Board Games
Evolution: Another World
We know a great deal about the evolution on Earth (and we hope that Evolution: New World helped you with that too). It's an exciting story of various creatures acquiring defensive & offensive traits to adapt to the ever-changing environment. What we don’t know is if there might be other worlds where completely different creatures dwell. Will the same laws of evolution apply there too? It's time to find out! Evolution: Another World is a card game in a beloved Evolution: the Origin of Species series. In the game, you create animals and give them traits, so they survive and thrive in the chaotic world of wondrous creatures. The goal of the game is to give your creatures enough energy to transmute and transcend their state of existence. The first player to transmute three creatures wins the game. This is a fast-paced, easy-to-learn game with a solo mode included in the core game. Mechanically, it is inspired by Evolution: New World, but trades some complexity for more dynamic and light gameplay. This game is Family-friendly because animals can’t die or be eaten by predators. Competition is peaceful, but you can attack other players' creatures to gain energy. This game has a straightforward win condition: you don't need to count VP at the end of the game. Transmute 3 of your creatures and you win the game!
$35.00$23.96
Evolution: CLIMATE
Evolution: CLIMATE is a stand-alone game for 2 - 6 players in the best-selling Evolution game line.In Evolution: CLIMATE, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Evolving a coat of Heavy Fur will protect your species from the cold, while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to adapt your species, every game of Evolution: Climate unfolds in a beautifully unique way.Evolution is so vivid and true-to-life that it is used in classrooms around the world and was featured in the world's leading scientific journal, Nature: “Evolution features sophisticated biology. Traits can be put together in a dizzying array of combinations, so each game can be very different. The theme of evolution is not just tacked on: it drives play.”Includes: 177 Trait Cards, 30 Event Cards, 240 Food Tokens, 20 Species Boards, 40 Wooden Cubes, 6 Food Token Bags, 1 Climate Board, 1 Climate Marker, 1 Dino Starter Token, 1 Rule Book, and 2 Player AidsAges: 12+ | Players: 2-6
$64.99
Evolution: New World
Evolution: New World is an updated and extended version of the basic Evolution. The Origin of Species game. It includes both well-known animal traits and new ones, complete with refined descriptions and colorful illustrations. Food is now generated using Area cards, and animals can use shelter to hide from predators. The diversity of living organisms inhabiting our planet is astonishing. According to the theory of evolution, random mutations occur all the time, granting new traits to animals and plants. These traits are then tested through natural selection. Animals with beneficial traits propagate more successfully than others, expand their habitat areas, and effectively protect themselves against predators and unfavorable conditions. Such species dominate the ecosystem, while poorly adapted animals become extinct. CrowD Games, LLC mandates their products only be sold in your brick & mortar store, or through a website you ow
$45.00$29.65
Ex Libris Second Edition
In Ex Libris, you are a collector of rare and valuable books in a thriving fantasy town. The Mayor has just announced a new seat in the Village Council, Grand Librarian. The prestigious and lucrative position will be awarded to the citizen with the most extraordinary library! Unfortunately, several of your book collector colleagues (more like acquaintances, really) are also candidates. To outshine your competition, you’ll need to expand your personal library by sending your trusty assistants out into the village to find the most impressive tomes. Sources for the finest books are scarce, so you’ll need to beat your opponents to them when they pop up - especially if they match your library’s secret focus! You only have a few days before the Mayor’s Official Inspector comes to judge your library, so be sure your assistants have all your books shelved in time! She is a tough cookie and will use her Official Inspection Form to grade your library on several criteria including alphabetical order, shelf stability, prominent works, and variety. And don’t think she’ll turn a blind eye to books the Council has banned! You’ll need shrewd planning, cunning tactics, and perhaps a little magic to surpass your opponents and become Grand Librarian! Features: Collect & arrange books in a fantasy setting to become the Grand Librarian! Worker