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97 products


  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Path to Carcosa Investigator Expansion Asmodee

    Arkham Horror: The Card Game - The Path to Carcosa Investigator Expansion

    Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.

    $47.99$34.94

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Fortune and Folly Asmodee

    Arkham Horror The Card Game: Scenario Pack - Fortune and Folly

     A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!

    $23.99$17.56

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Circle Undone Investigator Expansion Asmodee

    Arkham Horror: The Card Game - The Circle Undone Investigator Expansion

     In the grim and brooding town of Arkham, arcane secrets lie buried with the dead. When sinister forces threaten to unveil these truths, it is up to a brave, foolish few to put a stop to it. The Circle Undone Investigator Expansion for Arkham Horror: The Card Game features six investigators and contains all of the player cards and customization options featured in the original The Circle Undone cycle of products. Keep your allies’ minds from breaking as the psychologist, Carolyn Fern. Solve supernatural mysteries as the private investigator, Joe Diamond. Throw money at your problems as the millionaire, preston Fairmont. Prevent terrible rituals as the redeemed cultist, Diana Stanley. Stay ahead of trouble or run headlong into it as the athlete, Rita Young. Or, tap into a mystical bloodline as the entertainer, Marie Lambeau. The Circle Undone Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.

    $47.99$40.79

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy Asmodee

    Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy

    In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight. With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You'll need to piece together the clues to solve your captor's twisted riddles. And you'll need to hurry—you aren't alone in this prison…

    $23.99$15.92

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion Asmodee

    Arkham Horror: The Card Game - The Forgotten Age Investigator Expansion

    In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos Asmodee

    Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos

    Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Dream-Eaters Asmodee

    Arkham Horror: The Card Game - The Dream-Eaters

    In light slumber he descended the seventy steps to the cavern of flame and talked of this design to the bearded priests Nasht and Kaman-Thah. And the priests shook their pshent-bearing heads and vowed it would be the death of his soul. H. P. Lovecraft, "The Dream-Quest of Unknown Kadath" There is a hidden realm outside the world of the waking: a realm of wonder, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 14 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world. This expansion contains the first two scenarios of The Dream-Eaters cycle; one scenario for each of these two groups. This expansion also contains new investigator and player cards that increase the customization options for the game. This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.

    $32.99$24.92

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Devil Reef Asmodee

    Arkham Horror The Card Game: Mythos Pack - Devil Reef

    The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Horror in High Gear Asmodee

    Arkham Horror The Card Game: Mythos Pack - Horror in High Gear

    Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding Innsmouth as you seek to escape from the Esoteric Order of Dagon and find the next piece of the puzzle.Within the Horror in High Gear Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. This scenario introduces a white-knuckle chase as you and your fellow investigators pack into new vehicles and race to escape from the Order of Dagon. With an assortment of new player cards for every class, Horror in High Gear is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.

    $16.99$10.98

  • Gamers Guild AZ Stonemaier Games Expeditions - Ironclad Edition (Pre-Order) GTS

    Expeditions - Ironclad Edition

      The long-awaited sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.Expeditions includes 5 massive mech miniatures and mech mats, 20 location tiles, over 100 uniquely illustrated cards, 50 worker meeples, a bag filled with 36 silkscreen printed corruption tiles, a robust Automa solo mode, and much more.n.

    $115.00$90.58

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom Asmodee

    Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom

    Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.

