Board Games | 2 Player Games
Godtear: Durthax, Branchlord of the Weald & Treekin
Unleash the unyielding wrath of nature with Durthax, Branchlord of the Weald. Something extraordinary happened when a falling godtear pierced the bark of an ancient tree: its branches shuddered with life, and its trunk heaved roots from the clutches of the earth. Durthaxprotector and warden of the forestwas born. Along with their steadfast Treekin followers Durthax aims to guard and nurture all living beings from those who seek to exploit them. A stalwart protector of all living things, Durthax embodies the brutal strength of nature, using their abilities to protect their four Treekin followers. Durthax excels manipulating the field to your advantage, armed with the ability to teleport banners. They also work well with larger groups of small followers, helping defend them from danger with a strong set of support abilities. The Branchlord of the Weald is a hard counter to some of the toughest current champions in the game, with an unique range of stats and abilities. Slow and methodical, Durthax is unable to move during the plot phase, but makes up for it with a whopping 14 health, the highest of any Godtear champion. In this box youll find everything you need to plant Durthax in the thick of it, and start manipulating the battlefield to your advantage. Combine Durthax with either Godtear starter set, and youll have a warband ready to play. What's in the box? 1x Durthax Miniature, 4x Treekin Miniatures, 1x Durthaxs Banner Miniature, 2x double-sided Durthax profile cards, 1x double-sided Treekin profile card. Godtear is an out-of-the-box experience, so all minis are pre-assembled and coloured according to their champion classblue for Durthax, as a Guardian champion. Godtear is also a factionless gamemix and match Durthax with any other champions you like to create your custom warband.
$54.95$34.99
Dawn: Rise of the Occulites - Expansion Tribe Pack (Painted)
The Nimbus Tribe Expansion contains everything you need to add a player to, and expand the world of, your Dawn: Rise of the OcculitesNimbus Tribe Expansion Contents: 5 Nimbus mini's - plastic (Not Painted) 10 Nimbus Objective Cards 10 Nimbus Natural Selection Deck Cards 5 Nimbus Individual Player Boards (1 for each Nimbus Figure) 14 Tokens (5 Nimbus Tribal Tokens, 3 Hidden Tokens and 6 Nymphlet Tokens - (1 ea. Blue, Green, Purple, Red, Orange, Yellow) 2 Terrain Overlays (Elevated) 1 Reference Board Description:Behaviour: Despite their appearance, the Nimbus Occulites are a mostly peaceful sub-species who keep to themselves. Not many other Tribes would dare to try and take mountainous land from them. It would be far too dangerous. The Nimbus Tribes only take what they need, but when the temperature drops and food becomes scarce, they are forced to move further away from their mountains, into other Tribes’ land, conducting raids for equipment and resources. They communicate with other Tribes through similar eyestalk movements that have been observed before. Amongst themselves though, they communicate through a series of chirps, whistles and clicks. More recently, Darwin has observed them doing what can only be described as dancing. Jumping and gliding around Lumino Trees with their feathers ruffled and large flowers in their hands. He believes that it might be some form of Tribal dance to attract Nymphlets.Warfare: Nimbus Occulites are traditionally a little weaker in straight hand to hand combat due to their low bone density and as such adpot a more hit and run style of fighting. They like to swoop in and attack from above before making a quick get away. Nimbus Occulites have also been documented as grabbing things in their talons and dropping them onto the enemy or even picking up the enemy themselves! Tricky and fast, the Nimbus Occulites fight with a very different style to other sub-species. The Nimbus Tribes fashion axes from Snow Gum-like tree branches and chiseled stones, held fast by tight vines or reeds. Combined with a swooping charge, these axes can deliver a powerful force that makes the very rocks themselves tremble.Historical Notes: Nimbus are the fourth species of Occulite that was witnessed by Darwin. Early on when Charles Bruce first took Darwin to the Ridge, Darwin found the first Nimbus Occulite Tribe doing battle there. This Tribe had the Orange-bellied Parrot colouration and Darwin kept a close eye on it from then on, regularly visiting the location.
