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The Curse Of The Maldita Diamond
A Fast-Playing Gem of a GameBeware the curse of the Maldita Diamond! Race to grab gems that match the shapes and colors on your cards. Then end the round by snatching the sizable—but sinister—purple stone. It comes with extra loot, yes—but also a curse that will slow your progress in the next round. Collect the most treasure and victory will be your ultimate jewel!
$24.00$19.03
Railroad Rivals
Railroad Rivals is a fast-play tile drafting and laying game, where you build a Railroad Empire that stretches across America... and across your table. While playing Railroad Rivals, you connect cities via one of the twelve great railroads that stretched across America, while simultaneously building your stock portfolio. You’ll then use those railroads to make deliveries to drive up the price of your stocks. At the end of the game, the player that has run the most profitable railroad while also owning the most valuable stocks will become the greatest of all of the Railroad Rivals!
$50.00$41.90
Total Domination: Deluxe Miniatures Set
This box contains 76 plastic miniatures replacing cardboard components of tanks, ships and aircraft, adding 6 extra miniatures for the expansion in the core game - Total Domination. These minis are used to replace the standard carboard tokens featured in the game Total Domination. Featuring enriching the theme enhancing game visuals improving the game experience
$45.00$33.92
Freedom! Insurgents vs Empire
Freedom! is a siege game, a test of will, endurance, and tactics between the besieged Freedom Fighters and the besieging Imperial Forces, who have come to crush the rebellion. This asymmetrical game represents the history of the siege of a Greek Holy City (Messolonghi) by Ottoman forces during the Greek War of Independence (1821-1829). The battle takes place in two maps: one showing the actual city and the forces involved in the siege, and one with the surrounding areas, highlighting the support that each of them provides to both players.The goal of the invading forces is to manage to get inside the city before the end of the game or force the citizens to abandon it when their morale went down to zero. The defenders try to withstand the siege and protect the city long enough for the invaders to abandon their attempt deciding to leave on their own or by their morale going to zero.Contents:• Mounted game board• rulebook• 2 player aid charts• 100 game cards (poker size)• 103 wooden cubes• 21 wooden triangular prisms• 86 cardboard tokens• 2 6-sided dice• 3 8-sided dice• 10 zip-lock bags
$75.00$50.32
Sanctuary: The Keepers Era: Lands Of Dawn
Sanctuary: The Keepers Era - Lands of Dawn is a competitive, fast paced, hand management card game, the starting chapter of a story which takes place in a brand new fantasy setting.The game features three unique Faction decks illustrated with stunning artworks by a team of international artists.According to the legends of Elnerth, a powerful mystic energy was flowing dangerously through the world. To avoid catastrophic events, that energy was split into six parts called the Essences.Sanctuaries are the only way to channel the power of the Essences. Players impersonate the Keepers, each one is attuned to an Essence and rules over a Faction. The Keepers are fighting each other to preserve their Sanctuaries and themselves. The goal of the game is to destroy all the oppponent's Sanctuaries, to become the only Keeper able to shape the fate of the world through their Essence.Choose your Faction, each one with its own peculiarity, and dive into the dark and wondrous world of Elnerth.Lands of Dawn Factions:★ Antar — Mirages and subtle tricks are the secrets of the Antar, devoted to the Essence of Subjugation. Their mind controlling abilities push the enemies to their limits, breaking their ranks and their moral.★ Thannen — Elegant flying fighters, the Thannen are devoted to the Essence of Grace. Their discipline, combined with high mobility, makes them extremely hard to target in combat.★ Ganto — Solitaire and wise, the Ganto worship the Essence of Growth and possess the ability to shape the environment at their will. They share a deep connection with Sanctuaries, interacting directly with their Aegis.
