Board Games | Games with Solo Mode
Escape Pods
In Escape Pods players must evacuate as many of their crew members from an exploding spaceship as possible - securing refuge on a nearby moon. However, each shelter requires a specific combination of crew member roles in order to be completely successful!As they flee the ship, players may have to work together - sharing pods, dodging meteorites and avoiding collisions with other evacuating ships. Once a pod reaches a shelter, players place their crew members - face down - in the available slots.Each round, players program their actions by taking up slots on their action cards. These can include: moving pods forward, boarding adjacent pods or laying satellites to guide your crew to the moon shelters.The game ends when there are either no more spaces left in the refuges or when all remaining pods are trapped behind the growing meteor shower. Then the crew members that made it to each refuge are flipped - revealing their role. This determines how successful each evacuation effort was and rewards bonus points to the players who sent the required roles to the shelter.
$38.00$28.00
Transformers Deck-Building Game: A Rising Darkness
Become a mighty Decepticon and race to defeat the Autobots in this standalone expansion to the Transformers Deck-Building Game! This expansion is compatible with the core game and will offer 2 primary modes of play: Competitive mode (the Decepticons squabble amongst each other while they face the Autobots) and Cooperative mode (the Decepticons join their forces to defeat the Autobots). This expansion also introduces rules for Team vs Team games, featuring Decepticon players against Autobot players when combined with the Core Set. Features: Play as Decepticons! Standalone Expansion Combine with the Core Set for Team vs Team games! Explore a Matrix of cards to discover allies and enemies Contents Summary: 174 Standard Size Cards (including Autobot & Decepticon cards) 6 Oversized Character Cards 10 Encounter Cards 5 Reference Cards At a Glance Number of Players: 1-5 Players For Ages: 14+ Playing Time: 45-90 min Game Type: Deck-building Game Expansion Set, Standalone Expansion
$65.00
My Little Pony: Adventures in Equestria Deck-Building Game True Talents Expansion
This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. We’ll Find Your Mark! Come together and find your calling with the True Talents expansion for My Little Pony: Adventures in Equestria! Play as the Cutie Mark Crusaders and use the Discover ability to rally Classmates and Crusaders to your cause! With new characters, cards, hurdles, and challenges, True Talents adds lots of variety and deck-building strategies to your game! Features: New Discover mechanic encourages themed deck-building! Play as Apple Bloom, Scootaloo, Sweetie Belle, and Zecora! New player cards, hurdles, and challenges to enhance your game! Contents Summary: 21 Oversized Cards Characters, Challenges, Hurdles 76 Standard Cards Starters, Situations, Locations 4 Standees At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-90 min
$43.00
My Little Pony: Adventures in Equestria Deck-Building Game Princess Pageantry Expansion
This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. Let’s give a royal welcome! Celestia, Luna, Cadence, and Shining Armor join the roster of playable characters in My Little Pony - Adventures in Equestria. These characters will bring new mechanics and abilities befitting of their status to the game, along with new locations and challenges to overcome. Features: Play as Princess Celestia, Princess Luna, Princess Cadance, or the heroic Shining Armor! Use Princess Power! Princesses Celestia and Luna can trigger additional abilities! Power couple Princess Cadance and Shining Armor have extra starting cards that work on each other's turns! Attend Festivals using card Traits to earn useful gifts! Contents Summary: 25 Oversized Cards Characters, Challenges, Hurdles, and Festivals 81 Standard Cards Adventure Deck, Starters, Situations, Locations, Reference 4 Standees 23 Tokens Gift, Celestia Cutie Mark, Luna Cutie Mark At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 75 min Game Type: Deck-Building Game Expansion
$43.00
G.I. JOE Mission Critical Heavy Firepower Expansion