$174.99$117.42
Godtear: The Borderlands Starter Set
The godtears await the Chosen. Even gods can die. As they fall, only their divine essence remains, great crystal meteors known as godtears raining from the skies to land in the mortal realm. A few rare mortal champions are able to withstand and harness the immense power of a godtear but, once they taste that power, they are driven by an endless ambition to gain more. Godtear is a dynamic tabletop combat game for two players. Taking control of your warband, you’ll fight to claim godtears, ascend the throne of immortality, and gain untold power. What's in the box?12 Detailed, Pre-assembled Miniatures:• Champion Finvarr, Lord of Mirages• Finvarr’s Followers - 3 Shadow Sentinels• Champion Titus, The Disgraced• Titus’ Followers - 5 Glory Seekers• 2 Banners• Double-Sided Battlefield• 10 Dice• 24 Objective Hexes• 6 Profile Cards• 3 Dashboards• 85 Tokens No assembly needed! Godtear is an out-of-the-box experience. Ready to grow your warband? Explore the expansions to discover additional champions and followers. What alliances and enmities will you form? 2 PlayersAges 14+45-60 Minutes
$54.95$37.37
Godtear: Lorsann The Autumnal Wind
Strike from afar with Lorsann, the Autumnal Wind. Once guardian of the Eternal Glade, the Autumnal Wind has led her Mistwood Rangers from that hallowed place in pursuit of the destiny which now calls to her. Few have ever seen Lorsann’s face, for death usually comes long before such an event—or, for those fortunate few, quickly thereafter. Inside this box is everything you need to add the Slayer champion Lorsann, the Autumnal Wind, to your Godtear warband. Use this expansion with any Godtear starter set. What's in the box?• 1 Lorsann Miniature• 3 Mistwood Ranger Miniatures• 1 Lorsann's Banner Miniature• 3 Profile Cards No assembly needed! Godtear is an out-of-the-box experience. All minis are preassembled and coloured according to their champion class. In Lorsann's case, red for a Slayer champion. 2 PlayersAges 14+45-60 Minutes
$32.95$22.41
Time Division
★ Time Division leads 2 players into a conflict for manipulating the time line of the animalverse★ Two exciting ways to play! Dominate all 3 eras (Ancient Egypt, Dark Ages, 1980s), or pick 1 for a quick challenge.★ An innovative card symbol system guides your way right into the game. Embrace the dilemma. Only 6 cards to play per era, and a lot of tough decisions to make.★ This unique and colorful title was developed by game designer Alexander Schreiber and presents stunning artwork by art collective Sonderflex Studio.★ For every game sold, one tree is planted by our partner Trees for Future.Components• 1 rule book• 60 cards• 1 board• 2 punch boards• 1 double-sided sheet• 1 metallic coin
$29.95$25.43
Dawn: Rise of the Occulites - Expansion Tribe Pack (Unpainted)
Dawn: Rise of the Occulites 3 Expansion Bundle (Unpainted) NOTE: This Bundle includes the 3 Expansions for Nimbus, Floris and Ignis.Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.
$90.00$54.90
Dawn: Rise of the Occulites
Dawn: Rise of the Occulites Complete Bundle (Unpainted)Painted Version PicturedDawn: Rise of the Occulites is the first in a series of games that depict the different evolutionary stages of creatures called Occulites. This first foray into the Occulite world sees you control a small tribe of Occulites as they fight for survival. Lead your tribe through a series of campaign scenarios as they learn new abilities and traits from their surroundings. Become stronger or weaker depending on your actions during the game. Or pick and choose your tribe's specialties and then jump right in to a one-off game.Dawn: Rise of the Occulites is a skirmish level miniatures game that uses an innovative card based action resolution mechanic that is both interesting and engaging. This system is called the "Natural Selection Deck" and is responsible for everything from activating your tribe members, to resolving movement through terrain and a deep and rewarding combat system.However, Dawn: Rise of the Occulites is not primarily a combat game, but involves each side striving to achieve different objectives. Whether it be to collect Sungems to provide heat for the long night, recruit other denizens like Luftles to help your tribe succeed, take over an uninhabited (or inhabited cave), fight in cooperation against larger predators, protect your land. There are many scenarios and objectives to keep the game fresh.Dawn: Rise of the Occulites is a fun and accessible game that is easy to pick up, but difficult to master.Follow Darwin's accounts of these creatures throughout the Rise of the Occulites SagaBase Game Contents Rulebook 5 Palaudis Tribe Mini's 5 Hydris Tribe Mini's 18 Luftle Tribe Mini's 1 Large Game Board 22 Terrain Overlays 108 Card Natural Selection Deck 20 Natural Selection Cards (10 each for Palaudis Tribe and Hydris Tribe) 20 Objective Cards (10 each for Palaudis Tribe and Hydris Tribe) 2 Reference Boards 10 Player Boards (1 for each Occulite Mini) 120 Tokens (10 Tribal, 10 Hidden, 28 Health, 12 Search, 6 Podmothine Tentacle, 16 Wild Luftle Grunt, 6 Wild Luftle Scout, 8 Wild Luftle Guard, 8 Puscual, 4 Reed Basket, 12 Nymphlet) 6 Nymphlet Movement Wedges 12 Sungems 10 Ten-Sided Dice 1 Condition Track Marker
