Conquest
Conquest: Nords - Valkyries
Steeped in violence and combat, the Valkyrie cult loudly proclaims the divinity of the Einherjar to all who will listen. Soldier brides to their living gods they stand ready to give their lives for their divine champions on and off the field. Their own message counters that of the einherjar themselves, who worship the Old Gods who died ruing the Ragnarök, but who better to ascend in their place than the living champions who shepherded humanity during its darkest times?
$44.99$34.99
Conquest: Nords - 5th Anniversary Supercharged Starter Set
Box Contents: ● 1 Vargyr Lord● 3 Fenr● 3 Werewargs● 3 Ugr● 1 Mountain Jotnar● 10 Cavalry Bases and Stands● 1 Monster Base and Stand● 5 Command Cards● Conquest: The Last Argument of Kings Quick Start Guide● Conquest: First Blood Quick Start Guide● Path of Conquest● Assembly Instructions● 5th Anniversary Measuring Tool● Foldable paper Map of EA● 5th Anniversary Logo Decal
$159.99$135.99
Conquest: Nords - Huskarls
While raiders might form the bulk of a Nord ‘expedition’, a wise Jarl will always look to secure the services of his Huscarls for a raid before even considering the enterprise. These men are the survivors of a dozen raids, wealthy enough to no longer need to work the fields and instead devote themselves to the pursuit of war exclusively.
$39.99$29.99
Conquest: Nords - Jarl
The title of Jarl is perhaps the most misleading. Much like the word ‘Lord’ used in the southern lands, there can be a great gulf between two different individuals addressed by the same title. The same holds true in Nord society, where a Jarl remains a recognized leader of men, but the number and quality of the troops at his disposal can vary wildly. In the southern coast of Mannheim, where the weather is a little sweeter than in the true north and the sea provides its bounty through both raiding and fishing, a Jarl might rule over no more than one prosperous town or village, but still manage to support a standing fighting force of over a hundred hard bitten raiders and huskarls, doubling or tripling that during times of need. On the other hand, in the deep north where only small communities of few people can be sustained, a Jarl’s available manpower shrinks tremendously, often resulting in situations where a single Jarl and his hand-picked chosen men range over a large area, hunting and tracking outlaws and predators.
$24.99$19.99
Conquest: Nords - Volva
Volvas are the smartest and most ambitious of the Valkyries who have risen to positions of command and authority within the cult. Schooled in the rituals and mysticism of the Valkyrie cults from childhood, they have untangled the mysteries of faith-based magic and can lead their followers to terrifying heights of religiously fueled violence, both on and off the field.
$24.99$19.99
Conquest: Nords - First Blood Warband
A starting Warband for your First Blood Army - An Officer, A Character and 3 Squads with a First Blood II Rulebook 4 Raiders 4 Huskarls 4 Valkyries 1 Fenr Beastpack 1 Skald 1 Volva 14 Infantry Bases 4 Infantry Stands 1 Cavalry Base and Stand 5 Command Cards 1 First Blood Softcover Rulebook Assembly Instructions Path of Conquest Brochure
$69.99$59.99
Conquest: Nords - Shield Biter
Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can call upon sends them bounding headlong into the weapons of their enemy, his berserk fury granting the rest of his team enough time and space to slam into the opponent.
$24.99$19.99
Conquest: Nords - Konungyr
The fragmented leadership of the Nords respects only one thing: power and strength. Less than a dozen leaders among the Nords can claim, and hold, the title of Konungyr. Ultimate recognition of this accomplishment is an invitation by Angbjorn, last of the Einherjar and titular High King of the Nords, to the High Table in Aarheim.