Destro and Scrap Iron have arrived to help Cobra bring the world to its knees! Thankfully, Roadblock, Bombstrike, and Gung Ho have arrived to reinforce the G.I. JOE team against this explosive threat. This expansion introduces three new characters to play and new enemies to take down! Requires G.I. JOE Mission Critical to play. Components: 48 Standard (63 x 88 mm) 30 Combat Cards 2 Deployment cards 16 Enemy Cards 6 Tarot Cards (70 x 120 mm) 3 Character Cards 3 Vehicle Cards 3 Heroes Roadblock, Bombstrike, Gung-Ho 2 Villains Destro (Boss), Scrap-Iron (Lieutenant) At a Glance: Ages 14+ 2–5 Players 45-60 Minutes
$65.00
G.I. JOE Deck-Building Game New Alliances - A Transformers Crossover Expansion
This is an expansion. G.I Joe Deck-Building Game is required to play. The Joes get a visit from an unexpected ally, Bumblebee, who warns that their arch-enemy Cobra has teamed up with their enemy, the Decepticons, and that what they are planning will not bode well for planet Earth or the people who call it home. The forces of Cobra have new allies in their plot to take over the world! Alien robots have landed on Earth and it’s up to G.I. Joe to figure out if they’re friend or foe! In this expansion, the Joe’s will have to team up with the Autobots and investigate the Cobra/Decepticon plot. Take advantage of the Autobots' different modes to ride into missions or add some cybernetic muscle to your teams! Features: G.I. JOE teams up with the Autobots! New Autobot cards that can go on missions in their bot mode, without requiring transport, OR in their alt vehicle mode where they'll be able to haul members of the JOE team along. New Energon dice pool that must be managed to fuel Autobot skills and tech. Constructicons make cards more expensive to recruit, and if 6 are ever in play simultaneously, you'll have to take on the mighty Devastator! Contents Summary: 39 Joe Cards 31 Cobra Cards 18 Tarot-size Mission Cards 2 sheets of tokens 8 Energon Dice At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 45-70 min Game Type: Deck-Building Game Expansion
$50.00
Circadians: First Light Second Edition
We were light years from our home, galaxies away, when we first discovered this ancient celestial body. A planet filled with intriguing intelligent lifeforms, not too unlike our own. Some built kingdoms below the surface of the green seas, while others controlled the desert-filled plains and cliffs. Among them we found scientists, inventors, farmers, traders, and fighters. While our presence has been unsettling for some, we have had very few incidents with the locals. Still, we Circadians, Earth’s famed explorers, must do what we can to ensure peace. We must respect this world and its hosts. The heads of Moontide passed down orders from above. We are to open negotiations with the three clans, in hopes of gaining their favor, along with our own security while on the planet. We must also collect organic samples for the depository on Moontide. This is new ground for all of us. But we must be brave and resourceful. The future of the Circadians depends on it. Features: Updated art, iconography and various components when compared to the original edition. Players will need to manage their crew (dice) as they visit various parts of the planet for trade, farming, construction and research. Negotiate with the locals, explore the planet, upgrade your research base. Includes new Leader cards, the Allies expansion, and two gameplay variants. Contents Summary: 1 Spaceport, 6 Station, 1 Negotiations, 3 Faction boards 6 Gem Caches 4 Research Bases & Screens 36 Contract, 20 Scheme, 16 Event cards 41 Assorted tiles 52 Dice 50 Water tokens, 40 Algae tokens, 30 Energy tokens, 12 Incident tokens 4 Harvesters 30 Gems At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 60-90 min
$93.00
Knight Fall
During the game, you choose a unique knight or demon, each with a variety of special powers—such as the Flame Knight’s ability to surround his foes in fire, or the Bone Crusher’s power to summon skeletal minions. The cards you play from your hand to perform actions can each be used in different ways, and a set of unique location tiles allows you to create the monastery with a different layout every game. Knight Fall also features a campaign mode for one to two players. In this mode, you read stories while exploring the map of a haunted valley, drawing your path as you travel. Wander through crumbling churches, a sinister forest, and a dark mountain to stop the demons before the final battle at Thornmar Abbey. You must do whatever you can to keep your knights alive; the death of each knight means one fewer hero to combat the invading demons in the final battle!
$65.00$55.00
Swordcrafters Expanded
The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play.