placement with Special Assistants in an ever changing board of unique locations. Includes Solo Mode! How this edition is different from the original Ex Libris: Different Box Size (smaller square). Lower price point to make the game more accessible. Assistants are now screen printed. Update graphic design on Location Tiles to improve legibility. Updated meeples, first player marker, cards, boards, and box. Folding Town Board is removed, replaced by Scoring Reference Tiles. Contents: 162 cards in total including: 152 Book Cards 6 Category Cards 4 Special Assistant Cards 18 Location Tiles 4 Library Tiles 4 Scoring Reference Tiles 1 Dry-Erase Scoreboard 12 Standard Assistant Meeples 1 First Player Token 1 Gelatinous Cube 1 Dry Erase Marker 1 Rulebook 1 Location Reference Player Aid At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Family Strategy
$45.00
Ex Libris: Expanded Archives Expansion
Welcome to one of our town’s best kept secrets - the Expanded Archives! The contents of this room are meant only for the eyes of the Grand Librarians. Residing within the walls and shelves are strange, oft-forgotten powerful Artifacts that are difficult to master but will impress any Official Inspector! In addition to powerful Artifacts, you’ll have the opportunity to hire trusty Special Assistants to send out into the village to find the most impressive tomes. These Assistants have powerful abilities that will aid your research and study inside the archives to outshine your competition. Features: Compatible with original 2017 printing and new revised 2023 printing. Introduces new Artifact cards that can be shelved with your books for powerful effects and scoring potential. Adds new Special Assistants and a new way to use them! The Job Faire module allows players to bid to gain Special Assistants, allowing them to have multiple different ones during each game! 5th Player components! Play with up to 5 players for an epic game of Ex Libris. Solo compatible. Contents 18 Artifact Cards: 15 Special Assistant Cards 5 Location Tiles 1 Library Tile 3 Scoring Reference Tiles 3 Standard Assistants 15 Special Assistants 1 Official Library Inspection Form 1 Location Reference At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45 min Game Type: Strategy, Worker Placement
$30.00
Exiled Legends: Earth and Air
The Banesphere crackles with a new energy as two new Legends assemble their Heroes for battle. Only one will emerge victorious. Will it be the sturdy and powerful Chained Titan, or the swift and unpredictable Sylph Queen? The Earth & Air expansion for Exiled Legends adds two new legends to the game, increasing the supported player size to by two.
$15.96
EXIT Kids: Riddles In Monsterville
Watch out! The cookie monsters have stolen ten cookie jars from your neighborhood and are on the loose! Can you solve their monstrous riddles and earn the cookie jars back? Working together or by themselves, children ages five and up solve various riddles to open the cookie jars. The six different types of visual puzzles, which are shown on 36 illustrated, large-format cards, are combined in new ways each round. Use the simple decoder wheel to determine if your solution is correct. What are you waiting for? Get going to Monsterville!Play Time: 20 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 36 cards 16 tokens 21 strange items 1 answer disk Key Features: A playful introduction to the EXIT: The Game series specially designed for gamers ages 5 and up. No reading required! Puzzles are completely image-based, making it easy for younger players to join the fun. Replayable multiple times Simple rules are easy to teach and learn — perfect for families and fans of the EXIT series with small children. Unique gateway game for birthday gifts, family game nights, rainy day activities, and more!
$17.95$16.16
EXIT: Adventures on Catan
Times are rough, and life in your village is getting harder than you ever imagined it could be. One day, seafarers tell you about the beautiful and fertile island of Catan. The people speak with admiration about the lush vegetation and the variety of resources. Hoping for better times, you set off with a few friends to explore this new world and settle down there. But in EXIT: The Game Adventures on Catan, numerous challenges and mysteries await you on this adventurous journey. Perhaps you'll be able to trade with residents to build out the island and discover more resources? Will you succeed in building a new life in a foreign land?
$19.95$16.96
EXIT: Dead Man on the Orient Express
Exit: The Game Dead Man on the Orient Express is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. "Dead Man on the Orient Express" is categorized at hard level.
