Board Games | Card Games
House of the Dragon: Dark Dealings
In Dark Dealings, players must use both their strength and their wits to emerge victorious. Will you forge alliances and honor your word…or will you betray and deceive as you strive for control of the realm?Thematic gameplay that portrays the show’s political intrigue and fight for power.Choose from six characters, each with their own special skills…and even some with dragons!Secretly place your card into the beautifully sculpted card holder inspired by the show’s opening.Make claims as to what card you played—you can tell the truth or not!Game Contains:90 Influence Cards45 Scoring Cards18 Strength TokensCrown TokenVaultInstructions
$24.99$18.13
Picwits!
Every picture is worth a thousand laughs as players try to match their PicWits! photo cards with the judges caption card.Which picture in your hand is the perfect fit? Of course, it all depends upon personal perspective! Your photo card will be assessed against the cards of your competitors; the match-ups can be literal or ludicrous, accurate or outrageous. If the judge picks your card, you win the round!Each round is filled with surprising and comical comparisons from a wide range of people, places, things and events. With a new judge every round, tailoring your photo card to perfectly fit the personality of each player makes for one hilarious game!- Strengthens creativity, language, category/item identification and comparison- 4 or more players- Easy-to-learn party game guaranteed to entertain a silly crowd of all ages- Includes 504 glossy full-color photo cards and 144 caption cards
$29.95$9.99
Scope PANZER
SCOPE Panzer is a game for 2 players, with quick games of 15 min or less of duration, recommended from 12 years of age. Third installment of the saga, with a very different air within the SCOPE system, and that combines the hidden movement by grids with a great amount of strategic possibilities. Scope PANZER is a card game of combat between tanks in the European theater of WWII. One player commands a squad of American tanks, which faces a squad of German tanks commanded by the other player, in a battle of ambushes and close-range encounters. It has several game modes, with different levels of complexity and duration.
$19.99$14.44
Ship Show
Ship Show A Cooperative game! Group it, guess it, ship it! Work together to organize objects in your warehouse, take in customer orders, and ship them out correctly! In Ship Show, players work together as Everything, Inc. employees to group and guess Product Tiles inside a busy warehouse. Everyone has a role in this game of shipping mayhem, where cooperation is key if employees want to keep things running ship shape! Working as either a Stocker or Shipper, employees will locate and ship out Customer Orders by successfully guessing how different Product Tiles have been grouped together. Enough correct orders can earn you equipment upgrades to assist you during your shifts, but be careful! Too many Customer Returns can shut down the Warehouse for the day, and upset the Higher Ups. Get through the Sales Quarter with minimal mistakes and you'll be climbing that corporate ladder in no time! With 300 Product Tiles to organize, and multiple modes of play, this game of grouping, guessing and shipping is the most fun you'll have at work all week! Play with up to 10 players, ages 10+ up. Average play time is 30 min or less per game.★ Work together to place and ship orders to customers and rise the corporate ladder!★ With hundreds of Product Tiles to play with, there’s always a new way to organize the warehouse!★ Earn bonuses to help you and your coworkers during your work shifts★ Contents include: 300 cards, 300 punch tokens, 1 ability board, 2 sand timers, 9 wooden cubes, 1 player screen, 1 rulebook.★ For 2-10 players, ages 8+
$30.00$22.46
Pampero - Clear Skies
The installation of wind farms can have an impact on the natural habitat of the surrounding fuana and flora. The government has programs that reward the protection of this habitat. A new action lets players score points for nature reserves near their transformers.Additionally, the Nature expansion includes components and rules for improving the energy grid infrasctructure. The Cardal Transmission Project included with the acpansion let players improve the resilience and reliability of Uruguay's electricity transmission network.
$29.99$21.92
Patrician: Towers of Influence
Welcome to 13th Century Italy, a time when wealthy Patrician families build magnificent towers to represent their power and prosperity: the more influential the family, the taller the tower! You are a master builder, ready to profit from the vanity of the Patrician families. You take building orders, adding floor after floor, and when a tower is complete, you'll be there to take the credit. At the end of the game, the builder with the most victory points wins!
$38.00$23.16
Hostage Negotiator - Alternate Finale Pack #1
The first Alternate Finale Pack, providing a completely different finale to your Career experience.