$29.00$25.00
Roll Player Adventures: Nefras's Judgment Expansion
Throughout your journey to defend the kingdom of Nalos and uncover a mystery in Roll Player Adventures, your characters become aware of Nefras, the snake-faced goddess of judgement. Nefras assesses the hearts of your heroes, empowers them with appropriate gifts, and will ultimately judge each character based on the choices they make. Uncover your backstory and choose your alignment! Roll Player Adventures: Nefras’s Judgement features 41 backstory quests integrated into the core narrative of Roll Player Adventures, one for each backstory card in Roll Player. Each player will face unique encounters across multiple adventure books and make choices that adjust their alignment and provide different story arcs. The expansion includes a massive backstory codex (250+ pages) and 65 rare cards, among other components. Nefras’s Judgement requires the Roll Player Adventures base game to play. If you are importing a character from Roll Player to your Adventures campaign, this expansion will add new elements related to your backstory and alignment. Nefras's Judgement can also be used with any of the 36 pre-generated characters included in Roll Player Adventures, who each have a unique backstory.
$72.00$61.00
Judge Dredd - The Cursed Earth
For years he's been the law in Mega City One, but now it's time for Judge Dredd to bring justice to the rest of America. It's time for him to venture into the Cursed Earth.Featuring competitive, co-operative and solo player modes and brand-new, specially commissioned artwork, Judge Dredd: The Cursed Earth is an immersive sci-fi western in which players must lead a team of judges against dinosaurs, mutants, and the Cursed Earth itself in search of an object of immense power before it falls into the wrong hands. As they scour the wastelands, the team will encounter a host of iconic 2000AD characters that will push their resources and abilities to their limits. On an impossible journey through radioactive hell, can even the judges survive the Cursed Earth?
$50.00$43.00
Mechanica
Mechanica Inc. will make the world spotless with their Tidybots: ambitious vacuum robots made for global DOMINATION cleanliness! Humans are messy. It's time they got some help! Build the best Tidybot factory and ship out as many Tidybots as possible to prepare for (the definitely harmless) OPERATION CLEANUP. The player who has sold the most money worth of Tidybots wins! Mechanica is a game of tile-laying and engine building. Each player buys puzzle piece-shaped machines and slots them together to form their factory. The different machines all improve the Tidybots your factory can make: building new Tidybots, upgrading them, copying them, and more. There are many strategies for putting your machines together, and everyone has fun trying to build the perfect factory! Players compete to buy the best machines for their factory at the best prices while running their factories, shipping out Tidybots for profit, completing specialty bot blueprints to fill their vaults with money, and turning the rotating shop wheel.
$65.00$55.00
In Too Deep
In Too Deep is a unique, narrative that thrusts you into the future in a tense, strategic board game for 1-5 players. Draft characters and spend actions to complete objectives and collect sets. What side of the law will you end up on? In the year 2087, central governments have fallen. What remains are fragmented citystates like New Dawn City, struggling to keep chaos at bay. The sinister Syndicate targets these weakened cities for domination by usurping, organizing, and enhancing the existing criminal elements. In the world of In Too Deep, you are part of a secret agency dedicated to stopping the Syndicate at all costs. Cybernetic implants give Syndicate operatives a technological advantage, but you have found a way to exploit that power. By infiltrating their cerebral upgrades, you can gain control of these criminals. Going deep undercover into the minds of your targets, you’ll coordinate crimes of escalating seriousness to get your hands on the critical evidence needed to foil the Syndicate’s looming plot. Each turn, you can hook into a new criminal and manipulate their activities throughout the city, accessing powerful skills and increased stamina as you grow familiar with their minds. Your physical body is in a secret lab far from the actual action, but you are by no means safe. Entering the mind of criminals takes its toll on your morality. Orchestrate crimes, strive to put the information you gather to the best use, wrestle with dangerously corrupting dilemmas, and try to hold yourself together. It will take everything you’ve got to avoid going In Too Deep.
$79.00$67.00
Heroes Wanted: Champions and Masterminds 2 (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential? Then Champions and Masterminds 2 is the answer! This expansion pack introduces three more of The Champions of Zeta City for the co-op game variant established in the original Champions and Masterminds pack, as well as two new Masterminds who are out to make you cry for your mommy. The pack also comes with a token sheet to be used specifically with these characters. CONTENTS: 3 Oversize Champion cards2 Oversize Mastermind cards1 Token sheet1 Rules sheet
$18.00$15.00
Fall of the Mountain King
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out to the wilderness to fight for survival? Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings! Fall of the Mountain King is a standalone prequel to In the Hall of the Mountain King, set during the catastrophic war that drove the trolls from their mountain kingdom generations ago. Build your ancestry to drive your actions in the caverns, win the loyalty of the clan Champions, and strive to be trolldom's greatest defender against the gnomish onslaught.