$24.99$19.99
Conquest: Nords - Bow Chosen
Every Nord lord of any consequence of leads a band of hand-picked men to battle. These are his closest friends, his most trusted lieutenants and his most powerful warriors, and often reflect their own predilections towards combat. The greatest of lords can call upon their Bow Chosen, each of whom has earned their Name on and off the battlefield acts of savagery and cunning that would make lesser warriors blanche. Bow Chosen are amongst the most dangerous of opponents one can face on the field, adept at field craft, bow craft and blade craft, there is no role they do not excel at, allowing a cunning leader to create and exploit any opportunity the enemy might foolishly grant.
$44.99$34.99
Conquest: Nords - Bearsarks
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: Heavy● Type: Infantry Lore: Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them dangerous to both ally and foe as most Bearsark lodges make ends meet as brigands and raiders among the Nord lands when not directly employed by an enterprising Jarl or Shaman. On the battlefield, their unbridled ferocity, disregard for danger and brutal strength make them ideal frontline combatants, where their vicious two handed weapons make a mockery of whatever defensive formations the foe might hide behind. How they Play: An elite Heavy Regiment, blindly charging and unleashing devastating high quality Cleave (2) Attacks with Linebreaker, they are bound to make short work of all but the toughest opponents off Objectives and other areas of importance on the Battlefield. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$44.99$38.24
Conquest: Nords - Thegn
Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm In Game Role ● Battlefield Role: Officer● Type: Infantry Lore: Any Nord leader worth his salt keeps a retinue of Huskarls close at hand to enforce his will on rebellious vassals and fight off raids. The leader of the Huskarls is often a Thegn, a wealthy warrior who has managed to earn his lord’s implicit trust while maintaining good relations with the landed Huskarls. Unlike the Chosen, who serve as bodyguards and wartime companions, a Thegn stands by his lord at all times: ensuring the shield line holds on the battlefield and that taxes and oaths of fealty are administered off it. How they Play:Expert in fighting in a Shield Wall through countless battles, the Thegn coordinates their Regiment to fight into a cohesive and disciplined defensive formation. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$24.99$21.24
Conquest: Nords - Blooded
When raids are planned, or musters drawn for battle, clever Jarls and Kings will seek out the Blooded within their realms and entice them to service to lead the… wilder… elements of their forces. The Blooded thus stalk across the battlefield like demigods of old, leading a monstrous host straight into the heart of the enemy forces. (Plastic)
$24.99$19.99
Conquest: Nords - Sea Jotnar (Artisan Series)
In ancient times, so long gone as to have passed from legend into myth, the Sea Jötnar challenged the Ice Jötnar for the leadership of their people and were only defeated when their dim mountain kindred joined the opposing side. Forced to swear mighty oaths of fealty and service, they were nonetheless exiled from Jotunheim, forced to make their homes in the waters around what were once their lands. Grown strong and powerful again by the bounty of the oceans, when the Einherjar awoke, the Sea Jötnar were drawn into combat against the Einherjar by their Ice Jötnar rulers, only to see their oaths of fealty transferred to the victorious humans. Centuries of hunting and feasting upon the bounty of the deep ocean have made them powerful and honed their cunning, making them an ideal battlefield asset for those formidable enough to enforce the authority of the ancient oaths.
$139.99$124.99
Conquest: Nords - Raiders
The wealth that can be earned in a single successful raid far eclipses anything a Nord might hope for while working one’s own lands. If particularly lucky, a Raider could secure enough captives, wealth and booty to truly secure his household and devote himself entirely to the perfection of his martial abilities...
$39.99$29.99
Conquest: Nords - Stalkers
For most Stalkers, the onset of their powers is more gradual. As they manifest, the din and clamor of village life makes it impossible for them to sleep or concentrate, to say nothing of the stench their nostrils bathe in at all times. Slowly driven from their homes, they soon find a peace of sorts in the frozen forests and mountains of Mannheim.