$20.00$14.12
Time Division
★ Time Division leads 2 players into a conflict for manipulating the time line of the animalverse★ Two exciting ways to play! Dominate all 3 eras (Ancient Egypt, Dark Ages, 1980s), or pick 1 for a quick challenge.★ An innovative card symbol system guides your way right into the game. Embrace the dilemma. Only 6 cards to play per era, and a lot of tough decisions to make.★ This unique and colorful title was developed by game designer Alexander Schreiber and presents stunning artwork by art collective Sonderflex Studio.★ For every game sold, one tree is planted by our partner Trees for Future.Components• 1 rule book• 60 cards• 1 board• 2 punch boards• 1 double-sided sheet• 1 metallic coin
$29.95$24.90
Siege Command - Conclave Wars Expansion
Siege Command’s first expansion: The Conclave Wars brings three new Tribes into the fray. Not only do each of these Tribes introduce asymmetric gameplay, but they also bring unique mechanics that deepen the gameplay and strategy. The expansion also includes new optional Terrain types that can be used to further deepen the game’s strategy.
$20.00$15.97
Siege Command
Capture and hold the turrets in each of the four lanes to destroy your opponent’s walls. Secretly prepare units and spells during the simultaneous planning phase. Then adapt your strategy while taking turns resolving cards in the action phase.
$25.00$24.92
Lab Notes - Refill Pack
Refill pack for Lab Notes base game
$4.49$3.92
Urban Decay
A roleplaying game of fast-moving beat 'em up action – take to the streets, take on the gangs, take back your City!As night falls over the City, a storm is brewing in the streets below. The gangs have taken over. They rule with an iron fist, their will enforced by armies of thugs and brawlers. Gutters run red. The authorities have either sold out or are stretched too thin to make a difference. Might makes right.You will not tolerate this any longer. Uniting with a crew of like-minded individuals, you head out to reclaim your home, protecting neighborhoods, inspiring others to take a stand, and clashing with gang enforcers as you work your way through their ranks, seeking to cut the head from the snake coiled at the heart of the City.Urban Decay is a roleplaying game of beat 'em up action inspired by classic arcade video games, movies, and comic-books. Players take on the roles of warriors, martial artists, vigilantes, and ordinary citizens, taking to the streets to face the gangs that control the City and to save the people and places they love. Streamlined character and crew creation produces distinct, capable heroes with shared goals and bonds, while the versatile Clash system emphasizes the brutal, gritty street-fights in which these heroes will find themselves. The City itself is built collaboratively, with players working together to define the districts and neighborhoods for which their heroes will go to war.
$25.00$16.16
Middle-Earth Strategy Battle Game: Sauron The Necromancer
This boxed set contains a set of Moria Goblin Commanders. These models are resin cast miniatures, including a Goblin Captain, a Goblin Shaman and 2 Goblin Drummers with a Moria War Drum. They are supplied as 5 separate components, and come with 5 25mm round bases.
$43.50
Middle-Earth Strategy Battle Game: Serpent Riders
This 11-part metal kit contains two Serpent Riders, and comes supplied with 2x Citadel 40mm Round Bases.
$42.00
Middle-Earth Strategy Battle Game: The Scouring Of The Shire
This pack contains Sharkey and Worm, Frodo of the Nine Fingers, Samwise the Brave, Peregrin, Captain of the Shire and Meriadoc, Captain of the Shire. These models are metal miniatures, supplied as 8 components, and come with 2 25mm round bases and 4 40mm round bases.
$82.00
Dungeons And Dragons: Icons Of The Realms Miniatures (Set 30): Planescape Limited Edition Box Set
Enhance your Planescape campaign with this Limited Edition Boxed Set! This set contains three medium-sized creatures and two large-sized creatures. Each mini has a paint scheme unique to this box, with Shemeshka's Bodyguard being a miniature exclusive to this boxed set.The D&D Icons of the Realms: Planescape: Adventures in the Multiverse – Limited Edition Boxed Set is a sampling of the complete D&D Icons of the Realms: Planescape: Adventures in the Multiverse booster set. The Limited Edition set will release before the complete booster set.This set includes the following:• R04M• Doomguard Rot Blade• Bariaur Wanderer• Warden Archon• Shemeshka's Bodyguard