    $16.99$10.98

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack Asmodee

    Arkham Horror: The Card Game - The Midwinter Gala Scenario Pack

    It’s the dead of winter, and Arkham’s social elite have arrived in mist-shrouded Kingsport for an exquisite gala hosted by the enigmatic Lantern Club. Unfortunately, it doesn’t take long before nightmarish creatures crash the festivities, and it falls to you to uncover the Club’s dark schemes before Arkham’s most powerful leaders all meet a terrible fate!In The Midwinter Gala, one to four investigators ally with a faction of their choice and work together to claim the powerful relic at the center of the Lantern Club’s nefarious plot. The scenario can be played on its own or inserted into any campaign as a side-story, and it can also be played semi-competitively between multiple teams of investigators!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. ENGROSSING NEW SCENARIO: Dive into the eerie world of Arkham's social elite with The Midwinter Gala Scenario Pack, where you must thwart nightmarish creatures and uncover dark schemes at a lavish party. CHOOSE YOUR ALLIANCE: Start the game by allying with one of several factions, influencing the unfolding events and the endgame, enhancing replayability with multiple gameplay outcomes. VERSATILE GAMEPLAY: Suitable for 1-4 players, this scenario can be played as a standalone experience or integrated as an exciting side-story in any existing Arkham Horror: The Card Game campaign. EARN THE TOP SCORE: The optional ‘Best Guests’ variant allows 2-5 groups to compete for the highest score, with each group allying with a different faction REQUIRES CORE SET: This is an expansion pack and requires the Arkham Horror: The Card Game core set to play, ensuring you have the necessary components for this immersive scenario. Contents 78 Cards

  • Gamers Guild AZ Spin Master Games Marvel United: X-Men Asmodee

    Marvel United: X-Men

    In Marvel United: X-Men, you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!

    $34.99$27.45

  • Gamers Guild AZ CMON Bloodborne The Board Game: Hunter's Dream Asmodee

    Bloodborne The Board Game: Hunter's Dream

    "The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn? The Hunter’s Dream expansion for Bloodborne: The Board Game gives players new challenges and rewards that can be added to any Campaign they choose to play. This set introduces mini bosses, tougher foes that players will have to fight as they go through the campaign. It also adds a new Chapter to the end. Just when the Hunters thought that their ordeal was over, new foes stand in their way, including legendary enemies like Gehrman, the First Hunter, and the Moon Presence."

    $39.99$25.85

  • Gamers Guild AZ Level 99 Bullet Star (Pre-Order) Asmodee

    Bullet Star

    Assume the role of one of universe’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form patterns, clear your board of bullets, and bombard the opponent! Deal with the curtain of bullets coming at you each round and be the last heroine standing to win! Each Heroine wields a different power that changes how you experience the game! Control fireworks, zombies, the news, and more!4 game modes! Do a solo run in Score Attack, have a Free-For-All with 2-4 players, form 2 player Teams for battle, or fight each Heroine’s dangerous Boss Mode by yourself or cooperate with others!

    $39.99$31.96

  • Gamers Guild AZ Dux Somnium Botany Diamond Comic Distributors

    Botany

    Adventure, intrigue, and flowers! Botany is a strategy board game where you take on the role of a Victorian Era flower hunter as you explore the world to gather fortune and fame and be named the Royal Botanist. In Botany, each player takes on the role of a character whose abilities will shape the way they play the game. Will you focus on exploring the globe in search of the most valuable specimens? Will you make quick and efficient trips to gather reputation quickly and build your estate? Each player begins the game with a set of randomized goals that they then use to plot their path to victory. When players set out from their estate, they have access only to the coins they can carry with them. They can use these coins to traverse the globe and gain crew members and items to improve their odds of surviving the unknown, enhance their abilities, and increase the efficiency with which they traverse the map. However, there is danger in spending too freely, and players must ensure they have enough wealth on hand to return to England with their specimens intact. Turns in Botany are streamlined in order to minimize downtime and keep players engaged. Players will move around the map, build their character, and experience the story of their rise to fame, all with an eye for efficiency. Points are gained by improving the quality of your garden, retrieving live specimens from around the globe, and adding preserved flowers to your botanical press. The specimens that players hunt, the goals they focus on to achieve victory, and the events they experience create a unique feel across each game. Ages 8+1-5 players45-90 min or less play time

    $59.99$44.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Mythos Pack - The Secret Name Asmodee

    Arkham Horror The Card Game: Mythos Pack - The Secret Name

    The Secret Name is the first Mythos Pack in The Circle Undone cycle. Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600’s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past. As a new cycle begins, you will need new tools to help you battle these unholy forces. To help you with this task, some of the new player cards in The Secret Name belong to more than one class. These cards, which can be identified by their golden hue and dual class icons in the upper right corner of the card, can be added to your investigator’s deck if you have access to either of the classes detailed on the card. If, however, an investigator has limited access to one of the classes on a multiclass card, that card will occupy one of the investigator’s limited slots, even if they have unlimited access to the other class detailed on the card. But with diverse uses and powerful effects, they make a worthy addition to any investigator’s arsenal. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.