$175.00$108.88
Jaipur
The multi award-winning game Jaipur, by Sebastien Pauchon, returns with all new artwork by Vincent Dutrait and the same great gameplay. Players take on the roles of two of the city’s most powerful traders seeking to earn their invite to the Maharaja’s court. Blending strategy and luck, Jaipur is a fast-paced card game that is easy to learn while offering plenty of depth to dedicated players. The new edition of Jaipur is the first game to kick off Space Cowboy’s new 2-Player Collection. The first print run of Jaipur features an exclusive metallic collectible coin to determine the first player!
$24.99$19.99
Star Realms
Details: Forge your own star realm. Build up your military through shipping and trade, then use your mighty fleet of warships to protect what's yours and take what isn't! Star Realms is a fast paced deck-building card game of outer space combat. It combines the fun of deck-building games with the interactivity of trading card game style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent's score to zero, you win! Brand: White Wizard Games Game: Star Realms Age recommendation: 12 and up Number of players: 2 players
$17.99$12.96
BattleTech: A Game of Armored Combat
BattleTech is a science-fiction space opera: a factional, militarized universe set in the thirty-first century, a future where humanity has spread to the stars and spawned titanic interstellar empires, each nation controlling hundreds of worlds across a region of space stretching a thousand light years and beyond. Initially published over thirty years ago as a tabletop board game, BattleTech has gone on to become one of the gaming industrys most important and longest-lasting science-fiction universes.Contents - Eight unpainted, ready-to-play plastic BattleMech minis (Awesome, BattleMaster, Catapult, Commando, Locust, Shadow Hawk, Thunderbolt, Wolverine), One full-color rulebook, Record Sheets, Eight double-sided, dry erase Alpha Strike Cards, Eight double-sided MechWarrior Cards, 16-page Universe Primer, 24-page novella, Two 18 x 22 Double-sided Mapsheets
$60.00$38.06
Botanik
Create a network of machinery and plants in order to save a bizarre world! Two players collect tiles and create their own machines. To retrieve a tile, first, you need to put it on your side of the Registry, a common market for both players. But to add a tile to your network, you need to release it from the Registry, by putting a new tile in play... Ideally, by doing so, you can also prevent the opponent from getting new tiles... or force them to take a tile at an inopportune time!
$16.15
Patchwork
In the past, patchwork piecing was a way to make use of leftover pieces of cloth to create clothing and quilts. Today, patchwork is a form of art, in which the designers use precious fabrics to create beautiful textiles. To create a beautiful quilt, however, requires effort and time, In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt. Choose your patches carefully and keep a healthy supply of buttons to not only finish your quilt, but to make it better and more beautiful than your opponent‘s.
$34.99$27.99
Onitama: Sensei’s Path
The Onitama: Sensei's Path expansion consists of sixteen new movement cards that can be shuffled together with those of the Onitama base game in order to have more variety during play.
$12.99$8.96
Star Realms: Colony Wars Deck
Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Colony Wars can be played as a stand-alone 2 player game or combined with the original Star Realms Deckbuilding Game to support an additional 1-2 players. This box contains a complete 2 player game with rules and 128 cards, including an all new 80 card trade deck. For the problems are not all solved and the battles are not all won…and we stand today on the edge of a new frontier…a frontier of unknown opportunities and perils…a frontier of unfulfilled hopes and threats. – John F Kennedy Colony Wars is the first standalone set for the award-winning Star Realms Deckbuilding Game. It features all-new Trade Deck cards in the factions you all know and love, and all-new abilities. Star Realms Colony Wars is fully compatible with the Star Realms Core set, or may be played by itself. Can you master the latest strategies, and take your place in the annals of galactic history?
