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Board Games | Abstract Games

15 products


  • Gamers Guild AZ Smirk & Dagger Games ENTHRONE (Pre-Order) AGD

    ENTHRONE

      An ages-old game of intrigue, guile and deduction for two players. You are the silent hand. One of 8 unwitting pawns will be your key to securing ultimate power. But your rival hides their own machinations to challenge you. Can you deduce their identity and eliminate them? Remove three key political targets? Or simply waltz in undetected and seize the throne? ENTHRONE is an abstract, two-player deduction game. The roughly octagonal, diecut board is ringed by 8 beautifully crafted figures, busts representing the potential heir to the throne; the reigning King, the Priestess, the Knight, the Jester, the Demon, the Assassin, the Archer and the Wizard. Each player is dealt three identity cards, each showing one of the above pawns. You will choose one whom you intend to Enthrone. You also know the other two identities you did not choose - are not the identity of your opponent. They have the same knowledge - and two identities are left forever unknown by any player. You win if you can advance your pawn to the throne space at the center of the board. OR you can win by deducing who your opponent is and capturing and eliminating their pawn. OR you can have the three target identities listed on the bottom of your card eliminated from the game (by you or your opponent's handiwork). But the magic of the game is which pieces can be activated each turn - and what they are capable of, based on their position on the tile track. Hex Tiles on the bottom three positions are locked and cannot be moved. The top five can move by placing the tile on the bottom of the Hex tiles and pushing all tiles above it up one notch. Tiles in the top two spaces are the only ones capable of capturing and eliminating a piece. Tiles in the top three positions are the only once who can be moved to the Throne space (so long as it is YOUR pawn). Manipulating and strategizing how to move and position these tiles to suit your agenda is critical. Keeping your identity secret, while unveiling your opponents is the tension.An abstract strategy game like no other - and absolutely stunning on the table. A game fit for Kings - or those who would enthrone them.

    $39.99

  • Gamers Guild AZ IV Studio Mythic Mischief: Appendix A IV Studio

    Mythic Mischief: Appendix A

    One copy of Mythic Mischief Appendix A, featuring the Ghosts, Trolls, and Witches. This new storage box has space for all 3 factions, as well as a rolled Mat and the Layout Cards (both not included).

    $49.99

  • Gamers Guild AZ IV Studio Mythic Mischief Witches Expansion IV Studio

    Mythic Mischief Witches Expansion

    The Witches Expansion for Mythic Mischief adds a new playable Mythic Faction to the game, giving you a new asymmetric set of abilities with which to outsmart your opponents. An extra-curricular coven, these bad-witches are pretty, petty, powerful, and proud!When you see them coming, you better get running because these sharp-tonguedteens have taken down the toughest of terrors with crafty spells and questionable gossip.

    $20.00

  • Gamers Guild AZ IV Studio Mythic Mischief Ghosts Expansion IV Studio

    Mythic Mischief Ghosts Expansion

    The Ghosts Faction Expansion for Mythic Mischief. These wispy wallflowers are quite the quirky crew. Thick framed glasses, ironic shirts, and bad indie bands, these spirits haunt the halls of their high school where they rival the trendiest of spectral spooks. Guarantee these ghastly faux-geeks liked your favorite band before they were ghoul.

    $20.00

  • Gamers Guild AZ IV Studio Mythic Mischief Trolls Expansion IV Studio

    Mythic Mischief Trolls Expansion

    The Trolls Expansion for Mythic Mischief adds a new playable Mythic Faction to the game, giving you a new asymmetric set of abilities with which to outsmart your opponents. This subterranean theatre troupe just finished their underground rendition of “Shakesfeare in the dark” to much critical (parental) acclaim. These loud-mouthed monsters can usually be found singing in the cafeteria or hiding out in the theatre room.

    $20.00

  • Gamers Guild AZ Jordan Draper Tokyo Jidohanbaiki Jordan Draper

    Tokyo Jidohanbaiki

    TOKYO JIDOHANBAIKI is a game about Japanese vending machines and drinks, with multiple 5-10 minute games inside. The core of the gameplay centers on a vending machine drink tower, into which miniature drinks are dropped. Some of the drinks will come out again, and others won't! Included in the game are six drink types, with six different colors, that fit conveniently into six yellow drink crates. Each game has its own unique twist, offering a fun and easy to pick up experience for 1-6 players. On top of the standalone games included, JIDOHANBAIKI comes with extra components and rules that are used specifically to integrate with both TOKYO METRO & TOKYO JUTAKU. CONTENTS ・1 miniature vending machine tower ・36 miniature drinks: 6 shapes & 6 colors ・6 miniature yellow crates ・12 mini sized cards ・59 die cut yen chits ・6 double sided vending machine ad signs ・2 drink label sticker sheets

    $40.00$33.99

  • Gamers Guild AZ Re-ment Rement Yu-Gi-Oh! Duel Monsters Figure Collection Blind Box JBK International

    Rement Yu-Gi-Oh! Duel Monsters Figure Collection Blind Box

    Collect and battle with your favorite Yu-Gi-Oh! characters with Rement's Blind Box Figure Collection. Unbox and discover Yami Yugi's powerful Dark Magician, Yugi Muto's enchanting Dark Magician Girl, Seto Kaiba's legendary Blue-Eyes White Dragon, Joey Wheeler's fierce Red-Eyes Black Dragon, Mai Valentine's swift Harpie Lady Sisters, and Yami Marik's formidable Winged Dragon of Ra. Expand your collection today!

