Conquest
Conquest: Nords - Bow Chosen
Every Nord lord of any consequence of leads a band of hand-picked men to battle. These are his closest friends, his most trusted lieutenants and his most powerful warriors, and often reflect their own predilections towards combat. The greatest of lords can call upon their Bow Chosen, each of whom has earned their Name on and off the battlefield acts of savagery and cunning that would make lesser warriors blanche. Bow Chosen are amongst the most dangerous of opponents one can face on the field, adept at field craft, bow craft and blade craft, there is no role they do not excel at, allowing a cunning leader to create and exploit any opportunity the enemy might foolishly grant.
$44.99$34.99
Conquest: Hundred Kingdoms - Order of the Crimson Tower
The Order of the Crimson Tower has taken upon itself to combat one of the great scourges of mankind: War. They have forsaken the notion of eliminating it entirely, instead focusing on ensuring it causes as little collateral damage as possible. Incredibly scrupulous in securing employment, they not only demand their employer have a strong Casus Belli (legal reason for war) but demand from their employers that no looting or pillaging take place. Were they any less effective in combat, these terms would make them incredibly unpopular, but such is their prowess that many lords are willing to forsake the material gains of war in order to secure their service.
$64.99$54.99
Conquest: Hundred Kingdoms - Steel Legion
The Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the old Dominion and tracing its origins to the very first professional armies the Emperor fielded, only the Orders can claim a more storied or glorious past.
$44.99$34.99
Conquest: Old Dominion - Optio
Conquest: Old Dominion - Optio Command Upgrade
$22.99$17.99
$139.99$119.99
Conquest: Yoroni - Oni Ayakashi
Box Contents ● 3 Plastic Brute Miniatures● 3 Brute Plastic Stands● 3 Brute Bases● 2 Ideal Cards Product Information ● Assembly: Required● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm.
$54.99$44.99
Conquest: Hundred Kingdoms - Crusading Noble Lord
Box Contents 1 Plastic Character Miniature 1 Plastic Infantry Base 1 Command Card Product Information Assembly: Required Box size: 7.4x10.4x3.7cm; 50grs Material: Plastic Scale: 38mm
$26.99$19.99
Conquest: Spires - Artisan Series Lineage Prideborne
Box Contents ● 3 Plastic Miniatures● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm, Height: 12cm
$44.99$34.99
Conquest: Spires - Leonine Avatara
Box Contents ● 3 Plastic Miniatures● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 1 Command Card Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm, Height: 12cm
$64.99$54.99
Conquest: Old Dominion - Cultists
Much like the God himself, worship of Hazlia did not quite die in the aftermath of the Fall. Small isolated monasteries that worshiped their god and his apocalyptic vision survived by raiding, cannibalism and other methods too foul to describe. Once discovered, the fanatics among their number were selected and inducted into the mysteries of Hazlia’s deathly cult, promised ascension into his deathless ranks should they succeed in killing their target through whatever means they can muster. Today the Cultists and Hashashin operate independently of the undead Legions, sowing chaos and death ahead of their relentless advance. How they Play: Fanatical zealots, the Cultists roam the battlefield permeated by an unholy aura. They excel when supporting Regiments like Bone Golems, Kheres, or any other Regiment with the Aura of Death Special Rule, as their ranged attacks cause enemies to suffer additional damage from these effects. Contents 12 plastic miniatures 1 set of Infantry Bases and Stands 2 Command Cards - note this is a dual kit with Hashashin
$44.99$34.99
Conquest: City States - War Chariot Flogobolon
Box Contents ● Dual Kit: 1 Plastic Miniatures Flogobolon or Skorpios● 2 Brute Stand● 2 Brute Base● 2 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 17cm
$64.99$54.99
Conquest: Sorcerer Kings - Efreet Flamecasters (Dual Kit)
Box Contents ● Contains 12 Plastic Miniatures● 3 Infantry Plastic Stands● 12 Bases● 1 Command Card Product Information ● Assembly: Required● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm
$54.99$44.99
Conquest: City States - Army Support Pack Wave 5
This City States Army Support Pack set includes 17 Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell including the new Mechanist Utility Spell. plus Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. All of these cards are contained within a beautifully illustrated City States themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container..
