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Board Games | Card Games

1328 products


  • Gamers Guild AZ Steve Jackson Games Munchkin: Zombies 2: Armed and Dangerous GTS

    Munchkin: Zombies 2: Armed and Dangerous

    4 in stock

    Return of the (un)Living Munchkins! Munchkin Zombies is a hit – we had to order a second printing less than a month after its release! And the fans demanded more! Who are we to argue? Munchkin Zombies 2 – Armed and Dangerous includes 112 new cards for Munchkin Zombies. Players can wield their Trained Attack Flies and Prehensile Tongue against the Zombie Gamer, or be the Rankest of the Rank and use the Power of SCIENCE against the dread Survivalist. Includes a new Power, “Hungry,” and a new Mojo . . . the Patchwork Zombie! This is an expansion for Munchkin Zombies. It is not a stand-alone game. Description: 112 cards in a tuckbox.

    4 in stock

    $19.95$14.27

  • Gamers Guild AZ Steve Jackson Games Munchkin: Zombies Grave Mistakes GTS

    Munchkin: Zombies Grave Mistakes

    2 in stock

    This looks safe . . .No one ever thinks to hide in the cemetery when the zombies roam the streets. With sensible heels and a personalized gravestone, what could possibly go wrong?Grave Mistakes unearths 30 new cards for every Munchkin Zombies fan. Includes living humans to kill, new Treasures, and even a new Power: the Horde Zombie! Expansion! Core game required to play

    2 in stock

    $9.95$7.44

  • Gamers Guild AZ Quick Simple Fun Games Muse: Renaissance (Pre-Order) GTS

    Muse: Renaissance

    1 in stock

      Muse: Renaissance is a stand-alone expansion for Muse and Muse: Awakenings featuring 84 additional and unique Masterpiece cards. This version can be played alone or added as an expansion to Muse and/or Muse: Awakenings. Muse: Renaissance also has an all-new individual scoring system which opens up more options for playing. Enjoy a new game, or play the classic party style, it’s up to you!

    1 in stock

    $24.99$22.85

  • Gamers Guild AZ Steve Jackson Games Munchkin: Skull Kickers Booster Pack (Pre-Order) GTS

    Munchkin: Skull Kickers Booster Pack

    6 in stock

      Munchkin is the classic card game of fantasy adventuring. Skullkickers is the hit new Image comic of fantasy adventuring. Munchkin Skullkickers combines both great flavors! The fans will be begging for more as the comic's unnamed heroes tear through the World of Munchkin, destroying everything in their path as they help the players fight their way to Level 10.

    6 in stock

    $9.96

  • Gamers Guild AZ 25th Century Games Longboard (Pre-Order) GTS

    Longboard

    1 in stock

      It's a beautiful day at the beach, and the surfers are out shopping for new boards. Create the coolest and biggest longboards to establish your surfboard-shaping shop as the best in town. Surf's up! In Longboard, players draft and trade surfboard pieces as they attempt to build the tallest and most surfboards. More specifically, on a turn you take two actions, with three types of actions being possible: Add a card from the deck to your personal supply, that is, cards lying face up in front of you. Take a card from your supply to start or lengthen a board; all cards in a board have to be the same color (or wild) and each new card on a board must be equal to or greater in value than the card below it. Place one or more cards in your supply in an opponent's supply, then take a single card from their supply of value less than the sum of what you gave them and use this card to start or lengthen a board. Each board card features 1-3 stickers, which count as points when the surfboard is complete, that is, when it contains at least four cards. When a player has 3-4 complete boards, at least one of which contains 7+ cards, they can choose to end the game. If that doesn't happen before the deck runs out, the game ends at that point. Players then score sticker points on completed boards, lose points for incomplete boards, and score bonus points if they have the longest completed board or the most completed boards or if they have completed any of the four random objective cards put into play at the start of the game.

    1 in stock

    $19.99$14.34

  • Gamers Guild AZ Hit Point Press I Would Fight the Dragon (Pre-Order) GTS

    I Would Fight the Dragon

    1 in stock

      You want to fight a dragon? Let's think about this a moment... Setting aside the fact that it has a large mouth full of nasty, sharp, pointy teeth, it outweighs you by about four tons, it flies, and it breathes fire. And you're going to pick up a sharp, pointy stick and wrap yourself in metal skin like some kind of TV dinner waiting to be cooked? Of course you aren't! But the king commands it, and all the other knights are watching, so you have to do something! I Would Fight The Dragon... is a fun, fast-paced game of bluffing and bluster. Show no fear, make your excuses, and foist gear onto the other knights to help them on their way. One brave soul will be facing the dragon today. Don't let it be you!

