Board Games | Card Games
Power Rangers: Heroes of the Grid Terror Through Time Villain Pack #5
“If I can’t rule the present, then I’ll just rule the past!” - Ransik The time-traveling villain Ransik has returned! Alongside his conniving rival and ally Frax, Ransik has brought together a squad of the fiercest villains from across time and space. This rogue’s gallery includes the wandering swordmaster Deker, the super mega evil Vrak, and the insectoid villainess Trakeena. Will they destroy the Power Rangers at long last? This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: Adds 5 new villains to Heroes of the Grid, including Ransik, Frax and Trakeena! Includes two Nemesis characters: Vrak and Deker! Compatible with all Heroes of the Grid content. Compatible with the Power Rangers Roleplaying Game Contains: 1 Monster Figure 2 Nemesis Figures 2 Boss Figures 8 Monster Cards 16 Nemesis Cards 16 Boss Cards 5 Deployment Cards At a Glance: Minimum Age: 14+ Number of Players: 2-5 Game Length: 45-60 min
$45.00
Bargain Quest Solo Mode Expansion
This pack introduces rules and cards that allow Bargain Quest to be played Solo! Includes 20 Competitor Cards and solo system rules. Expansion: Requires Bargain Quest to play. Features: Face 20 new Competitors in this unique solo mode! Beat your best score by stocking your shelves with the best items! Help your heroes defeat monsters or suffer wounds to your shop! Only the bravest 8 year or older solo shopkeeper can compete! Carefully created as a 30-60 minute expansion for Bargain Quest! Contents Summary: 10 Item Cards 8 Hero Cards 6 Employee Cards 24 Black Market Item Cards 6 Black Market Upgrade Cards 9 Monster Cards 2 Folding Item Shop Boards 1 Rulebook At a Glance Number of Players: 2-6 For Ages: 8+ Playing Time: 30-60 min Game Type: Expansion
$10.00
Mage Wars Academy: Necromancer Expansion
The Priestess has enrolled into the Academy! “Be strong, knowing that I am with you.” That was another saying of Asyra that she found herself repeating. Subconsciously, she gripped her spellbook even tighter. She had studied and trained and prepared. This was just another test handed down by Asyra, and with the Goddess’ help, she would surely pass this one as well…
$19.99$14.33
Space Explorers: Age of Ambition
In the Age of Ambition expansion, you discover new frontiers of the Golden Era of Astronautics. Defend the interests of your Space Power. Enlist the support of influential politicians, powerful military leaders, and renowned scientists. Overcome crises and reach your strategic goals. Launch cutting-edge spacecraft and achieve breakthroughs in research. Manage it all using your own unique talents to carry out the most daring plans. The glorious history of space exploration unfolds over the 7 separate Modules. You add them to the game in any combination, using up to 3 Modules at a time. Each Module perfectly fits the others and creates new gaming experiences. Solo rulebook is also included and is compatible with the new modules.
$29.99$21.47
Munchkin Steampunk: Girl Genius
Munchkin Steampunk: Girl Genius introduces Sparks from the Girl Genius comics to the Munchkin Steampunk game, not to mention mad scientists, undead mammoths, and more.
$21.95$15.92
Among the Stars: The Ambassadors
Among the Stars: The Ambassadors is a boxed expansion for Among the Stars featuring more than 150 new cards. Apart from the Ambassador cards, it includes more than twenty different new Locations, new Objectives, a new Alien race, new Conflict sets (to replace the original one, rather than mix with).
$34.95$24.95
Skytear: Unforgotten Expansion
With enemies on all sides, Kaeno and Xotlan are on the edge of defeat. Gathered from the darkest corners of Olan Taa, new heroes rise to aid them.The Doomies, a Lost Legion of Kaeno, explode from an abandoned temple, ready to fight fire with fire.Kohai, the Barbed Hunter, has come from a distant island to honor an old oath, as he tries to keep the monster inside away. Contents 2 Heroes 2 Minions 2 Hero Cards 33 Power Cards 2 Tokens Plastic Insert
$35.00$22.63
Mage Wars Academy: Warlock Expansion
The Warlock has enrolled into the Academy! This was the day he had been waiting for, the Day of Reckoning, the day that students of his Lyceum either showed that they were strong enough to walk the path of the Dark arts, or that they were fit only for simple servitude.