$29.99$26.99
Conquest: Nords - Thegn
Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm In Game Role ● Battlefield Role: Officer● Type: Infantry Lore: Any Nord leader worth his salt keeps a retinue of Huskarls close at hand to enforce his will on rebellious vassals and fight off raids. The leader of the Huskarls is often a Thegn, a wealthy warrior who has managed to earn his lord’s implicit trust while maintaining good relations with the landed Huskarls. Unlike the Chosen, who serve as bodyguards and wartime companions, a Thegn stands by his lord at all times: ensuring the shield line holds on the battlefield and that taxes and oaths of fealty are administered off it. How they Play:Expert in fighting in a Shield Wall through countless battles, the Thegn coordinates their Regiment to fight into a cohesive and disciplined defensive formation. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$22.99$17.99
Conquest: Dweghom - Herald of Magma
Few, if any Dweghom, understand the phenomenon that the Heralds represent. The only ones who might have some understanding of these are the very eldest of sorcerers and the cryptic the Steel Shapers, and they chose to remain silent on the topic even when confronted with the existence of the Heralds of Magma, who seem to share their Mastery of Primordial Earth and Fire, but employ it in a completely different way: seeking to destroy, rather than create. Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base
$22.99$17.99
Conquest: City States - Hephaestian
Box Contents ● Dual Kit. 1 Plastic Monster Miniature (Hephaestian or Promethean)● 1 Plastic Monster Base and Tray● 2 Command Cards
$109.99$84.99
Conquest: Dweghom - Herald of Fire
Conquest now offers an entire, two-in-one wargaming experience, all with the same Conquest minis: The Last Argument of Kings and First Blood! Veteran Conquest players already have everything they need to play First Blood; one would only need to download the FREE First Blood rules. For newcomers, as one's collection grows, it provides one with the opportunity to use one's Models to play its Mass Battles brother.
$22.99$17.99
Conquest: Nords - Shield Biter
Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can call upon sends them bounding headlong into the weapons of their enemy, his berserk fury granting the rest of his team enough time and space to slam into the opponent.
$22.99$17.99
Conquest: W'Adrhun - Apex Queen
Sculpted and re-posed to bestride the terrifying primordial terror that is the Apex Predator, an Apex Queen is a fantastic addition to any W'adrhun force. Her innate abilities protect the beast she rides upon and she can choose to double down on this protection to ensure it reaches the enemy lines or gear up for maximum mayhem, making her (and her...pet) one of the most powerful effective forces in a W'adrhun general's toolbox.
$26.99$19.99
Conquest: Dweghom - Herald of Stone
There are a few gifted Dweghom who reach a state of balance with their Element without formal Sorcerous training. Exalted amongst the Ardent, the Heralds of Stone are paragons whose mere presence in a Dweghom formation is enough to enhance their defense against all attacks from the foe.
$22.99$17.99
Conquest: Spires - Marksman Clones
Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the marginal increases in accuracy that other houses blindly pursued for a significantly increased rate of fire. Despite under performing in the sharpshooting challenges, the dominant superiority in their rate of fire brought glory to their Lineage in the melees for decades, until the other Lineages stole, bought or perfected their technique. Unleashed on the outside world for the first time in millennia, Marksmen Clones are reaping a bloody toll on the battlefield, providing withering salvoes of accurate fire for the monstrous throng the Spires call an army.
$28.99$19.99
Conquest: Hundred Kingdoms - Priory Commander
All of the Orders have adopted a loosely decentralized model of operations for their forces. This is in large part due to the conflicting nature of their goals, but also closely tied to the idealism of their cause and the zeal with which they pursue it. Most Orders forces are concentrated in small groups called cloisters that usually operate from a single fortified monastery or abbey. A priory Commander is the greatest amongst his peers, elected by them to lead them in combat and represent their interests at the round table of Argem.
