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Masks: A New Generation - Playbook Edition (Hardcover)

Description

This Masks core rulebook features:
    • 6"x9" Book

    • Full Color Interior

    • Softcover or Hardcover

    • 10 Core Playbooks + GM Materials

    • Free PDF via DriveThruRPG

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped.

Just another day in Halcyon City...

Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world.

In this book, you get:

    • Ten playbooks for young superheroes, so you can create your own characters

    • Rules for superheroic action, interpersonal drama, and changing identity

    • Detailed instructions for running the game, building villains, and playing to find out what happens

    • Tools for creating your own custom material for Masks
Product form

$44.00

    • Free Shipping over $99 (Contiguous US)
    • Same Day Shipping if Purchased Before 12:00 PM (MT)
    • Shipped today? Order within: Dec 11, 2024 12:00:00 -0700

    SKU: MPG014

    Description

    This Masks core rulebook features:
      • 6"x9" Book

      • Full Color Interior

      • Softcover or Hardcover

      • 10 Core Playbooks + GM Materials

      • Free PDF via DriveThruRPG

    A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped.

    Just another day in Halcyon City...

    Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world.

    In this book, you get:

      • Ten playbooks for young superheroes, so you can create your own characters

      • Rules for superheroic action, interpersonal drama, and changing identity

      • Detailed instructions for running the game, building villains, and playing to find out what happens

      • Tools for creating your own custom material for Masks

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