Board Games | Adventure Games
Vampire The Masqurade: Chapters
Vampire: The Masquerade – Chapters takes place in Montreal, after the appearance of the Second Inquisition and the fall of the Sabbat. Designed around three pillars — story, strategy and roleplaying — the game merge the best elements of RPGs and board games in a totally new way.Players decisions will shape the adventure in a strong and mature storytelling. Play up to 4 players. Or solo. No game master required!Story-driven: The campaign will hold a large number of scenarios.The story is made to be immersive, frightening and keep players on the edge of their seats.Strategy: Depending on players’ approaches and decisions, some scenarios will unlock or get locked forever.Player's decisions will matter and affect almost every aspect of the game. Roleplaying board game: Players have the agency to make decisions based on their character choices.They will create their characters and improve it over time with experience points. Players will be immersed into advanced investigations, a multi-choice dialogue system, and powerful fighting strategies.Players choose to play as one of the main clans of Kindred (Brujah, Toreador, Gangrel, Ventrue, Tremere, Malkavian, Nosferatu, Pariah) and encounter many types of characters and enemies. The game is composed of several sealed scenarios to unlock, highly detailed tiles, cards, dice, at least 10 miniatures (one for each playable character), and surprises!
$199.99$169.99
Posthuman Saga: Wanderer Hero Pack (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Wanderer has a slightly stronger stat line but comes with a mutation. Having said that, his travels deep into the Mutant Lands have made him adapt to mutations more than other characters, and he can use them more to his advantage than most. This new Hero comes with his deck of unique development cards, deck of combat cards, unique items, tokens, miniature and character card.
$15.00$12.75
Posthuman Saga: The Wilds Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Wilds Mini-Expansion adds new encounters of all 3 levels, new weapons, equipment, followers and events along with 4 new characters from the world of Vengeance that come with their own set of starting items and skills.
$15.00$12.75
Chronicles of Crime: Welcome to Redview
This expansion requires Chronicles of Crime (London's Forensic) to play.Welcome to Redview is a family-friendly expansion to Chronicles of Crime. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. You take on the role of kids with no contacts you can call for help. Instead, you’ll use your Fitness, Speech, and Mind to get to your objectives!Contents:4 Unique scenarios30 Character cards15 Special Items cards10 Location boards6 Player boards1 Die1 Rulebook The game also requires a mobile app to play. Once downloaded, no Internet connection is required. You currently need Android 5.x or newer, or iOS 11.0 or newer to run the app.
$29.99$20.13
Murder at the Speakeasy
Murder at the Speakeasy is a murder mystery party you can play at home with 8-20 friends. Venture into the 1920s with this immersive murder mystery game where even the host can play without knowing who the murderer is. Murder at the Speakeasy comes with everything you need to throw an unforgettable event, including detailed instructions, an easy-to-follow timeline, two alternate endings, detailed character cards, evidence for three seperate murders, three fun awards, voting cards, a detective's notepad, and more. Bring your favorite friends (that you don't mind murderering off, of course) and get ready to experience a party to die for.
$64.99$55.24
Mage Knight: The Lost Legion Expansion
Have the Mage Knights found a foe who rivals their power?The Lost Legion Expansion set features:• General Volkare on Clix base• A new playable Mage Knight — Wolfhawk• 48 new Enemy/Ruin tokens• 6 new Unit Cards• 6 new Map Tiles• 12 new Advanced Action Cards• 8 new Artifacts• 4 new Spells• New Scenarios• Rulebook supporting 5 players
$49.99$42.49
Posthuman Saga: The Journey Home (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In your quest to scope out the slave camps, you’ve gone deep into the mutant heartland, further than anyone from the Resistance has been in years. You’ve seen cruelty, horrors and tragedies that will stay with you for the rest of your days. It’s time to let your path take you back home, to the Fortress. It’ll be a long, eventful journey, taking you through uncharted territories. Along the way, you’ll have plenty of occasions to gather intel for the Resistance, help out strangers and allies you meet, strike another crucial blow or two in the war against the mutants, and garner even more renown before you walk back through the Fortress’ gates. Posthuman Saga: The Journey Home adds several new mechanics and more alternate ways of scoring to the base game. Enjoy Posthuman as it was always intended, with more player interaction, evolving narrative missions and a heavier tactical experience. The Journey Home also adds a lot of new content - pick from 2 new playable characters, recruit new followers, collect more weapons and equipment and fight your way through a nasty bunch of new mutants.