$32.99$26.99
Conquest: Hundred Kingdoms - Men At Arms
Freed from the need to work and protect their land, Men-at-Arms were able to focus exclusively on their martial pursuits, allowing them to march on extended campaigns and travel in search of employment, ensuring that sufficient trained men were available to all commanders with the coin to spend in securing their services.
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Conquest: W'Adrhun - Founder's Exclusive Apex Conqueror
Contents: 1x miniature 1x base/stand The “Apex Conqueror” is a W’adrhŭn Founder’s Exclusive miniature for Conquest. The set includes the model with a matching base/stand, adding a striking collectible piece to the W’adrhŭn range. With its distinctive design, the miniature works both on the tabletop and as a display piece. Features: W’adrhŭn Founder’s Exclusive miniature Includes base/stand Ideal as a centerpiece for army and collection Note: This miniature is unpainted and requires assembly.
$219.99$199.99
Conquest: Yoroni - Kappa Bushi
Lore: Embracing the flowing and adaptable teachings of their realm, the Kappa Bushi are spiritual warriors, seeking to become one with the Prime Realm and its souls. Their ceaseless efforts to understand the unified nature of the Prime and their own adaptable nature have allowed these warrior ascetics the ability to temporarily embrace the Epiphanies of the other realms, making them some of the most feared and versatile warriors in the Domains. Channeling their Enlightenment to suit the situation, these versatile warriors can adapt their fighting style, whether it is sweeping away the foe or resisting their attacks until relief arrives. How they Play: Disciplined and highly adaptable, the Kappa Bushi - Adaptability (Sui) - excel in Yoroni Army lists where a number of different Ideal Card types are being employed. As troops they offer a solid amount of high quality attacks making them ideal troops for mixed Regiments. As Regiment Leaders however, they can be affected by any Ideal Card type making them an incredibly versatile and customizable Regiment! Box Contents ● 3 Plastic Miniatures● 3 Cavalry Plastic Stands● 3 Cavalry Bases● 2 Ideal Cards Product Information ● Assembly: Required● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm.
$54.99$44.99
Conquest: W'Adrhun - Mounted Predator Artisan Series
It takes a particular mindset to be able to bond with one of the fiercest predators the world has ever known. A certain level of cunning, aggression and fearlessness that, when combined with patience, are the hallmark of the world's greatest commanders. Unfortunately, patience is in low supply amongst fearless female W'adrhun women who risk their lives to bond with feathered killing machines, so their mounted commanders are just flat out dangerous rather than legendary commanders. Few complain. More than once, at least. HOW THEY PLAY: As their name would suggest, Predators avoid fighting in typical battle formations preferring to dash through enemy lines sowing chaos. Between Hunting Packs, Raptor Riders and Quatls the Mounted Predator Warband's tactics is all about presicion, speed and creating a chaotic combat environment for traditional formations. Contents: 1 Artisan Level Resin Brute model per pack Includes regiment stand. 1 Command Card, Assembly Instructions.
$89.99$75.99
Conquest: Sorcerer Kings - Raj
Box Contents: ● 1 Resin Miniature● 1 Infantry Base and Stand● 1 Command Card
$26.99$19.99
Conquest: Spires Faction Dice On Dark Blue Swirl
Ready to empty the vats and march for war! These contain a mix of cloned fleshy hues swirled millennia old blues and inlaid with an easily readable white; resin 16mm dice. The symbols are on the ONE side. Yes, the ONE side.
$34.99$29.74
Conquest: City States - Satyroi (Dual Kit)
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm Lore: Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi and Satyroi. A nigh seamless blend of man and goat, these Bred ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purges started during the Fall. Today, those who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Unlike the more peaceful Selinoi, Satyroi have turned to anger, hate and violence. Kidnappers, extortionists, consummate thugs and dangerous gangers the most dangerous of Satyroi are often press ganged into the army where their combat skills and unbridled ferocity make them skirmishers without peer. How they play:Deadly in close-quarters combat, these combat-hardened guerrilla troops lie in ambush, waiting for the perfect moment to strike the flanks and rear of any Enemy Regiment audacious enough to try outflanking the main City States' phalanx lines.
