Board Games
Sage Stones Scroll: Lavendar - Holiday Sale
In the age of swords and sorcery, disputes were settled not by metal and fire, but the cunning, tactics, and luck of Sage Stones. Battle your fellow Sages and win the chance to forge your own empire!Sage Stones is a piece placement, dice rolling strategy game for 2 - 6 players. Each player rolls 3D3 (3D6 with numbers 1-3 repeated twice) and places a stone on the corresponding column. The first Sage to place all 10 of their stones wins. However, should your pieces become surrounded, your pieces will be banished from the board. The dice themselves can help or hinder your efforts!Sage Stones Scroll edition is a beautifully crafted faux leather scroll meant to invoke the feeling of being present in the world of swords and sorcery while you play. The scroll has two pockets on either end. One to contain all of the pieces and a second for the instructions. Rolling up the scroll and using the two snaps allows the game to be easily transported. Five different colors are available to fit the look and feel of you and your gaming space.
$49.99$26.72
Sagrada
The artwork is awesome in Sagrada! I love the dice rolling and drafting mechanics used to build the stained glass windows. It is a very simple game with a lot of depth to your strategy. Awesome entry-level game for newer board gamers! - Will (Marketing Manager) As a skilled artisan, you will use tools-of-the-trade and careful planning to construct a stained glass window masterpiece in the Sagrada Familia. Players will take turns drafting glass pieces, represented by dice; carefully choosing where to place each one in their window. Windows have unique color and shade requirements, and similar dice may never be adjacent so placing each die is more challenging than the last. Fortunately, you’ll have just the right tools to help you through. Gain prestige by adapting to the preferences of your fickle admirers, and of course, by adding your own artistic flair while completing your glass masterpiece in Sagrada. Sagrada - A Game of Dice Drafting and Window Crafting for 1 to 4 players that plays in about 30 min or less. Carefully designed by Daryl Andrews & Adrian Adamescu with graphic artistry by Peter Wocken.
$44.95$35.96
Saigon 75
Saigon 75 is a fast-paced strategy game pitting the “Communist” forces from North Vietnam and the Viet Cong against the “Liberal” forces from South Vietnam. Both sides are fighting for control of the capital. At the end of the Vietnam War, after the US troops have gone home, the North Vietnamese regime plans to take Saigon as quickly as possible against a well-prepared but corrupt South Vietnam.Saigon 75 is a simple and fast-playing strategic game, and everything is contained within a few pages of rules and 1 hour of fun, with pressure at every moment!After activating some of your units (with a die roll and depending on your turn), you will play an event card from your hand. The activated units can then move and attack. Battles are resolved by special dice rolls, which determine enemy losses and the number of units that must retreat. The event cards are what gives the game its great re-playability.The game is highly asymmetrical, with the North Vietnam player having more activations, more events to his advantage, better battle dice, and the ability to conduct assaults on a very wide front, while his opponent has air support as well as parachute and mechanized units.There’s also a solo mode that allows you to play as the South Vietnam forces as they attempt to resist the onslaught of an automated enemy, guided by specific cards.Contents:• A2 Mounted Gameboard• Rulebook• 20 Event cards• 10 Solo cards• 13 Different dice• 80 mixed tokens• 41 mixed counters
$62.00$52.70
Sail
Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted. Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead
$19.99$16.22
Sailor Moon Crystal: Imposterous
The Deathbusters have captured someone from the Sailor Guardians team and replaced them with a Daimon imposter! Fortunately, Luna and Artemis discovered their evil plot and now everyone must work together to identify the pretender. By asking the characters a series of questions and then comparing the answers for ones that don’t align with the rest of the group, the cats can unmask the imposter and direct the rescue of the captured teammate before it’s too late.
$39.95$33.92
Saltfjord
The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway.In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from ""Santa Maria"", but the game has otherwise been completely redesigned and expanded with new elements. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. BUILD AND EXPAND YOUR NORWEGIAN FISHING VILLAGE: Shape the destiny of your 19th-century settlement by collecting fish, upgrading buildings, engaging in trade, and pioneering new technologies. STRATEGIC DICE DRAFTING MECHANIC: Draft dice each round to activate buildings, gather resources, and perform actions like sending out fishing boats, completing trade orders, and advancing on technology tracks. REPLAYABILITY WITH VARIABLE SETUP: Enjoy endless variety with special abilities and end scoring tiles that change every game, ensuring no two playthroughs are the same. UNLOCK TECHNOLOGICAL ADVANCEMENTS: Improve your fishing boat and gain powerful special abilities to enhance gameplay, providing strategic depth throughout the game.
