Board Games | Dice Games
Machi Koro 2
Your favorite lovably quirky city is back at it again! Welcome to Machi Koro 2, where new adventures await, but the bakeries and business centers still abound. In Machi Koro 2, veteran players will notice some big changes.Under the new zoning laws, players receive a limited budget to choose their own starting establishments. The available cards are pulled from three decks and arranged for all to see. It's a race to grab the coolest new establishments and landmarks in the land!The cards in this set have exciting, never-before-seen effects. But choose what you build wisely, as your landmarks might also benefit your opponents! With more variety than ever before, no two games will be the same. Machi Koro 2 will have fans visiting again and again!Contents:86 Establishments20 Landmarks5 Reference Cards2 Oversized Dice80 Plastic CoinsAges: 10+Players: 2-5Game Length: 45 minutes
$29.95$17.90
Machi Koro: The Expansions
Machi Koro: The Expansions brings both original expansion sets (Harbor Expansion and Millionaire's Row expansions) to Machi Koro 5th anniversary edition. This means there is now room for 5 players, tons of new variety and establishments and new ways to play Machi Koro. You can build harbors and send fishing boats out from the city to earn extra income and supply the Sushi restaurant. In Millionaire's Row the city of Machi Koro will put on the Ritz with fancy restaurants and members only clubs! The Harbor expansion adds 10 new establishments and 2 new landmarks. Millionaire's Row adds 14 brand new establishments! Now there are more ways to play, new variable game set-up instructions and so much added variety to strategy that you'll never play the same game twice! A copy of Machi Koro: 5th Anniversary Edition is required to play.
$29.95$18.28
Dice Forge
Quest for the favor of the gods with Dice Forge, a board game from Libellud that challenges you to harness your powers and challenge up to three other players in a battle for dominance. During the game, your dice provide the resources you need, but throughout the game, you’ll change your dice, snapping new faces on and improving your chances of claiming victory. When the gods call an end to your contest, the player with the most glory wins the game.
$55.99$44.79
Marco Polo II: In the Service of the Khan
Your journeys continue in this epic standalone follow-up to The Voyages of Marco Polo! After traveling to Beijing, your voyage now takes you back to the West, sending you to the farthest reaches of the Mongol Empire in search of wealth and fame. Complete contracts and prove your skill as a merchant as you travel from city to city as the khan’s ambassador. Take advantage of rare and valuable Chinese jade, a new good that can be used in place of coins or camels. Collect guild seals to gain access to normally inaccessible routes, in addition to other bonuses. With new contracts, rewards, cities, characters, and more, Marco Polo II: In the Service of the Khan offers a unique challenge for new players and veterans alike. Journey through paths old and new as you trace the footsteps of one of history’s greatest travelers!
$75.99$49.11
Sagrada: Glory
Return to the famous Sagrada Familia cathedral in Sagrada: Glory, the third and final of the Great Facades expansions.This modular expansion explores the thrill of competition and rivalry.Sagrada: Glory introduces new options to test your artisanal skills!★ All New Strife dice with placement restrictions.★ Pioneer Objectives reward the first to achieve their goals.★ The Flourish Module encourages specific and unique placement.
$19.95$14.46
Dice Throne: Season One ReRolled - Pyromancer v Shadow Thief
Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). The Pyromancer has only way to deal with her enemies: swift, hot destruction. Even her defense is offensive. She is a glass cannon who deals massive amounts of damage, turning her foes to ash. The Shadow Thief doesn't like to end things quickly, much preferring the long con. Gaining CP, poisoning his foes, hiding and striking from the shadows - that is the way of the Shadow Thief, and if their complicated game plans are allowed to reach fruition, victims will find themselves in utter ruin. Contents:2 Hero Boards2 Hero Leaflets2 Health Dials2 Combat Points Dials2 Hero Decks10 DiceTokensRulebookGametrayz Inserts
$20.96
Brew
Bring balance back to the forest!Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle—they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.In Brew, players must choose how to use element dice—either to take back control of as many seasons as possible in an area control game or to procure goods at the local village in a worker-placement game. Recruiting woodland creatures and brewing potions can help offset chance die-rolls or create an engine to help you tame the lands.
