Board Games | Strategy Games
Super Fantasy Brawl: Force of Nature
Through the countless wars that have engulfed history, Fabulosa has suffered the most. Eventually nature had to fight back.Adored by his friends, and feared by his enemies, Taze built his life on triumph after bloody triumph.Loralei, once the nesting spirit of a druidic grove, kept the world in balance.Protector of the lost, Nevamor became an avenging shade that preyed upon those who would prey on others. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.
$34.00
Paladins of the West Kingdom Collector's Box
This deluxe Collector's Box is designed to fit Paladins, City of Crowns, and all additional content, such as promos, metal coins, and sleeved cards. All boards sit together over the wooden components and smaller cards, keeping everything in its place. The box is the same size as the Collector's Box for Raiders of the North Sea.Requires Paladins of the West Kingdom and the expansion: City of Crowns. Included inside every copy of the Collector's Box is The Vassals Mini Expansion, which adds new yellow workers to the game. These new Yellow Workers can be placed onto any Worker spot, regardless of its required color. In addition to this, they also discount actions where they’re placed by either 1 Silver or 1 Provision. Features: Designed to organize and store Paladins of the West Kingdom and the expansion, City of Crowns. High quality insert organizer included. Includes The Vassals Mini-Expansion! New box art from famed illustrator Mihajlo Dimitrievski. Contains: Organizer insert designed for Paladins of the West Kingdom and the expansion: City of Crowns. The Vassals Mini Expansion
$43.00
Clank! Expeditions - Gold and Silk
If you have an insatiable thirst for plunder, Clank! Expeditions is for you: a series of boards to continue your deck-building adventures.This first expedition begins in a mine abandoned by the Ruin Dwarven Mining Company (Ruin DMC) when it became infested with monsters. But it still holds plenty of gold for those daring enough to enter. Still more wealth awaits in the Spider Queen's Lair. Surely the Spider Queen herself is just a legend meant to scare people away from such a fancy castle...Contents:1 Double-sided Game Board50+ Tokens1 Market Board1 Spider Marker4 Player MarkersRules Ages: 12+Players: 2-4Game Length: 30-60 minutes
$36.00
Catan: Explorers & Pirates 5-6 Player Extension
Now 5 to 6 players can explore Catan's wild unknown seas in search of fish, spices, or rich new lands for settlement! Catan: Explorers & Pirates 5-6 Player Extension allows you to add 1 or 2 new opponents without sacrificing ease of play. As in the Catan: Explorers & Pirates expansion, you'll build harbor settlements, ships, settlers, and crews and set out across mysterious seas in search of new lands, spices, fish, and gold fields. So, get a team of 5 or 6 together for an adventure in Catan. Challenge pirates on land and sea as you seek to win renown. Use your ships to carry loyal settlers and claim faraway territory. Complete your mission and you'll be master of Catan! NOT a complete game! You need a Catan game (aka The Settlers of Catan), a Catan: 5-6 Player extension, and a Catan: Explorers & Pirates expansion in order to play with this game extension!
$46.00$37.00
Whitehall Mystery
October 1888: During the construction of the Metropolitan Police headquarters near Whitehall, which would later be known as Scotland Yard, the remains of a body were found. In September, a severed arm had already been discovered in the muddy shore of the River Thames. There is another murderer roaming the streets of London in Whitehall, amusing himself by spreading the pieces of a poor woman around Whitehall, like some kind of macabre treasure hunt. The identity of this monster and his unfortunate victim are a mystery, the Whitehall Mystery.
$58.00$46.00
Abyss: Kraken Expansion
The battle to control the undersea world of Abyss continues with the Abyss: Kraken expansion! Take advantage of a new Guild of Lords, the Smugglers, and use a beautiful new currency of corruption to grease the political wheels. But be careful, each black pearl you take will cost you at the end of the game—if you can't get rid of it first. The new ally race, the Kraken, offer fantastic versatility, but taking their help earns you more of the perilous black pearls. New locations invite you to raid the loot deck for treasure, which can be valuable, but costly if you're too greedy. Finally, Abyss: Kraken adds a host of new lords, locations, and allies, all featuring the award-winning artwork of Xavier Collette.
$43.00$28.00
Concordia: Gallia & Corsica
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges: In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well. In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces. Both maps can be played at all player counts, but Corsica is especially meant for two or three players.
