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Board Games

6857 products


  • Gamers Guild AZ Petersen Games Hyperspace (Pre-Order) AGD

    Hyperspace

      Hyperspace is a fast-moving 2-4 player asymmetric strategy game about interstellar expansion. In it, you take the part of an interstellar civilization competing to control a newly-discovered star cluster! Construct your empire, fight for resources, and research technology. Each alien species has its own unique flaws and advantages, and victory lies in recognizing this. The game is physically attractive, and includes well over one hundred figures of spaceships, starbases, colonies, alien citizens, and so forth. It takes place in a star cluster built up of individual pieces that changes every time you play. The base game has four different alien civs from which to choose, but various expansions and add-ons increase this to 25 total alien Civs (one of which is secret, to be revealed during the Kickstarter campaign). The game does not have any sort of upkeep or victory phase. Instead, when it is a player's turn, they perform three actions, then play passes to the next player. This continues around and around until the game ends, by accumulation of victory points. Most actions cost metal or atomic resources, and include moving, building, research, combat, salvage, production, and so forth. As with other Petersen Games products, the game is highly asymmetrical, and the various civilizations have unique abilities, homeworlds, weaknesses, super-units, and super-technologies. Driving the strategy are a player's need to advance along the victory tracks. These permit players to score points by advancing along Probe, Research, Industry, and Battle tracks (representing exploration, experimentation, expansion, and extermination). The base game supports 2-4 players, but with expansions the game can support up to six players. Unlike many multiplayer games, the game is balanced and works just as well with 2-3 players as it does with 4-6.

    $69.99$40.20

  • Gamers Guild AZ Petersen Games Hyperspace: Nova Expansion (Pre-Order) AGD

    Hyperspace: Nova Expansion

    Expand your Hyperspace experience! Includes four new unique civilizations and all components needed to play up to six players. How do you like your alien species? Elegant and refined? Planktonic? Full machine? Lovecraftian? The four new civilizations in the Nova Expansion (Automata, Salps, Starspawn, and Zepzeg) bring four radically different approaches to gameplay. Requires the Hyperspace Core Game to enjoy.

    $34.99$31.92

  • Gamers Guild AZ Right Wrong Games I Choose Death (Pre-Order) Quartermaster Direct

    I Choose Death

    I Choose Death: The best, most awful would-you-rather game ever. I Choose Death is not another would you rather game. Be forced to pick between 2 disturbingly horrible scenarios as you find out how desperate you'd really get when faced with awful situations. The best part? You get to see how low your friends would go as well.

    $19.99$16.99

  • Gamers Guild AZ Dolphin Hat Games I Know You Don't (Pre-Order) ACD Distribution

    I Know... You Don't

    Can you crack the code? Take turns being the “Rule Keeper” who chooses the rule that everyone else must try to figure out. Each card played is a clue, giving all players the chance to detect what the pattern might be. If you can crack the code, use it to shed your cards and win! Ages 10+3-7 players10-15 minute play time

    $9.99$7.44

  • Gamers Guild AZ SOCIAL EXPERIMENT GAMING I Mustache U AGD

    I Mustache U

    I MUSTACHE U is a playful exploration of humanity where players make predictions about each other's life experiences and earn points for correct predictions. Think you can judge a book by its cover? Think again. I MUSTACHE U unlocks social interaction to help players meet playful people, make memorable moments, and connect with their community. I MUSTACHE U to play.

    $25.00$22.46

  • Gamers Guild AZ Exploding Kittens I Suck At Drawing (Pre-Order) Asmodee

    I Suck At Drawing

      In this game, the artist is the only one who can't see what they're drawing. No skill required -- You literally cannot see what you're drawing. The worst artist wins as often as the best. That's the whole joke. The reveal is the content -- Every round produces a drawing that looks like something it shouldn't. The game creates the moment, the creator just has to film it. Instant to play -- No setup, no learning curve. Draw a card, start the timer, chaos begins. Built for groups -- Works with anyone, any age, any language. If you can hold a marker you're in. NO ARTISTIC SKILL REQUIRED: Finally, a drawing game where being bad at art is a superpower! Because you literally cannot see what you're drawing, the "reveal" is always a hilarious surprise. The worst artist wins just as often as the pro in this unhinged, no-skill-required party game. DRAW COMPLETELY BLIND: Grab a prompt, flip your whiteboard up like a canvas, and start sketching without seeing a single stroke. Everyone else watches the chaos unfold in real-time as you attempt to draw blind. The results are unpredictable, unhinged, and absolutely addictive! INSTANT TO PLAY, ZERO SETUP: Skip the long rulebooks! Draw a card, start the timer, and let the chaos begin. With no learning curve and zero setup required, it’s the perfect "plug-and-play" game for chaotic game nights, dorm hangs, or spontaneous family get-togethers. BUILT FOR HILARIOUS MOMENTS: Perfect for groups of any age or language! If you can hold a marker, you’re in. This game is designed to create unforgettable, "you had to be there" moments that are perfect for filming and sharing. You'll be yelling, laughing, and demanding a rematch instantly. Contents: 100 Cards 1 Dry Erase Board 2 Markers 30 Tokens Phone Timer

    $19.99$16.99

  • Gamers Guild AZ Hit Point Press I Would Fight the Dragon (Pre-Order) GTS

    I Would Fight the Dragon...