$40.00$34.00
Posthuman Saga: Resistance Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Posthuman Saga: Resistance Expansion continues the overarching story presented in the Base Game taking you deeper into the Wilds to track down Mutant Slave Trains carrying human captives and following them to a Mutant Stronghold. Posthuman Saga: Resistance Expansion adds several new mechanics to the Posthuman Saga Base game along with new ways of scoring and winning the game. Resistance also adds a lot of new content, including 2 new Characters, new Followers, new Mission Objectives, new Event cards and the new Veteran Mutant die as well as a new deck of Level 3 Encounters including over 30 stories.
$40.00$34.00
PARKS: Memories Coast to Coast
PARKS Memories: Coast to Coast is one of three editions of PARKS Memories, highlighting the national parks in the United States with exceptional bodies of water in them.
$24.99$21.25
Zombicide: The Boys Pack #1 - The Seven
The Seven may be celebrities, but The Boys know the dark underside of the super hero life. This vigilante group’s goal is to stop Vought’s plans and they’re willing to go through The Seven to get there. The Boys Character Pack #2 brings characters from The Boys television show to player’s tabletops, adding them to Zombicide 2nd Edition as Survivors. This set includes figures and stats for Billy Butcher, Hughie, Starlight (Classic), Kimiko, Frenchie, and Mother’s Milk. It also gives players stats to use Terror, the Bulldog, as a Companion. There’s even an Equipment card to use the Laser Baby.
$35.00$29.75
Mage Knight: Krang Expansion
Krang is Here! Let Chaos Reign!The Krang Character Expansion includes all players need to add the mysterious and dangerous Orc Chaos Shaman — Krang — as a new playable character in The Mage Knight Board Game including his pre-painted miniature, unique starting cards and skill tokens.Requires base game to play.
$19.99$16.99
Zombicide: Invader - Black Ops
When Xenium was first found on PK-L7, it seemed like humanity's dream. Now, it's a nightmare. Thankfully, the humans have nightmares of their own to send against the marauding aliens. They're the Black Ops squad, and they're going to get as many survivors out of that hellhole as they can.Zombicide: Invader's Black Ops expansion set lets players dive further into the heart of PK-L7 and fight against the terrible Xenos in new ways. The set includes six new Survivor figures, each with their own dashboard full of special abilities, as well as a new Bot and a new type of Sentry Gun. But they'll have their work cut out for them, as the Juggernaut Abomination is roaming around. Playing through a new 10-mission campaign, their job is to save people and grab as much Xenium as they can.
$59.99$54.89
Arkham Horror The Card Game: Scenario Pack - Murder at the Excelsior Hotel
I have answers. Room 225. Tonight. Come alone. They’re watching. After reports of strange occurrences at Arkham’s most prestigious hotel reach your ears, you are summoned to the location by a mysterious note. You are just beginning to properly conduct your investigation when you suddenly black out.
$21.99$17.56
Sleeping Gods
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home." In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward. Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home! Welcome to a vast world. Your journey starts now.
$100.00$79.96
Arkham Horror The Card Game: Scenario Pack - Fortune and Folly
A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!
$21.99$15.04
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$16.99$13.96
Arkham Horror The Card Game: Scenario Pack - Curse of the Rougarou
…The headline was sensationalist. Three killings in nine days were enough to spook a town, sure. But you doubt all of New Orleans is gripped by terror, or even knows about the killings. Still, something piqued your interest." –Curse of the RougarouWhen one reporter's sensational news about a series of savage killings fails to make its way into the Arkham Advertiser, your friend at that establishment decides to contact you, nonetheless, deeming the reports the sort of thing that might suit your eccentric curiosities. She's right, of course, and when you head to Northside Station to book your ticket for New Orleans, you can't possibly imagine the full shape of the horrors that await you…Designed as a standalone adventure for Arkham Horror: The Card Game, Curse of the Rougarou sends you along a bone-chilling hunt through New Orleans and the bayous of southern Louisiana. Its 62 cards come with all the rules, locations, act, agenda, and encounter cards that you'll need to immerse yourself in a mystery full of malign spirits, murderous beasts, and other hazards—some natural and some decidedly unnatural.Additionally, the adventure comes with rules for adding it to your campaign as a "side-story," complete with an asset you might earn, and a Curse you might suffer.This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.
