Board Games
Equinox (Purple Version)
In Equinox, mysterious creatures gather in the forest in an effort to write themselves into the legendary storybook and for tales to be shared for countless generations. However, there is room for only four more stories — not every story will be recorded, so the creatures have to be cunning and clever to outwit their opponents and make the cut. Equinox is a deeply satisfying betting game that gives players agency to influence the outcome of this competition. Each round, players place numbered power cards in front of the creatures, with the lowest-valued creature being eliminated from play. Players also place bets on which creatures they think will make it into the storybook, and you can use the special powers of these creatures to ideally turn things to your advantage. Fans of Dr. Reiner Knizia might recognize Equinox as a revised edition of the previously released game Colossal Arena, but with two new creatures. Of the fourteen unique creatures, only eight are played in a game, which means more than three thousand different combinations are possible. To celebrate the equinox occurring twice a year, players can select from two distinct box covers, but note that the contents in each box are identical.
$24.40
You Laugh, You Drink
150 cards with hilarious prompts that will make you laugh then make you tipsy On your turn, do what the card says and don't hold back Can you keep a straight face when someone yells at your crotch or does a PSA on why sex is bad? Keep a straight face or bottoms up For 3+ players ages 21+
$14.99$10.10
Colt Express: Horses & Stagecoach
The West just got a little wilder! The surliest bandits this side of the Mississippi have taken to horseback to compete for new loot and maybe even take a few hostages.Horses and Stagecoach expands on the award-winning Colt Express, adding new components and new ways to play! Horses allow you to move around the train or over to the Stagecoach to nab one of the Hostage characters. Hostages can earn you a tasty ransom, but while you're holding onto them, you'll need to cope with their escape attempts. New Round cards and new final events change the way you plan your actions and always keep you guessing. At the end of the day, who will get away with the loot and who won't escape at all?This product is an expansion: Colt Express base game required to play.
$17.10
Pixel Tactics 2
Pixel Tactics is an SRPG card game inspired by games like Fire Emblem, Final Fantasy Tactics, Wargroove, Advance Wars, and Disgaea! The game provides a hearty helping of strategy and variety, and there's a ton in every box. Pixel Tactics is simple to learn but complex in depth. Choose your leader, and recruit heroes to construct a unit around them. Use your heroes, your orders, and your leader powers to pummel your opponent’s unit and take out their leader. Once you can take out the opposing leader, you win!
$14.99$11.99
Black Friday - Skytear: Liothan Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The Shapeshifters of Liothan can alter form at will, allowing them great strength when hunting.Shyllavi is her home personified, a deadly predator bent on defending her own.Freyhel, Queen of Grialth, takes life with the same ease with which she grants it.The siren Astryda twists the minds of her foes of battle, turning the tide against them.Brylvar’s taunts force his foes to strike him. His scales scatter their blades.
$35.00$20.21
Black Friday - Skytear: Taulot Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The heroes of Taulot strike from the tunnels of their home, their innate hivemind.Zacoal, malformed by Skytear designed to empower him, overpowers any invader.Older than any other, Nelaclan can cast any spell, wielding powers long forgotten.Charged with preventing entry to the realm, Achla is a master ambusher.A rumbling is all the warning foes get before Ixatosk emerges from its burrows.
$35.00$20.21
Skytear: Nupten Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The laws that govern the world are broken by the minds of Nupten’s devotees.Shafathi’s temporal instability has been mastered, now his greatest skill.Lord Setheru holds dominion over Skytear, turning foes to ash at a word.Ekhrit dominates the winds; each of her attacks blows away its victims.Khenui dances alongside illusions as her enemies try, and fail, to strike true.
$35.00$29.96
Goodcritters
It's the most anticipated moment of any heist: time to split the loot. Of course, everybody trusts the boss to divide everything evenly, right? But will the boss be even-handed and make sure that every "made critter" gets a piece? Maybe the boss will pay off only some of them and keep the rest of it...GoodCritters is a game for 4-8 criminal critters who are pulling off heists and fighting over the loot! Whoever is chosen as the boss can distribute the loot from the heist however they desire, but it's the crew that has the final say. If the crew doesn't like the split, they might just tell the boss to take a hike and put some other critter in charge! In the end, the critter that collects the most valuable stash of loot wins!