$49.99$32.33
Critical Role Miniatures: Exandria Unlimited: Crown Keepers
Critical Role has partnered with WizKids to create high quality miniatures that are compatible with the most popular tabletop RPGs. The next entry into the Critical Role inspired line is Critical Role: Exandria Unlimited - The Crown Keepers Boxed Set.Headlined by the amazing GM Aabria Iyengar, now in miniature form! Gather the Crown Keepers, the cast of Exandria Unlimited, as they travel the lands of Tal'Dorei. From friendly contests on the rooftops of Emon, to traveling the Rifenmist Jungles around Niirdal-Poc, to looking for a big score in the casinos of Kymal and beyond, this band of misfits is sure to bring excitement and intrigue to any adventure. All this while grappling with the power and corruption of Circlet of Barbed Vision, the Vestige they have sworn to protect and keep out of unscrupulous hands!Whether reliving some of the Crown Keepers' most epic adventures or bringing some familiar NPCs to your Exandria campaign, this set has everything you need to bring the world of Critical Role to your table.This set includes:• Aabria Iyengar• Dariax Zaveon• Opal• Fy'ra Rai• Morrighan Ferus• Dorian Storm
$49.99$37.44
Dungeons And Dragons Nolzur's Marvelous Miniatures: W20 Earth Genasi Fighter
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Set 20 includes 19 miniatures and 2 reorder cards sets.Key Features:★ Features characters, monsters, and scenery from the Dungeons & Dragons universe★ Little to no assembly required★ Primed and ready to paint★ Some miniatures include translucent parts
$8.99$7.14
Critical Role Miniatures: Wave 5 - Cobalt Golem
Critical Role™ Unpainted Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.Key Features:★ Features characters, monsters, and scenery from the Critical Role™ universe★ Little to no assembly required★ Primed and ready to paint★ Some miniatures include translucent parts
$14.99$11.94
Critical Role Miniatures: Gilmore's Fantastic Fabrications: W2a Cyclops Stormcaller
Gilmore’s Fantastic Fabrications miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind. These miniatures are supplied unassembled and unprimed, and provide multiple options for building the figure, as well as mixing and matching parts across different miniatures in the Gilmore’s Fantastic Fabrications line.Key Features:★ Features characters, monsters, and scenery from the Critical Role universe★ Made of High-Impact Polystyrene (HIPS)★ Assembly required.★ Does not include glue or primer★ Some miniatures include translucent partsThis is a 1-count monster pack.Wave 2 of Sprue Miniatures features many improvements, including:♦ Fuller frames, with more options, more spare parts, and additional complete minis in nearly every package!♦ Improved packaging, with more information and “spine-out” illustrations of the minis.♦ Additional icons to indicate “Number of frames” and “Degree of difficulty” on the packaging. Designed to help serve customers better.♦ Integrated hang tabs to help reduce plastic waste.
$39.99$25.86
Monster Fight Club - Snowy Hills
The Evergreen Pine Forest set contains two trees, one stump, and a two-sided forest area template. Each Pine Green Canopy section can be removed and stacked in any order. Stack the pieces to create two towering trees, or spread them out to create a denser forest.A stump adds some natural diversity to the set - use it to mark a hidden location in an adventure, or as a tactical objective in battle.Our template is made from thin, double sided neoprene that features a forest floor on one side and a small pond on the other.
$33.47
Godtear: The Borderlands Starter Set