$9.99$8.49
Transformers Deck-Building Game: Chaos Unleashed
Play the likes of Rodimus Prime, Wreck-Gar, and Galvatron, and can join forces against the all-powerful Unicron in two exciting modes of play: Co-op and One versus Many! Automata-Unicron gives up to 4 players a menacing threat to overcome in a fully cooperative experience, while player-Unicron comes with his own set of dangerous Starter cards and a massive Character card, ready to take on all comers in an epic One versus Many battle.Transformers Deck-Building Game: Chaos Unleashed requires at least one of the Transformers Deck-Building Game standalone sets to play: Core Set, A Rising Darkness, or War on Cybertron, and integrates with all previously released expansions.Features★ Play the likes of Rodimus Prime, Wreck-Gar, and Galvatron, and can join forces against the all-powerful Unicron★ Two exciting modes of play: Co-op and One versus Many★ Automata-Unicron gives up to 4 players a menacing threat to overcome in a fully cooperative experience★ Player-Unicron comes with his own set of dangerous Starter cards and a massive Character cardContents• 41 Main Deck Cards• 10 Unicron Starter Cards• 9 Boss Cards• 6 Oversized Character Cards• 1 Giant Character Card• 5 Damage Cards• 5 Planetary Ruins• 8 Herald Tokens• 1 Unicron Turn Marker• 1 Unicron Tile• 6 Player Standees with bases• 1 Giant Standee with base• 3 Reference Cards
$30.00
Ring of Chaos
THE TEMPLE OF CHAOS HAS BEEN REVEALED.Existing only as a dark rumor for centuries, this ancient seat of chaotic magic has now been rediscovered. Within sits the legendary Ring of Chaos, a tool of unmatched power that allows the wearer to marshal the strength of the gods themselves.As a player you will command a party of four adventurers, leaders, heroes or villains. Survive the temple guardians, dobattle with your competitors, and claim the all-powerful Ring for your own. Easy to learn but challenging to master, this unique blend of board game and deck-building game mechanics rewards experience, strategy… and the brute force of a good fireball.Outwit your friends. Embrace the chaos. Claim the Ring.For whoever wears it will reshape the world…for good or evil.Contents:20-page rulebook8 Adventuring Party cardsDeck of 94 Action cards (including 8 Temple Guardian cards)Deck of 32 Hero cards8 pairs of adventuring party standees6 pairs of standee stands6 player mats1 double-sided battle map1 Ring of Chaos
$45.00$29.07
Munchkin: The Floor is Larva
Don’t let the Bed Bug bite!Speaking of bugs, Munchkin: The Floor is Larva adds the Bug Race from Star Munchkin to the ever-growing swarm in Munchkin. If compound eyes and wiggly antennae are your thing, these cards are for you! This 56-card Munchkin expansion is ready to go marching one-by-one into your deck! Except for the DeviAnt it does its own thing. Stay at a Roach Motel, where you’ll be Snug as a Bug in a Rug, and it will make you a Bee Lever! Before you reach for your rolled-up newspaper or can of Wasp Spray, though, be sure you look down and check to see if . . . The Floor Is Larva! Key Features★ Your customers can add now add 56 new cards to their decks at a really great price!★ Adds a new (old) Race to Munchkin, making mixing Munchkin and Star Munchkin easier than ever!★ An absolute delight for your entomologist friends and much better than having actual bugs around!
$11.95$9.96
Keystone: North America - Deluxe Edition
In Keystone: North America, players take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills, introduce important Keystone animals, and perform wildlife research to maximize your points. The player who achieves the most points with their ecosystems wins!This beautiful strategy game also offers multiple ways to play! Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal. This fully illustrated storybook contains a solo or co-op campaign where you will solve 20 unique puzzles, learn about amazing animals, and explore the different ecosystems that make up North America.This Deluxe Edition includes limited edition illustrated playmats, beautiful neoprene center mat, and a custom insert to keep everything in the box organized.FEATURES★ FAST AND EASY TO LEARN: Featuring simple and quick to learn rules, the game can be learned in less than 15 min or less. An easy-to-read rulebook with lots of visual examples makes learning the game stress free and fast.★ EDUCATIONAL PLAY: Everything in the game has been assessed by a professional biologist to ensure scientific accuracy. The game is approved for use in classrooms as an educational tool by the National Wildlife Federation.★ MULTIPLE WAYS TO PLAY: Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal.★ TRY IT SOLO OR CO-OP: The fully illustrated Field Journal contains a solo or co-op campaign where you will solve puzzles, learn about amazing animals, and explore the different ecosystems that make up North America.★ DELUXE EDITION: Elevate your gaming experience with illustrated seasonal player boards, a panoramic neoprene playmat, and custom box organizer!COMPONENTS• 1 Neoprene Playmat• 1 Custom Insert Box Organizer• 4 Double Sided Player Boards• 1 Field Journal• 6 Sealed Envelopes• 172 Cards• 1 Time Track• 1 Time Track Marker• 1 First Player Token• 10 Skill Tokens• 66 Research/Story Tokens• 80 Synergy Tokens• 1 Pad of Scoresheets• 1 Rulebook This is Far West.