$65.99$52.76
Sandbag
It’s a hot air balloon festival where your goal is to go higher than your opponents. Dump as many sandbags as you can and even try to gain rockets to send yourself higher and higher to win! Sandbag is a trick-taking game of avoiding tricks, manipulating trump, and reconfiguring your hand of cards. In each of the three rounds, you’ll configure your basket with two face up cards; the most common color of all players’ cards is the trump suit. Each trick, players either play from their hand, play a Sandbag (to sluff, or avoid winning the trick), or play one of their opponents’ face up cards. Each round, it’s possible for the trump to change as the number and kind of face up cards are exchanged for face down sandbags. There are also 5 rocket cards in play each round, worth negative points (that’s good for you); you’ll need to try to win those while avoiding all of the other sandbag cards! Sandbag is a highly interactive trick-taking game for 3-6 players that excels at higher player counts!
$14.95$12.70
Sankore: The Pride of Mansa Musa
In Sankor: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankor in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them. By enrolling and graduating your pupils, teaching classes, adding to your curriculum, and filling the great library with books, you will advance knowledge in four main disciplines: theology, law, mathematics, and astronomy. Once construction of the university is complete, the value that the empire places on each discipline will dramatically affect how you score the knowledge you have passed on. In a dedicated solo mode, you compete against the Distinguished Scholar, a passionate and ambitious academic controlled by an elegant automated system. They may not be as nimble as you, but they are focused and driven and will strive to produce the best possible students. Can you navigate the corridors of academic competition and bring renown to Mansa Musa's prized university?
$90.00$58.19
Santa Cookie Elf Candy Snowman
Are you ready for some Holiday Mayhem?! Dolphin Hat Games is pleased to announce we've added a little Ho-Ho-Ho to your family night festivities! This is the Christmas themed edition of our wildly popular hand-slapping party game, Taco Cat Goat Cheese Pizza! The premise of these games is simple - say the next word in the pattern (in this version, "Santa, cookie, elf, candy, snowman") and at the same time flip a card from your personal deck. If it matches the pattern word you said then everyone slaps the card pile. Whoever is last takes the pile and adds it to their personal deck. Similarly, special cards require everyone do a specific action and then not be the last to slap the deck afterwards. The game ends when one player successfully plays all the cards in their personal deck.
$10.00
Santa Monica
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$39.99$31.99
Santa Monica - Holiday Sale
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$39.99$17.82
Santorini: Second Edition
Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore. The rules are simple. Each turn consists of 2 steps: 1. Move - move one of your builders into a neighboring space. You may move your Builder Pawn on the same level, step-up one level, or step down any number of levels. 2. Build - Then construct a building level adjacent to the builder you moved. When building on top of the third level, place a dome instead, removing that space from play. Winning the game - If either of your builders reaches the third level, you win. Variable player powers - Santorini features variable player powers layered over an otherwise abstract game, with 40 thematic god and hero powers that fundamentally change the way the game is played.
$49.99$49.96
Scattergories
Think fast, be original and stay sharp! In the Scattergories game, roll the 20-sided letter die, flip the sand timer, and think of unique answers for each category on the list. Players race against the timer as they write down answers to categories -- such as things in your car, reality TV shows, famous animals, and things you shouldn't touch -- each beginning with the letter “S,” for example. In this fun family board game for 2 players or more, score points for jotting down things no one else did. The more out-of-the-box the answers, the less likely someone will have it, and the more points you rack up. Online tools also enhance gameplay, giving players the option to use a web-based timer and letter die. This party game for adults and teens ages 13 and up features 190+ categories and 20 letters on the die, making it an entertaining group game for up to 6 people to play again and again.We endeavor to provide accurate information, but this product's name, color, and materials are subject to change without notice.
$19.99
Scout
SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand. The decisions to scout or skip could mean winning or losing.
$23.00$18.37
Scrabble: The Classic Crossword Game
It's the Operation electronic board game, a game night favorite, featuring hilarious ailments. The patient, Cavity Sam, is a little under the weather. Who can avoid the buzz and help him recover without lighting up his red nose? Players choose a Doctor card with 12 possible wacky anatomy parts to remove. Just steer clear of the sides of the game unit to avoid the dreaded buzzer! If they don't set off the buzzer, they earn the amount of money shown on the back of the card. The player with the best skills and the most money at the end of the game wins. A beloved children's game for ages 6 and up, it's fun for the whole family on Family Game Night and a laugh-out-loud game for playdates. Looking for fun gifts for kids? Classic board games for families make great kids gifts any time of the year!Operation and Hasbro Gaming and all related terms are trademarks of Hasbro.• Includes gameboard and tweezers, 12 plastic ailments (including rubber band) and plastic storage bag, 12 cards, and game guide.• Ages 6 and up• For 1 or more players.• Requires 2x 1.5V AA Alkaline Batteries (demo batteries included)• Adult assembly required.