$44.99$34.99
Conquest: Nords - Bearsarks
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: Heavy● Type: Infantry Lore: Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them dangerous to both ally and foe as most Bearsark lodges make ends meet as brigands and raiders among the Nord lands when not directly employed by an enterprising Jarl or Shaman. On the battlefield, their unbridled ferocity, disregard for danger and brutal strength make them ideal frontline combatants, where their vicious two handed weapons make a mockery of whatever defensive formations the foe might hide behind. How they Play: An elite Heavy Regiment, blindly charging and unleashing devastating high quality Cleave (2) Attacks with Linebreaker, they are bound to make short work of all but the toughest opponents off Objectives and other areas of importance on the Battlefield. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$44.99$34.99
Conquest: Old Dominion - First Blood Warband
A starting Warband for your First Blood Army - An Officer, A Character and 3 Squads with a First Blood II Rulebook 6 Legionnaires 6 Moroi 4 Varangian Guard 1 Optio 1 Mounted Strategos 17 Infantry Bases 4 Infantry Stands 1 Cavalry Base and Stand 7 Command Cards 1 First Blood Softcover Rulebook Assembly Instructions Path of Conquest Brochure
$69.99$46.99
Conquest: First Blood Softcover Rulebook - 2.0
First Blood! is 2.0 a fully fledged competitive, skirmish wargame! To do that we focused on the nuances of individual Model positioning and intra-Regiment synergies. The rules now treat individual teams of soldiers as building blocks together which form powerful ad-hoc formations. It is each player's job to find the weak point in their enemy's formation and disentangle it through smart maneuvering and intelligent order of play.
$14.99$9.99
Conquest: W'Adrhun - Scion of Conquest
Only a War-Priest dedicated to Conquest is trusted enough by the Tribal Council to lead troops on the field of battle. Dedicated to the most farsighted and adaptable of Gods, they are the most capable of bringing the true power of the Cult Bands to play in the most hotly contested battles.
$26.99$19.99
Conquest: Hundred Kingdoms - Mounted Noble Lord
No matter how old and established a noble house is in the hundred kingdoms, none have forgotten the wise adage: "power flows from the edge of the blade." As a result, all houses, no matter how humble or imposing, can always count on noble scions trained in the art of war to lead their troops. These Noble Lords are trained from youth in the arts of swordsmanship and mounted combat, the wealthiest amongst them even attending the proud War Colleges in Argem. Whatever the specifics, few question that many a noble’s right to command does not derive simply from the blood coursing through their veins. The prestigious martial tradition of the Hundred Kingdoms demands leaders whose men believe in, whose training and experience foster confidence and whose skill demands admiration. A Noble Lord who issues orders can reasonably expect his men to storm the battlement, one that leads from the front knows his men would brave the gates of hell.
$32.99$26.99
Conquest: First Blood - Two Player Starter Set
Grab a friend and dive into the world of Conquest: This special 2 player starter set is themed for our fast paced narrative game, First Blood. With 50 Conquest miniatures, these may be used to play either First Blood or our mass fantasy battle game The Last Argument of Kings. One miniature set, one world of Eä, two game styles to play! The Old Dominion is our newest, 6th faction, to be released for the Conquest series. Your starter army contains the Kheres, Moroi, Praetorians and Legionaires infantry set with the Xhillarch character. The W’adrhŭn starter army comes ready to play with Blooded, Braves, Hunters, and Slingers infantry sets with the Predator character. This includes 2 deluxe paperback copies of the new 2.0 First Blood Rulebook (in English), Narrative Quick Start Scenarios, Living World Information Cards and a path of Conquest guide that helps players understand how to next advance their game play!
