Board Games | Dice Games
Cthulhu: Death May Die - Season 4
Season 4 is a new expansion box for Cthulhu: Death May Die, adding 6 new investigators, new Monsters, and the new Elder One Nyarlathotep, along with 6 brand new episodes that will add new challenges and exclusive game mechanics to the base game. EXPAND YOUR NIGHTMARE: Dive deeper into the abyss with the Cthulhu: Death May Die Season 4 Expansion, featuring 6 new investigators, monstrous foes, and the malevolent Elder One, Nyarlathotep. FRESH TERRORS AWAIT: Brace yourself for 6 gripping new episodes, each introducing unique game mechanics, components, and objectives that will test the limits of your sanity. GLOBAL HORRORS: Embark on a harrowing journey from the eerie depths of the Nile to the sinister heights above the clouds, where ancient evils lurk in the shadows. NYARLATHOTEP RISES: Confront the ultimate malevolence with the arrival of Nyarlathotep, the Haunter of the Dark. This expansion includes 2 distinct Nyarlathotep figures, each bringing its own set of chilling rules and game mechanics. NEW ALLIES EMERGE: Rally 6 new investigators to your cause, bolstering your team's resilience and skills as you face the eldritch unknown. Expand your Cthulhu: Death May Die experience with fresh faces and abilities. Contents: 28 plastic figures 4 punchboards 6 player dashboards 19 cards 1 Elder One box with exclusive components (1 punchboard, 13 cards) 6 Episode boxes with exclusive components (2 punchboards, 25 cards each)
$89.99$71.99
Space Base Biodome Expansion
The Biodome expansion features new ships and colonies that add variety and exciting new abilities to your Space Base games. New ship cards take the form of a Hypernet Craft that can be placed in any of your sectors instead of having an assigned sector. Some of the new colonies feature ongoing abilities that give you a power to use for the rest of the game instead of just scoring victory points. CONTENTS 24 Colony cards 12 Ship cards 3 Rules cards
$10.00
Quacks: Deluxe Edition
A ridiculous game of brewing potions, pushing your luck, and exploding.Draw ingredients out of your bag and put them onto your cauldron. As you spiral outward, your concoction will bring you more and more rewards. But your ingredients have a mind of their own-they all have wild effects that make each game completely different. And if you push your luck too far, your cauldron explodes!Deluxe Edition includes a deluxe set of juicy, bakelite-style tiles and high quality bags. The same great game with amazing new art! The modern classic push your luck game of potions, explosions, and not being able to stop. Includes upgraded hard plastic ingredient chips NYT WIRECUTTER: Featured in “The best board games”
$64.99$58.49
Lobotomy 2: Manhunt
Lobotomy is a fully cooperative dungeon crawler. Players become patients trying to escape from a mental asylum. All is set in a climactic survival horror theme. The game includes a story campaign and a Daily Nightmare mode with unlimited replayability. The characters do not remember who they are so they fill the blanks with random references from movies, books, comics, and TV. As theirs insanity grows, so does their power. But is it all real? Or is it just in your head? Lobotomy 2: Manhunt is the sequel of Lobotomy.In this cooperative survival horror board game. Each of you will play as a patient of a mental asylum. The monstrous staff will do everything to keep you in so you will have to use your unexplainable powers to escape. Be sure to find the difference between reality and delusions before it is too late. Lobotomy 2: Manhunt has greatly improved since last game but still keeps the original Lobotomy spirit and atmosphere. It features: modular map with asylum parts and outdoor parts (yes now you can check the asylum's surroundings) best parts of Lobotomy such as cooldown system and Warden-based timer are still here streamlined combat, movement and character management new characters with personal goals crafting system - improve your weapons and equipment by collecting junk story-heavy scenarios. With the addition of scenario book game is now more thematic than ever. Explore the board which can expand during the game and hold more secrets and goals scenarios can be played separately but they have a story continuity. There is also a "Sandbox" mode for an endless replayability (similar to the Lobotomy 1)
$140.00$119.00
The Witcher: Old World - Mages Expansion
Includes 5 new characters mages. Each has a unique miniature, a full set of components that include an individual deck and a player board with an individual specialty. Mages get a Board extension and a full deck of Action Cards. So mages and witchers can compete in the Old World, but they train and fight in their own style.Mages in the Witcher universe are powerful characters traveling through the Continent. They get involved in a lot of political intrigues, either on a smaller or bigger level.Mages are also hunting beasts not for the trophies, but to collect valuable ingredients for their magical concoctions.In the Old World, with magical beasts roaming the continent, everyone is trying to make a name for themselves.As Witchers are trying to reach fame and respect by collecting trophies, Mages become more famous, as they gather magical ingredients … and show a thing or two, if they are provoked in a tavern.