$25.00
Kodama: The Tree Spirits 2E
The forest is growing fast! As caretakers for Kodama, the tree spirits, you must keep the forest a healthy and lush home for your little friends. Over three growing seasons, you must cultivate trees with the right mix of flowers, insects, and branch arrangements to make your Kodama as happy as possible. Whoever cares for their Kodama best will be remembered for generations! From the designer of the hit game Kigi, Kodama: The Tree Spirits branches out into a fun new way to play! Grow your tree by placing cards in clever arrangements, being careful to leave room for future growth. At the end of each season, one Kodama will award you points for how well your tree suits its needs. With beautiful art and innovative mechanics, Kodama is an inTREEguing game for the whole family.
$29.00$28.00
Aeon's End: Into the Wild
Aeon's End: Into the Wild includes 1 Nemesis Mat and Card Divider, 2 Mage Player Mats, 17 Nemesis Cards, 40 Player Cards, 18 Treasure Cards, and a new story continued from the Aeon's End: The New Age narrative.
$29.00$20.00
Race to the Raft
From the creator of Isle of Cats: Race to the Raft is a cooperative path building and tile laying social puzzle board game for 1 – 4 players.In the game, you play the role of the disorientated island cats who are lost on the smoke-filled island. Nothing seems to be where it once was, and you must find a safe route to the raft by placing pathway cards.As you build pathways, fire — which is represented by different shaped tiles — will spread across the island, limiting your options. You need to find the balance between creating long pathways and keeping the cats ahead of the flames as you move towards the raft.The game includes 81 scenarios from which to choose, including a simple tutorial that gradually introduces you to new rules and an advanced tutorial for when you're ready for a far greater challenge.Choose cards, build pathways, and control the spread of the fire as you work together to guide all the cats in their race to the raft!
$72.00$61.00
Unmatched: Marvel - For King and Country
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Unmatched: Teen Spirit features four characters from the Marvel comics universe: Ms. Marvel, Squirrel Girl, and the team of Cloak and Dagger.
$72.00$61.00
Tiny Epic Vikings
In the frigid Runic Isles of the North Sea, the Viking’s reign supreme. These determined explorers navigate the icy fjords, build fertile settlements upon rocky crags, and fight for the glory of their clans with blood and steel. Only the Gods stand above them, and it is every Vikings’ dream to serve their God in the afterlife, Valhalla. Tiny Epic Vikings is a fast-playing 1-4 player strategy game of drafting, area control, and set collection. In Tiny Epic Vikings, players lead a clan of Vikings over 3 eras, in hopes of claiming the icy lands for their own. They play Viking Cards that represent their clan’s leaders, choosing the best builders, harvesters, explorers, and warriors. Raid and conquer the islands with settlers, build boats and temples to gain influence, and battle for the favor of the gods!
$43.00$37.00
Boonlake
With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake. Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!
$101.00$62.00
Star Realms: Command Deck - The Union
Play as Hive Admiral McCready. Swiftly smash your opponents with the combined firepower of the Star Empire and the Blob swarm! Battle against another Command Deck, or play as a raid boss taking on two players using standard personal decks! This pack contains 18 cards for use with Star Realms Deckbuilding Game: A Legendary Commander card: Hive Admiral McCready A 12-card custom personal deck: Cluster Viper, Imperial Scout, Imperial Talon, Protopod, Ranger, Ripper, 4 Scout, Tribute Transport, and Viper A mighty 8-cost megaship: Meganaut 2 powerful Gambits: McCready’s Maneuver and Union Blitz 2 custom scorecards
$8.00
Star Realms: Crisis - Heroes Expansion
The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Heroes are forged in times of crisis. The fate of empires can turn on the actions of a single individual. Heroes are a new type of card for your Trade Deck. When you acquire a Hero, it goes directly into play instead of into your discard pile. Then the Hero awaits your command to rally their allies and give your turn a boost. This expansion contains 12 cards: 2 Cunning Captain, 1 Admiral Rasmusson, 2 Ram Pilot, 1 Blob Overlord, 2 War Elder, 1 High Priest Lyle, 2 Special Ops Director and 1 CEO Torres.
