Board Games | Card Games
Skull
An ancient game, Skull is simple to learn, but dangerously difficult to win. Successfully bet and bluff to fool your opponents, while seeing through their deception to find the flowers. Be wary, though—if you reveal a skull, the consequences are dire!
$20.99$15.96
Coup
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers: Duke: Take three coins from the treasury. Block someone from taking foreign aid. Assassin: Pay three coins and try to assassinate another player's character. Contessa: Block an assassination attempt against yourself. Captain: Take two coins from another player, or block someone from stealing coins from you. Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you. On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions: Income: Take one coin from the treasury. Foreign aid: Take two coins from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions whether actively on your turn, or defensively in response to someone else's action that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence that is, a face-down character wins the game! A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards. Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.
$16.99$12.44
One Night Ultimate Werewolf
No moderator, no elimination, ten-minute games. One Night Ultimate Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf...because all it takes is lynching one werewolf to win! Because One Night Ultimate Werewolf is so fast, fun, and engaging, you'll want to play it again and again, and no two games are ever the same. This game can be combined with One Night Ultimate Werewolf Daybreak.
$24.99$16.14
Not Alone
It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious planet named Artemia. While waiting for the rescue ship, you begin to explore the planet but an alien entity picks up your scent and begins to hunt you. You are NOT ALONE! Will you survive the dangers of Artemia? NOT ALONE is an asymmetrical card game, in which one player (the Creature) plays against the stranded explorers (the Hunted). If you play as one of the Hunted, you will explore Artemia using Place cards. By playing these and Survival cards, you try to avoid, confuse or distract the Creature until help arrives. If you play as the Creature, you will stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you try to wear down the Hunted and assimilate them to the planet forever. NOT ALONE is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature!
$29.95$19.50
Sheriff of Nottingham: 2nd Edition
In Sheriff of Nottingham 2nd Edition, players take turns playing the Sheriff, looking for contraband goods, and the Merchants trying to stock their Stall with the best goods. The Sheriff can inspect any bag they want, but they must be careful, as they’ll have to pay a penalty if they find the Merchants were telling the truth. This new edition includes updated rules, as well as expansions such as the 6th Merchant, Black Market, and Sheriff’s Deputies. The game box contains 110 Gold Coins, 216 Goods cards, 6 Deputy cards, 6 Black Market cards, 2 Deputy standees, 6 Merchant stands, 6 Merchant bags, a Sheriff standee, a Booty tile, and a rulebook
$44.99$35.99
BANG! Dynamite Box
BANG! Dynamite Box is the new must-have edition of BANG!, the world's best-selling Western-themed card game for 3-8 players, ages 8 and up, created by Emiliano Sciarra twenty years after its initial release. In BANG!, you take on the role of the Sheriff and his Deputies, Outlaws, or Renegade and begin the hunt, plotting in secret, gaining the favor or disadvantage of numerous characters and facing various circumstances in this famous elimination game.Hitting your shots, dodging those of your opponents, gaining or losing life points will be more thrilling and engaging than ever with the BANG! Dynamite Box, which offers limitless gaming experience. The Box contains all expansions and some pieces for true collectors: a dynamite stick for an explosive gameplay variant, 34 wooden bullets, 9 extra cards, and 8 premium game boards, in addition to all the components of BANG!, Dodge City, Gold Rush, Wild West Show, The Valley of Shadows, High Noon, Armed & Dangerous, and The Great Train Robbery. Ages 8+, 3-8 players, 20-45 min
$99.99$59.78
The Resistance: Avalon
A whole new way to play your favorite game. The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization.
$16.16
Ultimate Werewolf Revised
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.