$64.99$43.58
Aleph Null
As a successful Magician, you have been able to fund a lifetime of research by delivering to the petty demands of liars, philanderers, gluttons, and the least of Humanity. How refreshing, then, when a client should emerge with a commission of horrifying simplicity that has the potential for acquiring a vast amount of knowledge perhaps the ultimate knowledge albeit at the expense of many millions. “Release the denizens of Hell into the Earth, with Baphomet The Sabbath Goat at their Head, for one night only and let them run amok. Let us see the consequences for aesthetic reasons only, of course.” However, do not expect this matter to proceed without interference from the Church and/or from Hell itself: the best-laid plans do not always go the way expected. Inspired by the Black Easter novellas by James Blish, the aim of Aleph Null is to successfully summon the demonic Prince Baphomet who, when he appears, expects there to be no cards in your hand, the main deck and the discard pile; if there are any cards remaining in these ‘zones’, you lose. However, ‘not losing’ in this way doesn’t mean that you have won: any cards still in play also count against you too many and you shall lose also. The sooner you ‘win’, the better your chance of surviving any due punishment. CONTENTS 28 Main deck cards12 Interference cards in 3 levels9 Grimoire cards1 Baphomet card14 FAQ cards1 Aleph Null inspired Lux Aeterna Promo card1 Lux Aeterna inspired Interference card3 Magical power tokens3 Damage tokens1 Wooden grimoire stand1 Rulebook
$29.95$25.46
Varia: Single Class Deck - Shadow Assassin
Step into the shoes of a shadowy assassin with this ready-to-play Varia deck. With this deck, you will wield the cloak and dagger of a master assassin. Your defensive spells and abilities will allow you to skirt the shadows, looking for the perfect time to strike with a debilitating poison blade. Once your opponent is afflicted, it will only be a matter of time before your victory is at hand. Deck Difficulty: 3 out of 5 - Intermediate Level
$16.99$14.44
Oceans: Legends of the Deep Expansion
Legends of the Deep brings cultural legends, high fantasy, and mythologies from around the globe into the Oceans ecosystem.Oceans is a journey from the known world into the unknown, where you discover powerful traits that hardly seem possible in the realm of biology. With Legends of the Deep, you will discover things beyond the world of science!Game PlayAt the beginning of the game, deal four Legend cards to each player. Choose one of them, and pass the rest to the player on your left. Continue drafting until everyone has four Legend cards.During your Play Cards phase, you may play one Legend card in addition to your normal card play. Legend cards have game-changing abilities with global effects.To replace an Legend card with a new one, subtract the cost of the old Legend card from the cost of the a new Legend card.
$24.99
Street Fighter V: Champion Edition Legends Board Game
Street Fighter V: The Board Game takes 1-4 players on a combat-filled globtrotting adventure set in the legendary Street Fighter universe. Take your favorite world warriors on a series of adventures that pit them against evil forces like M. Bison's Shadaloo organization! Delve into a rich narrative fueled by years of Street FIghter history, where twists and turns ensue! Be careful though, because your choices impact the outcome of the tale!
$49.99$36.75
Contra: The Board Game
Contra: The Board Game is a 1-4 player card and dice driven strategy/action board game based on the classic video game and designed by Adam and Brady Sadler. Inspired by the classic Contra video game, players take on the role of iconic commandos that must survive dangerous stages and face off against huge bosses as they strive to take down a mysterious organization. Focusing on quick, modular gameplay, Contra: The Board Game lets players choose which commando decks they want to pit against which boss decks, all within a tactical stage map driven by a stage deck. Gameplay involves hand management, dice mitigation, and an elegant control point system that lets players gain the advantage over their foes. Gameplay utilizes the highly acclaimed MDS (modular deck system) from Street Masters, Brook City, and Altar Quest. This allows a player to pick a commandos unique deck, select a stage, then select an enemy to create a unique scenario that gives players a multitude of combinations and re-playability.