$20.00$12.96
Mage Wars Arena: Battlegrounds Domination
Build the Arena of your dreams and battle against enemies for control of the V'Tar orbs with an all new rule set for the award-winning Mage Wars Arena! Battlegrounds Domination is a new set of expansions for Mage Wars Arena that introduce new rules to play by and incorporate the use of custom puzzle-cut tiles for players to build their own Arena boards to play on! And yes, as you can see, there are images on the tiles that are accompanied by optional rules that introduce terrain effects as well! The first Battlegrounds expansion, Domination, introduces Domination Mode, where players will vie for control of powerful V’Tar orbs that grant new powers and offer a new option to win, by gaining points through maintaining control of these powerful devices. Additionally, there are 20 customized tiles for players to use in creating their own, or suggested, Arenas to play in. Finally, there are also 116 cards including new spells for use in traditional Mage Wars Arena play and the new Domination mode, introduced in this expansions’ rules. As an added bonus, Battlegrounds Domination introduces two new promo cards, available only in the first printing of the set: The Ankh of Asyra and Blur!
$45.00$27.45
Mage Wars Arena: Conquest of Kumanjaro Spell Tome Expansion
A Beastmaster and a Priest enter the Arena! Far to the south, the Johktari tribes of Kumanjaro have thrived for hundreds of years, not just a warlike tribe, but a thriving nation with their own Mages trained in the ways of Nature Magic. Now the peace of a century has turned to conflict as the forces of Westlock carve out their own territories for the good of the crown and the glory of Asyra.
$30.00$18.30
Mage Wars Arena: Forcemaster vs Warlord Expansion Set
The Forcemaster and Warlord enter the Arena! For too long the orcs and goblins of the Bloodwave have languished to the northwest of Westlock. But now, a Warlord has risen to unite their soldiers, and take the riches of the Heartlands. As the horns of war sound, new heroes have risen to lend their magic to the fight. The mysterious Forcemaster has come to lend her aid against the marching hordes, unveiling previously unknown Mind magics to control the minds and bodies of the attackers!
$40.00$24.40
Hostage Negotiator: Abductor Pack #6
Clive Seaver's life is in shambles. His wife divorced him and he has hit rock bottom. In fear of losing his two children, he has kidnapped them. He as them hidden somewhere in Becker Swamp with his loyal, but crazy sister. One wrong move and she will take the children and disappear. In this expansion the stakes are high. You'll have to have your team search to find the Seaver kids and rescue them before anything happens.
$8.99$7.49
Hostage Negotiator: Abductor Pack #5
The Circle of Automa, a local cult, is under siege by the FBI. Your job is to de-escalate the situation and save the cult members from themselves. Will the situation end in violence? Or will cooler heads prevail? This pack introduces a stack of Abductors that you can manipulate, as well as "firefight checks" you will need to resolve when attempting to extract hostages.
$14.48
Hostage Negotiator: Abductor Pack #4
The abductor has hijacked a bus full of people and is making a run for the border. You'll be forced to employ tactics you've never used before and deal with the challenges of negotiating in different locations. Are you up for the challenge? Innocent lives are depending on you. In this pack you will have to deal with a new type of card: "Location Cards." The abductor's bus will need to be stopped, and the all new Tactics Cards are just the thing you need to set up a road block or create a diversion.
$8.99$8.84
Hostage Negotiator: Abductor Pack #3
This time it's different. A member of your own police force has take hostages. He claims he's being framed for the recent murder of the chief, and you're the only one that believe him. Some of the hostages are starting to sympathize with him, making your job more difficult. Everything is riding on your shoulders. In this pack you'll have to deal with hostages that get "Stockholm Syndrome," which means they identify with the hostage taker. Saving those that want to be saved is hard enough! Will you be up to this new challenge?
$14.61
Munchkin Dungeon: Cute as a Button
You can have defeated the most monsters. You can have collected the most loot. You can have beaten the boss the most times. But are you the cutest Munchkin in the Dungeon? Looks matter when it comes to Fame. Big eyes, smiling cheeks, and cute dimples are everything. And only one can win the title of Cutest Munchkin. The Cute as a Button expansion for Munchkin Dungeon adds more Threats, more Monsters, but most importantly, Cuteness to the game. New Loot cards and companion Pets will get players Cuteness, tracked on the new Who Wants to be the Cutest? board. The Munchkin with the most Cuteness at the end of the game gains bonus Fame. Just watch out for Cutezilla, the new Boss Monster down at the end of the dungeon.
