Board Games | Games with Solo Mode
Robin Hood and the Merry Men
Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood. He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome. Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend? Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover. In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion. Each round consists of two phases: A Merry Men phase and a Hero phase. In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions. With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle. Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them. In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.
$79.00
Alubari
An elegant worker placement game by Snowdonia designer Tony Boydell, where players compete in the grand adventure of the Himalayean Railway and growing of Darjeeling tea. In turns, players secure slots to perform actions such as laying railway tracks, excavating tea estates, securing contracts, harvesting tea leaves, acquiring equipement or even brewing Chai tea to motivate your thirsty workers to undertake harder labour. Alubari stands apart in the genre thanks to its original and immersive theme and its smooth yet deep mechanics. Several core features strengthens its replayability: the weather which impacts the effectiveness of actions, the ever-changing availability of ressources, and the actions regularly triggered by the game itself.
$86.00$56.00
Newton
The 18th Century is a time of unparalleled advancement in science and technology. The world is being settled. Great thinkers and philosophers are penning their seminal works. New inventions are being created daily. Many eager young students long to be the next Newton, or Copernicus, or Galilei. But who will add their name to the list of greats and be remembered throughout time? In Newton, players take on the role of students in 18th century Europe. During their turn, they will play cards from their hand in order to perform actions of various types. They will attend universities, research using dusty tomes, and train their own students. There’s more than one path to victory, as there’s no one way to become a true intellectual giant.
$86.00$69.00
Living Planet
In the not-too-distant future, a new planet, rich in resources has just been discovered, and major corporations are chomping at the bit to mine it for profit. The catch? It is extremely unstable and could self-destruct at any moment. In Living Planet, players lead their corporation in the exploitation of MYC.14.250. They spend actions exploring the planet, constructing buildings, and extracting minerals from the planet’s core. Just like the planet, the economy is unstable and players will have to keep their eye on the fluctuating stock markets to make the most money. Competition will occur as players battle over resources in the last days of a deteriorating planet. Only a shrewd business mind will be able to make a profit and also get off the planet before it explodes.
$100.00$65.00
Marvel Champions: Sinister Motives Expansion
Our world is just one of many. In fact, our universe is just one of many. The multiverse is full of infinite possibilities and alternate timelines, and no characters in the Marvel universe demonstrate this better than the colorful and wonderful Web-Warriors! As the fourth campaign expansion for Marvel Champions: The Card Game, Sinister Motives introduces several Spider-Man-related characters and scenarios to the game. Ghost-Spider and Spider-Man (Miles Morales) join the fray with fully pre-built and ready-to-play player decks filled to the brim with new cards. Whether players try out these new champions or stick with old favorites, they can test their skills against iconic Spider-Man villains, including Sandman, Venom, Mysterio, and the Sinister Six. Each of these villains offers unique challenges to overcome, and while players can take them on in any order as standalone scenarios, the expansion also comes with a brand-new cinematic campaign for Marvel Champions: The Card Game!
$65.00$52.00
Marvel Champions: Hero Pack - Spider-Ham
Greetings, citizens! You’ve met high-flying heroes, super-genius scientists, and cosmic sorcerers. You’ve seen awe-inspiring Avengers, grandstanding Guardians, and wondrous Web-Warriors. Now, it’s time for the porcine powerhouse, the spectacular super-pig, the wacky web-slinger, the one and only…Spider-Ham! This cartoon wonder WHAMs his way into players’ games of Marvel Champions: The Card Game with zany aplomb. Utilizing his wacky cartoon physics and goofy antics, Spider-Ham can take hits like a champ and thwart villains’ schemes with all sorts of colorful nonsense. With this Hero Pack, players will find Spider-Ham, his fifteen signature cards, and a full assortment of Justice cards inviting them to ruin the villains’ plans. This pack also includes a bonus modular encounter set featuring the iconic and terrifying Inheritors. For players ready to challenge the Sinister Six, they can get started with the Spider-Ham Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$25.00$20.00
Marvel Champions: Hero Pack - Nova