$13.41
Arkham Horror The Card Game: Mythos Pack - Point of No Return
Descend into the dreaded Underworld of the Dreamlands in Point of No Return, the fourth Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After forcing your way through the veil that divides the world of the waking from that of sleep, you must navigate the cavernous Underworld, encountering ghouls and gugs, in the hopes of finding your way to the world above and reuniting with the rest of your team. Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters.
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - Where the Gods Dwell
Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
$16.99$10.98
Arkham Horror The Card Game: The Innsmouth Conspiracy Expansion
Not far from Arkham, the stooped and weathered town of Innsmouth squats on the Atlantic coast. An aura of decrepitude and decay hangs over the city like the ocean fog, from the weirdly glowing windows of the Gilman House to the deserted and toppling Fish Street bridge. Beyond the city limits, the Innsmouth shoreline is pocked with half-flooded tidal tunnels and unnatural coves. Who knows what strange, abyssal trinkets you might find, among the skeletons of fish and rotting seaweed?The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks—along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens!
$26.96
Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror
Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos
Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!
$16.99$10.98
Mansions of Madness: Streets of Arkham
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorproate the core game and build upon the Arkham Horror canon.
$69.99$38.76
Arkham Horror The Card Game: Mythos Pack - A Light in the Fog
Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and you’ve battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enhance your deck as you gain experience. But as your experiences unlock new skills, will they also open to door to deeper shades of madness?
$16.99$13.56
Arkham Horror: The Card Game – The Dream-Eaters Investigator Expansion
In the wondrous lands of all of Earth’s dreams, there exists a fiction so real it may as well be fact. Only those dreamers who have left the waking world behind may venture into the darkest recesses of the dream to behold this singular, shimmering truth. The Dream-Eaters Investigator Expansion for Arkham Horror: The Card Game features five investigators and contains all of the player cards and customization options featured in the original The Dream-Eaters cycle of products. Protect the innocent as the rookie cop, Tommy Muldoon; search for vital knowledge as the researcher, Mandy Thompson; hunt down targets and collect their bounties as the bounty hunter, Tony Morgan; bend time and space as the dreamer, Luke Robinson; and find mystical strength in the power of music as the violinist, Patrice Hathaway. The Dream-Eaters Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign. DREAM-EATERS INVESTIGATORS: Discover a realm where dreams become reality with the Dream-Eaters Investigator Expansion for Arkham Horror: The Card Game, featuring five unique investigators. DISTINCTIVE STRENGTHS: Each investigator possesses their own set of strengths, weaknesses, and abilities, allowing you to customize your gaming experience and strategy. EXPANSIVE CARD COLLECTION: With over 180 player cards spanning all five classes, this expansion equips players with a vast array of tools and strategies to build unique and powerful decks. VERSATILE GAMEPLAY: Whether challenging scenarios from The Dream-Eaters Campaign Expansion or any Arkham Horror: The Card Game product, these investigators bring versatility to your gameplay. ENHANCE YOUR CAMPAIGN: Use the Dream-Eaters Investigator Expansion to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$44.99$35.99
Arkham Horror The Card Game: Mythos Pack - The Lair of Dagon
The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and it’s clear that the Esoteric Order of Dagon lies at the heart of the conspiracy. It’s time for you to step across the nightmare frontier and venture into the Order’s decrepit and crumbling halls… and the tidal caves that lie beneath.As The Innsmouth Conspiracy cycle approaches its climactic conclusion, you’ll find the next chapter of the unfolding story within The Lair of Dagon Mythos Pack, beckoning the investigators deeper into danger and closer to the heart of the sea. You’ll need new tools and skills if you plan to take the Order of Dagon head-on, and fortunately, this Mythos Pack comes filled with an assortment of new player cards for every aspect, giving you the perfect cards to upgrade your deck as you gain more experience and ramp up to the finale of your campaign.