$29.95$18.28
Zombie Dice
Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.
$15.95$13.38
Space Base: The Emergence of Shy Pluto
A strange new galactic body has emerged within the Milky Way. The greatest minds of The United Earth Services find themselves bewildered by the sudden appearance of Shy Pluto. Get the crews to their stations — it's time to deploy your ships. The Emergence of Shy Pluto is the first installment of Space Base "Saga Expansions." This expansion to Space Base is a collection of story-based scenarios that introduce new content to the game via a narrative structure. Not only are new ships added, but new scenarios are included as well. Once the story is completed, it may be replayed or the contents may be added to the Space Base base set.
$34.99$27.99
King of Tokyo: Halloween 2017 Edition
Put on your best costume and join the horrible Boogie Woogie and the fiery Pumpkin Jack to celebrate Halloween in fear and good spirits with the 2017 Halloween Edition of King of Tokyo! Who will reign over Tokyo after this night full of tricks and treats? Contains 16 Evolution cards, 1 Pumpkin Jack monster board, 1 Boogie Woogie monster board, 2 cardboard figurines and stands, 6 Halloween dice, and 1 rulebook.
$20.99$14.96
King of Tokyo: Cybertooth Monster Pack
Cybertooth - a giant two-legged robot that can transform into a fearsome saber-toothed tiger - is about to hit the town! Infused with the power of the ancient berserkers, Cybertooth will settle for nothing less than the tiger’s share! Will you too succumb to the berserker fury? The Cybertooth Monster Pack introduces a new game component: the Berserk die! You can use the Berserk die in your games even if youplay without Evolution cards or are not playing with Cybertooth. The Cybertooth Monster Pack is compatible with the King of Tokyo and King of New York base games, and with all their expansions.
$9.96
Stone Age
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective. In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of their staffed areas in whatever sequence they choose, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
$54.99$35.54
Dice Forge: Rebellion
Welcome to the second edition of our legendary tournament, hero! Your courage, wits, and dice will be your best allies to face the new challenges of the gods... and of their rivals! The Dice Forge: Rebellion expansion includes new die faces and 120 new Heroic feat cards. Two optional modules, the Labyrinth of the Goddess and the Revolt of the Titans, feature alternative starting setups and new mechanics. With the Goddess Module, a mighty goddess dictates new rules to the other gods. She gives you a golem that will allow you to wander through her labyrinth and collect wonderful rewards. Join her to be covered with glory, but make sure that you don’t forget the other gods! With the Titans Module, the tournament is disturbed by the return of the original masters of the sky. The titans offer you their power to turn you away from the other gods. The time for revolt has come. To whom will you give your allegiance? This product is an expansion: Dice Forge base game required to play.
$36.99$27.46
Zombie Dice: Horde Edition
Get Zombie Dice and all its expansions – in one delicious, brain-filled package!Eat brains. Don’t get shotgunned. You are a zombie. You want brains. More brains than any of your zombie buddies.Zombie Dice is a quick and easy game for gamers and non-gamers alike. Great for large groups. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!
$29.95$24.92
Taverns of Tiefenthal
In the village of Tiefenthal lies ""The Tavern of the Deep Valley"". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing? In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.
$49.99$44.99
Fluxx: Dice Pack
As if Fluxx weren't chaotic enough, Looney Labs has found a way to change things up even more. Roll the dice and watch the Draw and Play rules change with every turn! Includes five new cards and two dice. Fluxx Dice is not a standalone game. You need one of the many versions of Fluxx to play.
$5.00
Emerge
A merciless word-shouting board game. In this game, your useless knowledge will win you useful points. Think fast, not hard. Start by drawing a category card. Your team will then shout words from that category that begin with the letter on the race track. Move along the track every time you get a word right and race against your opponents to win.
$49.95$32.28
Zombie Dice Deluxe
Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.