A boy, a helmet, and an intergalactic legacy! Sam Alexander isn’t just any 15-year-old; he’s just been recruited to the Nova Corps, the universe’s police force. And now, it’s his job to look after his family and his planet—and he’s rocketing his way into players’ games of Marvel Champions: The Card Game. Nova wields his Supernova Helmet to empower his attacks, thwarts, and defenses, or he can have it generate some extra resources in a pinch, giving him lots of versatility and the ability to fit into any team. With this Hero Pack, players will find Nova, his fifteen signature cards, and a full assortment of Aggression cards inviting players to take down the fiercest foes. For players eager to challenge the Sinister Six, they can get started with the Nova Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$17.00
Marvel Champions: Hero Pack - Ironheart
After a senseless act of violence took the life of her best friend and of her stepfather, Riri Williams used her supergenius intellect to reverse-engineer Tony Stark’s Iron Man design and create her very own power armor. Now, she soars the skies as Ironheart, and she is flying into players’ games of Marvel Champions: The Card Game! Ironheart gradually upgrades her suit over the course of the game, and if she can get it to Version 3, she becomes a truly unstoppable force for justice! With this Hero Pack, players will find Ironheart, her fifteen signature cards, and a full assortment of Leadership cards inviting players to inspire their allies to victory. This pack also includes a bonus modular encounter set featuring the bizarre and dangerous Zzzax. For players eager to challenge the Sinister Six, they can get started with the Ironheart Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$25.00$17.00
Marvel Champions: Hero Pack - Phoenix
One of the five original X-Men and a powerful psychic, Jean Grey was chosen as host for the cosmic Phoenix Force. As Phoenix, she uses her telepathy and telekinesis to protect mutants and humans alike, but she must always take care to not let the power of the Phoenix Force overcome her. Now, Phoenix blasts her way into players’ games of Marvel Champions: The Card Game! Phoenix is a psionic powerhouse that can draw on the unfathomable power of the Phoenix Force to face down any foe. With this Hero Pack, players will find Phoenix, her sixteen signature cards, and a full assortment of Justice cards inviting them to thwart the villain’s schemes. For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Phoenix Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$25.00$16.00
Marvel Champions: Hero Pack - Vision
Orginially created by Ultron to destroy the Avengers, the android known as Vision joined the ranks of Earth’s mightiest heroes instead. Now he uses his incredible powers to protect the planet from danger as The Vision—and he’s phasing into players’ games of Marvel Champions: The Card Game. By manipulating his own mass to become dense or intangible, Vision can defeat any opponent. Within this Hero Pack, players will find Vision, his sixteen signature cards, and a full assortment of Protection cards inviting players to safeguard their friends. For players eager to destroy the Mad Titan, they can get started with the Vision Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$17.00
Arkham Horror The Card Game: The Dunwich Legacy Investigator Expansion
In the places of power where ordered space decays and gives way to the void, there are those who would call power from the beyond to create abominations beyond our imagining. But there are a brave few who would set forth and risk their lives to put a stop to these terrors. This expansion features 5 investigators and contains all the player cards and customization options originally featured in The Dunwich Legacy cycle. Smite abominations as the chef, Zoey Samaras. Sniff out a good story as the reporter, Rex Murphy. Use your money and wits to solve any problem as the dilettante, Jenny Barnes. Speak with the dead and perform grim rites as the musician, Jim Culver. And finally, go looking for trouble as the drifter, “Ashcan” Pete, along with his trusty hound Duke. The Dunwich Legacy Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
$65.00$47.00
Marvel Champions: Hero Pack - Drax
Killed by Thanos in a wicked act of cruelty, Arthur Douglas was reincarnated as Drax, a knife-wielding warrior with a thirst for vengeance. Now a member of the Guardians of the Galaxy, Drax travels far and wide, driven and determined to put an end to the mad titan once and for all. As a member of the Guardians of the Galaxy, Drax charges into the scene with unrelenting fury in this expansion pack, which introduces Drax as a brand-new playable hero, along with his fifteen signature cards. With a pre-built Protection deck ready to go, you’ll be able to try out Drax’s unique vengeance-fueled gameplay from the moment you open the box. Punish the villains who wrong you and show them why Drax is a force to be reckoned with! Not a standalone expansion. Marvel Champions: The Card Game Core Set required to play. reincarnated as Drax, a knife-wielding warrior with a thirst for vengeance. Now a member of the Guardians of the Galaxy, Drax travels far and wide, driven and determined to put an end to the mad titan once and for all. As a member of the Guardians of the Galaxy, Drax charges into the scene with unrelenting fury in this expansion pack, which introduces Drax as a brand-new playable hero, along with his fifteen signature cards. With a pre-built Protection deck ready to go, you’ll be able to try out Drax’s unique vengeance-fueled gameplay from the moment you open the box. Punish the villains who wrong you and show them why Drax is a force to be reckoned with! Not a standalone expansion. Marvel Champions: The Card Game Core Set required to play.