$49.99$36.78
Varia: Single Class Deck - Stoneroot Druid
Forget everything you know about collectible card games. In Varia, there aren't any minions to protect you or walls to hide behind. You raise the shield. You cast the spell. You swing for the win with your weapon of choice. If you want to strike with the might of a hurricane, you’ll have to become a force of nature yourself... Deck Difficulty: 2 out of 5 - Beginner Level
$16.99$14.44
Varia: Single Class Deck - Psychic Fencer
Forget everything you know about collectible card games. In Varia, there aren't any minions to protect you or walls to hide behind. You raise the shield. You cast the spell. You swing for the win with your weapon of choice. If you want to stay ten steps ahead of your foes, you’ll have to unravel their minds yourself... Deck Difficulty: 3 out of 5 - Intermediate Level
$16.99$14.44
Dungeons & Dinos
Sow chaos throughout your home as a team of Nomnisaurs, a group of cute, would-be "adventurers" who stole their dad's favourite tabletop RPG manual, in a half-collaborative and half-competitive quest to take down the "Big Bad". Dominate your friends by strategically stealing their kills and hoarding loot as the game ramps up in intensity with every room in the "dungeon" that you put together and explore! What dangers, treasures, and exciting fun will you uncover as you menace about the house?
$35.00$29.75
Space Puppies
Space Puppies is a deck-building game for 2-5 players. Each player begins with 5 cards and can take 2 actions per turn: play a dog in front of you, play an action card, save a planet, or discard a card. Once a player completes a set of dog cards, they choose one of the planets on the dog cards to save, thus earning points. Play continues in turn order, with each player taking 2 actions per turn. The endgame trigger is chosen at the beginning of the game; the game can end when someone scores 40 points or when someone has saved 3 planets.
$23.00$17.85
Solo Fluxx Playmat
The Solo Fluxx Playmat is the perfect companion for your Fluxx card games! This gorgeous tie-dye neoprene playmat includes the official solo rules for Fluxx, plus an easy-to-use guide for removing the right cards for each version of the game.
$20.00
Ex Libris: Expanded Archives Expansion
Welcome to one of our town’s best kept secrets - the Expanded Archives! The contents of this room are meant only for the eyes of the Grand Librarians. Residing within the walls and shelves are strange, oft-forgotten powerful Artifacts that are difficult to master but will impress any Official Inspector! In addition to powerful Artifacts, you’ll have the opportunity to hire trusty Special Assistants to send out into the village to find the most impressive tomes. These Assistants have powerful abilities that will aid your research and study inside the archives to outshine your competition. Features: Compatible with original 2017 printing and new revised 2023 printing. Introduces new Artifact cards that can be shelved with your books for powerful effects and scoring potential. Adds new Special Assistants and a new way to use them! The Job Faire module allows players to bid to gain Special Assistants, allowing them to have multiple different ones during each game! 5th Player components! Play with up to 5 players for an epic game of Ex Libris. Solo compatible. Contents 18 Artifact Cards: 15 Special Assistant Cards 5 Location Tiles 1 Library Tile 3 Scoring Reference Tiles 3 Standard Assistants 15 Special Assistants 1 Official Library Inspection Form 1 Location Reference At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Strategy, Worker Placement
$30.00
Ex Libris Second Edition
In Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrative position will be awarded to the citizen with the most extraordinary library! Unfortunately, several of your book collector colleagues (more like acquaintances, really) are also candidates. To outshine your competition, you’ll need to expand your personal library by sending your trusty assistants out into the village to find the most impressive tomes. Sources for the finest books are scarce, so you’ll need to beat your opponents to them when they pop up - especially if they match your library’s secret focus! You only have a few days before the Mayor’s Official Inspector comes to judge your library, so be sure your assistants have all your books shelved in time! She is a tough cookie and will use her Official Inspection Form to grade your library on several criteria including alphabetical order, shelf stability, prominent works, and variety. And don’t think she’ll turn a blind eye to books the Council has banned! You’ll need shrewd planning, cunning tactics, and perhaps a little magic to surpass your opponents and become Grand Librarian! Features: Collect & arrange books in a fantasy setting to become the Grand Librarian! Worker placement with Special Assistants in an ever changing board of unique locations. Includes Solo Mode! How this edition is different from the original Ex Libris: Different Box Size (smaller square). Lower price point to make the game more accessible. Assistants are now screen printed. Update graphic design on Location Tiles to improve legibility. Updated meeples, first player marker, cards, boards, and box. Folding Town Board is removed, replaced by Scoring Reference Tiles. Contents: 162 cards in total including: 152 Book Cards 6 Category Cards 4 Special Assistant Cards 18 Location Tiles 4 Library Tiles 4 Scoring Reference Tiles 1 Dry-Erase Scoreboard 12 Standard Assistant Meeples 1 First Player Token 1 Gelatinous Cube 1 Dry Erase Marker 1 Rulebook 1 Location Reference Player Aid At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Family Strategy