    $16.99$10.98

  • Gamers Guild AZ IV Studio Moonrakers: Platinum Edition IV Studio

    Moonrakers: Platinum Edition

    Moonrakers is a game of shipbuilding, temporary alliances, and shrewd negotiation set in a space-faring future. The players form a loose band of mercenaries, but while they are united in name, actual alliances are shaky as players are pitted against each other in the quest to become the new leader of the Moonrakers. Moonrakers is a deck-building game in which players choose Contracts to attempt alone or with Allies in order to gain Prestige and Credits. After negotiating terms with Allies, players use their decks of Action cards to play Thrusters, Shields, Weapons, Reactors, and Crew to fulfill the requirements on each Contract. Each type of Action card has additional effects such as extra Actions, drawing additional cards, and protecting players from Hazards encountered while attempting Contracts. Players create powerful decks and gain special abilities by upgrading their ships and hiring Crew Members. This helps them accomplish more difficult and rewarding contracts alone, letting them keep more Prestige and Credits for themselves. Allies negotiate who will receive the Prestige, Credits, and risk of Hazard from Contracts, but if you don't make your offers enticing enough players may be tempted to betray you! The first player to 10 Prestige wins, but be careful as hazards encountered on Contracts reduce your Prestige!

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare GTS

    Fallout: Wasteland Warfare

    This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120min or less Playing Time. Ages 14 + 

    $92.00$58.36

  • Gamers Guild AZ Septima (Pre-Order) Gamers Guild AZ

    Septima

    Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor. Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk... Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, Cooperative touch to a competitive game, and lots of player interaction. Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours. Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.

    $65.00$52.00

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - New Vegas Rule Expansion AGD

    Fallout: Wasteland Warfare - New Vegas Rule Expansion

    Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R & R on the lush New Vegas Strip if you can afford the entry fee! The Mojave wasteland stretches from New California Territory to the contested Hoover Dam, containing all sorts of treasures for the bold and dangers for the unwary. For those who come out on tip there is glory or territory to be gained; the unlucky join the desert sands of feed the geckos.

    $45.00$28.96

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Super Mutants - Marcus and Lily AGD

    Fallout: Wasteland Warfare - Super Mutants - Marcus and Lily

    Marcus has been many things: A member of the Master`s army, a sheriff in Broken Hills, and now the leader of Jacobstown, a place for Super Mutants and Nightkin to live, albeit somewhat dysfunctionally. He is a veteran of several conflicts and incidents, and while he tries to keep the peace he can hold his own if called to fight. One of this number includes Lily, a Nightkin with multiple personality disorder. She is one-part caring grandmother, one-part a ravening combat monster named Leo; only time will tell which personality will win out.

    $30.00$19.03

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Mojave Companions - Ed-E, Rex and Veronica AGD

    Fallout: Wasteland Warfare - Mojave Companions - Ed-E, Rex and Veronica

    ED-E was battle damaged, but a few repairs make it fighting fit and ready for action once more (albeit with new priorities). Rex is a cyberhound with a past in law enforcement and Caesars Legion. He is still a powerful fighter and firm friend. Journeyman Scribe Veronica comes from an offshoot of the Brotherhood of Steel. Equipped with a custom power fist, she is a strong ally for those who can earn her trust.