$9.00$8.00
Super Fantasy Brawl: Radiant Authority
Their light and authority will cover the whole Arena! Their might is great, but their Radiant Authority in their era, is even greater. King Alistair, The Scaled Tyrant, takes lots of damage, deals lots of damage and helps around the board. The Black-hearted draconian is a great leader, shining in various roles! Khalize, The Will of the Heavens, will cover the Champions in her radiant power in the Arena and grant her allies considerable strength. A true ally for everyone on he side! Sir Tentaclot, The Paladin of Madness, carries himself around like a corrupt, evil Arthurian knight. He is feared by his opponents, and his power is poisonous! A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.
$29.00
Kanban EV: Upgrade Pack
The Kanban EV Upgrade Pack adds the following expansions to Kanban EV:Speed Charger ExpansionGarage Tile Expansions The SpeedCharger expansion provides players with persistent special abilities they may pay shifts to unlock. During setup, place 4 SpeedCharger tokens per player in a supply next to the Game board. Each player receives a Charging board which is placed next to their Player board. When working Shifts in R&D (or indirectly through Administration), you may spend 1 Shift to take a SpeedCharger token from the supply and place it on a space of your choice on your Charging board. From now on, the covered bonus is active for the rest of the game. Also, at the end of the game, each Charger token is worth 1 PP for each Car in your garages. For example: If you have 3 cars and 4 SpeedCharger tokens, you score 12 PP. You can only take one SpeedCharger per turn. The Bonuses when played in... R&D - Once per turn, you can upgrade 1 Design with a Car Part from the supply. Assembly - You may ignore the restriction of having to provide upgraded parts first. Logistics - You bank 2 Shifts instead of 1 when placing a Kanban card. Design - When you take a Design from the Central Design Stack, gain 1 Book. Administration - When working in Administration, you receive 1 extra Shift.
$22.00$20.00
Suburbia Expansions (Second Edition)
Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!
$72.00$53.00
Tanto Cuore
Tanto Cuore is a Japanese deck-building card game which has a mechanism similar to Dominion. Each player plays as the Lord of a mansion and hires maids to fill out their house to become the King of Maids! The end goal is simple enough, the player who has the most Victory Points at the end of the game wins! Players acquire Victory Points by employing a variety of maids and "Love" cards that allow for different strategies. You can even employ Private Maids that stick around to use their special powers each per turn! Some give you a bonus, or affect your opponents in a negative way. But beware, your opponents can make your maids sick or give them bad habits, affecting your maids in negative ways and decreasing your Victory Points! The game art is in the Japanese anime style and uses the theme of maids commonly seen in anime! All of the cards, dividers and manual fit into an easy to transport box so you can easily take the game with you wherever you want.
$72.00$56.00
Catan: Legend of the Conquerors
Defend CATAN! 570 years after the arrival of the first settlers on Catan, an enemy army lands on the northern shores. Knights from every region must join together to defend the island. Equipped with cavalry and cannon, your knights fight back. Only together will you be able to stop the onslaught. Can you save Catan from destruction? The three scenarios tell an interwoven story and gives experienced players new challenges as they consider new strategies for victory. It is the most intense challenge for Catan ever designed.
$68.00$44.00
Tiny Epic Tactics
Tiny Epic Tactics utilizes a simple combat system with variable player powers and 3-D terrain to achieve endless layers of strategy and fun. Tiny Epic Tactics offers competitive play, cooperative play and solo play! Conquer your opponents in tactical combat where every calculated move matters... or journey across the land and through the caves in a grand cooperative/solo adventure! Nesting inside the game box are 5 smaller boxes and a map/scroll. Players will set up the game by placing these 5 boxes, plus the box bottom, onto the scroll in designated areas. This creates the environment that players will explore and battle across. In Tiny Epic Tactics, players will have a team of four unique heroes: a Fighter, a Wizard, a Rogue and a Beast. Each hero type, and each character within that type, offers unique advantages to movement, attacks, and/or support. Finding the synergy in your team is key to victory. In competitive play, players will pit their teams against one another in effort to score the most victory points by the end of the game. Each turn, players will have three actions to assign across their team. They can move and/or attack with their heroes. Victory points are rewarded for area control, enemy heroes captured, and keeping your own heroes alive. Gaining complete control of one, or multiple, specific areas offers the most victory points in competitive play. Gaining control of said areas requires your heroes maintaining majority presence in these areas over the course of a few turns. This requires a careful balance of offense and defense. The control of these areas can easily shift from one player to another based on which player has the majority heroes present in the designated spaces. Once a set number of areas are captured, or one of the players has lost all of their heroes, the end game is triggered. Tiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes). The goal is to acquire treasures, that belongs to the enemy, from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many of your heroes you kept alive.
