Board Games | Dice Games
Sagrada
The artwork is awesome in Sagrada! I love the dice rolling and drafting mechanics used to build the stained glass windows. It is a very simple game with a lot of depth to your strategy. Awesome entry-level game for newer board gamers! - Will (Marketing Manager) As a skilled artisan, you will use tools-of-the-trade and careful planning to construct a stained glass window masterpiece in the Sagrada Familia. Players will take turns drafting glass pieces, represented by dice; carefully choosing where to place each one in their window. Windows have unique color and shade requirements, and similar dice may never be adjacent so placing each die is more challenging than the last. Fortunately, you’ll have just the right tools to help you through. Gain prestige by adapting to the preferences of your fickle admirers, and of course, by adding your own artistic flair while completing your glass masterpiece in Sagrada. Sagrada - A Game of Dice Drafting and Window Crafting for 1 to 4 players that plays in about 30 minutes. Carefully designed by Daryl Andrews & Adrian Adamescu with graphic artistry by Peter Wocken.
$44.95$35.96
20 Strong: Solar Sentinels
20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 minutes, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Solar Sentinels is the core game, featuring a squad of stellar warriors fighting off an alien invasion.
$30.00
20 Strong: Too Many Bones Expansion
20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 minutes, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Too Many Bones takes you on a bite-sized adventure though the world of TMB, with a deck stacked full of treasures and tyrant encounters.
$20.00
Escape the Dark Sector
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.
$44.99$44.92
Roll Player
Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches. In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character. The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!
$59.95$36.60
Escape the Dark Castle: Scourge of the Undead Queen
Gorging on the castle’s unending supply of tortured souls, the Undead Queen calls to her service the corpses, skeletons, and spirits of the depths. If a prisoner should fall at the hands of her inexhaustible armies, all that awaits is an eternity of agonising undeath... Along with fifteen new castle locations, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Companions! Companions enter the quest via event cards and temporarily join-up with the prisoners to assist in their escape. Each Companion is a powerful ally, but their presence is often fleeting so players must choose carefully how and when to call on them.
$15.96
Spots
Spots is a casual push your luck game from CMYK. It was designed by Jon Perry, along with Alex Hague and Justin Vickers, and features dozens of adorable dog illustrations from the artist John Bond. On your turn in Spots, you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!
$24.99$16.15
Escape the Dark Sector: Mission Pack 2 - Mutant Syndrome
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Exposed to cosmic radiation and mysterious alien substances, the bodies of many station denizens have begun to gruesomely distort - as have your own... Contains: 1 New Boss: Encounter an advanced and powerful alpha-mutant. 12 New Chapters : Four per act, plagued by horrific mutant adversaries. 3 New Crew Members: Loyal alien specialists eager to join the mission. 8 New Item Cards: Gruesome crew-mutations, and powerful new cybernetics. 4 New Dice: Three new crew dice, plus a 'Mutation die' used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle. New Mechanic: Mutations! Crew Members can now fall prey to mutations during the mission, warping their bodies and bringing about both negative and positive effects.
$24.99$24.96
Escape the Dark Sector: Mission Pack 3 - Quantum Rift
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.
$24.99$24.96
Escape the Dark Sector: Mission Pack 1 - Twisted Tech
The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.
$24.99$24.96
Sagrada: Passion
Named after the Sagrada-Familia facades, Sagrada: The Great Facades is a series of expansions to be released in three parts: Passion, Life, and Glory. Each part of the expansion contains modules of content that players can add individually or together to their games of Sagrada. Sagrada: Passion introduces inspiration cards, rare glass dice and cards, rare glass private objectives, and symmetry public objectives. The Sagrada: Passion expansion components require the original Sagrada to play.
