Gamer's Guild 2024 Winter Sale!
Arkham Horror The Card Game: The Dunwich Legacy Campaign Expansion
A monstrous presence once terrorized the secluded village of Dunwich. The season of horror ended only after three professors from Miskatonic University—Dr. Henry Armitage, Dr. Francis Morgan, and Professor Warren Rice—ventured to Dunwich, armed with secret knowledge that enabled them to defeat the creature. Now, several months later, Dr. Armitage’s colleagues have gone missing, and he fears the worst. In The Dunwich Legacy Campaign Expansion, one to four investigators take up the search for the missing professors, launching an eight-scenario campaign that takes them from the notorious Clover Club and prestigious Miskatonic University all the way to the decrepit and treacherous town of Dunwich. This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box.
$103.00$73.00
Arkham Horror The Card Game: The Dunwich Legacy Investigator Expansion
In the places of power where ordered space decays and gives way to the void, there are those who would call power from the beyond to create abominations beyond our imagining. But there are a brave few who would set forth and risk their lives to put a stop to these terrors. This expansion features 5 investigators and contains all the player cards and customization options originally featured in The Dunwich Legacy cycle. Smite abominations as the chef, Zoey Samaras. Sniff out a good story as the reporter, Rex Murphy. Use your money and wits to solve any problem as the dilettante, Jenny Barnes. Speak with the dead and perform grim rites as the musician, Jim Culver. And finally, go looking for trouble as the drifter, “Ashcan†Pete, along with his trusty hound Duke. The Dunwich Legacy Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$66.00$48.00
Arkham Horror The Card Game: The Path to Carcosa Campaign Expansion
"I cannot forget Carcosa where black stars hang in the heavens; where the shadow of men’s thoughts lengthen in the afternoon, when the twin suns sink into the lake of Hali; and my mind will bear for ever the memory of the Pallid Mask." –Robert W. Chambers, The King in Yellow A new theater production is coming to Arkham all the way from Paris. Unsurprisingly, it's been all the rage in conversations among Arkham's socialites. But in your efforts to learn more about the play, you've uncovered a darker history. Disappearances. Suicides. Delusions. Insanity. Wherever The King in Yellow is performed, madness follows close behind… In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play. The expansion's two scenarios kick off The Path to Carcosa campaign with a trip to the Ward Theatre and an invitation to the formal dinner party hosted by cast and crew. But with every answer you gain and every clue you uncover, you only find yourself falling deeper into mystery and madness.
$103.00$67.00
Arkham Horror The Card Game: The Path to Carcosa Investigator Expansion
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
$66.00$43.00
Arkham Horror The Card Game: Investigator Starter Deck - Harvey Walters
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Harvey Walters Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$25.00$17.00
Arkham Horror The Card Game: Investigator Starter Deck - Winifred Habbamock
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Winifred Habbamock Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$25.00$17.00
Splendor: Duel
The award-winning game Splendor returns with this fresh take on its classic drafting gameplay. Featuring the clever engine building that Splendor is known for, Splendor Duel offers a compact, tight two-player experience that will be instantly recognizable to fans of the original game, while also adding new decisions and mechanisms that offer deeper strategic options.The new common board has players drafting Gem, Gold and rare Pearl tokens from a 5x5 grid. Only allowed to draft up to 3 tokens in a consecutive line, taking tokens will create gaps in the board and will limit how many and what kind of token players will be able to take in future turns.Co-designed by Marc André (Splendor) and Bruno Cathala (7 Wonders Duel, Kingdomino), Splendor Duel is an exciting new entry in the Splendor product line.
$44.00$35.00
Arkham Horror The Card Game: Investigator Starter Deck - Stella Clark
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Stella Clark Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$25.00$17.00
Arkham Horror The Card Game: Investigator Starter Deck - Nathaniel Cho
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Nathaniel Cho Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$25.00$17.00
Arkham Horror The Card Game: Investigator Starter Deck - Jacqueline Fine
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Jacqueline Fine Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$25.00$17.00
Arkham Horror The Card Game: Scenario Pack - The Blob That Ate Everything
Something out of this world is coming to Arkham in The Blob That Ate Everything Scenario Pack for Arkham Horror: The Card Game! This standalone adventure, which first premiered at Gen Con 2019, takes players back into the world of H.P. Lovecraft's Cthulhu Mythos where just beyond the edge of Blackwater, something unnatural has gone out of control. After a strange meteor made impact, the town was placed under lockdown by a shadowy government agency—no one was allowed to leave, and only a few select investigators were allowed to enter. That is, until the thing hatched. Now, time is running out as all hell breaks loose in Blackwater. Even as the anomaly continues to grow and devour everything in its path, the quarantine is still strictly enforced. The only way you're getting out alive is if you kill it...if that's even possible.