$79.99$51.67
Roll for the Galaxy
Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. There are two expansions available for Roll for the Galaxy as well. You can see them shown below.
$59.95$42.96
Tiny Epic Galaxies
In Tiny Epic Galaxies each player controls a galactic empire, aiming to expand their influence by acquiring highly contested planets and increasing their cosmic armada. The game revolves around an innovative dice-rolling combo mechanic. The number of dice you roll is determined by the strength of your galaxy. Each die is engraved with symbols representing the various actions you can take, such as moving a spaceship, increasing your culture or energy resources, or advancing your political or economic influence over newly discovered planets. Through careful planning, you must make the most out of your turn, taking the available actions in whichever order you consider most beneficial. But be careful, as each of your opponents can choose to follow each action you take by expending valuable resources. This means that it can always be your turn, even when it is someone else’s turn! Players will colonize new planets throughout the game, thereby earning victory points and accumulating special abilities which they can activate for their galactic empire. Careful spending of resources will ensure the fastest growth of your empire, while allowing you to receive the biggest possible pay‐off from the actions you take. Will your influence be enough to control the most powerful planets in the galaxy? Will you be able to meet your secret objective along the way? Will your empire stand victorious?
$30.00
The Witcher: Old World: Legendary Hunt Expansion
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters. It includes 7 huge miniatures, 7 monster Cards with other special tokens, and Cards. With that expansion there is a big monster moving through the Continent, sowing terror and destruction. Witchers train, hunt monsters, and strive to prepare for a final enemy. Killing a Legendary Monster is the only way to win the game.
$74.99$48.44
Moonrakers: Platinum Edition
Moonrakers is a game of shipbuilding, temporary alliances, and shrewd negotiation set in a space-faring future. The players form a loose band of mercenaries, but while they are united in name, actual alliances are shaky as players are pitted against each other in the quest to become the new leader of the Moonrakers. Moonrakers is a deck-building game in which players choose Contracts to attempt alone or with Allies in order to gain Prestige and Credits. After negotiating terms with Allies, players use their decks of Action cards to play Thrusters, Shields, Weapons, Reactors, and Crew to fulfill the requirements on each Contract. Each type of Action card has additional effects such as extra Actions, drawing additional cards, and protecting players from Hazards encountered while attempting Contracts. Players create powerful decks and gain special abilities by upgrading their ships and hiring Crew Members. This helps them accomplish more difficult and rewarding contracts alone, letting them keep more Prestige and Credits for themselves. Allies negotiate who will receive the Prestige, Credits, and risk of Hazard from Contracts, but if you don't make your offers enticing enough players may be tempted to betray you! The first player to 10 Prestige wins, but be careful as hazards encountered on Contracts reduce your Prestige!
$69.99
The Witcher: Old World - Skellige Expansion
Skellige Expansion brings a large Board Game extension with 3 new locations!You get a sizable Board extension with all-new locations and location tokens. Your map gets bigger and more interesting. There is a special way to travel to the Islands by using Ship miniatures, and each travel always comes with a new, sea adventure. There Is a special Deck of Exploration and Event Cards just for that Expansion, and some of them may result in Dagon, an ancient monster, being summoned.