$15.95$14.36
EXIT: Family: 2 Escape Adventures
“Hip! Hip! Heroes!” rings through the town time and again — because that’s the motto of the Heroes. Five brave and valiant animals have formed a super secret heroes club. Just like real superheroes, their mission is to investigate every mystery and solve any riddle they encounter … The Mystery at Meanstone Manor:Mysterious! Animals are disappearing all over town. No one knows why or where ... sounds like a case for the Heroes! Your search leads the animal heroes to the scary Meanstone Manor, where they get into real trouble ... The Caper at Candy Castle:“Oh, sunflower seeds!” groans Ham the Hamster. He’s been secretly snacking on candy, but now he has a weird stomachache! What’s wrong?? The Heroes will have to visit Candy Castle candy factory to find out …
$31.95$28.76
EXIT: Kids - Jungle of Riddles
Exit: The Game The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$17.95$16.16
EXIT: Kids - Midnight Spooktacular
Spooky fun awaits at Schauerstein Castle! Frankengirl Vicky is keen to join the party, and all she needs is a spooky outfit. Can you help her get one? Either working alone or in teams, in each round of EXIT: Das Spiel Kids: Gruseliger Rätselspass (Creepy Puzzle Fun) players are presented with a different type of puzzle, which are shown on 36 large-format picture cards that are combined in new ways.
$17.95$16.16
EXIT: Prison Break
New team format! For weeks you have all whiled away your existence in a dark cell, although you have committed no crime. One morning, you awake upon feeling something unusual in your mattresses. You find a letter from the infamous Jane Collins, who succeeded in fleeing from this prison one year ago. Is this your chance to escape to freedom, too?Play Time: 60 to 120 min or lessNumber of Players: 2 to 4Author: Inka and Markus BrandParts Include: 88 cards 2 decoder disks 5 strange items 2 screens 7 sheets
$17.95$16.16
EXIT: The Catacombs of Horror
Gloomy vaults lie under the city of lights. The catacombs of Paris swallow the light, secrets, and — apparently — also people. After the mysterious disappearance of a friend in the catacombs, players in Exit: The Game The Catacombs of Horror embark on a mysterious search through the underground labyrinth. Will players be able to find their friend in time and escape this cavernous world full of dark mysteries? Like other titles in the series, Exit: The Game The Catacombs of Horror includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. What's different in this game is that it consists of two parts, with each part being its own challenge.
$26.95$24.26
EXIT: The Disappearance of Sherlock Holmes
Sherlock Holmes needs your help! The famous journalist Ignatius Loyde was murdered shortly after an article he published portrayed Sherlock Holmes as an imposter. There are leads that make Holmes the prime suspect in the murder…and Holmes has disappeared! Dr. Watson has turned to you to get to the bottom of things. How did Holmes become the accused? And what role did Moriarty play? Can you support Dr. Watson in searching for evidence, following the clues, and solving the case, riddle by riddle?
$17.95$16.16
EXIT: The Haunted Roller Coaster
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to escape this place of horror as quickly as possible. Exit: The Game The Haunted Roller Coaster is particularly suited for novice riddlers as an introduction to this series of escape room games. Like other titles in the series, Exit: The Game The Haunted Roller Coaster includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
$15.95$14.36
EXIT: The Hunt Through Amsterdam
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering the riddles, but you soon realize that someone else is also looking for the missing work of art. An exciting hunt through the streets and canals of Amsterdam begins. Will you recover the painting before it falls into the wrong hands?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 88 cards, decoder disk 9 strange items 8 folded sheets
$17.95$16.16
EXIT: The Magical Academy
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting! But when a gang of polterbolds — small, pointy-toothed creatures from the netherworld — shows up, chaos breaks out. Can you stop the creatures before they literally tear apart your school?Play Time: 45 to 90 min or lessNumber of Players: 1 to 4Author: Inka and Markus BrandParts Include: 91 cards, book decoder disk plastic stand map 20 strange items
$17.95$16.16
EXIT: The Mysterious Museum
Exit: The Game The Mysterious Museum is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized at beginner level.
$15.95$14.36
EXIT: The Professor's Last Riddle
Still reeling from the news of your favorite archaeology professor’s passing, you have been enlisted in a rather peculiar assignment. It seems that instead of a will, he’s left an envelope with some postcards and a series of clues. Grab your passports — you’re about to embark on a global treasure hunt! Can you solve the riddles and uncover the mystery of the professor’s legacy?