$14.99$9.49
The Resistance - Third Edition
Set in the near future, The Resistance pits a small group of resistance fighters against a powerful and corrupt government. The resistance has launched a series of bold and daring missions to bring the government to its knees. Unfortunately spies have infiltrated the resistance ranks, ready to sabotage the carefully crafted plans. Even a single spy can take down a resistance mission team, choose your teams carefully or forever lose your chance for freedom. Included in this release is a full expansion - "The Plot Thickens" is 15 additional action cards that increase the pressure and pacing of the game, and requires the spies to be even more deceitful if they are to achieve victory. The Resistance artfully balances pure deduction elements with the social elements into a game that creates the adrenaline filled moments of high stakes poker but in a full interactive and social event. Its not for the faint of heart, or slow of mind - but if you are quick on your feet you'll be proud of your hard fought victories.
$24.99$16.16
One Night Ultimate Werewolf Daybreak
One Night Ultimate Werewolf Daybreak is a fast game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win! Daybreak includes eleven new roles, and it can be played on its own or combined with the original One Night Ultimate Werewolf game; when combined, you can have up to ten players in a single game.
$25.97
Salem 1692
Hunt down the witches before you become one of them! Will you be the hero who purges your town of witches, or will you be wrongly accused and hanged for witchcraft? Or perhaps you will become a witch yourself, escape conviction, and bring Salem to the ground in hysteria. Gather cards to accuse, or defend, other players. Deciding who to trust is key to survival, since you can never play a card on yourself. Players each start the game with 5 Tryal cards. If a player receives enough accusations, one of their Tryal cards is revealed. Once all "Witch" Tryal cards have been found, the villagers of Salem win. Players can also use green and blue cards such as "Alibi", "Stocks", "Matchmaker", "Asylum", and "Scapegoat" to help or hurt their allies or enemies. The "Night" card, forces all players to close their eyes while the Witches secretly choose someone to eliminate. The "Conspiracy" card forces all players to take a face-down Tryal card from the player to their left. Killing witches quickly is essential, otherwise "Conspiracy" may soon have the whole town turned evil
$24.99$17.44
BANG! The Bullet!
A High Caliber Card Game!Since the beginning, the Outlaws hunt the Sheriff, the Sheriff hunts the Outlaws. The Renegade plots in secret, ready to take one side or the other. But who are the merciless Outlaws, willing to gun him down? To find out you have to draw! (Your cards, that is!)Under the burning High Noon sun, unexpected events send the gunmen scurrying for cover in a ghost town.While in the bison town of Dodge City, new gunmen compete with the old, using new tricks and unknown techniques.When the going gets tough, the tough put it all on the line, putting up A Fistful of Cards and going for broke.If that weren’t enough, even stranger gunmen emerge from their secret hideouts!Now the Sheriff has decided to settle things once and for all in his own way.He has written a name on a single bullet. That name is... BANG!This special edition in a bullet-shaped metal box includes the cards of BANG! and three expansions!
$49.99$35.96
Hollywood 1947
The year is 1947 and you are a member of the thriving movie-making industry of Hollywood. However, it is suspected that there are communists hiding among your small production studio slipping “un-Patriotic” messages, themes, props, and lines into your movies! Will you be able to find all the communists before your studio is shut down? Or will you be suspected yourself and banned from the industry? In the game each player will secretly be a Patriot, Communist, or Rising Star. Each round every player will have a unique Job to perform (such as the Screenwriter, Gaffer, Director, Actor, Editor, etc). These jobs will affect what kind of movie is getting made that round, what cards are in players’ hands, and who will receive special information. Players can choose to skip their jobs to instead re-roll any two of the dice in the game. At the end of each round the players with stars showing on their dice will get to add a card into the movie. The added cards will be shuffled, one will be removed, and the rest will be revealed. The team with the majority of revealed symbols (including the symbols on that round’s movie poster) wins the round! Indicate the winning team for the round by placing that team’s matching film-strip over the movie poster. The first team to win 4 rounds wins the game! The Rising Star plays both sides by trying to make the game go to 7 rounds and making the 7th round a tie. Hollywood 1947 is a social deduction game. You must never show your cards or loyalty to anyone, but you may say whatever you’d like about the cards you put into a movie, or about your true allegiance. Open discussion about which cards were added into a movie is encouraged. However, if you are a Communist or the Rising Star, lying will often help you accomplish your goals since the majority of players will be Patriots. That’s a wrap. Most players get the hang of the game after only a few min or less. So let’s go make some movies, but be careful who you trust! Hollywood 1947 is the 5th standalone game in the Dark Cities Series by Facade Games. Previous games in the series include Salem 1692, Tortuga 1667, Deadwood 1876, and Bristol 1350.