$33.00$24.00
Arkham Horror The Card Game: Scenario Pack - Murder at the Excelsior Hotel
I have answers. Room 225. Tonight. Come alone. They’re watching. After reports of strange occurrences at Arkham’s most prestigious hotel reach your ears, you are summoned to the location by a mysterious note. You are just beginning to properly conduct your investigation when you suddenly black out.
$33.00$26.00
Arkham Horror The Card Game: The Scarlet Keys Investigator Expansion
Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart. The Scarlet Keys Investigator Expansion features six new investigators for Arkham Horror: The Card Game and adds a wealth of new player cards and options for deckbuilding, including new customizable cards that can be upgraded to an investigator’s liking. Support your teammates as the butler, Carson Sinclair; diagnose and treat ailments as the doctor, Vincent Lee; lose tails as the elusive security consultant, Kymani Jones; learn words of eldritch power as the operator, Amina Zidane; capture impossible horrors on film as the photographer, Darrell Simmons; and put together the ultimate task force as the politician, Charlie Kane. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
$66.00$49.00
The Lord of the Rings: Journeys in Middle-Earth - Spreading War
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to supplement all of their adventures. This expansion also unlocks a brand-new, fifteen-scenario campaign that challenges the heroes to battle ruthless mercenaries across the wide plains of the Riddermark, in the tangle of Fangorn Forest, and through the haunted ruins of Osgiliath. Can the players protect the lands of Rohan and Gondor? Prepare the heroes of Middle-earth and ride to battle in Spreading War!
$117.00$76.00
Arkham Horror The Card Game: Scenario Pack - Guardians of the Abyss
Witness the day of reckoning with the Guardians of the Abyss Scenario Pack for Arkham Horror: The Card Game! Called to Cairo to unravel a medical mystery, this pack throws you into the action of the linked scenarios, The Eternal Slumber and The Night’s Usurper, first featured at Gen Con and Arkham Nights 2018, respectively. With 78 beautifully illustrated cards to immerse you in the peril of an investigation that takes you to the deserts of Egypt and beyond, this pack challenges you to determine fact from fiction, wakefulness from dream, and sanity from madness. Step into a realm beyond your imagination and stop an ancient prophecy from coming to pass!
$33.00$22.00
Arkham Horror The Card Game: Scenario Pack - War of the Outer Gods
A cataclysmic war has engulfed the earth—a war between three arcane cults, each seeking to bring their own loathsome master into the world. The Cult of Silenus looks to the stars, the Cult of Magh’an Ark’at seeks to hatch a horrid egg, and the Cult of Ezel-zen-rezl calls the great swarm forth from the burning pit. These cults battle each other across the streets of Arkham and beyond, and you and your fellow investigators are caught in the middle. Do you stand a chance of stopping three cults at once?War of the Outer Gods is a new scenario pack for Arkham Horror: The Card Game, challenging you and your fellow investigators with the battle of a lifetime as you struggle to stop three warring cults from tearing our world apart. Whether you choose to weave this scenario into a larger campaign as a side story or join other groups of players in Epic Multiplayer Mode, War of the Outer Gods offers a challenge unlike any other.
$33.00$24.00
Arkham Horror The Card Game: The Scarlet Keys Campaign Expansion
Strange disappearances haunt the city of Arkham, Massachusetts. With each object, building, or person that vanishes, they are erased not just from physical existence, but from history and memory as well. Only a select few investigators remember those that disappeared–or so they believe. Before long, the mystery unravels into an international conspiracy, and our wary investigators find themselves recruited by a shadowy government agency whose sole purpose is the collection and research of paradimensional implements they call “Keys.†However, they aren’t the only ones searching for them… In The Scarlet Keys Campaign Expansion, one to four investigators are sent on a dangerous assignment comprising up to ten scenarios all across the globe. Travel around a map of the world and chart your path to discover eldritch Keys before they are found by members of the mysterious and deadly Red Coterie…or work together with your foes to stop an even greater threat that lurks in the shadows. But can you really trust them? This expansion contains the entirety of The Scarlet Keys campaign. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
$103.00$67.00
Arkham Horror The Card Game: Scenario Pack - Fortune and Folly
 A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!