  • Gamers Guild AZ IV Studio Mythic Mischief: Volume I IV Studio

    Mythic Mischief: Volume I

    Mythic Mischief is a game of high-stakes hijinks in which 1 to 4 players vie for control of the S’ghoul Library. Groups of Mythics with contrasting powers work to manipulate the board and outmaneuver their opponents. Cunning capers and tactical traps will outwit your enemy, catching them right in the path of the bone-chilling Tomekeeper. The time is short and the stakes are high for proving yourself the best in class. Player Count: 1-4 Play Time: 30-90 min or less 

  • Gamers Guild AZ IV Studio Mythic Mischief: Volume II IV Studio

    Mythic Mischief: Volume II

    Mythic Mischief is a game of high-stakes hijinks in which 1 to 4 players vie for control of the Hedgemaze. Groups of Mythics with contrasting powers work to manipulate the board and outmaneuver their opponents. Cunning capers and tactical traps will outwit your enemy, catching them right in the path of the bone-chilling Hedgekeeper. The time is short and the stakes are high for proving yourself the best in class. Volume II is a standalone game, and includes four factions: the Werewolves, Gnomes, Gargoyles, and Fairies.

  • Gamers Guild AZ Raph D'Amico The Zone Indie Press Revolution

    The Zone

    The Zone is a surreal, play-to-lose roleplaying game about a doomed expedition into a mysterious quarantine zone, whose center will grant one survivor their deepest wish.With 248 cards, easy-to-learn rules, and no need for a gamemaster, The Zone is the perfect way to spend an evening telling a deeply immersive and spooky tale of hubris & mutation in the dark. Mutate your friends, play-to-lose, and have a spooky time in the dark. For 1-6 Players · 2-4 hours · GMless - Zero prep What's Included? Sturdy 10" x 7" x 2" Box Operation Manual Book of Mutation Book of Twists 144 Tarot sized cards (Holo foil) 24 Characters 48 Motivations) 61 Locations 6 Callsigns 4 Endgame 1 Quickstart 104 poker sized cards 52 Scenes 43 Not So Easy 8 Fate 1 X-Card …for endless thrillingly doomed expeditions into The Zone.

    $79.00$70.92

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Omniwield Evoker Caleb Gannon

    Algomancy Oversized Playmats - Omniwield Evoker

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $39.99$33.99

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Organic Exchange Caleb Gannon

    Algomancy Oversized Playmats - Organic Exchange

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $39.99$33.99

  • Gamers Guild AZ Caleb Gannon Algomancy Oversized Playmats - Mirage Skuttler Caleb Gannon

    Algomancy Oversized Playmats - Mirage Skuttler

    Elevate your gameplay with our premium stitched edge, oversized playmats, featuring artwork from the Algomancy Alpha Edition. At 28 inches wide (4 inches larger than standard playmats), these deluxe mats give you extra room to spread out your cards to really enjoy the combos you're unleashing on your opponents. Features: Oversized 28" x 14" design for a more spacious playing area Smooth, professional-grade surface for perfect card gliding Stitched edges to prevent fraying Non-slip rubber backing keeps your mat firmly in place

    $39.99$33.99

  • Gamers Guild AZ IV Studio Mythic Mischief: Appendix A Replacement Pack IV Studio

    Mythic Mischief: Appendix A Replacement Pack

    One copy of Mythic Mischief Appendix A, featuring the Ghosts, Trolls, and Witches. This new storage box has space for all 3 factions, as well as a rolled Mat and the Layout Cards (both not included).

  • Gamers Guild AZ Jordan Draper Tokyo Coin Laundry Jordan Draper

    Tokyo Coin Laundry

    A game showcasing the wonderful experiences that can only exist from doing ones laundry at a coin laundry, TOKYO COIN LAUNDRY offers everything from role playing, to team games, to timed dexterity! Just like TOKYO JIDOHANBAIKI, TOKYO COIN LAUNDRY features 7 unique game rules out of the box from talented guest designers across the globe, using the same components. CONTENTS ・4 openable miniature washing machines ・2 white openable miniature dryers ・1 fifty page tear off notepad ・16 fabric clothing items in two colors ・4 miniature detergent bottles ・20 mini sized cards ・25 die cut chits

    $40.00$28.96

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