$24.99$17.46
One Night Ultimate Bonus Roles
One Night Ultimate Bonus Roles contains all the extra characters featured in the One Night Ultimate Bonus Packs (1-4) with the exception of alternative artwork cards. These roles can be integrated with any of the games in the One Night Ultimate series by Bézier Games. This box also includes six artifact tokens, as well as two player number tokens. Roles included: Aura Seer Cursed Prince Apprentice Tanner Beholder Thing (that goes bump in the night) Squire Body Snatcher Empath Nostradamus Family Man Windy Wendy Defender-er The Sponge Ricochet Rhino Innocent Bystander
$24.95$19.96
Frenemy Pastry Party
Frenemy Pastry Party is a family light drafting game where you bake a cake with your animal friends. Ask your friends to help you bake a cake but be careful, not all your animal friends might want to help! "Extremely simple. Perfect for Parties" — Cardboard Stacker “Frenemy Pastry Party is a fun little card game that packs some good times in a tight package.” — Gaming with Sidekicks
$24.95$19.97
Chrononauts
What would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. In Chrononauts, you play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1865 to 1999.
$20.00$19.92
Pagan: The Fate of Roanoke
Pagan: The Fate of Roanoke is an expandable and asymmetrical card game with one player taking on the role of the Witch and the other the Witch Hunter. The Witch attempts to carry out a ritual before being exposed and eliminated by the Witch Hunter. As the Witch strives to complete a ritual, the Hunter tries to track the Witch down and find out its true identity. Both players access variable card decks with 50 cards each and use different resources to defeat the other side. Many tactics and strategies are possible and necessary to survive in this fight between the two powers. Embedded in the dark graphics of illustrator Maren Gutt, the fictional story of the lost colony of Roanoke comes to life. Nine villagers are under suspicion and only the Witch knows who the real witch is. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Moreover, the Witch can brew powerful potions, improve their familiar, and cast enchantments and charms. Meanwhile, the Hunter will be enlisting allies, claiming strategic locations, and ruthlessly investigating the villagers.
$44.95$38.21
Saboteur (20th Anniversary)
Testing alliances for 20 Years!For 20 years the dwarves have been searching the tunnels and caves for precious gold while saboteurs have tried to prevent them from achieving their goal. Place path cards into the tunnel network and explore the mines, hoping to find great golden treasure. Block those you think are working against you, but keep your own intentions secret unless you want to become the target of some sabotage. Stay vigilant and consider whom you want to trust—because in the end, only the gold counts! Besides the Saboteur base game and the Saboteur 2 expansion, this anniversary edition also contains the special action cards from the Saboteur World Championships 2016-2023 and the mini expansions Tunnel Toll, Wardrobe Cavern, and Tunnel Party, as well as two brand-new mini expansions: New Goals and Treasure Chests
$24.99$18.44
Coyote
A cunning bluffing game inspired by the trickster himself. Bluff, challenge, and discover who's got the wily Coyote on their side.