$19.95$15.96
Troyes
In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature
$63.99$47.96
Sagrada: Life
Return to the famous Sagrada Familia cathedral in Sagrada: Life, the second of the three Great Facades expansions. This modular expansion explores the journey of life through hardships and helpers. Add everything inside or handpick modules to enhance your crafting experience. Sagrada: Life introduces new challenges to test your artisanal skills. Gain helpful abilities through apprentice cards, draft masterwork dice to gain prestige for tackling tricky new restrictions, and reap the rewards of rising to the challenge of toil public objectives. Will your stained glass window be a true masterpiece? This expansion adds 3 new modules, each interchangeable and compatible with other Sagrada expansions.
$19.95$15.96
Dice Kingdoms of Valeria
Dice Kingdoms of Valeria is a Roll & Write game. Will you hire citizens to patronize the guilds and fill up your treasury so that you can gain scoring options? Will you slay monsters for glory and rewards?
$25.00$21.96
Ultra Tiny Epic Galaxies
Ultra-Tiny Epic Galaxies is a complete and unabridged version of Tiny Epic Galaxies in a box the size of a deck of cards. It plays the full spectrum of 1 to 5 players, has all 40 original planets, and even includes the Satellites & Super Weapons Mini-Expansion!
$15.00$12.00
Tiny Epic Pirates: Base Game
Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!. In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways. Each turn, you move your Captain Token around your ship’s action wheel (rondel), selecting which action to perform... Plunder, Trade, Crew Up, Attack, or Search. Each player has a randomized and unique arrangement of these actions on their rondel. Sailing your Pirate Ship is something every player can do every time they take an action. Plundering allows you to acquire booty from settlements at a very reasonable rate. It’s amazing how negotiating changes when your blunderbuss is at the ready. A crate of gunpowder for a promise of no harm? Fair exchange. Trading allows you to sell your ill-gotten goods to the Black Market for gold. Each Market is only interested in a specific good, so make sure you are sailing in the right direction. Timing is everything, sell your good at the wrong time and it’s worth a pittance. Crew Up adds a new crew member to your growing Pirate Ship. Crew increases your ship’s combat advantage and unlocks new abilities for each spoke of your ship’s action wheel, making that action more powerful every time you take it! Attacking Merchant Ships and other Pirates will grow your reputation. It also happens to be a great way to score some gold and more booty to sell. Be enough of a menace and you may just become a Legend of the Sea! Search the high-seas for treasures left behind by the unfortunate souls that preceded you. Salvage old ship parts for temporary aid or get lucky and find something worth selling. The end of the game is triggered once a player has buried three treasures. To do this, a player must first acquire the amount of gold required to bury at the various bury spots on the map. After all players have had an equal number of turns. The player who has buried three treasures wins the game. Ties are decided by the player who has the highest legendary status, followed by which player has the most gold.
$22.36
Mint Cooperative
The "big game in a tiny tin" Mint Series continues with Mint Cooperative, a co-op game that fits in a mint tin! Work to deliver Mintopia City and the other towns of Mortimer County from the periodontal peril that is the Dominion of Halitosis! The players, will be collectively trying to defeat the villain by making it through all of the Mayhem cards in the Trouble deck, utilizing each of their individual Superhero specialties and other randomized stunts, before triggering the end of the game. To win, the players must reveal and process all of the Mayhem cards in the Trouble Deck without the Regional Panic Track meeting or exceeding 27.
$14.99$10.43
Tiny Epic Galaxies Blast Off
Tiny Epic Galaxies BLAST OFF! is a streamlined successor to the best selling game Tiny Epic Galaxies. Tiny Epic Galaxies BLAST OFF! Will have you learning and teaching the game faster than ever! Immediately shuffle the Planet Deck, featuring 100% icon based abilities, set them in orbit and you are on your way. Turns will consist of rolling Galaxy Dice and executing simple actions that lead to epic play! Tiny Epic Galaxies BLAST OFF! features an off turn mechanic called following. This ensures you will stay engaged and allows for it to always be your turn. Use your actions to create cosmic combos and race to colonize planets. Each planet you colonize brings new abilities to your galaxy and earns you victory points. Acquire the most victory points by the game's end and you'll be crown the supreme leader of the universe!