$17.99$15.93
Mandala
The Mandala is the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the World before the pattern is ceremonially destroyed and the sand cast into the river. Opponents play their colored sand cards into the two Mandalas, building the central Mountains and laying cards into their Fields. As soon as a Mandala has all six colors within it, the players alternate taking the colors in the Mountain and adding them to their Cup and River. At the end of the game, the cards in a player’s Cup are worth points based on the positions of colors in their River. The player whose Cup is worth the most points is the winner.
$21.96
Targi
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages. In the game, the desert is a five-by-five grid of cards. Position your Targi figures on the cards that border the desert. You carry out the actions of those cards as well as the cards at the crossroads between them. If you don’t go to the merchant, you won’t be able to trade - and even worse, your opponent will. Or maybe a caravan will bring the merchandise you desire. There are many choices to consider. But don’t wait too long, the desert is harsh and you might miss an opportunity to make a deal. In the next round, a completely different set of offerings will be on the table. The goods cards are the means to the end of getting highly desired tribe cards. These in turn bring advantages during the game and victory points at the end. You can win only if you plan shrewdly and always keep some gold in your pocket.
$19.95$17.96
Catan: Struggle for Catan
The Struggle for Catan™ is a fast-paced game between the 2-4 factions developing newly settled Catan. Manage your resources to build settlements, cities, city expansions, knights, and roads that generate victory points or special abilities. While your settlements, cities, and city expansions remain yours, valuable roads and knights change hands. Varied expensive city expansions give you additional victory points and lasting advantages, so they're generally key to victory. As in The Settlers of Catan® board game, you win by being the first to acquire and play 10 victory points.
$14.99$11.93
Fox in The Forest
Fox in the Forest is a trick-taking game for two players. Aside from the normal ranked- and suited-cards used to win tricks, fairy characters such as the Fox and the Witch have special abilities that let you change the trump suit, lead even after you lose a trick, and more. You score points by winning more tricks than your opponent, but don't get greedy! Win too many tricks, and you will fall like the villain in so many fairy tales...
$15.99
Targi: The Expansion
The expansion of the tribe goes on in Targi: Die Erweiterung, an expansion for Targi. With water as a new element, the tribe has more flexibility in how it will extend itself. More specifically, in the game water functions like a joker, e.g., you can swap two water tokens for any one goods token. Many of the new tribe cards, which replace the set in the base game, allow players to choose to spend gold or water tokens, which can make it a little easier to build. The Targia — a Tuareg woman — is a special pawn like the robber, but has a more positive effect for players. She starts in the opposite direction of the robber and moves each turn one edge card. When you place one of your Targi on the same card, you receive a favor: Either take a goods token of your choice or spend one good to reveal the top card from the draw pile and receive what it shows. Now a less attractive edge card might be more interesting because the Targia offers an additional reward. Finally, shifting sand cards give the players rather strong immediate advantages when they place a Targi on them — but since these shifting sands are placed next to the central playing area, you lose an intersection on the central cards.
$19.95$17.96
Bananagrams Duel
Duel is a head-to-head BANANAGRAMS snack for cozy spaces and on-the-go play! It's a two-player word game face-off, where players race to build their own word grid using letter cubes. BANANAGRAMS Duel includes fun banana-shaped theme cards for an added challenge during every round of play! The (24) dice feature all (144) letters from the classic game crafted into a perfect BANANAGRAMS experience for two!
$9.99$7.94
Undaunted: Normandy
The critically acclaimed, multi-award-winning World War II deck-building game.June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!Undaunted: Normandy is the best-selling World War II deck-building game, placing you and your opponent in command of American or German forces fighting through a series of missions critical to the outcome of the war. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.
$40.00$22.57
Onitama: Light and Shadow
The third expansion for the hit abstract strategy game arrives from both the LIGHT and the SHADOW!