      You want to fight a dragon? Let's think about this a moment... Setting aside the fact that it has a large mouth full of nasty, sharp, pointy teeth, it outweighs you by about four tons, it flies, and it breathes fire. And you're going to pick up a sharp, pointy stick and wrap yourself in metal skin like some kind of TV dinner waiting to be cooked? Of course you aren't! But the king commands it, and all the other knights are watching, so you have to do something! I Would Fight The Dragon... is a fun, fast-paced game of bluffing and bluster. Show no fear, make your excuses, and foist gear onto the other knights to help them on their way. One brave soul will be facing the dragon today. Don't let it be you!

    $11.99$8.92

  • Gamers Guild AZ Big Potato Games Risk It (Pre-Order) ACD Distribution

    I'm Gonna Risk It (Pre-Order)

    This item is a pre-order item with an expected release date of 07/01/2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. You can only take a card that's higher than your last (1 is the lowest, 99 the highest) Will you lock in a high number early...go hunting for a card with special powers...or risk it and flip a mystery card? Collect the most cards to win! Ages 8+2-5 players Contents:50 cardsRules1 big potato sticker

    $9.99$8.50

  • Gamers Guild AZ Capstone Games Iberian Gauge Capstone Games

    Iberian Gauge

    The morning stretches over the tops of the tall, rugged mountains that dominate the Iberian Peninsula. Hammers ring, iron on iron, fighting stubbornly for every inch of new track against the unforgiving and unyielding terrain. The age of the railroad is coming to Iberia, but it won’t be easy… In Iberian Gauge, you will invest in railroad companies during Stock Rounds. During Operating Rounds, each share of stock allows the shareholder to build track for that company, in the order those shares were purchased. But building in such hostile terrain is expensive! Leasing track from other companies reduces the cost and keeps your railroads expanding. Failure to expand will sink your stock values, leading to ruin! Iberian Gauge is a game of simple rules with varied strategies & tactics for 3-5 players ages 12 and up, playing in about an hour. COMPONENTS 1 game board 110 wooden Locomotives 60 Share cubes 5 Player tiles 5 Railroad Dividend disks 5 Railroad Share Value disks 5 Railroad Initiative tiles 1 Priority Deal token 1 Round Marker token 150 Currency cards

    $40.00$33.96

  • Gamers Guild AZ Icaion Essential Edition (Pre-Order) Gamers Guild AZ

    Icaion Essential Edition

      Icaion is an Engine Territory Building, Resource Management eurogame designed by Martino Chiacchiera and Marta Ciaccasassi. The game is set in the regions around the giant crystal on the surface of Icaion, the planet below the clouds from which the floating islands of Mysthea detached millennia ago. In Icaion you become a Seeker, an expert adventurer, sent out by the Organization to hunt for treasures, Qoam, relics and artifacts from ancient times. Beware, in the farthest lands from the City a titanic being lurks, moving relentlessly while spreading an illness all over the world. This Colossus has been a mystery for the people of Icaion and you will inevitably cross its path.

    $90.00$77.94

  • Gamers Guild AZ Renegade Game Studios Icarus: A Campaign / Storytelling Game About How Great Civilizations Fall Renegade Game Studios

    Icarus: A Storytelling Game About How Great Civilizations Fall

    Icarus is a collaborative storytelling game about the collapse of a great civilization. Every game begins in a city-nation known as Icarus at the height of its power where, in celebration, the city has decided to erect a massive, ever-growing monument in the center of town to display its prestige to the world. During the game, you will be stacking dice to represent the construction of this monument, drawing cards from a story deck to create the escalating events in the city, and influencing the outcome of those events through actions driven by your characters’ motives. And when the dice tower finally falls, your civilization falls with it and the game comes to an end. Features: A GM-less collaborative storytelling game about how great civilizations fall World building in a box. An excellent pairing with other tabletop role playing games. Stack your failures with this beautiful set of custom dice. Once the dice tower falls, so does your civilization! Contents: 20 Icarus Dice 12 Pillars of Society Cards 5 Motive Cards 12 The Cracks In Our Facade Cards 12 The Rifts Between Us Cards 12 The Final Hours Cards 1 Bitter End Card 50 Sheet Aspect Pad

    $35.00

  • Gamers Guild AZ Inside Up Games Ice and Idols (Pre-Order) AGD

    Ice and Idols

    Embark on a thrilling expedition for knowledge in Ice & Idols! Your expedition has discovered an ancient temple cloaked in ice and dust, containing a labyrinth of ever shifting pathways. Time is of the essence as you navigate this frozen maze, uncovering Idols that hold powerful secrets. Ice & Idols is a unique pick-up and deliver game for 2-4 adventurers with a twist—literally! Rotate the temple ruins and manipulate pathway tiles to your advantage, strategically positioning yourself to research the Idols and harness their hidden powers. Every move you make could lead to groundbreaking discoveries or unforeseen obstacles.

    $50.00$40.00

  • Gamers Guild AZ Looney Labs Ice Duo Looney Labs

    Ice Duo

    Ice Duo is actually two complete games in one box: Ice Dice and Twin Win. Ice Dice is a press-your-luck game that was specifically designed to be an introductory game for the pyramids. It features a special pair of dice designed for this game but useful now for many others. Twin Win is a quick little hidden goal game with a bit of bluffing and a bit of strategy.As a Pyramid Arcade expansion, IceDuo will bring a Pyramid Arcade set up to the five trios needed for several popular games, in five of the ten colors.