$45.00
Deckscape: Fate of London
Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible. In this title, a terrible threat hangs over London, and the Crown of England needs your help! Your mission is to find four devices hidden in secret locations and defuse them before midnight. A single mistake, and the situation could degenerate quickly…
$14.99$10.43
Decktective: The Gaze Of The Ghost
Decktective: The Gaze of the Ghost is a co-operative investigation game, featuring a 3D crime scene. Players must solve a mysterious case. They play their cards to share information, discard cards that they think will lead them the wrong way, discuss the clues they find with the other players, make hypotheses and deductions to find the solution! At the end of the game, players must answer several questions: Each correct answer is worth points. The more points they get, the better their outcome. On their turn, players either play a card from their hand and put it face up on the table, sharing the information on it or they discard a card from their hand face down to the archive and are not allowed to talk about the information on it, until the end of the investigation. Each card has a value from 1 to 10 in the upper left corner. A card can be played face up on the table only if its value is equal to or less than the current number of cards in the archive.
$14.99$10.92
Deckscape: The Curse Of The Sphinx
During a visit to the ancient Egyptian monuments, an unforeseeable event locks the players in a secret room inside the pyramid. Will they be able to decipher the enigmatic hieroglyphics and find a way out before the mummy catches them? Deckscape: The Curse of the Sphinx is the sixth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal of the game is to solve puzzles, understand the plot of the story, and make intelligent use of the items provided in order to exit from the room as quickly as possible.
$14.99$10.43
Potato Man
Potato Man is a trick-taking game with the largely unused theme of potatoes in which you can sometimes achieve the highest scores with the smallest potatoes. After dealing the cards out, players each play one card to the center of the table to form the "trick" but each of the four colors can be played only once. (The exception: In a five-player game, one color can be played twice.) Whoever plays the highest card wins the trick except that the three least valuable cards in the game (1, 2, 3 of yellow) win the trick if one of the three most valuable cards in the game (16, 17, 18 of red) is present. Whoever wins a trick leads to the next trick. Each color has its own small deck of scoring cards, and when a player wins a trick, he takes a scoring card of the corresponding color. The red color, for example, has highest playing cards on average (cards 5-18, compared to yellow 1-13), but least valued scoring cards for a trick. However, once three tricks are taken with the same color, the scoring cards of that color are depleted and players take golden "joker" scoring cards, worth the most points. Therefore you might want to keep high cards of a frequently winning color in your hand in order to maximize your points but the round ends as soon as a player cannot play a card due to the restrictions on which cards can be played in a given trick. Players tally their points, then begin a new round, with the game lasting as many rounds as the number of players. In the end, whoever tallies the most points wins!
$23.95$18.92
Rune
Rune is a fast-paced card game where you'll try to summon Zemilio from another world. Only the one who will collect the most mana from the rune stones will be able to complete the ritual.On their turns, players place cards from their hand to link runes of the same type. A card has to be placed on top of part of at least one other card in game and has to follow at least one of the following rules:1) Place runes on top of the same color runes.2) Runes have to match adjacent runes.Once placed, a player can draw another card, or place a rune master on top of a rune to control it, and all the runes of the same colour adjacent to each other.Once all players have placed all their rune masters, the game ends and players receive points for each rune controlled by their Rune Masters.
$15.00$11.97
The Sherlock Files Junior: Introductory Investigations
The Sherlock Files: Curious Capers includes three crazy cases that are fun for the whole family! From a missing meerkat to a naughty dog that pooped in the park, these cases are both engaging and kid friendly. In this family weight mystery game, the beloved Sherlock Files mechanics have been adapted to be simpler to play, without losing any of the fun. Each of the three cases will have both adults and kids engaged and intrigued. Are your bubble-gumshoe skills up to the task?? Work together to solve each case and find out!