$69.99$45.21
Tiny Epic Zombies
Unthinkable crisis has struck the Echo Ridge Mall. A mysterious outbreak has claimed the lives of nearly everyone there… what’s worse is they are crawling the stores and commons as Zombies hungry for flesh. Only a few Survivors remain. Are you among the Survivors? Or are you one of the ravenous Zombies? The choice is yours in Tiny Epic Zombies!
$30.00$24.00
Lure
Players compete to collect the most points by reeling in fish cards. To catch a fish, players roll their dice to beat the fish's target number, as well as meet any specific requirements on the card. Whoever completes those requirements and is closest to the target catches the fish! Players secretly bid on how many dice to use before the round starts. Bid less dice to go first, but use more dice to make it easier to catch. Most points wins after the deck of fish cards runs out! Will you play aggressively and use fewer dice? Or, will you count on your opponents to be too risky? Let's fish! Clever blind bidding mechanism to determine play order. Unique dice combinations to attract various fish cards to score points. Luck based game levels the playing field between skilled and beginner players with plenty of mitigation opportunity. Beautiful artwork creates an extremely appealing table presence. Extremely easy to set and reset will leave you playing over and over, one of the best filler games around. Contents: 5 Player Screens 25 Dice (5 per player) 10 Special Dice (2 per player) 24 Lure Tokens 30 Fish Cards
$19.99$15.94
Mage Knight: The Apocalypse Dragon
In Mage Knight: The Apocalypse Dragon, the first major expansion for Mage Knight since 2015, you'll meet a new playable hero: Coral, who wants revenge on the Apocalypse Cult. You'll also find new enemies to fight, including the four horsemen and the fearsome Apocalypse Dragon. You'll explore new tiles with new locations and challenges. This all comes together in a story-driven campaign mode featuring new scenarios and more.
$59.99$44.96
Space Base: The Emergence of Shy Pluto
A strange new galactic body has emerged within the Milky Way. The greatest minds of The United Earth Services find themselves bewildered by the sudden appearance of Shy Pluto. Get the crews to their stations — it's time to deploy your ships. The Emergence of Shy Pluto is the first installment of Space Base "Saga Expansions." This expansion to Space Base is a collection of story-based scenarios that introduce new content to the game via a narrative structure. Not only are new ships added, but new scenarios are included as well. Once the story is completed, it may be replayed or the contents may be added to the Space Base base set.
$34.99
Horrified: World of Monsters
Horrified: World of Monsters You're one of Earth's premier monster experts, and you've come to a mysterious arcane-punk town centered around the Void, a doorway between worlds from which terrors of all ilk might erupt.Horrified: World of Monsters is a standalone game that features gameplay similar to 2019's Horrified, and in this co-operative game, you'll face off against the riddling Sphinx, the reclusive Yeti, the ravenous Jiangshi, and the Great Old One itself, Cthulhu. Each monster presents a unique challenge, and you can face them individually or in combination, with players pooling their unique skills to overcome puzzle-like obstacles inspired by monstrous legends and lore to gather item tokens, protect citizens, and avoid attacks.The inclusion of Cthulhu brings the Horrified line its first multi-phase puzzle, with one puzzle in the realm of World of Monsters and one in Cthulhu's realm.Horrified: World of Monsters includes rules for mixing and matching the monsters in this game with those in Horrified: Greek Monsters.
$34.99$30.80
HeroQuest: Wizards of Morcar
A classic tale returns in the HeroQuest Wizards of Morcar Quest Pack! Loretome has foreseen the alliance of the realm's most powerful wizards, all of whom have agreed to do Zargon's dark bidding. This time, Zargon seeks the legendary magic of 1000 Dread sorcerers locked away in the High Alter of the Northern Dread Wastes. Stop Zargon from getting his hands on the power- or he will be unstoppable! This thrilling strategy game includes a Quest book with 10 quests, 27 finely detailed miniatures, 64 game cards, cardboard tile sheet, and game guide. Gather friends together for an exciting game night of tabletop gameplay in a battle of good and evil! For 2-5 players, ages 14+. (Requires HeroQuest Game System to play. Sold separately, subject to availability.)
