Board Games | Games with Solo Mode
Tiny Epic Crimes with Kingpin Expansion
Tiny Epic Crimes is a fast-paced, crime-fighting, deduction game for 1 to 4 players that offers multiple ways to play. The game can be enjoyed competitively, cooperatively, or solo. Players take on the role of detectives, and depending on the game mode, will be working either together…. OR separately…. to crack the murder case. Time matters, and the first 48 hours after any crime are the most critical. Players race around Echo Ridge City collecting evidence, such as the murder weapon, forensics, or the getaway vehicle. This secret evidence is sifted through using the novel Tiny Epic Decoder System, which keeps all of the murderer’s other evidence hidden. This knowledge eliminates suspects and helps identify the true killer. But crime doesn’t stop for one investigation. Players must answer the call of duty, juggling their time as other criminal activities arise across the city. Resolving these events allow players to gain useful alibis and powerful Force Cards, but knowing full well that their actions will take them hours closer to a reckoning. In their final hour, players will stake their careers on a final guess: who they think the murderer really is… hoping that their wits and detective skills are enough to bring the correct suspect to justice. Can you hold this city of crime together long enough to crack the case, or will it go cold and your time on the force run out? Kingpins: Criminals in the city feast in the streets, preying on the innocent citizens of Echo Ridge. But these petty gangs only squabble for the table scraps left over by the Kingpin. This despot looms large over the city’s underbelly, pulling all of its strings, and threatening Echo Ridge’s very foundation. You are willing to stake your badge that it was the Kingpin who ordered Muretti’s hit. Time to call in the Patrol Squad, an elite task force trained to bust up the Kingpin’s Flophouse network. With your help, we can smoke these bandits out and discover who the real Kingpin is, and topple them. In the Kingpins expansion, one of six Kingpins have taken over the city. You must gather your wits and take them down, adding precious time to hamper your ability to solve the murder. The identity of the Kingpin will be revealed through game play. To catch the Kingpin move the Patrol Wagon through the city to knock off the Kingpin Flophouses one by one to reveal which Kingpin you will have to take down. But beware! The Kingpins have other plans in store for the faithful officers of Echo Ridge City and will unleash a wave of events if they feel the coppers closing in. The Kingpins expansion will feature new city events tied to each Kingpin and their gang of mobsters. These new events will take valuable time for you to solve as you hunt these gang leaders. Includes: 6 kingpin mats, 6 event cards, 4 ability cards, 4 cold case cards, 1 identity card, 7 scheme cards, 2 secret envelopes, 1 patrol wagon card, 12 wooden tokens, 10 event tokens, 2 patrol wagon wooden tokens, and 16 flophouse wooden tokens
$79.00
Clinic: Deluxe Edition - 5th Extension
Occasionally, I’ve heard it said that some players build their clinic nearly the same way every time, and that the construction part of the game lacks variety. So, in The Extension, I added Urban Design 1.0 to require different floor plans, and Underground Utility Work to reduce the available space and to resize and reconfigure your player boards however you want. Then, in the 3rd Extension, I added Urban Design 2.0. But still… you have all become veterans of all of these obstacles, and now you need more! So, I offer you new layouts for the ground floor, and a new series of double tiles, which should not only accelerate development of your clinic, but also allow you to play on these more difficult floors — plenty to get you out of your rut!
$29.00$23.00
Clinic: Deluxe Edition - 3rd Extension
Clinic: Deluxe Edition 3rd Extension adds 12 expansions and 3 related variants to Clinic: Deluxe Edition, including the following: Cigarettes Helicopters Fire Trucks Wheelchairs Public Toilets Temp Agency Triage Ghosts Therapy Dogs Gift Shop Air Conditioners Urban Design 2.0 Variant 2: Easing the Stress Variant 2a: Tough Doctors Variant 2b: Clever Doctors Variant 2c: Humble Doctors From the game introductionAfter the serious and realistic expansions of The Extension and 2nd Extension, which may have made you question whether Clinic Deluxe Edition is a game or a second job, perhaps we should head off to the periphery, and explore those edge cases? That is what you can find in this latest offering. You will encounter smoking in your clinic, you’ll take a helicopter ride, you’ll avoid ghosts and dog poop, and shrill fire truck sirens will brutalize your ears. Perhaps you will even comply with the new construction guidelines proposed by the mayor’s new team. Should you grab a last-minute gift from the gift shop to cheer up a psychiatric patient? Above all, you should keep a close eye on the temps, and carefully monitor this new “air conditioning” system. We wouldn’t want anyone to have an accident, would we?