$24.99$18.42
Darwinning!
A novel trick-taking game for 2-6 players Darwinning! challenges serious gamers, but also charms children and plays especially well as a family game. In Darwinning!, species are evolved by building your tableau. See if you can evolve your species through the four eras the best. Darwinning! has been played with children from 8 year old and up. One needs to be able to recognize numbers up to 15 and remember a few symbols, or alternatively the 15 card effects. The game components do not have written text. Players can build their animal's tableau with unique traits, grow their population, move up on on the food chain or adapt to different environments by winning tricks. The game is played over three eras (rounds). After the third era, the most successful species wins.
$25.00$18.30
Galaxy Rush
It’s a time of exploration and discovery in our galaxy. While many have dreamed of being revered as the greatest explorer of our era, only two captains are truly in contention for such an honor. With so many planets yet to discover and such a vast area to travel, there are many ways to earn the fame required to become the greatest explorer. Perform heroic acts, complete expeditions, discover new planets and earn achievements to secure your place in history. In this competitive two player drafting game, you’ll choose a new card each turn in order to make progress toward your goals. Plan ahead, but be opportunistic to earn reputation points wherever you can.
$29.95$23.96
The City
In The City, players try to quickly and skillfully build their own city over the rounds, bringing in revenue and victory points (VPs). The cards are both buildings and currency, and the first player to collect 50 victory points wins the game. Victory points are cumulative from round to round, so a fast start yields a big advantage. Each turn, each player places a card from his hand face down, then all cards are simultaneously revealed. The cards show the buildings that the players want to build that round; building costs are paid for by discarding other cards. Some buildings provide income at the end of the round in the form of new cards, with certain buildings increasing the income provided by others; similarly, some buildings boost the VPs provided by others, with a University, for example, being worth one more VP for each School you have in play. Certain buildings have symbols on them car, fountain, shopping cart - and the income and VPs provided by some buildings depends on how many symbols you have in play; the Autobahn, for example, is worth one dollar (i.e., card) and one VP for each car symbol you control. GRYPHON BOOKSHELF SERIES #21 Game Components: • 5 General Contractor Cards • 107 Game Cards • 12 Survey Markers • 87 Victory Point Chips • 1 Rule Booklet
$19.99$16.99
Decktective: Secrets In The Sand
Decktective is a co-operative crime game that can be played alone or in a group. In Decktective: Secrets in the Sand, three grave robbers raid an archaeological dig to steal precious artifacts, then flee into the Egyptian desert. A lifeless body is found in the sand... Who are the thieves? And how did the victim die? Collect the clues — documents, traces, witness statements — and solve the mystery!
$14.99$10.92
Vampire The Masquerade: Rivals Expandable Card Game Shadows and Shrouds
Shadows & Shrouds is an expansion for Vampire: The Masquerade - Rivals that adds two new clans: LASOMBRA & HECATA. The Lasombra love to win and will spend and risk their agenda to do so, often employing long shadows to do their bidding. The Hecata are necromancers obsessed with death, using the blood of dead mortals to fuel their occult practices. You may play these two clans head-to-head or integrate them with your Core Set and other expansions to make your coterie step out of the shadows and into the winner’s circle. Requires Vampire: The Masquerade - Rivals Expandable Card Game to play. Features: Adds two new clans: Lasombra & Hecata Play these two clans head-to-head or integrate them with your Core Set. Includes a 30 card Crypt Pack to customize your decks! Contains a full playset of all new cards. Designed for 2-4 players, ages 14+ to play in 30-70 min per game. Contents Summary: 2 Pre-Constructed 49-Card Player Decks 30 Card Crypt Pack 6 Wraith Tokens 4 '-1 BP' Tokens 4 Fear Tokens 4 Card Storage Dividers 1 Rulebook
$30.00
Vampire The Masquerade: Rivals Expandable Card Game Blood and Alchemy
Requires Vampire: The Masquerade Rivals Expandable Card Game to play. Trouble is Brewing. Blood & Alchemy is an expansion for Vampire: The Masquerade Rivals Expandable Card Game that adds two new clans: Tremere & Thin-bloods. The Tremere are masters of Blood Sorcery who draw incredible power from their Blood, while the Thin-bloods must mix a plethora of chemicals with their Blood to extract power from it. You may play these two clans head-to-head or simply integrate them with your Core Set to give you more options for mixing clans and creating new decks! Features: Adds two new clans: Tremere & Thin-bloods. Play these two clans head-to-head or integrate them with your Core Set. Includes a 30 card Crypt Pack to customize your decks! Designed for 2-4 players, ages 14+ to play in 30-70 min per game.