$39.99$29.99
Conquest: Nords - Ulfhednar
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Mainstay Infantry● Class: Medium● Type: Infantry Lore: Few who look upon the Ulfhednar on the field of battle realize that these raging barbarians are in fact a warrior lodge whose origins predate the veneration of the Aesir and the Vanir. Descending upon their foe clad in their ceremonial furs and armed with twin blades, these ritual warriors are a menace to all who would stand in their path, their frenzied state inuring them to fear or pain. Fast, savage and deadly, the Ulfhednar close with their opponents with terrifying speed, their twin blades whistling as they carve a path of savage mayhem through the enemies vulnerable flank and read. How they Play: An elite Medium Regiment, blindly charging and unleashing a true whirlwind of Attacks overcoming even the most determined opponents. Extremely lethal in close combat although vulnerable to missile fire. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$44.99$38.24
Conquest: Nords: Savage
Box Contents ● 1 Resin Officer Miniature● 1 Infantry Plastic Base Product Information ● Assembly: Required. ● Box size: 3.7x7.4x10.4cm; 114grs● Material: Resin● Scale: 38mm, Miniature Height: 4.9cm
$24.99$21.24
Conquest: Nords - Mountain Jotnar Artisan Series
Box Contents ● 1 Resin Giant Miniature● 1 Monster Stand● 1 Monster Base● 1 Command Card Product Information ● Assembly: Required. ● Box size: 30x30x6cm; 500gr● Material: Resin● Scale: 38mm, Miniature Height: 16.5cm In Game Role ● Battlefield Role: Anti-Infantry Monster● Class: Heavy● Type: Monster Lore This figure was designed by the team at Para-Bellum in keeping with our aesthetic, and then sculpted by renowned artist Michael Kontraros. This is a true artisan series miniature, with incredible details that make it a presence on a game table, or as a painted model. Following Ragnarok and the burning of Yggdrasil, the Jotun threatened all human life in the northern continent. The emergence of the Einherjar from their slumber brought their dominance to an abrupt and final end. With their greatest Shaman-Kings broken, the Jotun were made to bend the knee and swear allegiance to their Einherjar and their human subjects. Today, the few remaining Eihnherjar can grant truly exceptional leaders authority over one of these towering behemoths. Strong and tireless, a Jotun is a priceless asset to the community he is assigned to. Some enterprising Jarls are willing to bring them along on raids. Ruinously expensive to transport and feed while at sea, Jotun soon prove their value on land. Towering over 6 meters, a Mountain Jotnar is a primordial force of destruction on the battlefield. Their powerful limbs can shatter a shield line in a single blow, hurling full grown men through the air as if they were toys. How they Play Staple of Nord Army Lists, this Heavy Monster Regiment builds up on the early-mid game pressure this faction excels at, able to deliver a volume of high Cleave Attacks and break and break through Enemy Lines!
$139.99$124.99
Conquest: Two Player Starter Set - Nords vs City States
Grab a friend and dive into the world of Conquest: The Last Argument of Kings and Conquest: First Blood with our new 2 player Starter Set! With proposed scenarios designed to ease you into the system of Conquest, the box contains a starter warband and a commander unit for each faction - City States, our 7th and newest faction vs the Nords! The City States are our faction of Ancient Greek human warriors. These figures will take you back in time, with the highly detailed sculpting that ancient Greece is famous for. The Nords are a fantastical group of Slavic style of miniatures, including a giant - the Mountain Jotnar! The set is ready for two players to clash on the field. play a rank and flank style of game with the Last Argument of Kings rule set, 2 copies of the new 2.0 edition rules are included. You are also welcome to use your same miniatures to play our Skirmish style of game with First Blood. Whether you rally the might of the Nords or command the City States, the objective is one and the same: Conquest.
$179.99$152.99
Conquest: Nords - One Player Starter Set
Box Contents 1 Blooded 3 Ugr 3 Fenr Beaspack 12 Stalkers 12 Trolls 25 Infantry Bases and Stands 6 Cavalry Bases and Stands 5 Command Cards Conquest: The Last Argument of Kings Paperback Rulebook Conquest: First Blood paperback Rulebook Path of Conquest Guide Assembly Instructions
$149.99$119.99