$17.95$16.16
EXIT: The Sinister Mansion
Exit: The Game The Sinister Mansion is a puzzle game modeled after escape rooms. Starting with season 3, the Exit series is divided into difficulty levels. The Sinister Mansion is categorized at intermediate level.
$15.95$14.36
EXIT: The Stormy Flight
Team spirit, creativity, mystery and speed are in demand at EXIT: The Game The Stormy Flight. The 1-4 players have little time to bring a complicated situation under control again: The players are part of the crew of a passenger plane headed to Barbados. Suddenly they get into the middle of an electrical storm. Water penetrates the machine and parts of the technology fail. Will the team be able to repair the aircraft and land safely? There is not much time left...
$15.95$14.36
EXIT: The Venice Conspiracy
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. St. Mark's Square, the Grand Canal, the Rialto Bridge — mysterious adventures await in the dream city of Venice, specifically a top-secret mission for your team. Can you uncover the mysterious activities and save Venice? EXIT: Das Spiel Die Venedig-Verschwörung (The Venice Conspiracy) is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game.
$17.95$16.16
EXIT: Theft on the Mississippi
In Exit: The Game Theft on the Mississippi, 1-4 players find themselves in a tense story again. A robbery takes place while you're traveling down the Mississippi on a steamboat. Can your team of investigators find the culprit before the riverboat docks in New Orleans and the thief escapes? The escape-room feeling for the home! With "Exit: The Game", players with a bit of dedication, team spirit and creativity gradually discover more and more items, crack codes, solve puzzles and come closer to their goal little by little. It also unusual ways must be followed: So the material may be kinked, labeled or cut. Just changing the material allows a particularly exciting, unique and amazing gaming experience.
$15.95$14.36
Exoplanets: The Great Expanse
Exoplanets: The Great Expanse is an expansion for Exoplanets that brings the wonders and mystery of Gravity, strange Stars, Deep Space with 16 new Space Tiles and even bits to add a 5th explorer to your games. Space is vast, its ever-increasing breadth mind boggling. You never realized just how vast it could be until you and your kind set out among the stars to terraform new worlds and bring life to desolate worlds. You found the perfect system to create and evolve, but just beyond its reaches lies a Great Expanse, with mysteries and riches untold. The Great Expanse is an expansion for Exoplanets that brings the wonders and mystery of Gravity, strange Stars, Deep Space with 16 new Space Tiles and even bits to add a 5th explorer to your games. Feel free to add any or all of these modules to your travels and expand your horizons!
$19.95$13.42
Exoplanets: The Great Expanse - Holiday Sale
Exoplanets: The Great Expanse is an expansion for Exoplanets that brings the wonders and mystery of Gravity, strange Stars, Deep Space with 16 new Space Tiles and even bits to add a 5th explorer to your games. Space is vast, its ever-increasing breadth mind boggling. You never realized just how vast it could be until you and your kind set out among the stars to terraform new worlds and bring life to desolate worlds. You found the perfect system to create and evolve, but just beyond its reaches lies a Great Expanse, with mysteries and riches untold. The Great Expanse is an expansion for Exoplanets that brings the wonders and mystery of Gravity, strange Stars, Deep Space with 16 new Space Tiles and even bits to add a 5th explorer to your games. Feel free to add any or all of these modules to your travels and expand your horizons!
$19.95$10.89
Exoworld Survival
Exoworld Survival is a cooperative colony-building game, set in the alien landscape of a new planet. Each turn, you use your character actions to expand your colony with new modules, manage unique crises, and achieve self-sufficiency on a variety of unique exoplanets. The cooperative game has endless replayablity with a wide variety of exoplanet scenarios, characters, and modules. Cooperative colony-building survival gameplay in space Easy to learn with players able to leave and join mid-game A variety of unique scenarios and planets to explore in the Launch Edition
$59.99
Expeditions - Standard Edition
The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory. Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.
$85.00$67.94
Expeditions Natural Rubber Playmat
This Scythe Natural Rubber Playmat is 92x72cm and provides an ideal surface for gaming. Its neoprene material ensures easy card pick up, and the rubber base ensures it won't slide around during play. The borders of the mat are double stitched for longevity.