$49.99
Survive The Island - Monster Pack
In Survive The Island, players try to escape a sinking island with the most possible treasures, while avoiding monsters along the way… This expansion comes with 3 new monsters: the dreaded pterodactyl can lift you from the ground, the whale may tip over your boat, and the octopus could snatch you when you least expect it. It is nowtrickier than ever to Survive The Island! NEW MONSTERS, NEW CHALLENGES: The Monster Pack Expansion introduces 3 new monsters—the Pterodactyl, Whale, and Octopus—that add thrilling twists to your Survive The Island gameplay. PTERODACTYL TAKES FLIGHT: Beware of the Pterodactyl, as it can lift you off the ground and leave you stranded far from safety. WHALING TROUBLE AWAITS: The Whale creates chaos by tipping over boats, forcing you to rethink your escape strategy. OCTOPUS STRIKES UNEXPECTEDLY: The unpredictable Octopus can snatch players when they least expect it, making the race to escape even trickier. EXPAND YOUR GAMEPLAY: Perfect for Survive The Island fans, this expansion adds variety, strategy, and replayability for players ages 8+, offering fun for 2-4 players. Contents: 3 pterodactyl tokens 5 whale tokens 4 octopus tokens 5 player aids 1 rule booklet
$13.99$11.89
HeroQuest: Prophecy of Telor Quest Pack
Mysterious arcane forces are interfering with Mentor's magic. In this action-packed HeroQuest Prophecy of Telor expansion, return to the rich story of the HeroQuest board game. Traverse through 13 quests to reveal the secrets surrounding the Talisman of Lore and the prophecy of Telor! Though the wizard Melar vanished long ago, it is known that he had been experimenting with vile Dread magic—alas, in his disappearance, all that could be found was the Talisman of Lore. Playing as one of HeroQuest's brave heroes, you must enter the maze of Melar and put an end to whatever foul machinations are at play! Immerse yourself in the fantasy with 15 detailed miniatures, 14 beautifully illustrated game cards and quest book, and 6 dice. (Requires HeroQuest Game System to play. Sold separately.) This game has limitless replayability; build your own quests and stories. Gather friends together for an epic battle of good and evil. For 2-5 players, ages 14+.
$33.99
Horrified: American Monsters
Horrified: American Monsters is a standalone game that features gameplay similar to 2019's Horrified, which challenges players to overcome the "Universal Monsters" from classic films.In this cooperative game, you face off against classic American nightmarish beasts: Bigfoot, Mothman, the Jersey Devil, the Chupacabra, the Banshee of the Badlands, and the Ozark Howler. The more creatures in the game, the harder the challenge, with players needing to use their unique powers to figure out how to defeat each monster.Contents:1 Game Board6 Monster Mats6 Monster Figures7 Investigator ID Tiles7 Hero Standees13 Citizen Standees22 Bases60 Item Tokens45 Monster Tokens1 Terror Marker1 Frenzy Marker30 Monster Cards20 Perk Cards5 Reference CardsItem Bag3 DiceInstructions Ages: 10+Players: 1-5Game Length: 60 min or less
$44.99$38.75
Deep Regrets: Lamentable Tentacles Mini Expansion
18 additional fish cards to add to the base game, all featuring far too many tentacles and everybody's favorite great old one. Compatible with solo mode!
$4.92
Dungeons & Dragons: Tomb Of Annihilation (Standard Edition)
In the Tomb of Annihilation Adventure System Board Game, you play a heroic adventurer. With amazing abilities, spells, and magic weapons, you must explore the jungle of Chult, as well as the Tomb of the Nine Gods, where you will fight monsters, overcome traps and find treasure.Following in the path of the other critically-acclaimed D&D board games, Tomb of Annihilation features multiple scenarios, challenging quests and game play designed for a single player or a cooperative group of 2-5 players. The Tomb of Annihilation Adventure System Board Game features new trap and spell decks for even more exciting game play content!Tomb of Annihilation can also be combined with the other D&D Adventure System Cooperative Play Board Games, including the terrifying Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon, to create an even more exciting experience.