The godtears await the Chosen. Even gods can die. As they fall, only their divine essence remains, great crystal meteors known as godtears raining from the skies to land in the mortal realm. A few rare mortal champions are able to withstand and harness the immense power of a godtear but, once they taste that power, they are driven by an endless ambition to gain more. Godtear is a dynamic tabletop combat game for two players. Taking control of your warband, you’ll fight to claim godtears, ascend the throne of immortality, and gain untold power. What's in the box?12 Detailed, Pre-assembled Miniatures:• Champion Finvarr, Lord of Mirages• Finvarr’s Followers - 3 Shadow Sentinels• Champion Titus, The Disgraced• Titus’ Followers - 5 Glory Seekers• 2 Banners• Double-Sided Battlefield• 10 Dice• 24 Objective Hexes• 6 Profile Cards• 3 Dashboards• 85 Tokens No assembly needed! Godtear is an out-of-the-box experience. Ready to grow your warband? Explore the expansions to discover additional champions and followers. What alliances and enmities will you form? 2 PlayersAges 14+45-60 min or less
$54.99$43.99
G.I. JOE Mission Critical: Vanguard Strike Expansion
Seize the Initiative! Time to kick in the door with Lady Jaye, Flint, and Barbecue! These members of G.I. Joe are experts at jumping feet first into the fray and coming out on top. They’ll need every ounce of skill in order to stop Firefly and Aleph from plunging the world into terror. This is an expansion. G.I. JOE Mission Critical is required to play. Features: Play as new Heroes Flint, Lady Jaye, and Barbecue 3 new vehicles! New lieutenant Aleph, leader of the Night Creepers! New Nemesis Firefly! Contents Summary: 3 Hero Figures 3 Character Cards 30 Combat Cards 3 Vehicle Cards 1 Lieutenant Figure 1 Lieutenant Deployment Card 8 Lieutenant Enemy Cards 1 Nemesis Figure 1 Nemesis Deployment Card 8 Nemesis Enemy Cards 1 Rule Sheet At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min Game Type: Co-operative Miniatures Board Game Expansion
$45.00
Hunter: The Reckoning (5E) RPG: Dice Set
Enhance your game of Hunter: The Reckoning with these custom dice designed for clarity and style. Each set of official Hunter: The Reckoning 5th Edition dice contains: 10 x Custom Orange d10 5 x Black Desperation d10 Features: A set of Hunter: The Reckoning 5th Edition Dice with custom die faces for use in playing Hunter: The Reckoning 5th Includes 10 Custom 20mm Orange d10s and 5 Black 20mm Desperation d10s. At a Glance Includes 15 total Custom Dice 10x 20mm Orange d10s 5x 20 mm Black Desperation d10s
$20.00
G.I. JOE Deck Building Game: Shadow of the Serpent Expansion
The evil organization Cobra threatens the world with their schemes and it’s up to you to stop them! In this Deck-Building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! You have survived the Core Set Missions and are ready for more. This expansion includes new missions, main deck cards, Cobra Officers and Troopers, and a command center to build and protect! This is an expansion. G.I Joe Deck-Building Game is required to play. Features: 2 new missions! New main deck cards including new Joes, utility items, weapons and more! New Cobra Officers to confront and Cobra Troopers to defeat. A Command Center to build and protect! Includes a new Expert Mode card for even greater challenges! Contents Summary: 20 Main Deck Cards 13 Cobra Cards 8 Complication Cards 4 Leader Cards 1 Expert Mode Card 36 Mission Cards 5 Command Center Tiles At a Glance: Number of Players: 1-4 For Ages: 13+ Playing Time: 30-70 min Game Type: Deck-Building Game Expansion
$30.00
G.I. JOE Mission Critical: Midnight Storm Expansion
A storm is coming! The wicked ninja master Storm Shadow has arrived. Assisted by his lieutenants, Slice and Dice, as well as an army of vile Red Ninjas, Storm Shadow seeks to destroy G.I. Joe once and for all! Thankfully, the likes of Jinx and Mutt (and Junkyard!) are here to stop him! This is an expansion. G.I. Joe Mission Critical is required to play. Features: Play as new Heroes Jinx & Mutt/Junkyard Introduces a new boss Storm Shadow! 2 new lieutenants Slice & Dice! 12 foot soldiers Red Ninjas! Contents Summary: 2 Hero Figures 2 Character Cards 12 Foot Soldier Figures 10 Foot Soldier Enemy Cards 2 Lieutenant Figures 2 Lieutenant Deployment Cards 16 Lieutenant Enemy Cards 2 Vehicle Cards 20 Combat Cards 1 Boss Figure 1 Boss Deployment Card 8 Boss Enemy Cards At a Glance Number of Players: 2-5 For Ages: 14+ Playing Time: 50-70 min
$60.00
Transformers Roleplaying Game Expanded Character Sheet Journal
The Transformers Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Check out the full preview here! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages.