$22.59
Scythe
Scythe is a 4X board game set in an alternate history Europe, where the world’s nations are vying for control over a fictional Europe and its resources. The game is approachable for people who don’t play 4X games, and offers a ton of depth for those who do. The highly detailed mech and character miniatures help bring life to the game, and the game’s variable faction powers keep each game just as interesting as the last. Scythe’s legacy expansion - “The Rise of Fenris” - is also an amazing entry point into the genre of legacy board games. - Pat (Guild Service Representative) It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as “The Factory”, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs. Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place). Scythe gives players almost complete control over their fate. Other than each player’s individual hidden objective card, the only elements of luck or variability are “encounter” cards that players will draw as they interact with the citizens of newly explored lands. Each encounter card provides the player with several options, allowing them to mitigate the luck of the draw through their selection. Combat is also driven by choices, not luck or randomness. Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination. Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.
$105.00$84.00
Scythe: Game Board Extension
The board extension slides next to the back side of the standard game board, creating a complete board with 70% bigger hexes (the content is the same). All units and resources in Scythe are kept on the board, so the larger hexes provide more space. The standard game board is 624x818mm, and it grows to 818x939mm with this extension.
$15.00$12.00
Scythe: Invaders From Afar
Expand the universe of Scythe with 2 new factions, Albion, and Togawa, as the rumors of the wonders of the mysterious factory reach those on the far edges of Europa Adds to the replayability with 2 unique new factions as well as 2 brand new faction mats, leading to countless new combinations, as well as expanding the base game of Scythe to play up to 7 players This expansion requires the base game Scythe to play For 1-7 players Plays in 90-140 min or less
$35.00$28.00
Scythe: Realistic Resources
In the summer of 2018 we challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer Jamey Stegmaier distilled, honed, and added to. While these cards can and should be shuffled in with your other encounter cards, we recommend that people play a few games just with this new promo deck, sight unseen.
$35.00$28.00
Scythe: The Rise of Fenris
Empires have risen and fallen in the aftermath of the great War, and Europa stands on the precipice of a new era. The economy is robust, Morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless. Scythe: the rise of Fenris, the conclusion to the scythe expansion trilogy, enables two different options for any player Count (1-5 if you have scythe; 1-7 players if you have invaders from afar): campaign (8 games): The story of scythe continues and concludes with an Episode campaign. While the Campaign includes surprises, unlocks, and persistent elegant-ments, it is fully resettable and replaceable. Modular (11 modules): instead of—or after—the campaign, the new modules in the rise of Fenris can be used in various combinations to cater to player prefer-enhances these modules are compatible with all scythe expansions, and they include a fully cooperative module.
$60.00$47.96
Scythe: The Wind Gambit
Scythe: The Wind Gambit contains two modular expansions: airships and resolutions. The airship module was originally created and shared in the Scythe Facebook group by Kai Starck. Jamey read over the rules and was impressed both by what the airships added to the game and by the effort Kai had put into the expansion through writing the rules and playtesting it. So Kai, Jakub, and Jamey collaborated to hone the airship module.In the airship module, 2 airship tiles are randomly paired at the beginning of the game (1 passive and 2 aggressive; there are 16 total tiles). Each player's airship miniature (a new type of unit; 1 big miniature for each of the 7 factions [the sculpts are identical, and the bases are different colors to match the factions]) has those abilities, as well as the core ability that airships are free to move onto any territory (land or water) and across rivers. Each player starts with their airship on their home base, so they can start moving out of their home area right away. The airship miniatures measure 104x34x42mm, and they have clear, plastic, removable stands/bases.In the resolution module, resolution tiles add a twist to the way each game ends. There are 8 of them, and 1 will be used each game. They often have an impact in the decisions you’ll make throughout the game. Features: For 1-7 Players 60-120 minute playing time An expansion for Scythe Adds two new modules that can be played together or separately Product Details: Product Dimensions: 2.8 x 11.8 x 5.1 inches Item Weight: 1.95 pounds Shipping Weight: 1.8 pounds Item model number: STM631 Manufacturer recommended age: 14 years and up
$30.00$24.00
Sea Dragons
Humanity has become more daring when sailing the seas. More and more pirate ships venture into the forbidden seas of the gods, endangering their underwater kingdoms and the strange creatures that live there. In Sea Dragons, you must protect the seas by sinking pirate ships, collecting their treasures, and becoming the legendary protectors of the aquatic kingdoms. In the game, each participant plays as a family of sea dragons who are seeking to become the protectors of the forbidden seas. Each turn, one of the two pattern cards from the hand will be played to position a sea dragon on the board, increasing your presence in all four sea kingdoms. You will be able to sink ships or collect treasures hidden in the ocean. Optionally you can complete missions with the ships that you are sinking. Note that you cannot place your own sea dragons next to each other, and if you place one next to another player's dragon, they receive treasures. Your long-term goal is to achieve the greatest presence in each of the four kingdoms at the end of the game and get the most victory points by completing missions and collecting treasures.