$93.00
Eleven: Unexpected Events Expansion
The most beautiful thing in football is his unpredictability. Experts’ prognosis, bookmakers’ bets - all this means nothing when the match is starting... Eleven: Unexpected events is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. The expansion introduces a new deck of cards which will surprise you at the most unexpected moment!Add new elements to the game. The Reputation board will let you show your popularity compared to other teams and can allow you to take control of the situation or on the contrary completely bring you down. On the other hand, the Unexpected Event cards will make your every match a unique spectacle. After all, not everything can be planned in this sport...★ Expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.★ Reputation board that will let you show your popularity compared to other teams;★ Make the game more exciting with the Unexpected Events cards!
$29.00$20.00
Eleven: International Players Expansion
I’ll risk saying that football is the most popular sport in the world. If this is the case (and it certainly is), talented footballers are playing around the globe. Am I wrong? Of course I’m not! And if I’m not wrong, why are you still sitting here? Buy a plane ticket and go. You are now to bring an international star to my football club!Club play is taking to a whole new level! Eleven: International Players is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football.Turn the local area into an international market and bring talented players from the farthest corners of the world. Players from all continents are waiting for you, and each of them only dreams of one thing: to give them a chance!Who knows, maybe you will soon make one of them into a world famous star?★ Expansion to Eleven, a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball);★ 45 new Players cards with Unique Abilities that make up the International Market;★ Bring international stars to your club by taking it to a whole new level!
$29.00$22.00
Eleven: International Cup Expansion
When somebody grows up, he leaves the family at home and goes out into the world. It’s the same with a football club. You can win endless local games, but is that the peak of success? International cup on the other hand… That’s something!Time to go one step further! Eleven: The International Cup is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Local league is getting boring, and some football clubs think about international trophies. Will you be among them?Introduce the variant of the international cup to the game and stand face to face with other players!Use new Opponent cards as well as powerful Final Opponent cards. But be careful - playing in a tournament of this rank is extremely demanding, it can weaken your players and lead you to defeat in the league! Can you afford to play two games a week, or will you give in to the pressure?
$72.00$52.00
Chiseled: A Deck Sculpting Card Game
Three critics... One set of tools... No excuses! Chiseled is a deck-sculpting game about sculpting marble. In Chiseled, play as artists in a shared studio, working to complete your sculptures by the time any player has checked in with the three critics enough times to get rated. Using one tool at a time from the shared workbench, remove and accentuate cards from your starting deck of cards to improve its artistic value, and please the critics for bonuses. Each tool offers a unique method of interacting with the marble. Chiseled features a single-player score challenge mode, as well as competitive play for 1 to 4 players.
$36.00$26.00
Orcs Must Die!: Boss Pack
Contains 4 bosses and 10 figures to punch up your games
$43.00$37.00
Shake That City
It’s up to you to design the best city block using patterns from the exciting Cube Shaker. You’ll place a mix of building tiles to help grow the thriving city. The best design wins the game! Are YOU ready to Shake That City? Shake That City is played over 15 rounds. Each round, the active player will shake the Cube Shaker and press the Slider to drop 9 cubes in a 3 x 3 pattern. That player will pick one of the building colors available from the pattern and place the corresponding Building Tile(s) onto their player board. The other players follow suit, picking any building color except the one that the active player picked. At the end of the game, players will earn victory points for tile placement combinations and for the completed Bonus Point Tiles around the edge of their board.CONTENTS• Rulebook• 4 Player Boards• 1 Cube Shaker• 1 Round Tracker Board• 1 Round Tracker Disk• 8 Red Home Cubes, 7 Blue Shop Cubes, 6 Black Factory Cubes, 6 Green Park Cubes, 5 Gray Cubes• 40 Home Tiles, 40 Shop Tiles, 40 Factory Tiles, 40 Park Tiles, 40 Road Tiles• 28 Bonus Point Tiles• 16 Construction Variant Tiles• 27 Mini Building Tiles
$58.00$46.00
Castles of Mad King Ludwig: Secrets
What secrets are lurking in the shadows of King Ludwig's castle? Dozens of hidden swans are scattered throughout thirty new rooms in Castles of Mad King Ludwig: Secrets. Ludwig is particularly fond of these swans, which provide both much-needed cash at any time or can be collected for big bonuses at the end of the game. Surrounding and protecting your castle are new moats, making every room inside it even more valuable. The King has come up with more favors, including one for creating courtyards. Finally, secret passages enhance connections and muffle sound from activity rooms. Castles of Mad King Ludwig: Secrets is an expansion for Castles of Mad King Ludwig that will help you build even more amazing, crazy castles than ever before!