$33.00$22.00
The Lord of the Rings: Journeys in Middle-Earth - Shadowed Paths
Expand your adventures across Middle-earth with the Shadowed Paths expansion for The Lord of the Rings: Journeys in Middle-earth! This expansion adds new heroes, enemies, terrain, and items to all of your adventures, unlocking more ways for you to explore this iconic land. Meanwhile, an all-new campaign containing thirteen scenarios invites you to walk the tangled paths of Mirkwood and venture into the shadowed halls of abandoned Moria to face ancient evils. Will you heed the call? Prepare your heroes and brave the terrors of Shadowed Paths!
$132.00$76.00
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$25.00
Arkham Horror The Card Game: The Circle Undone - CAMPAIGN Expansion
 This is an expansion to "Arkham Horror: The Card Game - Core Set".A copy of "Arkham Horror: The Card Game - Core Set" is required to play. Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham. In The Circle Undone Campaign Expansion, one to four investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows through eight scenarios, along with a unique prologue scenario. Will these chosen few embrace the fate they have been dealt? Or will they forge their own destiny? This expansion combines all of the campaign and scenario content from the original The Circle Undone cycle, which was the fourth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
$103.00$67.00
Arkham Horror The Card Game: Scenario Pack - Machinations Through Time
There Has Been a Distortion in Time... Something is wrong. Nobel Award-winning scientists and their revolutionary discoveries have vanished. This ripple in reality is a loss for humanity, and it must be restored. In Machinations through Time, a unique 78-card scenario for Arkham Horror: The Card Game, investigators travel through the past, present, and future to repair the broken timeline, while the minions of Tindalos hound them relentlessly. This scenario can be played with 1–4 investigators as a standalone scenario, or inserted into a campaign as a side-story. With three copies, it can also be played with 3–12 investigators in Epic Multiplayer Mode.
$33.00$21.00
Arkham Horror The Card Game: The Forgotten Age - Investigator Expansion
In secret and forbidden ruins buried in the uncharted places of the world, there hide ancient relics humanity was never meant to find. But a brave few will sacrifice everything to set things right and protect the Earth from its own undoing.  The Forgotten Age Investigator Expansion features five investigators and contains all of the player cards originally featured in The Forgotten Age cycle. Guide your party to safety as the expedition leader, Leo Anderson. Discover untouched wilds as the explorer, Ursula Downs. Make a quick escape as the bootlegger, Finn Edwards. Call forth miracles as the priest, Father Mateo. And finally, seek strength in a dark pact as the haunted, Calvin Wright.  This expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.Â
$70.00
Arkham Horror The Card Game: Scenario Pack - The Labyrinths of Lunacy
In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight. With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You'll need to piece together the clues to solve your captor's twisted riddles. And you'll need to hurry—you aren't alone in this prison…
$33.00$21.00
Star Wars: Outer Rim - Unfinished Business Expansion
You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors†and “ambitions†change up how the game is played. Fire up your engines—it’s time to get down to business.
$66.00$43.00
The Lord of the Rings: Journeys in Middle-Earth - Dwellers in Darkness
This expansion offers three new and unique miniatures for the terrifying nemeses players will face off against throughout the Shadowed Paths and Haunting of Dale campaigns. Now, players can capture the true menace of these servants of Sauron as they pursue the heroes throughout each campaign. In addition to three finely sculpted miniatures, this expansion also offers nine new cards for the game—three titles and three trinkets that players may have the chance to earn as they play through the campaigns, as well as three item cards to give them more options for upgrading their weapons.