    1 in stock

    $11.99$10.43

  • Gamers Guild AZ 25th Century Games Ghosts Love Candy Too (Pre-Order) GTS

    Ghosts Love Candy Too

    6 in stock

      It's a little-known fact that ghosts love to eat candy. But they can only eat it one night a year...Halloween! On that night, the ghosts travel through the neighborhood looking for delicious candy. Using their best scare tactics, ghosts will haunt the costumed kiddos to steal their sweet sweet candy. But they have to be careful not to scare them away. Ghosts just want a candy delight, not to cause them a fright. This new edition expands upon the original version with more kids (100 total!), a new "junk" set of treats that you do not want to collect (like toothbrushes, rocks, ketchup packets, pennies, etc.) and new ghosts. Playing the game is easy. Select one of your ghost cards to bid for turn order. Then resolve by choosing a kid to haunt, taking their candy then using their unique ability. Treats score at the end of the game based on your ghosts specific preferences. Note: Ghosts Love Candy Too is a revised and expanded new version of Ghosts Love Candy, released by Steve Jackson games in 2016.

    6 in stock

    $29.99$21.47

  • Gamers Guild AZ Lemery Games Chiseled: A Deck Sculpting Card Game (Pre-Order) GTS

    Chiseled: A Deck Sculpting Card Game

    1 in stock

      Three critics... One set of tools... No excuses! Chiseled is a deck-sculpting game about sculpting marble. In Chiseled, play as artists in a shared studio, working to complete your sculptures by the time any player has checked in with the three critics enough times to get rated. Using one tool at a time from the shared workbench, remove and accentuate cards from your starting deck of cards to improve its artistic value, and please the critics for bonuses. Each tool offers a unique method of interacting with the marble. Chiseled features a single-player score challenge mode, as well as competitive play for 1 to 4 players.

    1 in stock

    $24.99$17.87

  • Gamers Guild AZ Ares Games Captured Moments: A Downtown Abbey Game (Pre-Order) GTS

    Captured Moments: A Downtown Abbey Game

    1 in stock

      -Robert Crawley, Earl of Grantham You are cordially invited into the drawing room to play Captured Moments, the delightful parlor-style game based upon the critically acclaimed film Downton Abbey. The rich and interwoven stories culminate in moments which you must collect by using your wits as well as the heroes and villains of Downton before your opponents do. Featuring multiple ways to acquire points, secret scoring goals, and the Royal Staff waylaying even the best laid plans, Captured Moments will engage your players in a fun, lighthearted journey through the scenes of Downton Abbey! At any time 5 Moment Cards are revealed. Moments may be captured, and hence, earn victory points, by playing character cards from one's hand matching the required suits OR by matching the listed character exactly with character cards from their hands. Some light sabotage exists in the form of the King's Royal Staff who will waylay the players. Once the entire Royal Staff is revealed, it triggers the final round of the game. Each player has a secret scoring goal and the highest score wins!

    1 in stock

    $29.99$21.47

  • Gamers Guild AZ Ares Games Cangaceiros (Pre-Order) GTS

    Cangaceiros

    1 in stock

    In Brazil in the late 1800s and early 1900s, large landowners called "coronéis" starved the north-east of the country in an extensive area that included the Sertão desert. In this climate of corruption and abuse, the Cangaceiros — bandits who violently opposed the status quo — were born. Cangaceiros is a strategic competitive game in which each player plays a gang that tries to survive in hostile desert territories while being hunted by the Volantes, the state police trained to kill them. Each band has a chief chosen from the twenty available, each with its own unique abilities and characteristics. The management of each seven-card deck is fundamental, with players using cards to collect resources, place bandits to guard a region, attack the Volantes, assault the prison of the city of Recife, convert accumulated resources into fame, train their leader, and recruit new members for the gang. You win by accumulating fame points, which are obtained by attacking the Volantes, but also by training your boss to solve his life goal and help him retire in glory. You also gain fame points in several other ways, and whoever collects the most fame wins.

    1 in stock

    $65.00$39.65

  • Gamers Guild AZ Gamegenic Kilim (Pre-Order) Asmodee

    Kilim

    3 in stock

      The Sultan asked the weavers of the city to create their finest work for him, an exceptional Kilim! The Person who weaves the most beautiful one will be become the High Weaver of the Sultanate. An Honor and a promise of fortune that you cannot ignore. All you have to do is go to the market, buy the best carpets and assemble them to make a Kilim worthy of the Sultan!

    3 in stock

    $25.00$20.00

  • Gamers Guild AZ Bezier Games Ultimate Werewolf: Inquisition (Pre-Order) GTS

    Ultimate Werewolf: Inquisition

    1 in stock

      Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.

    1 in stock

    $24.95$17.87

  • Gamers Guild AZ Restoration Games Colony GTS

    Colony

    1 in stock

    In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory. •Upgrade your buildings for enhanced capabilities and more VPs.•42 dice include stable resources that can be stored between player turns, and unstable resources that must be used each turn.•Rebuild civilization with a tableau of specialized buildings and a large pool of resources.•28 variable building card types in the box, with only 7 of them used, adds enormous replayability.•Dynamic dice-as-resources mechanic creates opportunities for constantly shifting tactical decisions, while avoiding random and unexpected impacts on strategic play.  