$58.00$46.00
Liberty Or Death (Third Printing)
"It will be necessary …to gain the hearts and subdue the minds of America." — British General Henry Clinton, In his Campaign Narrative of 1776."It’s easier to crush evils in their infancy than when grown to maturity."— British General Thomas Gage, March 28, 1775."It is evident the enemy mean to … oblige us to fight them on their own terms or surrender at discretion, or by a Brilliant Stroke endeavor to cut this army in pieces…"— George Washington in a letter to John Hancock, President of the Congress 1776.Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war.Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke, Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor.Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century, including:★ Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant)★ Irregular troops (Patriot Militia and Indian War Parties)★ Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry★ Rabble-rousing, Skirmishing, Tories, variable French entry, and Indian Raids★ Variable impact of naval commitments between the British and French★ French blockades to confound British plans★ French financing options to feed the Patriot’s war effort★ A large deck of 110 + cards for great play variety★ Short, medium, and long-length scenarios with period-event or random options.
$134.00$101.00
Raiders of Scythia
Many centuries ago, the Greek, Persian and Assyrian empires controlled vast amounts of land and riches. Yet, despite their fortifications and imposing armies, rumors began spreading of a formidable foe in the lands above the Black Sea. They came on horseback. Fierce warriors, both male and female. Skilled with the sword, axe and bow. But they weren’t mindless savages. Their artisans were renowned for their ability to craft detailed trinkets of gold. They fashioned leather armor and improvised the recurve bow. They trained eagles for hunting and war. Some even believe they inspired the Greek tales of the Amazons. But they were more than legend or fable. They were the Raiders of Scythia. The aim of Raiders of Scythia is to be the player with the most Victory Points (VP) at the game’s end. VP are gained by raiding Settlements, taking Plunder and completing Quests. Players will need to assemble a Crew, train Animals and gather Provisions. The game ends when there are only 2 unraided Settlements or 2 Quests remaining on the Main Board. Features: Play as one of eight Scythian Heroes each with their own unique player power. Play against up to 3 friends or against the rival Scythian Chieftain in a highly intuitive Solo Mode. Builds on the award-winning game play of Raiders of the North Sea Adds eagles and horses to customize your crew with special abilities, strength and VP bonuses. Designed for 1-4 Raiders ages 12+ to explore in 60 min. Contents 1 Main Board 4 Player Boards 26 Quests 136 Cards 1 Plunder Bag 80 Plunder Tokens 32 Wounds 32 Kumis 32 Provisions 31 Workers 6 Dice 4 Score Markers 32 Silver 1 Illustrated Rulebook
$86.00
Spring Meadow
Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden and 2017's Indian Summer. The complexity of the game is set in between the two games and fans of the trilogy will find familiar elements combined in an innovative way. In Spring Meadow, the most interactive game of the trilogy, the player who earns their second Hiking Pin during scoring wins the game. When these scorings will happen is determined by the player's selection of Meadow tiles from a central game board. The Hiking Pin goes to the player with the largest meadow during the scoring. Place your Meadow tiles with 0-2 holes skillfully on your Mountain board to receive extra tiles when creating or expanding groups of holes. Find your way around the burrows of the marmots because they can restrict you during tile placement. With 172 tiles in 49 shapes, familiar players and new players alike will appreciate the beauty and challenge of Spring Meadow!
$86.00$59.00
Twisty Tracks
As you build your twisty tracks around towns, through tunnels, and over bridges, you can race to be the first train to reach the most valuable stations. Or you can keep your trains moving by creating longer routes that reward you for showing your passengers the beautiful scenery.Wait too long, however, and you may not be able to reach a station anymore! The player who has the highest total of points from both their journeys and destinations is the winner!
$65.00$44.00
Rolling Heights
Roll Your Meeples, Build the City.It's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.In Rolling Heights, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to contruct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscapers.CONTENTS• 6 double-Sided Neighborhood Boards• 1 Score Board• 2 Market Strips• 78 Building Plans• 1 Start Player Token• 98 Meeples• 285 Stackable cubes (Building pieces)• 4 Player Tokens• 4 Rolling boxes• 72 Ownership Markers• 12 Ad Tiles• 13 Target Tiles• 30 Wild Tokens
$115.00
Petrichor: Cows Expansion
The final expansion to Petrichor, Petrichor: Cows gives the highly interactive cloud-faring strategy game new concerns with a decidedly bovine spin: a new action, a whole new Climate mechanic and a fresh set of crop tiles. With cows in the picture, so are their various byproducts; Manure, improving the quality of crops, and Methane Gas, affecting the world climate. The Graze action allows players to influence the cows, and nudge the world's climate in favour of the crops they intend to grow. With climate, comes an all-new set of climate sensitive trees; the Norway Spruce, the Baobab, the Date Palm and the Sweet Chestnut. Petrichor: Cows can be combined with any of the previous expansions Petrichor: Flowers and Petrichor: Honeybee to create some truly memorable cloud-slinging, water-sprinkling action. The expansion content is also supported when using the Southern Winds solo mode.