$25.00$18.00
The Lord of the Rings: Journeys in Middle-Earth - Villains of Eriador
Whether you seek the Ember Crown or you're investigating a rash of thefts across Eriador in Bones of Arnor, you can bring the dastardly villains you face in these campaigns to life with the Villains of Eriador Figure Pack. This figure pack contains three detailed, unpainted plastic figures that bring the Gulgotar, Atarin, and Coalfang enemies from these campaigns to life on your tabletop, plus six new trinkets and three exciting new titles to help you combat them.Â
$25.00$15.00
Cthulhu: Death May Die - Season 2 Expansion
The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as the last one has started their final ritual, and a new Elder One may be summoned into the world. Thankfully, there’s a whole new batch of Investigators ready to jump in and take them down. The Season 2 expansion for Cthulhu: Death May Die offers players a whole host of new content for their games. Starting off, there’s six new Episode boxes, each one containing new monsters to defeat and cultists to disrupt. Along with that, there’s new game tiles representing new locations to fight these abominations. There’s also 10 new Investigators, eager to jump in and take evil down, no matter the cost to their own bodies and minds.
$88.00
Catan 5-6 Player Extension
Now five to six players can explore and settle Catan! In the Catan: 5-6 Player Extension you control a group of settlers exploring and taming the uncharted lands of Catan. Embark on a quest to settle the rich island, competing against more opponents for added fun. Add 1-2 more friends or family without sacrificing ease of play. Add green and brown settlers and expand your island with 2 more harbors and 11 unique, new terrain tiles. This is NOT a complete game! It is only a game extension for 5-6 players. You need a Catan game (aka The Settlers of Catan) in order to play with this extension!
$49.00$39.00
7 Wonders: Duel - Pantheon
Divine intervention comes to your games of 7 Wonders: Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city. Each god or goddess offers a powerful blessing such as fabulous wealth, military fortitude, or the means to thwart your opponent’s plans. Grand Temple cards make the game’s final Age intensely competitive by offering unprecedented points to you if you devote your city to divine concerns, and two new Wonders offer pathways towards victory by courting the favor of the gods. This product is an expansion: 7 Wonders: Duel base game required to play.
$37.00$30.00
Catan: Cities & Knights, 5th Edition
Dark clouds gather over the once peaceful landscape. Wild barbarians, lured by Catan's wealth and power, maneuver to attack. Their massive warships loom against the bright orange horizon. You must be strong! Barbarians attack the weakest targets, and the victim of their onslaught will be the player who contributes the least to the defense of Catan. Don't take any chances! Field your knights! In Catan: Cities & Knights you engage in the defense of Catan and compete to build the three great metropolises of Catan. Each of these magnificent urban centers is even more valuable than a city. They're also immune to the dangerous barbarians. Invest in city improvements, which you acquire using three commodities of trade: coin, paper, and cloth. If you improve your culture, muster your knights, and enrich your fine cities, you will be the master of the great realm of Catan!
$88.00$71.00
7 Wonders: Duel - Agora
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests. This new 7 Wonders Duel expansion puts the spotlight on senators and their influence on the development of your Cities. Each competitor will try to control this influence in order to benefit from favorable decrees or call upon conspirators to try and change the situation. • The Agora expansion adds a the new Senate board, two new Wonders, two new Progress tokens, and a new type of instant victory condition: control of the Senate. • Increased replayability thanks to the new Senator and Plot cards that multiply players’ strategic options. • Simple rules that enrich 7 Wonders Duel without slowing down the flow of the game. • Expansion compatible with 7 Wonders Duel Pantheon
$24.00
Zombicide: Green Horde - No Rest for the Wicked
In some places, dark magic seems to permeate the ground itself, corrupting everyone and everything. It can be the consequence of a necromancer ritual, a desecrated sanctuary, or the recent manifestation of otherworldly forces, among others. In such areas, infected animals gather like moths to a flame. Zombies are almost immortal. And above all, scourges like necromancer dragons may claim the place as their wicked nest. From then on, nature itself seems to succumb to the zombie plague, and all hope is lost. Until we show up, that is. As long as we have something to say, there will be no rest for the wicked! Zombicide: No Rest for the Wicked contains an absurdly wide range of enemies. From tiny scurrying swarms of undead rats, to spectral walkers that only magic can touch, to a humongous undead Necromantic Dragon that will haunt your nightmares! All that plus a Ballista siege engine to give you a hand in dealing with these wicked creatures.