$39.99$24.96
Secret Identity
ln Secret Identity, you must guess the hidden identity of your opponents while trying to make them guess yours. At the start of a round, you receive a key card that indicates your identity among the eight characters on the table. Using double-sided "picto" cards, you try to give clues to your character so that others can guess who you are, while simultaneously guessing their character — earning points for each success. Each round, new characters appear on the table, giving you and everyone else a fresh face to guess, but your supply of picto cards is never replenished, so you must be judicious when using them in order not to run out by game's end. After the fourth round, whoever has scored the most points wins. Will you be able to act both as a skilled informant and a sharp observer?
$29.99$25.49
Senators
It is the late Republican period of Rome, and you are the leader of one of the factions in the city, competing for power in the Senate. You are increasing your wealth by buying up resources, then using your position to sell them to the state for fat profits. With the resulting cash, you then "buy" more Senators, controlling yet more votes in the Senate. Rome is constantly in conflict, and you know that at some point wars will increase to the point that the Senate will choose to centralize power and appoint a single leader. At that moment, the leader of the faction with the most Senators will be made Caesar. Senators is best described as an adversarial bidding game. Players earn money by purchasing resources at auction, extorting them from other players, then selling them in sets to the bank. Cash is required to support wars, defend against aggressive bids, and most importantly to buy more Senators. The game lasts a variable number of turns, and when the fourth war is revealed it immediately ends. At that point, the player with the most Senators wins. On their turn, a player first draws an event card from the deck, then takes one of three actions: a) launching an auction by putting new cards up for sale, b) extorting cards from other players, or c) cashing in sets of cards and buying new Senators. The game is simple, relatively short, and highly interactive. The key decisions are both tactical — how to value the cards at auction and how to bid for the wars, deficits, and other events given your relative position — and strategic: choosing which Senators to collect and how long to build sets versus when to cash in and buy Senators. Everyone is transacting all the time, and the game integrates different bidding systems including an open step bid (like many worker placement games) at the market auctions, blind bidding at the wars, an innovative high/low blind bid at the budget deficits, dutch auctions when new Senators arrive, and shotgun offers (similar to Kuhhandel or Medici v Strozzi) when players extort from each other.
$24.99$23.16
Sentinels Of The Multiverse: Disparation - Definitive Edition (Pre-Order)
This item is a pre-order item with an expected release date of 12/31/2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Multiverse and its many disparate realities have always been a place of great pandemonium — and of great interest! Hundreds of bizarre stories have come out of the Sentinel Comics book known as Disparation, and now it is time for those stories to leave their mark on your tabletop! Sentinels of the Multiverse: Disparation is the latest expansion to the Definitive Edition of the hit co-operative comic book card game Sentinels of the Multiverse! Powerful heroes stand together against villains from disparate realities, each a threat to the worlds our heroes hold dear — and even to reality itself! The heroic evolution of a villainous AI, Omnitron-X has traveled through time to prevent its former self from destroying all humans! Her cold and calculating side driving her to fight injustice and villainy, Parse is able to see the puzzle pieces of reality and predict where they may fall. Hunting bounties through time, Chrono-Ranger knows just how dangerous his prey can be, and what the ramifications of failing might mean. K.N.Y.F.E. is always ready for a fight, but with the level of threats arrayed against the Multiverse, could she have bitten off more than she can chew? And a psychic warrior from a war-torn future has found her way to our reality, where The Visionary hopes to save this reality's version of herself before it's too late! These heroes and more join the fight to save the Multiverse, but desperate times call for disparate measures, including teaming up with unexpected allies... Besides adding these capable heroes to the roster, Sentinels of the Multiverse: Disparation includes nine dangerous villains, five ever-changing environments, and more variants, events, critical events, and even new options for different ways for you to play your heroes to their principles.
