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Imperial Settlers
Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.
$50.00$34.92
On the Underground: Paris/New York
In On the Underground: Paris/New York, players build the Paris Métro lines or the New York City Subway lines. Each player controls 2-4 different lines, depending on the number of players.On each turn, four destination cards are available, corresponding to stations on the map. You can take up to four actions; an action is either building track by placing one of your track tokens on the board or taking a branch token. A player may use two branch tokens to branch out of an existing line (whereas normally lines can be extended only at the endpoints). After each player's turn, a passenger token is moved along players' lines, avoiding walking as much as possible, to reach one or two destinations determined at the beginning of the turn. Destination cards corresponding to the visited stations are then replaced by new ones, then the next player takes their turn.
$49.99$34.92
Gamemaster: Sets - Wandering Monsters Paint Set
Make your TTRPG come to life! Wandering Monsters is a fun expansion to the GAMEMASTER Role-playing Paint Sets - containing a highly detailed troll miniature, a Basecoat Brush, a painting guide and 20 essential colours to paint foul monsters of all shapes and sizes.Contents• 1 detailed snap fit miniature• 20 × 12ml Warpaints™ pre-loaded w. Mixing Balls• Basecoat Brush• Beginners Painting Guide
$49.99$34.92
MÖRK BORG: The Molt
MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the world’s heart away from it’s inevitable end? Confront power-draining necromancers, skulking skeletal warriors and backstabbing wickheads. Wander the Valley of the Unfortunate Undead, the catacombs beneath the Bergen Chrypt or the bedevilled Sarkash forest. But leave hope behind – the world’s cruel fate is sealed, and all your vain heroic efforts are destined to end in death and dismay. Or are they?MÖRK BORG is a complete game in the OSR genre, that can be played as is or be picked apart for use in your own homebrew. The rules are easily made compatible with most of the editions of the world’s largest role-playing game. Within the book you’ll find:A brief look at this dying world. From The Two-Headed Basilisks’ gothic cathedral in Galgenbeck and Blood-countess Anthelia’s limestone palace, to the fields of death in Graven-Tosk and the barren wastes of Kergüs.The Calendar of Nechrubel, that decides the speed of the world’s demise.20 occult Powers that let you bend reality, and just as many magical catastrophes for when you disastrously fail.Optional rules which brings more depth to the game. Omens let you turn bad luck into a slightly better one. Classes with unique traits and quirks, and tables that will bring life into your character.12 creatures to be murdered by.Game master tools such as tables for corpse plundering, occult treasure, adventure sparks, dungeon generating and other devilry.The introductory dungeon crawl scenario Rotblack Sludge, where you investigate a forgotten part of the Shadow King’s enormous ruin palace. Cannibal warlocks, poison peddlers from beyond the void and hungry gutworms await.
$35.00$34.92
Symbaroum: Monster Codex
The Symbaroum Monster Codex makes the settlements, woods and vales of the Davokar region more dangerous than ever before! More than a hundred creatures, monsters and abominations are crammed together between these covers – some of them well known, others only mentioned in legends and fairy tales; some unstoppably hungry, others open to negotiations; some presented in detail, others with only short descriptions. Combined with the guidelines on how to create creatures of your own, the content of this bestiary should provide material for hundreds of hours at the gaming table! Featured content: More than thirty fully described and illustrated creatures with the potential to be at the center of unique adventures and challenges in Symbaroum. A whole section consisting of short descriptions and stats of generic non-player characters, monsters, beasts and abominations. The new categories Flora and Phenomenon along with thirty-seven new monstrous traits, adding to the nineteen already in the Core Rulebook.