$29.00$22.00
Wonder Book
Oniria - the world of an ancient dragon civilization. Tales describe the land as an idyllic paradise filled with marvelous dragon-made wonders and surrounded by a flourishing wilderness. The only portal to that world is the Wonder Book, an ancient tome locked away in an abandoned tower. It sleeps, covered in dust, awaiting the one thing it desires most: you.Wonder Book is a pop-up game for 1-4 players in which each player takes the role of a teenage kid in a group of adventurous friends. This is a co-operative game in which you all win or lose as a team.The game is split into six consecutive scenarios ("chapters"), each composed of a specific deck of pre-sorted cards that contain the rules, the story, and the challenges you have to face. Each chapter has you explore a new part of the interactive 3D cardboard pop-up book and reveals more about the world in which your adventure is set.Starting with the first card of the chapter deck, the story unfolds until you reach a goal card. These cards show a goal that must be achieved to proceed and explain how the players' and enemies' turns take place. Each hero can perform three actions per turn, including moving and fighting, using their individual skills, collecting sparks of magic (used to perform special actions), and interacting with cards and pop-ups. Once all heroes have taken their turn, a Wyrm card determines how the enemies will respond by moving, attacking, spawning, or doing something unexpected.The basic mechanisms are easy to grasp, but the game keeps changing as each scenario offers different things to do. You will find yourself exploring, fighting bosses, solving riddles, playing little minigames, looking for clues...anything is possible during the story! Ages: 10+Players: 1-4Game Length: 60-90 min or less
$129.00$81.00
Roll Through The Ages: The Iron Age - Mediterranean Expansion
Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2
$22.00
Coatl
The election of the Aztec High Priest is imminent. In order to prove their value and merit, the contenders engage in a race for prestige to win the favor of the gods. Will you be able to make the most beautiful sculptures of feathered snakes (called Cóatl) to stand out and gain access to the coveted title of High Priest? In Cóatl, players work to build the most beautiful and valuable serpents. The serpents, or Cóatl, are constructed with a head, a tail, and a number of body tiles, each made from chunky, colorful plastic. On a turn, players will either take tiles from the central board to their personal board, or work to construct one of their Cóatls with the different tiles they've collected. The game end is triggered when one player finishes their third Cóatl. Players receive points for fulfilling objectives, and the one with the most is named the new High Priest!
$65.00$41.00
Formidable Farm
You fulfill the wishes of the village population in Formidable Farm.All wishes follow simple rules: If you supply the needed field crops, you will get a reward. If you give tomatoes to a customer, you will get two bags of wheat. If you give them a sheep, they will trade their pigs for your surplus cucumbers as well. For two cucumbers and a bag of wheat you immediately get details for another three wishes.If you are the first to fulfill the wishes of the village population, you win Formidable Farm!Formidable Farm also offers a challenging solo game!Contents:• 1 supplies board• 94 wooden parts• 120 cards• 4 overview tiles• 2 rule booklets
$65.00$49.00
Too Many Bones: Ghillie
Enhance your Too Many Bones experience by adding Ghillie, the Scoutmaster! Ghillie adds numerous new tactical options to your party. Ensnare The Ebon in clever traps. Summon companions onto the Battle Mat to create havoc for the toughest Baddies. Use ranged attacks for invaluable versatility for both solo and group adventuring. Ghillie comes with his own set of 21 beautiful custom dice, an 11.5 gram chip, closeable dice holder, and a neoprene character mat.
$43.00
Tea Garden: Puerh Expansion
The Puer expansion enhances the game with Court of Nobles, enriching your options with two new main actions - bringing the total to seven, and the special Imperial decrees then bring even more complexity to the game and expand your strategic choices. As a first new action you can visit the Court, for which you'll use the new Courtier meeples. The halls of the Court not only bring immediate bonuses but also points at the end of the round if you hold the majority there. The second new action is the puer market - featuring pieces that can be linked together to earn bonuses not only from newly added pieces, but also from previous ones. Careful planning is therefore much desirable. In addition, completed puers also help to earn points at the end of the game. It is necessary to be prepared for the fact that the complexity of the Tea Garden increases quite significantly with this expansion, and the time required to play the game is also a bit longer than without it. The Puer expansion also contains components for Solo play.
$50.00$41.00
Sniper Elite: Eagle's Nest
Allied intelligence has identified two new targets: the infamous Eagle’s Nest, holiday retreat for the Axis Elite, and a Heavy Water Plant crucial to enemy efforts to create nuclear weapons of their own. Strikes against these targets would be a decisive blow, and the Allies have some new elite operatives ready for action. Sniper Elite: Eagle’s Nest introduces a range of new features that can be added individually or combined to expand your games of Sniper Elite: The Board Game. The Allies: Karl Fairburn isn’t the only soldier the Allies have at their disposal. With this expansion, the Sniper can choose from four alternate characters at the start of the game, each with their own unique skillset and miniature to represent them. The Eagle’s Nest: Rising above the town of Berchtesgaden, the Eagle’s Nest serves as a venue for social and governmental gatherings and is a prime target for Allied assault. Designed for fast-paced, close quarters action, this map will provide a new challenge for both the Sniper and the Axis Defenders. The Heavy Water Facility: Nestled in the valley, Axis High Command had hoped that this isolated facility would escape the attention of the Allies. Set at a wider scale than any of the other maps, the Heavy Water Facility demands careful planning and precise positioning to claim victory, as just a few false steps could turn the tides in your opponent’s favour. New Loadout and Solo Cards: Use the terrain to your advantage with the new Climbing and Diving Gear loadout cards, or get up close and personal with the Fairbairn Sykes Fighting Knife. For the Lone Wolves out there, each new map comes with a set of unique solo cards to offer a new solo challenge.