$17.99$15.99
BANG! Legends
In the old West, a lot of rumors travel far; voices of epic adventures and stories that are recounted at sunset. They tell of heroes, crooks, and lost places in the desert.BANG! Legends is an expansion that lets you play as a “Legendary” version of the classic BANG! characters and discover new lethal abilities. But be careful: Only by completing amazing feats (or by boasting about them!) can you enter into Legend! Take on legendary versions of the classic characters from BANG! Perform heroic deeds—or brag about them—to gain fame and enhance your abilities. This expansion introduces 16 legendary characters (to swap with the characters in the base game), 16 Feat cards, and 35 wooden Fame tokens in 7 different shapes and colors. “This is the West, sir. When the legend becomes fact, print the legend.”(M. Scott, “The man who shot Liberty Valance”)
$19.99$14.94
Bah! Humbug! & the 12 games of Christmas
Bah! Humbug! and the 12 Games of Christmas is a collection of 13 original holiday card games by 13 designers, reimplementing and expanding Bah! Humbug!: A Twelve Days of Christmas Bluffing Game by Emily Willix into a versatile box of games for 1-12 players. At the heart of the collection is a 78-card "12 days of Christmas" deck featuring Victorian-inspired animal art. The box also contains 34 wooden pieces, a detailed rulebook, and several additional card sets which may be combined with the base deck in various ways. The box includes rules for these original games: * Animal Menagerie (2 players) a card-drafting and set collection game by Emily Willix & Clark Willix* Christmas Parade (2 players) a card manipulation game by Felix Falk* Deckbuild the Halls (3-4 players) a trick-taking and deckbuilding game by Duncan Hecht* Dress the Mantel (2 players) a tile-laying game by David Waldman* The Duke's Daughters (1-4 players) a solo/cooperative game by Koyomi Kawasumi* The Giving Spirit (3-6 players) a trick-taking game by Evan Halbert* Ladies Dancing (1-3 players) a rondel and set collection game by Emily Willix & Clark Willix* O Christmas Tree (2-4 players) a racing and press-your-luck game by Pedro Kerouac & Jan Spodek* Post the Parcels (3-6 players) a pick-and-pass set collection game by James Gjaltema* Snapdragon (2-3 players) a dexterity and press-your-luck game by Chris Stone (II)* Swindling Suitors (3-4 players) a card-shedding and bluffing game by Galen McCown* Woodland Winter (1-2 players) a solo/co-op strategy game by Ren Vice
$34.99$21.35
Ultimate Werewolf: Bonus Roles
More variety. More ways to protect the village. More great special abilities. More incredible role combos. More ways to play Ultimate Werewolf Extreme than ever before. Ultimate Werewolf Bonus Roles contains 44 new unique roles and 2 new player items to keep your games compelling and fresh for moderators and players alike.
$14.95$10.92
The Resistance: Hidden Agenda
Hidden Agenda is an expansion to The Resistance that consists of three different modules: Assassin Module: Ever since we announced The Resistance: Avalon the request has been to take the exciting new roles from Avalon and make them available for The Resistance. We are very excited to now make that available - the Assassin module of Hidden Agenda contains all the Avalon roles, rethemed and renamed to fit into The Resistance Universe.Defector Module: Two variants in one, the Defectors were included as part of the Avalon promos. In one variant, the Defectors can switch allegiance during the game - ensuring that players are never quite certain who to trust. In the second variant version the two Defectors know each other - ensuring that the accusations of deceit begin from the very opening of the game.Trapper Module: Every proposed Mission Team includes an extra person that won't go on the mission. The leader will isolate a team member and watch their every move - making sure they can't make the mission fail. If you are a spy on the Mission Team, you'll never know if you will cause a mission to fail or simply be giving your identity away. But resistance members will have to approve some missions knowing that a spy is on them and trust that the leader chooses to isolate the spy.
$11.99$8.94
King of 12
You want to become the new ruler of the Kingdom of 12. To do so, you use your magical orb. But to channel its power you will need the help of different characters throughout the kingdom. In King of 12, each player plays with the same set of seven character cards. Each round, each player chooses one of these and plays it hidden to the table. When everyone has, they are revealed. If two or more players chose the same card, these cards are negated. Otherwise the cards effects are resolved. They affect each players magical orb - a d12. After all cards are resolved, the values of the dice are compared. If two players have the same value on their die, these are negated. Usually the remaining player with the highest value on their die wins the round and gets 2 points. The second most also gets 1 point. But in some cases the smallest value may win... When only one card is left, players compare their points. Players with the same amount of points negate each other, then the player with the most points wins the round. This player puts one of their cards aside and another round is played until one player must put a second card aside. This player wins the game. A nice and highly interactive game of bluffing, mind reading and tactics. Easy to learn and fun to play. Up to four games can be combined to play with up to 16 players.