$45.62$34.94
Tales of the Valiant: The Old Margreve
For years beyond counting, the roots of the Old Margreve have grown deep and strong. Explore an ancient, magical forest rife with dangers both mundane and fantastic, deep in the shadow of its dark canopy. This deep woodland quickly claims unwary travelers who fail to follow the Old Ways.Brace yourselves for a journey through The Old Margreve, a legendary forest with a mind for adventure! This setting guide and adventure path revitalizes the Margreve Forest with new adventures, new art, and new maps, all fully compatible with any Tales of the Valiant or 5E D&D game.Content:• Four lineages, including the new and powerful bearfolk!• Five new heritages, including the Delver, Forest Bastion, and Old Ways.• 16 subclasses, including the new Wildlife bard, Verdant druid, and more!• Over 60 spells and magic items, including expanded rituals.• A complete story arc and adventure path guiding players from level 1–10.Your tale within this ancient wood begins here. But beware! Those who pass through its borders are forever changed, and sometimes the Old Margreve will not let you go easily …
$49.99$34.94
Cyberpunk Red: Combat Zone: Tyger Claw Faction Starter Box
The Tyger Claws Starter contains everything you need to field a Tyger Claws gang in your games of Cyberpunk Red: Combat Zone™ includes:• six (6) Tyger Claws miniatures• thirteen (13) Tyger Claws character cards• one (1) Tyger Claws scenario card• five (5) Unique Program cards• twenty-one (21) Tyger Claws objective cards• thirty-five (35) Tyger Claws gear cards• forty (40) Loot cards
$50.00$34.94
Terraforming Mars: Ares Expedition
This is the Collector’s edition of the game, containing dual-layered player boards and custom storage trays. A new, stand-alone game in the universe of the internationally best-selling game, Terraforming Mars! In this time of unprecedented prosperity and advancement for humankind, we are finally ready to expand beyond what once were considered our limits and make a new home among the stars. Ares Expedition is a card game where you take control of an interplanetary corporation with the mission to make Mars habitable (and profitable). Featuring simultaneous action selection and simultaneous resolution, Ares Expedition is a fast-playing strategy game inspired by scientific principles. Will you lead humanity’s new era?
$49.99$34.95
Cloudspire: Harbinger Expansion
The time has come for the Joining War to end. In the Cloudspire: Harbinger expansion, players will be met with a series of solo scenarios that allow new faction combinations and bring the epic story of Cloudspire to its conclusion. The expansion also features new neoprene isle hexes, new market and landmark chips, and three new spire/hero upgrade chip types!
$34.95
Moonstone: The Arising - Expansion Book
The Arising is a 176 page expansion book for Moonstone featuring rules expansions and examples of play, rules for linked campaign games, 9 new story scenarios, 55 new character profiles and nearly 100 pages of lore and storyline.
$39.00$34.95
Monopoly: Dog Man
Join a tail-wagging adventure with Dog Man and his crime-fighting team in MONOPOLY®: Dog Man Edition! Purchase, sell, and trade memorable locations from the popular book series, like Dog Man’s House, Cat Jail, and City Hall. Outthink your opponents, gather Petey Bucks, and dodge the mischief always lurking nearby.Zoom around the board in the Dogmobile or Petey’s Plane as you draw Unleashed and Rats! cards that can boost your mission—or throw a wrench in your plans. From power-ups and plot twists to hilarious hijinks, every turn brings something new. Whether you're a noble hero, a quirky sidekick, or even a slightly misunderstood villain, this laugh-out-loud game is filled with action, adventure, and just the right amount of chaos to keep fans of all ages howling with delight! Ages 8+2-6 players60+ minute play time Contents:- 1 Game Board - 6 Collectible Tokens- 28 Title Deed Card- 16 Chance Cards- 16 Community Chest Cards - 16 Chance Cards - Custom Monopoly Money- 32 Houses - 12 Hotels - 2 Dice- Rules
$34.95
20 Strong: Awaken Realms Core Set (Pre-Order)
This item is a pre-order item with an expected release date of Q3 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The 20 Strong: Awaken Realms Core Box includes everything needed to dive into the system, featuring the 20 Strong general rulebook, 20 newly designed dice compatible with all 20 Strong decks, a tracker chip, and a magnetic chip holder. It also comes with the Nemesis deck, containing beautifully foiled PVC cards, along with a play reference, a dedicated rulebook, and a tuck box.