$72.00$61.00
Sniper Elite: Deluxe Upgrade Kit
The Deluxe Upgrade Kit for Sniper Elite: The Board Game gives you everything you need for the ultimate Sniper Elite experience. Unique Specialist Miniatures: Have each Specialist represented on the battlefield, with custom sculpts matching the card artwork for each officer. This includes two miniatures for the Kennel Master’s hounds. Custom Weighted Clay Shot Tokens & Embroidered Shot Bag: Make a successful shot even more satisfying with the Custom Weighted Clay Shot Tokens, complete with an oversized embroidered shot bag for them all to fit into. Teste-Kill Miniature: Celebrate one of the greatest shots in video game history with the Teste-Kill Miniature, highlighting the expert marksmanship of Allied sniper Karl Fairburne.
$72.00$61.00
EXIT: The Game – Kids: The Great Bee-scape
On her first flight away from the hive on a pollen collection trip, little Betty Bee is carried far away by a strong gust of wind to a distant flower meadow. To survive the return flight, she needs to fortify herself with delicious flower pollen, but it is guarded by clever creatures that present her with tricky riddles. In EXIT: The Game – Kids: The Great Bee-scape, you get to lend a bee a helping hand to help her fly home.
$26.00$24.00
Nanolith: Cyberpunk RPG Board Game
1 to 4 awakened heroes recover their dark memories in this cooperative J-RPG-inspired legacy, skirmish, and story-driven board game. - Minimal setup, deep gameplay- Unique battles, exploration & secrets- Unlock new locations, branching stories, and comics- A full 50–60 hour campaign "Feels like a Final Fantasy board game." Nanolith is a cyberpunk-dungeon crawler with heavy RPG elements. The game is played in two books (the encounter book and the story book) which present the players with the fatalistic story of the four main characters and their quest to retrieve their lost memories. In the encounter book artworks, scenario maps, and comics tell the progressing story of a human civilisation on the brink of extinction. Scenario outcomes, items the players get during the encounters and player decisions reference text sections in the storybook which advance the surprising and creative novel situated in the world of nanolith. Depending on player decisions and the outcome of scenarios the narrative paths of the story diverge greatly. The mechanics used to bring the unique skill sets of each character to live provide a deep tactical, cooperative experience. Through the use of five six-sided activation dice movement, item activation and special skills can be activated by the players. But fear not the bad luck of rolling a hand full of dice! The clever mitigation mechanics using aggro to manipulate the value of your rolled dice guarantees, that if you really need to power up your mightiest abilities you will be able to do so. But every power comes with a price. The more you push your luck the harder your character may fall. Overusing the nanomachines your body produces you will at some point overcharge and set free the power of the nanolith inscribed in your DNA. You will get nanoshocked and be able to use a mighty character specific nanoshock ability once for free. But the more often you do this the closer you bring your precious character to the threshold between live and death. So choose you weapons wisely. Most importantly Nanolith is a game of adventure and storytelling. The world in which this game plays out is different from any generic science fiction world you ever visited before. Player decisions do have a heavy impact on the story and the prose written for this game is much more than decorative attachment. It's a cyberpunk novel in which your characters are the main protagonists. Your decisions seal the destiny of Neo Eden. So don't hesitate any longer. The Nanolith awaits you! Contents:- 80-page campaign book- 100-page story book- 40-page rulebook- 4 hero + sidekick acrylic standees- 4 player boards- 40 acrylic dice- 60 enemy acrylic standees- 6 boss acrylic standees- 180 cards + 180 card sleeves- 60 tokens- 3 vinyl sticker sheets- 30 custom six-sided dice- 8 eight-sided dice- 4 tuck boxes- 2 bookmarks
$158.00$134.00
Dungeon Fighter: In the Castle of Frightening Frosts
The new Dungeon Fighter series comes in different standalone versions, each with a completely different Dungeon! You will find the good old cooperative gameplay experience with its crazy dice throws (improved with streamlined rules), unique target-board with its own gameplay elements, and of course different dice, heroes, weapons, monsters, bosses, and rooms. It’s like a completely different game each time! Slide with our heroes into the frozen halls of the Castle of Frightening Frosts, an icy fortress where they are at constant risk of slipping into a frosty hell! Featuring super-sliding d4 dice and a square-themed target board for a chilling Dungeon Fighter adventure! Be a Professional Hero! Explore the Dungeon, face weird and ferocious monsters, and fight your way to the final Boss! To defeat those fiends, you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board.