$16.99$12.70
Arkham Horror The Card Game: Mythos Pack - Devil Reef
The fishing hamlet of Innsmouth may soon be overwhelmed by rising tides and swarming deep ones—but in your fractured memory, you’re still putting together the pieces of your time in this mist-shrouded village. As you stare out at the ill-omened shoals and scattered islands of Devil Reef, you can feel a new piece of the puzzle falling into place. You were out there, among the islands, searching for evidence of the Esoteric Order of Dagon…Within the Devil Reef Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. You’ll flashback to your voyage out to Devil Reef three weeks prior—exploring the islands rumored to be haunted by terrible powers, and where you suspect the Esoteric Order of Dagon is hiding something. With the game’s first vehicle-driven scenario and an assortment of new player cards for every class, Devil Reef is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - Horror in High Gear
Innsmouth is in your rearview mirrors, but you’re not out of danger yet. It’s time for a high-speed car chase along the old roads surrounding Innsmouth as you seek to escape from the Esoteric Order of Dagon and find the next piece of the puzzle.Within the Horror in High Gear Mythos Pack, you’ll find the next scenario of the tangled campaign unfolding around the events of The Innsmouth Conspiracy for Arkham Horror: The Card Game. This scenario introduces a white-knuckle chase as you and your fellow investigators pack into new vehicles and race to escape from the Order of Dagon. With an assortment of new player cards for every class, Horror in High Gear is a gripping next chapter in your unfolding tale of rising tides and encroaching madness.
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - Into the Maelstrom
Throughout your Innsmouth investigations, you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain. A hidden city rests beneath the choppy waves of the North Atlantic, slumbering at the bottom of the ocean. If you’re going to protect the world from suffering the same fate as Innsmouth, you’ll need to venture into the heart of the storm.Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever. Combined with the addition of new player cards to upgrade your decks, Into the Maelstrom is a perfect capstone for a cycle of danger and mystery.
$16.99$10.98
PARKS: Nightfall
Welcome to PARKS Expansion: Nightfall. In Nightfall, you'll find new Park Cards featuring new rewards and all new artwork from the Fifty-Nine Parks Print Series, including the 17 parks not represented in the base game. This expansion also includes new Year Cards and Bonus Scoring opportunities, and you'll get to experience the trail in a brand new way with the new Camping mechanic.
$24.99$19.96
Escape the Dark Castle
Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation – perfect for newcomers to tabletop gaming. It takes 2 minutes to set up, lasts around 30 minutes, and no two games are ever the same. Players take the roles of prisoners and must work together using custom dice and item cards to overcome the castle’s many horrors, trapsand challenges - each of which is represented by a large, beautifully illustrated chapter card. As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storytelling experience, with the players making decisions about what to do each chapter as they embark on a desperate quest to escape.
$39.99$29.92
Mansions of Madness: Sanctum of Twilight
It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude. –H.P. Lovecraft, “Cool Air” Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again. Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within. This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play.
$21.96
Mansions of Madness (Second Edition)
Mansions of Madness Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldrich Horror and Elder Sign. Let the immersive app guide you through the veiled streets of Innsmouth and the haunted corridors of Arkham’s cursed mansions as you search for answers and respite. Eight brave investigators stand ready to confront four scenarios of fear and mystery, collecting weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death. Open the door and step inside these hair-raising Mansions of Madness Second Edition. It will take more than just survival to conquer the evils terrorizing this town.