$45.00$39.57
Expeditions: Around the World
Based on Wolfgang Kramer's earlier effort Wildlife Adventure, Expedition — which is on the market as Expeditions: Around the World since 2023 — is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns. The game ends when someone has scored all of their cards, then whoever has the highest total score wins.
$34.99
Exploding Kittens
Exploding Kittens is a highly strategic kitty- powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using catnip sandwiches, deploying special ops bunnies, and seeking out the wisdom of an all-seeing goat wizard.This game is kid-friendly, super fun, and easy to learn. It’s a fast-paced party game perfect for family game night or as an anytime boredom buster.Includes 56 cards, box, and instructions (cards are the same as the First Edition)
$19.99
Exploding Kittens - Good vs. Evil
This is the most high-stakes version of Exploding Kittens yet!New rules. New Kittens. New mayhem. This version of Exploding Kittens features new cards and gameplay based on the Netflix animated series Exploding Kittens, premiering near the end of 2023. It's still the highly-strategic kitty powered version of Russian Roulette you know and love with new Armageddon Cards which set up an epic battle of Good vs. Evil. Outsmart your opponent. Try not to explode. The last player left alive wins.
$21.99
Exploding Kittens 2 Player Edition
A 2-player card game for people who are into kittens and explosions and laser beams and sometimes goats. This compact 2-player edition of Exploding Kittens lets you go head-to-head with just one other person, whenever, wherever. Exploding Kittens is a highly strategic, kitty-powered version of Russian Roulette. Draw an Exploding Kitten and you lose. Play and use other cards to make someone else draw the Exploding Kitten, so they lose and you win.
$9.99$7.57
Exploding Kittens NSFW Edition
Exploding Kittens is a highly strategic kitty- powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using dirty sasquatch underpants, releasing the torture bunnies, and drinking an entire bottle of bald eagle tears.This game is wonderfully inappropriate, super fun, and easy to learn. It’s a fast-paced party game perfect for Friday game night or as an anytime boredom buster.The NSFW version of the game contains the full version of Exploding Kittens, but the artwork on each card has been replaced with content too horrible/amazing to be used in the standard Exploding Kittens game.
$19.99$18.30
Exploding Kittens Party Pack
Exploding Kittens is a highly strategic kitty- powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using catnip sandwiches, deploying special ops bunnies, and seeking out the wisdom of an all-seeing goat wizard.This game is kid-friendly, super fun, and easy to learn. It’s a fast-paced party game perfect for family game night or as an anytime boredom buster.The party pack includes new cards, and the ability to support up to 10 players!
$29.99$24.99
Exploding Kittens: Barking Kittens
Exploding Kittens is a highly strategic kitty-powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using catnip sandwiches, deploying special ops bunnies, and seeking out the wisdom of an all-seeing goat wizard.This game is kid-friendly, super fun, and easy to learn. It's a fast-paced party game perfect for family game night or as an anytime boredom busterThis is not a standalone game — it requires a copy of Exploding Kittens to play.★ The third expansion to the record-breaking game, Exploding Kittens.★ Family-friendly and easy to learn.★ Includes 20 cards and instructions that refresh the core game, adding a new level of strategy and hilarity.★ Each card features illustrations by Matthew Inman of The Oatmeal.★ Includes a pair of Barking Kittens cards that allow players to combine their hands to one's advantage and the other's disadvantage★ Also includes a wearable crown that allows you to hold a secret hand of cards on your head that no one can see until you decide to release them into the draw pile.Ages 7+, 15 min or less
$15.25
Exploding Kittens: Imploding Kittens
This is the first expansion of exploding kittens This is not a standalone game - it requires a copy of Exploding Kittens to play.Exploding Kittens is a highly strategic kitty- powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using catnip sandwiches, deploying special ops bunnies, and seeking out the wisdom of an all-seeing goat wizard.This game is kid-friendly, super fun, and easy to learn. It's a fast-paced party game perfect for family game night or as an anytime boredom buster.Includes 20 cards, box, and instructions.