$24.99$17.92
Pocket Paragons: Space Lion
Pocket Paragons: Space Lion. Lightning fast fighting card game! A quick deceptively simple game of big spells and big reads. Take their HP down to 0 or deliver a carefully placed Execute to take your opponent out in an instant!★ 8 Paragons from the board game Space Lion!★ 10 Dividers for organizing your collection.
$19.99$19.92
Chrononauts: Early American
What would YOU do with a Time Machine? Would you stop the displacement of Native Americans from their lands? Prevent the Great Chicago Fire? Keep the Spanish-American War from happening? These are just a few of the possibilities in Early American Chrononauts. You play a time traveler trying to get back to your unique timeline by changing some of history’s biggest linchpins and watching the way those changes ripple into the future. An excellent discussion starter about how historic events are intertwined. This version covers US history from 1770 to 1916.
$20.00$18.47
Chrononauts: The Gore Years
The early years of the 21st century have been known as the Bush years, but to some time travelers, they were actually called the Gore years... This 11-card expansion pack for Chrononauts brings your timeline alternatives up to 2008. Find out what might have happened if the 2000 election had gone a different way. Prevent the 9/11 attacks.
$5.00
One Night Ultimate Super Villains
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late... In One Night Ultimate Super Villains, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove — maybe even the world — will never be the same. One Night Ultimate Super Villains is a standalone game in the One Night series that's perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series — One Night Ultimate Werewolf, Daybreak, Vampire, and Alien — to create even more fun and chaos. The game also includes a free companion app which guides players through the different player actions during the night phase of the game.
$24.99$16.96
District Noir
At the head of the city's largest criminal organizations, men and women fight to control territories and gain support by trying every means possible to grow their influence. Control of the District Noir, a central and highly contested area, remains the major issue that will make all the difference in dominating the city. There are two paths to victory: win over District Noir's various supports, or directly control the city's three strategic locations. Before players can claim these, they must be played to the center of the table. Strategically time when you play your cards, because once a round you'll take the first 5 in the line. At the end of the game earn points for having the majority of each supporter and collecting sets of them. That is -- if one player doesn't immediately win by claiming the three locations!
$14.95$8.58
17: Diciassete
Bluffing, superstition and counterspellsIn Diciassette (17), players take turns to place cards in a central row. While some card values are visible, others remain hidden. Make sure your cards don’t add up to more than 17! If you think you’ve reached or exceeded 17, shout “17!” Use your bluffing and deciphering skills to win.Diciassette (17) is a bluffing game with very simple rules that provide tension and twists thanks to special cards. Change the direction of the game, force the person after you to play two cards or discard the card previously played. Use every strategy to get 3 victory points without making a mistake and win the game. FAST-PACED STRATEGY: Immerse yourself in a game of quick decisions and sharp strategy where players attempt not to exceed the number "17". Perfect for 2-6 players and designed for quick 10-minute games, keeping everyone engaged. BLUFFING AND DEDUCTION: Enhance your party night with this bluffing game where players place cards strategically, some visible and others hidden, to manipulate the play count while deciphering opponents' tactics. INTERACTIVE PLAY: Ideal for family gatherings or casual game nights, Diciassete (17) encourages interactive and social gameplay with elements of bluffing and guessing, ensuring lively sessions filled with suspense. ART AND DESIGN: Featuring captivating artwork by Petra Eriksson, this game not only offers engaging gameplay but also aesthetic appeal that attracts a wide range of players, from casual gamers to art enthusiasts. EDUCATIONAL AND FUN: Players improve critical thinking and basic arithmetic skills as they strategize to control the running total, making Diciassete (17) both educational and entertaining. Contents 70 cards 24 tokens Rulebook in English and Spanish
$19.99$15.96
The Resistance: Hostile Intent
Hostile Intent is an expansion to The Resistance consisting of three modules. Hunter Module: The battle between resistance and imperial has become more intense. It is no longer enough to target facilities in missions - the target has become personal as both sides look to neutralize their opponent's leaders. In this module both the resistance and spies must identify a specific individual among the opposing team to win. Hunters introduces many new game concepts that bring a whole new level of deduction and deceit into The Resistance. Reverser Module: Reversers have the ability to change the results of any mission in the hands of the resistance this can make a doomed mission succeed, or turn certain victory into defeat. A very interesting and potentially chaotic twist that is certain to change your meta game forever. Inquisitor Module: The Inquisitor is an optional player ability first seen in Avalon. The player with the Inquisitor will be able to look at the affiliation of another player and is a simple way to ensure every game is full of interest twists and turns as the Inquisitor uncovers the truth (at least their version of the truth). Includes 34 new cards (89mm x 64mm) and 2 character tokens.