$39.99$21.97
Dungeon Crawler Carl: Unstoppable - Crawler Chaos Expansion (Pre-Order)
This item is a pre-order item with an expected release date of October 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. CHOOSE YOUR CRAWLER! A new cast of Crawlers enters the World Dungeon! Expand your copy of Dungeon Crawler Carl Unstoppable with new playable crawlers, including the durable Katia, the supportive Imani, the spell-slinging Prepotente, and the nimble brawler Archie. You can even build your own crawler and take on the dungeon yourself!This Expansion Includes An All New Story from Dungeon World: Earth! Includes: 1 Dungeon World: Earth Story! 6 Crawler Portrait Cards 21 Character Cards 21 Starting Threat Cards 8 Race Cards 8 Class Cards 30 Sleeves 5 Card Dividers This is an expansion only! It requires Unstoppable or Dungeon Crawler Carl Unstoppable to play.
$25.00
Dungeon Crawler Carl: Unstoppable - The Iron Tangle Expansion (Pre-Order)
This item is a pre-order item with an expected release date of October 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Welcome to the Fourth Floor of the World Dungeon: The Iron Tangle! You’ll get lost in the thousands of interconnected subway tunnels, with new monsters popping up out of every corner. Luckily, you’ve leveled up your game and have access to some new Tactics, Allies, and Upgrades to help you against these dangerous new threats. Find your way to the stairs ,or look for alternate paths out, just don’t get stuck in The Abyss! Includes: 5 Boss Cards 16 Floor 4 Threats 24 Core Cards 14 Upgrade Cards 2 Floor Mat 2 Iron Tangle Map Mats 1 Train Token 30 Sleeves 2 Card Dividers This is an expansion only! It requires Unstoppable or Dungeon Crawler Carl Unstoppable to play.
$25.00
Codenames: Pictures – Cute Critters Expansion Pack (Pre-Order)
This item is a pre-order item with an expected release date of April 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Flip through a frog family photo album, tapdance with a tardigrade, or join a bee family dinner! Codenames: Cute Critters Expansion Pack is a playful pack of 40 animal-themed images. Simply mix the new cards into your base game and let these Cute Critters run wild. Codenames Expansion Packs are bite-sized mini expansions that let you customize your Codenames experience with new thematic words or images. A copy of Codenames: Pictures is required to play this Expansion Pack. Contents:- 40 new pictures 4-8+ PlayersAges 10+15 minute play time
$9.99
Sovereign: Fall of Wormwood - Card Sleeves
520 custom poker-sized card sleeves (enough to sleeve both the core game and the expansion). Featuring the game's functional card back.
$49.99
Sovereign: Fall of Wormwood - Dice Pack
Sovereign is an expandable card game where each player controls a burgeoning far-future civilization at the brink of war. You will build an empire from the ground up, managing civilians and military units, along with facilities unique to your faction's way of life.
$17.99
Final Girl: Slaughter in the Groves Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$9.99$7.99
Final Girl: Don't Make a Sound Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$14.99$11.99
Final Girl: The Falconwood Files Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$9.99$7.99
Final Girl: The Killer from Tomorrow Miniatures
Add a new dimension of horror to your Final Girl games with these miniature packs. There’s a pack for each Feature Film, so you can select only the ones you need.
$14.99$11.99
DreamEscape: Ruined Sarkomand Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. What strange creatures lurk and hunt in the primal ruins of this once great city? Sarkomand is famed as a treasure hunter’s paradise but to a foolhardy Dreamer, it can also provide a quick route to sudden death! Sarkomand Realm expansion deck for Dreamescape. This expansion box offers a new exciting and dangerous realm to explore. Containing additional story encounters, clues, treasure and monsters to enhance Dreamescape and the Dreamquest series of survival adventure games. This is not a stand-alone game. A copy of DreamEscape is required to play.