$15.25
Exploding Kittens: The Board Game
There's never been a board game like this before! Your goal is to make it to the end of the board without landing on the Exploding Kitten. To do that you'll play cards and plot strategies to sabotage your opponents. But don't get too cocky because one wrong move can cause the board to flip. This completely transforms the board to reveal a new path where every move could be your last. You have to think fast, form alliances, play smart, and avoid the Exploding Kittens at all costs. The stakes are high but the rules are simple… Just beware, danger, and betrayal, and pee your pants laughing moments lurk around every corner. What other game lets you play as a TacoCat, SushiCat, or GnomeCat? Who else would give you the power of Meatpants, a Litterbox Sandworm, or a Butterfly Punch?
$24.99$19.99
Exploding Minions
The Minions have invaded the Exploding Kittens universe! Play an all new Minions themed version of your favorite explosive card game featuring new card types AND magical banana-dogs. This game is family-friendly, super fun, and easy to learn. It's a fast-paced party game perfect for game night or as an anytime boredom buster.
$19.99$14.14
Explorers of the North Sea
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!
$55.00
Explorers of the North Sea Collector's Box
Introducing the Explorers of the North Sea Collector’s Box! This box is perfect for collectors that would like to have their medieval trilogy in the same sized boxes. This Collector’s Box also comes with a top notch insert with player piece trays from Black Magic Inserts.
$30.00
Explorers of the North Sea: Rocks of Ruin
In Explorers of the North Sea: Rocks of Ruin, new opportunities await daring captains. Recent storms have left longships torn apart, with their precious cargo scattered across the rocky shores. Meanwhile, rumors of great fortresses in nearby regions are beginning to spread. Will you be the first to salvage the wrecks, or will you throw caution to the wind and charge the enemy fortresses for fame and glory? In addition to including components for an extra player, Rocks of Ruin also includes three new building types, 24 tiles, five large player boards, two new captain cards, shipwrecks and fortresses. This game is an expansion and requires "Explorers of the North Sea" to play
$35.00
Explorers of the Woodlands
Explorers of the Woodlands is a forest-themed cooperative dice game / dungeon crawler for 1 to 4 players. It combines all the best of tile placement, exploration, rolling dice and bashing monsters in a gorgeous setting, and comes with a fast paced classic game mode and a campaign mode.Gameplay: In classic game mode, players will explore a forest of over 20 tiles. At the end of each forest, a boss will spawn and the players will have to defeat it to win the game!During the Exploration phase, each player adds one tile to the Forest, making it bigger and bigger.During the Adventure phase, each player will play their character in turn order. The active player rolls 4 hero dice and places them on their hero board to select and know what actions can be performed for the turn.Depending on the dice results, players get moves, special actions and unique abilities!Loot cards acquired while killing monsters or found in the forest and during events will also help the heroes reach their goal.
$34.99$23.48
Explosion in the Laboratory
Explosion in the Laboratory is a push-your-luck 27 card game where you mix chemicals to create valuable compounds and try not to cause a major explosion! In Explosion in the Laboratory, you are all chemists mixing compounds in an experimental laboratory. Caution! Being careless could cause disaster. A fire would be unfortunate, as there is a library not too far away... This is a 27 card game set in the Fire in the Library universe that has the same press your luck and strategy from the base game, but in a small portable science-y version! During the game players will take turns trying to score points by following a set order of phases: Planning, Mixing Compounds, Scoring Beakers, and triggering Unstable Mixtures. The planning phase allows players to play 1 time use special ability cards (process cards) that can effect scoring for your turn. Mixing compounds has players laying out chemical cards from the deck to find out what chemicals they must mix based on the fire level in the laboratory (the higher the fire level grows the more volatile the mixtures become). The chemicals mixed can be placed in your available flasks for the turn and the process is repeated until you decide to stop to score or an explosion is triggered by an unstable mixture with certain combos of chemicals in your flasks. The more chemicals you can safely mix the more points you are able to score, but your luck may run short when the wrong chemicals get mixed causing an explosion (and ending your turn without scoring). Beaker cards sitting in the middle of the table act as a game timer and indicate the fire level and scoring potential of mixtures. As players score beakers and at the end of each round beaker cards rotate changing the point values of the chemicals you've mixed while also moving it closer to the end of the game as once a beaker reaches it's boiling point it will bring an explosive and abrupt end to the game. Whichever player earned the most points throughout the game wins.