$59.95$59.92
Sentinels of the Multiverse: Rook City Renegades - Expansion (Definitive Edition)
Crime Never SleepsRook City: home to more ne’er-do-wells and career criminals than you can count. From Goulish cultists to organized crime syndicates to sewer monsters to massive robots fueled by corporate greed, this city has it all. You are all that stands between them and the innocent bystanders, there are more of them than there are of you. Do you have what it takes to save the city?Sentinels of the Multiverse: Rook City Renegades expands the award-winning core game of Sentinels of the Multiverse: Definitive Edition! Gritty heroes, terrible villains, and deadly environments all come together in this expansion, adding a lot of content, and even a few new mechanics!
$59.95$41.72
Septima
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end, witches from all over the world gather at Noctenburg to leave their mark on the hostile town and prove to the Septima that they are her worthy successor. Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk... Simultaneous action selection with positive player interaction: Septima’s central mechanism revolves around the simultaneous, secret selection of one of nine Action cards each turn: Move, Collect, Brew, Heal, Recruit, Plea, Chant, Rite and Remember. Each Action gets a powerful bonus if it is chosen by multiple players, but performing them together also raises suspicion in the townsfolk and attracts the attention of the Witch Hunters. Decisions of when to do a shared action (and who to do it with) adds a fresh, Cooperative touch to a competitive game, and lots of player interaction. Rescue witches to build your Coven: Heal, enthrall or convince the townsfolk and amass enough support to sway the periodic Witch Trials in your favor. If the hostile witnesses are outvoted, the convicted witch is absolved and joins the coven that rescued them. You start small but you can grow your coven to up to four witches this way, each with their own personality and special ability to help your cause. Reckless Witches caught by Witch Hunters are also put to trial, so with enough support from the townsfolk, even witches from other, less careful players’ coven can end up in yours. Accessible, intuitive and familiar: Septima is Mindclash Games’ most accessible title to date, with beautiful, hand-drawn art style by Villő Farkas and with the character art of Barbara Bernát, wooden components and intuitive, theme-inspired mechanisms. It is very quick to teach and set up, and takes less than 2 hours to play, even with four players.
$65.00$52.00
SETI: Search For Extraterrestrial Intelligence
In SETI: Search for Extraterrestrial Intelligence, a eurogame for 14 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration. Players will explore nearby planets and their moons by launching probes from Earth while taking advantage of ever-shifting planetary positions. Decide whether to land on their surface to collect valuable samples, or stay in orbit for a broader survey. Additionally, by directing your telescopes to gaze into distant star systems, you may detect traces of alien signals or undiscovered exoplanets, and collect promising data to examine and study back home. Back on Earth, you can invest in upgrading your equipment so you can analyze incoming data more efficiently, boost your telescope signal capacity, or increase your supply of resources—all to expand the scope of your search that could lead to a discovery of extraterrestrial life forms. You will also make use of over 200 cards to aid your efforts or focus your research in a particular direction for additional bonuses and rewards. Each card has unique effects and illustrations and depicts real-life technologies, projects, and discoveries (like the ISS, Large Hadron Collider, Perseverance rover, Voyager probe, and many more). Finding traces of extraterrestrial life is only a matter of time—utilize the resources you have at your disposal strategically and you may well end up being the one to make the biggest scientific contribution towards advancing our understanding of alien life within our galaxy.