    $21.95

  • Gamers Guild AZ Brain Games ICECOOL Wizards Golden Goose Games

    ICECOOL Wizards

    ICECOOL WIZARDS is a flicking game in which you explore the penguin school of magic, study to become a great wizard, and finally prove your skills by completing challenging exams! Players take turns flicking their penguin figures around the board and collecting lesson cards that will provide magic points at game's end. Lesson cards can also be traded in for exam cards that provide even more magic points or used as spells for special abilities. At the end of the game, the player with the most magic points wins.

    $24.95$18.94

  • Gamers Guild AZ Allplay Ichor (Pre-Order) Asmodee

    Ichor

    The dark monsters of Greek mythology have gathered for one final assault on Mount Olympus. The Greek gods are prepared to defend their sacred ground. Who will prevail in this decisive battle of blood and ichor? Ichor is an asymmetric strategy game for two players by Reiner Knizia. In this mythological battle of wits, one player controls the Greek gods while the other controls the Greek monsters. On your turn, you move one of your figures in a straight line as far as you wish, leaving behind a trail of your tokens on each space you pass over. You can never move onto or over a space containing another figure, but you can replace opposing tokens with your own. The first player to get all of their tokens on the board wins. Each figure possesses a unique ability that can be used only once per game. Thus, the winner will be the one who best leverages their abilities, sets themself up for big plays, and blocks their opponent from doing the same. Compete head-to-head in this strategy game with asymmetric character abilities. Maneuver your characters around the board, block your opponent, and race to place all of your tokens on the spaces you move over. Activate each unique, one-time-use character power at the opportune moment to gain the upper hand in the battle. Enjoy a variable board setup and simple gameplay with tough decisions on every turn. Contents: Double-sided board, 16 figures, 20 cards, 38 wood tokens, rulebook.

    $29.99$25.49

  • Gamers Guild AZ Strange Machine Games Iconoclash: Battlegrounds (Pre-Order) GTS

    Iconoclash: Battlegrounds

    Iconoclash is a dynamic table-top platform fighting game from Level 99 games. Inspired by games such as Super Smash Brothers and Castlevania, Iconoclash allows you to select and specialize in an array of Heroes. To be victorious you’ll need to study how each Hero works and fight for your life.FEATURES★ Iconoclash: Battlegrounds includes the fighters Valiant Knight, Amelia Fortress, Monarch, and Kali for players to choose from in the Iconoclash system.★ Take the fight to the Final Battlefield and the Fallen Field, where great battles in ages past have been fought.★ Iconoclash plays like a super smash brothers battle royale.★ Every Iconoclash expansion functions as a stand alone game.

    $44.95$30.20

  • Gamers Guild AZ Strange Machine Games Iconoclash: Castle Clash (Pre-Order) GTS

    Iconoclash: Castle Clash

    Iconoclash: Castle Clash features 4 original fighters to add to your roster: Conquistotter: This shiny loving otter will collect and steal items, until he has enough to throw them back at his opponent. Lilac Everdawn: The Crown Princess of the Seraphim Empire will put an end to her opponents with her graceful swordplay. Her speed and adaptivity make her one flexible fighter. Spark: Spark is a tricksy mage who attacks at range. Zone your opponent to keep them at bay. Tidal Golem: A titan from the ocean’s abyss. Use its mighty strength to crush all that stand in your way. In Iconoclash: Castle Clash you’ll take the fight to the heart of the Seraphim Empire, with the Sunset Tower and Castle Dawn Maps. A Standalone Expansion - Season 1

    $44.95$44.92

  • Gamers Guild AZ Strange Machine Games Iconoclash: Cross Dimension Zero (Pre-Order) GTS

    Iconoclash: Cross Dimension Zero

    Iconoclash: Cross-Dimension Zero features 2 new crossover fighters for the Iconoclash system from Zephyr Workshop and Solis Studio. Diane: Lead a team of combining robots! When she combines them against her foes, she draws from a special deck of extra powerful A.E.G.I.S. class robot attacks. It is a one-two punch of pure mechanized power. Mr. F: Rushdown opponents and use extra movement tokens to power up his attacks. Mr. F's roots will then take hold and lockdown his opponents, preventing their escape. With Mr. F on the field there is no chance of escape! In Cross-Dimension Zero you’ll take the fight to the universe-bending Dimensional Forest.

    $24.95$17.81

  • Gamers Guild AZ Strange Machine Games Iconoclash: LevelMAX (Pre-Order) GTS

    Iconoclash: LevelMAX

    Iconoclash: LevelMAX is a stand-alone expansion and features 4 new, cross-over fighters for the Iconoclash system from Level 99 Games: Zsolt: This relentless hunter never ceases, releasing his flurry of attacks with his arsenal of weapons. There’s no escape! Khadath: The master of the portal takes to the battlefield and assumes control. By summoning his Gate Trap he can attack from any range. Deques: Is your deck ready and do you want to duel? After studying the meta game for years, Deques has readied his deck of trading cards for any situation. Summon all sorts of monsters to become the champion! Esfir: Bring down the house with this hothead who controls gravity. She sends her opponents flying into the stratosphere, creates blackholes, and inverts gravity with a snap of her fingers. In LevelMAX you'll take the fight to the world of Seventh Cross with Mansion of Darkness and the Gilded Foyer maps.