$43.00$31.00
Aeon's End: The Ruins
This is the expansion made from stretch goals from the Aeon's End: Legacy of Gravehold Kickstarter campaign. It is composed of the following market cards: Gems:Allaying ShellPulsyrium GlobeRainbow FlouriteShimmerbeadWitchglass
$29.00$21.00
Colony
In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory. •Upgrade your buildings for enhanced capabilities and more VPs.•42 dice include stable resources that can be stored between player turns, and unstable resources that must be used each turn.•Rebuild civilization with a tableau of specialized buildings and a large pool of resources.•28 variable building card types in the box, with only 7 of them used, adds enormous replayability.•Dynamic dice-as-resources mechanic creates opportunities for constantly shifting tactical decisions, while avoiding random and unexpected impacts on strategic play.
$58.00$41.00
Spring Meadow
Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden and 2017's Indian Summer. The complexity of the game is set in between the two games and fans of the trilogy will find familiar elements combined in an innovative way. In Spring Meadow, the most interactive game of the trilogy, the player who earns their second Hiking Pin during scoring wins the game. When these scorings will happen is determined by the player's selection of Meadow tiles from a central game board. The Hiking Pin goes to the player with the largest meadow during the scoring. Place your Meadow tiles with 0-2 holes skillfully on your Mountain board to receive extra tiles when creating or expanding groups of holes. Find your way around the burrows of the marmots because they can restrict you during tile placement. With 172 tiles in 49 shapes, familiar players and new players alike will appreciate the beauty and challenge of Spring Meadow!
$86.00$73.00
Space Cadets: Resistance is Mostly Futile
Space Cadets: Resistance Is Mostly Futile is the first expansion for the original Space Cadets game. A variety of new missions, map obstacles, and enemies are included to challenge both novice and veteran crews. Even missions for just two players! Blast parasites, save a space station and stop the mighty Star Kraken, an enemy unlike any you have faced before. Also Cadets, be sure to welcome your new crew mate, the Science Officer! Any difficulty can be bested with one of his helpful inventions... If only they weren't made of parts of the ship. Survive lasers and tentacles and the well-meaning Science Officer tearing apart your ship and prove that you deserve the title of a true Space Cadet!
$43.00$37.00
Space Cadets: Dice Duel - Die Fighter
Space Cadets: Dice Duel – Die Fighter brings two new experiences to the Dice Duel universe to give veterans a whole new way to play: • Fighters are flown by a single person and are fast and maneuverable, but lack shields and can be easily destroyed. In "Carrier Strike", suitable for 6-10 players, each team gets one original ship (now called a Capital Ship) and one fighter. "Fighter Assault" has two fighters trying to take out a single heavily armed capital ship and is designed for 4-6 players. Finally, "Fighter Duel" brings the Dice Duel experience to two players, as two fighters go head-to-head for a quick and intense battle. • Experimental Equipment cards upgrade the capital ships with a variety of unique and powerful abilities. Through a draft mechanism, each side selects two upgrades and needs to tailor their strategy to take advantage of their strengths. The 27 cards include new weapons, enhancements to existing systems, new movement options, and more.
$50.00$43.00
Sheep Hop
Get as many sheep as possible back to the Sheepfold before they’re captured by the wolves! Move your sheep from square to square like a game of checkers!
$26.00$21.00
America's Main Street
Inspired by the research and development into Route 66 required by The Mother Road, Rick Soued, President of Eagle-Gryphon Games, designed America's Main Street -- two fast and fun games in a light-weight (12 oz.), travel-sized edition (7" by 9" box) playable by the whole family while on the road or at game nights. Both of these "filler" games are suitable for play by 1 to 5 players (or as many as 10 players in teams of 2); younger or older players, as well as both casual and serious gamers will enjoy these games; which are playable in 10 to 25 minutes. The America's Main Street box contains two separate games: Get Your Kicks and Your Mileage May Vary.