$72.00$61.00
Aquaria
In Aquaria, players compete to build the most impressive aquarium, demonstrating their expertise in maintaining a thriving marine environment. Have the most points at the end of the game by buying new fish, feeding them, and keeping your aquarium in good condition. Track player progress through an encyclopedia, which will reward players for their advancement in aquarist studies. Designed for one to four players, a typical game lasts approximately 45 minutes per player. Created by award-winning designer Tomáš Holek, Aquaria provides an immersive experience with breathtaking artwork. Players can enjoy building their perfect aquarium without the need for water changes or live fish, making for a captivating and accessible experience for seasoned gamers. The game’s theme and mechanics center around the art of aquascaping and fauna management, allowing players to fulfill their marine goals.
$108.00$86.00
Nucleum: Metal Coins
Metal coins for your Nucleum game
$36.00$31.00
Ascension Legends
Ascension Legends is the latest stand-alone expansion of the acclaimed deckbuilding game, designed for both newcomers and long-time fans of the series. Step into the role of one of the legendary warriors of Vigil, charged with protecting your world from the forces of Deoful, the realm of monsters. In this epic game for 1-4 players, you'll recruit mighty heroes and wield powerful constructs to aid you in battle against the monstrous forces of Deoful. As you recruit heroes and defeat monsters, you'll gain honor. The player with the most honor at the end of the game wins! Ascension Legends offers a quick setup, easy-to-learn mechanics, and immense replayability. Ascension Legends introduces the legendary track, where players can advance by following in the footsteps of Ascension's greatest heroes, unlocking new abilities as they progress. Additionally, you'll encounter a new type of monster card called Remnants. Once defeated, these Remnants grant abilities to specific factions, representing the trials of the heroes as they become legends. The game also features the return of dual faction cards, allowing for even more strategic depth and variety in deckbuilding.
$58.00$46.00
Undergrove: Mushroom Tile Holders
Set of 4 wooden stands, holds each player's mushroom tiles for Undergrove. Works great with both the standard and deluxe editions of the game!
$29.00
The Cats of Mont Saint-Michel: Deluxe Set
Welcome to The Cats of Mont Saint Michel. A dark time has fallen on the place and the humans who inhabit it. The Cats of Mont Saint Michel is a miniatures solo/cooperative campaign game set in the historical monastery Saint Michel and just before the French revolution. You will be playing directly on the coil bound scenario book and using 12 sided dice for combat and collecting cards for loot, skills and powers. The game plays out over a series of linked scenarios forming a campaign and ongoing story. Each previous scenario in the campaign affects the start of the next. As you play each scenario, your hero will come closer to reaching their ultimate goal of ridding the Abbey of the villainous rats and their brethren. Along the way, they will need to defeat swarms of cockroaches, warrior rats and other foul beings. They will also be gaining experience and unlocking unique skills. This game takes several sittings to complete but you can save your progress easily. Ages 14+1-4 players20-40 minute play time Contents:The ABCs RulebookBook of Adventures Scenario book9 Character Sheets104 Loot cards81 Skill cards15 Taverne Encounter Cards18 Plastic Stands18 cardboard standees2 Twelve Sided DicePlayer Aid – a double sided cardstock sheet8 Hero MiniaturesBonus Friedrich Hero Miniature15 Vermin Army Miniatures Punchboards with:Round Marker8 Stun tokens6 Objective tokens4 Vulnerable tokens12 wound tokens6 Depleted tokens3 Scratch tokens8 Loot tokens4 Toxic stench tokens9 Cat markers10 Roach markers9 Rat markers
$201.00$149.00
Arkham Travel Guide
This is no ordinary city. Many have been there more than once, but at the same time no one has ever been there. You know in which state it is, but you won’t be able to find it on the world map. This is not a real city… yet many board game enthusiasts know this city much better than many other real-world cities. Welcome to Arkham, Massachusetts.In Arkham Travel Guide, you become a guide and create tour routes through the grim and narrow streets of Arkham, full of Curio shops, mysterious Gates and Horrible places. During the game, players roll and collectively choose dice that determine where players can draw tourists and chart routes.Your goal is to create a route with as many tourists and landmarks of different types as possible, as they score you victory points. Before the end of the game, you will be confronted by the Old One. Depending on how well you avoided Horrible places and used special abilities provided by otherworldly creatures, you either gain rewards or lose tourists.At the end of the game, tourists and attractions in city blocks along your route earn you victory points. You also get victory points for Personal Objectives and Old Ones’ rewards. The player with the most victory points wins the game!