$109.99$87.99
Arkham Horror The Card Game: Mythos Pack - The Secret Name
The Secret Name is the first Mythos Pack in The Circle Undone cycle. Following the events of The Circle Undone, you are desperate to find more information about the dangerous new coven of that has taken up residence in Arkham. Such knowledge is difficult to come by, even in a place like Arkham, but you do know of one witch whose story has been passed down for nearly two hundred years: Keziah, who escaped from the Salem Gaol back in the late 1600’s and whose ghost still supposedly haunts the condemned Witch House in French Hill. With many questions and few leads, you have no choice but to chase the ghosts of Arkham’s past. As a new cycle begins, you will need new tools to help you battle these unholy forces. To help you with this task, some of the new player cards in The Secret Name belong to more than one class. These cards, which can be identified by their golden hue and dual class icons in the upper right corner of the card, can be added to your investigator’s deck if you have access to either of the classes detailed on the card. If, however, an investigator has limited access to one of the classes on a multiclass card, that card will occupy one of the investigator’s limited slots, even if they have unlimited access to the other class detailed on the card. But with diverse uses and powerful effects, they make a worthy addition to any investigator’s arsenal. This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Circle Undone deluxe expansion to play.
$16.99$11.86
Bloodborne The Board Game: Hunter's Dream
"The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn? The Hunter’s Dream expansion for Bloodborne: The Board Game gives players new challenges and rewards that can be added to any Campaign they choose to play. This set introduces mini bosses, tougher foes that players will have to fight as they go through the campaign. It also adds a new Chapter to the end. Just when the Hunters thought that their ordeal was over, new foes stand in their way, including legendary enemies like Gehrman, the First Hunter, and the Moon Presence."
$39.99$28.73
Warhammer Quest: Blackstone Fortress
Included in the box:9 Explorers35 Hostiles1 Rules Booklet1 Combat Booklet1 Precipice Booklet1 Background Booklet1 Booklet of Datasheets40 Double-sided Board Tiles234 gaming cards9 Stasis Chambers1 Databank1 Hidden Vault70 Markers28 Dice
$180.00$153.00
Sleeping Gods: Dungeons
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game. Each map is printed on thick card stock (Letter-sized, 8.5×11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you'll experience as you explore. You can access these dungeons at specific locations in the atlas of the Sleeping Gods base game. When you reach a location that contains a dungeon, you can choose to read from the standard storybook, or instead explore the dungeon that is located there. The specified location number is listed in the top left corner of the dungeon map. Each dungeon holds dangerous traps, vicious monsters, and treasure that you can find. Because dungeons take longer to explore than a standard location, there are a few small changes to game play when you enter one. While in the dungeon, players take turns taking two actions each, which include moving to new rooms, examining your surroundings, and more.
$14.99$10.45
Chronicles of Crime
Chronicles of Crime is an award-winning cooperative game of criminal investigation mixing a board game, an app and a touch of Virtual Reality. You and your team will be put on crime cases, moving all around town, interviewing suspects or witnesses, and searching for clues in 3D scenes! London, today. You just left the commissioner's office. You're not sure how you feel, but definitely not good. A body was found in Hyde Park, and the commissioner just made it your case. You leave the police station, get in your car, and close the door. You shake off your thoughts, start the engine, and drive away to the crime scene. Time to get to work. In the base game, Chronicles of Crime (London's Forensic), players will have five unique story-driven cases to solve plus a full tutorial to introduce you to the game. Each scenario is written by experienced authors to give you the most immersive experience while you solve both individual and series of connecting criminal cases!
$39.99$31.99
Too Many Bones: Undertow
Experience the award-winning standalone sequel/expansion to Too Many Bones! After the seven Tyrants are vanquished, Duster escapes. Desperate to prove that darker dealings are at work, she teams up with Stanza to head south in search of answers and the help needed to take down Nobulous and corrupt Gearloc Council.Featuring the same plethora of dice, all-new baddies and baddie types, all-new unpredictable battle scenarios, and two completely new characters, Undertow is both the perfect entry point and a large-scale expansion to the Too Many Bones universe.Undertow is playable for 1-2 players out of the box or 3-4 players by adding additional Gearloc characters via Add-ons or from the original Too Many Bones. Encounters, Baddies, Tyrants, and Gearlocs from Too Many Bones and 40 Days in Daelore are fully compatible with Undertow.