$89.99$60.39
Valeria Card Kingdoms: Flames and Frost Expansion
The Kingdom of Valeria is expanding to the fiery peaks of volcanoes, and the cold ridges of glacial mountains! Expansion! Core Game required to play
$25.00$17.45
Garden Variety
This quirky card game is so easy to learn, you`ll be having fun before you know it! You`ll use strategy and a little bit of luck to gather as many garden creatures as you can. Collect Wildflower and Critter cards and beware of mischievous Gnomes that can change the game in an instant.
$8.00$6.73
Raiders of the North Sea: Fields of Fame
In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But despite their threats, there is fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield! Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with 1 or more Jarls, the raiding player must reveal from the draw pile, which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them) or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up with the Fame Track, which scores additional Victory Points at the game's end. *Requires Raiders of the North Sea to play. Features: Components for an extra player Township Board with 3 new raids Jarls bring new strategies and more ways to score Victory Points Crew Members can take wounds in battle, weakening players' crews Players collect Fame in battle, worth Victory Points at the game's end Contents Summary: 1 Township Board 1 Black Worker 3 Grey Workers 50 Wound Tokens 9 Score Markers (In 6 colors) 12 Jarl Tokens 1 Ship Card 6 Encounter Boards 30 Townsfolk Cards 15 Jarl Cards 2 Valkyrie Dice 6 Double-sided Multiplier Tokens 3 Reference Cards 1 Rulebook
$35.00
Adventure Tactics: Alternate Elite Class Art Pack
Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.
$6.00$4.96
Power Rangers: Heroes of the Grid Zord Pack #3
Zord Pack #3 introduces the Super Zeo Zords and the Super Zeo Megazord; featuring a total of 8 exclusive new Zords for Power Rangers Heroes of the Grid!
$5.00
Power Rangers: Heroes of the Grid Zord Pack #1
Includes 8 exclusive new Zords for Power Rangers Heroes of the Grid!
$10.00
Valeria Card Kingdoms: Second Edition
The land of Valeria is under siege by hordes of monsters. You and your fellow Dukes must recruit citizens and buy domains to build up your kingdoms and slay the foul creatures that lurk in the surrounding lands. Valeria: Card Kingdoms is a tableau-building game for 1-5 players and will feel familiar to deck-building fans. The cards you buy can work for you on your turn and on all the other player turns, as well. On your turn, roll two dice and activate citizen cards with the result of each individual die and the sum of both dice. Other players will simultaneously activate their citizen cards based on the roll. Next, take two actions from the following: slay a monster, recruit a citizen, buy a domain, or take 1 of any resource. The player with the most victory points at the end wins the game.
$35.00$25.01
Dungeons and Dragons: Ghosts of Saltmarsh Standard Edition
Ghosts of Saltmarsh is an expansion for any standalone title in the Dungeons & Dragons Adventure System board game series, and it features new adventures, map tiles, monsters, traps, and spells. To use this expansion, select your favorite heroes from one of the existing games, then dive into this new campaign! The King of Keoland, after unsuccessful expansion to the north, has turned his eyes southward, to Saltmarsh, with the intention of turning this village into an important port to increase the stature of his kingdom — but not everyone in the village is happy about the new developments, and old enemies fight for control, unaware of a new enemy about to rear its ugly head. You come through the town gates and cross Sharkfin Bridge...to the screams of townsfolk and the unmistakable sounds of fighting. You do not know the situation but you are sure you are needed. Return to the classic gameplay of the D&D Adventure System, with some exciting new changes! You'll still take on the role of a D&D hero, with thematic skills and abilities, either on your own or as a group of up to five adventurers. You'll face multiple scenarios in an overarching campaign, evolving and leveling up your character on the way. You'll explore treacherous dungeons, avoid deadly traps, and defeat terrifying monsters. You can also play your favorite scenarios on their own as a standalone experience! Ghosts of Saltmarsh includes eight new highly-detailed Sahuagin miniatures, including two powerful new villains to encounter in your adventures! You'll add these to the miniatures from your Adventure System Games to populate the board, using included tokens to represent any monsters you may not already have. (If you do own the related games, feel free to replace the token with the appropriate miniature!) In addition to the "exploring" adventures familiar to fans of Adventure System games, where tiles come out one by one, there are adventures that take place in the town of Saltmarsh itself, a set map made up of six double-sized tiles, where you'll fight to keep villagers safe from monsters after their own ends. It's an exciting and different game mode, where without exploration, the new Adventure deck provides the challenges and surprises that stand between the Heroes and success.