    1 in stock

    $39.95$28.55

  • Gamers Guild AZ Restoration Games Fireball Island: The Last Adventurer (Pre-Order) GTS

    Fireball Island: The Last Adventurer

    2 in stock

    The last adventurer has been stranded on Fireball Island a long time. He knows every cave, every path, every snake hole, fire pit, and bug. He has a thing or two to teach the rookies.The Last Adventurer figure to increase player count to 5! The Last Adventurer expansion pack includes: New souvenirs! Player powers so that all players can survive more easily on the island! Snakes (small marbles) that sleep on the rocks and attack the unaware! A giant boulder that will crash down the island, knocking over all in its path!  

    2 in stock

    $39.95$28.55

  • GTS Steve Jackson Games Munchkin Lite (Pre-Order)

    Munchkin: Lite

    1 in stock

    Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Munchkin Lite has all the same dungeon-crawling, pun-making, backstabbing madness of original Munchkin, but with 115 cards, it's the perfect size for three to four players. Take it anywhere, and play it in an hour!

    1 in stock

    $19.95$14.27

  • Gamers Guild AZ Steve Jackson Games Munchkin Skullkickers (Pre-Order) GTS

    Munchkin: Skullkickers

    11 in stock

      Munchkin Skullkickers – a 15-card, non-randomized booster with Fantasy Munchkin backs – features the characters from the Skullkickers comic book published by Image Comics.  

    11 in stock

    $5.95$5.06

  • Gamers Guild AZ Indie Boards and Cards Senators GTS

    Senators

    2 in stock

      It is the late Republican period of Rome, and you are the leader of one of the factions in the city, competing for power in the Senate. You are increasing your wealth by buying up resources, then using your position to sell them to the state for fat profits. With the resulting cash, you then "buy" more Senators, controlling yet more votes in the Senate. Rome is constantly in conflict, and you know that at some point wars will increase to the point that the Senate will choose to centralize power and appoint a single leader. At that moment, the leader of the faction with the most Senators will be made Caesar. Senators is best described as an adversarial bidding game. Players earn money by purchasing resources at auction, extorting them from other players, then selling them in sets to the bank. Cash is required to support wars, defend against aggressive bids, and most importantly to buy more Senators. The game lasts a variable number of turns, and when the fourth war is revealed it immediately ends. At that point, the player with the most Senators wins. On their turn, a player first draws an event card from the deck, then takes one of three actions: a) launching an auction by putting new cards up for sale, b) extorting cards from other players, or c) cashing in sets of cards and buying new Senators. The game is simple, relatively short, and highly interactive. The key decisions are both tactical — how to value the cards at auction and how to bid for the wars, deficits, and other events given your relative position — and strategic: choosing which Senators to collect and how long to build sets versus when to cash in and buy Senators. Everyone is transacting all the time, and the game integrates different bidding systems including an open step bid (like many worker placement games) at the market auctions, blind bidding at the wars, an innovative high/low blind bid at the budget deficits, dutch auctions when new Senators arrive, and shotgun offers (similar to Kuhhandel or Medici v Strozzi) when players extort from each other.

    2 in stock

    $24.99$20.72

  • Gamers Guild AZ Indie Boards and Cards Magic Money GTS

    Magic Money

    1 in stock

    Merlin the Magnificent has passed away and left behind a marvelous menagerie of magical monsters to be put up for adoption. Bid against your fellow wizards to take home adorable critters of all shapes and sizes. As a magician, money is no object, you can create as much of it as you need to win the auctions, but whoever has spent the most money by the end of the game is out! In Magic Money, players bid on a creature card every round by writing down secretly an amount of money they are willing to conjure up from thin air. The player who won the previous round of bidding is the auctioneer and takes all the bids. Only the opening bid and the winning bid are revealed to all players. Once all the creatures have been won, players score their cards winning points for the horn, wings, and heart attributes on their newly won creatures along with any other special abilities that may give additional points or change what they had bid earlier in the game. Players also reveal the sum of all their bids for the game and the greediest wizard, the one who has bid the most, is eliminated.  

    1 in stock

    $19.99$17.17

  • Gamers Guild AZ Steve Jackson Games Munchkin Zombies 3: Hideous Hideouts (Pre-Order) GTS

    Munchkin: Zombies 3 - Hideous Hideouts

    2 in stock

    Munchkin Zombies 3: Hideous Hideouts is a "Dungeon" expansion for Munchkin Zombies that's similar in nature to Munchkin 6: Demented Dungeons and Munchkin Cthulhu 4: Crazed Caverns. It comes with 16 standard-sized Portal cards such as "Breach the Perimeter" and "Walking in Circles" and 20 double-sized Dungeon cards (e.g., "Fort Deadly", "The Creepy Isolated Cabin of the Dead", and "ResurrectiCon") that warp the current rules. Part of the Munchkin series.

