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6 products


  • Gamers Guild AZ Ares Games Mega Empires: The Special Buildings (Pre-Order) ACD Distribution

    Mega Empires: The Special Buildings

      Mega Empires The Special Buildings features 18 unique building miniatures and rules to add these wondrous monuments to your civilization.

    $19.90$14.94

  • Gamers Guild AZ GMT Games Congress Of Vienna (Pre-Order) GTS

    Congress Of Vienna

      CoV creates an enthralling gaming arena. It allows players to become the main characters of the dramatic, titanic struggle between the struggling Napoleonic Empire and the coalition of Russia, Austria, and Great Britain (with their Prussian, Spanish, Portuguese, and Swedish allies).The game starts after Napoleon’s disastrous 1812 retreat from Moscow, covering the decisive years of 1813 and 1814. The abstract game map involves a strategic theatre portraying Europe from the Iberian Peninsula to the boundaries of Poland and Prussia. It also includes the secondary front of Italy, an area for depicting maritime warfare and the British/American War of 1812. This game by designer Frank Esparrago and developer Dick Sauer (with much appreciated input from Mark Herman) has been created to be played as both a diplomatic and strategic military conflict without losing the taste of the Napoleonic era’s great battles.All tables necessary for gameplay are printed on the game board. Congress of Vienna reproduces the spirit of Churchill in the mechanics and organization of its rules, diplomatic display, and its military map.

    $85.00$57.03

  • Gamers Guild AZ Clearance Mega Empires: The East - Black Friday Discontinue

    Mega Empires: The East - Holiday Sale

    Eastern Empires is a board game for 3 to 9 players and covers the development of ancient civilizations over 8000 years of history. Eastern Empires can take up to 12 hours to complete, and still yet, it has a simple mechanism and is easy to learn. The players lead their civilizations, as they expand and collapse, from the Stone Age, through the Bronze Age to the end of the Iron Age. Eastern Empires provides a full day of fun for larger groups. CultureThough it may seem at first glance, Eastern Empires is not a wargame. Yes, conflict may be involved, but rather it is a game about history, culture, trade, development, and... calamities. The civilizations involved are all situated along the Silk Road and the Arabian Peninsula. The Babylonians, The Indus Valley civilization and The Nubians. Players develop their own unique civilization in arts, crafts, science, civics and religion. Each player starts his civilization with a single population token, 8000 BC, but grows and grows over time, and eventually cities can be built. Cities of course bring wealth and fortune, but also… natural calamities such as epidemics, famine or earthquakes, or civil calamities such as pirate attacks, slave revolts and civil disorder. TradingThis wealth is expressed in trade cards. The more cities, the more cards a player gets. These cards provide both trading commodities, and calamities. Trading is the heart of the game. A real social experience, where all players simultaneously trade with each other during a limited time. As soon as trading has ended, the players that end up with calamities will suffer them. Develop advancesAnd then, of course, it's time to do something about it. Build walls, give your citizens music and architecture. Develop religion, democracy, improve science… 51 different advances can be developed in five different categories. Maybe a player can even construct a wonder of the world, or scatter their people all over the map, and gain cultural ascendancy. The player that knows best how to work together, trade or battle for territory, defend his people against nature or enemies like barbarian hordes, and stand the test of time, eventually will win the game. After up to 12 hours of playing that is. Additional componentsCompared to its counterpart Western Empires (2019), Eastern Empires game adds additional components and scenarios that enable games with less than 5 players. Though the base game is especially designed for interaction between larger numbers, these new rules and components provide a well balanced smaller game that can even be used with its counterpart Western Empires. The game can be expanded with Eastern Empires: The Special Buildings Expansion (2019). Mega EmpiresWhen combining the board games Western Empires (2019) and Eastern Empires (2021) this forms: Mega Empires (2021), an 18-player experience. A full game of Mega Empires takes up to 13 hours to complete. This bundle contains both stand alone games, each of which can be played by 3-9 players and can be expanded with the two Special Buildings Expansions (2019) for either game or the combination of both games. Where Western Empires has a focus on sea travel and trade on the Mediterrainean Sea, Eastern Empires follows the Silk Road to India and trading is done through the deserts of the Arabian Peninsula.

    $129.90$67.52

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Organic Exchange Caleb Gannon

    Algomancy Oversized Playmats - Organic Exchange

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $39.99$33.99

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Cosmic Reversal Caleb Gannon

    Algomancy Oversized Playmats - Cosmic Reversal

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $39.99$33.99

  • Gamers Guild AZ DPH Games Affliction: Salem 1692 (Second Edition) GTS

    AFFLICTION: Salem 1692 (Second Edition)

    The hysteria over witches among the people of Salem swept the region like a disease in 1692. As is the case in any tragic event, there are those whom will use the circumstances to their advantage. Under the veil of the witch-hunt lie other motivations; power, greed, revenge, and righteousness.AFFLICTION: Salem 1692 is a game set in the hysteria of a witch-hunt. Use your influence to whisper in the ear of the magistrate, judge, governor or minister to protect some and have others arrested. Salem was a chance to gain property, exact revenge and prove one’s righteousness.The characters in the game were actual residents of the Salem region. This is the closest possible simulation of actual events in a game to date. This is the one witch-hunting game without witches! Affliction uses a low luck, highly interactive worker placement, engine building, engine disruption mechanic.In the second edition, you will find:★ Modified starting characters and increased the number to eight. Each player is now dealt two and chooses one. With more afflicted girls as starting characters, the game feels even more authentic.★ Simplified two of the character's abilities.★ Improved the accusation ability of Rev. Paris★ Increased circle defense

    $39.99$24.40

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