$49.99$39.92
City of Winter - Atlas
Published by Shing Yin KhorDistributed by Deernicorn Distro A Mending is a solo story-building and keepsake game about two friends who have been parted for some time, using sewing, embroidery, and map-marking mechanics. In this game, you sew a path on a cloth map, and build a story using prompt cards as you progress through a reflective and gentle journey of interesting characters, thoughtful questions about your friendship, and a few strange occurrences. You will play the game by planning your route, marking the map, and building a story by answering prompt cards. The prompt cards will ask you to consider your relationship with your friend, mark your map with beads or written notes, introduce you to delightful characters (including at least one dog), and will sometimes affect the path you have chosen. The game is designed to be played solo, but the game booklet will also include suggestions on how to play this as a 2 person game (using a single game kit), or communally in a larger group. A Mending can be also played as a system-agnostic storytelling module for other roleplaying games.
$74.95
Power Rangers Deck Building Game Card Storage Box
Store your cards and tokens for Power Rang Organize your entire Power Rangers Deck-Building Game collection with the Power Rangers Deck-Building Game Card Storage Box. But that’s not all! Included are 10 cards for solo play so you can defend or conquer the world on your own! Contents & Features: 10 cards for solo play 1 set of rules for solo play 52 Standard Card Dividers 13 Oversized Card Dividers 2 Tuckboxes to hold Oversized Cards At a Glance Number of Players: 1-4 Players For Ages: 14+ Playing Time: 30-70 min Game Type: Storage Box, Solo Expansion ers: Heroes of the Grid
$30.00
Magnate: The First City
In Magnate: The First City you’re a tycoon trying to make as much money as you can in a citywide property boom by building an empire of realistic 3D buildings. But beware… the boom will eventually go bust in a game-ending market crash!
$89.00$59.72
Evil High Priest: The Dark Ritual
The Dark Ritual Stretch Goal box is included in the original Kickstarter Dunwich-pledge. It includes rewards for the base game as well as the Blood Ceremony expansion. Thus far it contains: 3 Monster cards Priest card Ancient Cult Board 22 Atomic Resource Tokens 6 Three-value Atomic Resource Tokens Windwalker Cult Board 3 Glacier cards (Wendigo, the Gnoph-Keh, and Rhan-Tegoth)
$29.99$25.49
8-Bit Attack: Mythic Legends
Become a mighty hero of myth and then battle the monsters of myth and legends in this expansion to 8-Bit Attack! The Mythic Legends expansion adds 12 new heroes, 55 new enemies, 20 new champions, and a new final boss The Mad God!
$11.99$8.06
8-Bit Attack: Happy Halloween!
Extra ghoolish heroes and monsters to make your 8-Bit Attack adventure even better! Happy Halloween is the only PG exclusive on this Kickstarter! The Happy Halloween expansion adds 8 new heroes based on classic movie monsters, 5 new enemies, plus a new final boss - none other than Count Dracula himself!