    $33.00$20.94

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Survivors - Reilly's Rangers AGD

    Fallout: Wasteland Warfare - Survivors - Reilly's Rangers

    Sometimes you need more than a good weapon in hand and strong armor on your back, sometimes you need luck on your side. Reilly’s Rangers know that better than most, readily admitting their victory against the Super Mutant army at the Statesman Hotel was down to little more than luck. Led by the eponymous Reilly, the Rangers are a set of surprisingly well meaning mercenaries that call the Capital Wasteland home. Look out for other miniatures sets in the Capital wave!    Contents: 1x Reilly 1x Butcher 1x Donovan 1x Brick 1x Theo 5x Scenic Bases This Fallout: Wasteland Warfare set contains five 32mm scale high-quality multi-part resin miniatures with scenic 30mm bases. Requires some assembly. Supplied unpainted. 

    $53.00$33.62

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Enclave - Domesticated Deathclaw AGD

    Fallout: Wasteland Warfare - Enclave - Domesticated Deathclaw

    This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! One of the most terrifying sights in the Wasteland is that of a raging Deathclaw, so it’s difficult to decide if a raging, mind-controlled Deathclaw is less, or more horrifying. Brought to heel by a domestication unit, these creatures are molded into unwilling war-beasts of the Enclave. Still possessed of all the rage that comes naturally to them, but now directed by a human hand, their domestication has made them no less deadly. Look out for other miniature sets in the Capital wave! ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved. Includes: 1x Domesticated Deathclaw - 32mm unpainted resin miniature. Action Figures,Regular,Paper

    $33.99$24.51

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Survivors - Capital Companions AGD

    Fallout: Wasteland Warfare - Survivors - Capital Companions

    This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! It's said that we are judged by the company we keep, and if that’s true, the Lone Wanderer is a difficult person to read. Fawkes, a soft-spoken and unerringly calm Super mutant. Charon, a ruthless Ghoul mercenary with an undying loyalty to whomever holds his contract, and Butch, a Vault Dweller turned wannabe gang leader taking his first steps into the wastes. An odd assortment of companions, but desperate times call for strange bedfellows, and these are certainly desperate times.    Look out for other miniatures sets in the Capital wave!    Contents: 1x Fawkes  1x Charon  1x Butch  3x Scenic Bases  This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic 30mm bases. Requires some assembly. Supplied unpainted. 

    $32.99$23.04

  • Gamers Guild AZ VRG Hostage Negotiator - Alternate Finale Pack #2 VRG

    Hostage Negotiator - Alternate Finale Pack #2

    The second Alternate Finale Pack, providing a completely different finale to your Career experience.

    $9.99$8.49

  • Gamers Guild AZ Modiphius Fallout: Miniatures - Creatures - Ghoulish Remnants (Pre-Order) GTS

    Fallout: Miniatures - Creatures - Ghoulish Remnants

    This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare!‘It’s weird seeing them out in the streets, Ferals still wearing whatever rags they had before everything went to sh*t. Makes you remember that they were people once, something more than the crazed things they are now.’Before the bombs dropped, most people were simply doing their best to ignore the impending doom brought on by the war. They dressed in the trappings of a normal life, their sunday best, work uniform, whatever kept the days rolling by. When a wave of nuclear radiation washed by, and their minds began to vanish as quickly as the world around them - the only scraps of their identities left were the clothes on their backs. Everything else is a faded memory, hidden behind an unquenchable, unknowable rage.FEATURES★ 6x Civilian Feral Ghouls miniatures★ 6x Plastic Bases★ This Fallout: Miniatures set contains six 32mm scale high-quality multi-part resin miniatures with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.★ This model can be used with either the rules from The Wilds of Appalachia rules expansions or the free digital cards available from modiphius.net/pages/fallout-downloads★ ©2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.COMPONENTS• 6x Civilian Feral Ghouls miniatures• 6x plastic bases

    $49.00$31.09

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Pack AGD

    Fallout: Wasteland Warfare - Raiders The Pack

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘The Pack are a lot like eating centuries old candy, bright, exciting and probably going to kill you.’ Brightly coloured, bedecked in whatever interesting knick-knacks they can tape to themselves and wholly ruled by their moment to moment instincts, The Pack are less of a gang and more of… well, a pack. Following their Alpha to the end, members of The Pack tend to be spurred on to random acts of violence throughout the day, not too worried about the reason why, just if it’ll be fun or not. Every choice they make tends to follow that logic, fun over all other things, sadly for everyone else, they think fighting is really, really fun.