$73.00$48.00
Mansions of Madness: Path of the Serpent
For all its primal beauty, the thick trees and lush greenery of the jungle conceal many perils. Unrelenting heat, limited supplies, and sharp-toothed beasts would be enough to drive any intrepid explorer back to the comforts of civilized society. Those that survive these ordinary dangers are rewarded only with more challenges: cursed idols, trap-filled temples, and long-forgotten gods await any who would dare to uncover them. Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle. Investigators must discover ancient secrets of lost civilizations, stop a serpent’s curse, and explore crumbling ruins in three new digital scenarios that introduce new investigators, puzzles, and mysteries to tempt the curious to travel deeper into the jungle. You will need to fight tooth and claw to survive as you battle horrifying serpent creatures, face stone monstrosities that come to life, and face the ever-present danger of becoming lost to the jungle forever. Journey into the forgotten reaches of this world and discover the secrets that await!
$103.00$67.00
Zombicide: Black Plague
Zombicide: Black Plague takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it's up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse! Zombicide: Black Plague allows you take control of paladins, dwarves, knights, and magicians, wielding powerful swords, crossbows, and even magic spells to defeat the zombie hordes and its Necromancer overlords. The classic Zombicide rules have been revamped for this new incarnation of the game, while still retaining the nonstop action, tense atmosphere and easy-to-learn rules that made Zombicide a classic. Equip your survivor with equipment like chainmail armor or shields to defend against the undead, pick up spell books to perform fantastic enchantments, or light up a pool of dragon bile to create an all-consuming inferno of dragon fire! Take on the zombie invasion from the medieval streets to secret vaults that create quick passages through the citadel (and often hold special artifacts). Chase down the elusive Necromancers to keep them from multiplying the zombie masses. And tackle a whole new set of missions through which your group of survivors will become the heroes of the land (or the last victims of the zombie massacre).
$129.00
Zombicide: Green Horde
This sequel to the Zombicide: Black Plague will bring players back into a world of deadly medieval fantasy, this time filled with infected orcs and goblins who will put survivors to the ultimate test. This green menace is not only stronger than their human counterparts, but they also tend to gather into massive hordes that ambush the survivors when they least expect it. Set in the same medieval era as Black Plague, players will take on the role of Survivors looking to defeat the shuffling, undead menace by any means possible. In Green Horde, up to six players can join the battle for survival. They’ll combine forces and work cooperatively to accomplish their goals, and against all odds, stay alive. Fans of the Zombicide series have become familiar with the Walkers, Runners, Fatties, and Abominations that shuffle around, looking for victims. But the creatures they will face are not just zombie humans, they’re zombie orcs! The Survivors will have to gear up with a wide variety of medieval equipment if they hope to outlast these fearsome foes. Zombie Orcs are stronger than the classic zombie and represent a stiffer challenge to even seasoned undead-hunting veterans. A new challenge for the Survivors is the Horde. It represents a growing group of Orc zombies that are ready to enter the board in an unexpected location and ambush the Survivors. As zombie cards with the Horde symbol are drawn, one extra zombie miniature of the same type is set aside, collectively forming the Horde. They will be locked into place until an “Enter the Horde!†card is drawn, spawning the Horde on the board. Any Survivor caught on their own near this roving menace would best beat a hasty retreat. With such menacing new foes, the Survivors are going to have their hands full dealing with the Green Horde. Luckily, they’ll have some new weapons and spells on their side to help combat the rotting masses. Things like the Lava Burst, the Norse Sword, and the Bone Kukri will all be helpful when hacking through a pack of the undead. Oh, and if they should gather together too tightly, the Survivors can always hit them with the catapult...(did we not mention the catapult?). Zombicide: Green Horde includes ten new challenging quests, featuring some of the toughest scenarios a Survivor has ever had to face. With new terrain, like ledges and water holes, and the ever-present threat of the Green Horde making an appearance, the team will have to plan their routes carefully. Sometimes avoiding trouble is better than facing it head on! Zombicide: Green Horde is the next chapter in the ever-evolving world of Zombicide. There’s no rest for the Survivors if they hope to battle their way to a new hope and a new beginning.
$161.00$129.00
Arkham Horror: Secrets of the Order
The unquiet spirits of the dead cry out and ghouls stalk the midnight streets. Derelict portals yawn open between our existence and the horrific Underworld, and even in the storied French Hill neighborhood, the Order of the Silver Twilight plots their path to greater power. Venture to other worlds in the Secrets of the Order expansion for Arkham Horror: The Board Game! Four new investigators confront the ghosts of Arkham’s past in three new scenarios, challenging you to venture beyond the veil and travel into other worlds. Whether players are chasing ghosts through the storied French Hill neighborhood, or descending into the Underworld—a realm of monsters and madness—they’ll have the chance to pass beyond the threshold in the Secrets of the Order expansion.