$12.99$9.44
Express Route
Be a part of the mail order revolution in Express Route, where ultramodern shipping technology is in your hands!Work together to meet increasing consumer demands in this cooperative light strategy game for 1-4 players. Coordinate team actions and use your Specialist abilities to expedite Vehicles making deliveries to eager home shoppers. Complete the delivery requirements before demand spirals out of control! Features options for solo play and 20 increasingly difficult scenarios to put your planning skills to the test.
$40.79
Express: The Railroad Card Game
Building trains is an integral part of America's history. Now the tradition continues with Express, a unique card game for the 90's. Reminiscent of classic card games but including new play twists, Express is as easy to learn as rummy. Players start with one or two car trains and build on their meld to maximize points and bonuses. But players must be wary of train wrecks and derailments. Unique play allows partners to pass key cards to each other during the game. The cards represent various train cars, freight, passenger and way, diesel locomotives and disasters. Cards are shuffled and dealt to each player, and remaining cards form a draw pile. Turns consist of drawing either two cards from the face down draw pile or one face up card from the discard pile, melding cards from one's hand and discarding a card. Players must end their turns with no more than five cards in their hands. Players meld cards to form freight trains or passenger trains, or they meld individual way cars. Freight trains are melded so that all the cars are of the same type, such as box car, tank car or auto carrier. However, a wild card car can be used to have two types of cars in the same freight train. Passenger trains may contain any or all of the different types of passenger cars. Each train needs a locomotive which can be any card placed face down. There is a locomotive pictured on the back of each card. During the melding phase of their turn, players may exchange face down locomotive cards with any card in their hand. This feature allows partners to share cards when the game is played by four or six. Disaster cards may be played as discards. They can change the direction of play, allow theft of an opponent's car or wreck an entire train. Way car cards either absorb the damage of corresponding disasters or remedy them in a fashion similar to the Coup Fourre' of Mille Bornes. Hands end when a player or partnership "goes out." To do this the player's melds must consist of at least one five car train, one four car train and all other trains must be at least three cars long. The player then melds all but one card which he discards. Trains and way cars are scored. Cards left in players hands count against them. The game is played in hands until one player or partnership accumulates the points needed to win. The player or partnership with the most points at the end of that hand wins.
$24.95$17.94
Expressions
Embark on an emotional journey with Expressions, a cooperative card game for 2-5 players. Dive into the world of emotions as you decipher the hidden feelings in your friends' hands. Expressions features five emotion-themed suits of cards: anger, sadness, joy, fear, and disgust. Your mission? Maintain emotional balance by correctly guessing cards in other players hands. Harmony leads to victory, while agony threatens your success. Choose wisely each turn. Either play a card or guess a card. Although talking about the cards in your hand is OFF LIMITS, each card can be played in one of 4 orientations to convey different information about your hand. Playing cards to provide clues will increase your Agony while correctly guessing your friends emotions will earn you Harmony. Be careful, incorrect guesses will increase your Agony even further. Can your team overcome this emotional rollercoaster and emerge victorious?
$19.99$19.29
Expressions - Holiday Sale
Embark on an emotional journey with Expressions, a cooperative card game for 2-5 players. Dive into the world of emotions as you decipher the hidden feelings in your friends' hands. Expressions features five emotion-themed suits of cards: anger, sadness, joy, fear, and disgust. Your mission? Maintain emotional balance by correctly guessing cards in other players hands. Harmony leads to victory, while agony threatens your success. Choose wisely each turn. Either play a card or guess a card. Although talking about the cards in your hand is OFF LIMITS, each card can be played in one of 4 orientations to convey different information about your hand. Playing cards to provide clues will increase your Agony while correctly guessing your friends emotions will earn you Harmony. Be careful, incorrect guesses will increase your Agony even further. Can your team overcome this emotional rollercoaster and emerge victorious?
$19.99$11.28
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