$24.95$17.81
Qwixx
This quick-playing dice game will have you on the edge of your seat from beginning to end! Qwixx is simple to play but each decision is crucial - the more numbers you cross off, the more points you score. With no downtime between turns you'll have a chance to gain from each and every roll. Just one round of this thrilling game and you will be caught up in Qwixx-fever!2-4 playersAges 8+15 minute play timeContains:6 Dice1 Score pad1 Rule sheet
$12.00$10.20
Lanterns Dice: Lights in the Sky
The harvest is in, and now it’s time to celebrate! The emperor has declared that this shall be the best harvest festival yet. Players act as artisans, decorating the palace lake with floating lanterns and launching fireworks to light up the sky. The player who earns the most honor will make the best impression on the emperor and win the game. Contents Summary: 4 Lantern Dice 48 Fireworks Tiles 1 Dice Tray 3 Emperor Cards 1 Pad of Scoresheets
$25.00
Zombie Dice 3: School Bus
Zombie Dice 3: School Bus, an expansion for Zombie Dice, adds a 12-sided die to the game that's rich with tasty teenage brains, jam-packed with nutritiousness from all their time at school — but those kids are packing shotguns, too, so you might find yourself chowing down on a brain bullet, chasing runners off the bus, getting run over the bus(!), or finding yourself on the receiving end of multiple shotguns.
$8.95$6.44
Z-Shot
Aim For The Head!Players use the 12 bullet-shaped dice to eliminate zombies from their score sheet. Take out all 12 zombies and win!Zombies are always popular - and the unique dice in this game give it fantastic table presence. It’s easy enough for kids to play and fast enough not to bore them before it’s done - but it’s just as much fun for adults, too!Includes 12 bullet-shaped six-sided dice!
$19.99$14.96
Sanctum
Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord. Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts. Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus? On your turn, you choose one action: 1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need. The choices you’ll be balancing and weighing against each other as you go include: - What demons should you fight? Demons come in three colors: Blue, red, and green. The color of the demon determines which of your character’s Skills you’ll be able to choose to upgrade if you win the fight. Plus, each Demon drops a specific piece of gear when you beat it. What kind of gear do you need — a chest plate? Footgear? A weapon? Finally, since killing demons requires you to roll dice to match the die face showing on the demon’s card, which demons can you kill based on your current gear and skill setup? - Which Skills should you unlock? Each character has 9 skills. Which ones you choose to gain in a given game drastically changes how the character functions. - What gear should you equip? Some gear helps you block damage. Some helps you modify dice rolls. The better the gear, the harder it is to equip. - When should you Move, Fight, and Rest? You’ll want to Move and Fight as many times as possible between Rests, but wait too long to Rest and you may take more damage than you can afford. Rest too often, though, and you’ll fall behind the other players and miss out on some kills. - Should you do what is most optimal for your character at any given moment, or should you sometimes put that aside in order to claim competitive achievements before other players can? The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!
$64.95
The Mother Road: Route 66
Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.
$39.99$23.90
The Mother Road: Route 66 - Pink Cadillac Expansion
Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.
$4.00
Naasii: A Coyote & Crow Dice Game
Naasii is a push-your-luck, roll and write game inspired by well-known American classics as well as Native American games of chance. Each turn youll roll dice, choose which to keep. If you want to go for a higher score you can roll again, adding more dice, but youll risk the wrath of Crow and possibly busting! You'll be trying to get sets or runs to get a higher score than your opponents in this light-hearted family game full of daring dice fun. Art by Wolf Tomoyaketu and game design by Connor Alexander (Cherokee Nation) and Daryl Andrews.
$20.00$17.96
Armonia
Welcome to Armonia, a new game in the Sagani universe that answers an unresolved question from the previous game: "What is the origin of the harmonious melodies forged into the sound discs that awaken the spirits of nature?"Turns out that the answer is you! In Armonia, you play as the children of nature — cute little gnomes, furry yetis, jumping cyc-hops, and wet but happy octis. By following various landscapes and paths through the wilderness, you will discover the best and most melodious tones and harmonies and will then forge those new-found melodies into sound discs by completing tasks to unfold their true Armonius magic in the Temple of the Clouds.In game terms, each turn you roll the dice up to three times to initiate and complete several moves and tasks with your sound discs along the paths to the Temple of the Clouds. Your ultimate goal is to be the first player to complete four of the final Temple tasks.Components1 Game Board16 Temple Tiles7 Dice1 Dice Board24 Sound Disc
$26.99$26.96
Tag City
Welcome to the underground tag battle! Graffiti tagging is a competitive sport, and each of your friends claims they can tag the city the fastest. Are you really going to let those bold claims go unchallenged? You grab your Bomb Shark, and the battle begins! In Tag City, players are graffiti taggers racing to tag sections of the city the fastest. Dice determine graffiti shapes — grab ones that let you tag whole blocks at a time! If you finish a district or stretch of the city first, make sure you brag about it — that prestige belongs to you! Once the battle is over, only the very best tagger will be remembered!Components:1 - HQ Board4 - City Boards14 - Graffiti Tokens5 - Dice4 - Erasable Markers1 - Leader Pawn
$18.65
Crystal Palace - Blackwell & Banadage-o-matic Promo
Two promo cards, with number 31, first given to the first 300 people who registered for the digital event Camp Capstone. The invention is the Bandage-o-Matic, the person is Elizabeth Blackwell.