$25.00$17.87
Black Friday - Star Realms: Crisis - Events Expansion
The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Space is home to a multitude of epic events and cosmic phenomena. Even the mightiest of starships seem insignificant in the face of Supernovas, Black Holes and Comets. Events are a new type of card for your Trade Deck. Each Event card has a potentially game changing effect as soon as the card enters the Trade Row. After it has its effect, it immediately gets replaced with the next card in the Trade Deck. This expansion contains 12 cards: 1 Black Hole, 1 Bombardment, 2 Comets, 1 Galactic Summit, 2 Quasar, 1 Supernova, 2 Trade Missions and 2 Warp Jumps.
$5.99$4.07
7: The Sins
7: The Sins is a competitive card game that will put your memory, your risk evaluation skills and your moral integrity to the test. A full life–full of virtues and vices–is coming to an end and the inevitable judgment weights on your conscience. During the game you’ll try to gain the best score possible by collecting the various types of Deadly Sins, in form of cards. The game mixes the classic rules of a set collection with an intriguing memory twist, because you can't look further in your deck after each turn. Try not to be seduced by excess, nor by complete indifference. Once in a while you should also feed the Abyss of Souls to influence the ending of the game and to gain the Stones of Forgiveness, which are really useful during the final scoring. Bow your heads while waiting for the verdict, sinners, and face the last journey of your miserable lives.
$24.99$15.25
Just Desserts
You are the waiter in a dessert café serving picky guests. The kitchen’s confections have ingredients of twelve different kinds, including chocolate, ice cream, pie, and fruit. If you can serve a dessert that includes a guest’s preferred ingredients, the guest will come to your table. Get three guests in the same family or five guests in different families sitting at your table and you win! Calories per serving: 0.
$20.00
Castellion
Castellion is a tile-laying game in which you form parts of the castle for defense against monsters. Each turn you flip over a tile and either use its special ability or place it as part of your castle. The more towers and keeps you form, the better your defense against attacks. Ranks prevent traitorous tiles from affecting you fully. When all three monsters have attacked and you still have a base of six tiles, you win.
$24.99$19.99
Hand-to-Hand Wombat
Players work together in teams with their eyes closed to either repair or sabotage three stacks of square towers before time runs out. The goal is to figure out who’s working against you, and get opposing players out of the game before it’s too late.
$25.99
Karen
The internet is full of Karens leaving one star reviews, and now it’s your turn to get into the mind of a Karen and fool your friends and familyinto believing your reviews are the real deal! In Karen, each player sneaks their own fake answers in amongst hilarious REAL one star reviews found online, to try and convince theiropponents that THEY are the real Karen. REAL VS. FAKE: Sneak your fake complaints among real one-star reviews in this hilarious party game. DARKLY AMUSING: Discover one-star reviews sourced from the depths of the web for a unique gaming experience. 3 ROUNDS OF FUN: Engage in 3 rounds of play with unique scoring rules: Missing Words, Guess the Product, Write the Review. LAUGHTER UNLEASHED: A side-splitting party game comprised of real-world reviews that will keep you entertained for hours. CAPTIVATING AND COMICAL: Challenge your wit and creativity in this uproarious and unpredictable gaming adventure. Contents 100 x question cards 1 x Scorepad 1 x Notepad 6 x pencils Instructions
$16.99
The Wolves
The Wolves is a pack-building strategy game for 2-5 players. It’s survival of the fittest as you compete to build the largest, most dominant pack by claiming territory, recruiting lone wolves, and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive– they may lure members of your pack away!A clever action-selection mechanism drives your choices. Each action requires you to flip terrain tiles matching the terrain where you wish to take your action. These double-sided tiles mean the actions you take this round will set up which terrain types you can act on in the next round. As you take actions to expand your pack’s control of each region, you will also upgrade your pack’s attributes, allowing you to take more aggressive actions as the game goes on. The Wolves is a highly interactive and deeply thematic strategy game that will have players coming back to the pack again and again.