$22.00
My Little Pony Roleplaying Game Expanded Character Sheet Journal
The My Little Pony Roleplaying Game Character Journal is an excellent resource that help players fully customize and develop their individual characters. The journal features not only expanded characters sheets, but much, much more. The majority of the journal is rich with prompts and writing hooks to assist in creating your version of the perfect character! Expanded character sheets Character-building prompts and history pages Linen-look hardcover book with 80 pages
$22.00
The Blood of An Englishman
“Fee Fi Fo Fum! I smell the blood of an Englishman!” roared the giant as he crashed through the vines. Jack, with one arm around his precious stolen harp and the other grasping the bean stalk, felt the rush of danger. Will he make it to the bottom in time to chop down the leafy ladder or will the giant successfully catch the thieving beggar? In The Blood of an Englishman, players take on the role of either Jack or the Giant. The Giant must maneuver the Fee Fi Fo and Fum cards while Jack tries to create three bean stalks to steal the bag of gold, the Golden Goose, and the Singing Harp. Each player has different available actions and must carefully arrange the cards to achieve their goal. Are you brave enough to face your fate? Contents Summary: 36 Beanstalk cards 6 Treasure cards 8 Giant cards 4 Player Aid cards 1 Rulebook
$15.99
FUSE Countdown
All of the fast paced gameplay from FUSE is back, with a stand alone expansion! Can be used by itself, or combined with the original game. Still only takes 10 min or less to play! Cooperative, realtime, intense gameplay with new dice & bomb cards, a new card type (Spark cards!) and unique player role cards! Download the rulebook here. New Features: Multi-colored Dice-can fulfill either color Spark Cards - When you can’t place a die, instead of rolling it and removing arelated die, you draw a Spark card. It’s like a mini-bomb card for you to fulfill. You cannot win the game unless all active Spark cards are resolved. Roles - Each player willhave a special player power. New Cards! New bomb cards using some of the new features/icons. New Fuse cards featuring multiple colors/numbers (easier to trigger, but you onlyhave to get rid of one die per card), or a text-based ability (example: all players roll a die as fast as they can until each player has rolled a 6). Contents Summary: 25 Dice 52 Bomb cards 10 Fuse cards 7 Role cards 20 Spark cards 1 Drawstring Bag At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 10 min Game Type: Family Strategy, Cooperative
$35.00
Transformers Roleplaying Game The Time is Now Adventure Book
Roll Out! The Decepticons are enacting a nefarious scheme that could change the face of the galaxy in this Adventure Series for the Transformers Roleplaying Game! The Time is Now takes your Autobots on a massive four-part adventure. Your team will face perils from both the ancient past and outer space! This Adventure Series can be used immediately after playing the "Troubled Waters" and/or "Beacon of Hope" introductory adventures. This book contains everything you need to run an action-packed adventure for 4-6 characters! Face off against iconic Decepticon enemies including Soundwave and Mindwipe New enemies to face, locations to explore, and maps for tactical combat! Start with 2nd-level characters and advance up to level 6 when you finish! At a Glance: Adventure Book for Transformers Roleplaying Game Full-Color Hardcover Book For ages 14+
$45.00
Proving Grounds
Maia Strongheart stands alone against the world. A cabal of conspirators has framed her for the death of her own mother, the Sun Queen, and these traitors intend to usurp the throne from her family. To prove her own innocence and reclaim her birthright, Maia must step into the Proving Grounds to complete a trial that will stretch her combat skills to the limit. Will the Wizened’s chosen daughter vanquish her foes in the arena? Or will she be overwhelmed by the conspirators and their evil aspirations? Maia must battle 6 combatants at a time and defeat a total of 8 enemies to win. She enlists the help of a dragon to help turn the tide of the battle to win. Features: Battle an onslaught of combatants to reclaim the throne! Includes a 32-page booklet providing back story for the epic final battle in the game! Increased replayability from 6 included mix-n-match modules, adding extra challenges! Defeat your foes in 30-45 min of intense 1 min real time rounds! The first game in the Solo Hero Series, designed for solo heroes ages 10 and up. Contents Summary: 14 Custom Attack Dice (8 white, 2 blue, 2 green, 2 yellow) 1 Custom Dragonling Die 1 Health Marker 1 Dragonling Token 1 Encounter Board 6 Battle Markers 1 Reference Card 6 Conspirator Cards 1 Sun and Moon Dial 6 Shield Tokens 15 Inspiration Cards 19 Chariot Cards 30 Enemy Cards 1 Story Book (32 Pages) 1 Rulebook
$35.00
Yomi: Argagarg Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$6.65
Yomi: Vendetta Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$6.65
Yomi: Lum Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$6.65
Yomi: Zane Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$6.65
Yomi: Rook Deck
Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.