    2 in stock

    $10.95$7.87

  • Gamers Guild AZ Steve Jackson Games Deadly Doodles 2 (Pre-Order) GTS

    Deadly Doodles 2

    1 in stock

     Deadly Doodles 2 contains new maps, new rules, and a new custom six-sided die for use with the Deadly Doodles base game. Some of the new boards include doors, gemstones, and other features that are triggered by rolling the die at the start of each round.

    1 in stock

    $24.95$17.81

  • Gamers Guild AZ Steve Jackson Games Super Munchkin 2: The Narrow S Cape (Pre-Order) GTS

    Super Munchkin 2: The Narrow S Cape

    3 in stock

      Munchkin is about beating up monsters, taking their stuff, and sequels. Munchkin Bites! is no different. Thus were born... the Pants Macabre. The World of Dorkness has been busy. Can you face the sonic stylings of Ten Inch Tacks, the annoyance of the Gnat Bats, and the chilling waddle of the Were-Penguin? Will you wield the might of Power Piercing with the Huge Dice Pool, or will you be bludgeoned by Bad Fiction? And do you dare play the new Race... the Mummy? In addition to the always awesome art from John Kovalic, we have two guest artists: Pete Abrams of Sluggy Freelance and Maritza Campos of College Roommates from Hell. The jokes can be blamed on Steve Jackson (I). It's got 110 shiny new... no, not shiny, dark! It's got 110 dark and evil new cards, plus two blanks to create your own. And of course, like all other Munchkin releases, this supplement is completely compatible with the original Munchkin and all its supplements and spinoffs. Of course, since Pants Macabre has powers, it will work especially well with Super Munchkin.

    3 in stock

    $19.95$14.27

  • Gamers Guild AZ Steve Jackson Games Munchkin Bites! 2: Pants Macabre (Pre-Order) GTS

    Munchkin: Bites! 2 - Pants Macabre

    3 in stock

      Munchkin is about beating up monsters, taking their stuff, and sequels. Munchkin Bites! is no different. Thus were born... the Pants Macabre. The World of Dorkness has been busy. Can you face the sonic stylings of Ten Inch Tacks, the annoyance of the Gnat Bats, and the chilling waddle of the Were-Penguin? Will you wield the might of Power Piercing with the Huge Dice Pool, or will you be bludgeoned by Bad Fiction? And do you dare play the new Race... the Mummy? In addition to the always awesome art from John Kovalic, we have two guest artists: Pete Abrams of Sluggy Freelance and Maritza Campos of College Roommates from Hell. The jokes can be blamed on Steve Jackson (I). It's got 110 shiny new... no, not shiny, dark! It's got 110 dark and evil new cards, plus two blanks to create your own. And of course, like all other Munchkin releases, this supplement is completely compatible with the original Munchkin and all its supplements and spinoffs. Of course, since Pants Macabre has powers, it will work especially well with Super Munchkin.

    3 in stock

    $19.95$14.27

  • Gamers Guild AZ Stronghold Games Among the Stars: Expanding the Alliance (Pre-Order) GTS

    Among the Stars: Expanding the Alliance

    3 in stock

        Among The Stars: Expanding the Alliance, the second expansion for Among the Stars, provides much additional material to enhance the base game (with or without the Ambassadors expansion), including 46 Locations, 2 Conflict sets, 6 Objectives, 3 Alien Races, 8 Ambassadors, the Alliance Inspection mini-expansion, and additional components to support up to six players. All promo cards and alien races available at the time of printing have been included in this single boxed expansion. The only exceptions are the Hythian and Wiss Alien Races, which are available at conventions and sold from the Geek Store. Special LocationsAmbassadorial Shuttle (2 cards)Waste Processing Facility(2 cards)Galactic Expo (2 cards)Xenobiology Lab (2 cards)Zero Gravity Area (2 cards)Defense Grid (2 cards)Casino (2 cards)Section Seal (2 cards)Logistics Facility (2 cards)Galactic Trade Centre (2 cards)Space Combat Simulator (2 cards)Alliance Strategic Command Location Set (2 cards)Mess Hall Location Set (2 cards)Administrative Sector Gateway (2 cards)Diplomatic Sector Gateway (2 cards)Business Sector Gateway (2 cards)Recreational Sector Gateway (2 cards)Military Sector Gateway (2 cards)Hotel (alternative artwork) (2 cards)Holding Cells (alternative artwork (2 cards)Ship Repair Facility (alternative artwork) (2 cards)Alien Museum (alternative artwork) (2 cards)Galactic Court (alternative artwork (2 cards) Conflict SetsInfestation (12 cards) + TokensRelocation (12 cards) ObjectivesEnergy Efficient (1 card)Fully Operational (1 card)Something for Everyone (1 card)Multipurpose (1 card)No Delays (1 card)Reach for the Stars (1 card) RacesDebos Alien RaceNyxtos Alien Race + TokensLudons Alien Race + Tokens AmbassadorsLudons (4 cards)Revuarz (4 cards) Mini ExpansionsAlliance Inspection (6 cards) ReactorsVak Main Reactors (2 cards)Vak Main Reactor for the 5th and 6th player (1 card)Main Reactors for the 5th and 6th player (2 cards)Power Reactors (3 cards) OtherShip Tokens for the 5th and 6th player (2 tokens)Bureau cards for the 5th and 6th player (10 cards)10-credit token (1 token)5-credit token (1 token)8 Energy Cubes  