    $42.00$26.64

  • Gamers Guild AZ Elf Creek Atlantis Rising: Monstrosities AGD

    Atlantis Rising: Monstrosities

    The gods will spare no effort to destroy Atlantis. From the hidden depths of the world they have called forth unspeakable terrors, monsters sent to destroy, frighten, and harry the Atlantean effort to save their civilization. But hope is not lost. On Atlantis, as new leaders rise up to answer the challenge, new powers also emerge to save the isle. And the gods have summoned a power even they cannot control, for some of these creatures are more sympathetic to Atlantis than to the cruel and petty gods. Atlantis Rising: Monstrosities is an expansion for Atlantis Rising (Second Edition) that offers these new challenges: Medusa Unleashed, in which the gorgon Medusa turns Atlanteans to stone. Can you break her curse and recruit her to your side? The Harpies’s Lair, in which three monstrous, birdlike creatures steal the resources and workers you need to build the Cosmic Gate. Can you defeat the Harpies and win back the treasures found in their lair? Between Scylla & Charybdis, in which the monsters that have long doomed sailors leave their narrow straight and terrorize the shores of Atlantis. Can you satisfy their hunger and calm the waters surrounding the isle? Four new mechanisms are introduced to the game: Monsters Allies Magic Items Locations

    $45.00$26.90

  • Gamers Guild AZ 25th Century Games Cryptid Cafe (Pre-Order) GTS

    Cryptid Cafe

      You are a lead server at the Cryptid Cafe, a Sasquatch-owned restaurant packed with legendary creatures from all over the world. Gather food. Fill orders. Earn the most tips and be crowned, dare we say, the most "legendary" server. Strategically dispatch your team of Sasquatch servers to the different food stations, gathering the much-needed items to complete your customers' orders. As you serve the customers they will give you tips based on their satisfaction level. However, with each passing round, the Cryptids get more and more frustrated waiting for their food and will leave smaller tips. Eventually, they’ll leave the restaurant if they are not served fast enough. If that happens, plan on giving the owner some of your tips at the end of the night, he doesn't like to lose customers. Sounds simple, right? Not so fast, because you’re not the only lead server working tonight. You'll be competing with other players who are trying to serve their customers as well. Spaces are limited. Food stations are breaking. The orders are piling up. Customers are getting angry! It may be wise to share some of your tips with the chef, so you get the food you need first. If all goes well, at the end of the night you'll be the player crowned the most legendary server.

    $39.99$28.94

  • Gamers Guild AZ Naylor Games Magnate: The First City Bridge Distribution

    Magnate: The First City

    In Magnate: The First City you’re a tycoon trying to make as much money as you can in a citywide property boom by building an empire of realistic 3D buildings. But beware… the boom will eventually go bust in a game-ending market crash!

    $89.00$59.72

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Raiders Crater Warlords AGD

    Fallout: Wasteland Warfare - Raiders Crater Warlords

    FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.

    $28.99$21.92

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Creatures - Stingwings AGD

    Fallout: Wasteland Warfare - Creatures - Stingwings

    This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare! Stingwings are giant, mutated flies, born of the Great War. They are distant cousins to the modern scorpionfly, but much larger, with a vicious sting in their tail. They are relatively fragile, but tend to travel in swarms which can be more than a match for even well armed parties. These beasts are even deadlier when defending their nests, when they exhibit a terrifying level of ferocity. Look out for the other miniature sets in the Forged in the Fire wave! Contents: 1 Glowing Stingwing 2 Stingwings This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.   These models can be used with either the rules from the Forged in the Fire Rulebook or the free digital cards available from Modiphius.