$19.99$13.95
Caper: Europe
Plan and execute an elaborate string of heists in Caper: Europe, a game for two. Recruit a crew of skilled thieves to outmaneuver your opponent, steal valuable goods, and dominate the most famous landmarks across Paris, Rome, London, and Barcelona… Another day, another caper!
$35.00
Onitama: Way of the Wind
Once again, rival schools have come to Onitama to see who has the dominant Art — but something is different this time: Their activity has attracted the attention of a wind spirit! This indomitable force will interfere with the students, but it may on occasion grant an unforeseen benefit as well! Onitama: Way of the Wind, an expansion for Onitama, includes a wind spirit, a neutral game piece that creates a new layer of interaction in the game. Two new move cards are included, as well as eight wind spirit cards. Includes 8 New Wind Spirit Cards:BatEagleHawkLionOctopusRhinocerosScorpionSpider 2 New Move Cards:GoatSheep 1 Wind Spirit Miniature
$14.99$10.89
Homeworlds
Homeworlds is a deep abstract strategy game of perfect information, resourse management, and galactic war. Can you destroy your opponent's Homeworld before their space fleet reaches yours? This is the game Andy Looney likes so much he will give a medal to anyone who can beat him at this game.As a Pyramid Arcade expansion, one set of Homeworlds provides 3 more trios in four colors, providing enough pieces to play Zendo and other pyramid-heavy games.
$22.00
Catan: The Helpers Scenario
Meet your new best friends on the island of Catan! These 12 helpful new characters generously share their skills and expertise to help you develop your fledgling communities into thriving cities. Whether it's protection from rolling a 7, moving a road, or chasing away the robber, The Helpers are always ready to lend a hand. This reboot of The Helpers of Catan features the same player powers with all-new characters plus two new abilities, beautifully illustrated with fresh and vibrant new art.
$13.99$11.19
Hive Carbon
Hive is a strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. The base game of Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving. Hive Carbon and Hive Pocket include the Mosquito and Ladybug expansions, for a total of 26 pieces. With no setting up to do, the game begins when the first piece is placed down. As the subsequent pieces are placed this forms a pattern that becomes the playing surface (the pieces themselves become the board). Unlike other such games, the pieces are never eliminated and not all have to be played. The object of the game is to totally surround your opponent's queen, while at the same time trying to block your opponent from doing likewise to your queen. The first player to totally surround his opponent's queen wins the game.
$44.75$31.96
Star Realms: Command Deck - The Alignment
Play as Divine Admiral Le. Hone your fleet to deadly perfection with the Star Empire’s martial prowess and the Machine Cult’s ruthless efficiency! Battle against another Command Deck, or play as a raid boss! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Divine Admiral Le A 12-card custom personal deck: Imperial Talon, Imperial Viper, Ranger, Salvage Drone, 4 Scout, Scout Bot, Stellar Falcon, Viper, and Welder Drone A mighty 8-cost megaship: Mech Battleship 2 powerful Gambits: Le’s Foray and Alignment Ingenuity 2 custom scorecards
$6.99$4.27
Star Realms: Command Deck - The Unity
Play as Biolord Walsh. Dominate the galaxy with super-bases built with Blob biotech melded with Machine Cult nanotech! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Biolord Walsh A 12-card custom personal deck: Cluster Viper, Laser Drone, Protopod, Ranger, 4 Scout, Scout Bot, Swarmling, Viper, and Welder Drone A mighty 8-cost megaship: Mech Wurm 2 powerful Gambits: Walsh’s Stratagem and Unity Warcraft 2 custom scorecards
$4.27
Star Realms: United - Command Expansion
As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win! Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Battle is the most magnificent competition in which a human being can indulge. It brings out all that is best and it removes all that is base. – George S Patton Star Realms: United Command contains another set of 12 all-new cards with the new multi-faction ships and bases. When the colonies go to war, which factions will untie to overcome the odds and emerge as survivors? This pack contains 12 cards: 2 Coalition Freighter, 1 Coalition Fortress, 2 Alliance Frigate, 1 Alliance Landing, 2 Assault Pod, 1 Unity Station, 2 Unity Fighter, 1 Union Cluster.