$20.00$16.00
Call to Adventure: The Name of the Wind
Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicle by Patrick Rothfuss. This expansion, and others to follow, add new challenges, new destinies, and mechanisms unique to the author's world to the base game.
$19.95$11.93
Roll Through the Ages: The Iron Age
Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!
$39.99$23.90
Dice Hospital: Emergency Roll
Dice Hospital: ER “ Emergency Roll is a standalone 'flip, roll and write' game set in the Dice Hospital universe. In Dice Hospital: ER – Emergency Roll everyone tries to treat as many patients in their hospital as possible, filling their wards, admitting extra or critical patients, choosing when and where to station nurses and using screens to isolate patients, and satisfying the demands of the three Specialists.
$17.99$15.53
Yahtzee: Disney Stitch
Let the adventure and mischief begin in this tropical twist on America’s #1 Dice Game! Join Experiment 626 in YAHTZEE®: Disney Stitch and play for the highest score with custom dice featuring movie characters and items, such as Lilo, Stitch’s plasma blaster, and a rocket ship. “Shake, Roll, and Shout” using a collectible tiki-style dice cup that shows Stitch in a series of fun poses as you celebrate out-of-this- world wins.• Custom Tiki-Style Dice Cup• 5 Custom Dice• Score Pad• Pencil• Rules
$23.99
Valeria Card Kingdoms: Flames and Frost Expansion
The Kingdom of Valeria is expanding to the fiery peaks of volcanoes, and the cold ridges of glacial mountains! Expansion! Core Game required to play
$25.00$17.96
Star Wars: Rory's Story Cubes
A long time ago in a galaxy far, far away....Imagine watching your favorite Star Wars adventure but it ends on a cliff- hanger or wanting to add your own twist into the epic Saga. Star Wars: Rory's Story Cubes now gives you the power of the dark (or light!) side to extend and create your own stories set in the Star Wars galaxy. Roll the nine dice, look at the images, and fly into hyperspace, crafting your very own adventures. Will Obi-Wan Kenobi defeat Darth Vader this time around? Could you and your friends be the only ones to bring balance to the Force? This is for the Star Wars fans who want to show off their Star Wars knowledge by creating the zaniest and craziest storylines set on any planet, all the way to the Outer Rim.
$15.99$15.96
Roll Through The Ages: The Iron Age - Mediterranean Expansion
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$14.96
One Deck Galaxy
One Deck Galaxy is a co-op space civilization-building game for 1-2 players using only cards, dice, and tokens. Each card in the deck represents both a location in space your civilization has scouted, but also the benefits it could reap by colonizing or studying it. These benefits increase your ability to roll dice and manipulate them, and help your civilization grow stronger. When the deck runs out, the era advances and your foes become more dangerous. If you're not ready, they may overwhelm you and send your empire into decline before it can become truly great! With two sets of the game you can play with a crew of 3-4 players.
$30.00$25.50
20 Strong: Tanglewoods White Expansion Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. This deck may be the fairest of them all... Tanglewoods: White captures the classic tale of Snow White, pitting the hero and her dwarf companions against an Evil Stepmother who has stranded her in the dangerous forest! In this iteration of 20 Strong: Tanglewoods, you will move your character through a wooded grid that shifts and changes with every step you take. Your directional positioning and the order in which you defeat enemies is of paramount importance, as it affects the deadly modifiers you must bring into battle and also the arsenal of boss enemies you will face in your endgame. In Tanglewoods: White, you'll always be thinking ahead, whether it's to your next step or your final journey to the gates of your Stepmother's castle
$19.95
20 Strong: Tanglewoods Red Expansion Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. To grandmother's house we go! Navigate the Tanglewoods while avoiding the Big Bad Wolf's pack. Face off against the shifty denizens of the woods while you make your way to grandmother's house! Tanglewoods: Red features unique map mechanics inspired by the hit video and card game, Slay the Spire! Make smart choices as you choose your route and be careful not to travel too much at night, where tougher monsters await at most every stop!