$49.95$42.45
Mysterium Kids: Captain Echo's Treasure
Will you be able to find the treasure?Legend has it that the old mansion on the outskirts of the city is home to a fabulous treasure! Hoping to find it, you decide to spend the night there.You are about to give up when the ghost of Captain Echo appears to help you find his treasure. He isn't much of a talker, but he plays a mean tambourine, and he's going to use it to tell you which rooms to search in!Mysterium Kids: Captain Echo's Tresor is a cooperative game specially designed for kids. It helps develop children's concentration and imagination. In turn, play as the ghost or as treasure seekers and try to find in team which illustrated card corresponds to the location of the treasure, all while guided by the tambourine's sounds only!
$34.99$27.99
QE
Auction game with unlimited money. It’s 2008, and the economy is crashing. You play as one of the largest nations in the world, and it is your job to save the economy by printing money to bail out companies. There will be auctions for different companies you can bail out. Each will be worth victory points at the end of the game. And since you are the central bank, you own the money printer and you can bid whatever you want. You literally get dry erase markers and can write down any number for your bid. 99? Fine. 99 Billion? Also fine. Win companies to get points, but be careful. If you are the country who spends the most during the game, you are eliminated. Make sure you time the wave of inflation just right.
$39.99
Dominion: Dark Ages
Times have been hard. To save on money, you've moved out of your old castle, and into a luxurious ravine. You didn't like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasn't barbarians, it was the plague, or sometimes both would come at once, and there wouldn't be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you've taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. That's just how life is sometimes. You're quietly conquering people, minding your own business, when suddenly there's a plague, or barbarians, or everyone's illiterate, and it's all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.This is the 7th addition to the game of Dominion. It is 500 cards but is not a standalone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Number of players: 2-4Age of players: 13+Length: 30 minutes
$44.95$30.20
DC Comics Deck Building Game: Heroes Unite
Around 2015 I played DC Deck Building Game for the first time and I've been hooked ever since. It's an extremely pure deck builder, where the only focus is optimizing your deck. It knows what it's good at and it does that really well. This is the quintessential deck building game, in my opinion. - May (Guild Service Representative) In the DC Comics Deck-Building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam! or Hawkman. Your Super Hero has an ability that will guide your strategy throughout the game. Each player starts with his own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. A large, central stack of cards supplies a five-card “Line-Up” from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises. When a player has amassed enough Power, he or she may defeat the current Super-Villain. When a Super-Villain is defeated, a new one appears and makes an Attack against each player in the game! Players can defend themselves with Defense cards like Force Field, the Helmet of Fate, or several others. In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game. This is the follow-up to the 2012 hit DC Comics Deck-building Game. Play Heroes United on its own, or combine it with the original for an epic battle!Number of Players: 2-5For Ages: 15+Playing Time: 30-45 MinutesMSRP: $40.00Game Box Contains:• 36 Punch Cards• 16 Vulnerability Cards• 111 Main Deck Cards• 16 Kick Cards• 12 Super-Villain Cards• 20 Weakness Cards• 7 Oversized Super Hero Cards• 211 Game Cards in total• 1 Rulebook
$44.99
Marvel United: Enter the Spider-Verse
In Marvel United: X-Men, you take the role of iconic Marvel Heroes cooperating to stop the master plan of a powerful Villain controlled by the game. Each Villain unveils their unique master plan, with cards that trigger different effects, and threats that pose challenges across the locations. Heroes must choose carefully the cards to play from their unique decks, that not only offer different actions and superpowers to use, but also combine with the actions of other Heroes to do the impossible. Build your storyline, unite your powers, save the day!
$29.99
Marvel United: Guardians of the Galaxy Remix
Guardians of the Galaxy Remix is an expansion for Marvel United that adds a ragtag group of three new Heroes, a fanatic Villain, new Locations, and a new Challenge mode. The Guardians are a resourceful and tightly-knit group that excels at working together against all odds. Withstanding the relentless onslaught of Ronan, the Accuser, will take everything they have. It may even call for an off-the-cuff Plan B.