$26.00$16.00
Travelers of Tryphosa
Choose your character and embark on an adventure! Travelers of Tryphosa is a team questing fantasy game about competing for adventure prestige. Travel and earn points through quests, creature encounters, and special abilities. Buy food, equipment, and new skills for your character, and level up every round. After a party has completed 8 quests or encounters, all players compete in a Battle Royale for extra points. The party with the most points wins the game!This is a combination of victory point board games and RPGs requiring no GM. It features competitive and cooperative modes, playing multiple characters in teams or one-vs-one. There are no set skill trees and players that choose a combat-free approach have as strategic of an advantage as fighters. Mechanics include roll-to-attempt, dice mitigation, quest fulfillment, encounter response, card-based combat and tableau building.
$66.00$56.00
Batman: The Dark Knight Returns - The Game
Batman: The Dark Knight Returns — The Game is a solo board game experience in which you don the cape and cowl and journey through Frank Miller’s iconic comic book series. Instead of traditional leveling up, this is a game of attrition. As Batman, you must come out of retirement and do everything you can to beat back a relentless tide of ruthless mutants, cops, and press looking to bring you down. Get ready to face villains like Two-Face, The Joker, and the leader of the Mutant Gang… as well as your powerful former ally, Superman!The game is played over the course of four epic “Books,” with the results of each carrying over to the next. Each Book features unique rules, allies, abilities, and epic boss battles. You can also play each Book standalone, with setup instructions for easy, normal, and hard modes. There’s even a VS Mode that lets one player take control of Batman’s enemies.1-2 playersAges 14+90 minute play time per bookContents:200+ Game Cards10 Oversized Cards1 Game Board160+ Tokens21 Standees21 Standee Bases1 Dry Erase Marker11 Engraved Batarang Dice35 Other Engraved Dice4 Rulebooks
$93.00
Dragon Keepers: Deluxe Edition
In this fantasy universe, players take on the role of a chief in a tribe of dragon keepers. The players must train and defend the dragons from attacks by evil hunters. The hunters want to see those cute dragons trophies, but they will need to defeat the dragon keepers first.The keepers wield ancient weapons and magic in their duel to defeat the evil hunters. Each keeper belongs to a different tribe but together they have a common goal of protecting and training the dragons.Dragon Keepers offers two different modes of gameplay in one box! The first mode, called the Keepers game, focuses on a lighter experience for children 6 and up. The game only takes 5-10 minutes and is easy for young children to comprehend and enjoy with the help of an adult.The second mode of play, called the Dragons game, is a cooperative game with aspects of press your luck, deduction, and hand management for 2-4 players. This game requires more strategic thinking and is suited for adults and older children. In the deluxe edition, you will find:♦ Wooden Start Player token is upgraded to a high-quality 3D mini♦ White Linen dice bag is upgraded to a printed blue felt bag♦ The plain white box insert is upgraded to a thicker full-color insert♦ All punchboard tokens are upgraded to wooden tokens with many having double-sided prints on them
$58.00$41.00
Oros
Oros is a game of strategy, where you will be faced with choices between moving the land itself, erupting volcanoes, building shrines, or repositioning your Followers on every turn. Shift the land itself, move and collide tiles, form and erupt volcanoes, worship to gain wisdom, journey around the ever-changing landscape, and build sacred monuments in the pursuit of wisdom and knowledge. ★ Customize your actions by moving your Followers between upgradeable action spaces on individual player mats.★ Manipulate a shared environment like a giant puzzle of plate tectonics. Shift, move, build up, erupt, and reposition the land by sliding and colliding tiles on the shared board.★ Every action is a puzzle of creative problem solving, abstract thinking, and constantly evolving strategy.Oros will appeal to players who enjoy competitive, highly strategic Euro-style games, thematic games, and games with unique mechanics.
$72.00$61.00
Omicron Protocol
Omicron Protocol is an “intra-apocalyptic”, cyberpunk-themed miniatures board game for 1-4 players, where you control a squad of unique characters and a 3rd party enemy to harass your opponent, or play solo/cooperatively as a team to fight enemies, complete objectives, and survive! Every character in the game is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play the competitive or solo/co-op modes through various narrative scenarios to survive the crisis! The game is filled with innovative game mechanics that make every game thrilling and exciting, ushering players deeper and deeper into the gripping lore of San Lazaro and those who fight in its chaotic streets.