$9.99$6.65
War of Civilizations: Deluxe Edition
War of Civilizations is a 4x strategy board game set in the year 2050 on a climate change-affected dystopian earth. Players take on the role of Clan Leaders and compete to gain mystical powers, acquire resources, and build powerful war fleets to conquer land and defeat rival clans. The game requires players to balance their acquisition of powers and resources with their warfare tactics while navigating the challenges of a harsh, post-apocalyptic world. The objective of the game is to achieve dominance in one of two ways: either by controlling the Isle of Myth for threeconsecutive rounds with the Capital Ship, or by accumulating the maximum number of Magic Crystals. SUPREMACY: Controlling Isle of Myth for 1 full round after paying Ocean crystals for Upkeep. WARFARE: Win against Capital Ship.ORWin against the opponent fleet or *Pirates. EXPLORE Apex Island. EXTERMINATE: Eliminate an opponent and gain their magic crystals and resources. THE END GAME GETS TRIGGERED WHEN ANY PLAYER ENTERS THE ISLE OF MYTH FOR THE FIRST TIME IN THE GAME. WHEN THE END GAME IS TRIGGERED, THE GAME WILL END IN THE FIVE ROUNDS THEREAFTER.
$99.00$78.86
D&D Frameworks - Elf Monk (Male)
Dungeons & Dragons Frameworks miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind. These miniatures are supplied unassembled and unprimed, and provide multiple options for building the figure, as well as mixing and matching parts across different miniatures in the Frameworks line. Key Features: Features characters, monsters, and scenery from the Dungeons & Dragons universe Made of High-Impact Polystyrene (HIPS) Assembly required. Does not include glue or primer Some miniatures include translucent parts This is a 2-count monster pack.
$14.99$9.70
D&D Frameworks - Stone Giant
Unpainted & Unassembled Dungeons & Dragons Frameworks miniatures are highly-detailed, customizable figures, created with more experienced hobby painters in mind. These miniatures are supplied unassembled and unprimed, and provide multiple options for building the figure, as well as mixing and matching parts across different miniatures in the Frameworks line. Key Features: Features characters, monsters, and scenery from the Dungeons & Dragons universe Made of High-Impact Polystyrene (HIPS) Assembly required. Does not include glue or primer Some miniatures include translucent parts This is a 1-count monster pack.
$25.86
Tentacle Town
Do you have what it takes to be the first Mayor of Tentacle Town? Tentacle Town's residents need you to manage resources, build homes, and put them to work, all while fending off attacks by giant tentacles!On your turn, you will place a new resident in one Tentacle Town’s three districts and have them construct a building or complete a task.If you have enough gold, you can play a resident overtime to complete different additional tasks. The more buildings you have in a district, the more profitable some of your tasks there become. But beware, the waters surrounding Tentacle Town are teeming with angry tentacles drawn to your shores by all of this activity! At the end of each turn, a new tentacle appears in the coastal waters and it may attack a resident, destroy a building, scare residents away or even spawn more tentacles.Only a well-thrown harpoon can take a tentacle down (and create some yummy calamari to boot) and increase your fame. The player with the most fame once all of the town’s residents are put to work wins the game and is elected the town’s mayor!Tentacle Town is easy to learn and fun for the entire family, with enough optional rules and random task cards to keep the game fresh and full of new twists for even the most seasoned board gamers. In addition, the first print run of the game also includes the Opportunity Cards micro expansion along with optional boat game pieces, Steve the Meeple, and special tiles to cover up unused areas in 2 or 3 player games!Quick, dynamic, and Fun! Tentacle Town is sure to hit your table again and again!
$50.00$33.55
Finding Atlantis
Embark on an exhilarating journey like never before! Equipped with cutting-edge technology and a state-of-the-art diving submarine, you stand at the precipice of a legendary discovery: the enigmatic Atlantis. Finding Atlantis is a competitive deduction and exploration game with unique app-generated puzzles for 1-4 players. On a turn, you play two cards from your hand and resolve the action on these cards, moving your submarines on the map; inspecting the ocean floor via periscope, sonar, and radiograph; exploring for artifacts or stealing those artifacts from opponents; dropping mines to slow down those opponents; and surfacing to reset your deck. You track your findings on a hidden map, trying to be the first to discover all spaces of Atlantis. Finding Atlantis features an app that offers more than a million distinct and challenging sea maps, along with an integrated tutorial and a U-Bot mode that allows for solo play against an AI or AI-controlled opponents that can be added to a multiplayer game.