$29.99
Marvel United: Deadpool
Deadpool is an expansion for Marvel United that brings you a whopping 3 flavors of the Merc with a Mouth, as well as his not-so-trusty sidekick, Bob. These most unusual characters can all be played as either Heroes or Villains, always with tongue stuck firmly in cheek. Not content with being just a 4th wall-breaking Hero and unbeatable Villain, Deadpool can also crash into any game, riding his plush unicorn, in the form of a Challenge that sows chaos wherever he goes!
$29.99
Dungeons & Dragons: The Yawning Portal
Settle in for a rollicking time at the Yawning Portal tavern with the Dungeons and Dragons: The Yawning Portal game—a fresh take on the D&D experience for both D&D experts and newcomers! This iconic inn attracts fascinating adventurers with one thing in common: they’re famished and have unique tastes in food. As part of the tavern's staff, feed them by matching up food tokens with the orders pictured on their Hero card. Earn colored gems (and points) for every matching food token, or a bonus for completing an order. Collect more points if you’re the first to achieve an Objective challenge or earn an endgame bonus. The player with the most points at the end wins! But there’s a twist—the colored gems that appear most frequently on the board receive the highest point value. So, strategize to tip the scoring scale in your favor. This D&D game makes a great gift for D&D fans and beginners alike, and it's an exciting game for Family Game Night.1-4 playersAges 12+Contents:5 gameboard pieces48 food tokens68 Hero cards9 Objective cards16 Action tiles9 Enchant Food Potion tokens30 blue sapphire gem tokens30 green emerald gem tokens30 red ruby gem tokens30 yellow topaz gem tokens20 white diamond gem tokens4 player reference cardsGame guideWe endeavor to provide accurate information, but this product’s name, color, and materials are subject to change without notice.
$55.99
Fort: Cats & Dogs Expansion
Fort is a 2-4 player card game about building forts and following friends.In Fort, you're a kid! And like many kids, you want to grow your circle of friends, collect pizza and toys, and build the coolest fort.By doing this cool stuff, you'll score victory points, and at the end of the game, the player with the most victory points wins! Your cards not only let you take actions on your own turn, but also let you follow the other players' actions on their turns. Will you devote yourself to your own posse, or copy what the other kids are doing?But be careful as your carefully constructed deck might start losing cards if you don't actually use them. After all, if you don't play with your friends, why should they hang out with you anymore?2-4 playersAges 8+20-40 minute play time This product is an expansion: Fort base game required to play.
$12.99$10.39
Arcane Tinmen: Board Game Sleeves Large
50 non-glare board game card sleeves For cards measuring up to 59 x 92 mm (25/16 x 39/16”). This size is typical for large cards in most European board games like for example Dominion, Kingdom Builder, Uluru, Agricola and many more. The cardbox safely stores 50+ sleeved cards, and doubles as a card-holder during play. Just flip back the lid and lock it in place! Contains 50 clear card sleeves in 80µ polypropylene, with a soft non-reflective matte treatment. No acid. No PVC.
$3.75$3.69
Broken and Beautiful
A card game about the Japanese art of repairing broken pottery with gold lacquerA Perfectly Elegant Snake Draft.Seven types of pottery each score differently, plus a unique and thematic set of mechanics for breakage and repair.The Best Game Mechanics emerge from the most singular themes, which this game beautifully demonstrates.
$15.99$13.59
Summoner Wars: Wayfarers Faction Deck (Second Edition)
Embark on an adventure across Itharia with the Wayfarers! This eclectic band of travelers have an endless appetite for adventure, and will follow their leader Celeste to the ends of the earth if it means gaining another tale to tell. Slip past your adversaries, confound them with performing arts, and make your way to new horizons! So pack your bags and join Celeste for a journey like no other! This is not a stand-alone game. A copy of Summoner Wars 2E: Master Set is required to play.
$14.95$12.71
Weather Machine
Inspired by the research and development into Route 66 required by The Mother Road, Rick Soued, President of Eagle-Gryphon Games, designed America's Main Street -- two fast and fun games in a light-weight (12 oz.), travel-sized edition (7" by 9" box) playable by the whole family while on the road or at game nights. Both of these "filler" games are suitable for play by 1 to 5 players (or as many as 10 players in teams of 2); younger or older players, as well as both casual and serious gamers will enjoy these games; which are playable in 10 to 25 minutes. The America's Main Street box contains two separate games: Get Your Kicks and Your Mileage May Vary.