$34.95
Knarr
In Knarr, you are the leader of a band of Vikings. Manage the recruitment of your crew and choose the best territories to explore. Depending on the destinations reached (for trading or influence), and the Vikings who accompany you, you can increase your reputation to gain even more wealth.Each turn, you:- Place a new member in your Viking crew, activate the effects of all of them with the same color, and get another one from those available under the matching color on the central board, or- Explore new destinations, with the opportunity to trade with those places and get more gains or reputation.End game is triggered when one player reaches 40 points. The current round is finished and the player with the most points wins! LEAD YOUR VIKING CREW: Become the leader of a fearless band of Vikings and embark on epic adventures. RECRUIT AND MANAGE: Carefully recruit new crew members and strategically choose territories to explore. GAIN WEALTH AND REPUTATION: Explore destinations for trading, influence, and reputation to accumulate wealth and fame. STRATEGIC GAMEPLAY: Plan your moves wisely as you activate the effects of your Viking crew and expand your influence. COMPETITIVE FUN: The game ends when a player reaches 40 points, but only the most cunning Viking leader will claim victory!
$34.95
Conqueror: Final Conquest
Nothing could stop Rome; for it was destined to rule the world. From humble beginnings, this small city would turn into the world’s most revered and powerful empire that ruled Europe, the Middle East and Northern Africa for more than 600 years. But what if you can rewrite history? What if you can stop Rome? What if you can create a different world? Conqueror: Final Conquest is a fun strategy board game for 3-6 players. Set in the 3rd century BC, you and your friends play as one of 6 nations battling for power to conquer and rule the ancient world. Form alliances, go to war, betray your friends, bribe your enemies, feed your armies and recruit heroes to build an everlasting empire.
$39.00$34.96
Gate Keeper Games: “Solar System Dice” Specialty 14-Die Dice Set
A specialty set of 14 resin dice designed after our solar system, featuring classic Greek astronomy symbols.Each set includes: 2d4, 5 total d6s, 1d8, 1d10, 1d%, 1d12, and 3 different sizes of d20. Please see below for shape, size, style, and color details for each die in the Solar System set, as every die matches its planet! Sold as complete sets only.
$34.96
Fabled Fruit
Once upon a time there was a marvelous forest full of gorgeous fruits. These fruits could be squeezed and mixed into the most delicious juices... You live in a forest and are in search of the most savory fruits. Friendly forest dwellers will help you in different ways... You are greedy and thirsty. Who will be the first to satisfy their appetite for Fabled Fruit? Fabled Fruit is a Fable game, a new and unique concept in game experiences, where the gameplay changes over time. The game starts in an initial, simple state, but as you explore deeper into the game system, the mechanisms and gameplay will evolve over time. You play the game many times, and each play changes the game slightly. Unlike in a Legacy game, however, the game is never permanently changed. At any time you may easily restart a Fable game from the beginning, either after you have run through the entire game system, or at any time during the many plays you will get from this game system. This Fable Game will remain just as playable on the 20th play as it was on the first plays of the game.
$44.95$34.96
Warhammer 40K Wrath & Glory RPG: Aeldari Inheritance of Embers
Aeldari: Inheritance of Embers is the ultimate Wrath and Glory sourcebook for Aeldari players and Gamemasters alike. This expansive supplement is the perfect starting point for an entirely Aeldari-focused adventure or to expand the enigmatic xenos role in an existing campaign. Explore the shattered ruins of Craftworld Ul-Khari, raid unwary voidships as daring Corsairs, or even risk navigating the intricate and brutal politics of Commorragh itself.