$20.00$17.00
Pagan: Content Pack: Trials of Old
This is the 3rd content pack.The Mind Games content pack expands the base game by bringing an abundance of new opportunities and challenges to Pagan: Fate of Roanoke. Whether you are looking to have your opponent second-guessing your every move or to add some extra spice to your convoluted schemes, these cards are sure to satisfy the needs of both Hunter and Witch. Contents: 16 Hunter cards, 16 Witch Cards
$14.99$11.99
RONE: Invasion: Additional Player Set
RONE: Invasion (Additional Player Set) is an expansion to the postapocalyptic card game RONE: Invasion. this expansion allows you to play the base game with one extra player. Call a new leader to help you protect against the Invasion and discover the true power of cooperation. Or compete in teams and enrich your gaming experience with a combination of both game modes – competitive and cooperative.FEATURES★ The expansion for RONE: Invasion.★ Contains all the components for the extra player. research tokens and reroll Tokens.★ A game board and a set of starting cards, research tokens and reroll Tokens.★ 4 dice, 205 screws for customization.★ Requires RONE: Invasion to use.CONTENTS• 1 player board• 4 dice• 205 screws• 1 screwdriver• 12 cards• 12 tokens
$19.95$13.41
MonsDRAWsity: Robots Expansion
Send in the robots! This expansion adds 50 new mechanized monsters for your identification. This is an expansion pack and requires the base game. Beep Boop Bop Beep! That’s what you will be saying when you try and memorize all of the tubes, switches, and gears these monsters have. More great art that adds 50 new mechanized monsters! Compatible with all previously published MonsDRAWsity products, over 800 monsters! That's a lot of Monsters! Robotic monsters add a different descriptive challenge and increases replayability. Contents: 50 monster cards1 player board
$9.95$7.92
G.I. JOE Deck Building Game: The Crimson Veil Expansion
Cobra has gone undercover in The Crimson Veil. Utilizing the Twins Tomax & Xamot’s elite Crimson Guard, they have infiltrated organizations around the globe, including G.I. JOE! With their forces positioned, they are ready to take over from within. To fight back against these threats, G.I. Joe has begun construction of a new mobile battle station: The General. The Crimson Veil features new player cards and 2 new Missions to face. This expansion also features Intel dice for new Intel Missions, and a giant card for The General. Bring it online, and keep it repaired, to aid you in thwarting Cobra’s plans! This is an expansion. The G.I. JOE Deck-Building Core Game is required to play.
$30.00
Castle Up - Feast & Fury
Castle Up is a competitive card game for 2-4 players where you build and expand your own city in the Middle Ages. Combining strategy with deck and tableau building, every decision matters as you grow your city. Unique mechanics, like cards flipping when damaged, add tactical depth. Resource management and strategic choices are key to victory. The Feasts & Fury expansion adds 13 new cards, introducing fresh abilities, greater replayability, and enhanced strategy while working within the same core mechanics of the base game.
$9.99$9.96
Hero Realms: Wizard Adventure Deck (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Each 33-card Adventure Deck contains everything you need to bring a character all the way from 1st to 24th level. With a Character Pack and Adventure Deck you can take your character through any Hero Realms adventure. For example, it will allow you to play your Druid in the Ruin of Thandar series, or bring your Wizard through the Dungeons 12-part adventure! We’ve created Adventure Decks for the five original Hero Realms classes. Each 33-card Adventure Deck contains everything you need to level your character from level 1 to 24 and play them in the Dungeons adventure or any other campaign.
$9.99$6.71
My Little Pony: Adventures In Equestria Scholarly Shenanigans Expansion
Put on your thinking caps and line up your quills, because it's time for a new curriculum for My Little Pony: Adventures in Equestria! The new cards included in this expansion will open up new adventures in My Little Pony, adding more Locations, Situations, Hurdles, and Challenges. But that’s not all: Introducing Twilight Sparkle’s School of Friendship! This new set of Locations will help you expand your horizons and spark your imagination! So, what’s the first lesson? Befriending these six spirited students: Gallus, Ocellus, Sandbar, Silverstream, Smolder, and Yona!This expansion is not a standalone game. A copy of My Little Pony: Adventures in Equestria is required to play.Features★ Over 85 new cards!★ Befriend Gallus, Ocellus, Sandbar, Silverstream, Smolder, and Yona!★ Adds more Locations, Situations, Hurdles, and Challenges!★ Set of New Locations: Twilight Sparkle’s School of Friendship!Contents• 87 Standard Cards♦ 58 Adventure Deck Cards♦ 6 Starter Cards♦ 10 Situations♦ 7 Locations♦ 5 Classrooms♦ 1 Reference• 18 Yearbook Tokens• 6 Character Standees• 6 Character Bases• 1 Rulebook• 21 Deluxe Oversized Cards♦ 6 Characters♦ 1 Principal’s Office/Guidance Counselor's Office♦ 9 Hurdles♦ 5 Final Challenges