$179.99$152.99
Conquest: Old Dominion - Moroi
Those cultists who lack the ambition or brilliance required to reach unlife on their own terms are granted one final chance to become one with their Lord. In the final hours of their life they climb onto a bonfire lit with the unholy flames of the Pyre. Kheres are the animated charred remains of those who manage not to go insane, the Moroi are not so lucky… In Game Role Battlefield Role: Restricted Line Infantry Class: Light Type: Infantry
$32.99$26.99
Conquest: W'Adrhun - Blooded
The Blooded are those W’adrhŭn Braves who have proven themselves in battle. Having earned their standing, these warriors have secured better weaponry and a prominent role in the battlefield. In time, their success might allow them to be recognized as a veteran, granting them access to the coveted metal armor and weaponry.
$44.99$34.99
Conquest: Nords - Blooded
When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their forces. The Blooded thus stalk across the battlefield like demigods of old, leading a monstrous host straight into the heart of the enemy forces. (Plastic)
$26.99$19.99
Conquest: Hundred Kingdoms - Men At Arms REMIX (Dual Kit)
Box Contents ● Dual Kit. 12 Plastic Infantry Miniatures (Men-at-Arms/Crusaders, with the option of making their respective command models)● 3 Plastic Infantry Stands● 12 Plastic Infantry Bases● 2 Command Card Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm
$44.99$34.99
Conquest: Alternate Art Army Support Pack - Old Dominion
Box Contents: ● 12 Spell Cards● 21 Alternative Command Cards● 10 Objective Cards● 12 Incantation Cards● 1 The Last Argument of Kings and First Blood Scenario Card● 1 Old Dominion Deck Box
$29.99$26.99
Conquest: Nords - Steel Chosen
Every Jarl and Konungyr worth the spit to mention them has a small, handpicked group of Chosen men who serve as his bodyguards and enforcers throughout his rule. Invariably the strongest, meanest and toughest men around, these Chosen are amply rewarded by their lord in both peacetime and after battle. Their weapons are the finest steel that can be found, some even of legendary dwerg make, while their arms are festooned with silver and gold torcs, each a small measure of wealth and esteem heaped on them for their prowess on the battlefield. In battle they are invariably where the battle is thickest, proving their mettle to their lord and earning themselves their formidable reputation, one bloody victory at a time. How they Play: Selected amongs the best of their leader's personnal guard, the Steel Chosen are a versatile tool doubling down on their leader's preferred way of approaching combat. Apart from their exceptional martial prowess and ability to dismantle the toughest defensive formations, the Steel Chosen share the aspect of their leader acting as an extension of the character's combat abilities. Contents: Assembly instructions, Command Card, 12 Premium Plastic Miniature 12 Bases AND 3 Infantry Stands
$44.99$34.99
Conquest: Lore Campaign Pack - Crucible of Wills: Fanning the Fire
Crucible of Wills: The Stone Face Campaign is a new and limited-run box set for Conquest, pitting the forces of Eric Shurr and the Hundred Kingdoms against those of Ragodosh, known as the Stone Face King, and the Dweghom.This unique set will have two exclusively sculpted miniatures included for the characters of Eric Shurr and the Stone Face King. This set will come with a uniquely designed campaign book to encourage new and interesting narrative play for these armies. Campaign driven kit that introduces players to the gameplay and lore. This Campaign set, will be made only one time in 2024 – available while supplies last. Contents 1 Campaign Book for the Dweghom vs Hundred Kingdom battle 1 Special Sculpted Miniature of Ragodosh, the Stone Face King (Hold Raegh) 1 Special Sculpted Miniature of Eric Schurr (Imperial Officer) 2 Command Cards 2 Infantry Bases and Stand Assembly Instructions
$64.99$54.99
Conquest: City States - Clockwork Hoplites
Conquest – The Last Argument of Kings is an exhilarating mass battle wargame that offers a perfect blend of accessibility for newcomers and intricate strategic options for seasoned veterans. Say goodbye to traditional player turns and predictable army deployment, because Conquest introduces a refreshing command stack mechanic. As a commander, you’ll have the power to determine the activation order of your troops at the beginning of each round, injecting a thrilling layer of tactical decision-making into every engagement. But that’s not all. Conquest employs an innovative escalation reinforcement mechanic, where the roles of light, medium, and heavy troops come into play. This ingenious system creates a realistic fog of war, ensuring that each unit’s capabilities and strengths matter in the ever-shifting tides of battle.