$143.00$122.00
Savannah Park
In Savannah Park, you each run your own wildlife park, and your goal is to group animals with their own kind — but everyone takes turns deciding what to move, so you might not be able to shuffle animals into the right spaces. Each player starts the game with the same set of 33 unique animal tiles, with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game, and six tree spaces and four grass spaces are unoccupied at the start of play. On a turn, you name a specific face-up tile that all players must pick up, flip face down, then move to a different empty space within their own park. Tiles that have been flipped cannot move again, and once all tiles have moved, the game ends with a scoring round. First, tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1, 2, or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally, score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains, the more points you score, e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins. Savannah Park includes a solo mode, a set-up variant that allows you to place the bush fires and trees where you wish, and a scoring variant that rewards you for bumping a lion out of the animals' way.
$58.00$46.00
Monolyth
Giant stones of perfect shape, monolyths have been studied by many, looking to unlock their true meaning. As a Monolyth builder, it’s up to you to build your structure faster than the rest, making prophecies and achieving goals as you build. In the end, only one can be the Monolyth master.
$72.00$58.00
Ultimate Railroads
In Ultimate Railroads, players compete in an exciting race to build the largest and most advanced railway network. In order to do so, the players appoint their workers to various important tasks. The development of simple tracks will quickly bring the players to important places, while the modernization of their railway network will improve the efficiency of their machinery. Newer locomotives cover greater distances and factories churn out improved technology. Engineers, when used effectively, can be the extra boost that an empire needs to race past the competition. There are many paths to victory: Who will ride into the future full steam ahead and who will be run off the rails? Whose empire will overcome the challenges ahead and emerge victorious? Ultimate Railroads includes the Russian Railroads base game and all expansions for the game — German Railroads and American Railroads, as well as the smaller promo items New Engineers, Juri Dreigleisky, and Manufactory Train — along with two new items: Asian Railroads and a solo variant.
$172.00
Space Brigade
Your brigade has been tasked with infiltrating Tartarus III, a space station containing a very important lab sample. What it is exactly, you aren’t sure. But your job is to follow orders, not ask questions. The Veleptors, a dinosaur-like alien race, has already infiltrated the ship and that won’t make your job any easer. Get in and get the job done soldier! Graphic Novel Adventures game books are unlike any game books you have seen before! While they may conjure up memories of the classic game books you read as a child, these graphic novels offer a refreshing departure from walls of text. Instead, you'll become an active participant in up to five different stories that unfold in these beautifully illustrated graphic novels. Where will your adventures take you?
$33.00$27.00
Monuments (Deluxe Edition)
You lead a civilization, and it is your mission to build your monument! The player who is the first to build all five layers of Machu Picchu, Tikal, the Colossus of Rhodes or the Pyramids will trigger the end of the game, but only the player with the most victory points will win! Conquer lands, produce goods, populate, train military units, build buildings, move your units, upgrade your action cards, trade, attack other players, draw quest cards and build your monument! Gameplay in Monuments flows easily. You either play one of your ten action cards and execute its single action, then discard it, or pick up all previously discarded action cards and add them to your hand. The first player to complete their monument triggers the end of the game, then points are awarded for the monument, workers, areas controlled, military power, resources controlled, upgraded cards and uncompleted and completed quest cards. Each player has a score modifier, their own deck of bonus cards, and an ability in addition to the starting position of their civilization in order to make every game a totally new one!
$170.00$113.00
Stroganov
In the 17th century, Russia began to expand eastwards to develop the vast expanses of Siberia. This phase in history is closely associated with the name Stroganov. In Stroganov, players try to collect the best furs to gain wealth and fame as they move across the vastness that is Siberia. They will journey through Siberia, in spring, summer, and autumn before returning home each winter. After 4 years (rounds) the player who has best utilized their actions, and collected the most victory points, will win the game.