$100.00
Arkham Horror The Card Game: Mythos Pack - The Boundary Beyond
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle. As the thread pulls, the weave unravels. Following the events of Threads of Fate, you are driven from Arkham to Mexico City to find answers about an enigmatic relic and those who pursue it. After a seemingly endless string of failures, it appears the trail has gone cold. But on the very day you are ready to return home, something is wrong—the city has altered. Silver lightning crackles in the sky overhead, and the earth rumbles below your feet. Monstrous entities float just below the clouds and the architecture looks more like something out of a history book than modern Mexico. The Boundary Beyond scenario skews your idea of reality as the city shifts around you. By using the Explore action to investigate different locations, you may find that time has become destabilized as Modern locations are replaced with Ancient ones. You must discover a way to restore the proper timeline before the city and your fate become completely unalterable. Will you be able to return, or will you become lost in time? This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$16.99$10.98
Destinies
The prophets speak of the Angel of Death and his descent upon the Earth to bring forth the End of Days. The chosen few will be given the power to shape these ordeals and bring onto others both punishment and salvation. Their deeds will be a testament to the will and strength of the mortal. Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game. The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience without the need for a game master. Each scenario pictures a part of a vivid world, full of dark stories, epic characters, and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny.
$49.99$33.55
Bloodborne The Board Game: Forbidden Woods
"The Chalice Dungeon is a well-known location filled with all manner of terrifying monsters. Hunters often delve into its twisting halls, looking to slay these awful creatures. The foray culminates in finding and unlocking the dungeon’s boss room. Within, Hunters will be put to the ultimate test. Who will come out alive? The Chalice Dungeon for Bloodborne: The Board Game gives players a new way to experience the game. Instead of a long campaign, the Chalice Dungeon lets players participate in one-off hunts. Their goal: find and defeat the dungeon’s boss. Along the way, they must prepare, upgrading their Hunter as they go. For players looking for a quicker game experience, this is the perfect expansion to have."
$59.99$39.96
Arkham Horror The Card Game: Mythos Pack - Lost in Time and Space
"The oceans of earth’s dreamland drop wholly to abysmal nothingness and shoot through the empty spaces toward other worlds and other stars and the awful voids outside the ordered universe where the daemon-sultan Azathoth gnaws hungrily in chaos…" –H.P. Lovecraft, The Dream-Quest of Unknown Kadath You're going to need a bigger gun. At the end of The Dunwich Legacy cycle, and near the end of your path to abject madness, Lost in Time and Space is the climactic sixth Mythos Pack in the first full-length Arkham Horror: The Card Game campaign! Nothing can prepare you for what you'll discover at the cycle's end. As your world dissolves into pathways of sound and color that extend for an eternity in all directions, the lines between objects grow jagged, shifting. Your skin starts to crawl, feeling as though it's turning inside out. Somehow, you must find your way across this foreboding alien landscape. And, somehow, you know you're not entirely alone… Lost in Time and Space introduces a new scenario full to bursting with otherworldly chaos, non-Euclidean geometry, and menacing, extra-dimensional entities possessed of incomprehensible powers. You'll find player cards strong enough that you just might have a chance to survive. And for those who play it as the capstone of The Dunwich Legacy campaign, the scenario's also littered with effects that call back to the decisions you've made. It is an adventure, a reckoning, and a descent into madness.
$10.98
Warhammer Quest: Cursed City - Nightwars
Inside the box you’ll find: - 48-page Nightwars rulebook, packed with the continuing story of Ulfenkarn, rules for using new enemies, two Elite Classes for each of the four base classes, rules for the Haven settlement, three new journey types plus four Decapitation journeys, and more perilous Crisis tables- 2x double-sided board tiles- 53x game cards, including encounters, Elite Class traits, empowerments, discovery cards, vampiric power cards, and a Nightwars quest card- 2x vampiric power secret envelopes, to open as you hunt down each vampire- 30 double-sided tokens, including new lurk, hunted, and blood point tokensThis box does not include any Citadel miniatures. In addition to the Warhammer Quest: Cursed City boxed game, you’ll need the following separately-available models to take full advantage of this expansion: Radukar, the Beast; Kritza, the Rat Prince; Lady Annika, the Thirsting Blade; Vampire Lord; and Fell Bats.