$29.00
Tiny Epic Pirates: Base Game
Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!. In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways. Each turn, you move your Captain Token around your ship’s action wheel (rondel), selecting which action to perform... Plunder, Trade, Crew Up, Attack, or Search. Each player has a randomized and unique arrangement of these actions on their rondel. Sailing your Pirate Ship is something every player can do every time they take an action. Plundering allows you to acquire booty from settlements at a very reasonable rate. It’s amazing how negotiating changes when your blunderbuss is at the ready. A crate of gunpowder for a promise of no harm? Fair exchange. Trading allows you to sell your ill-gotten goods to the Black Market for gold. Each Market is only interested in a specific good, so make sure you are sailing in the right direction. Timing is everything, sell your good at the wrong time and it’s worth a pittance. Crew Up adds a new crew member to your growing Pirate Ship. Crew increases your ship’s combat advantage and unlocks new abilities for each spoke of your ship’s action wheel, making that action more powerful every time you take it! Attacking Merchant Ships and other Pirates will grow your reputation. It also happens to be a great way to score some gold and more booty to sell. Be enough of a menace and you may just become a Legend of the Sea! Search the high-seas for treasures left behind by the unfortunate souls that preceded you. Salvage old ship parts for temporary aid or get lucky and find something worth selling. The end of the game is triggered once a player has buried three treasures. To do this, a player must first acquire the amount of gold required to bury at the various bury spots on the map. After all players have had an equal number of turns. The player who has buried three treasures wins the game. Ties are decided by the player who has the highest legendary status, followed by which player has the most gold.
$32.00
Meadow: Downstream
Meadow: Downstream is an expansion for Meadow inspired by the fascinating nature of aquatic environments. Start a new journey to observe flora, fauna and landscapes connected with rivers, streams and lakes. Go kayaking down the river and compete with others on the new fields of exploration. Meadow: Downstream includes over 80 new cards depicting wildlife living in an aquatic environment and a new thematic envelope to discover. Kayaking mechanism allows players to score extra points for progressing down the river. Adjust the level of competition with two-sided river board. Choose between a fast stream and calm river to explore two faces of nature. This is an expansion. A copy of Meadow is required to play!
$43.00$37.00
Concordia: Britannia & Germania
Concordia: Britannia Expansion features a double-sided map for Concordia.The Britannia map offers tight play with only 23 cities in ten provinces. Players start in London and Calais, expanding Britannia from the south.The Germania map features 30 cities in twelve provinces again. The additional castles, different starting positions, and sea colonists moving along rivers bring new options into play.
$26.00
Air, Land, and Sea
Achieve Victory in the Theaters of Combat to Win the War! In the midst of the greatest conflict humanity has ever known, victory will be claimed by the military that can overcome their enemies in every battleground. Do you have the skills to lead your nation’s best and bravest in the Air, Land & Sea?
$19.00
Skytear: Kurumo Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. Martial honor is the creed of Kurumo’s warriors, a creed made tangible in their blades.Ushered on by the whispers of his blade, Akimo’s devastating strikes can tear down any foe.Hogosai’s unparalleled defense is backed up by scorching flame.The hermit Kichie drains his foes’ vitality, strengthening as they wither and die.The spirits inside Miyuki’s lantern can terrify foes into paralysis, or heal the dying.
$51.00$34.00
Super Fantasy Brawl: Art of War
What is The Art of War if not about military strategy and thought? Meet the schemers and strategists of the Art of War expansion! Ko' Lel, the Jungle Typhoon, armed with her deadly blowpipe, her combination of skill, speed, and tactical knowledge was believed to have saved thousands of her people and bring fear to the forests.Akhet the Skylord, Light of Creation. Akhet has led the charge in any battle he was a part of, breaking the enemy with his tireless ferocity, but his true potential lies in his ability to support your other Champions.Sulka, The Poisoned Mind, is a master of disrupting her enemies in a sophisticated way: by applying Manipulation magic through her signature hairpins. A copy of Super Fantasy Brawl: Core Box is required to play. Models are supplied unpainted.
