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23154 products


  • Gamers Guild AZ Citadel Warhammer Colour Paint: Shade - Drakenhof Nightshade (18ml) Games-Workshop

    Warhammer Colour Paint: Shade - Drakenhof Nightshade (18ml)

    Citadel Shades are specially formulated to flow over other paints and into the recesses on your miniatures, defining details and accentuating recesses. Once applied, they dry to provide very effective shading for your models.All Citadel paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Blood Angels Red (18ml) Games-Workshop

    Citadel Paint: Contrast - Blood Angels Red (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Technical - Lahmian Medium (24ml) Games-Workshop

    Citadel Paint: Technical - Lahmian Medium (24ml)

    The Technical paint range is designed specifically for creating unique effects on Citadel miniatures.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Technical - Stirland Mud (24ml) Games-Workshop

    Citadel Paint: Technical - Stirland Mud (24ml)

    The Technical paint range is designed specifically for creating unique effects on Citadel miniatures.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Black Legion (18ml) Games-Workshop

    Citadel Paint: Contrast - Black Legion (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Magmadroth Flame (18ml) Games-Workshop

    Citadel Paint: Contrast - Magmadroth Flame (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Skeleton Horde (18ml) Games-Workshop

    Citadel Paint: Contrast - Skeleton Horde (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Black Templar (18ml) Games-Workshop

    Citadel Paint: Contrast - Black Templar (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Flesh Tearers Red (18ml) Games-Workshop

    Citadel Paint: Contrast - Flesh Tearers Red (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Citadel Citadel Paint: Contrast - Basilicanum Grey (18ml) Games-Workshop

    Citadel Paint: Contrast - Basilicanum Grey (18ml)

    Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

    $7.80$6.63

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Medium Grit Huge Miniatures

    Huge Miniatures Basing Material - Medium Grit

    Our Medium Grit Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Rubble Huge Miniatures

    Huge Miniatures Basing Material - Rubble

    Our Rubble Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Whitewood Debris Huge Miniatures

    Huge Miniatures Basing Material - Whitewood Debris

    Our Whitewood Debris Basing Material offers an easy way to add realistic natural elements to your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Foliage Accent - Fertile Huge Miniatures

    Huge Miniatures Scenery Accent - Fertile

    Our Fertile Highlight is a simple way to add a touch of highlight to your trees or ground cover. Each resealable jar contains 4oz/vol. of highlight.

    $6.99$6.64

  • Gamers Guild AZ Dragon Shield Dragon Shield: Japanese Sleeves - Brushed Art Dragon 2023 Valentine Southern Hobby

    Dragon Shield: Japanese Brushed Art Sleeves - Dragon Valentine 2023 60ct

    Clear front & 'Valentine Dragon 2022' artwork on the Brushed back by Racrufi.Dragon Shield Art Sleeves are printed directly on the sleeve and do not peel or split. Brushed sleeves have a lightly textured back giving them a silky smooth shuffle feel. No white borders, full art or colored frames. The sturdy cardboard box fits 40+ single sleeved cards or 35+ double sleeved cards. Every box has a label at the top of the box for personalization.

    $9.49$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Urban Rubble Huge Miniatures

    Huge Miniatures Basing Material - Urban Rubble

    Our Urban Rubble Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Urban Medium Grit Huge Miniatures

    Huge Miniatures Basing Material - Urban Medium Grit

    Our Medium Grit Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Urban Fine Grit Huge Miniatures

    Huge Miniatures Basing Material - Urban Fine Grit

    Our Urban Fine Grit Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Dragon Shield Dragon Shield: Japanese Sleeves - Brushed Art Dragon 2022 Valentine Southern Hobby

    Dragon Shield: Japanese Brushed Art Sleeves - Dragon Valentine 2022 60ct

    Clear front & 'Valentine Dragon 2022' artwork on the Brushed back by Racrufi.Dragon Shield Art Sleeves are printed directly on the sleeve and do not peel or split. Brushed sleeves have a lightly textured back giving them a silky smooth shuffle feel. No white borders, full art or colored frames. The sturdy cardboard box fits 40+ single sleeved cards or 35+ double sleeved cards. Every box has a label at the top of the box for personalization.

    $9.49$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Brushes: #2 Round Paint Brush – Vegan Sable Huge Miniatures

    Huge Miniatures Brushes: #2 Round Paint Brush – Vegan Sable

    Our Vegan Sable paint brushes are made from some of the most resilient synthetic brush materials on the market. Perfect for use by both first time hobbyists and commission painting studios alike. These brushes tick all of the boxes–  Sizable belly for holding plenty of paint  Delightful experience with a snappy brush tip  Balanced handle with nice weight for precision painting  Unbeatable price to performance

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Fine Grit Huge Miniatures

    Huge Miniatures Basing Material - Fine Grit

    Our Fine Grit Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Redwood Debris Huge Miniatures

    Huge Miniatures Basing Material - Redwood Debris

    Our Redwood Debris Basing Material offers an easy way to add realistic natural elements to your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures: Precision Tweezers Huge Miniatures

    Huge Miniatures: Precision Tweezers

    Use to remove grass tufts and flowers from their backing sheet, attach delicate model parts with precision, or to carefully place scenery and basing elements.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Foliage Accent - Autumn Yellow Huge Miniatures

    Huge Miniatures Scenery Accent - Autumn Yellow

    Our Autumn Yellow Highlight is a simple way to add a touch of highlight to your trees or ground cover. Each resealable jar contains 4oz/vol. of highlight.