$50.00$42.50
Arkham Horror The Card Game: Mythos Pack - The City of Archives
The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.Following the events of Heart of the Elders, you and your team of investigators have journeyed deep into a series of caverns where a new world lays hidden from the outside world. Strange creatures that cannot be of this world have seemingly lived beneath the shell of the Earth for centuries. They are horrifying to look upon, but are they dangerous? Now within their domain, it may be best to go along with whatever they want, but how much can you trust them, and what might your naïveté cost you?This Mythos Pack features a new mechanic that makes playing this scenario an out-of-body experience, as well as new player cards to customize your investigators' decks.This is not a standalone product. It requires a copy of Arkham Horror: The Card Game Core Set and The Forgotten Age deluxe expansion to play.
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - Undimensioned and Unseen
"We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight. We shall see these things, and other things which no breathing creature has yet seen. We shall overleap time, space, and dimensions." –H.P. Lovecraft, From Beyond Things are definitely getting weird in Undimensioned and Unseen, the fourth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game… By the time your pursuit of two missing professors leads you to the scenario from Undimensioned and Unseen, you'll have traveled far from the familiar comforts of Arkham, and you'll have witnessed things you know no one would ever believe. You'll find yourself neck-deep in furtive cultists and their sacrifices, inundated with information about "Ancient Ones" and unholy rituals. And you'll suddenly find yourself forced to destroy terrifying, monstrous creatures that are literally impervious to everything in your arsenal… A mystery within a mystery, Undimensioned and Unseen may bring you another step closer to your ultimate goal, but you must first track down whatever knowledge or power may allow you to defeat a number of otherwise invulnerable Abominations. And it demands that you complete your investigation quickly—possibly by making use of the Mythos Pack’s new player cards—lest you should no longer be the hunter, but the hunted! This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$29.92
Arkham Horror The Card Game: Mythos Pack - Blood on the Altar
“It is hard to prevent the impression of a faint, malign odour about the village street, as of the massed mould and decay of centuries.” –H.P. Lovecraft, The Dunwich Horror Blood on the Altar is the third Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Its sixty cards (including a complete playset of each new player card), challenge you to delve the secrets of Dunwich, where you suspect a series of recent disappearances may be related to the events in Arkham. But the more you explore, the more you get the impression the townsfolk aren't exactly pleased to see you. There are secrets in this town that its inhabitants don't wish to share… Even as your investigation of the town leads you to many of the locations infamously identified in H.P. Lovecraft's classic tale, The Dunwich Horror, the player cards in Blood on the Altar allow you to translate the experience you gained in your previous adventures to Permanent new Talents, several new assets, events, and skill cards, and higher-level, more efficient versions of cards from the Core Set. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$16.99$10.98
Arkham Horror The Card Game: Mythos Pack - The Miskatonic Museum
"Almost eight feet tall, and carrying a cheap new valise from Osborn’s general store, this dark and goatish gargoyle appeared one day in Arkham in quest of the dreaded volume kept under lock and key at the college library—the hideous Necronomicon of the mad Arab Abdul Alhazred in Olaus Wormius’ Latin version." –H.P. Lovecraft, The Dunwich Horror The Miskatonic Museum is the first Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game, and it begins with a book… Somewhere in the Miskatonic Museum, Olaus Wormius’s Latin translation of a book called the Necronomicon lies hidden away, kept locked and secret so that those individuals who shouldn't gain access to it do not gain access to it. When recent events at the university and Clover Club lead you to believe that someone may now be searching for this strange and ancient tome – someone who should not be permitted to delve its secrets – you make your way to the Museum. The hour is late, and the place is locked. But you know you must recover the book before anyone can access its arcane secrets for dark purposes. The cards and adventure from The Miskatonic Museum grant you access to the Museum and its many exhibitions even while the expansion's twenty-six player cards (two copies each of thirteen different cards) vie for your attention. Will you make use of these cards? How will you make use of them? Several of the cards offer a remarkable focus on long-term benefits over short-term returns, and you'll have plenty of time to incorporate them into your Arkham LCG® campaigns – provided you first succeed on the task at hand. After all, there's something else stalking the museum's exhibits… This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Dunwich Legacy deluxe expansion to play.
$16.99$10.98
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