$16.00
Marvel Champions: Hero Pack - Valkyrie
Appointed leader of the legendary Valkyrior by Odin, Brunnhilde defied the All-Father’s wishes by leaving Asgard to join the Avengers. Since that day, she has dedicated herself to the defense of Midgard as the valiant Valkyrie—and she’s flying into players’ games of Marvel Champions: The Card Game. By choosing a foe with the menacing Death-Glow, Valkyrie can mark her foes for death. Within this Hero Pack, players will find Valkyrie, her sixteen signature cards, and a full assortment of Aggression cards inviting players to smash the villain head-on. For players eager to destroy the Mad Titan, they can get started with the Valkyrie Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$17.00
Terraforming Mars
In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!
$100.00$66.00
Marvel Champions: Hero Pack - Cyclops
As Charles Xavier’s first student, nobody is more dedicated to the Professor’s dream of peaceful coexistence than Scott Summers, better known as the hero Cyclops. Armed with powerful optic beams and tactical genius, Cyclops leads his fellow X-Men on their missions as a brilliant field commander. Now, Cyclops leads the charge into players’ games of Marvel Champions: The Card Game! Cyclops is a natural leader and a brilliant tactician, making him a huge asset to any team. With this Hero Pack, players will find Cyclops, his fifteen signature cards, and a full assortment of Leadership cards inviting players to inspire their allies to victory. For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Cyclops Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$25.00$16.00
Marvel Champions: Scenario Pack - The Hood
A dangerous new villain rises against the Marvel heroes: the Hood! Secretively gathering villains from every nook and cranny of the city, the Hood has already made contact with Mister Hyde, the Sinister Syndicate, and the Wrecking Crew… and given enough time, who knows how many villains he may rope into his schemes. The heroes need to take him down, before the Hood can forge a criminal empire like no other.
$21.00
Marvel Champions: Hero Pack - Gamora
Trained and tormented from a young age by the mad titan Thanos, Gamora is the deadliest woman in the galaxy—and now she’s coming to your games of Marvel Champions: The Card Game. Perfectly at home cutting through enemy minions or thwarting the villain’s scheme, Gamora exemplifies balance in all things. Within this Hero Pack, you’ll find Gamora, her fifteen signature cards, and a full assortment of Aggression cards inviting you to lead new allies into battle. For players ready to handle every weapon with finesse, you can get started with the Gamora Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing right out of the box.
$16.00
Marvel Champions: Hero Pack - Hulk
Saturated by deadly gamma rays while saving his best friend from the detonation of an experimental bomb, the genius Dr. Bruce Banner has transformed into the towering, muscle-bound Hulk. Though Hulk’s unbridled rage can make him unpredictable, he is one of the world’s strongest heroes. Whether he’s angry or not, you’ll definitely want the Incredible Hulk on your side with the Hulk Hero Pack for Marvel Champions: The Card Game! If you’ve ever wanted to tap into your anger and leap into the fight with the Incredible Hulk, this is where you start. Like every Hero Pack, the Hulk Hero Pack comes with a 40-card pre-built deck, giving you the chance to start playing and smashing the villain right out of the box.
$17.00
Arkham Horror The Card Game: The Path to Carcosa Investigator Expansion
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm. The Path to Carcocsa Investigator Expansion features six investigators for Arkham Horror: The Card Game and contains all of the player cards from the original The Path to Carcosa cycle of content. Take revenge as the soldier, Marke Harrigan; support your allies as the secretary, Minh Thi Phan; explore the artistic world as the painter, Sefina Rousseau; perform arcane rites as the shaman, Akachi Onyele; unearth buried secrets as the gravedigger, William Yorick; and take on any role you wish as the actress, Lola Hayes. This expansion is a fantastic addition to any Arkham Horror: The Card Game player’s collection, and the cards within can be used to build or enhance investigator decks for any of the game’s scenarios or campaigns.