$69.99
SETI: Space Agencies (Pre-Order)
This item is a pre-order item with an expected release date of December 2025 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Re-think your approach to the search for alien life with new asymmetric organizations!As the leader of one of these institutions—each with unique abilities and starting conditions— you’ll uncover new strategies that reshape the game experience.Encounter three new alien species, each with their own unique twists, and add over 40 new project cards that seamlessly integrate into the main deck. Quick Start cards, designed for use with the organizations, let you skip the slower opening round and dive straight into the action. Plus, the new Signal Tokens offer fresh options to enhance your scanning strategy.Whether you’re adapting to your organization’s strengths or navigating new interstellar challenges, SETI: Space Agencies deepens the strategic landscape of your mission to discover life beyond Earth.Take charge of unique organizations in your quest for alien contact.♦ Take control of new asymmetric organizations, each with unique powers and starting resources that unlock fresh strategies and play styles♦ Use Quick Start cards to skip the first round and dive straight into the action♦ Encounter 3 new alien species, each bringing unexpected twists to the game♦ Discover over 40 new real-world-inspired project cards, seamlessly integrated into the main deck♦ Boost your scanning abilities with signal tokens, a new mechanic introduced through the latest cards, organizations, and alien species♦ Experience all of this in solo mode as well!CONTENTS:• 11 asymmetric organizations• 18 quick start cards• over 40 new project cards• 3 new alien species (coming with over 40 alien cards and other special components)• 3 alien rule sheets• 4 rival action cards (one for each new alien species and a new starting card)• signal tokens• rulebook
$29.99
Shackleton Base: A Journey to the Moon
In the very near future, mankind is setting up a base in the center of the Shackleton crater at the Moon’s South Pole. Players lead space agencies working together to expand the human presence on the Moon. The mission is sponsored by 3 major corporations, each pursuing its own goals. EXCITING LUNAR EXPLORATION: In Shackleton Base: A Journey to the Moon, players lead space agencies working together to build and expand the first human base on the Moon’s South Pole, set within the mysterious Shackleton crater. STRATEGIC SPACE AGENCY MANAGEMENT: Each player controls a space agency tasked with developing infrastructure, conducting missions, and advancing technology to establish a thriving lunar colony in the harsh environment of the Moon. COMPETITION FOR CORPORATE GOALS: Sponsored by three powerful corporations, each with its own set of objectives, players must balance cooperation and competition to succeed, as the corporations pursue differing goals on the Moon. COMPETITIVE GAMEPLAY: Shackleton Base is perfect for 2-4 players, offering hours of strategic gameplay, where decisions about resource management, research, and development will determine the fate of the lunar base. IMMERSIVE SCI-FI EXPERIENCE: Immerse yourself in a compelling, future-driven narrative of space exploration, corporate rivalry, and teamwork, all while expanding humanity’s footprint on the Moon’s surface.
$89.95$59.94
Shadows of Brimstone: Hero Pack - Ulfsark Skinwalker
This Hero Pack contains everything you need to play as an Ulfsark Skinwalker in your games of Shadows of Brimstone! There are 2 Ulfsark models in human form (male and female) and 1 large-sized Werewolf Hero model, as well as 2 large Hero Character Sheets, Upgrade Chart, and all of the cards needed to take on the role of a savage and shamanistic Ulfsark Hero
$29.95$20.94
Shake That City
It’s up to you to design the best city block using patterns from the exciting Cube Shaker. You’ll place a mix of building tiles to help grow the thriving city. The best design wins the game! Are YOU ready to Shake That City? Shake That City is played over 15 rounds. Each round, the active player will shake the Cube Shaker and press the Slider to drop 9 cubes in a 3 x 3 pattern. That player will pick one of the building colors available from the pattern and place the corresponding Building Tile(s) onto their player board. The other players follow suit, picking any building color except the one that the active player picked. At the end of the game, players will earn victory points for tile placement combinations and for the completed Bonus Point Tiles around the edge of their board.CONTENTS• Rulebook• 4 Player Boards• 1 Cube Shaker• 1 Round Tracker Board• 1 Round Tracker Disk• 8 Red Home Cubes, 7 Blue Shop Cubes, 6 Black Factory Cubes, 6 Green Park Cubes, 5 Gray Cubes• 40 Home Tiles, 40 Shop Tiles, 40 Factory Tiles, 40 Park Tiles, 40 Road Tiles• 28 Bonus Point Tiles• 16 Construction Variant Tiles• 27 Mini Building Tiles
$39.99$31.99
Shards of Infinity: Saga Collection
Get ready for the Shards of Infinity Saga Collection, a fast-paced head-to-head deckbuilding experience! This all-inclusive set features the best-selling Shards of Infinity base game, every PvP expansion, and all previously released promo cards. Quick to learn and set up, players become powerful Shard Masters, drawing from a dynamic center row to bolster their decks. Strategize, overpower, and aim for victory as you diminish your opponent's health to zero. Join the battle and master the Shards! This collection includes every PvP expansion from Shards of Infinity in one comprehensive box.Components:• Saga Tracker sheet• Saga Tracker Stickers• 6 Large Shard Bearer Cards• Bi-fold 9” x 18” Game Board• 6 Health & Mastery Trackers• 251 Cards• Instructions
$50.00$40.00
Sherlock Holmes: Baker Street Irregulars
Sherlock Holmes: Baker Street Irregulars is the next cooperative Graphic Novel Adventures game. Featuring Wiggins and his friends, The Baker Street Irregulars, you must solve four different kinds of cases for Sherlock Holmes to prove your worth. You'll come across various criminal foes to test both your might and wits, as well as a myriad of puzzles and enigmas. Only with steadfast resolve and quick wits can you emerge victorious. After all, it's your story, your choices, your adventure.