    3 in stock

    $34.95$26.52

  • Gamers Guild AZ Stronghold Games Bear Valley (Pre-Order) GTS

    Bear Valley

    1 in stock

      In Bear Valley, you must be the first to survive the treacherous wilderness and escape to the safety of the camp at the end of the valley. Players start as 2-6 campers along the Bear River and must navigate the wilderness, avoiding bears and trying to not get lost. The map of trails and challenges is built by the players as they explore the wilderness. These wilderness cards feature beautifully illustrated realistic art and have between three and six exit points along with a variety of features, both man-made and natural in origin. No two games will ever play the same. Gameplay is structured around a clever movement mechanism in which the first player moves one card, the second player moves up to two cards, the third player three, and so on. Each of the six player characters has both advantages and disadvantages that can be used across a variety of play options — short or long play, regular or advanced. Dive into caves, row canoes, cross bridges, climb mountains, and cut through treacherous underbrush as you stop at nothing — except bears — to be the first to reach base camp. Can you survive and escape Bear Valley?

    1 in stock

    $38.97

  • Gamers Guild AZ Stronghold Games Among the Stars Miniatures (Pre-Order) GTS

    Among the Stars Miniatures

    5 in stock

    Among The Stars: Miniatures Pack is a companion product and component upgrade for games in the Among The Stars universe. It is playable currently with the games New Dawn and Among the Stars: Revival, and it will be playable with future games in the Among The Stars universe. Among The Stars: Miniatures Pack contains 8 plastic Miniatures, each 2 inches tall. The miniatures are bust sculptures of each of the 8 primary Races in the Among The Stars universe: Debos, Minireen, Humareen, Qualeen, Nyxtos, Garn'Athak'Nok, Hythian, Feronsy.

    5 in stock

    $29.95$22.92

  • Gamers Guild AZ Stronghold Games Among the Stars: The Ambassadors (Pre-Order) GTS

    Among the Stars: The Ambassadors

    4 in stock

    Among the Stars: The Ambassadors is a boxed expansion for Among the Stars featuring more than 150 new cards. Apart from the Ambassador cards, it includes more than twenty different new Locations, new Objectives, a new Alien race, new Conflict sets (to replace the original one, rather than mix with). 

    4 in stock

    $34.95$24.95

  • Gamers Guild AZ Stronghold Games Paper Tales (Pre-Order) GTS

    Paper Tales

    2 in stock

    Experience two fantastical centuries of expansions and combat in Paper Tales. Remodel your assorted assembly of characters, units, and buildings in each period based on your developments and the age of your heroes. Write a new legend of the rightful ruler who brought unity to the rival kingdoms. In more detail, Paper Tales is a simultaneous drafting card game. Each turn, players draft five units that they then recruit into their kingdom — assuming that they can pay. These choices determine the players ability to shine in battle, generate great income, construct dominant buildings, and earn legend points. There are only four hiring positions available during the four rounds of the play, but your units grow older with each turn until time takes them away. Build a comprehensive strategy and adapt the shape of your realm according to opportunities and restrictions and you will make history!  

    2 in stock

    $44.95$33.64

  • Gamers Guild AZ Catalyst Game Labs Master of Orion: Conquest (Pre-Order) GTS

    Master of Orion: Conquest

    1 in stock

      Master of Orion: Conquest is a two-player dueling deckbuilder. Play as one of two species in the galaxy — the humans and the shape-changing, mimicking Darloks — as you build and fight your way to victory. Explore the galaxy to find new planets to colonize and use their production to build your fleets. Destroy the enemy's home world and become the Master of Orion!

    1 in stock

    $19.99$12.69

  • Gamers Guild AZ Space Cow Sheep Hop (Pre-Order) Asmodee

    Sheep Hop

    4 in stock

     Get as many sheep as possible back to the Sheepfold before they’re captured by the wolves! Move your sheep from square to square like a game of checkers!

    4 in stock

    $17.99$14.39

  • Gamers Guild AZ Repos Production Champions! (Pre-Order) Asmodee

    Champions!

    11 in stock

     Between Frankenstein and your Granny, who counts on their fingers?And between Beyoncé and Darth Vader, who eats kiwis with the skin on?Each round, 8 Contestants will face off in a tournament of wacky and improbable duels.For each duel, vote for the contestant you think will win, then find out the results of the tournament.Will you be able to predict who will be named the ultimate Champion?