$30.00
Varia: Single Class Deck - Boreal Ranger
Forget everything you know about collectible card games. In Varia, there aren't any minions to protect you or walls to hide behind. You raise the shield. You cast the spell. You swing for the win with your weapon of choice. If you want to rain down terror from afar, you’ll have to fire those shots yourself... Deck Difficulty: 3 out of 5 - Intermediate Level
$16.99$14.44
Varia: Single Class Deck - 4th Blade
Forget everything you know about collectible card games. In Varia, there aren't any minions to protect you or walls to hide behind. You raise the shield. You cast the spell. You swing for the win with your weapon of choice. If you want to unleash an absolutely killer solo, you’ll have to turn it up to eleven yourself... Deck Difficulty: 5 out of 5 - Advanced Level
$16.99$14.44
Varia: Single Class Deck - Deathblood Sorcerer
Deathblood Sorcerers are occult spellcasters who sacrifice health to unleash devastating assaults and empower a death magic that increases in effectiveness the closer its caster is to the grave. Weaponize life and death with this powerful class experience. As a Deathblood Sorcerer, your own life becomes fuel as you funnel your blood into your magic and amplify both your initial spelland the follow-up death magic assault. Deck Difficulty: 1 out of 5 - Beginner Level
$16.99$14.44
Varia: Single Class Deck - Volcanic Warrior
Step into the shoes of a powerful warrior with this ready-to-play Varia deck. This deck is all about offense. When in doubt, attack the enemy and you will be successful. The cards within are a powerhouse of damage, allowing you to attack again and again, keeping your opposition on the defensive. Deck Difficulty: 1 out of 5 - Beginner Level
$16.99$14.44
Hero: Tales Of The Tomes - Lost Heroics
The once-lost stories of 3 new heroes have been uncovered and will soon be available for you to play. This first expansion to Hero: Tales of the Tomes introduces Briar, Gwendolyn, and Ju'golach to the fray. Each of these heroes offer a fresh and interesting playstyle, taking advantage of the different cards from the deck in never before seen ways. Each set of Lost Heroics 1 comes with these 3 new heroes.
$10.00$7.42
Munchkin: Easter Eggs
Munchkin Easter Eggs is a 15-card booster that contains Munchkin cards with an Easter theme. The seven Treasures and eight Doors included have the standard Munchkin card backs, but the card fronts use a different color scheme: the Treasures have a green border and a yellowish background, while the Doors have a light blue border with a red and white background. (There's some sort of pattern/image to the background.) The cards do not add any new or unusual mechanisms or interactions, but they bring a good bit of humor to the game. For instance, who wouldn't be afraid of a (Chocolate) Little Bunny 'Thulhu?
$8.95$6.42
Yomi: Degrey Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$8.49
Transformers Deck-Building Game: Infiltration Protocol
Infiltrate. Escalate. Annihilate. The Decepticons have enacted the Infiltration Protocol—a six-stage plan to destabilize and conquer new worlds. Luckily, the Wreckers are here to stop them! This expansion brings new cards and ways to play the game: One versus Many and an objective-focused game mode, the Infiltration Phase Variant! Race to complete objectives! This is an Expansion. Transformers: Deck-Building Game Core Set or Transformers Deck-Building Game: A Rising Darkness is required to play. Allows you to play One versus Many and Team versus Team game mode Ages 14+ 15 Players 45-90 min or less Components: 52 Player Cards 9 Oversized Character Cards 6 Player Standees Rulebook 12 Infiltration Protocol Cards
$30.00
Studies in Sorcery: Divination
This is an expansion for Studies in Sorcery. You need the base game to play the expansion. Have you mastered Alchemy, Sorcery, and Reanimation? Think you have it all? Ha! You've only scratched the surface of the arcane powers our universe has to offer. You have yet to explore the vast expanses of the human mind. Your understanding is limited to the here and now, where the ability to prophesy future timelines will show you how truly insignificant your power is. The school of Divination is an additional set of 24 project cards and tokens that can be mixed in with the projects provided by the base game. Mechanically this area of study some major themes: Place watchful eye tokens (a new component) to prophesy your opponent's actions and be rewarded for successful predictions. Manipulate perception, placing extra credit tokens and turning demerits into a positive. Increased knowledge of hidden information, which you can use against your opponents. Be rewarded for surrendering yourself to fate and pushing your luck. While the base game stands well on its own we recommend you pick up the Divination expansion if you're looking for advanced strategies, more player interaction, and more variety on your educational journeys.