$5.99$4.96
Star Realms: United - Heroes Expansion
As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win! Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Hero-worship exists, has existed, and will forever exist, universally among Mankind. – Thomas Carlyle. Star Realms: United Heroes gives us all-new Hero cards, some of which feature winners of the Star Realms Legend Series. Forge your future with the men, women, and gelatinous goo monsters that lead the galaxy! This pack contains 12 cards: 1 CEO Shaner, 1 Commodore Zhang, 1 Confessor Morris, 1 Hive Lord, 2 Chairman Haygan, 2 Chancellor Hartman, 2 Commander Klik, 2 Screecher.
$5.99$4.46
Star Realms: United - Missions Expansion
As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win! Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. Duh! Winning! – Carlos Irwin Estévez Missions are an all-new card type that give players an alternate win condition. Each player is dealt three face-down. When a player fulfills the objective, they reveal the card and score the reward. A player may only complete a Mission once per turn, but when they score their third and final mission, they win the game! The Star Realms: United Missions pack contains 12 unique cards: Ally, Armada, Colonize, Convert, Defend, Diversify, Dominate, Exterminate, Influence, Monopolize, Rule, and Unite.
$5.99$5.96
Star Realms: United - Assault Expansion
As the fight for galactic dominance rages, once unthinkable alliances have become a reality. Harness these newly united powers or be destroyed by them. Star Realms United is a four pack expansion that features multi-faction ships and bases, powerful new heroes, and all-new missions cards that give players a new way to play and win! Each 13 card pack comes with 12 new Star Realms cards and 1 rules card. In real life, strategy is actually very straightforward. You pick a general direction and implement like hell. – Jack Welch Star Realms: United Assault features all-new hybrid Ships and Bases. What happens when factions combine? You get strange and powerful new effects! This pack contains 12 cards: 2 Trade Star, 1 Union Stronghold, 2 Alliance Transport, 1 Embassy Base, 2 Coalition Messenger, 1 Lookout Post, 2 Blob Bot, 1 Exchange Point.
$5.99$4.14
Star Realms: Crisis - Heroes Expansion
The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Heroes are forged in times of crisis. The fate of empires can turn on the actions of a single individual. Heroes are a new type of card for your Trade Deck. When you acquire a Hero, it goes directly into play instead of into your discard pile. Then the Hero awaits your command to rally their allies and give your turn a boost. This expansion contains 12 cards: 2 Cunning Captain, 1 Admiral Rasmusson, 2 Ram Pilot, 1 Blob Overlord, 2 War Elder, 1 High Priest Lyle, 2 Special Ops Director and 1 CEO Torres.
$5.99$3.83
Star Realms: Command Deck - The Union
Play as Hive Admiral McCready. Swiftly smash your opponents with the combined firepower of the Star Empire and the Blob swarm! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Hive Admiral McCready A 12-card custom personal deck: Cluster Viper, Imperial Scout, Imperial Talon, Protopod, Ranger, Ripper, 4 Scout, Tribute Transport, and Viper A mighty 8-cost megaship: Meganaut 2 powerful Gambits: McCready’s Maneuver and Union Blitz 2 custom scorecards
$4.27
Catan: Rivals for Catan Deluxe
Rivals for Catan Deluxeâ„¢ is a fast-paced card game for 2 players. Rivals for Catan Deluxe puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become prince of Catan! Rivals for Catan Deluxe is the perfect way for 2 players to settle and develop the ever-mysterious and fantastic land of Catan.
$39.99$31.99
BOOoop
A deceptively cute, deceivingly challenging & SPOOPY abstract strategy game for two players. Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten next to it one space away. Line up 3 kittens in a row to graduate them into cats… and then, get 3 cats in a row to win. But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!And now, things just got boopier and spoopier -with NEW Ghost Cats that float between the spaces. And so scary, cats will leap right over each other to get away! Approachable but challenging abstract game following the incredible success of the original "boop" as a limited seasonal game. Features a new quilted, fabric board that lays over the back of the box, completing the minature bed playing surface. 34 adorable wood cat and kitten playing pieces! NEW Ghost Cats can boop cats over other pieces as they move across the board between spaces.