    11 in stock

    $21.99$17.59

  • Gamers Guild AZ Upper Deck Entertainment Space Jam: A New Legacy - Serververse Showdown GTS

    Space Jam: A New Legacy - Serververse Showdown

    1 in stock

    This quick and fun and strategy card game ties in with the hit film Space Jam: A New Legacy, and it features fan-favorite characters like Looney Tunes, LeBron James and other members of the Tune Squad and Goon Squad. The only way you can escape the Serververse is to win a game of basketball. Will your team will be good enough to defeat Al-G Rhythm?In Serververse Showdown, each player needs to recruit their team of Looney Tunes characters and basketball superstars like LeBron James to compete in the Serververse Showdown. The player with the most points escapes the Serververse and wins!➤ Build a squad of your favorite Looney Tunes characters and professional basketball player superstars to escape the Serververse and the master of the digital domain of Warner 3000, Al-G Rhythm!➤ Score points or bench your opponent’s team with special card combos and unique abilities!➤ Watch out for HACKED cards as Al-G Rhythm is always looking to change the rules of the game!Product Breakdown of Expansion Set:• 100 Playable Cards• 1 Rule Sheet

    1 in stock

    $24.99$19.09

  • Gamers Guild AZ Capstone Games Riftforce: Beyond PHD

    Riftforce: Beyond

    2 in stock

    Go beyond the Rift and discover a new plane of possibilities in Riftforce Beyond! Experience Riftforce now alone with a challenging solo mode or team up with your friends to fight together and control the Rift in epic three- or four-player games. You will need the powers of the eight new guilds to succeed in this new hostile environment. Can you unleash the Beast, crush your opponents with the Sand, or mend wounds with the power of Love?

    2 in stock

    $24.95$15.23

  • Gamers Guild AZ Capstone Games Riftforce PHD

    Riftforce

    2 in stock

    The Rifts changed our world. Villages were torn apart, Riftforce emerged from it and spread across the land. What seemed lifeless before started to rise and wake. Flames left campfires and waves poured out of their riverbeds. Even the sun and moon leave their footprints in the ground. We learned how to control those living elementals and formed guilds to perfect this knowledge. While competing for Riftforce the guilds forged temporary alliances to share their unique abilities and guard the access to the Rifts. Now it is your time! Choose your guilds, combine their powers and rush into battle. Gain Riftforce from the land you control and all the elementals you destroy until you have enough to ascend into a higher state of power. ••• In Riftforce, the two-player duel card game, each player starts by drafting four of the ten different guilds, each with a unique power, to forge their own asymmetrical alliance. Every game of Riftforce gives you a chance to discover new synergies between guilds which will greatly influence your overall strategy and strengths. Can you combine the flexible and mobile water guild with the all-consuming fire elementals who even harm their allies and unleash their full potential? The guilds’ elementals are the lifeblood of the game - they are your troops and at the same time the resource necessary to attack. Soon you will find yourself wondering how to use them best. Each turn you are torn, choosing one of three possible actions. Do you want to strengthen your position at the Rift, sacrifice elementals for powerful combo attacks or gather support for your next turn? Gain Riftforce by destroying the elements of your opponent and by controlling locations along the Rift. Only then will you ascend and win the game. Discovering new synergies between the different guilds, clever gameplay combos and the deeper layers of strategy will keep you coming back to enjoy the game again and again.

    2 in stock

    $24.95$15.23

  • Gamers Guild AZ Artana Einstein: His Amazing and Incomparable Science - Genius Expansion Discontinue

    Countdown to Christmas Sale - Einstein: His Amazing and Incomparable Science - Genius Expansion

    3 in stock

    The Genius Expansion evolves the world of Einstein and provides an exciting step-up for more expert players. Leveraging the components in the base game, along with some new ones, the expansion layers on the kinds of strategic choices and player interactivity that hobby gamers love, with a new deck of cards to bring these mechanisms to life along with entirely new rules for taking your Einstein experience to the genius level!More specifically, with this expansion players now have:• Insight cards• Genius scoring cards• Prestige scoring that's broken into six categories: Physics, Mathematics, Chemistry, Philosophy, Major Theories, and Collaboration earned during the game• The opportunity to use inspirations and ideas played by both you and your opponents Ages: 14+Players: 2-4Game Length: 15-30 minutes

    3 in stock

    $7.18

  • Gamers Guild AZ Marvel Champions Marvel Champions: Sinister Motives Expansion Asmodee

    Marvel Champions: Sinister Motives Expansion

    Out of stock

    Our world is just one of many. In fact, our universe is just one of many. The multiverse is full of infinite possibilities and alternate timelines, and no characters in the Marvel universe demonstrate this better than the colorful and wonderful Web-Warriors! As the fourth campaign expansion for Marvel Champions: The Card Game, Sinister Motives introduces several Spider-Man-related characters and scenarios to the game. Ghost-Spider and Spider-Man (Miles Morales) join the fray with fully pre-built and ready-to-play player decks filled to the brim with new cards. Whether players try out these new champions or stick with old favorites, they can test their skills against iconic Spider-Man villains, including Sandman, Venom, Mysterio, and the Sinister Six. Each of these villains offers unique challenges to overcome, and while players can take them on in any order as standalone scenarios, the expansion also comes with a brand-new cinematic campaign for Marvel Champions: The Card Game!