    $33.00$23.04

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Caesar`s Legion - Veteran Wave AGD

    Fallout: Wasteland Warfare - Caesar`s Legion - Veteran Wave

    The Legions has fought and won many battles. Its most successful soldiers thrive in the cauldron of battle, tempered by the fires of warfare and conquest. Led by the inspiring Vexillarius, the Legions Veterans are some of the toughest fighters in the entire Mojave wasteland. Scouting elements and hound masters with vicious mastiffs discover and pin down the enemy, ready for Praetorian guard to move in for the kill up close.

    $59.00$35.99

  • Gamers Guild AZ Modiphius Entertainment Fallout: Wasteland Warfare - Creatures - Deathclaw Matriarch AGD

    Fallout: Wasteland Warfare - Creatures - Deathclaw Matriarch

    The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! A ‘normal’ deathclaw is among the deadliest predators found in the Commonwealth. Even more dangerous still, are the Matriarchs, the largest and most powerful adult females who defend their territory against all incursions with a swift and brutal response. This pack includes the looming Deathclaw Matriarch that bears down on smaller models with it’s intimidating height of 68mm. Look out for other miniatures sets in the Commonwealth wave!   Contents: 1x Deathclaw Matriarch 1x scenic base.

    $34.00$23.42

  • Gamers Guild AZ Elf Creek Atlantis Rising 2nd Edition AGD

    Atlantis Rising 2nd Edition

    Atlantis Rising is a strategic, fully cooperative worker placement game. In this challenging mission of escape and survival, 1-7 players take on the role of the leaders of Atlantis and their followers, councilors tasked with building the components of a cosmic gate that can lead their people to safety.

    $65.00$33.44

  • Gamers Guild AZ Creative Game Studio Chronicles of Drunagor: Age of Darkness - Apocalypse, The Fallen Sisters (Pre-Order) AGD

    Chronicles of Drunagor: Age of Darkness - Apocalypse, The Fallen Sisters

    The Fallen Sisters is a small expansion that includes a 80mm Mini-Boss Miniature and 5 Mini-Boss Cards. You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.

    $19.99$14.44

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare: Unaligned: X-01 Power Armor (Pre-Order) AGD

    Fallout: Wasteland Warfare: Unaligned: X-01 Power Armor

    This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare!‘Yup, it’s a lovely bit of Power Armor, but no-one’s bored enough to slog all over the park for those cores I’m telling ya.’Many thought that the T-45 was to be the height of Power Armor technology, boy were they wrong. In an arms race that surprised exactly no one, numerous companies threw their lot into Power Armor manufacturing, even the good old Nuka-Cola Corporation went as far as putting together a suit with help from Uncle Sam. Well you know what they say, nothing sells soft drinks like imminent warfare!★ 3x X-01 Advanced Power Armor★ 3x plastic bases★ This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part plastic miniatures with optional parts and three plastic bases. Requires assembly. Supplied unpainted.★ This model can be used with either the rules from the Nuka World Rules Expansion or the free digital cards available from modiphius.net/pages/fallout-downloads★ ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.Components• 3x plastic miniatures  

    $46.00$33.92

  • Gamers Guild AZ Table Golf Association Table Golf Association: Family Edition AGD

    Table Golf Association: Family Edition

      Now the Table Golf Association comes in the new Family Edition, giving you the same great fun as the 'Pro-Edition', at an even better price! Inside you'll get 25 double-sided terrain tiles so you can build and play the course of your dreams. These heavy-duty cardboard tiles give you endless design options for unlimited replayability. The game comes with 4 official TGA balls, ball markers, clubs, Pro-Player cards, a scorecard, a hazard reference chart, a rulebook, a weather die and spinner and of course, the beautiful TGA trophy! Everything you need to turn your tabletop into a championship golf course. Playing the game is easy, but mastering it is difficult. You'll have to deal with sand bunkers, water hazards, trees cliffs and even ridges that will make your ball roll and roll! You better make sure you check the wind conditions first because it can make the difference between landing on the green, or fishing your ball out of the water. Play as a foursome, in teams, or even alone. Even if you don't play golf, you're gonna love playing in the TGA

    $54.99$54.96

  • Gamers Guild AZ Portal Games Imperial Settlers: Empires of the North  Wrath of the Lighthouse PHD