$39.99$34.96
Gnomes at Midnight
Gnomes at Midnight is a 2-player, light strategy, kind-hearted tabletop board game. Your gnomes come alive at midnight but have to stay hidden out of the shifting moonlight. 3 ways to win: Capture the three toadstools, Bump 3 rival gnomes off the board, or Complete the dance design anywhere on the board. Gnomes can move 1 space in any direction, but they may never move on or off of a moonlit square, as shown on your current moonlight card. If a gnome moves onto a rival gnome, the rival is bumped off the board. On your turn you may move, or add a gnome back onto a start garden square. Then reveal your next moonlight card. A player only has to complete 1 of the 3 goals to win. “Be sneaky or bold, but only one group of gnomes will win the lawn for the night.”
$34.99$34.96
Royals
Keep your allies close, and your enemies closer. You are a member of a noble family vying for supremacy of Europe. Place those who are most trusted to you into positions of influence while eliminating your opponents. It is time to show your power, after all, you and your family are Royals!
$50.00$34.96
GURPS: 4th Edition - Basic Set Campaigns Hardcover
GURPS Basic Set: Campaigns 4th Edition combines information from the Third Edition GURPS Basic Set and GURPS Compendium II, plus the new core setting, with infinite possibilities for timeline-hopping adventure!
$49.95$34.96
Aquatica: Cold Waters Expansion
The waters of Aquatica has been prospering for centuries. With wise and noble Sea-Kings all sea creatures lived in peace and serenity. But one day everything changed...Cold waters of the North Ocean rushed into warm waters of Aquatica because of underwater volcanoes’ eruptions. Immediate and strong climate changes brought unexpected consequences. Citizens of Aquatica were surprised to find out that polar seas were full of life - unusual and unfamiliar. They still had no idea that several northern nations also discovered wealth and prosperity of Aquatica. And they are ready to fight for resources. The Royal City is down in ashes after volcanic eruption, panic is everywhere. Even 4 brave Sea-Kings, who started a fight for the Crown of Aquatica, didn’t even pay attention to reports about weird creatures in the outskirts of the Empire... And so The Polar Invasion begins! The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
$34.96
Decuma: The Research And Development For Your RPG
Decuma is a big world-building tool in a little card box! Inspired by tarot, it helps gaming groups collaboratively create details for a campaign in any setting or tabletop role-playing system. The tarot suits are divided into three groups which focus on creating location details, character connections, and world dynamics. 78 full color cards, an x-card, and an instruction booklet are all included in the eye-catching card box. Prompts are printed clearly on each card, so no tarot knowledge or reference books are needed. Just deal the cards and create! Decuma is a great tool for Dungeonmasters or Gamemasters who like to add their own flavor to campaigns, non-traditional and story game lovers, and tarot enthusiasts too!☆ Players: 1 - 6☆ Play time: 60-90 minutes
$35.00$34.97
Fate of Fantos: The Iridium Wars (Pre-Order)
This item is a pre-order item with an expected release date of 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In true Cosmic Overlord fashion, Zodraz sets in motion a high-stakes challenge: the nation with the most irridium will be allowed to live while all others will be destroyed. Nations must build armies of mercenaries to harvest iridium as well as protect their iridium reserves from raids by other nations, all while paying tribute to the Cosmic Overlord Zodraz. Players forge (and break) alliances with other nations to face the increasingly difficult trials all while harvesting iridium, protecting their irridium supply from warring raiders and initiating new wars themselves. With a unique combination of cooperative play and brutal competition, Fate of Fantos is a tense, intense and wickedly fun battle for supreme planetary victory.