    Out of stock

    $44.99$34.87

  • Gamers Guild AZ Marvel Champions Marvel Champions: Hero Pack - Psylocke (Pre-Order) Asmodee

    Marvel Champions: Hero Pack - Psylocke

    Out of stock

      A powerful telepath and skilled martial artist, Psylocke’s psionic knives can cleave her enemies’ minds as easily as her katanas cut through their armor. As a member of both X-Force and the X-Men, she is willing to go to any lengths—and would even lay down her life—for her team. Now, Psylocke powers her way into your games of Marvel Champions: The Card Game! By switching between her Psi-Knives and Psi-Katantas, Psylocke can boost her ATK or THW stats to fit her needs, giving her unparalleled versatility. Within this Hero Pack, you will find Psylocke, her seventeen signature cards, and a full assortment of Justice cards inviting you to thwart the villains’ schemes. The X-Force team would not be complete without the Psylocke Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.

    Out of stock

    $16.99$13.59

  • Gamers Guild AZ Marvel Champions Marvel Champions: Hero Pack - Wolverine Asmodee

    Marvel Champions: Hero Pack - Wolverine

    Out of stock

    Gifted with a powerful healing factor and armed with adamantium claws that can cut through anything, the hero known as Wolverine is a force to be reckoned with. Though trained as a killer by Weapon X, Wolverine has dedicated his life to helping others as one of the X-Men, and now he tears his way into players’ games of Marvel Champions: The Card Game! Wolverine is a combat-focused hero that can pay for attacks with his hit points and unleash a relentless assault upon the villains’ forces. With this Hero Pack, players will find Wolverine, his sixteen signature cards, and a full assortment of Aggression cards inviting them to tear through their enemies. This pack also includes a bonus modular encounter set featuring the dangerous Lady Deathstrike!For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Wolverine Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box. Marvel Champions: The Card Game Core Set required to play.

    Out of stock

    $16.99$11.62

  • Gamers Guild AZ Marvel Champions Marvel Champions: The Rise of Red Skull Expansion Asmodee

    Marvel Champions: The Rise of Red Skull Expansion

    Out of stock

    The nefarious organization known as Hydra has insidiously spread its tentacles through all of society, corrupting governments and subverting justice around the world. It may begin with an open attack on Project P.E.G.A.S.U.S., but you can be certain that there are tendrils running deep below the surface. Your battle against evil is only beginning… The Rise of Red Skull campaign expansion boasts a massive infusion of new content for your games of Marvel Champions. Hawkeye and Spider-Woman join your roster of heroes with fully pre-built and ready-to-play player decks stuffed with new cards. Whether you’re playing these new heroes or relying on old favorites, you can test their mettle against five brand-new villains: Crossbones, Absorbing Man, Taskmaster, Zola, and Red Skull. Each of these five scenarios offers a unique challenge, and while you can simply choose a villain to battle, this campaign expansion lives up to its name with the introduction of campaign mode to Marvel Champions: The Card Game.

    Out of stock

    $44.99$31.96

  • Gamers Guild AZ Fantasy Flight Games Marvel Champions: The Card Game - Age of Apocalypse Expansion (Pre-Order) Asmodee

    Marvel Champions: The Card Game - Age of Apocalypse Expansion

    Out of stock

      The end of the world has come. After defeating the likes of Magneto, Mister Sinister, and Stryfe, the X-Men and X-Force have returned home expecting some well-deserved rest. Instead, what they found is worse than anything they could have imagined: Professor X is dead, the world is in ruins, and a ruthless tyrant rules over what remains of humanity with an iron fist. Brace yourselves, heroes, for the Age of Apocalypse has arrived! Welcome to the conclusion of the “mutant trilogy” of expansions for Marvel Champions: The Card Game! As the game’s seventh campaign expansion, Age of Apocalypse brings a number of classic X-Men characters to the table, including two new playable heroes, Bishop and Magik, each of whom comes with a pre-built deck ready to play from the get-go. Face off against the forces of Apocalypse, the X-Men’s greatest and most powerful foe. This expansion includes five brand-new scenarios, each of which can be played individually or as part of a larger campaign. Whether you’re a longtime fan or have only just started playing, anyone who enjoys Marvel Champions won’t want to miss out on Age of Apocalypse!

    Out of stock

    $44.99$35.99

  • Gamers Guild AZ Space Cowboys Splendor: Duel Asmodee

    Splendor: Duel

    Out of stock

    The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5x5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line.

