BGG | The Hotness
Root
Find adventure in a marvelous asymmetric game. Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom. Play as the:Marquise de Cat: Dominate the woods, extracting its riches and policing its inhabitants.Woodland Alliance: Gather supporters and coordinate revolts against the ruling regime.Eyrie Dynasties: Regain control of the woods while keeping your squabbling court at bay.Vagabond: Seek fame and fortune as you forge alliances and rivalries with the other players. Each faction has its own play style and paths to victory, providing an immersive game experience you will want to play again and again.
$60.00$48.00
Hot Streak
Hot Streak is a game about betting and racing and SCREAMING!!!!!!! You’re all hard luck gamblers betting on the world’s most off-brand mascots. And unlike most racing games, the races never stops for you to make any decisions. All your sneaky strategizing is done beforehand, so everyone can just sit back, cheer, boo, and scream at a hot dog man.Comes with 4 chunky mascot figures and a ridiculously long pull-out racetrack. Contents: Four Mascot figures 1 pull-out racetrack 1 rulebook 100 dollar bills 18 Betting Tickets 12 side bet cards 53 racing cards
$49.99$39.99
Concordia
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.
$64.95$44.46
Feya's Swamp
In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area. To succeed, you need to adapt to your surroundings by finding the best fishing and settlement spots, as well as choosing the right trading partners. You can also venture into nearby abandoned temples where powerful deities lie in wait to be awakened. The game takes place over four rounds, with each round consisting of three phases: the income phase, the turn phase, and the maintenance phase. During the turn phase, you use unique characters to position your clan's workers in order to take various actions that help you gain victory points and gain advantages over the other players. You take actions by moving your boats across the swamp, and these actions include fishing, trading with other clans, exploring abandoned temples in Feya, and building new settlements that will enhance your clan's abilities. Some actions don't require moving through the swamp, such as improving your navigation, which increases your boat speed; hosting festivals where each clan contributes fish to earn victory points; or building new cult spaces that bring prestige to the small islands that form in the swamp. The main objective is to become the clan that contributes the most to the development of Feya, and to achieve this, you will also need to meet the variable goals specific to each game session. LEAD YOUR CLAN TO PROSPERITY: Guide a clan of swamp dwellers as you adapt to shifting conditions, optimize resources, and compete to become the most influential force in Feya. NAVIGATE THE SWAMP FOR STRATEGIC ACTIONS: Move boats through the wetlands to fish, trade with rival clans, explore abandoned temples, and build settlements that expand your abilities. PLACE UNIQUE CHARACTERS FOR TACTICAL PLAY: Position specialized workers during the turn phase to unlock powerful actions, gain advantages, and earn victory points across four evolving rounds. AWAKEN DEITIES AND DEVELOP CULTURE: Venture into ancient temples, improve navigation, host festivals, and construct cult spaces that bring prestige to your islands without always traveling the swamp. REPLAY WITH VARIABLE GOALS EVERY GAME: Pursue session-specific objectives alongside long-term development, ensuring each game of Feya’s Swamp offers new strategies and challenges. Contents: 1 swamp board 4 Double sided Clan boards 1 Round board 4 Turn order pieces 12 Objective pieces 21 Worker pieces 12 Boat pieces 4 Sailing pieces 80 Settlement tiles 1 Island totem 1 Blocking piece 8 Neutral Worker pieces 4 Score markers 4 VP tiles 5 Special Salamander Clan tiles 40 Manage gems 10 Spirit tiles 52 Gold pieces 80 Fish pieces 20 Temple tiles 20 Round Bonus tiles 10 Guide cards 8 Race cards 6 Score cards 6 Fish cards 4 Reference cards
$49.99$39.99
Excalibur
Leave your nobility at the door in this lighthearted game of hilarious backstabbery! Use any tool to find Excalibur and keep it safe in your “virtuous” hands. Excalibur is a delightful party game filled with bluffing and subterfuge. Draw tiles from Avalon to find Excalibur, then use the powers of Arthurian legends to keep it safe from the other would-be kings 'round the table! 2-8 Players Ages 14+ 20 minute playtime
$20.00$17.00
Tap Four
TAP into the fun with this exciting, strategic, and fast-paced card game that's easy to learn and hard to put down! Designed by a couple of grandmas from Idaho, the game (then called Tapped 4) spread by word of mouth from family to friends and on to complete strangers eventually selling hundreds of thousands of games around the country. The Op is pleased to introduce this new American classic game to a whole new global audience, that’s sure to become your new favorite card game. Ages 10+2-6 players20+ minute play time Contents:- 114 Cards- Rules
$7.95
World Order