$5.00$4.25
Space Base
In Space Base, players assume the roles of Commodores of a small fleet of ships. Ships begin docked at their stations and are then deployed to sectors as new ships are commissioned under your command. Use cargo vessels to engage in trade and commerce; mining vessels to build reoccurring base income; and carriers to spread your influence. Establish new colonies for a new Commodore in a sector to gain even more influence. Gain enough influence and you can be promoted to Admiral! Space Base is a quick-to-learn, quick-to-play dice game using the core "I roll, everyone gets stuff" mechanism seen in other games. It's also a strategic engine builder using a player board (your space base) and tableaus of ship cards you can buy and add to your board. The cards you buy and the order you buy them in have interesting implications on your engine beyond just the ability on the card you buy, making for a different type of engine construction than seen in similar games. Players can take their engine in a number of directions: long odds and explosive gains, low luck and steady income, big end-game combos to launch from last to first, or a mix-and-match approach. Ultimately, Space Base is a game you can just start playing and teach everyone how to play in the first round or two and has a satisfying blend of dice-chucking luck and challenging strategic choices.
$39.99$29.96
Deep Sea Adventure
A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They're all rivals, but their budgets force them all to share a single rented submarine. In the rented submarine, they all have to share a single tank of air, as well. If they don't get back to the sub before they run out of air, they'll drop all their treasure. Now it's time to see who can bring home the greatest riches. Game ObjectiveThe game takes place over 3 rounds, and the player to gain the most points over the 3 rounds is the winner. In order to gain points, you must bring the most ruins chips back to the submarine. You can only return to the submarine once per round, and you cannot progress more after returning. You cannot return to the submarine without bringing any ruins chips.
$18.96
Machi Koro (5th Anniversary Edition)
Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on their own terms in order to complete all of the landmarks under construction faster than their rivals. On their turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, they get the effect of that building; in some cases opponents will also benefit from your dice (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of their city on future turns. The first player to construct all of their landmarks wins!
$29.95$19.39
Dice Throne: Season One ReRolled - Barbarian v Moon Elf
Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). The Barbarian isn't the most elegant hero around. He loves to smash things. He is known for hitting opponents so hard, they are left stunned and concussed. His endless barrage of heavy-hitting attacks shows that even the most simple fighting style can be deadly. The Moon Elf draws her energy from the light of the moon. Her exploding arrows can pierce even the toughest of armor when loosed from her giant long bow. Her quick and nimble stature makes her extremely hard to hit, as she picks off her targeted foes from the vale of the forest. Contents:2 Hero Boards2 Hero Leaflets2 Health Dials2 Combat Points Dials2 Hero Decks10 DiceTokensRulebookGametrayz Inserts
$29.99$20.96
King of Tokyo - Second Edition
In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens—all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo. At the start of each turn, you roll six dice, which show the following six symbols: 1, 2, or 3 Victory Points, Energy, Heal, and Attack. Over three successive throws, choose whether to keep or discard each die in order to win victory points, gain energy, restore health, or attack other players into understanding that Tokyo is YOUR territory. The fiercest player will occupy Tokyo, and earn extra victory points, but that player can't heal and must face all the other monsters alone! Top this off with special cards purchased with energy that have a permanent or temporary effect, such as the growing of a second head which grants you an additional die, body armor, nova death ray, and more.... and it's one of the most explosive games of the year! In order to win the game, one must either destroy Tokyo by accumulating 20 victory points, or be the only surviving monster once the fighting has ended.