$30.00$20.13
Patriot (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. “Ladies and Gentlemen, I have asked each of you in this room for a purpose. It is with grave urgency, and top secrecy that I request your time, your assistance, and your loyalty. I ask that you save our nation, and in turn save my life…” The President On the brink of civil war, The President of Karmonia has been given five letters from an assassin, each marked with a day. It has been made clear that if the President does not meet each of the assassin’s demands, there will be dire consequences resulting in the death of The President. Five letters. Five threats. Five days to die. Patriot is a Cooperative board game of social deduction, betrayal, strategy and teamwork for 1 to 6 players. Each player is dealt a secret card outlining their allegiance to The President save, or assassinate. Through the midst of this, the country of Karmonia is in turmoil. It is up to you and your team to find the assassin whilst maintaining the country through a number of difficult missions! However...! If you are the assassin, it is your mission to sabotage, betray and secretly manoeuvre the game in your favour, resulting in the assassination of The President and the destruction of Karmonia. Just don't get caught.
$89.99$57.04
Conquest: Sorcerer Kings - Ghols
Box Contents: Box Contents ● Contains 12 Plastic Miniatures● 3 Infantry Plastic Stands● 12 Bases● 1 Command Card Product Information ● Assembly: Required● Box size: 10.4 x 7.4 x 3.8● Material: Plastic● Scale: 38mm
$44.99$34.99
Keyforge: Genetic Blast Playmat
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Show your allegiance to your favorite KeyForge house with one of these all natural rubber 14” X 24” playmats. These playmats give you enough room to lay out all KeyForge tokens and cards needed to claim victory in the Crucible!Choose from one of seven beautifully designed house playmats showcasing the art from KeyForge: Winds of Exchange.
$24.99$21.24
Keyforge: Molluscaller Playmat
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Show your allegiance to your favorite KeyForge house with one of these all natural rubber 14” X 24” playmats. These playmats give you enough room to lay out all KeyForge tokens and cards needed to claim victory in the Crucible!Choose from one of seven beautifully designed house playmats showcasing the art from KeyForge: Winds of Exchange.
$24.99$21.24
Keyforge: Raider Playmat
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Show your allegiance to your favorite KeyForge house with one of these all natural rubber 14” X 24” playmats. These playmats give you enough room to lay out all KeyForge tokens and cards needed to claim victory in the Crucible!Choose from one of seven beautifully designed house playmats showcasing the art from KeyForge: Winds of Exchange.
$24.99$21.24
Pathfinder 2E: Flip-Mat Classics: Arcane Dungeon
Whether players are exploring an archmage’s vaults or delving through magical dimensions, no Game Master wants to spend time drawing sites for their arcane encounters. Fortunately, with Paizo Publishing’s latest Pathfinder Flip-Mat, you don’t have to! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set-pieces for the busy Game Master. Whether it’s used as a complete dungeon or as piecemeal puzzles, this double-sided combat map is the perfect place for all manner of magical confrontations and conundrums!The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.★ One of Paizo’s most popular out-of-print Flip-Mats returns!★ Flip-Mats are among Paizo’s strongest sellers, as their utility transcends game system or campaign style. Everyone needs a good tactical battle map, and the portability and ease of use of a Flip-Mat places it at the forefront of RPG accessories.★ Flip-Mats easily fold up to fit in a backpack or briefcase, making them an excellent accessory for convention-based gamers and participants in Paizo’s enormous Pathfinder Society Organized Play mega-campaign, a program involving more than 85,000 gamers around the world.
$16.99$11.41
The Binding of Isaac: Four Souls: Blank Cards (Pre-Order)
This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Ever been playing Four Souls and had a wonderful idea pop into your head for a card? Now is your chance to make that a reality! Snag this pack of 11 blank cards that you can use to add your own custom cards to the game!
$12.00$10.20
The Binding of Isaac: Four Souls: Heart Tokens
This is a pack of 15 plastic Heart tokens for the Binding of Isaac: Four Souls. Upgrade your game experience and keep track of the health of players and monsters alike with these heart tokens. Rumour has it that if you collect enough you can trade them for true love...
$12.00$8.92
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