$65.00$42.00
Marvel Champions: Hero Pack - X-23
Created as a clone of Wolverine, Laura Kinney–also known as the hero X-23–shares her “father’s” claws and healing factor. As a child, she was exploited by the malicious Facility, but now she has become a fierce protector of the young and the innocent, and she’s tearing her way into your games of Marvel Champions: The Card Game! By fighting alongside her adopted sister, Gabby, X-23 is an offensive powerhouse with unparalleled momentum. Within this Hero Pack, you will find X-23, her sixteen signature cards, and a full assortment of Aggression cards inviting you to tear through the villain’s forces. The X-Force team would not be complete without the X-23 Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$25.00$20.00
Marvel Champions: Scenario Pack - MojoMania
Welcome, one and all, to the marvelous and magnificent Mojoverse, a terrifically televised realm of nonstop entertainment and jaw-dropping drama. A bunch of upstart heroes think they can triumph over the trials before them, but will they actually manage to make a scene? Stay tuned to find out! In the MojoMania Scenario Pack, players face off against Mojo and his minions in three distinct scenarios, each of which can be played standalone or in order as a three-part mini-campaign. Square up against MaGog in the Mojo-seum, chase Spiral through the Mojoverse and convince her to help you, then take on Mojo himself. This scenario pack also includes six modular encounter sets, each themed after a different genre of television and all of which can be used to enhance any game of Marvel Champions: The Card Game. For players looking to challenge themselves with a new foe, look no further than the MojoMania Scenario Pack! With 78 cards of televised mayhem, this pack is a must-have for any Marvel Champions fan.
$32.00$21.00
Marvel Champions: Hero Pack - Quicksilver
The fastest man on Earth may have a checkered past, but Pietro Maximoff now uses his super speed to fight alongside the Avengers as Quicksilver. You’ll soon get the chance to test his speed for yourself: Fantasy Flight Games is proud to announce the Quicksilver Hero Pack for Marvel Champions: The Card Game! There’s no one faster than Quicksilver, and he’s ready to race into your roster of heroes. Like every Marvel Champions Hero Pack, this expansion features a pre-built 40-card hero deck that’s ready to play right out of the box, featuring Quicksilver and the Protection aspect, along with a smattering of new cards for every other aspect in the game. Whether you’re playing as Quicksilver or using these cards to enhance another hero’s deck, you won’t want to let this Hero Pack pass you by!
$16.00
Marvel Champions: The Card Game - Iceman Hero Pack
A founding member of the X-Men and the team’s prankster, Bobby Drake discovered his mutant power to generate cold and manipulate ice as a young teen. He joined Xavier’s school to escape persecution in his hometown, and now he fights to protect others as the hotheaded Iceman—and he’s sliding his way into your games of Marvel Champions: The Card Game! With his special stash of Frostbite upgrades that can slow down the enemies’ movements, Iceman is a slick hero with a versatile spread of abilities that can adapt to any situation. Within this Hero Pack, you will find Iceman, his six Frostbite upgrades, his fifteen signature cards, and a full assortment of Aggression cards inviting you to put the villain’s forces on ice. This pack also includes a bonus modular encounter set featuring the bizarre and terrifying Sauron! The X-Men would not be complete without the Iceman Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$25.00$20.00
Marvel Champions: Expanded Hero Pack - Deadpool
Oh yeah, we’re doing this. You know him, you love him, it’s the wacky and wonderful Merc with the Mouth, Deadpool! This fourth-wall-breaking hero has finally arrived in Marvel Champions: The Card Game, and he’s coming in a larger Hero Pack than the others! Deadpool’s all about risk-reward gameplay, with an ability that makes him nearly immortal but also adds acceleration tokens to the main scheme. His pack also comes with a brand-new aspect for the game: the ‘Pool aspect! In this 78-card Hero Pack, you’ll find Deadpool, his fifteen signature cards, and a bunch of ‘Pool aspect cards for you to play around with, including some extras in the back of the pack for you to experiment with! No Marvel game would be complete without Deadpool, and Marvel Champions would not be complete without the Deadpool Hero Pack. This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$32.00$26.00
Arkham Horror The Card Game: Scenario Pack - Murder at the Excelsior Hotel
I have answers. Room 225. Tonight. Come alone. They’re watching. After reports of strange occurrences at Arkham’s most prestigious hotel reach your ears, you are summoned to the location by a mysterious note. You are just beginning to properly conduct your investigation when you suddenly black out.