$44.99$34.99
Conquest: City States - Sacred Band
Conquest – The Last Argument of Kings is an exhilarating mass battle wargame that offers a perfect blend of accessibility for newcomers and intricate strategic options for seasoned veterans. Say goodbye to traditional player turns and predictable army deployment, because Conquest introduces a refreshing command stack mechanic. As a commander, you’ll have the power to determine the activation order of your troops at the beginning of each round, injecting a thrilling layer of tactical decision-making into every engagement. But that’s not all. Conquest employs an innovative escalation reinforcement mechanic, where the roles of light, medium, and heavy troops come into play. This ingenious system creates a realistic fog of war, ensuring that each unit’s capabilities and strengths matter in the ever-shifting tides of battle.
$44.99$34.99
Conquest: Dweghom - Tempered Steelshaper - 5th Anniversary Remix
This is a 5th Anniversary, highly crafted and sculpted resin remix edition to update the look of this most important character to the Dweghom army. The eldest and most accomplished of Sorcerers are amongst the few living creatures that regularly interact with the Steelshapers. They are also among the few who can see past the awe they inspire and truly grasp the changes this final transformation brings. On the surface, it becomes impossible to tell where their armor begins and where their flesh ends. Their voices echo hollow and their eyes stare expressionless. They clearly possess a terrifying genius and an unparalleled mental capacity, which they fixate relentlessly on problems about one of their alien interests or an experimental project, to which they ceaselessly devote themselves. Their power itself is entirely alien, different in both invocation and effect from the raw elemental might they wove before. Still, it is none of those things that bring fear to the elder Sorcerers. It is not even the sheer, daunting weight of responsibility that hangs from Steelshaper shoulders, as almost all the functions within a Dweghom Hold and all the works of the Temple Forge depend on their unipue and brilliant innovations, a weight they seem to bare seamlessly with borderline indifference. It is simply that the Elders fear these beings are no longer Dweghom. While none argue with their effectiveness on the battlefield, few can understand the sorceries they bring to bear. Those who can grasp the faintest edges of the power a Steelshaper possesses would be rightfully puzzled by the notion that an army containing one might be defeated or even challenged, for their control over metal is total. Those who have questioned a Steelshaper on this issue invariable receive the same, flat and unexplained answer: Balance is needed.
$26.99$19.99
Conquest: Sorcerer Kings - First Blood Warband
Box Contents 8 Ghols 8 Rajakur 1 Efreet Sword Dancer 1 Raj 17 Infantry Bases 5 Infantry Stands 4 Ritual Cards 1 Cavalry Base and Stand 5 Command Cards 1 First Blood Quick Start Guide Assembly Instructions Product Information Assembly: Required. Box size: 34x17.5x7.5 cm; 700grs Material: Plastic regiments. Resin Characters. Scale: 38mm
$49.99$33.54
Conquest: City States - Skorpios
Box Contents ● Dual Kit: 1 Plastic Miniatures Skorpios or Flogobolon ● 2 Brute Stand● 2 Brute Base● 2 Command Card Product Information ● Assembly: Required.● Box size: 30x30x6cm; 300gr● Material: Plastic● Scale: 38mm, Miniature Height: 17cm
$64.99$54.99
Conquest: Hundred Kingdoms - Army Support Pack Wave 5
This Hundred Kingdoms Army Support Pack set includes 22 Command Cards, Secret Objective Cards as well as all new, individually illustrated, Spell and Incantation Cards as available to the casters of each faction to serve as memory aids, plus special TLAOK and First Blood Scenario cards uniquely used in each game play style. Two new spell cards included are for Anti Magic and Auto Hits without a rolling requirement. All of these cards are contained within a beautifully illustrated Hundred Kingdoms themed deck box to allow players to keep all of the cards needed to play Conquest in a single, easy to access container.
$29.99$26.99
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