$30.00
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$45.00
Power Rangers: Heroes of the Grid Terror Through Time Villain Pack #5
“If I can’t rule the present, then I’ll just rule the past!” - Ransik The time-traveling villain Ransik has returned! Alongside his conniving rival and ally Frax, Ransik has brought together a squad of the fiercest villains from across time and space. This rogue’s gallery includes the wandering swordmaster Deker, the super mega evil Vrak, and the insectoid villainess Trakeena. Will they destroy the Power Rangers at long last? This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: Adds 5 new villains to Heroes of the Grid, including Ransik, Frax and Trakeena! Includes two Nemesis characters: Vrak and Deker! Compatible with all Heroes of the Grid content. Compatible with the Power Rangers Roleplaying Game Contains: 1 Monster Figure 2 Nemesis Figures 2 Boss Figures 8 Monster Cards 16 Nemesis Cards 16 Boss Cards 5 Deployment Cards At a Glance: Minimum Age: 14+ Number of Players: 2-5 Game Length: 45-60 min
$45.00
Power Rangers: Heroes of the Grid Dino Thunder Pack
Dino Thunder! Power Up! When evil threatens the city of Reefside, a new team of teenagers with attitude must rise to the occasion! Conner McKnight, Ethan James, Kira Ford, and Trent Mercer transform into the Dino Thunder Rangers to take on evil. But beware — the villains will put them against their own, Trent’s dark side made manifest: Evil Dino Thunder White! This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: New team! Add fan favorite Dino Thunder team to your Heroes of the Grid game! Face the villainous strength of Evil Dino Thunder White! Includes five new figures, each with their own unique combat decks.
$45.00
Bargain Quest Solo Mode Expansion
This pack introduces rules and cards that allow Bargain Quest to be played Solo! Includes 20 Competitor Cards and solo system rules. Expansion: Requires Bargain Quest to play. Features: Face 20 new Competitors in this unique solo mode! Beat your best score by stocking your shelves with the best items! Help your heroes defeat monsters or suffer wounds to your shop! Only the bravest 8 year or older solo shopkeeper can compete! Carefully created as a 30-60 minute expansion for Bargain Quest! Contents Summary: 10 Item Cards 8 Hero Cards 6 Employee Cards 24 Black Market Item Cards 6 Black Market Upgrade Cards 9 Monster Cards 2 Folding Item Shop Boards 1 Rulebook At a Glance Number of Players: 2-6 For Ages: 8+ Playing Time: 30-60 min Game Type: Expansion
$10.00
Munchkin Zombies 4: Spare Parts
Featuring 56 new cards for Munchkin Zombies, while also being compatible with the entire Munchkin line, Munchkin Zombies 4: Spare Parts allows players to take on a new Power ("Solo") and show the other zombies on the block who's boss. In addition, they receive new items like "Spare Parts" and "Bowling Gloves" and battle new monsters like the "Surgeon General" and "The LARPing Dead"!
$10.95$7.92
Architectura
The most eminent architects came here to erect a magnificent city with the best theaters, greenhouses, and taverns. Each architect wants to make the most significant contribution to the city construction, but their ambitions will inevitably lead to a challenging competition. In Architectura, your table turns into a grid of city streets and blocks. Each building you construct affects the value of the adjacent buildings, or even destroys them! Let's say you've just built a magnificent temple. A vulgar market around the corner doesn't belong there anymore and has to be shut down right away — but a park near the temple's entrance will definitely be a good match and will even profit from the divine proximity. Rotate the cards to change their values, resolve their special effects, and do your best to carefully manage your options to become the best architect of the city! Play Architectura by the basic rules or the advanced rules in which you assemble a unique deck for each player. Whichever version you play, each game will be different!