$11.99$8.94
The Massive-Verse Fighting Card Game
Players: 2 • Playing Time: 5-10 • Age: 12+ The Massive-Verse Fighting Card Game is cross-over fighting game of quick spell and big reads. An analog fighting came of both epic and tiny portions. Featuring the world of the Massive-Verse by Kyle Higgins and the legendary art of Dan Mora. Compatible with other Pocket Paragons products.✅ 8 Paragons from the Massive-Verse!✅ 8 Dividers for organizing your collection.✅ Featuring art from Dan Mora!✅ Cross-Compatible with other Pocket Paragons products.
$19.99$14.97
Captain's Gambit: Kings of Infinite Space
The Social Deduction Space Opera Captain's Gambit sets the stage for a game night to remember. To win, complete the hidden objective of your Shakespeare-inspired character: for example, Lady Macbeth must bloody her hands and ascend to the throne, while Hamlet must assassinate a specific player. But it's not easy to complete your goal without tipping your hand and getting murdered yourself! Luckily, since many roles can share victory, you can form temporary or lasting alliances to win together... unless your ally lied about their identity and backstabs you instead! Perhaps you'll instead attack players to limit their odds of victory while advancing your own... but does that blood on your hands mark you for death if the vindictive Portia or jealous Iago come looking to collect? This high-tension space opera combines hidden roles with bluffable actions, allowing you to build multiple layers of deceit or honesty. But unlike social deduction games that only reward lies, this game allows you to win through a range of skills like strategic planning, honest negotiations or opportunistic gambits. Captain's Gambit guarantees that your table will recount the struggles and triumphs of each game long after it's put away.
$34.99$34.92
Chrononauts: Missing Artifacts
A time traveler’s work is never done. Get ready to add six new Mission cards to either (or both!) versions of Chrononauts! These new Missions will send you through time in search of missing treasures like one of the lost Faberge Eggs, DB Cooper’s suitcase full of money, a gemstone from Mars, and even the Holy Grail itself. (But make sure you choose the right one!) Or, you might need to find a fully functional Antikythera Mechanism, a papyrus containing the secret to how the Great Pyramid was built, or a golden statue of Throk-Trak (hero of the cockroach revolution which happens 83 million years after WW3). The 18-card expansion even includes a couple of powerful new gadgets: the Reality Shifter and the Temporal Stabilizer! This is an expansion for Chrononauts or Early American Chrononauts.
$5.00
Prey Another Day
The large predators hunt the smaller ones, but they are nimble and can easily escape. Use your animal instincts to outwit the other players and deduce which animals they are sending on the hunt. The first player to capture 5 food markers will be crowned the munch king!★ Quick little card game★ Only takes a minute to learn★ Intuitive gameplay★ Outthink your opponents★ Extraordinary artwork
$16.95$11.59
Survivor: The Tribe Has Spoken
Survivor: The Tribe Has Spoken is meant to replicate the fun, drama, and excitement of the long-lived television reality show without you needing to sleep in the jungle or eat bugs.To survive, players must collect advantages, find hidden immunity idols, form secret alliances, and face devastating blindsides, while surviving Tribal Council eliminations, in which players decide who should be voted out by using the game box as a "voting urn" in which players secretly cast votes. Cards let you look at opponents' hands, steal cards, manipulate votes, declare yourself tribal council leader, protect you from elimination, and more.The last two players standing must make a case to all eliminated players as to why they deserve the title of "Sole Survivor".The game includes player cards featuring memorable contestants from the 47 seasons of Survivor that have aired as of 2024.