$27.00
Smash Up: Science Fiction Double Feature
Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new groups to the base-smashing business, with abilities unlike those seen before!Time Travelers – The time stream has been compromised. Robots from the future mingle with pirates, extinct dinosaurs move with magical wizards… everything is all smashed up! That’s where the Time Patrol steps in. Organized in 1976 and led by the enigmatic Doctor When, the Time Patrol works to keep time flowing… in the manner they deem best.Cyborg Apes – In a daring raid on a top secret research facility, apes stole the latest in cybernetic enhancements, and are now enacting their centuries old plan to take over the world! Combining their natural athleticism and powerful strength with high-tech augmentations, these apes will go bananas all of your opponents!Super Spies – The shadow war between International Secret Intelligence and the evil HAVOC (Henchman and Villains of Chaos) continues. HAVOC’s schemes threaten the world, from weather changing satellites to lasers mounted on secret moon-bases, they can only be opposed by the daring agents of the ISI. Using the latest in espionage technology, the ISI will be able to foil your opponents plans before they even come to fruition.Shapeshifters – Far below the surface of the earth, strange amorphous creatures have developed a thriving world, based on the manipulation of their own genetics. Now they plan to apply that knowledge to conquer our world above. Taking samples of the most powerful creatures and warriors they can find, these shapeshifters can use the best of whoever they copy.Combine these groups into teams of two for various effects! Smash Up: Science Fiction Double Feature also contains 8 new Base cards to compete over.
$36.00$29.00
CLANK! Acquisitions Incorporated - C Team Pack
The “C” Team Pack contains four illustrious Acquisitions Incorporated characters that can be used immediately in your existing Clank! game, or even join your Clank! Legacy Acquisitions Incorporated franchise! Play as Donaar Blit’zen, Rosie Beestinger, Walnut Dankgrass, and K’thriss Drow’b, each with a gorgeous sculpted mini, character board, and a unique 10-card starting Clank! deck! Each “C” Team character comes with a unique deck reflecting their talents, and a gorgeously-sculpted miniature! For use in both the original Clank! A Deck-Building Adventure or with your new franchise established in Clank! Legacy: Acquisitions Incorporated!
$43.00
Clank! In! Space! Cyber Station 11
Episode XI, Cyber Station 11: Eager to prove her worth to Lord Eradikus, COMMANDER PREON has built a research station on the edge of civilized space. There, she's developing strange and powerful CYBERWARE -- and using all the best of it to augment her own half-mechanical body. SKULK around an all-new game board! INSTALL Cyberware for abilities that last the whole game! EVADE Commander Preon using her own Executive Escape Pods! Whether it's illegal, hazardous, or just plain fun, you'll find it on CYBER STATION 11. This expansion requires Clank! In! Space! to play.
$51.00
Clank! In! Space! Apocalypse
The deck-building adventure of Clank! In! Space! continues. Small pockets of resistance continues to oppose Lord Eradikus, but the evil cyborg now plots to wipe them out with one grand and wicked scheme! Thwart the efforts of Lord Eradikus! Reap the rewards of noble (and perhaps reluctant) heroism! Save the galaxy. And get rich in the process! Maybe you can avert the Apocalypse! (Or at least escape with the treasure while someone else does!) This is an expansion, and requires the original Clank! In! Space! to play.
$51.00
Tiny Epic Kingdoms
Tiny Epic Kingdoms is the full 4X experience in a tiny package, and forgoes all the weighty setup and teardown of other games in the genre. The game’s main appeal is its lack of player down time. Every time a player takes an action on their turn, each other player has the choice to take one of two actions. This unique action economy adds a surprising amount of tactical depth, and eliminates one of the biggest problems that 4X games typically have, the wait time. The game is built to be incredibly easy to learn, and I would highly recommend it as an entry point into the 4X genre. - Pat (Guild Service Representative) You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed... In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm.
$43.00$28.00
Aeon's End: The Depths Expansion, 2nd Edition
Deep within the earth, lost in the labyrinth of shadows, the Horde-Crone has awakened the troggs to reclaim the ancient city of Gravehold. The Depths is an expansion for the cooperative deckbuilding game Aeon's End. This expansion features one new nemesis and three new breach mages, as well as new spells, relics, gems, and minions.
$29.00$19.00
Aeon's End: Southern Village
Southern Village is an expansion for the cooperative deck building game Aeon's End. This expansion features two mages, one nemesis, and several new player cards and treasures.