$34.99$29.96
Pylos
In Pylos, you want to be one who places the final ball on top of the pyramid. Sounds simple enough, right? At the start of the game, each player has fifteen balls, either light or dark, and they take turns placing them on a game board that has sixteen indentations on it in a 4x4 grid. Once four balls have been placed next to one another in a square, a ball can be placed on top of them, forming a second level of play. Players can then place balls on this second level, eventually allowing a ball to be placed on the third level – and once that level is full, which requires only four balls, a final ball can be placed on the fourth level, with that player winning the game. If a player forms a square of his own color – that is, four balls placed next to one another on the same level – that player can remove one or two of his balls (that don't support anything) from anywhere on the board and place them in his reserve, thereby giving him more balls to place in the future. Whenever a player forms a square that's not entirely his own color, he can "stack" one of his pieces – that is, he can take any ball and place it on this square, locking some pieces in place and making a move without having to place a piece from his reserve. The rules include a variant for children (that removes the square bonus) and one for experts (that allows a player to return 1-2 balls to his reserve when he creates a line of his color).
$37.99
Nomids
A fast and easy introductory game with a simple goal. Great for all ages and playable by as many as 10 people! Everyone starts with 3 pyramids of all different colors, and the first player to get rid of them all – to have no ‘mids – is the winner! Nomids also includes overviews of 3 other games you can play with the pieces.As a Pyramid Arcade expansion, two sets of Nomids will bring a Pyramid Arcade set up to the five trios needed for several popular games, in all ten colors.
$22.00
Raptor
Hunt dangerous dinosaurs or fight for your survival in Raptor, an asymmetrical, two-player board game designed by Bruno Cathala and Bruno Faidutti. One of you plays as the scientists, seeking to capture the baby dinosaurs running loose in the wild, while the other takes on the role of the mother Velociraptor, who will do anything possible to ensure that her children escape from the scientists! The scientists can use sleeping gas, fire, reinforcements, or their jeep to hem in and capture the raptors, while the mother raptor can frighten away or even kill the scientists, put out their fires, and guide her baby raptors to safety. In this easy-to-learn tactical board game of dinosaurs vs. humans, only the cleverest species is guaranteed to survive!
$22.62
Winter
Winter has arrived, and with it the battle for control of the frozen lake. Winter is an abstract game for 2 players ages 8 and up. Games last an intense 10 minutes where good decisions are everything. Winter is part of the Devir Pockets line, small format games with simple rules that offer thousands of matches, ideal to play anywhere.- Devir Pockets: portable and affordable games that can be played anywhere. Thousands of games in your pocket!- Abstract game for 2 players that can be learned in 5 minutes and played in 10.- First in the series of the new line Pocket Seasons, small games that take place in the 4 seasons of the year.
$12.00$8.86
Lost Empires: War for the New Sun
Welcome to 581.On this distant planet, four factions battle for control of alien artifacts left behind by an advanced and ancient civilization. The warring factions are Terra Corps, Scion Imperium, Neo Human Republic, and Feng. With Earth in near ruins, 581 provides the chance for a second Earth, but who will rule? Who will be the first to build a Wormgate and transport their armies through it to conquer the dust of 581?During the invasions of 581, the factions built large, interstellar bases to house, control, and deploy troops. These bases are known as Hives. As a player, you take on the role of a commander of one of these Hives, from which you deploy your forces in the fight for control of the ancient alien artifacts and dominance over 581 itself.Lost Empires is a head-to-head, card-driven area control game with a focus on tactical movement and deck design. Each player chooses a faction to play, and using the cards available to that faction, constructs an 18-card deck with which you do battle. You earn artifacts by controlling objectives and destroying elite enemy units augmented with alien technology. Once you have collected sufficient artifacts, you use them to construct a Wormgate. The first person to build a Wormgate, wins the war for the new sun.
$25.00$16.97
Tak: A Beautiful Game (2nd Edition)
Tak is a beautiful game with simple rules and deep strategy. Two players take turns either adding one of their pieces to the board or moving a piece or a stack under their control. The goal is simple: make a road of your color connecting opposite sides of the board.Building on classic games such as Chess, Mancala, and Go, Tak joins a long tradition of games that take minutes to learn and a lifetime to master. With variable board sizes from 3x3 to 6x6, Tak offers challenges and excitement for players of all skill levels.