$19.99
Moonstone: Dusk till Dawn - Two Player Starter Set
This Two Player Starter Set contains everything you need to start playing Moonstone, the game crowned as both Best Miniatures Range and Best Miniatures Rules by the judges at UK Games Expo 2023! Two Player Starter Set Contains: 4 Human Miniatures made in fine quality resin with bases and stat cards: Baron von Fancyhat, Eric the Squire, Flintlock and Friar Flavius (Starter set exclusive!) 4 Goblin Miniatures made in fine quality resin with bases and stat cards: Doug the Flatulent, Beaky Bobby, Vicious Syd and Grub (Starter set exclusive!) 1 x Moonstone Card Deck (18 Melee Cards, 21 Arcane Cards and 2 Quick reference cards) 1 x Rules Pamphlet 49 x Blue Energy Counters 1 x Moonstone Measuring Widget 7 x 4 Sided Dice 2 x 6 Sided Dice Miniatures are multipart and require assembly.
$105.00$86.79
The Resistance: The Plot Thickens
This is a bundle of the Plot Cards and the Sergeant and Rogue promos and a full set of Resistance/Spy cards and a full set of Mission (Success/Fail) cards.The Plot Cards add opportunities for the resistance players to gain information about their fellow conspirators. But in the hands of a crafty spy, the plot cards can be used to cause even more confusion and subterfuge.The Rogue Agent module introduces both resistance and spy Rogue Agents. Rogues march to a different drum that have their own victory conditions and would rather win by themselves than see their side victorious. Rogues are the first players in The Resistance that have a unique victory condition and are very interesting play option.The Sergeant is designated by the leader with ability to change mission results. A very tricky proposition and sure to have everyone second guessing when to use, and when to just threaten with this ability.Requires The Resistance main game to play.
$11.99$8.94
Hello Neighbor: The Secret Neighbor Party Game
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.
$20.00$12.20
Ultimate Werewolf: Artifacts 2E
Ultimate Werewolf Artifacts, the first-ever mega-expansion to Ultimate Werewolf (and usable in other versions of Werewolf), brings the game into the 21st century by using ancient artifacts to propel the game forward. Each player gets, in addition to his Ultimate Werewolf role card, his own Artifact card. He secretly looks at that card, which has an artifact with some special power on it. At any time during the game, he can choose to reveal his Artifact card and use its special power. Some artifacts, like the Cloak of the Prince, provide a direct benefit to the player with the artifact. Others, like the Cudgel of the Old Hag, impact other players. And still others, like the Ring of Truth, provide information about another player in the game. Some artifacts might not be to your benefit to use right away, like the Claw of the Werewolf, but others, like the Ruby of Kismet, might cause someone to reveal and activate an artifact anyway! What this ends up doing is providing a whole new layer to Ultimate Werewolf games, adding new strategies and tactics to your games. Each game is different, with unique combinations of artifacts in the mix.
$14.95$12.76
Pocket Paragons: Temporal Odyssey
Each player chooses a paragon and takes their deck of 7 unique cards. Every turn, players choose a card from their hand and play them simultaneously. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win! This box features 6 characters from the world of Temporal Odyssey. Featuring Mr. F, DeMattei, Zane, 413X, Christina, and Rowan
$19.99$19.92
Escape from New York: Bands of New York
The Bands of New York expansion is played by replacing the New York bot with an actual player, which brings the allowed number of players up to 5. The more the Heroes will make noise, the more cards New York will be able to play - and the stronger they will be. New York doesn't play with mission cubes like the bot: it will use mission cards instead, trying to resolve some missions' requirements, triggering events in the game like destroying the gullfire or discarding a timer tile, approaching victory.