$29.00$20.00
Tiny Epic Galaxies Blast Off
Tiny Epic Galaxies BLAST OFF! is a streamlined successor to the best selling game Tiny Epic Galaxies. Tiny Epic Galaxies BLAST OFF! Will have you learning and teaching the game faster than ever! Immediately shuffle the Planet Deck, featuring 100% icon based abilities, set them in orbit and you are on your way. Turns will consist of rolling Galaxy Dice and executing simple actions that lead to epic play! Tiny Epic Galaxies BLAST OFF! features an off turn mechanic called following. This ensures you will stay engaged and allows for it to always be your turn. Use your actions to create cosmic combos and race to colonize planets. Each planet you colonize brings new abilities to your galaxy and earns you victory points. Acquire the most victory points by the game's end and you'll be crown the supreme leader of the universe!
$29.00$23.00
Tzolk'in: The Mayan Calendar
Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots. During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up. The game ends after one full revolution of the central Tzolkin gear. There are many paths to victory. Pleasing the gods by placing crystal skulls in deep caves or building many temples are just two of those many paths...
$86.00
Mystic Vale: Vale of Magic
Mystic Vale: Vale of Magic introduces 54 new advancement cards and 18 vale cards to the Mystic Vale base game, expanding player's options and opening up new crafting combinations. This expansion is designed to be mixed straight into the base game, introduces effects that trigger "when bought" on some of the vale cards, and has a slight emphasis on Guardian power on the card advancements.
$43.00$29.00
Challengers! Beach Cup
Are you ready to capture the flag again?The As d’Or 2023 winner in the category “initiated” now has its sequel in Challengers! 2. Revisit the unique auto battler and deck management gameplay style that made you love the first one!Challengers! 2 is a standalone game that plays up to 8 people, but combined with the base set can host giga-tournaments up to 16 people! Player interaction is unmatched as you compete in duels with your opponent’s one after another.16 New Trainer cards add an additional challenge with individual abilities to let you control your gameplay!Managing your deck is more important than ever with endless combinations using characters from the Fairytale Forest, the Mountain Tops and even from over the Rainbow. There are over 70 different characters to choose from, each with their own special power
$58.00$46.00
Dominion: Allies
Allies is the 14th expansion to Dominion. It has 400 cards, with 31 new Kingdom card piles. There are Allies that will do Favors for you, and split piles you can rotate.It’s a celebration! People are dancing in the streets, and riding horses through the dancehalls. You’ve finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they’ll run, well, the usual color, let’s not focus on what color the streets run. The point is, there’s peace. Sure negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks too though. They’ve given you skulls to drink mead out of, and spices to get rid of the skull aftertaste. And you’ve given them stuff in return: forks, mirrors, pants. It’s great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours."Dominion: Allies" is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rule book (Dominion provides both). Dominion: Allies can also be combined with any other Dominion expansions you have.We hope you enjoy this expanding world of Dominion!
$65.00$44.00
Terraforming Mars: Ares Expedition Crisis
In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a Crisis card is not completely dealt with, it will lower one or more of the terraforming metrics that keep Mars habitable.Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows the players to win the game once they have completed re-terraforming Mars.
$36.00$31.00
Aeon's End: The New Age
Aeon's End: The New Age introduces the Expedition system which allows players to replay all of the content they own in a short campaign format. After each game, players will receive new treasures and player cards that allow them to become more powerful. However, the nemeses that players will face grow stronger and stronger with each battle.
$86.00$62.00
Dominion: Dark Ages
Times have been hard. To save on money, you've moved out of your old castle, and into a luxurious ravine. You didn't like that castle anyway; it was always getting looted, and never at a reasonable hour. And if it wasn't barbarians, it was the plague, or sometimes both would come at once, and there wouldn't be enough chairs. The ravine is great; you get lots of sun, and you can just drop garbage wherever you want. In your free time you've taken up begging. Begging is brilliant conceptually, but tricky in practice, since no-one has any money. You beg twigs from the villagers, and they beg them back, but no-one really seems to come out ahead. That's just how life is sometimes. You're quietly conquering people, minding your own business, when suddenly there's a plague, or barbarians, or everyone's illiterate, and it's all you can do to cling to some wreckage as the storm passes through. Still, you are sure that, as always, you will triumph over this adversity, or at least do slightly better than everyone else.This is the 7th addition to the game of Dominion. It is 500 cards but is not a standalone. It adds 35 new Kingdom cards to Dominion, plus new bad cards you give to other players (Ruins), new cards to replace starting Estates (Shelters), and cards you can only get via specific other cards. The central themes are the trash and upgrading. There are cards that do something when trashed, cards that care about the trash, cards that upgrade themselves, and ways to upgrade other cards. Number of players: 2-4Age of players: 13+Length: 30 minutes
$65.00$44.00
The Wolves
The Wolves is a pack-building strategy game for 2-5 players. It’s survival of the fittest as you compete to build the largest, most dominant pack by claiming territory, recruiting lone wolves, and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive– they may lure members of your pack away!A clever action-selection mechanism drives your choices. Each action requires you to flip terrain tiles matching the terrain where you wish to take your action. These double-sided tiles mean the actions you take this round will set up which terrain types you can act on in the next round. As you take actions to expand your pack’s control of each region, you will also upgrade your pack’s attributes, allowing you to take more aggressive actions as the game goes on. The Wolves is a highly interactive and deeply thematic strategy game that will have players coming back to the pack again and again.