$66.00$43.00
Ankh: Gods of Egypt - Pantheon
Ancient Egypt was full of different gods that the people prayed to, offering up gifts and devotion. This made the gods strong. But as time has gone on, the offerings and prayers have waned, moving towards fewer gods. As the whims of mankind change, the power of the gods wanes. In the end, only one will remain. The Pantheon expansion for Ankh offers players five more gods to choose from when starting a game. Set, Bastet, Hathor, Horus, and Toth come complete with their own warriors, dashboards, ankh tokens, and more. Each god has their own unique power that they will bring to the battlefields of Egypt where only one god will reign supreme in the end.
$88.00$57.00
Zombicide: Black Plague/Green Horde - Friends and Foes
Zombicide: Friends and Foes is an expansion for Zombicide: Green Horde. On the "Friends" side, it includes new Survivors and weapons to equip them, but also faithful Familiars to aid them in their quests. On the "Foes" side, the expansion contains challenging Tainted Walkers and Abomination, from which you'll want to keep your distance, 5 new treacherous tiles, and 10 new deadly Quests! The full contents of the Zombicide: Friends and Foes expansion are: 4 Survivor figures and ID cards6 Familiar figures18 Tainted Walker figures1 Tainted Abomination figure5 double-sided tiles17 Equipment cards14 Zombie cardsRulebook with 10 new Quests
$73.00$53.00
Zombicide: Black Plague - Wulfsburg
An expansion for Zombicide: Black Plague, Wulfsburg adds new tiles, heroes, equipment, and enemies to the game. Wulfsburg is so named because of the pack of wolves that surround the area, and some of these wolves have been infected by the zombie virus. Included is a new type of Abomination, the Wolfbomination!
$88.00$57.00
Arkham Horror: The Card Game - The Innsmouth Conspiracy Campaign Expansion
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape. In The Innsmouth Conspiracy Campaign Expansion, one to four investigators take search for their missing memories and the truth about the rumor-haunted town of Innsmouth. Flashbacks offer the investigators insight into past events, and may even influence the future…but do they really want to know the truth? This expansion combines all of the campaign and scenario content from the original The Innsmouth Conspiracy cycle, which was the sixth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. A new Campaign Expansion for Arkham Horror: The Card Game, featuring a thrilling campaign staged across eight scenarios. Combines all of the encounter cards and scenario content from the original The Innsmouth Conspiracy cycle of products into one package. Players race against rising water levels as they recover lost memories and try to piece together the details of a sinister conspiracy before it comes to fruition. Special key tokens can be acquired from defeated enemies or explored locations, unlocking new areas to explore or powerful relics to wield. This campaign is fully playable without the need for any other Arkham Horror: The Card Game products aside from the Revised Core Set.Â
$103.00
Arkham Horror: The Card Game - The Innsmouth Conspiracy Investigator Expansion
Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss. The Innsmouth Conspiracy Investigator Expansion for Arkham Horror: The Card Game features five investigators and contains all of the player cards and customization options featured in the original The Innsmouth Conspiracy cycle of products. Grant blessings as the nun, Sister Mary; learn and practice various fields of study as the student, Amanda Sharpe; watch from the shadows as the spy, Trish Scarborough; perform arcane tricks as the magician, Dexter Drake; and brave the open seas as the sailor, Silas Marsh. The Innsmouth Conspiracy Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign. DIVERSE INVESTIGATOR ROLES: Includes five distinct investigators—Sister Mary, Amanda Sharpe, Trish Scarborough, Dexter Drake, and Silas Marsh—each offering unique abilities and strategies to enhance your gameplay. RICH PLAYER CARD SELECTION: Boasts over 180 player cards spread across all five classes, providing a vast array of tools and strategies for deck-building and game customization. ENHANCE ANY CAMPAIGN: While designed to complement The Innsmouth Conspiracy campaign, these investigators and player cards can be integrated into any scenario or campaign within Arkham Horror: The Card Game, offering versatile play options. DEEPEN YOUR ARKHAM EXPERIENCE: Delve into the secrets of the abyss with thematic cards that capture the eerie and mysterious atmosphere of the Innsmouth lore. READY FOR ALL PLAYERS: Ideal for both new players looking to jump into Arkham Horror with a rich set of options and veterans seeking to refresh and deepen their deck-building choices and strategies.