    $44.95$38.20

  • Gamers Guild AZ 2Tomatoes Games Idus Martii GTS

    Idus Martii

    Idus Martii is a hidden role game for 5 to 8 players.According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March. On his way to the Theatre of Pompey, where he would be assassinated, Caesar passed the seer and joked, "The Ides of March are come", implying that the prophecy had not been fulfilled, to which the seer replied "Aye, Caesar; but not gone."Players are members of the Senate who must plot in favor of or against the magnicide of Julius Caesar. But it is not that easy, as they need to identify who shares their convictions in order to partner against the other players...whilst keeping a look out for those only looking to fatten their purse.There are four roles that are dealt each turn:The "Consul" decides who plays in the round by assigning the other roles. The Consul is passed in clockwise order at the start of each round.There are two "Edils" who vote, secretly, whether Caesar should live or die.The "Praetor" sneaks a peek at one of the two Edils’ played vote cards and may then force them to exchange their card.These two votes are then shuffled, revealed and their results will either move the ‘kill’ or ‘save’ caesar token up the track. The game ends once everyone has played the Consul twice. Then players reveal their role card, total votes are tallied and Caeser either lives…or dies.But the decisions are not that easy. At the beginning of the game, players are dealt two faction cards (either in favour, against or neutral to “magnicide”) and must discard down to one mid-way through the game… keeping all players on their toes!

    $10.00$8.78

  • Gamers Guild AZ Hit Point Press If I were a lich man: wooden dreidel set (Pre-Order) GTS

    If I Were A Lich, Man - Dreidel Set

    Wooden Dreidel Set for If I Were A Lich, Man game.

    $19.99$12.20

  • Gamers Guild AZ Arcane Wonders If Then (Pre-Order) ACD Distribution

    If Then

      If Then is a game of co-operative pattern solving. One player is the knower, who reads the custom rule for the round, and tells the other players whether their guesses are right or wrong. Everyone else is a guesser; they take turns choosing a card from a display and placing it in the line as a guess. The guessers win if they successfully shed all of the cards from their hand before running out of cards in the draw pile. Custom rules may be based on the size, value, and/or color of the number and background. Higher level cards offer more complex challenges.

    $19.99$16.99

  • Gamers Guild AZ Gigamic Games Iki GTS

    Iki

    Edo — what we now know today as Tokyo, Japan — was a thriving city with an estimated population of one million, half townspeople and half samurai. With a huge shopping culture, Edo's main district, Nihonbashi, was lined with shops, selling kimonos, rice, and so much more. Nihonbashi is the focus of IKI: A Game of EDO Artisans, which brings you on a journey through the famed street of old Tokyo. Hear the voices of Nihonbashi Bridge's great fish market. Meet the professionals, who carry out 700­-800 different jobs. Enter the interactivity of the shoppers and vendors. Become one with the townspeople. One of the main professions in the world of Edo is the artisan. Each of the Edo artisans uses their own skill of trade to support the townspeople's lives. In this game, not only are there artisans, but street vendors, sellers at the shops, and professions unique to this time and age. Meet the puppet masters, putting on a show. Meet the ear cleaners that people would line up for. The goal of this game is to become the annual Edoite, best personifying what is known as "IKI", an ancient philosophy believed to be the ideal way of living among people in Edo. Knowing the subtleties of human nature, being refined and attractive — these are all elements of a true IKI master.

    $55.13

  • Gamers Guild AZ Gigamic Games Iki: Akebono GTS

    Iki: Akebono

     IKI: Akebono introduces a new location to discover in Edo: the bridge of Nihonbashi, which expands the main street and offers players new opportunities. Players can stop at the bridge to meet famous personalities from the Edo era (like Hokusai Katsushika, Sanyo Rai or Tokunai Mogami) and to trade with the ships (built by the players) in the river. The Akebono expansion also adds new character cards, building cards, and new pipe, tobacco, and fish tokens for more strategic depth and decision making.

    $37.99

  • Gamers Guild AZ Allplay Iliad (Pre-Order) Asmodee

    Iliad

    The Trojan War has begun, and both sides of the conflict pursue every advantage they can possibly gain. Two opposing heroes — Hector of the Trojans and Achilles of the Greeks — seek the favor of the gods to lend them support and tip the scales of fate. Only one side will emerge victorious, its hero becoming the legend of the Iliad. Iliad is a tile-placement strategy game for two-players by Reiner Knizia. On your turn, select one of two tiles from your hand and place it onto the board adjacent to an opponent's tile. Both players have symmetrical pools of tiles, with their strength ranging from 1-5, along with the Dolos tile that mimics your opponent's adjacent tiles. The key to victory lies behind the relentless tension of where and when to commit your tiles. When placing a tile, you may also activate the tile's ability, which can serve to turn the tide of war. Compete for the favor of the Gods in this Trojan War strategy game. Position your tiles wisely and utilize their abilities to your advantage to gain the upper hand in claiming success tokens. Decide between competing victory objectives of pleasing the gods versus racking up more successes in the war. Featuring a variable board setup and simple gameplay with tough decisions on every turn. Contents: Game board, 65 punchboard tiles, cloth bag, rulebook.