$32.00$24.00
Heroes Of Might And Magic III: Fortress Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Includes: mission book, map tiles, 2x hero miniatures, 1x town model, 7x Fortress unit miniatures, town board, hero cards, various cards and tokens, acrylic cubes
$71.00$60.00
Conquest Princess: Fashion is Power
This critically acclaimed and female empowering space epic fuses innovative gameplay with an out of this world theme.Conquest Princess is a crisis management, co-op, bag builder. Dress for battle as the Agents of the Temporal Intergalactic Armed Response Agency, or T.I.A.R.A.Use the powers of fashion & friendship to save the galaxy!
$129.00$76.00
Chronicles of Light: Darkness Falls (Disney Edition)
Step into a magical world where Disney's brightest heroes unite to vanquish the sinister Darkness. Embark on perilous quests, unlock hidden powers, and battle shadows of infamous Disney Villains. 1 to 4 players, Ages 8+, 40-60 min or less.
$51.00$45.00
Dragon Stew (Hardcover)
Richly written & illustrated by Antonio Demico of Pointy Hat Studios, the Dragon Stew PDF is a Fifth Edition Supplemental that gives both players and GMs the tools to bring the magic of cooking into their games! There are several different rulesets included in the book, like Cooking Classes, Dessert Familiars, and Cooking Rules. Feel free to mix and match in order to create the experience you want at your table. The book also includes an entire adventure, designed from the ground up to showcase all different aspects of these additional rules. It makes for an excellent introduction to the different systems, and can even act as the perfect starting point for a whole cooking-themed campaign. It’s ready to run as soon as you get the book, with everything you’ll need to start cooking up your own tale of swords, sorcery, and frying pans. You can use Dragon Stew to add some flavor to your favorite PC, or spice up your game with a completely new kind of challenge!
$72.00
All Time Wrestling: A New Dawn
"A New Dawn", an expansion pack to the original ATW which adds new gimmicks, special abilities, and attack cards to existing legends: Kurt Angle, Randy Savage, Andre the Giant, and the British Bulldog.All Time Wrestling is a card-and-dice game that brings the fast-paced action and excitement of professional wrestling to your tabletop. With standard and advanced modes of play, ATW is accessible to gamers and non-gamers alike, using intuitive mechanisms that are reminiscent of your favorite wrestling games.Choose your champion from the legends of past, present and future, each with their own deck of attacks, abilities, signature moves, and finishers! Play your cards to unleash devastating combos, powerbombs and piledrivers, aerial stunts and deadly submissions...but will the dice be in your favor?
$22.00$19.00
DC Deck-Building Game: Rebirth
Rebirth is a new evolution of the DC Deck-Building Game, breaking fresh ground by adding linked Campaign Scenarios, character progression, and movement between iconic locations from the DC Universe!Position matters! Players must move their characters around the board to find the cards they want for their deck and to interfere with the Villain’s dastardly plans. When you defeat a Villain, you get a reward, and the Villain is removed from the game. Staying close to your allies will allow them to play Assist cards to help you during your turn.Contents:206 Main Game Cards41 Extra Unlockable Cards8 Resealable Scenario Packs8 Oversized Super Hero Cards8 Character Standees7 Location TilesThreat Track28 Various TokensRandomizer CardPlastic DividerRulebook
$72.00
Rats Of Wistar: 2nd Edition (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In Rats of Wistar, you play the role of one of the four rats who organized the escape from a lab. As such, you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills, you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the artifacts abandoned by humans at the edge of the Wood, you will create new inventions and expand your lair under the trees, digging new rooms and building new beds. You will meet native rats and mice that you will welcome into your family, and when necessary, you will visit the Alchemist mouse to gain some extra advantage. The game takes place over 5 rounds (equal to the 5 days in which the challenge takes place) and you will earn victory points (VPs) as follows: build beds, excavation rooms, by solving missions within the Farm, welcome host mice, build new Inventions, claim Achievements. At the end of the game, the player with the most VPs wins. In case of a tie, the player furthest in the turn order wins. Note: Rats of Wistar is not affiliated, associated, authorized, endorsed by, or in any way officially connected with The Wistar Institute of Anatomy and Biology.
$101.00$81.00
Puzzle Strike II
The cast of Fantasy Strike has acquired magical gems which give power, but at what price? Those who hold too many gems are cursed forever. What’s worse, the ultimate gem to rule them all has been forged into a single, mighty scepter. Whoever holds it wields even more power at an even greater price. In Puzzle Strike 2, players build their deck as they play, giving them the tools to arrange and manipulate their set of colored gems. These gems can be “crashed” (destroyed) in order to build up power for four different super moves as well as to flood other players with more gems. As this process unfolds, gems will fly back and forth between players as they desperately try to remain under the threshold of corruption. Holding the scepter “helps,” but can also doom the greedy.