$72.00$61.00
Star Realms: Crisis - Events Expansion
The Star Realms’ universe is in crisis, will you rise to the challenge? This explosive new expansion features four new packs of cards to expand your Star Realms’ play experience: Events, Heroes, Fleets & Fortresses and Bases & Battleships. We’re excited to announce that you can now get this set in your digital app too! Add awesome new ships and bases to your Trade Deck, plus experience Heroes and Events for the first time! Space is home to a multitude of epic events and cosmic phenomena. Even the mightiest of starships seem insignificant in the face of Supernovas, Black Holes and Comets. Events are a new type of card for your Trade Deck. Each Event card has a potentially game changing effect as soon as the card enters the Trade Row. After it has its effect, it immediately gets replaced with the next card in the Trade Deck. This expansion contains 12 cards: 1 Black Hole, 1 Bombardment, 2 Comets, 1 Galactic Summit, 2 Quasar, 1 Supernova, 2 Trade Missions and 2 Warp Jumps.
$9.00$8.00
Skytear: Nupten Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The laws that govern the world are broken by the minds of Nupten’s devotees.Shafathi’s temporal instability has been mastered, now his greatest skill.Lord Setheru holds dominion over Skytear, turning foes to ash at a word.Ekhrit dominates the winds; each of her attacks blows away its victims.Khenui dances alongside illusions as her enemies try, and fail, to strike true.
$51.00$34.00
Skytear: Taulot Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The heroes of Taulot strike from the tunnels of their home, their innate hivemind.Zacoal, malformed by Skytear designed to empower him, overpowers any invader.Older than any other, Nelaclan can cast any spell, wielding powers long forgotten.Charged with preventing entry to the realm, Achla is a master ambusher.A rumbling is all the warning foes get before Ixatosk emerges from its burrows.
$51.00$34.00
Skytear: Liothan Expansion
This is a faction-expansion box for the Skytear MOBA boardgame. The expansion contains: 4 Hero Miniatures (38mm)4 Hero Cards (63x88mm)32 Power Cards (63x88mm) — a pre-built deck You can use these contents to challenge a friend with the starter box. Or you can freely mix and combine these heroes and cards with your existing Skytear collection. The Shapeshifters of Liothan can alter form at will, allowing them great strength when hunting.Shyllavi is her home personified, a deadly predator bent on defending her own.Freyhel, Queen of Grialth, takes life with the same ease with which she grants it.The siren Astryda twists the minds of her foes of battle, turning the tide against them.Brylvar’s taunts force his foes to strike him. His scales scatter their blades.
$51.00$34.00
Equinox (Purple Version)
In Equinox, mysterious creatures gather in the forest in an effort to write themselves into the legendary storybook and for tales to be shared for countless generations. However, there is room for only four more stories — not every story will be recorded, so the creatures have to be cunning and clever to outwit their opponents and make the cut. Equinox is a deeply satisfying betting game that gives players agency to influence the outcome of this competition. Each round, players place numbered power cards in front of the creatures, with the lowest-valued creature being eliminated from play. Players also place bets on which creatures they think will make it into the storybook, and you can use the special powers of these creatures to ideally turn things to your advantage. Fans of Dr. Reiner Knizia might recognize Equinox as a revised edition of the previously released game Colossal Arena, but with two new creatures. Of the fourteen unique creatures, only eight are played in a game, which means more than three thousand different combinations are possible. To celebrate the equinox occurring twice a year, players can select from two distinct box covers, but note that the contents in each box are identical.
$35.00
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