$39.99$34.97
In the Hall of the Mountain King
Play as trolls rebuilding your abandoned kingdom under the mountain in In the Hall of the Mountain King. With muscle and magic, you'll unearth riches, dig out collapsed tunnels, and carve out great halls as you raise the toppled statues of your ancestors to their places of honor at the heart of the mountain. Gameplay is driven by the innovative cascading production system. Timing and tactics are key as you work to restore your home to its former glory and win the crown! Working on the same game board with the other players (but beginning at your own entrance), you'll dig a competing network of tunnels by spending increasingly valuable materials to lay polyomino tiles onto the map. You want to extend your tunnels to connect with buried gold and materials, with workshop locations that can transform resources, and especially with toppled statues. Statues are key to scoring, and you'll spend carts to move them through the tunnels to prime scoring locations near the heart of the mountain. A major aspect of the game is the cascading production. You begin with a line of four trolls, and every troll shows the combination of resources — gold, stone, iron, marble, carts, runes, and hammers — that it produces. When a new troll is hired, place it above two other trolls, forming a "pyramid". The new troll activates, gaining its resources, and any trolls beneath it ALSO activate, gaining any resources that they have room to carry. In this way as you hire more trolls, you gain bigger and bigger windfalls of resources as the end of the game nears. The timing of your hiring turns versus your building turns is important as you try to maximize your cascades while making sure you get the trolls you want from the shared market and also stay competitive on the map. The game ends shortly after the last player hires their sixth troll, then the player with the most honor (earned for digging tunnels of increasing quality, for excavating great halls, and for moving statues closer to the heart of the mountain, especially onto matching pedestals) is crowned the Mountain King and wins!
$49.00$34.98
Epic Spell Wars of the Battle Wizards: Hijinx at Hell High
Epic Spell Wars of the Battle Wizards: Hijinx at Hell High, the fifth Epic Spell Wars title, brings all the spell-crafting and trademark over-the-top humor and art to the world of high school. In the game, 2-6 players move up and down the Social Status Board, which ranges from the Ultimate Loser to Class President, and utilize the new keyword "Bully" as they try to annihilate their fellow wizards.
$34.99
Conquest: W'Adrhun - Blooded
The Blooded are those W’adrhŭn Braves who have proven themselves in battle. Having earned their standing, these warriors have secured better weaponry and a prominent role in the battlefield. In time, their success might allow them to be recognized as a veteran, granting them access to the coveted metal armor and weaponry.
$44.99$34.99
Conquest: W'Adrhun - Hunters
W’adrhŭn of the Hunter Caste are often re-tasked from their efforts at securing food for the tribe due to the invaluable support they can provide their fellow warriors. While Slingers are the prime example, Hunters are skilled in the use of their weapons at range and in melee making these troops are a versatile light force for any commander.
$44.99$34.99
Conquest: W'Adrhun - Slingers
The humble sling they wield is a weapon of surprising efficiency when wielded by a proficient human. In the hands of an experience W’adrhŭn, these primitive weapons become a terror. Backed by the savagery of their wielders, few formations can withstand a double volley followed by a charge of these fearsome warriors, who have cut their teeth hunting the most dangerous of prey on jungle and plains alike.
$44.99$34.99
Conquest: W'Adrhun - Braves
Braves are the young W’adrhŭn warriors who have completed the merciless training regime all W’adrhŭn must serve and have earned the right to support their Tribe is battle as a warrior rather than a gatherer. They have yet to prove themselves, so their equipment is basic and defensive in nature and they are often relegated to secondary positions within the battlefield.
$44.99$34.99
Conquest: Old Dominion - Legionnaires
While it was once arguable whether the Legions of the Old Dominion were the most feared fighting force on Ea few would dare disagree today. Devoted to their lord in life and unlife, what the Legionnaires of the Old Dominion have lost in speed they more than make up in remorseless discipline and relentlessness. In Game Role: Battlefield Role: Mainstay Line Infantry Class: Medium Type: Infantry
$44.99$34.99
GOSU X
HEAD-TO-HEAD CARD BATTLEGosu X is a combo card game in which players build uptheir army using the cards from their deck, made of 3clans. At the end of each round, a Great Battle takesplace, where the player with the highest military valuecomes closer to victory.★ TWO PLAYERS ONLY: Inspired by the games Gosu and Gosu Tactics, X is a new version adapted to suit two players only, with the same tense strategy.★ MULTIPLE WAYS TO WIN: Adapt your strategy depending on your preferred way to play, whether that’s through battling, upgrading, or capturing cards.★ UNIQUE IMMORTAL POWERS: Each player chooses 3 of the 8 Immortals to combine into their deck. The remaining 2 determine which effects are active.CONTENTS• 120 cards• 16 wooden pieces• 8 Immortal tiles• 1 board• 1 cloth bag• 1 rulebook
$34.99
Conquest: City States - Phalangites
While Hoplites are the citizen soldiery of a given City State, the Phalangites are its professional army. Hardboiled and scarred veterans of countless campaigns, Phalangites take everything that makes a phalanx deadly, and kick it up a notch. Eschewing the use of the hoplon (shield) their daily drills allow them to employ their pikes, the dreaded sarissa, while holding formation. This turns them into both a hammer and an anvil, allowing them to retain their defensive nature while crushing the opposition behind an impenetrable hedge.