The year is 2010, and the global balance of power is shifting… As the once-dominant United States sees its influence drop, other major powers are poised to redefine the global landscape. China emerges as a rising force, while Russia plays an intricate chess game with Washington. At the same time, the European Union seeks to assert its place on the world stage. Be one of four global superpowers. Utilize your unique abilities and strategic mindset to expand your influence and achieve global Hegemony. Immersive Simulation: Navigate real-world international relations by managing alliances, diplomacy, and military threats.Dynamic Strategies: Blend Diplomatic, Economic, and Military tactics. Form alliances, trade, and build military bases to expand influence.Dominance Decks: Play as a global superpower with unique strengths and weaknesses, using area control and deck-building for adaptable strategies. World Order was brought to life through the support of over 13,000 backers, raising more than €2,000,000 on Kickstarter and Gamefound, a testament to the enthusiasm for deep, strategic, and meaningful gameplay. Are you ready to conquer the new world order? Your destiny awaits. Ages 14+2-4 players120-180 minute play time
$84.99$72.25
The Glorious Guilds of Buttonville
The village of Buttonville is undoubtedly the most glorious village of all time aside from one small problem: There's no one there! In The Glorious Guilds of Buttonville, you slip into the role of a guild master and recruit new residents — quirky inventors, cunning traders, and fearless guards — to transform the sleepy little town into a place full of life and laurel wreaths. Each round, you take two cards, whether directly from the market or blindly from the deck. Once you've gathered enough like-minded people, you lay down a set: three gossiping bards grant a song of power sounds, while four nimble blacksmiths provide a discount boost for additional recruits. Your sets provide instant effects, enhance each other, and ultimately yield victory points. Timing, a knack for probability, and a touch of luck with the cards are the key to your triumph. What's special about these cards? The synergies grow like ivy: the larger a set, the stronger its effect. Should you spontaneously play three identical cards or eagerly wait for the fourth? Add to that the modular market system, which sets up each game differently. Thanks to 25 different villagers, no game will be the same. Grab the guild flag now, recruit your troops, and secure the glory Buttonville deserves!
$34.99$29.74
Rattlesnake (Pre-Order)
This item is a pre-order item with an expected release date of 06/09/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tensions are high in the town of Rattlesnake. The sun beats down and tempers fray. Two figures start moving, hands flashing to the pistols at their hips… The first shot rings out… Rattlesnake is a chaotic, action-packed card game for two players. Target your opponent with high-powered card combos. Disrupt their plays or get out of scrapes using special card abilities. Reinforce your dwindling deck with new cards to stay in the action. But, above all, don't get hit! Ages 14+2 players15 minute play time Contents:65 cardsActive player tokenRulebook
$19.99$16.99
Threaded: A Game of Needles and Points
Create brilliant bargello embroidery in Threaded: A Game of Needles and Points, an easy-to-learn worker placement game in which you hunt for the perfect thread, fulfill intricate commissions, seek out artisan equipment, and create stunning canvases.Establish a thriving needlecraft studio by designing and stitching your own gorgeous needlework projects!Can you choose the right tools for the job? Pick the patterns that your customers will love? Will you wait for the perfect threads, or improvise with the colors that tumble to the sale shelves? Send your assistants to the shops that suit your creative flair and gather the thread you'll need for that next pattern!
$50.00$42.50
Brass Birmingham
Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870. As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands. Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game): 1) Build - Pay required resources and place an industry tile.2) Network - Add a rail / canal link, expanding your network.3) Develop - Increase the VP value of an industry.4) Sell - Sell your cotton, manufactured goods and pottery.5) Loan - Take a £30 loan and reduce your income. Brass: Birmingham also features a new sixth action: 6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.) The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles. Birmingham features dynamic scoring canals/rails. Instead of each flipped industry tile giving a static 1 VP to all connected canals and rails, many industries give 0 or even 2 VPs. This provides players with the opportunity to score much higher value canals in the first era, and creates interesting strategy with industry placement. Iron, coal, and cotton are three industries which appear in both the original Brass as well as in Brass: Birmingham. New "Sell" system Brewing has become a fundamental part of the culture in Birmingham. You must now sell your product through traders located around the edges of the board. Each of these traders is looking for a specific type of good each game. To sell cotton, pottery, or manufactured goods to these traders, you must also "grease the wheels of industry" by consuming beer. For example, a level 1 cotton mill requires one beer to flip. As an incentive to sell early, the first player to sell to a trader receives free beer. Birmingham features three all-new industry types: Brewery - Produces precious beer barrels required to sell goods. Manufactured goods - Function like cotton, but features eight levels. Each level of manufactured goods provides unique rewards, rather than just escalating in VPs, making it a more versatile (yet potentially more difficult) path vs cotton. Pottery - These behemoths of Birmingham offer huge VPs, but at a huge cost and need to plan. Increased Coal and Iron Market size - The price of coal and iron can now go up to £8 per cube, and it's not uncommon. Brass: Birmingham is a sequel to Brass. It offers a very different story arc and experience from its predecessor.