$32.00$26.00
Marvel Champions: The Card Game - Nightcrawler Hero Pack
Shunned for his demonic appearance, Kurt Wagner’s mutant heritage and gentle heart earned him a family in the X-Men. Now he uses his teleportation power and adventurous spirit to thwart injustice as the incredible Nightcrawler, and he’s bamf-ing his way into your games of Marvel Champions: The Card Game! With his signature teleportation ability allowing him to perform incredible feats, Nightcrawler is a blast to play and a great asset to any team. Within this Hero Pack, you will find Nightcrawler, his fifteen signature cards, and a full assortment of Protection cards inviting you to shield your allies from harm. This pack also includes a bonus modular encounter set featuring the aptly-named Crazy Gang! The X-Men would not be complete without the Nightcrawler Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
$25.00
Sleeping Gods
"Are the stars unfamiliar here?" she asked, and the sky grew suddenly dark, the star's patterns alien and exotic. "This is the Wandering Sea. The gods have brought you here, and you must wake them if you wish to return home." In Sleeping Gods, you and up to 3 friends become Captain Sofi Odessa and her crew, lost in a strange world in 1929 on your steamship, the Manticore. You must work together to survive, exploring exotic islands, meeting new characters, and seeking out the totems of the gods so that you can return home. Sleeping Gods is a campaign game. Each session can last as long as you want. When you are ready to take a break, you mark your progress on a journey log sheet, making it easy to return to the same place in the game the next time you play. You can play solo or with friends throughout your campaign. It's easy to swap players in and out at will. Your goal is to find at least fourteen totems hidden throughout the world. Like reading a book, you'll complete this journey one or two hours at a time, discovering new lands, stories, and challenges along the way. Sleeping Gods is an atlas game. Each page of the atlas represents only a small portion of the world you can explore. When you reach the edge of a page and you want to continue in the same direction, you simply turn to a new page and sail onward. Sleeping Gods is a storybook game. Each new location holds wild adventure, hidden treasures, and vivid characters. Your choices affect the characters and the plot of the game, and may help or hinder your chances of getting home! Welcome to a vast world. Your journey starts now.
$143.00$91.00
Dorfromantik
Dorfromantik is a cooperative tile placement game in which you create a beautiful world of hexagonal landscapes while completing tasks requested by its residents.The more points you score, the more new landscapes you can unlock to add to your world.These will add new challenges and will help you score even more points in future games.What is the highest score you can achieve?➀ Place landscapes to complete tasks requested by the residents.➁ Gain points to improve your high score...➂ ...and unlock additional components.
$58.00$51.00
Arkham Horror The Card Game: Scenario Pack - Fortune and Folly
A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put a stop to their nefarious work, but doing so will be no easy task. Will fortune favor the bold? Or will your luck run out?In Fortune and Folly, one to four investigators plan and execute a daring casino heist. Their target: the Wellspring of Fortune, a mysterious relic that allows the casino to stack the odds in its favor (literally). As a scenario pack, Fortune and Folly can be played standalone or inserted into a campaign as a side-story. It even has a few extra features if used as a side-story in The Scarlet Keys campaign!Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the scenario. Test your luck and see if fortune is in your favor!
$32.00$22.00
The Lord of the Rings: Journeys in Middle-Earth - Scourges of the Wastes
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendings to the West. Now, an avaricious enemy has set plans in motion from the shadows, and you and your fellow heroes must uncover the conspiracy before Rohan is plunged into war once more…The Scourges of the Wastes Figure Pack for The Lord of the Rings: Journeys in Middle-earth can enhance both the Spreading War campaign and the Poison Promise downloadable campaign. This pack contains three beautifully-sculpted new miniatures of the primary villains of the two campaigns, as well as five new item cards and a new role that can be used in any Journeys in Middle-earth adventure. No collection would be complete without it!