$59.95$50.96
Tesla vs. Edison: Duel
A 15-30 minute 2 player card game that brings the War of Currents to light in an easy-to-learn, fast-playing, but seriously strategic game. Players take control of Nikola Tesla or Thomas Edison and build a company that claims projects in regions around the United States, advance the latest technologies, engage in a propaganda war around AC and DC technologies, and buy stock shares in smaller electricity companies. During the game players bring famous luminaries of the time into their company that each offer unique actions and abilities. The winner is the company that wins two of the three main systems - controlling regions with projects, being ahead in the PR race, and holding the most valuable stock portfolio. Tesla and Edison each have a special auto-win condition that players can trigger during the game to win right away. While Tesla vs. Edison: Duel has all of the aspects introduced in our hit big box offering Tesla vs. Edison, it is designed for light-to-medium weight gamers to enjoy. Fans of the current game will love how this fits into a super fast play window that is easy-to-play. And, people who found the 90-120 minutes and larger component presence of the original game will enjoy being transported into the roaring 1880's and experience what the War of Currents was all about in an easy-to-play way!
$24.99$15.25
Hellton Palace
Somewhere, deep in the underworld, not far from the Styx and Elysian Fields, bellhops are preparing themselves to knock on their guest's doors. And YES : they ARE scared. In Hellton Palace, both players are managing a hotel, hiring bellhops to address their guest needs. But in the end, they know the place is going to collapse at some point... Try to outlast your opponent! An unsatisfied customer would penalize your reputation, but a too enthusiastic legendary creature or god can literally break the pillars supporting the building! Twist your habit by having a new goal: Losing last! On your turn:1) Welcome a guest in one of the available rooms in the matching row. 2) Dismiss your bellhops by flipping their tile to their "break" side. 3) Hire new ones by paying the cost with your hard-earned money. 4) Move your Bellhop pawn from room #1 to #9. When they reach an empty room, ignore it and move on to the next one. When they reach an occupied room, choose whether to serve the Guest or not.Serving a Guest removes their irritation token and makes them satisfied, which allows you to apply the effects on their door hangerIf you decide not to serve the Guest, place an Irritation token on them except if they have one already. In this case, remove it with a Bell token. In this case, remove all irritation token and lose one bell token. 5) Choose between collecting coins (of all satisfied guests/all guests without irritation token) OR gaining a Bell token back.There are two ways of ending the game: A player has no bell token left A player has a column with no pillar token left
$24.99$21.24
Jekyll vs Hyde
Jekyll vs. Hyde is a trick-taking game for 2 players, based on the famous novella Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson. As Dr. Jekyll, you'll need to resist Mr. Hyde's fierce attacks to protect your mind and keep the secret of your dual nature. As Mr. Hyde, your goal is to dominate Dr. Jekyll to overcome his identity.Contents:21 Evil Cards4 Potion Cards3 Tokens1 Identity Marker1 Game Board1 Rulebook
$22.99$16.26
Undaunted: Stalingrad
Lead your stalwart troops to victory in this epic two-player campaign, played out in the war's most infamous city.Stalingrad, 1942. Before you awaits a gruelling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valour can you seize the cornerstone of the entire Eastern Front and change the course of history.A heavy burden rests on your shoulders. Every casualty suffered in battle will weaken your forces for the entire campaign. Every bomb blast and mortar shell leaves the very ground for which you are fighting in further ruin. Every inch lost to the enemy brings you closer to the jaws of defeat. Over the course of up to fifteen branching scenarios, you will decide the fate of Stalingrad and, perhaps, the war itself. Even though the consequences of your actions will persist, the game itself can be fully reset and replayed, allowing you to explore every potential outcome.Undaunted: Stalingrad is a monumental standalone game that expands the series' scope and challenge beyond anything that's come before. Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war.
$120.00$85.70
Bushido
Bushido is a game of dueling martial artists, testing their training against one another. One shall prevail and prove their techniques superior. The other will return to studying until they are strong enough to win. Players begin with a card draft which represent the training of their fighters. After training players play a series of round wherein they play technique cards from their hands, or change their guards, in order to create a pool of combat dice which they hope to use to strike their opponent or defend their attacks. In this game damage escalates quickly so players must be able to block, evade, and strike simultaneously to try and keep the momentum of the encounter in their favor. The game ends when one warrior has bested the other.
$29.99$20.94
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