$44.99$34.99
Critical: Foundation - Season 1
RPG for first-time RPG playersCritical: Foundation (Season 1) is constructed like a television series, with each of the nine episodes taking 30 minutes to play. You can take on the role of Gamemaster, who directs the adventure, or play as one of the characters to put yourself in the story. The game provides an RPG-style experience with board game scaffolding via character cards and dice-based combat.★ COOPERATIVE GAMEPLAY: Players work together to experience the story, with 1 player acting as the Game Master.★ ROLE-PLAYING FOR BEGINNERS: Players are free to improvise or read the text on cards to enjoy a cohesive and satisfying story.★ NINE 30-MIN EPISODES: Roleplay in short time commitments or play episodes back-to-back to immerse yourself in the story.CONTENTS• 4 Character cards• 8 Background cards• 19 Equipment cards• 34 Episode cards• 8 Non-Player Character cards• 10 Clue cards• 8 Wound cards• 15 Status cards• 4 Name cards• 32 Narrative tokens• 4 Hero tokens• 5 Clue tokens• 7 dice• 1 dry-erase marker• 1 Building plan• 1 Gamemaster screen• 9 Episode sheets• 3 booklets
$34.99
Critical: Sanctuary
Beyond the Neveen sea, something strange is unfolding on the Crescent archipelago, the cradle of the gods. Tombs that have long lain dormant have awakened, and ancient tales of monsters now abound. The Explorers' Guild is seeking to unveil these mysterious new occurrences, and has sent its most talented members. Critical: Sanctuary (Season 1) is constructed like a television series, plunging you straight into 9 heart-stopping episodes of 30 minutes each. Take on the role of Gamemaster, to bring the adventure to life, or play one of the characters interacting with the scenario.
$34.99
Monopoly: Dungeons And Dragons - The Movie
★ INSPIRED BY THE DUNGEONS & DRAGONS: HONOR AMONG THIEVES MOVIE: Adventure through the Forgotten Realms with the Monopoly Dungeons & Dragons: Honor Among Thieves game, inspired by the D&D movie ★ RELIVE FAVORITE MOMENTS FROM THE FILM: Players set forth on a quest around the Forgotten Realms gameboard, featuring key locations from the movie. The one who collects the most gold wins★ PLAY AS D&D MOVIE CHARACTERS: Choose from 5 tokens, each representing a character from the film, and pair it with a matching Character card. Each character has a special ability, giving players an edge★ D20 DIE AND ADVENTURE CARDS: Players land on a location and reveal an Adventure card, then roll the 20-sided die to decide their fate! Will they secure the location or fail and pay a heavy price?★ MIND THE MONSTERS: Find useful objects and powerful spells in the Magic & Mystery Deck, but beware of iconic D&D monsters, Red Wizards, and backstabbing rogues★ CUSTOMIZE THE GAME: Level up with the Dungeon Master deck for customized or advanced mode of play! Use these cards to change certain locations and adventures, and to add more monsters to the perilous quest★ GREAT GIFT FOR D&D FANS: This Dungeons & Dragons board game makes a great gift for Dungeons & Dragons fans, Monopoly game fans, gamers, teens, and kids ages 8 and up
$34.99
Conquest: Nords - Bearsarks
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Restricted Infantry● Class: Heavy● Type: Infantry Lore: Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them dangerous to both ally and foe as most Bearsark lodges make ends meet as brigands and raiders among the Nord lands when not directly employed by an enterprising Jarl or Shaman. On the battlefield, their unbridled ferocity, disregard for danger and brutal strength make them ideal frontline combatants, where their vicious two handed weapons make a mockery of whatever defensive formations the foe might hide behind. How they Play: An elite Heavy Regiment, blindly charging and unleashing devastating high quality Cleave (2) Attacks with Linebreaker, they are bound to make short work of all but the toughest opponents off Objectives and other areas of importance on the Battlefield. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$44.99$34.99
Conquest: Nords - Ulfhednar