    $29.99$25.49

  • Gamers Guild AZ Twogether Studios Illimat GTS

    Illimat

    Illimat has the style and flavor of a classic card game with a dynamic twist. As you play, you combine cards and collect them, trying to gather more than your opponents. But hidden luminaries and changing seasons can alter your plans.   Beautifully illustrated by Carson Ellis and designed by award winning game designer Keith Baker with heirloom quality materials. Suitable for ages 12+ up, play time 15-45 min or less. For 2-4 Players. What’s in the Box A 24” x 24” cloth board65-card linen finish deck8 tarot-sized Luminary cards4 metal okus tokens4 glass point countersCloth storage bagFull-color rulebook

    $30.00

  • Gamers Guild AZ ImmunoWars ImmunoWars STD Booster Pack (Pre-Order) GTS

    ImmunoWars STD Booster Pack

    The "ImmunoWars" STD booster pack is a NSFW expansion that requires the base game to play. This expansion introduces 32 STD-related playing cards featuring ailments like chlamydia, herpes, along with items such as chastity belts and hangovers, adding a spicy twist to the gameplay as well as new pathogens to learn about. It's designed to appeal to students and gamers looking to add a humorous, adult-themed dimension to their game nights, making "ImmunoWars" even more engaging for those who enjoy a bit of risqué fun. Perfect for those who want to explore the infectious world of STDs in a lighthearted and educational way, this booster pack enhances the strategic depth and enjoyment of the original game.

    $19.95$15.10

  • Gamers Guild AZ ImmunoWars ImmunoWars: The Most Infectious Board Game (Pre-Order) GTS

    ImmunoWars: The Most Infectious Board Game

    ImmunoWars is a strategic and competitive board game for 2-6 players, designed to combine scientific content with immersive gameplay. Players engage through biowarfare to be the last survivor in a battleground of infectious diseases, all while gaining valuable knowledge about pathogens such as salmonella, ebola, and tuberculosis. This game stands out by its scientifically accurate in-game content that shows what infectious diseases are out there and what can be done to prevent, treat, and cure them. Each player manages Health Points (HP) and Energy Points (ATP), reflecting their current health status and their ability to perform actions within the game. The unique twist of the game is its focus on the transmission of diseases, where aggressive tactics can backfire, allowing players to become infected by the diseases they spread. This introduces a realistic element of disease dynamics, encouraging players to think strategically about the consequences of their actions. The boardgame educates players on various aspects of infectious diseases, including symptoms, transmission routes, affected organs, contagiousness, and severity. Cards and game mechanics are designed to simulate the spread of diseases and the impact of medical interventions, offering a hands-on learning experience. Players are challenged to make informed decisions, utilizing their knowledge of diseases to strategize against opponents while managing their own health and energy resources.

    $49.95$41.44

  • Gamers Guild AZ Imperial Miners (Pre-Order) Gamers Guild AZ

    Imperial Miners

    Imperial Miners is a light engine-building card game from the designer Tim Armstrong (Arcana Rising, Orbis) in which players build their mines using a clever card activation system. This standalone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy rules, and satisfying gameplay full of combos and synergies between the cards. In Imperial Miners players build their own mines by playing cards to their tableau. They start from the ground floor and develop downwards. Each time a card is added to the mine it activates itself and all the cards above it rewarding a player with satisfying combos. Cards belong to six different factions and offer various abilities. Players are free to mix different factions in their mines for better results.Imperial Miners offers an impressive replayability thanks to its wide range of different cards and progress tracks, which are added to the game during setup (3 out of 6 in the game box). Players advance the tracks throughout the game acquiring immediate benefits to synergize with their cards trigger even more satisfying combos.★ stunning production value and a great MSRP★ a stand-alone game set in the award-winning Imperial Settlers family★ simultaneous gameplay with no downtime, delivering a great experience in just 45 min or lessComponents:• 136 Mine cards• 18 Event cards• 5 Surface boards• 3 double-sided Progress boards• 5 Progress markers• 60 Coin tokens• 60 Victory Point tokens• 44 Machine tokens• 24 Collapse tokens• 40 wooden Cart markers• 1 rulebook

    $39.00$25.22

  • Gamers Guild AZ Portal Games Imperial Settlers GTS

    Imperial Settlers

    Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.

    $50.00$34.92

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North Quartermaster Direct

    Imperial Settlers: Empires of the North

    Imperial Settlers: Empires of the North is a new, standalone card game in the established Imperial Settlers universe, with players heading to the far north where three different factions live: Scotsmen, Inuits, and Vikings. Take on the role of leader, and make your faction into the best empire in the world! Choosing the faction is only the first step, though, as each faction can be played using one of the two separate and unique decks. Yes, in the base game, players will find six pre-constructed decks ready to use straight out of the box. Each one offers a completely different gameplay style! Develop your economy, deflect your opponent, and fight for dominance in the north. Learn new mechanisms, and experience a unique style of Imperial Settlers. Will you be able to create the most successful civilization in Imperial Settlers: Empires of the North?