$19.99$14.42
The Walking Dead: Something to Fear
The Walking Dead: Something to Fear is a simultaneous card selection game with variable powers for 2-6 players and uneasy partnerships. Players must outwit their frenemies in order to acquire the best sets of cards to win the game, but if players aren't careful, the group will be overwhelmed and everyone will lose. In The Walking Dead: Something to Fear, players attempt to survive nine waves of walkers and brutal villains while collecting supplies and weapons in the post-apocalyptic world of Skybound’s acclaimed series, The Walking Dead. Each round, players secretly play 1 card from their hand facedown. All cards are simultaneously revealed to determine round turn order, and ability resolution(s). Players use iconic characters to secure sets of cards in an attempt to survive the harsh conditions the groups face. At the end of each round, 1 card will escape the group and deal an amount of damage to all players at the end of the game. Players must manage 20 collective group health, and if all players survive, the player with the highest set collection score wins! If the group takes 20 or more damage at the end of the game, all players lose. Do you have what it takes to survive?
$20.00$14.33
Too Many Cooks
Too Many Cooks is a co-operative hidden information card game about fussy chefs cooking soups together. It is played in 3 rounds of 5 min or less. You can play in one of 3 difficulty settings; easy, moderate & hard, or you can play through all of them in an hour long session. You are chefs working together on a delicious soup that satisfies shared culinary tastes. The catch is, each chef has secret personal tastes which must also be sated! The game starts with a soup base of 16 vegetable card ingredients laid out on the table. Rising to the challenge, players take it in turns to change or move the soup ingredients to satisfy as many tastes as possible before the time runs out. On your turn you may either:Change just one aspect of a card - ie its vegetable or colour, by swapping it out for a spare card.orRotate a row or column of vegetables 1 card in either direction.orPass - if your personal tastes and all shared tastes are satisfied. Of course changes to the soup may upset or satisfy other chef’s secret taste sensibilities too! So, players vocalise their satisfaction or dissatisfaction and rotate their taste cards in hand to indicate how happy or unhappy they are after each change to the soup. But they cannot say exactly why. Eg “Ewwww, that’s disgusting!” is fine, but not “Ewww, I hate mushrooms!” Watch what other chefs seem to be working towards, and try to make changes that make everyone as happy as possible. Play fast to get your soup kitchen up to a 5 star rating over 3 rounds at your chosen difficulty level. Each of the 3 rounds gets a little harder starting with 7 tastes to solve, moving on to 9, and ending at 11 tastes divided between the players as secret personal tastes (2 each max, or 3 each in the 2 player game) with leftovers placed face up as shared tastes all chefs can work towards together.
$24.99$17.86
Space Explorers: Age of Ambition
In the Age of Ambition expansion, you discover new frontiers of the Golden Era of Astronautics. Defend the interests of your Space Power. Enlist the support of influential politicians, powerful military leaders, and renowned scientists. Overcome crises and reach your strategic goals. Launch cutting-edge spacecraft and achieve breakthroughs in research. Manage it all using your own unique talents to carry out the most daring plans. The glorious history of space exploration unfolds over the 7 separate Modules. You add them to the game in any combination, using up to 3 Modules at a time. Each Module perfectly fits the others and creates new gaming experiences. Solo rulebook is also included and is compatible with the new modules.
$29.99$21.47
Judge Dredd - The Cursed Earth
For years he's been the law in Mega City One, but now it's time for Judge Dredd to bring justice to the rest of America. It's time for him to venture into the Cursed Earth.Featuring competitive, co-operative and solo player modes and brand-new, specially commissioned artwork, Judge Dredd: The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs, mutants, and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands. As they scour the wastelands, the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits. On an impossible journey through radioactive hell, can even the judges survive the Cursed Earth?
$35.00$22.63
Quivit
Quivit is a simple and fun grid-based card game playable on any surface. Cards are arranged in a 5 x 5 grid with players rotating cards with random color squares to match adjoining cards with like colors to score points. Numerous optional rules are included to make Quivit competitive for all age levels. Quivit the color matching card game is quick and easy to learn. 2-5 players take turns rotating cards to link colors, scoring the most points possible.
$9.99$8.49
Munchkin Steampunk: Girl Genius
Munchkin Steampunk: Girl Genius introduces Sparks from the Girl Genius comics to the Munchkin Steampunk game, not to mention mad scientists, undead mammoths, and more.
$21.95$15.67
Munchkin Lite
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin Lite has all the same dungeon-crawling, pun-making, backstabbing madness of original Munchkin, but with 115 cards, it's the perfect size for three to four players. Take it anywhere, and play it in an hour!
$19.95$14.42
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