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Ulfhednar/Bearsarks, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 410gr● Material: Plastic● Scale: 38mm In Game Role ● Battlefield Role: Mainstay Infantry● Class: Medium● Type: Infantry Lore: Few who look upon the Ulfhednar on the field of battle realize that these raging barbarians are in fact a warrior lodge whose origins predate the veneration of the Aesir and the Vanir. Descending upon their foe clad in their ceremonial furs and armed with twin blades, these ritual warriors are a menace to all who would stand in their path, their frenzied state inuring them to fear or pain. Fast, savage and deadly, the Ulfhednar close with their opponents with terrifying speed, their twin blades whistling as they carve a path of savage mayhem through the enemies vulnerable flank and read. How they Play: An elite Medium Regiment, blindly charging and unleashing a true whirlwind of Attacks overcoming even the most determined opponents. Extremely lethal in close combat although vulnerable to missile fire. WARNING: Not suitable for children under 36 months. Small parts. Essential pointed components.
$44.99$34.99
Conquest: Old Dominion - Athanatoi
Precursors to the lauded Praetorians, the origin of the Athanatoi is shrouded in the myths and legends that churned around the birth of the Dominion and its early forces. Faceless and remorseless, they were the God’s Will made manifest in mortal hands. The ranks of these Athanatoi were capped at one thousand, to be replenished from a pool of the most talented warriors the Dominion had to offer should one of them fall in battle. Now, even in death, they serve, bringing their god’s judgment on all those foolish enough to think they can stand before these immortals. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Athanatoi/Varangian Guard, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm
$44.99$34.99
Conquest: W'Adrhun - Chosen Of Conquest (Dual Kit)
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Chosen of Conquest/Veterans, with the option of making their respective command models)● 3 Plastic Infantry Stands ● 12 Bases ● 2 Command Card. Product Information ● Assembly: Required. ● Box size: 30x15x6cm; 300g● Material: Plastic● Scale: 38mm, Miniature Height: 5.5cm In Game Role ● Battlefield Role: Mainstay Infantry ● Class: Medium● Type: Infantry Lore The presence of the Ukunfazane, the Living Goddess, among the W’adrhun, ensures that the population at large is devout; the Cults, composed of those W’adrhun who dedicate their lives to the worship and emulation of their patron God, take this a step further. The Chosen of Conquest are the most prolific of these Cults, its Chosen warriors present in almost every tribe. Speed and discipline, coupled with the Goddess’ gifts, allow the Chosen of Conquest to always be where they need to be on the battlefield, blunting the enemy’s advance and turning the tide with flawlessly executed assaults. This kit will also make a Veterans force, but the same is not true in reverse. How they PlayElite troops, being able to bring a mix of naturally high offensive and defensive stats, making the pound-for-pound the most versatile W'adrhun Infantry Regiment coming at a significant price but their Medium classification allowing them to excel against even heavier Regiments they will encounter later on as the battle unfolds.
$49.99$34.99
Conquest: City States - Satyroi (Dual Kit)
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm Lore: Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi and Satyroi. A nigh seamless blend of man and goat, these Bred ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purges started during the Fall. Today, those who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Unlike the more peaceful Selinoi, Satyroi have turned to anger, hate and violence. Kidnappers, extortionists, consummate thugs and dangerous gangers the most dangerous of Satyroi are often press ganged into the army where their combat skills and unbridled ferocity make them skirmishers without peer. How they play:Deadly in close-quarters combat, these combat-hardened guerrilla troops lie in ambush, waiting for the perfect moment to strike the flanks and rear of any Enemy Regiment audacious enough to try outflanking the main City States' phalanx lines.