$12.00$10.20
Hostage Negotiator: Demand Pack #2
An entire pack of 16 all-new cards to use with the abductors featured in Crime Wave (Barrett, Lijah, and Renesha), as well as the abductors in Abductor Packs #5-8 (Cult of Automa, the Seavers, Valerie Stone, and Sammy X). Just like Demand Pack #1, this will bring a whole new challenge to abductors you’ve faced in the past.
$8.99$7.19
A.D.A.P.T. 5-in-1 Expansion Pack
Adapt your game with these five expansions in one tuckbox that introduce a mighty array of new aquatic beings, real, fantasy, and mechanical, for your A.D.A.P.T. game.
$19.95$12.16
Vampire The Masquerade: Rivals Expandable Card Game The Heart of Europe
Journey to the Old World... Vampires fight for control in the heart of Europe! Rather than adding new clans to the game, this newest expansion for Vampire: The Masquerade Rivals instead adds new options and opportunities for all ten clans currently in the game, as well as a new city deck that allows you to battle to control the ancient city of Prague. No matter your favorite clan, there are new tricks to try and Vampires to put into the streets of this new environment. Requires Vampire: The Masquerade Rivals Expandable Card Game to play. Features: Take your battle to a brand-new city, Prague! Adds new Vampires and cards for all existing clans! A multitude of new tools and tricks for your deck construction. Contents Summary: 27 Card City Deck-Prague 96 other cards (20 Vampires, 2 Havens. 2 Agendas, 30 Clan-tagged cards, 42 Generic cards) 6 '-1 BP' Tokens 6 Fear Tokens 1 Card Storage Dividers 1 Rulebook At a Glance: Number of Players: 2-4 For Ages: 14+ Playing Time: 30-70 min
$30.00
Power Rangers: Heroes of the Grid Dino Thunder Pack
Dino Thunder! Power Up! When evil threatens the city of Reefside, a new team of teenagers with attitude must rise to the occasion! Conner McKnight, Ethan James, Kira Ford, and Trent Mercer transform into the Dino Thunder Rangers to take on evil. But beware — the villains will put them against their own, Trent’s dark side made manifest: Evil Dino Thunder White! This is an expansion. Power Rangers: Heroes of the Grid is required to play. Features: New team! Add fan favorite Dino Thunder team to your Heroes of the Grid game! Face the villainous strength of Evil Dino Thunder White! Includes five new figures, each with their own unique combat decks.
$45.00
Power Rangers Deck Building Game RPM: Get In Gear Expansion
Pedal to the Metal! Enter the apocalyptic wasteland of Power Rangers RPM. This expansion features the Ranger Operators of Corinth City and the machine army of the Venjix Virus. New mechanics “RPM” and energy drain provide new strategies to play the game. This expansion requires the Power Rangers Deck-Building Game Core Set or Zeo Stronger Than Before to play. Features: Over 75 new cards! Designed for 2-4 players ages 14+ to enjoy in 30-70 min. Contents Summary: 12 Basic Cards 36 Main Deck Cards 10 Signature Equipment Cards 5 Zord Cards 5 Master Cards 10 Character Cards At a Glance Number of Players: 2-4 Players For Ages: 14+ Playing Time: 30-70 min Game Type: Deck-building Game, Expansion Set
$30.00
Power Rangers Deck Building Game: Omega Forever Expansion
Omega Now, Omega Forever! When the Morphin' Grid was shattered, its energy empowered individuals across the galaxy. In this expansion to the Power Rangers Deck-Building Game, you can play as one of the powerful Omega Rangers or the dangerous Anointed. This expansion requires the Power Rangers Deck-Building Game Core Set or Power Rangers Deck-Building Game - Zeo: Stronger Than Before to play. Features The Omega Rangers vs the Anointed Over 80 new cards! Fusion Zords allow for high-powered combinations Use Dayne’s vast arsenal of weapons Utilize the awesome power of the Omega Coins Designed for 2-4 players ages 14+ to enjoy in 30-70 min. Contents Summary: 76 Standard Size Cards 8 Omega Forever Character Cards 4 Omega Coins At a Glance Number of Players: 2-4 Players For Ages: 14+ Playing Time: 30-70 min Game Type: Deck-building Game Expansion Set
$30.00
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