$25.00
Arkham Horror The Card Game: Scenario Pack - Curse of the Rougarou
…The headline was sensationalist. Three killings in nine days were enough to spook a town, sure. But you doubt all of New Orleans is gripped by terror, or even knows about the killings. Still, something piqued your interest." –Curse of the RougarouWhen one reporter's sensational news about a series of savage killings fails to make its way into the Arkham Advertiser, your friend at that establishment decides to contact you, nonetheless, deeming the reports the sort of thing that might suit your eccentric curiosities. She's right, of course, and when you head to Northside Station to book your ticket for New Orleans, you can't possibly imagine the full shape of the horrors that await you…Designed as a standalone adventure for Arkham Horror: The Card Game, Curse of the Rougarou sends you along a bone-chilling hunt through New Orleans and the bayous of southern Louisiana. Its 62 cards come with all the rules, locations, act, agenda, and encounter cards that you'll need to immerse yourself in a mystery full of malign spirits, murderous beasts, and other hazards—some natural and some decidedly unnatural.Additionally, the adventure comes with rules for adding it to your campaign as a "side-story," complete with an asset you might earn, and a Curse you might suffer.This is not a standalone expansion. It requires a copy of the Arkham Horror: The Card Game Core Set to play. This expansion is made available via FFG’s in-house manufacturing.
$20.00
The Isle of Cats
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions). You are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you:• Explore the island (by drafting cards)• Rescue cats• Find treasures• Befriend Oshax• Study ancient lessonsEach lesson you collect will give you another personal way of scoring points, and there are 38 unique lessons available. Complete lessons, fill your boat, and keep cat families together to score points, the winner will be the player with the most points after five rounds.AWARDS & HONORS2019 Golden Geek Board Game of the Year Nominee2019 Golden Geek Best Family Board Game Nominee2019 Golden Geek Best Board Game Artwork & Presentation Nominee
$72.00$48.00
Star Wars: Outer Rim - Unfinished Business Expansion
You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors” and “ambitions” change up how the game is played. Fire up your engines—it’s time to get down to business.
$65.00$42.00
The Lord of the Rings: The Card Game - Elves of Lorien Starter Deck
The nimble, graceful Elves are known throughout Middle-earth for their beauty and adaptability. The Wood-elves of Lórien have been a powerful, influential force of good throughout history, and now players can bring the grace and might of the Elves to their games of The Lord of the Rings: The Card Game! Masters of cooperation and ambush tactics, the Wood-elves specialize in having a multitude of allies with one-use abilities that they can return to their hand to use again and again. For players who are fond of the graceful Elves of The Lord of the Rings and their incredible adaptability, they will love the Elves of Lórien Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
$32.00$22.00
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$35.00
Spirit Island
Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been "discovered" by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island... before it’s too late!
$129.00$97.00
Terraforming Mars: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME**Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are: 24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$214.00$141.00
The Lord of the Rings: The Card Game - Riders of Rohan Starter Deck
The noble warriors of Rohan, the Rohirrim, have always been renowned for their cavalry. Masters of horses and friends of Gondor, the riders of Rohan charge into battle against the Enemy with a great rallying cry, and now players can experience the thrill of this charge in The Lord of the Rings: The Card Game. The Rohirrim focus on powerful hit-and-run tactics, dashing into and out of battle in a gameplay style reminiscent of a cavalry charge. For players who enjoy having unrelenting momentum and constantly pressuring their foes, they will love the Riders of Rohan Starter Deck! This expansion comes with a 53-card pre-built deck, giving players the chance to start playing right out of the box.
$32.00$21.00
Arkham Horror The Card Game: Mythos Pack - Point of No Return
Descend into the dreaded Underworld of the Dreamlands in Point of No Return, the fourth Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After forcing your way through the veil that divides the world of the waking from that of sleep, you must navigate the cavernous Underworld, encountering ghouls and gugs, in the hopes of finding your way to the world above and reuniting with the rest of your team. Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters.