$29.99$25.49
Sherlock Holmes: Consulting Detective - Carlton House & Queen's Park
Return to the streets of Victorian London, and venture into some brand-new locations in the latest installment in the Sherlock Holmes Consulting Detective series: Carlton House & Queen's Park! Like previous games, Carlton House & Queen's Park introduces ten exciting cases, each one drawing players deep into the world of Sherlock Holmes. Among these cases includes two classic, long out-of-print expansions, now revised and updated. Whether you're playing solo or with up to eight possible players, you'll need your wits about you to solve the cases and beat Holmes himself!
$57.99$46.36
Sherlock Holmes: Consulting Detective - The Baker Street Irregulars
Sherlock Holmes, Consulting Detective: Baker Street Irregulars is a cooperative game. Players try to solve mysteries by interviewing suspects, searching through newspapers, and walking the streets of London for clues. In Baker Street Irregular’s, ten brand new cases written by a British specialist of Sherlock Holmes, players embody the Irregulars, the young kids helping the most famous detective ever during his investigations.
$59.99$43.19
Sherlock Holmes: Consulting Detective - The Thames Murders & other cases
Jump right back into the Sherlock Holmes Consulting Detective series with the next standalone box, The Thames Murders and Other Cases! Like the previously released Jack the Ripper & West End Adventures, this new standalone box offers ten thrilling cases, each one drawing you into the mystery surrounding a deadly crime in the world of Sherlock Holmes. Whether you're playing alone or with up to eight players, you'll need everyone's wits to solve the case! Important Note: The ten cases in The Thames Murders and Other Cases are the same ten cases released in the Ystari version of the game Sherlock Holmes Consulting Detective, now fully revised and retranslated. The solutions and contents of some cases have changed.
$59.99$43.19
Sherwood Bandits: Big Box (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Everybody wants to join Robin Hood and his Merry Men! You are the leader of a young bandits band, racing with other groups to enter in the most famous outlaws company of the medieval England! To join the Merry Men, however, you have to prove to be the best bandits, robbing the gold of taxes from the Sheriff’s carts. But beware the other bands, they want to join the Merry Men too and they could hinder you!CONTENTS• 45 Wagon Cards• 20 Merry Men Cards• First Player Token• 20 Dice• 5 Score Markers• 5 Gang Leaders• 20 Bandits• 53 Loot Tokens• 13 Village Coin Tokens• 4 +2/-2 Tokens• 4 X Tokens• 5 Treasure Chests
$39.00$33.12
Ship Show - Holiday Sale
Ship Show A Cooperative game! Group it, guess it, ship it! Work together to organize objects in your warehouse, take in customer orders, and ship them out correctly! In Ship Show, players work together as Everything, Inc. employees to group and guess Product Tiles inside a busy warehouse. Everyone has a role in this game of shipping mayhem, where cooperation is key if employees want to keep things running ship shape! Working as either a Stocker or Shipper, employees will locate and ship out Customer Orders by successfully guessing how different Product Tiles have been grouped together. Enough correct orders can earn you equipment upgrades to assist you during your shifts, but be careful! Too many Customer Returns can shut down the Warehouse for the day, and upset the Higher Ups. Get through the Sales Quarter with minimal mistakes and you'll be climbing that corporate ladder in no time! With 300 Product Tiles to organize, and multiple modes of play, this game of grouping, guessing and shipping is the most fun you'll have at work all week! Play with up to 10 players, ages 10+ up. Average play time is 30 min or less per game.★ Work together to place and ship orders to customers and rise the corporate ladder!★ With hundreds of Product Tiles to play with, there’s always a new way to organize the warehouse!★ Earn bonuses to help you and your coworkers during your work shifts★ Contents include: 300 cards, 300 punch tokens, 1 ability board, 2 sand timers, 9 wooden cubes, 1 player screen, 1 rulebook.★ For 2-10 players, ages 8+
$30.00$14.71
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$17.99$11.96
The Game: Face to Face
The Game: Face to Face features gameplay similar to the evergreen hit The Game with players laying down cards from their hand in ascending and descending piles. However, now the game is limited to two players who are competing to get rid of their cards first. You want to win on your own, but to advance, you must inevitably help your opponent...On your turn, you’ll play at least 2 cards from your hand of 6. The twist comes from where you can play them. Of course, your own ascending and descending piles are fair game and follow the normal rules of The Game.But exactly once per turn, you can play a card on one of your opponent’s piles, breaking all rules. This ultimately helps them out, as it pushes whatever pile you played on away from its upper limit.
$17.95$10.96
The Gig
In "The Gig", players are members of a jazz group, improvising their way through a song, vying for the spotlight and trying to please the audience whilst working up mind-blowing solos! Boasting a unique theme, mechanics, and simple 'pick up and play' rules, The Gig is a one-of-a-kind game with a tonne of replay-ability (11 instruments, 15 songs, 30 setlists, modular rules and a solo mode by Dávid Turczi!) to keep you coming back for another jam session!