$108.00$86.00
Flashback: Lucy
Flashback is back in a scary universe that will give you chills.Take on the role of Lucy, a young woman with strange powers, who inherits a mysterious mansion in which dark and disturbing events have taken place. Explore this eerie place and learn more about Lucy, her power, her family, and her role in this grand story.Using the Flashback mechanism, travel into the past through Lucy’s visions, and meet the shadow that haunts the mansion. Put yourself in the shoes of the characters and discover their points of view, collect clues, solve mysteries, and answer the questions you’ve been asked.In Flashback: Lucy, you will be travelling from era to era, discovering the mansion at different moments in time. Before and after each of Lucy’s visions, explore the mansion with her cat, Gredin, in an interactive comic strip. And, of course, discover even more original and immersive gadgets!
$36.00$33.00
G.I. JOE Deck Building Game: Silent Interlude Expansion
A small box expansion for the G.I. Joe Deck-Building Game featuring two new missions! In the first, discover a traitor in the midst of G.I. Joe and break them free of Dr. Mindbender’s programming. In the second mission, take on the role of Snake Eyes as he embarks on a dangerous solo mission to the Silent Castle to rescue Scarlett from the clutches of Cobra! Features All new solo mode missions featuring Snake Eyes, where players play through the story of the most famous G.I. JOE comic: Silent Interlude. Multiplayer missions “A Traitor Within” where players may have a traitor in their midst.
$43.00
Endless Winters: Ancestors
Ancestors is an expansion for Endless Winter: Paleoamericans. It adds a large variety of new cards into the game, including alternate animals cards, interactive Culture cards, Chief special ability cards, and more…
$29.00$20.00
Imperial Settlers: Empires of the North - Egyptian Kings
The Imperial Settlers: Empires of the North Egyptian Kings expansion is the fourth expansion in the line and introduces two brand new faction decks to the game. The Hatshepsut deck is a clan located on the Nile Delta, with the deck being designed around that core concept. The faction introduces a new mechanism of assigning workers to Field cards to make them more fertile and effective. The Amenhotep deck is designed around the concept of the passing of centuries, the sands of time. Locations in the deck will decline and get discarded at the end of the round if the player won’t spend resources to keep the card in the Empire.
$36.00$22.00
Imperial Settlers: Empires of the North - Roman Banners
Imperial Settlers: Empires of the North Roman Banners includes two new Roman decks and additional island cards. The Romans sailed far and wide looking for wealth and new realms to conquer! Their legions discovered new lands to expand their dominance and fill their reserves. It wasn't long before they found themselves in conflict with the Empires of the North. The expansion Empires of the North: Roman Banners introduces two new Clans to the game, as well as 6 new Islands. Roman Clans offer new strategies and solutions, such as rebuilding previous Locations into majestic structures with enhanced power. The clan of mighty Flavian expands its empire by relying on previously built structures and foundations. The more has been built, the easier it gets to acquire new structures. The Clan introduces a new mechanic of building on foundations. The adventurous Trajana marches bravely toward new territories. But maintaining a constantly growing empire requires to cover constantly increasing costs. Developing a stable economy is necessary to fulfill Trajana’s ambitious plans. The expansion includes also 6 additional Island cards (4 Nearby and 2 Distant Islands) with new abilities increasing the replayability of the game even further. 4 new score tokens in colors matching the clan wooden markers can be used as a replacement for the score tokens found in the base game
$36.00$22.00
Side Quest: 7th Sea
Side quest: 7th Sea is a new, exciting puzzle game from the authors of escape tales series set in a world of 7th Sea widely acclaimed ttrpg system. If you are looking for a game with a twist, full of engaging puzzles (3d environment!), great story line, and packed in a small box, look no further!★ Fresh successor to the escape tales series, which combines accessible gameplay, reasonable playtime, and a satisfying level of riddles.★ Side quest is a line of games that brings you to your favorite tabletop and video game franchises while giving the proper feeling of escape room games.★ No rulebook inside! All you need to do is just open the box and start your new adventure it’s your perfect open & play product!Contents• 47 Game Cards• 1 Answer Matrix• 8 Answer Tiles• 1 Hints Sheet• 1 Hero Standee• 4 Chest Puzzle Tiles• 6 Cardboard Totems• 3 Sheets And 1 Double Sided Board For Creating 3d Environment
$23.00$14.00
The Gig
In "The Gig", players are members of a jazz group, improvising their way through a song, vying for the spotlight and trying to please the audience whilst working up mind-blowing solos! Boasting a unique theme, mechanics, and simple 'pick up and play' rules, The Gig is a one-of-a-kind game with a tonne of replay-ability (11 instruments, 15 songs, 30 setlists, modular rules and a solo mode by Dávid Turczi!) to keep you coming back for another jam session!
$58.00$46.00
Shadows Of Brimstone: Stone Portals
The Stone Portals terrain pack adds a set of highly detailed plastic Doorways for use with Shadows of Brimstone: Valley of the Serpent Kings. Included are 4 castle portcullis doors for the Spanish Fort and 4 vine-covered crumbling stone archways for the Swamps of Jargono OtherWorld, as well as an exclusive card supplement for the game.