    $60.00$36.60

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Barbarian Hordes Quartermaster Direct

    Imperial Settlers: Empires of the North - Barbarian Hordes

    The Imperial Settlers: Empires of the North Barbarian Hordes expansion adds two new barbarian clans with their own unique card decks to the Empires of the North game: One clan consists of daring pirates who sail the sea on their abundant rafts, while the other clan is full of notorious robbers who sabotage other clans and demand ransom.

    $25.00$15.25

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Egyptian Kings Quartermaster Direct

    Imperial Settlers: Empires of the North - Egyptian Kings

    The Imperial Settlers: Empires of the North Egyptian Kings expansion is the fourth expansion in the line and introduces two brand new faction decks to the game. The Hatshepsut deck is a clan located on the Nile Delta, with the deck being designed around that core concept. The faction introduces a new mechanism of assigning workers to Field cards to make them more fertile and effective. The Amenhotep deck is designed around the concept of the passing of centuries, the sands of time. Locations in the deck will decline and get discarded at the end of the round if the player won’t spend resources to keep the card in the Empire.

    $25.00$15.25

  • Gamers Guild AZ PORTAL GAMES Imperial Settlers: Empires of the North - Japanese Islands Quartermaster Direct

    Imperial Settlers: Empires of the North - Japanese Islands

    Imperial Settlers: Empires of the North Japanese Islands expands the Imperial Settlers: Empires of the North with two new decks and additional island cards, with the Japanese faction connecting the world of Empires of the North with the Imperial Settlers base game.

    $25.00$15.25

  • Gamers Guild AZ SARATOGA TOY AND GAME CO Imperial Settlers: Empires of the North - Roman Banners Quartermaster Direct

    Imperial Settlers: Empires of the North - Roman Banners

    Imperial Settlers: Empires of the North Roman Banners includes two new Roman decks and additional island cards. The Romans sailed far and wide looking for wealth and new realms to conquer! Their legions discovered new lands to expand their dominance and fill their reserves. It wasn't long before they found themselves in conflict with the Empires of the North. The expansion Empires of the North: Roman Banners introduces two new Clans to the game, as well as 6 new Islands. Roman Clans offer new strategies and solutions, such as rebuilding previous Locations into majestic structures with enhanced power. The clan of mighty Flavian expands its empire by relying on previously built structures and foundations. The more has been built, the easier it gets to acquire new structures. The Clan introduces a new mechanic of building on foundations. The adventurous Trajana marches bravely toward new territories. But maintaining a constantly growing empire requires to cover constantly increasing costs. Developing a stable economy is necessary to fulfill Trajana’s ambitious plans. The expansion includes also 6 additional Island cards (4 Nearby and 2 Distant Islands) with new abilities increasing the replayability of the game even further. 4 new score tokens in colors matching the clan wooden markers can be used as a replacement for the score tokens found in the base game

    $25.00$15.25

  • Gamers Guild AZ Capstone Games Imperial Steam Capstone Games

    Imperial Steam

    The Industrial Age is starting to boom. You are in need of more workers for your factories, and you also need more workers to build railroad tracks to expand your railway network. This, in turn, will enable you to deliver the goods from your factories to cities with high demand — but be sure to earmark goods for fulfilling profitable public contracts because when the connection to Trieste is made, your net worth is all that matters. Imperial Steam is a highly strategic yet accessible economic and logistics game that sees you making difficult decisions as you manage your business's operations while navigating fierce competition to ensure your victory!

    $69.95$55.96

  • Gamers Guild AZ Indie Boards & Cards Imposter Syndrome (Pre-Order) GTS

    Imposter Syndrome

    Impostor Syndrome is a hilarious game of bluffing, blending in, and BS! Each round, players will have to pick a person and modifier card from their hand to compete in a randomly selected challenge. The twist? One of you is an Impostor, who doesn’t know the challenge when they pick their competitor! The challenge is revealed once everyone has selected their cards, and now everyone must present their argument for why their competitor is the perfect candidate for this challenge. Keep a careful eye on your opponents! You’ll only score points for correctly identifying the sneaky Impostor. And if you’re the Impostor…? Don’t let anyone know that you know nothing.3-8 playersAges 10+30 minute play time

    $24.99$19.96

  • Gamers Guild AZ Confident Games In a Nutshell (Pre-Order) Asmodee

    In a Nutshell

    Can your team crack the nut? In a Nutshell is a family party game like no other, with its innovative box with sliding windows that reveal questions one word at a time. The challenge is to guess the answers by revealing the fewest possible words! Less is more - the fewer words you reveal, the more you score IF you get it right. How few will you risk? With two exciting game modes and over 450 questions, it's the ultimate word showdown that'll keep your team on the edge of their seats! INNOVATIVE SLIDING WINDOW MECHANIC: Reveal questions one word at a time through sliding windows and challenge your team to guess the answer with as few clues as possible. HIGH-RISK, HIGH-REWARD GAMEPLAY: The fewer words you reveal, the more points you score—will your team take the risk and crack the nut? TWO EXCITING GAME MODES: Enjoy variety and replayability with two different game modes that keep the challenge fresh and engaging. OVER 450 QUESTIONS INCLUDED: A wide range of questions across various categories ensures hours of fun for families, friends, and party groups. PERFECT FOR FAMILY & FRIENDS: Designed for 2 or more players, this quick and engaging word game is ideal for game nights, parties, and casual gatherings. Contents: 1 x box with 11 sliding windows 118 question cards with 472 questions 1 x double sided scorecard 2 x nut team counters 2 x how to play cards