$95.00
Darwinauts
Congratulations! After decades of hard work, scientists have opened a portal to another dimension filled with alien life. You are one of the few brave enough to venture into this exciting but dangerous new land to research and record new species. The world watches to see the discoveries that will be uncovered. The media has dubbed you and your comrades "The Darwinauts" for daring to go beyond to record the new origins of species. You must work quickly to bring back records of the most exotic lifeforms to secure your place in history, but be careful, the portal is unstable and won't remain open for long... The Rift is coming! During the course of Darwinauts, a player takes two actions on their turn, selecting from five possible actions: place an explorer, place a tile, replenish tiles and remove explorers, discover a species, and record a species. When recording a species, a player immediately takes one of five possible bonus actions that allow the player to set themselves up for future turns or alter the landscape. Players continue to take turns until The Rift tile is revealed, making the portal to the new world unstable. Once The Rift begins, players add an additional phase to their turns, taking part in dismantling the landscape they have opened up for exploration. The game comes to a close as they race to complete their tasks and return home. When the game ends, players receive prestige points for their recorded species and bonuses are earned for specializing in specific sets of species. The Darwinaut with the most points wins the game and goes down in history as a pioneer in this new age of discovery.
$65.00$40.00
Pirates: The City of Skulls
In Pirates: The City of Skulls, you'll continue where your adventure left off and explore the bustling pirate town. Will you be able to unlock its secrets and find what you are looking for?
$33.00$27.00
Pirates: The Cursed Isle
In Pirates: The Cursed Isle the Captain has a map that leads to a secluded island. A strange curse has befallen the inhabitants of the island. Left hopeless, they turn to you to find a way to lift the curse. Can you solve the mystery and survive the dangers of the island?
$33.00$27.00
Black Friday - Zombicide: Invader - Black Ops
When Xenium was first found on PK-L7, it seemed like humanity's dream. Now, it's a nightmare. Thankfully, the humans have nightmares of their own to send against the marauding aliens. They're the Black Ops squad, and they're going to get as many survivors out of that hellhole as they can.Zombicide: Invader's Black Ops expansion set lets players dive further into the heart of PK-L7 and fight against the terrible Xenos in new ways. The set includes six new Survivor figures, each with their own dashboard full of special abilities, as well as a new Bot and a new type of Sentry Gun. But they'll have their work cut out for them, as the Juggernaut Abomination is roaming around. Playing through a new 10-mission campaign, their job is to save people and grab as much Xenium as they can.
$86.00$68.00
Age of Steam Deluxe: New England/Pittsburgh & Switzerland Maps
Age of Steam Deluxe Maps: New England, Pittsburgh & Switzerland includes one 2-sided game board with maps of New England and Pittsburgh, and one 1-sided map of Switzerland in the new Age of Steam: Deluxe graphic style.
$50.00$45.00
Stellar Leap: Frontiers
The Universe of Stellar Leap is expanding to all new frontiers, with resource focused planets, diverse asteroids, challenging traits, and more! Stellar Leap: Frontiers brings in new Planets, Asteroids, Events, and Traits that you can add to the base game for all new experiences. Solar System Completion Bonuses are introduced and allow players to significantly change Solar Systems how they see fit.
$18.00$12.00
Stellar Leap
Explore the galaxy in Stellar Leap! Take on the role of an alien species as you discover new planets and complete missions in this family-friendly space exploration game. Become the most prestigous alien species in the galaxy by completing missions, discovering new planets, increasing population, and fulfilling your hidden trait’s objective. ObjectiveBe the player with the most prestige at the end of the game. During your turn perform two High Command actions such as increasing your population, taxing for more resources, discovering a planet, or attacking your opponents. You also have the following Division Actions at your disposal that can be activated once per turn: Labor, Intelligence, and Mining.These Actions may be taken in any order you choose. Variable Player Powers mean that you can manipulate the planets that generate resources each turn in different ways than your opponent can, which leads to different strategies for each power. Are you going to team up with your opponents so that everyone gets resources on your turn or will you attack them and cause them to scatter to other parts of the galaxy? Game altering events are triggered by player actions and can have minor or lasting effects, usually being better for the player that triggered the event. Game EndThe game ends after the sixth event and the round is completed.The player with the most total prestige is declared the winner!
$70.00$47.00
Explorers of the North Sea
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock, construct outposts and fulfill various other goals. So ready the longships, there are new horizons to explore!
$79.00
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