$25.00$16.00
Arkham Horror The Card Game: Mythos Pack - Where the Gods Dwell
Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
$25.00$16.00
Arkham Horror The Card Game: The Innsmouth Conspiracy Expansion
Not far from Arkham, the stooped and weathered town of Innsmouth squats on the Atlantic coast. An aura of decrepitude and decay hangs over the city like the ocean fog, from the weirdly glowing windows of the Gilman House to the deserted and toppling Fish Street bridge. Beyond the city limits, the Innsmouth shoreline is pocked with half-flooded tidal tunnels and unnatural coves. Who knows what strange, abyssal trinkets you might find, among the skeletons of fish and rotting seaweed?The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion. From the heart of Innsmouth itself to the torturous coastline and beyond, these scenarios tee up an adventure that will continue to unfold across the subsequent six Mythos Packs. Far from including just two new scenarios, however, The Innsmouth Conspiracy brings five new investigators to the table with an undersea trove of player cards to support new types of decks—along with new mechanics for players to sink their teeth into, including keys, flood tokens, bless tokens, and curse tokens!
$75.00
The Game
You have a copy of The Game in your hands. Open this box, and you and your friends will never want to put it away. This highly-addictive, award-winning card game pits players against The Game itself. Everyone must work together to play all of the cards in two decks that represent the passage of time - The ultimate game. Are you ready to play?
$22.00$14.00
Arkham Horror The Card Game: Mythos Pack - A Thousand Shapes of Horror
Delve into the secrets of The House with No Name in A Thousand Shapes of Horror, the second Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After half of your team has seemingly become trapped in the Dreamlands, you decide to force your way into the realm in your physical body instead of traveling there in your sleep. This method comes with plenty of dangers, but it will hopefully prevent you from becoming trapped yourself. But if you wish to enter the Dreamlands, you must first find a key. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?
$25.00$16.00
Marvel Champions: The Card Game - Magneto Hero Pack
Formerly the X-Men’s greatest foe, Erik Lehnsherr—better known as Magneto—renounced his villainous ways and took up his friend Xavier’s dream of peaceful coexistence between mutants and humans. Now, he fights alongside the X-Men as a hero in his own right, and he’s commanding his way into your games of Marvel Champions: The Card Game! With his iconic power over magnetism allowing him to pull his signature cards from his deck every turn, Magneto is a versatile and powerful hero that can sway the battle in your favor. Within this Hero Pack, you will find Magneto, his fifteen signature cards, and a full assortment of Leadership cards inviting you to command your allies in battle. This pack also includes a bonus modular encounter set featuring the notorious Hellfire Club! Though he once stood against them, now the X-Men couldn’t do without the Magneto Hero Pack! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box. A new Hero Pack for Marvel Champions: The Card Game featuring Magneto, the Master of Magnetism and a former enemy of the X-Men. Contains a 40-card Leadership deck ready to play right out of the box and themed around cycling X-Men allies in and out of play. The Magneto nemesis set pits him against Exodus, one of his own former Acolytes. This hero pack also includes a new optional encounter set themed around the Hellfire Club, a notorious secret society with powerful members that are difficult to take down. Also includes additional hero cards from other aspects to expand deckbuilding options. Contents: 60 Cards One rules insert
$25.00
Arkham Horror The Card Game: Mythos Pack - Weaver of the Cosmos
Defend the Dreamlands from the schemes of the Spinner in Darkness in Weaver of the Cosmos, the sixth and final Mythos Pack in the Dream-Eaters cycle for Arkham Horror: The Card Game!You have finally reached the perilous nightmare-scape that you have been chasing since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to—no escape from this hellish dream—and the Dreamlands will be lost as well. You have no choice but to fight!
$25.00$16.00
Mansions of Madness: Streets of Arkham
Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorproate the core game and build upon the Arkham Horror canon.
$100.00$79.00
Arkham Horror The Card Game: Mythos Pack - A Light in the Fog
Since you first awoke in a dank and gloomy tidal cavern, you’ve attempted to pull together the disparate pieces of your shipwrecked memories. You’ve learned some of why you came to Innsmouth, and you’ve battled the evils rising from the ocean deeps… but as you escape from the Deep Ones overrunning Innsmouth and race toward the Falcon Point lighthouse, you find yourself at the threshold of the next mystery. Who was it that first captured you and left you for dead? The keeper of the lighthouse may hide the answers you seek.As the next chapter of your evolving story, A Light in the Fog expands your adventures in Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth. Along with a new scenario, this expansion brings new options to your decks with a slew of new mid-level cards to shape and enhance your deck as you gain experience. But as your experiences unlock new skills, will they also open to door to deeper shades of madness?
$25.00$20.00
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$50.00$33.00
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