    $20.99$16.79

  • Gamers Guild AZ Giga Mech Games In Dreams (Pre-Order) GTS

    In Dreams

    In Dreams is a slightly surreal storytelling game for one, which uses vivid imagery and evocative prompts to immerse you in a dreamworld you wouldn’t have otherwise imagined. In this storytelling solo game, the player writes a story in which a character in a dreamworld must complete a specific goal before waking. The player begins by drawing cards to create a randomized character with a starting temperament. Card draws will also determine the goal the character must achieve by the dream's end in order for the player to win. Campaign / Storytelling then begins by drawings cards to create an Encounter. An Encounter consists of 2-4 short prompts as well as a location. All Encounter cards include surreal artwork to help inspire fresh and creative interpretations each game. The player must immediately write about the generated Encounter, including all of the prompts and the location while attempting to move the character closer to their goal. Some Encounters will prompt the player to generate an Event. Two cards from the Event deck will determine what is happening as well as the tone. These cards too include surreal artwork for inspiration. Events are resolved in the same manner as Encounters. The game continues, with the player drawing and resolving Encounters and Events through storytelling until the character's goal is met.

    $17.99$10.98

  • Gamers Guild AZ Sorry We Are French In the Footsteps of Darwin GTS

    In the Footsteps of Darwin

    Twenty years after his expedition around the world, Charles Darwin is writing On the Origins of Species. He wants to gather new information about animal life, particularly about continents he hardly explored. Who other than young naturalists, eager for discovery, could help the renowned scholar finish writing his most famous work?

    $44.99

  • Gamers Guild AZ Sorry We Are French In the Footsteps of Darwin: Correspondence Expansion (Pre-Order) Hachette Boardgames USA

    In the Footsteps of Darwin: Correspondence Expansion

    England, 1856: Charles Darwin finishes writing On the Origin of Species while you are on your way home. Your correspondence with the illustrious scientist during your journey has paid off as his book will soon be published — but you're not done yet. In the In the Footsteps of Darwin: Correspondence expansion, you will gain the support of historical figures and make fascinating new discoveries thanks to several new features for the base game: publication tokens, classification tokens, envelope tokens, and new characters such as Emma Darwin and Queen Victoria. *Base Game Required to Play

    $19.99

  • Gamers Guild AZ Sorry We Are French In The Footsteps of Marie Curie Hachette Boardgames USA

    In The Footsteps of Marie Curie

    In this family game, Marie Curie's laboratory and help the famous scientist win her double Nobel Prize! Conduct experiments, improve your workshop and complete Marie Curie's research before the other players. In the Footsteps of Marie Curie is a game featuring resource management and transformation mechanics with a card river and contracts. Resources distribution (Pitchblende, Uranium, and Radium) is done through a cube tower, and the retention or overproduction of these brings a set of surprises each turn. Players progress on a central board through Marie Curie's life timeline. The game ends when players reach the end of this timeline. Players take turns, starting with the first player and then proceeding clockwise until the Timeline marker reaches the last space of the timeline. At that point, players complete the current round up to the last player and the game ends. The player with the most Victory Points (VP) wins the game.

    $44.99

  • Gamers Guild AZ Sorry We Are French In the Hall of the Mountain King (Pre-Order) GTS

    In the Hall of the Mountain King

    Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown! Working on the same game board with the other players (but beginning at your own entrance), you'll dig a competing network of tunnels by spending increasingly valuable materials to lay polyomino tiles onto the map. You want to extend your tunnels to connect with buried gold and materials, with workshop locations that can transform resources, and especially with toppled statues. Statues are key to scoring, and you'll spend carts to move them through the tunnels to prime scoring locations near the heart of the mountain. A major aspect of the game is the cascading production. You begin with a line of four trolls, and every troll shows the combination of resources — gold, stone, iron, marble, carts, runes, and hammers — that it produces. When a new troll is hired, place it above two other trolls, forming a "pyramid". The new troll activates, gaining its resources, and any trolls beneath it ALSO activate, gaining any resources that they have room to carry. In this way as you hire more trolls, you gain bigger and bigger windfalls of resources as the end of the game nears. The timing of your hiring turns versus your building turns is important as you try to maximize your cascades while making sure you get the trolls you want from the shared market and also stay competitive on the map. The game ends shortly after the last player hires their sixth troll, then the player with the most honor (earned for digging tunnels of increasing quality, for excavating great halls, and for moving statues closer to the heart of the mountain, especially onto matching pedestals) is crowned the Mountain King and wins!