$19.95
20 Strong: Tanglewoods Red (Core Box) (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Jump into the 20 Strong system with this brand new core box. This core box features everything you need to play any 20 Strong deck. It includes the base 20 Strong rules, 20 dice, a magnetic chip tracker, and the brand new 20 Strong: Tanglewoods Red deck -- all in a lovely new core box with red foil accents! Navigate the Tanglewoods while avoiding the Big Bad Wolf's pack. Face off against the shifty denizens of the woods while you make your way to grandmother's house! Then, once you've mastered all the Tanglewoods: Red deck has to offer, grab any of the other 20 Strong decks to have brand new adventures!
$29.95
20 Strong: Tanglewoods Gold Expansion Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The big bad was in front of you the entire time, hiding in plain sight! Baba Yaga, the evil horror of Slavic folklore, weaves new challenges that will persist throughout all three Tanglewoods decks, resulting in a fierce final battle when at long last the exit to the Tanglewoods is found. Posing as lowly merchant, she may have seemed helpful, but the creatures she sends after you will pose difficult choices for you along the way. Each choice will ultimately make a consequential impact on your final battle. The Baba Yaga campaign add-on allows you to play your three Tanglewoods decks in any order you choose! Experiment with different heroes, orders, and strategies to emerge from the Tanglewoods victorious!
$19.95
20 Strong: Tanglewoods Baba Yaga Expansion Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The big bad was in front of you the entire time, hiding in plain sight! Baba Yaga, the evil horror of Slavic folklore, weaves new challenges that will persist throughout all three Tanglewoods decks, resulting in a fierce final battle when at long last the exit to the Tanglewoods is found. Posing as lowly merchant, she may have seemed helpful, but the creatures she sends after you will pose difficult choices for you along the way. Each choice will ultimately make a consequential impact on your final battle. The Baba Yaga campaign add-on allows you to play your three Tanglewoods decks in any order you choose! Experiment with different heroes, orders, and strategies to emerge from the Tanglewoods victorious!
$9.95
Roll Player Adventures
Your Roll Player characters have been called to adventure! In Monsters & Minions, you went to war against Dragul invaders. In Fiends & Familiars, you befriended wild beasts and dispelled cruel spirits. Now your fully formed, battle-hardened heroes must defend the kingdom of Nalos and uncover a mystery that lies at the heart of the Abandoned Lands. Navigate your missions with care. It's up to you who to befriend and who to battle. Will you slay the giant troll or attempt to make peace? Will you do the vampire's bidding or defend the mysterious cultists he wants to destroy? Will you remain loyal to king and country — or side with the enemies of Nalos? Whatever choices you make, someone will remember and respond. Roll Player Adventures is a co-operative storybook board game for 1-4 players set in the World of Ulos. Players take the role of fantasy heroes, face challenges, and make decisions that will change the story as they progress through eleven core adventures and a replayable side quest. Adventures does not require the Roll Player base game or any of its expansions to play. Pick from one of thirty-six pre-generated characters, or import a favorite Roll Player character you created (including any expansion or promo content) and take them on a heroic journey.