$149.99$134.99
My Shelfie
You’ve just taken home your new bookshelf and now it’s time to put your favorite items in the display: books, board games, portraits... Who will make the most well-organized shelfie?My Shelfie is a strategy game where players are competing to gather the items they need to complete both personal and shared goal cards. When items are gathered, they are placed into one column of the 3D bookshelf display. Players earn points by matching the patterns illustrated on the goal cards, as well as by connecting item tiles of the same type.My Shelfie will appeal to fans of visual strategy games and anyone who loves showing off their beautifully organized shelfies.CONTENTS:• 1 Living Room Board• 4 Bookshelf Displays• 12 Common Goal Cards• 132 Item Tiles (22 of each of the 6 types)• 12 Personal Goal Cards• 4 Card Holders• 8 Scoring Tokens• 1 First Player Seat• 1 End Game Token• 1 Bag
$39.99$33.99
Castle Panic: Big Box
Castle Panic is a cooperative, light strategy game for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan strategies together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win. To celebrate the ten-year anniversary, Fireside Games is releasing the Castle Panic Big Box. This extra-large box will contain the original Castle Panic game as well as all three expansions; The Wizard’s Tower, The Dark Titan, and Engines of War. For the first time ever, fans both new and old will be able to get the core game and all the expansions together in one box. Castle Panic Big Box will also include seven promotional game cards and five promotional Tower tokens, one of which has never been available before 2019. Players will also find an updated, comprehensive rulebook that covers the rules for the base game and all three expansions. The insert for the box has a space for all the game pieces and provides a handy way to organize everything players need.
$119.95$86.94
One Week Ultimate Werewolf
One Week Ultimate Werewolf takes the gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle. Each room provides a special power, and those powers are the key to figuring out the mystery of who among you is a werewolf. Roles can be viewed and switched several times before all is said and done, then the final vote takes place. As in One Night Ultimate Werewolf, your goal is to figure out the secret roles of your opponents as well as your own role by the end of the game. Each day, you enter a different room with a unique ability, and each night you interact with the other players in that room. In addition to the 3-7 players, three staff members roam the castle, and each of them also has a secret role. After a week's investigation (which should take about 45 minutes), it all comes down to a vote. If you're a werewolf, you're trying to remain undiscovered. If you're a villager, you're trying to find those sneaky werewolves. And if you're a Tanner, well, you're trying to get caught! One Week Ultimate Werewolf comes with more than a dozen unique rooms. You play with just a few each game, making each game different.
$44.95$38.21
Munchkin 4: Need for Steed
Munchkin 4 – The Need for Steed is the third expansion for the original Munchkin – 112 more John Kovalic-illustrated cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend . . . Oh, wait – this is Munchkin! So these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Narbonic), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell. Hireling? Yes indeed, The Need for Steed has lots and lots of Hirelings, who look quite a bit like Sidekicks from Super Munchkin, or Minions from Munchkin Bites! Add these valuable characters to your retinue, use their special abilities, and sacrifice them without a thought to save your own skin! Or, better yet, kill somebody else's Hireling. That's the way a Munchkin does it! Feel the need . . . The Need for Steed! Now in Full Color! •Twisted humor•Fantasy adventure theme•3 to 8 Players3 to 8 Players•Part of the popular Munchkin line•1 hour to play Part of the Munchkin series.
$19.95$16.99
Munchkin: Cows
Here's the latest 15-card set of monsters and Treasures for any Munchkin game. Steak your claim to this expansion before it's gone, because you'll veal sad if you miss it . . . and that's no bull. This is an expansion for Munchkin. It is not a stand-alone game. These cards originally appeared in Munchkin Unicorns and Friends.
$8.00$6.80
Munchkin: Dragons
Here There Be Dragons! Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons brings the most iconic fantasy monster into Munchkin . . . in a BIG way! The 15 cards in this finseal pack include new Dragon monsters . . . and new treasures Munchkin players can use to bring them down! The cards in Munchkin Dragons use the classic card design from the original Munchkin set, but they can be mixed into any Munchkin game. Description: Blister pack containing 15 cards.