$6.99$4.70
Mage Knight: The Board Game (Ultimate Edition)
A Game of Epic Exploration and Conquest – in an Ultimate edition! Designed by one of world’s leading game designers, Vlaada Chvátil, WizKids is pleased to announce the Mage Knight Board Game: Ultimate Edition is arriving this fall! Current or new fans can find all of the released content plus a few new and exciting components all in one place! The critically acclaimed, award winning Mage Knight board game combines elements of RPGs, deckbuilding, and traditional board games while capturing the rich history of the Mage Knight universe. Now, after wowing solo game players and groups of up to 5, this Ultimate Edition brings it all together in a self-contained gaming experience. The Ultimate Edition includes the original base game plus all three expansions: The Lost Legion, Krang, and Shades of Tezla. It features comprehensive integrated rules text, 5 all-new cards, alternate paint jobs, and a great price that can’t be beat! This is the Ultimate Edition fans have waited for! Components*: Box: 14” x 14” x 5” Contents from the Mage Knight base game and all expansions minus instances of duplication or replacement with new cards 5 new cards But that's not all! With this comprehensive Ultimate Edition, we will be releasing Mage Knight in English, Spanish, Polish, Czech, German, Russian, Korean, Portuguese, Traditional Chinese, Simplified Chinese, and Italian! Now you can get Mage Knight in your preferred language and make your playing experience that much easier!**
$124.99$106.25
Abyss: Leviathan Expansion
News from the outpost is worrying. The Leviathans, these terrifying sea monsters, are converging towards the border and threatening the Kingdom. Will the Allies and the conscripts, mandated by each of the Guilds, contain them? Exploring is now dangerous: fighting is not easy, and fleeing can be even more dangerous — but the opportunity is unique to prove your worth and use this influence to gain access to the throne.In Abyss: Leviathan, the threat track is replaced by the border board on which Leviathan cards will be placed. When you explore the depths, if the revealed card is a monster, you can fight a Leviathan on the border. Some new lords and some allies will help you fight, using their power. The player who has killed the greatest number of sea monsters takes the statue and wins 5 extra points at the end of the game — and if you do not fight, you may get injured…Contents:1 rulebook1 border board52 cards56 tokens1 figure2 dice1 transparent plastic cup
$29.95$25.50
Moonrollers
Moonrollers is a game of risk assessment and strategy that pits players against each other as ship captains competing to gain crewmates. Players begin by rolling 5 dice and must choose to attempt a requirement on an available crew card that matches one of their dice. Players commit any number of the matching dice and must choose whether to stop rolling or continue to roll their remaining dice. If they fail to roll a dice that matches a requirement they are attempting, all progress that turn is lost. If they choose to stop rolling or complete the card, their progress is saved via tokens. Some parts of each mission are particularly hazardous, awarding players who attempt them with hazard tokens that are worth prestige at the end of the game. However, the player with the most hazard symbols is reprimanded for their chaotic conduct and is awarded no extra end-game prestige. The end of the game is immediately triggered when a player has 3 crew of the same faction or a crew of each faction on their ship. The player with the most points won from completing requirements and from Hazards wins!
$29.99
Chronicles of Drunagor: Age of Darkness - Shadow World
The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another worldone where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the games immersive 3d environment and illustrated Points of Interestwhere your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion
$34.99$20.92
Solar Sphere: Jonny Pac's Expansion
Designed by Jonny Pac, the expansions box contains the White Dwarf and Corporation Robot modules, and additional components to support a 5th player. With the construction of Solar Sphere #1 underway, The Corporation has set its sights on a nearby white dwarf. You can now choose to survey the white dwarf to gain valuable resources and opportunities.The White Dwarf expansion adds a unique rondel mechanism, as well as two screen printed meeples.The Corporate Robots expansion adds a set of cards and screen printed meeples that act as remote access to worker locations. Install these robot for a fully upgraded location power of your choice!A 5th player can also now join the table with all the components needed to do so.Are you ready to expand the Solar Sphere?Game Contents:• 1 White Dwarf Board• 2 Ship Meeples• 10 Robot Meeples• 4 Dice• 4 Custom Markers• 8 Tokens• 9 Custom Resources• 14 Cards• 20 Cubes• 4 Hexes• 1 Command Board
$25.00$17.96
8-Bit Attack: Yog-Sothothery
Battle the evil cultists and monsters of the Cthulhu Mythos in this expansion to 8-Bit Attack! The Yog-Sothothery expansion adds 9 new heroes, 55 new enemies, 20 new champions, and a new final boss Azathoth!