$159.95$107.36
Roll Player Adventures: Gulpax's Secret Expansion
Embark on a heroic journey as you join the Heroes Guild, leading you on an epic adventure deep into Ulos' past! Two thousand years before the events of Roll Player Adventures, Queen Gimnax establishes the nation of Nalos to unify Ulos under a single banner. Others band together, forming the Dragul Alliance to resist the Gnomish queen. Meanwhile, Ulos’ greatest inventor, Gulpax the Crafter, builds a mysterious device of tremendous power deep within the Frozen Expanse. The peace enjoyed across Ulos threatens to come undone. With war on the horizon, it’s a dangerous time to be a hero. You’ll make allies and enemies, lend your unique skills to unravel the crafter’s mystery, and decide the fate of Ulos. Who will gain the upper hand in the upcoming great war? Roll Player Adventures: Gulpax’s Secret is a new seven-adventure campaign for the critically-acclaimed, co-operative storybook board game for 1-4 players. Players take on the role of fantasy heroes to face new challenges, explore new environments, meet new characters in the World of Ulos, and make meaningful decisions that change the story. Gulpax’s Secret requires the Roll Player Adventures base game to play. Embark on a heroic journey with your hero! Pick from one of eighteen pre-generated characters or a host of additional characters - either from thirty-six pre-generated characters from Adventures or any completed character from Roll Player.
$64.95$43.62
Bottom of the Ninth: Clubhouse
The Bottom of the 9th: Clubhouse expansion builds on both the gameplay and theme of the original game by adding a ton of new players, extensive tournament rules, and additional managers and support staff, as well as introducing brand new equipment cards to the mix! Each team has a budget to spend on tools like bats, balls, and pine tar, as well as gear like new jerseys, rally caps, and more. You can even upgrade your clubhouse to benefit every player in your lineup! Cards featuring the new Shift ability and token-driven powers increase the incredible number of combinations possible while making your winning lineup.
$19.95$12.66
Tiny Epic Galaxies: Player Dice Set
Includes 28 dice!• seven (7) Red• seven (7) Blue• seven (7) Green• seven (7) Yellow
$20.00$17.00
Roll Player Adventures: Nefras's Judgment Expansion
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.
$49.95$33.55
Stellar Leap: Frontiers
The Universe of Stellar Leap is expanding to all new frontiers, with resource focused planets, diverse asteroids, challenging traits, and more! Stellar Leap: Frontiers brings in new Planets, Asteroids, Events, and Traits that you can add to the base game for all new experiences. Solar System Completion Bonuses are introduced and allow players to significantly change Solar Systems how they see fit.
$12.00$8.05
Stellar Leap
Explore the galaxy in Stellar Leap! Take on the role of an alien species as you discover new planets and complete missions in this family-friendly space exploration game. Become the most prestigous alien species in the galaxy by completing missions, discovering new planets, increasing population, and fulfilling your hidden trait’s objective. ObjectiveBe the player with the most prestige at the end of the game. During your turn perform two High Command actions such as increasing your population, taxing for more resources, discovering a planet, or attacking your opponents. You also have the following Division Actions at your disposal that can be activated once per turn: Labor, Intelligence, and Mining.These Actions may be taken in any order you choose. Variable Player Powers mean that you can manipulate the planets that generate resources each turn in different ways than your opponent can, which leads to different strategies for each power. Are you going to team up with your opponents so that everyone gets resources on your turn or will you attack them and cause them to scatter to other parts of the galaxy? Game altering events are triggered by player actions and can have minor or lasting effects, usually being better for the player that triggered the event. Game EndThe game ends after the sixth event and the round is completed.The player with the most total prestige is declared the winner!
$49.00$32.88
One Deck Dungeon
One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card, though, depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon is designed for 1-2 players. With multiple sets, you can add more players.
$15.86
Escape the Dark Castle
Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation – perfect for newcomers to tabletop gaming. It takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.
$43.92
Tiny Epic Galaxies
In Tiny Epic Galaxies each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. The number of dice you roll is determined by the strength of your galaxy. Each die is engraved with symbols representing the various actions you can take, such as moving a spaceship, increasing your culture or energy resources, or advancing your political or economic influence over newly discovered planets. Through careful planning, you must make the most out of your turn, taking the available actions in whichever order you consider most beneficial. But be careful, as each of your opponents can choose to follow each action you take by expending valuable resources. This means that it can always be your turn, even when it is someone else’s turn! Players will colonize new planets throughout the game, thereby earning victory points and accumulating special abilities which they can activate for their galactic empire. Careful spending of resources will ensure the fastest growth of your empire, while allowing you to receive the biggest possible pay‐off from the actions you take. Will your influence be enough to control the most powerful planets in the galaxy? Will you be able to meet your secret objective along the way? Will your empire stand victorious?