$6.95$5.91
St. Patrick
St Patrick is a simple trick-taking game that combines the fun of Hearts with the assessment of Oh Hell and the fairness of duplicate Bridge. Everyone starts at 20 points and takes damage over the course of play. The game ends when one player reaches 0, at which time the player with the most points wins.
$14.00$11.20
Land vs Sea
Part puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile - but not their last one! Using 2 double-sided tiles (one side always revealed and the other always hidden until played) means there is partial information to plan around, and some surprises too. Players replenish back up to 2 tiles from a choice of 2 face-up tile stacks. The strategy of the game involves careful tile placement to score from as many land or sea areas as possible, while minimising your rivals’ opportunities to score from the tiles you play. Watch your rivals’ possible plays, and control tempo strategically with Play Again and Steal tiles. Look out for opportunities to score valuable bonus points in your and your rivals’ areas. Carefully select tiles as you replenish your hand to prepare for your next turn. The game ends once the last tile is placed. The player or team with the most points wins. The basic Land vs Sea game is simple enough for light / family gamers. After you have played the basic game, you can unlock more scoring options on the tiles to add surprising depth:1. Mountain & Coral scoring - score for cumulative chains of connected Mountain (Land) / Coral (Sea) sections.2. Caravan & Ship scoring - score for Caravans & Ships added to Trade Routes on the map, and score each Trade Route you have majority in (more Caravans scores the Trade Route for Land, more Ships for Sea) at the end of the game.3. Waypoints - bonus points you can place on the map to entice cooperation, or score for yourself. 2, 3 & 4 player modes:You can play head to head with 2 players, or with 4 players in teams using the basic rules and any of the additional scoring options. 4 player games use Waypoints to prevent alpha players directly instructing their partner. The challenging 3 player mode uses all of the additional scoring options in a more asymmetric game. The Cartographer scores by connecting Mountain and Coral sections, and all players compete for bonus points and Trade Route scoring.
$29.99$25.50
Mind MGMT: The Psychic Espionage Game
Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated? Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals. In Mind MGMT: The Psychic Espionage "Game.", one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed. All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given. Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only by capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT.
$60.00$51.00
Noobs in Space
You are a team of newbie astronauts sent on an actual mission in an actual spaceship in actual outer space! Exciting, right? It would be...if any of you actually knew what you were doing. Would have been nice to have at least one experienced pilot on board, but now that you're here, you'll just have to figure it out as you go along. In Noobs in Space, a team of two to five players must complete a series of tasks and challenges together, using what little knowledge you have. Not all hope is lost because each of you has a small part of the solution; you just need to figure out how to put it all together. While one player may know the task at hand but not have the resources to implement it, those resources may be shared among three other players. They, on the other hand, do not know what is necessary based on the information they have. Since players cannot show cards to each other, there must be a lot of clear communication and interaction by describing or reading out cards in order to gradually find out what should be done — and all of this must be done as quickly as possible. The story leads through several levels, and each level consists of several tasks, so the whole game is an action-packed event from beginning to end.
$14.95$12.75
Yahtzee: Sriracha
The heat is on in this spicy new twist on America’s #1 dice game! Show your love for the novelty chili sauce with YAHTZEE® Sriracha and shake things up with a dice cup replica of the novelty bottle, signature red dice featuring the brand’s recognizable rooster, and custom score pad!• Custom Sriracha Bottle Cup• 5 Custom Sriracha Dice• Custom Score Pad• Pencil• Rules
$23.99
Monopoly: Hello Kitty
“You can never have too many friends!” Live by the words of Sanrio’s universally adored icon and join Hello Kitty in her colorful world with MONOPOLY: Hello Kitty and Friends! Buy, sell, and trade locations where all your favorite characters work and play in this all-new, custom version of the classic game featuring My Melody, Keroppi, Badtz-Maru, Chococat, Cinnamoroll, and many others. Six collectible tokens feature Hello Kitty and Friends as the cutest vehicles, and Celebrations and Adventures are in store as you collect Kuromi’s Candy Shop, DokiDoki’s Burger Shack, and more to be the last player standing to win!