    $49.00$34.98

  • Gamers Guild AZ Burnt Island Games In the Hall of the Mountain King - Deluxe Edition (Pre-Order) GTS

    In the Hall of the Mountain King - Deluxe Edition

    In the Deluxe Edition, deluxe components replace the standard components found in the retail version as follows: - 35 custom metal coins (versus 35 cardboard coins)- 20 plastic hammers (versus 20 wooden hammers)- 45 plastic carts (versus 45 wooden carts)- 35 gray custom wooden stone pieces (versus 35 gray wooden cubes)- 35 black custom wooden iron pieces (versus 35 black wooden cubes)- 30 red custom wooden heartstone pieces(versus 30 red wooden cubes)- 25 "shimmering" plastic runes (versus 25 standard plastic runes)- 7 blue plastic "ice" statues (versus 7 blue wooden statues)- 7 white plastic "horned" statues (versus 7 white wooden statues)- 7 orange plastic "fire" statues (versus 7 orange wooden statues)- 18 plastic pedestals, 6 each in blue, white, & orange(versus 18 wooden pedestals, 6 each in 3 colors)- 5 custom wooden troll-shaped markers (versus 5 round wooden scoring markers)- 1 King's Crown miniature start player marker (versus carboard King's Crown start player marker) Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown! Working on the same game board with the other players (but beginning at your own entrance), you'll dig a competing network of tunnels by spending increasingly valuable materials to lay polyomino tiles onto the map. You want to extend your tunnels to connect with buried gold and materials, with workshop locations that can transform resources, and especially with toppled statues. Statues are key to scoring, and you'll spend carts to move them through the tunnels to prime scoring locations near the heart of the mountain. A major aspect of the game is the cascading production. You begin with a line of four trolls, and every troll shows the combination of resources — gold, stone, iron, marble, carts, runes, and hammers — that it produces. When a new troll is hired, place it above two other trolls, forming a "pyramid". The new troll activates, gaining its resources, and any trolls beneath it ALSO activate, gaining any resources that they have room to carry. In this way as you hire more trolls, you gain bigger and bigger windfalls of resources as the end of the game nears. The timing of your hiring turns versus your building turns is important as you try to maximize your cascades while making sure you get the trolls you want from the shared market and also stay competitive on the map. The game ends shortly after the last player hires their sixth troll, then the player with the most honor (earned for digging tunnels of increasing quality, for excavating great halls, and for moving statues closer to the heart of the mountain, especially onto matching pedestals) is crowned the Mountain King and wins!

    $75.00

  • Gamers Guild AZ Sorry We Are French In the Hall of the Mountain King: Cursed Mountain Expansion (Pre-Order) GTS

    In the Hall of the Mountain King: Cursed Mountain Expansion

      Cooperative and solo module.   Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown!  

    $10.00

  • Gamers Guild AZ Hachette Boardgames In the Palm of Your Hand GTS

    In the Palm of Your Hand

    In the Palm of Your Hand is a new team-based game from first-time designer Timothée Decroix! Help your grandparent relive their memories using 11 different 3D objects and over 100 beautifully-illustrated cards!One player (grandchild) must “mime” memories depicted on cards by using objects in the palm of another player (grandparent), whose eyes are shut.The grandchild draws 2 random cards from their hand, secretly looks at them, then uses any of the 11 3D objects included in the box to mime the memories in the grandparent's palm.Cards are added (by the opposing team and from the deck) until there are 8 cards total. The grandparent then opens their eyes and must find the 2 correct memories out of the 8 cards on the table!The game ends once everyone has had a chance to be the grandparent!★ EMOTIONAL AND INNOVATIVE GAME: A board game for kids and families, that combines creative imagination, beautiful artwork, and sense of touch!★ FUN FOR FAMILY AND GAMERS: Feel some brand new sensations, and let your imagination fully express itself. Up to 8 players. Cooperative or competitive mode.★ THE EXTRAODINARY LIFE OF GRANDPA LEON: His memories are depicted on 100 beautifully illustrated cards. The game also includes 11 Objects that will be used to mime Leon's memories★ DELIGHTFULLY TACTILE AND TEAM-BASED GAME: player 1 (grandchild) must mime memories depicted on cards by using objects in the palm of player 2 (grandparent), whose eyes are shut.★ FIND THE RIGHT MEMORY: Other players only see the mime and add cards that seem to correspond. Grandfather opens his eyes and must find the right memory among the cards on the table.

    $17.49

  • Gamers Guild AZ Burnt Island Games In Too Deep (Pre-Order) GTS

    In Too Deep

      In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs. Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot. Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality. Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.

    $55.00$35.56

  • Gamers Guild AZ Grand Gamers Guild Inferno (Pre-Order) ACD Distribution

    Inferno

    Abandon Hope All Ye Who Enter Here In the Divine Comedy, the poet Dante Alighieri enters Hell in search of his beloved Beatrice. Guided by Virgil, he descends through the nine circles, witnessing how each sinner is eternally punished in a manner as horrifying as the sin they committed in life. Inferno is a soul management game where each player must guide sinners to their respective circles in Hell. The central board consists of two parts: one displaying all 9 circles and the soul registry, while the other represents Florence in the early 14th century, where Dante lived, with its power games and palace intrigues. Each turn consists of two phases: Inferno Phase: The player advances a soul through Hell, earning Infamy Points if they successfully guide it to its corresponding circle. Florence Phase: The player must choose between: Playing an action at a city location (adopting a street urchin, building a new level of the family tower, or inviting home an illustrious character, among others). Exposing a sinner, who is executed, and their soul is led to Hell. By doing so, the player advances on the Hell registry, which keeps track of everyone’s supplied souls. With each death, Dante takes a step closer to his descent. When he reaches the gate that will lead him to Purgatory, the game ends. The player with the most Infamy Points is declared the winner and deemed untrustworthy.

    $75.99$54.96


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