    $6.99$6.64

  • Gamers Guild AZ Huge Miniatures Huge Miniatures Basing Material - Coarse Grit Huge Miniatures

    Huge Miniatures Basing Material - Coarse Grit

    Our Coarse Grit Basing Material is an easy way to layer natural ground elements on your miniature base or terrain. Each resalable jar contains 4oz of material.

    $6.99$6.64

  • Gamers Guild AZ Chessex CHX54511 - Stud Earrings Borealis Icicle Mini-Poly d20 Pair Chessex

    CHX54511: Chessex Stud Earrings Borealis Icicle Mini-Poly d20 Pair

    This color has our Luminary™ effect. It can look like stars in the dark (with enough light exposure beforehand or under a black light).

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54508 - Stud Earrings Glitter Ruby Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54507 - Stud Earrings Festive® Mosaic Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54509 - Stud Earrings Festive® Waterlily™ Mini-Poly d20 Pair Chessex

    CHX54509: Chessex Stud Earrings Festive Waterlily Mini-Poly d20 Pair

    Stud Earrings Festive® Waterlily™ Mini-Poly d20 Pair

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54501 -  Stud Earrings Translucent Red Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54502 -  Stud Earrings Translucent Teal Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54503 -  Stud Earrings Marble Green Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54505 -  Stud Earrings Vortex® Bright Green Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54206 - Hook Earrings Festive® Circus™ Mini-Poly d20 Pair Chessex

    CHX54205: Chessex Hook Earrings Festive Circus Mini-Poly d20 Pair

    Chessex mini d20 stainless steel hook earrings. This color is Black Light Reactive! It will react to a Black Light Flashlight.

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54506 - Stud Earrings Festive® Circus™ Mini-Poly d20 Pair Chessex

    CHX54506: Chessex Stud Earrings Festive Circus Mini-Poly d20 Pair

    Stud Earrings Festive® Circus™ Mini-Poly d20 Pair

    $9.98$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Argagarg Deck (Pre-Order) GTS

    Yomi: Argagarg Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Geiger Deck (Pre-Order) GTS

    Yomi: Geiger Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Valerie Deck (Pre-Order) GTS

    Yomi: Valerie Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Gloria Deck (Pre-Order) GTS

    Yomi: Gloria Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Gwen Deck (Pre-Order) GTS

    Yomi: Gwen Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Vendetta Deck (Pre-Order) GTS

    Yomi: Vendetta Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Lum Deck (Pre-Order) GTS

    Yomi: Lum Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Zane Deck (Pre-Order) GTS

    Yomi: Zane Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Sirlin Games Yomi: Rook Deck (Pre-Order) GTS

    Yomi: Rook Deck

    Yomi (second edition) updates the original Yomi game with slight rule modifications and balance tweaks, in addition to adding ten new characters. Yomi is a fighting game in card form in which physical dexterity is replaced by hand management skills. Just like in a fighting game, you have to know your character, know the matchup, and know your opponent. Each character has a deck that follows the same conventions as deck of playing cards. This makes it easy to learn the contents of your deck: numbered cards are normal moves, face cards are special moves, and aces are super moves. Yomi is a competitive card game specifically designed and balanced to hold up to tournament play with many years of playtesting and tournaments behind it. It tests the skills of valuation and Yomi. Valuation refers to your ability to judge the relative value of moves (or cards) as they change over the course of the game. Yomi, the game's title, refers to your ability to "read" the patterns that your opponent unconsciously falls into. It's designed for high level play to be as interesting as possible and as balanced as possible. Game Modes 1v1, the main mode 2v2 Team Battle, inspired by video games such as Marvel vs Capcom A solo mode to learn basic proficiency against an automated opponent A 3v3 mode (can be played as 1v1 with multiple characters) inspired by video games such as King of Fighters Gameplay Each player shuffles their deck and draws an opening hand of seven cards. Turns are simultaneous and players draw one card per turn. Each player plays a combat card face down, then reveals the cards simultaneously. Resolve combat. Blocking an attack lets you draw a card; hitting with an attack or throw allows you to combo more cards from your hand; dodging an attack lets you hit back with a single move. Bluff phase. After it's resolved who won combat, but before any combos are played, the player who might get hit by a combo can play a facedown Joker or bluff card. After the attacker finishes their combo, reveal that facedown card. If it's a Joker, the combo does no damage. If it's a non-Joker card, the combo does full damage as usual. Power up: Players can discard pairs, 3-of-a-kinds, or 4-of-a-kinds to search their decks for Aces (super moves). Also, if they performed any chain combos (straights of sequential normal attacks, such as a 2,3,4,5) that turn, they can also search for Aces. The game ends when one player is reduced to 0 life, or when one player draws the last card of their deck. In that case, time is out and the player with the highest life wins.

    $9.99$6.65

  • Gamers Guild AZ Chessex CHX54504 -  Stud Earrings Scarab® Jade Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54204 - Hook Earrings Scarab® Jade Mini-Poly d20 Pair Chessex

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54510 - Stud Earrings Nebula® Nocturnal™ Mini-Poly d20 Pair Chessex

    CHX54510: Chessex Stud Earrings Nebula Nocturnal Mini-Poly d20 Pair

    This color has our Luminary™ effect. It can look like stars in the dark (with enough light exposure beforehand or under a black light).

    $9.98$6.65

  • Gamers Guild AZ Chessex CHX54208 - Hook Earrings Glitter Ruby Mini-Poly d20 Pair Chessex

    $9.98$6.65


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