$44.99$30.20
Tumblin' Dice (2022)
A dexterity dice game consisting of four sets of colored dice one either slides, rolls, or flicks down a stepped surface. Usually one slides the die for better accuracy. After each person has slid their 4 dice, points are scored. You score the die roll times a multiplier of either 1×, 2×, 3×, or 4× depending on which area of the board the die is on. (Dice which land in the 0× region are immediately removed from play.) High scoring rolls are targets for opponents. Four rounds are played and the player with the most points win.
$99.99$59.77
Dice Throne: Season One ReRolled - Treant v Ninja
Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One with two new characters: Treant and Ninja! Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).
$29.99$20.96
Dice Throne: Season One ReRolled - Monk v Paladin
Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). The Monk is a master in the art of Chi. He can channel his ancient energy to absorb incoming attacks from his opponents. He can also use it to unleash a maelstrom of pain. The Monk is not only the calm before the storm, but the storm itself. The Paladin's sword of righteousness strikes hard and true. Through faithful devotion, he's capable of celestial defense. The Paladin wades into battle assured that the Divine is with him, and that victory is his sovereign right. Contents:2 Hero Boards2 Hero Leaflets2 Health Dials2 Combat Points Dials2 Hero Decks10 DiceTokensRulebookGametrayz Inserts
$29.99$20.96
Space Base: The Mysteries of Terra Proxima
A New addition to the galaxy and A New Way to Expand Your Game! Merging the power of Shy Plutonium with new starship technologies has allowed the U.E.S. Science Corps to reach the distant stars of Alpha Centauri, and discover the planet Terra Proxima. Strange ruins and vast fields of fungi cover much of the planet. Eager for knowledge, the U.E.S. authorizes colonization! Welcome to the second installment of Space Baseâ„¢ Saga Expansions. This is a collection of games with a linked story that introduce new content to Space Baseâ„¢ via a narrative structure. Not only are new ships added, but new scenarios are included as well. Once the story is completed, it may be replayed or the contents may be added to your Space Baseâ„¢ core set.
$34.99$27.99
Dragon Farkle
The long enjoyed peace of Yon has been disrupted by a ferocious and mean-spirited dragon, who's terrorizing the locals and eating their livestock! Fortunately a few wannabe heroes (that's you!) have risen to the challenge of slaying the beast. Gather any soldiers foolish enough to follow you and face the dragon in this clever game of dice and daring. For cheese and country!
$24.81
Can't Stop
Can't Stop is the ultimate press-your-luck board game. Once you've started this intense dice game, you just can't stop! Players try to win three of the eleven number columns as quickly as possible. You'll go for the dice again and again only to risk losing it all on a single roll. Everybody likes to try just once more,and then maybe once more, they CAN'T STOP! CAN YOU?**Games Magazine Awards Best Family Game Nominee 2008****Major Fun Award 2008 Spiel des Jahres Game of the Year Nominee 1982**
$25.01
Space Base: Command Station
Following the events surrounding "Shy Pluto," two new zones within known space have opened up. The Admiral has promoted two new Captains to the rank of Commodore to command these new space bases and work their sectors! The Space Base: Command Station expansion allows players to expand their games of Space Base to include two more players and adds "pre-deployed" ship cards to adjust for balance and gameplay with more than five players. Now six or seven Commodores can compete for the promotion to become the Admiral of the U.E.S. Fleet! The Space Base: Command Station box is designed to be large enough to hold the Space Base base game, the Shy Pluto expansion, and additional future expansions in one convenient storage box!
$44.99$35.99
King of Tokyo: New York Anubis Monster Pack
HE IS COMING FOR YOU! While rampaging through a history museum, you accidentally stepped on a sarcophagus, causing Anubis to appear, intent on avenging the profaned mummy. Can you escape the wrath of the God of the Dead as he showers curses on the town? The Anubis Monster Pack introduces a new game component, in the form of the die of Fate! You can use the die of Fate in your games even if you play without Evolution cards or are not playing with Anubis. The Anubis Monster Pack is compatible with the King of Tokyo and King of New York base games, and with all their expansions.