$40.00$39.96
The Goonies: Never Say Die
Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies — Mikey, Mouth, Chunk, Data, and Sloth — overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data’s clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot… and never see the light of day? Includes eight beautifully sculpted miniatures of Mikey, Mouth, Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and even One-Eyed Willie himself Unique, modern gameplay inspired by the classic adventure games of the ’80s Nine adventures that immerse players in the movie as well as brand new stories Beautifully illustrated gameboard that changes from adventure to adventure Custom dice inspired by the pirate gems found in the movie
$34.99
The Grizzled
The Grizzled is a cooperative game about survival in the trenches during the first World War where players win or lose together. Each round, the current team leader will choose how many cards every player draws. Then, going around the table, players must either play a card in their hand or back out of the mission. Each card represents either threats to the team (such as mortar shells and weather conditions) or negative personality traits (such as frightened or obsessive). At the end of the round, more cards are added to the draw deck. The game ends only if the players can deplete the draw deck as well as their hands without letting time run out. If one threat shows up too many times, the team fails the mission. The team must play their threats correctly in order to gain any progress. However, most of the information in a players hand remains secret throughout the game. Planning, teamwork, and a little luck are the tools you'll need to win this cooperative game for two to five players.
$24.99$19.96
The Grizzled: Armistice Edition
The Grizzled: Armistice Edition, based on the The Grizzled, contains a campaign mechanism to give more structure to the story of friends surviving World War I. In The Grizzled: Armistice Edition, players take on the role of soldiers facing the Trials and Hard Knocks of the first World War. They work cooperatively across a campaign where they confront the major events of the war. From the introduction scenario of Boot Camp, through the nine different Missions, everything that happens carries forward and affects the next steps of the game. Players will need to make good decisions and support each other if they hope to make it to the end of the war alive.
$49.99$32.32
The Hobbit: There and Back Again
Embark your own adventure! The Hobbit: There & Back Again is an all new competitive, story-driven dice game from the master game designer, Reiner Knizia. Step into the pages of The Hobbit as you join Bilbo for 8 unique and replayable adventures. Draft dice to collect resources and overcome obstacles as you make your way from Bag End to The Lonely Mountain. EMBARK ON YOUR OWN ADVENTURE: Step into the world of The Hobbit and embark on 8 unique and replayable adventures as you journey from Bag End to the Lonely Mountain. DICE DRAFTING MECHANIC: Collect resources, overcome obstacles, and make tactical decisions using 5 six-sided dice and 1 twelve-sided die to guide Bilbo through his journey. DESIGNED BY REINER KNIZIA: A competitive, story-driven dice game by the renowned designer of classic games, offering strategic depth and replay value. INCLUDES 4 PLAYER BOOKS: Features individual player books, 4 dry-erase markers, 80 tokens, and other components to track progress, making it great for solo or multiplayer play. FUN FOR FAMILY GAME NIGHT: Designed for 1-4 players, ages 10 and up, this 30-60 minute game is ideal for family game nights or solo adventure enthusiasts. Contents: Four individual player books 5 6 sided dice 1 12 sided die 4 dry-erase markers 80 tokens
$34.99$27.99
The Hunger
Vampires awake from their torpor as the eternal roses are blooming. You have until sunrise to run to the labyrinth and pick the most beautiful bloom, hunting for humans on your way, tempting familiars into helping you, and increasing your powers to become the most notorious vampire. The Hunger is a race where each player will have to optimize their card deck, hunt humans to gain victory points, fulfill secret missions, and eventually acquire a rose and return to the castle before sunrise. The more you hunt, the slower both you and your deck become, which will make it harder and harder to get back before daybreak. Can you become the most notorious vampire? Or will you burn to ashes at sunrise? The Hunger plays 2-6 players in about 60 min or less!
$50.00
The Isle of Cats (2024 Edition)
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions). You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you:• Explore the island (by drafting cards)• Rescue cats• Find treasures• Befriend Oshax• Study ancient lessonsEach lesson you collect will give you another personal way of scoring points, and there are 38 unique lessons available. Complete lessons, fill your boat, and keep cat families together to score points, the winner will be the player with the most points after five rounds.AWARDS & HONORS2019 Golden Geek Board Game of the Year Nominee2019 Golden Geek Best Family Board Game Nominee2019 Golden Geek Best Board Game Artwork & Presentation Nominee
$50.00$33.55
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