    Imperial Settlers: Empires of the North Wrath of the Lighthouse

    The counselor of the South Shore has passed away. The Emperor declared it your task to take care of the neglected villages of this abandoned land. Restore old buildings, revitalize the trade routes, and discover the truth behind local myths and legends about the wrath of the lighthouses...Empires of the North: Wrath of the Lighthouse is a story-driven solo campaign for the awardwinning engine building card game: Empires of the North.The expansion comes with 15 unique solo scenarios played in the order corresponding with the story included in the Campaign book. When playing the campaign mode, players gain access to the new type of cards including Event cards, Legacy locations cards that last from one game to another, and Lighthouses cards that are shuffled to Island decks. Additionally, each of the scenarios can be played individually, just like the scenarios in the base game.In story mode you will play alongside a Campaign book and slowly discover how the plot unfolds.Why is the number of lighthouses on the coast increasing? Why do the people so strongly oppose the cathedral being rebuilt? And those seas constantly assaulted by storms...Empires of the North: Wrath of the Lighthouse is designed by Joanna Kijanka, co-designer of the base game and all previously released expansions to the game. The expansion includes 55 cards, a Scenario booklet with 15 unique scenarios, and a Campaign book with more than 50 story branches.★ A single-player expansion to the Empires of the North★ 15 new scenarios connected with an overarching story★ 3 new types of cards, including Event cards and Legacy locations

    $40.00$26.84

  • Gamers Guild AZ VRG Sherlock Holmes: The Beginning VRG

    Sherlock Holmes: The Beginning

    For the first time, you can see where it all began. The entire line of Sherlock GNAs takes place after the famed dive off of Reichenbach Falls, where Sherlock and Moriarty allegedly plunged to their deaths. Now you can see what happened after those incredible events, and how Sherlock got back in the investigatory saddle, through the eyes of his trusted friend, Dr. Watson.Sherlock trusts you to prove your deductive prowess and solve cases that have left Inspector Lestrade, and Scotland Yard, puzzled to say the least. Be careful though, not only are your investigations perilous, but Sherlock himself has little tolerance for failure. However you choose to go about solving the mysteries, as always, it's your story, your choices, and your adventure.

    $22.99$19.54

  • Gamers Guild AZ Leder Games Vast: The Haunted Hallways GTS

    Vast: The Haunted Hallways

    Vex your opponents with the Shadow Paladin, a damned monster shackled by misfortune, who works to contort the rooms of the Manor into a labyrinth of his own design. Follow the adventures of the Armored Knight as she ventures once again to fight new foes. The Haunted Hallways introduces two new roles: the Shadow Paladin and Armored Knight. New skeletons with unique powers and gear appear, nearly doubling their strategic options. Gain over forty detailed plastic miniatures, including force walls, treasures, eggs, and webs. Add replayability with Cross-Compatibility rules for using each role in Vast: The Crystal Caverns.

    $25.00$20.00

  • Gamers Guild AZ WizKids Your Best Life - Black Friday Discontinue

    Your Best Life - Holiday Sale

    Strike out on your own or team up with a partner to build Your Best Life!Will you go on vacation with each other, or build the house of your dreams? Will you raise a big family or do you prefer to party with friends every evening? Why not both?! Go ahead, try to have it all!Your Best Life is a flip & write life story game. Playing as couples and/or singles, players will manage their Happiness and Joy as they experience various choices in their lives. Each turn, players choose cards with the actions that will build their character and family unit. Players will mark their actions on their individual and/or family sheets in order to “live” the most successful life!Flip! — Reveal new life choices every turn!Write! — Choose a different path every game!Bond! — Share your life with your partner!Players can choose to invest across a myriad of self-improvements relating to Education, Creativity, Business, Friendship, Nutrition, and even Romance! Take vacations with family, friends, or on your own! Experience both the stress and joy children can bring, and even spend time with their pets! Invite players to your important life events with customizable Invitation Cards!Balance Health, Knowledge, Social Skills, Finances, Time and even a little bit of luck to come out on top. After ten rounds, all players will score their Character and family sheets. The player with the most Life Achievement points wins!Your Best Life plays from 1-8 players! Players can play in couples of two, or as singles, and you can even mix and match!There is also a solo or co-op mode that can be enjoyed by a single player or couple! Live your Best Life whenever you choose with Solo/Co-Op mode! Play the game with the same rules and score yourself against the results on the included table play any time!Live your best life!