$44.99$34.99
Conquest: City States - Selinoi (Dual Kit)
Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Satyroi/Selinoi, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards Product Information ● Assembly: Required.● Box size: 30x15x6cm; 300gr● Material: Plastic● Scale: 38mm Lore: Nowhere in the society of the City States is their ambivalent relationship with the Bred more evident than with the Selinoi. A nigh seamless blend of man and goat, the Selinoi ultimately proved to be the hardiest and most adaptable of the Bred who survived. Intelligent, fast and tough, they quickly excelled at their tasks, putting them at odds with humans and painting a mark on their back when the purgest started during the Fall. Today, those Selinoi who survive have done so by learning to coexist with humanity or avoiding it as much as possible. Selinoi Hunters shun the crowded streets of the City States, choosing instead to roam the deep forests and wildlands that the invariably form around the City States. Their woodcraft and hunting skills making them invaluable scouts for the City States and their presence is tolerated and sometimes even encouraged if only to secure these capable scouts in a cities force. How they play: Experienced trackers and hunters, the Selinoi pressure enemy ranged regiments not only with their dependable ranged output but also because of their natural resistance to enemy ranged fire.
$44.99$34.99
TECTI
Cubes with tectonic moves! TECTI presents a turning point in building toys with an innovative kinetic building system. With TECTI, people can build over 50 kinetic structures out of interlocking, movable cubes. Each cubotic structure shifts into different shapes with tectonic-like movement thanks to built-in hinges. Love a certain shape? Lock your creation in place with the orange keystone - a single cube to insert into your structure to prevent it from moving. Or keep exploring how your TECTI shifts and what you can create next! TECTI is scalable, modifiable, and easy to disassemble to create the next big thing. When you’re ready for more, combine kits to build bigger superstructures! Assembly required.
$34.99
Conquest: City States - Agema/Thorakites
Agema are, without a doubt, the best fighters available to a City States commander. They are invariably the personal guard of rules, tyrants and council members alike. Armed, armored and augumented to the highest standards that a ruler can afford, the notion of failure or defeat is anathema to these elite soldiers, who are trained to fight and win on any battlefield under any circumstance. Infantry Dual Kit: 12 plastic miniatures that can either make Agema or Thorakites, 1 set of Infantry Bases, 2 Command Cards. Box Contents ● Dual Kit. Contains 12 Plastic Miniatures (Agema / Thorakites, with the option of making their respective command models)● 3 Infantry Plastic Stands● 12 Bases● 2 Command Cards
$44.99$34.99
One-Up Dice: Polyhedral Cartridge 7ct Sets: Cackling Skull
All components manufactured in China.Materials: Plastic, Cloth, PaperCartridge Materials: Plastic, Neodymium Magnets
$34.99
One-Up Dice: Polyhedral Cartridge 7ct Sets: Cackling Blood Skull
All components manufactured in China.Materials: Plastic, Cloth, PaperCartridge Materials: Plastic, Neodymium Magnets
$34.99
One-Up Dice: Polyhedral Cartridge 7ct Sets: Zombie Chopper
All components manufactured in China.Materials: Plastic, Cloth, PaperCartridge Materials: Plastic, Neodymium Magnets
$34.99
One-Up Dice: Polyhedral Cartridge 7ct Sets: Mythical Sword
All components manufactured in China.Materials: Plastic, Cloth, PaperCartridge Materials: Plastic, Neodymium Magnets
$34.99
One-Up Dice: Polyhedral Cartridge 7ct Sets: Elixir of Vitality
All components manufactured in China.Materials: Plastic, Cloth, PaperCartridge Materials: Plastic, Neodymium Magnets
$34.99
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