$79.99$67.99
Arcs
Arcs is a sharp sci-fi strategy game for 2-4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle. Seize the initiative: Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything. Declare ambitions: In each game, you define the objectives that everyone competes over to win. Crush your foes: Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash. Each game contains: 100 wooden ships and agents; 18 custom engraved dice; 1 beautiful six-panel board; Tons of cards with over 60 pieces of unique art.
$60.00$48.00
Magical Athlete
Magical Athlete is a racing game of pure chaos! Roll a die and move your racer that many spaces. But! All of the racers have wacky, game-breaking abilities. Compete over four races and whoever has the most points wins! A Japanese cult classic, that uses many traditional game mechanics - like roll & move or losing a turn Updated with new racer powers and rules by Richard Garfield You'll feel like you built a powerful team of racers that let you skip over the spaces occupied by other players or can reroll their die, but what's this - your opponent has a character that always gets to move 5!? Contents: 1 double sided race track36 wooden racers36 racer cards6 dice4 1st place trophies4 2nd place trophies9 three point stars
$29.99$26.99
The Quest for El Dorado
In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!
$39.99$29.97
DNUP
Be the first to clear your hand by choosing the right actions at the right time, while forcing your opponents to take their weakened combos back, rotated and ready to cause chaos! dnup is a fast-paced card game for 2 to 5 players, where every turn is a mix of clever plays, take-that twists, and the thrill of seeing cards spin back into your hand. CLEAR YOUR HAND BEFORE YOUR RIVALS: Race to be the first player to get rid of all your cards by making smart choices at exactly the right moment. DISRUPT OPPONENTS WITH ROTATING COMBOS: Force rivals to take weakened card combos back into their hands—rotated, refreshed, and ready to cause chaos. MIX STRATEGY WITH TAKE-THAT SURPRISES: Enjoy a dynamic blend of tactical decisions, interactive twists, and sudden reversals every turn. KEEP EVERY TURN FAST AND EXCITING: Experience nonstop action where card movement, rotation, and timing create constant tension. PLAY ANYWHERE WITH A COMPACT CARD SET: Includes 40 cards, player aids, letter tokens, and a rulebook for quick setup and portable fun. Contents: 1 Rulebook 40 cards 5 player aids 16 letter tokens
$14.99
Shards Of Creation (Pre-Order)
This item is a pre-order item with an expected release date of 06/24/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Harness the primal forces of Brandon Sanderson’s Cosmere! This innovative trick-taking game is designed for players of all skill levels.Every Shard is an aspect of divinity: Autonomy, Cultivation, Devotion, Dominion, Honor, Odium, Preservation, and Ruin. Each is an entirely unique suit, with different values and abilities.Will you win by focusing on one Shard’s influence, or by forging a coalition of Shards? Shuffle up a different combination each time you play, making every game a new experience!FEATURES★ Featuring illustrations by Medusa Dollmaker!☆ Shards of Creation will contain the first canonical depictions of Devotion and Dominion.CONTENTS• 128 Shard cards• 8 trump cards• 8 reference cards• 4 scoring cards• 1 score pad
$24.99
Rebirth: Second Edition
Following a series of calamities that left civilization in shambles, societies around the world are being rebuilt anew in harmony with nature. Scotland lies in ruins and the ancient clans have taken it upon themselves to restore the land. As clan leaders you will compete for strategic control of the land by rebuilding its prestigious castles.Rebirth is a new, tile-laying game from Reiner Knizia. The game revitalizes this classic genre by combining Knizia’s elegant mechanics with Mighty Boards’ evocative world building. The result is a eurogame with smooth gameplay, set in a lush and hopeful future.Each turn, players draw a tile from their supply and place it strategically on the board. These tiles represent your clan’s contribution to rebuilding the land. Rebirth rewards strategic foresight and clever tactical play, with tougher decisions emerging over the course of the game.A tile-laying game from Reiner Knizia, set in a lush and hopeful future.Components:• 1 Board• 32 Mission Cards• 144 Tiles (4 colours)• 56 Castle Tokens (4 colours)• 32 Cathedral Tokens (4 colours)• 4 Scoring Counters (4 colours)
$42.00$35.70