$43.00$28.00
Viscounts of the West Kingdom - Keeper of Keys
Treasure Awaits! In Viscounts of the West Kingdom: Keeper of Keys, tensions continue to rise in the King’s court. Some choose to plot in secret, forging alliances with like-minded officials. Others seek out treasures and secrets hidden deep within the castle walls. Will you remain loyal to the very end, or take your future into your own hands? Viscounts of the West Kingdom: Keeper of Keys is an expansion. Viscounts of the West Kingdom is required to play. Features: Thick player boards with slots for housing the new Chest Tiles, which add anew element to the tableau management for players to explore Three public Buildings for players to compete over constructing, each with their own unique in-game abilities and bonus rewards Mechanisms for players to gain more Hero Townsfolk into their deck, providing even more power turns and possible combos Three replacement starting Townsfolk for each player More Heroes, Townsfolk, Player Cards, and Manuscripts Components: 20 Townsfolk Cards 10 Hero Townsfolk Cards 12 Starting Townsfolk Cards 5 Player Cards 1 AI Scheme Card 1 Illustrated Rulebook 3 Public Building Tokens 3 Public Building Cards 18 Chest Tiles
$51.00
My Little Pony: Adventures in Equestria Deck-Building Game Princess Pageantry Expansion
This expansion requires the My Little Pony: Adventures in Equestria Deck-Building Game. Let’s give a royal welcome! Celestia, Luna, Cadence, and Shining Armor join the roster of playable characters in My Little Pony - Adventures in Equestria. These characters will bring new mechanics and abilities befitting of their status to the game, along with new locations and challenges to overcome. Features: Play as Princess Celestia, Princess Luna, Princess Cadance, or the heroic Shining Armor! Use Princess Power! Princesses Celestia and Luna can trigger additional abilities! Power couple Princess Cadance and Shining Armor have extra starting cards that work on each other's turns! Attend Festivals using card Traits to earn useful gifts! Contents Summary: 25 Oversized Cards Characters, Challenges, Hurdles, and Festivals 81 Standard Cards Adventure Deck, Starters, Situations, Locations, Reference 4 Standees 23 Tokens Gift, Celestia Cutie Mark, Luna Cutie Mark At a Glance Number of Players: 1-4 For Ages: 14+ Playing Time: 75 min Game Type: Deck-Building Game Expansion
$43.00
G.I. JOE Deck Building Game
The evil organization Cobra threatens the world with their schemes and it’s up to you to stop them! In this Deck-Building game, you and your fellow players will lead teams of G.I. Joe soldiers on missions to stop Cobra’s dastardly plans! Each player starts the game with a meager deck that will grow more powerful as you recruit veterans from the G.I. Joe team, requisition gear, and field new vehicles. This fully cooperative game pits you against increasingly dangerous missions to save the world. This Core Set begins your journey with everything needed to play, but be prepared for more Joes and missions to come! Features: Dozens of G.I. Joe heroes and vehicles! 36 unique missions! Play solo or with friends! Includes Expert Mode cards for even greater challenges! Designed for 1-4 players ages 14+ The age rating on this game speaks to the age an individual can independently cultivate a quality, as-intended experience for themselves playing the game. It's not to say that younger kids can't play, quite the contrary. It's just suggested that they have a 14+ person helping them play to ensure they have a quality experience.
$65.00
Etherfields: Advanced Heroes
 Alternative advanced heroes miniatures (4 Core Box Advanced heroes + Advanced Reaper) This does not bring any new gameplay mechanics to the game or other gameplay components, these models are purely cosmetic but are awesome and cheap addition that brings a new variety to game aesthetics and are perfect for model collectors!
$42.00$27.00
Armonia
Welcome to Armonia, a new game in the Sagani universe that answers an unresolved question from the previous game: "What is the origin of the harmonious melodies forged into the sound discs that awaken the spirits of nature?"Turns out that the answer is you! In Armonia, you play as the children of nature — cute little gnomes, furry yetis, jumping cyc-hops, and wet but happy octis. By following various landscapes and paths through the wilderness, you will discover the best and most melodious tones and harmonies and will then forge those new-found melodies into sound discs by completing tasks to unfold their true Armonius magic in the Temple of the Clouds.In game terms, each turn you roll the dice up to three times to initiate and complete several moves and tasks with your sound discs along the paths to the Temple of the Clouds. Your ultimate goal is to be the first player to complete four of the final Temple tasks.Components1 Game Board16 Temple Tiles7 Dice1 Dice Board24 Sound Disc
$29.00
Epic Seven Arise: Acolytes Set
Epic Seven Arise is the tabletop adaptation of the Epic Seven mobile game that depicts heroes attempting to save the seventh world from destruction. Expansion includes:• Kayron Miniature• Specter Tenebria Miniature• 3 Wyvern Miniatures• 10 Enemy Cards• 3 Story Cards• 8 Artifact Cards
$43.00$33.00
You have seen 528 out of 1263 products