    $29.99$16.34

  • Gamers Guild AZ Matagot Evenfall: The Crystal Path (Pre-Order) AGD

    Evenfall: The Crystal Path

    Once again, the World-Tree opens its gateways and the supernatural awakens. But this time it doesn’t just mark the beginning of a new era. With the dawn of a new era, magic that was once believed to be lost flows through the land via the Crystal Path, drawing in new clans from far and wide. There is much to discover but the goal remains the same: Fight to secure a place on the magical throne! This expansion to the base game Evenfall contains two new clans, a Crystal Path and many new Rituals, Specialists and Places of Power to explore. With a new catalyst - the crystal - you will unveil a new form of magic. Parts of this expansion can be modularly integrated into the base game.

    $38.00$28.44

  • Gamers Guild AZ Thames and Kosmos Marbleous (Pre-Order) ACD Distribution

    Marbleous

    Colorful marble-popping multiplayer fun! Strategically roll sets of colored marbles down the tracks in your tray. When three or more matching marbles touch, you can pop them out of your tray and score points. Set off a cascade of pops for a bonus! Play with a group and try to score the most points, or play against the game for a solo challenge. A fun and unique tactile game that perfectly combines strategy with a dose of luckUnpredictable game board allows for high replayabilityBeautiful, colorful components result in a striking table presenceEasy to learn yet difficult to master, it’s ideal for a family game nightCompetitive and accessible price point, perfect as a birthday present or for the classroom Each turn in Marbleous, you choose a marble card on display, then roll those two or three marbles into your grid. If three or more marbles of the same color are touching, they pop, with you grabbing the scoring card matching the color and size of the group — and if you form another group after removing those marbles from the grid, those pop, too. Make large groups, and you earn bonus markers that allow you to drop a marble of its matching color into your grid, giving you a better chance of scoring a large group. In the advanced game, you earn a star whenever you pop two or more groups on a turn, allowing you more choice over the scoring card you grab, in addition to earning extra points at game's end for the stars you've collected.

    $26.95$24.26

  • Gamers Guild AZ Keep the Heroes Out: Guild Master's Revenge Expansion GTS

    Keep the Heroes Out: Guild Master's Revenge Expansion

    This expansion adds a 1 VS many game mode: 1 player becomes the Guild Master and plays against the other players! According to designer, the 1 vs many mode can go until 5-6 players vs 1 Guild Master(Max player count : 7).

    $34.99$25.92

  • Gamers Guild AZ GMT Games Congress Of Vienna (Pre-Order) GTS

    Congress Of Vienna

      CoV creates an enthralling gaming arena. It allows players to become the main characters of the dramatic, titanic struggle between the struggling Napoleonic Empire and the coalition of Russia, Austria, and Great Britain (with their Prussian, Spanish, Portuguese, and Swedish allies).The game starts after Napoleon’s disastrous 1812 retreat from Moscow, covering the decisive years of 1813 and 1814. The abstract game map involves a strategic theatre portraying Europe from the Iberian Peninsula to the boundaries of Poland and Prussia. It also includes the secondary front of Italy, an area for depicting maritime warfare and the British/American War of 1812. This game by designer Frank Esparrago and developer Dick Sauer (with much appreciated input from Mark Herman) has been created to be played as both a diplomatic and strategic military conflict without losing the taste of the Napoleonic era’s great battles.All tables necessary for gameplay are printed on the game board. Congress of Vienna reproduces the spirit of Churchill in the mechanics and organization of its rules, diplomatic display, and its military map.

    $85.00$57.03


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