$66.00
Eldritch Horror: Cities in Ruin
You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered. Violent earthquakes contort cities to unrecognizable ruin, torrential typhoons eradicate coastlines, and deep below the the Earth, something ancient stirs. Shudde M’ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds. Cities in Ruin brings four new investigators, and a slew of new monster and encounter cards to the world of Eldritch Horror. New Ancient One Shudde M’ell’s presence brings a destructive twist to the game in the form of deadly disasters.Â
$41.00$30.00
Catan: Seafarers 5-6 Player Extension
Now five to six players can sail into the wild, uncharted seas and explore and settle the many mysterious islands near Catan! Add one or two more opponents without sacrificing ease of play. Try one of 9 new scenarios! This rich extension adds even more drama to the award-winning game of seafaring, discovery, and trade. Settle islands, build ships, and chart the nearby waters. Discover far-off mines and use your gold and resources to become the undisputed ruler of Catan! NOT a complete game! You need a Catan game (aka The Settlers of Catan), a Catan: 5-6 Player extension, and a Catan: Seafarers expansion in order to play with this game extension!
$49.00$39.00
Arkham Horror: Dead of Night
Kate Winthrop pulled the collar of her long coat tight against her neck to ward off the creeping chill of a damp autumn night. With a squeal of tires, a long black car raced by, pursued closely by a police wagon. Kate pressed herself up against the iron railing of the bridge over the Miskatonic to keep clear of the chaos. She’d read in the papers about the recent upsurge in violent crime and felt the increasing tension all around the city. As the nights grew longer, she noticed a deeper darkness lurking in the shadows around Arkham, and the instruments in her research lab at the university were responding to some influence that she couldn’t observe. Something was coming. Fantasy Flight Games is proud to announce Dead of Night, a new expansion for Arkham Horror Third Edition! In Dead of Night, investigators explore the facets of Arkham best left unseen in the light of day. Organized crime builds a strong foothold in the city, secret cults labor for a dark master, an alien moon hangs overhead, and unknowable horrors stalk the night. This expansion includes two all-new scenarios, new encounters for every location in Arkham, new monsters and anomalies, a new monster deck holder, and four new investigators to face these fresh horrors, armed with new spells, items, and allies.Â
$49.00$33.00
Catan: Dawn of Humankind
Embark on humankind’s greatest journey! Guide your branch of the human family tree to gather resources, migrate, and settle across the globe all while advancing their technologies and cultures. This fresh and vibrant reboot of the original game Settlers of the Stone Age is rooted in the classic CATAN gameplay system with plenty of new mechanics, strategies, and adventures to discover.
$103.00$82.00
Blood Rage: 5th Player Expansion
More players = More RAGE! Bring a fifth player into the fight with this new expansion for Blood Rage! There’s always room for one more in Valhalla! This is an expansion. A base copy of Blood Rage is required to play.
$44.00$30.00
Eldritch Horror: Masks of Nyarlathotep
Eldritch Horror: Masks of Nyarlathotep is an expansion for Eldritch Horror, a cooperative boardgame for one to eight players where intrepid investigators must traverse the globe in an attempt to thwart the cataclysmic rise of an otherworldly Ancient One. Strange cults are gathering strength in remote corners and bustling cities all over the world. Though they seem to worship different gods, the investigators have found a thread that runs throughout all of the cultists’ horrific rites. In Masks of Nyarlathotep, each of these sects pursues the awakening of an aspect of the same horrific creature: Nyarlathotep. This being is known as the Messenger of the Outer Gods, and he is the only Ancient One that still actively walks among humanity. The investigators must work to stop the that cults spring up to serve his many guises, or Nyarlathotep will gain enough strength to open the Ultimate Gate, ushering in an unthinkable doom. Strike down these cults in new Adventures, explore ancient mysteries among new Mystic Ruins, and destroy the monstrous followers of Nyarlathotep. New to this expansion, Personal Stories unique to each character add stakes to the actions undertaken by each investigator, and a Campaign mode adds a fresh challenge and enriches the narrative of the investigators’ struggles to stop the many cults worshipping the multitude of faces worn by one dread being in Eldritch Horror: Masks of Nyarlathotep!
$81.00$52.00
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