$30.00$24.96
La Granja: Deluxe Master Set
La Granja: Deluxe Master Set is an upgraded and expanded version of the 2014 game La Granja in which 1-4 players manage small farms by the Alpich Pond near the village of Esporiles on Majorica.
$90.00$61.62
Escape the Dark Castle: Blight of the Plague Lord
From the deepest, long-forgotten passageways to the vaulted eaves of the highest towers – there you will find his creation. For he is the Plague Lord - a monstrous, sentient mass of weeping pustules, proud emanator of an all-encompassing evil. It would be his most perverse pleasure to watch as you slowly succumb to the agonising torment of the Plague... Along with fifteen new castle locations, three new playable prisoners, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Plague! Prisoners will now encounter Carriers - plague-infected lunatics bent on spreading the disease. Prisoners can contract, spread, and even succumb entirely to this rampant atrocity, adding a new dimension and weight to the game’s risk-reward decisions.
$19.99$16.32
The Castles of Burgundy (20th Anniversary)
The game is set in the Burgundy region of High Medieval France. Each player takes on the role of an aristocrat, originally controlling a small princedom. While playing they aim to build settlements and powerful castles, practice trade along the river, exploit silver mines, and use the knowledge of travelers. The game is about players taking settlement tiles from the game board and placing them into their princedom which is represented by the player board. Every tile has a function that starts when the tile is placed in the princedom. The princedom itself consists of several regions, each of which demands its own type of settlement tile. The game is played in five phases, each consisting of five rounds. Each phase begins with the game board stocked with settlement tiles and goods tiles. At the beginning of each round all players roll their two dice, and the player who is currently first in turn order rolls a goods placement die. A goods tile is made available on the game board according to the roll of the goods die. During each round players take their turns in the current turn order. During his turn, a player may perform any two of the four possible types of actions: 1) take a settlement tile from the numbered depot on the game board corresponding to one of his dice and place it in the staging area on his player board, 2) take a settlement tile from the staging area of his player board to a space on his player board with a number matching one of his dice in the corresponding region for the type of tile and adjacent to a previously placed settlement tile, 3) deliver goods with a number matching one of his dice, or 4) take worker tokens which allow the player to adjust the roll of his dice. In addition to these actions a player may buy a settlement tile from the central depot on the game board and place it in the staging area on his player board. If an action triggers the award of victory points, those points are immediately recorded. Each settlement tile offers a benefit, additional actions, additional money, advancement on the turn order track, more goods tiles, die roll adjustment or victory points. Bonus victory points are awarded for filling a region with settlement tiles. The game ends when the last player finishes his turn of the fifth round of the fifth phase. Victory points are awarded for unused money and workers, and undelivered goods. Bonus victory points from certain settlement tiles are awarded at the end of the game. The player with the most victory points wins. The rules include basic and advanced versions.
$59.99$59.97
Call to Adventure
Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.
$39.95$23.89
Tiny Epic Pirates: Curse of Amdiak Expansion
In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!
$15.75$12.60
Roll Through The Ages: The Bronze Age
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$25.97
Call to Adventure: The Stormlight Archive
Call to Adventure: Stormlight is a 120-card standalone game containing everything you need to play. Based on the works of Brandon Sanderson, this expansion, and others to follow, add new challenges, new destinies, and new paths to follow. Call to Adventure is a hero-crafting game that combines strategy and storytelling. It's similar to some "tableau-building" games in which you're creating a kingdom or civilization, but in this game you're building a character. Each player begins with cards that define your hero's origin, motivation, and destiny. Over the course of the game, you overcome challenges and gain traits. It's a game with points and a clear winner, but the highlight of every game is telling your hero's story at the end.
$39.95$30.96
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