$39.99$33.99
Can't Stop Express
Can't Stop Express is an addictive and easy to learn dice game designed by Sid Sackson. To be successful you will need the courage to take risks, but also the ability to strategize and plan ahead. After each roll of the five dice, you must choose the best combination of two pairs in order to score the most points. The 5th die acts as a timer that will indicate the end of the game. The player with the most points at the end of the game is the winner!Can't Stop Express is #12 in our E.G.G. Pocket Size Game Series.Components5 Dice100 Page ScorepadRulebook
$9.99$9.96
Paladin Board Game Sleeves: Bedivere (Premium Medium Plus)
Paladin Sleeves are premium card sleeves tailor made for gamers!Details:• Premium Quality• Exceptionally Durable• Highest Level of Clarity• 90 Microns Thick• 55 Sleeves / PackWill fit cards of size 54 mm x 80 mm
$2.49$2.12
Sunrise Lane
In Sunrise Lane, players take on the role of construction companies attempting to build up a residential neighborhood, and to do this, they need to pick prestigious plots of land on which to build houses and town structures. In more detail, the game board depicts a grid of spaces that each show 1-5 dots in a single color, and each player has a set of colored House pieces, with the colors having no connection to the space on the board. On a turn, you either draw 2 colored cards from the deck and add them to your hand (with a limit of 5 cards in hand) or discard cards to place a building, then draw a card. When you build, you must build adjacent to a pre-existing structure (or the central space at the start of the game), and you must discard 1 or more cards of the same color as the dots in the space on which you want to build. You can discard 1-5 cards, after which you place 1-5 of your House pieces on this space, then score points equal to the number of dots on the space multiplied by the number of House pieces you placed. You can build multiple buildings on a turn as long as you build your next one adjacent to the last one you built. When a player has 2 or less House pieces in their supply, the game ends, then players score endgame points, with two of the districts awarding points for the highest buildings and the other two for the most buildings. Additionally, points go to the player with the longest group of adjacent buildings.
$34.99$29.74
Darwin's Journey
When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin. You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.
$59.99$47.96
Hey, That's My Fish!
In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.
$34.99$29.74
Zombicide: Marvel Zombies - X-Men Resistance Core Box
Marvel Zombies: X-Men Resistance – A Zombicide Game is a cooperative game were 1 to 6 players control the last surviving Super Heroes facing off against Zombie Heroes and the zombie hordes controlled by the game itself. The goal is to complete Mission Objectives, defeat your Enemies, and rescue endangered Bystanders. Eliminating Zombies gives you the experience needed to become an even more powerful Super Hero. But the stronger you are, the more Zombies appear to hunt you down and devour you! Only by working together and pushing their powers to the limit can the Super Heroes hope to put an end to the zombie apocalypse!
$129.99$110.49
Terraforming Mars: The Dice Game
Terraforming Mars: The Dice Game, is a card driven dice game where players use special dice to develop their corporations and terraform Mars into a new home for humanity. The dice represent resources that players spend to play cards and perform other actions. During the game you increase your production of dice, you terraform and place cities and greenery tiles on the board and gain various bonuses. Each turn, you either produce new dice (Production Turn) or perform actions (Action Turn). Whenever you terraform Mars (raise oxygen or temperature, or place an ocean tile), you gain 2 Victory Points (VP). You can also gain VP for placing tiles and playing cards, as well as winning Awards and Milestones. The game ends when 2 of the 3 global parameters have been completed (oxygen/temperature/ocean). The player with most VP wins the game.
$59.99$50.99
Empire's End
You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay. Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory. Players begin with a civilization at the height of its power. Play proceeds through a series of phases, varying as you progress through the game. During the Disaster phase, players face a common threat such as famine, a flood, or barbarians. The player who ends the bidding must take the disaster, which devastates one of their territories. With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times. Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Production phases, rebuild lost territories during Industry phases, and challenge one another during Military phases. At the end of the progress track, the game is concluded and the winner is the civilization with the greatest number of victory points. Intact territories contribute points, but innovations and military successes can provide alternative ways to win.
$39.95$26.84
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