forum: A new deck of Forum cards that players can acquire during the game. These cards are all unique and grant abilities and bonuses to salt your game with new strategic challenges. The two new modules (Salt and Forum) can be used with the new maps as well as those of the base game and all other expansions, thus giving even more variety.
$39.95$24.96
Distilled: Africa and Middle East Expansion
The Distilled Africa and Middle East Expansion adds over 100 cards and tokens to the game, including new recipes, spirits, identities, upgrades, and more to expand and diversify your Distilled gameplay experience!
$19.99$12.96
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. There are two expansions available for Roll for the Galaxy as well. You can see them shown below.
$59.95$42.96
Furnace: Interbellum
Furnace expands into the twenties and thirties of the twentieth century — the interwar period known as the interbellum. In this expansion, you will find new Company cards and Capitalists, new abilities, Manager tokens, variable Capital discs, a set of components for a fifth player, and new Agents for two-player and single-player games. All of this exists within beautiful industrial buildings and structures from the epoch of Art Deco, Constructivism, and Bauhaus. Interbellum is designed for players who are already familiar with Furnace. The expansion is best played if all of its elements are added to the base game, but if you don’t feel up to it, you can get to know it piece by piece.
$32.99$21.34
Concordia: Gallia & Corsica
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges: In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well. In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces. Both maps can be played at all player counts, but Corsica is especially meant for two or three players.
$24.95$17.91
Concordia: Aegyptus / Creta
Concordia: Aegyptus / Creta is an expansion for Concordia that contains two maps for new strategic challenges: In Aegyptus, the Nile and its yearly flood brings some extra food. You can also engage yourself in trade with frankincense or gold for sestertii and victory points at the end of the game. In Creta, you play on a tight map containing only twenty cities in nine provinces (one with only a single city). Both maps can be played at all player counts, but become very competitive with four and especially with five players. The maps also have a new format which is a little longer, but clearly smaller than previously released maps. The two-sided personality card display is separated from the map and contains a side with different additional costs.
$24.95$22.99
Suburbia Expansions (Second Edition)
Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!
$49.95$35.94
Roll for the Galaxy: Ambition
Ambition is the 1st expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. As the invention of Jumpdrive spreads through the galaxy, new factions arise. Charismatic leaders and entrepreneurs vie to complete objectives and recruit the best minds. Can you expand your faction into the most successful galactic empire?
$39.95$29.95
Roll for the Galaxy: Rivalry
Roll for the Galaxy: Rivalry, the second expansion for Roll for the Galaxy, consists of three expansions in one box. First, it adds expansion content to the base game: 62 more game dice, a new die type, start factions, home worlds, and more than double the number of game tiles for the bag as in Ambition, the first expansion for Roll. This material is compatible with Ambition, but that expansion is not required to play Rivalry. If you are familiar with the dice from Ambition, then you can add this content and start playing immediately. (If not, you’ll need to read about the new dice.) Rivalry also contains two optional game modules — the Deal Game and the Orb Game — which can be played separately or combined. These modules can also be combined with the goals in Ambition, although we suggest not combining them all at once for new players!
$79.95$54.96
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