$11.99$10.19
Thunder Road: Vendetta – Big Rig and the Final 5
This expansion for Thunder Road: Vendetta adds two new crews for players to control, allowing for a 5th-player and two unique styles of play. The Big Rig plows through everything in its way, lumbering forward like a turbo-charged bulldozer with a rocket launcher. The Final Five dart between other vehicles like a swarm of angry hornets.
$40.00$36.80
Thunder Road: Vendetta - Deluxe Edition
The legendary game of combat-racing through the wasteland is back. Take control of your crew and put the pedal to the metal, pushing your cars faster and faster. If you’ve got your opponent in your sights, fire your guns or try to slam them into the rocks. All the while,avoiding deadly obstacles and your opponents’ own tricky tactics. Detailed vehicle minis, chunky dice, and the game’s signature “infinite” road board make this a racing game like no other. And all the chaotic action is brought to life by the signature style of illustrator Marie Bergeron. Drive like your life depends on it! ‘Cause it does!
$60.00$55.20
Thunder Road: Vendetta - Maximum Chrome Edition
Get all the content from the Thunder Road: Vendetta base game, all the expansions (Big Rig and the Final Five, Carnage at Devils Run, Choppe Shoppe, and Extra Ammo), as well as two items exclusive to this edition (German Engineering expansion and EmberCo crew leader) in one big custom, foil-stamped box with a consolidated rulebook.
$160.00$147.20
Distilled: Cocktails Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to Cocktails, the spirited expansion to Distilled! In Cocktails, players will expand their distillery, craft high-end cocktails, and accumulate the most spirit points to see who can achieve world renown by the end of the game. The expansion features new distiller identities, signature recipes, ingredients, items, and distillery upgrades, as well cocktail orders, mixers, collectors, renown bonuses, and more! So grab your stirring spoons and cocktail shakers, because this expansion is sure to mix things up!
$60.00$51.00
Crystal Palace - Blackwell & Banadage-o-matic Promo
Two promo cards, with number 31, first given to the first 300 people who registered for the digital event Camp Capstone. The invention is the Bandage-o-Matic, the person is Elizabeth Blackwell.
$5.00$4.25
Robin Hood and the Merry Men
Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood. He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome. Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend? Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover. In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion. Each round consists of two phases: A Merry Men phase and a Hero phase. In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions. With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle. Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them. In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.
$42.66
Familiars and Foes
The Good Witches and Wizards of Joralee have been kidnapped by a horde of evil Foes! The only hope is for their Familiars to dutifully band together on a quest to overthrow the Foes and save their spell-casting partners. They’ll bumble their way through new spells, unleash ancient artifacts, and craft crazy combo attacks to succeed. They may just surprise their Witches and Wizards with a few tricks (and Familiars) of their own!Familiars and Foes is a 1 to 5 player co-operative style game where you play as one of five Elemental Familiars with their own unique abilities - Earth, Wind, Fire, Air, or Aether. The game is played in four waves. Each wave increases in difficulty and reveals a new set of Foes that must be defeated to save a Witch or Wizard.On each turn a player must choose one of three actions to perform - a physical attack, cast a spell, or use an artifact. The success or failure of the action is determined by a dice roll or coin flip. The rest of the players have the opportunity to contribute to the active player's turn and create combination moves. They can perform team attacks, use special abilities, or cash in rewards to boost the initial attack or benefit Familiar health. Group strategy is key to surviving and beating the game.The Foes don't just sit idly and take beatings the whole game. They have their own turn each round where they release potentially devastating attacks on the Familiars. The Familiars have a few tricks to defend themselves or they can just hope for a weak attack to survive another round.The game is won when all four waves of Foes have been defeated, all the Witches and Wizards have been rescued, and at least one Familiar is still standing.
$49.00$33.49
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