$8.05
King of Tokyo: King Kong Monster Pack
He is not happy! King Kong is ready to conquer the Empire State Building and Tokyo Tower to find his love. Will you dare cross his path, or worse, capture his beloved? The King Kong Monster Pack adds new elements to two game: Tokyo Tower for King of Tokyo (2nd Edition) and the Empire State Building for King of New York!Evolution cards let you play with supercharged monsters! King Kong's Evolutions work like the Evolutions in King of Tokyo: Power Up! and King of New York: Power Up! To play with King Kong's Evolutions, you need the Power Up! expansion for whichever base game you have. One of King Kong's Evolutions introduces the Beauty card, which has two sides that have different effects according to which monster owns the card.Contents:1 Monster Board1 Cardboard Figure + Stand1 Empire State Building Figure + 1 Tokyo Tower Figure8 Evolution Cards for King of Tokyo8 Evolution Cards for King of New York1 Beauty Card1 RulebookAges: 8+Players: 2-6Game Length: 30 minutes
$10.99$6.98
Deadwood 1876
There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 minutes, play in 20-40 minutes.
$24.99$24.96
Sushi Roll
Rice and dice! Roll with your favorite Sushi Go! characters in Sushi Roll, a dice-based version of the best-selling card game! Load up the conveyor belts with savory sushi dice — then pick one and pass the rest! Earn points for winning combos like two tempura or a set of sashimi. Grab a menu to re-roll your dice or use chopsticks to swap with an opponent. And be sure to save room for pudding at the end!
$24.00$18.74
King of Tokyo: Wickedness Gauge
KING OF TOKYO: WICKEDNESS GAUGE! - MICRO EXPANSIONThe Wickedness Gauge from the King of Tokyo: Dark Edition is getting its own micro-expansion!This expansion includes the Wickedness board, 10 Wickedness tiles, and all 15 counters representing every monster in the King of Tokyo base game and expansions.In addition to Victory Points, 1's and 2's grant you Wickedness Points as follows:♦ For each three-of-a-kind of 1's, gain 2 Wickedness Points;♦ For each three-of-a-kind of 2's, gain 1 Wickedness Points;♦ Track any points gained by moving your Monster counter up the Wickedness Gauge.If your counter moves onto or beyond the 3 , 6, or 10 space, you may take a tile of your choice from the tiles available at that Wickedness level.★ By the best-selling board game designer Richard Garfield★ Micro-expansion for the best-selling game King of Tokyo!★ Adds new tiles to as you increase your Wickedness!
$9.99$8.50
King of Tokyo: Power Up Expansion 2017
ife in Tokyo just got a little more dangerous! A new monster has arrived in town: meet the incredible Pandakaï!Each monster now has its own unique set of evolution cards which can be acquired during play. Some of these evolutions are discarded when played, others are kept like the "Keep" cards in the base game. All evolutions can be kept secret once drawn and are revealed only when played. Includes Evolution cards for Kraken and Cyber Bunny. Power Up! is an expansion for the King of Tokyo board game. A copy of the King of Tokyo board game is required to play.
$15.26
Unearth: The Lost Tribe
In an age now forgotten, a Lost Tribe discovered The Darkness. To tame its evil, they bound its magic into the very stones of their land, crafting wonders like the world had never seen. But The Darkness gnawed its way free of those stones, and consumed much of their world. Now the Lost Tribe has returned to unite the Delvers and stand once more against The Darkness. Will they defeat it once and for all, or will their world be lost forever? Unearth: The Lost Tribe includes three expansions for the hit game Unearth. Enhance the base game. Add a fifth player. Or play the new solo campaign, Against The Darkness! New Cards & Tokens The Lost Tribe includes all-new components to enhance your Unearth base game. Discover new Colorless stones, 9 Wonders, 12 Delver cards and 2 End of Age cards! Solo Campaign Against The Darkness is a single player mode that pits your lone tribe against The Darkness, and includes seven campaign scenarios for deep replayability. Five Player Expansion Add a fifth player to your game with five new dice and a new set of Ruins: the Ravines. You can even raise the stakes by awarding the included Delver trophy to the winning player!
$19.92
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