$21.99$16.44
Curses & Covens
Curses Covens is an all verses one card game where three or more friendly towns face off against the witch hunter. One player plays as the witch hunter and wins by capturing witches. The player playing the witch hunter will be trying to keep track of where the cards are and pushing their luck to try and collect them. The other players play as the towns and are on the side of the witches. They are playing a game of bluffing and silent cooperation as they try to outsmart the witch hunter. The game plays through four main phases. The census, the arrival, the journey, and the hunt. These repeat until one side has won. The census phase is the only time where the towns players are able to communicate freely. During the other phases communication is limited. The hunt phase involves the witch hunter player drawing cards blindly from other players hands, trying to capture witches and avoid rituals.
$20.00$14.94
Campy Creatures Volume 1 - 3rd Edition
The ghastly game of bluffing, deduction, and set collection is back with all-new frights. A mad scientist’s work is never done! You need a constant supply of mortals to fuel your weird experiments and a fiendish horde of campy creatures. But be warned - some mortals won’t go down without a fight. And be warned again - you’re not the only mad scientist in town (and your rivals command creatures of their own and are after the same mortals you are). This all-new updated edition of the classic game of bluffing, deduction, and set collection features creepy new monsters (with sneaky new powers), updated townsfolk (with surprising new abilities), and otherworldly new scene locations that score like never before. The creatures are coming back to town – and they’re dying to play with you.
$24.99
Eggs and Empires
Eggs and Empires is a quick playing card game for 2-6 players who will use matching decks of empire cards that contain adventurers numbered 1-10. Starting with a hand of three empire cards, each turn all players select one card from their hand, then play them simultaneously in an attempt to collect egg cards. Generally, the player who played the highest empire card chooses an egg first, then the player with the second highest empire card, and so on until all revealed eggs are collected. However, each empire card has a unique power that can affect the order in which eggs are selected. The powers interact in strategic and awesome ways so that every hand is exciting and fun!Outwit your opponents to collect as many eggs as possible, but be sure to avoid those nasty exploding eggs! Whoever collects the most VPs over three rounds wins.Eggs and Empires is #1 in our E.G.G. Pocket Size Game Series.Components 60 Empire cards 42 Egg cards 13 Egg tokens Tie-breaker marker
$11.99$11.96
BANG! Armed and Dangerous Expansion Pack
BANG! Armed & Dangerous holds many surprises for players of the BANG! card game: deadly weapons, powerful gear, and lethal ammo — which are all Dangerous cards. During the game, you can add load tokens to your Dangerous cards and your character, which you can use to activate your Dangerous cards, use the abilities of some characters, or upgrade the effects of some brown-bordered cards! To reload a Dangerous card, you have to play a blue-bordered card or discard a card from your hand at the end of your turn. This expansion also includes eight new skillful gunslingers.
$19.99$14.44
Hidden Leaders: Forgotten Legends
This expansion for Hidden Leaders comes with 3 new modules: A new faction, four leaders, and 20 new heroes. The guardians are a powerful race that everyone can use but using them too much will lead to the Guardian Leaders winning. Artifacts will upgrade your leader character. Each artifact gives the respective player a unique ability that can be used 2-3 times during the game. A bag full of nasty corruption tokens. Two times during the game, a wave of corruption allows you to secretly change the alliance of your heroes or the heroes of your friends. But be careful: some of these changes are dangerous traps that players can use to protect their heroes.
$21.99$16.96
Pocket Paragons: Acquisition Incorporated
Pocket Paragons: Acquisitions Incorporated. Lightning fast fighting card game! A quick deceptively simple game of big spells and big reads. Take their HP down to 0 or deliver a carefully placed Execute to take your opponent out in an instant!♦ 8 Paragons from Penny Arcade's Acquisitions Incorporated!♦ 10 Dividers for organizing your collection.
$19.99$19.92
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