    Out of stock

    $29.99$23.99

  • Gamers Guild AZ Marvel Champions Marvel Champions: Expanded Hero Pack - Deadpool (Pre-Order) Asmodee

    Marvel Champions: Expanded Hero Pack - Deadpool

    Out of stock

    Oh yeah, we’re doing this. You know him, you love him, it’s the wacky and wonderful Merc with the Mouth, Deadpool! This fourth-wall-breaking hero has finally arrived in Marvel Champions: The Card Game, and he’s coming in a larger Hero Pack than the others! Deadpool’s all about risk-reward gameplay, with an ability that makes him nearly immortal but also adds acceleration tokens to the main scheme. His pack also comes with a brand-new aspect for the game: the ‘Pool aspect! In this 78-card Hero Pack, you’ll find Deadpool, his fifteen signature cards, and a bunch of ‘Pool aspect cards for you to play around with, including some extras in the back of the pack for you to experiment with! No Marvel game would be complete without Deadpool, and Marvel Champions would not be complete without the Deadpool Hero Pack. This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.

    Out of stock

    $21.99$17.59

  • Gamers Guild AZ Road to Infamy Games Canvas Asmodee

    Canvas

    Out of stock

    In Canvas, you play as a painter competing in an art competition. Players will collect transparent Art Cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artwork as well as a set of icons used for scoring. Icons will be revealed or hidden based on the way players choose to layer the cards making for an exciting puzzle.

    Out of stock

    $24.99$19.99

  • Gamers Guild AZ Fantasy Flight Games Marvel Champions: The Card Game - Jubilee Hero Pack (Pre-Order) (Copy) Asmodee

    Marvel Champions: The Card Game - Nightcrawler Hero Pack

    Out of stock

    Shunned for his demonic appearance, Kurt Wagner’s mutant heritage and gentle heart earned him a family in the X-Men. Now he uses his teleportation power and adventurous spirit to thwart injustice as the incredible Nightcrawler, and he’s bamf-ing his way into your games of Marvel Champions: The Card Game! With his signature teleportation ability allowing him to perform incredible feats, Nightcrawler is a blast to play and a great asset to any team. Within this Hero Pack, you will find Nightcrawler, his fifteen signature cards, and a full assortment of Protection cards inviting you to shield your allies from harm. This pack also includes a bonus modular encounter set featuring the aptly-named Crazy Gang! The X-Men would not be complete without the Nightcrawler Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.

    Out of stock

    $16.99

  • Gamers Guild AZ Lui-meme Skull Asmodee

    Skull

    Out of stock

    An ancient game, Skull is simple to learn, but dangerously difficult to win. Successfully bet and bluff to fool your opponents, while seeing through their deception to find the flowers. Be wary, though—if you reveal a skull, the consequences are dire!

    Out of stock

    $19.99$15.99

  • Gamers Guild AZ Indie Boards & Cards Coup GTS

    Coup

    Out of stock

    You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers: Duke: Take three coins from the treasury. Block someone from taking foreign aid. Assassin: Pay three coins and try to assassinate another player's character. Contessa: Block an assassination attempt against yourself. Captain: Take two coins from another player, or block someone from stealing coins from you. Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you. On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions: Income: Take one coin from the treasury. Foreign aid: Take two coins from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game! A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards. Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.

    Out of stock

    $16.99$10.78

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: Scenario Pack - Curse of the Rougarou Asmodee

    Arkham Horror The Card Game: Scenario Pack - Curse of the Rougarou

    Out of stock

    …The headline was sensationalist. Three killings in nine days were enough to spook a town, sure. But you doubt all of New Orleans is gripped by terror, or even knows about the killings. Still, something piqued your interest."     –Curse of the RougarouWhen one reporter's sensational news about a series of savage killings fails to make its way into the Arkham Advertiser, your friend at that establishment decides to contact you, nonetheless, deeming the reports the sort of thing that might suit your eccentric curiosities. She's right, of course, and when you head to Northside Station to book your ticket for New Orleans, you can't possibly imagine the full shape of the horrors that await you…Designed as a standalone adventure for Arkham Horror: The Card Game, Curse of the Rougarou sends you along a bone-chilling hunt through New Orleans and the bayous of southern Louisiana. Its 62 cards come with all the rules, locations, act, agenda, and encounter cards that you'll need to immerse yourself in a mystery full of malign spirits, murderous beasts, and other hazards—some natural and some decidedly unnatural.Additionally, the adventure comes with rules for adding it to your campaign as a "side-story," complete with an asset you might earn, and a Curse you might suffer.This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.

    Out of stock

    $13.30

  • Gamers Guild AZ Rio Grande Games Dominion PHD

    Dominion

    Out of stock

    "You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. "But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn't be proud, but your grandparents, on your mother's side, would be delighted.'"' In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a collectible card game (CCG), but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 26 Kingdom card types to include in any given play—leading to immense variety. Dominion (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards, while also replacing the blank cards in the game with a seventh new Kingdom card. These new cards are available on their own in the Dominion: Update Pack. The rulebook has been rewritten, three cards have mild functional changes ("you may" added to Moneylender, Mine, Throne Room), and other cards have been rephrased (while remaining functionally the same).

    Out of stock

    $44.95$29.96

  • Gamers Guild AZ Fantasy Flight Games Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion Asmodee

    Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion

    Out of stock

    In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â

    Out of stock

    $47.46


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