Role Playing Games | New Releases
2070
A Graphic Novel Adventures game for 1-4 players. In 2070, you play as a group of elite agents: an android, a martial arts expert, an alien, and a mercenary. Your mission is to intercept the spy droid in the streets of Rome. Nobody dares to imagine the consequences if you fail...
$58.00$49.00
Necrobiotic
In a broken world where the dead are machines that do the heavy lifting for us, we are just a cog in the social engine, alive at first and forever once dead. The greatest good is to protect human life, at any cost. Nothing is worth more: not the body's sanctity, nor mental sanity. In Necrobiotic, you can taste the whole spectrum of emotions, from the deepest horror and the bitterest melancholy to the most moving compassion and the lightest laughter, in a continuous celebration of life and a rediscovery of its fragile uniqueness. The original illustrations will drag you into the alleys of a wounded Florence, among human corpses with tanned leather hides, eternal monuments, and coarse foggy streets. The original game system is based on deck-building mechanics with a standard deck of playing cards, though Tarot cards can also be used. Players will always know what they can do alone or together, and the game's mechanics will easily push the player’s roleplay toward the character’s features, highlighting everyone's specialties. Necrobiotic is a dark celebration of life where survival is paramount. It features unique and emotional art along with a new card system that will draw your players into our grim future.
$72.00$61.00
Hunter: The Reckoning: 5th Edition: Incognito Report Sourcebook (Pre-Order)
This item is a pre-order item with an expected release date of October 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. They call him Cog and he knows the truth. Dig deep into the conspiracy running the world and hunt the monsters that serve the unseen masters. Whether you believe Cog, or think he’s insane, his collected conspiracy library is a treasure trove of clues for any aspiring monster hunter. This book is written as an evidence dossier focusing on twelve monsters that can be used as stand-alone hunts or as part of a grand conspiracy for a Cell to unravel. Inside this sourcebook, you will find a collection of 12 fully detailed quarries for Hunter: The Reckoning, along with new perks and tools. This book focuses on urban legend, conspiracy theories, and moral panics. Find expanded detail on using Danger points for single session and campaign style play inside. Features A collection of 12 fully detailed quarries for Hunter: The Reckoning Use each quarry as a “monster of the week” or link them to create a campaign. New Perks tied to the Cog Conspiracy and the quarries Focus on urban legend, conspiracy theories, and moral panics Expanded detail on using Danger points for single session and campaign style play. A host of tools to help develop any campaign. At a Glance Hardback full color book with ribbon bookmark Sourcebook for Hunter: The Reckoning 5th Edition Roleplaying Game Minimum Age 18+
$65.00
Broken Shield Roleplaying Game: Deluxe Edition Core Book (Hardcover) (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Superhumans, Living Gods, Coppers & Agents In a Dangerous Future London. This full-colour, 364-page Deluxe Edition of the Broken Shield Roleplaying Game is a complete game and includes everything you need to play! Enjoy exciting, fast-paced investigation and spy missions in a science-fiction future where Echoes wield reality-warping powers, and living gods meddle in the affairs of humanity... You are the heroes who can bring hope to a fractured universe! The Broken Shield Roleplaying game is your gateway to an exciting new world of adventure! Inside this book: Issue #1 of WeaveNet Now! An in-universe magazine full of story hooks and background in a fun format. The HexDNA system: A complete game system that emphasises fast-paced, “success with complications” action. Build your character your way. Play an Echo: superhumans whose power is only limimted by how fast they want to burn up their life, or play a Sliver: genetically and technologically engineered to be faster, stronger and deadlier! Play a passionate Pure, a tough Hulk, a genetailored Gethan or a regular human! Insider’s Guide to the Steel Alliance: A once-mighty interstellar empire founded by twelve living gods known as the Disciples, now fractured into a handful of feuding successor states on the brink of another civil war. But in the darkness there is a beacon of hope: The Accord. Insider’s Guide to the London Metropolice: A complete guide to the London’s crime fighters, how to investigate crimes, copper slang and the law! Insider’s Guide to The Agency: Cloak and dagger espionage and subterfuge for a spies campaign. How to plan and carry out an operation, bring stability to an unstable universe, threats to the Accord and more! Insider’s Guide to London & Soho: The starting setting for Broken Shield, the London & Soho Guide presents a fully-fleshed out mega city complete with maps, locations, people, mission hooks and a detailed focus on the borough of Soho & Victory - a perfect setting for your adventures.
$86.00$73.00
It's Only Magic
Welcome to the world of It’s Only Magic. This book covers every aspect of GMing and playing the Cypher System in a world of spells, glamours, ghosts, and demons—but that world is the world you know so well, because you live there. Modern magic, interacting with today’s society, technology, and culture, is there for the taking. But it’s your campaign, so it’s exactly what you want it to be: a cozy witchcore setting, or a world of dark, supernatural forces threatening existence itself. Or maybe just a bit of both. A setting where magic is right out there in the open, or where it’s a secret known only to a select few.
$72.00$61.00
Best Left Buried: Deeper (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A hardcover compendium of all three core books from Best Left Buried: The Cryptdigger's Guide to Survival, The Doomsayer's Guide to Horror and The Hunter's Guide to Monsters. Best Left Buried: Deeper is a rules-light, fantasy horror roleplaying game – where the monsters are scary, and you are scared. Players take the role of Cryptdiggers; professional dungeon-divers who venture into monster-infested crypts in search of riches. Within those dark tunnels, Cryptdiggers brave threatening environments, solve cryptic puzzles and face terrifying monsters. Those who survive might find themselves richer, but changed by their experience. They are often broken, beaten and diminished – as ruined as the crypts themselves.
$72.00$61.00
Epic Encounters: Local Legends - Berserker
Prepare for a deadly showdown! Clad in impenetrable armour, equipped with a sword so heavy it can barely be lifted by most, the Berserker is the fighting pit's greatest champion. He's also it's greatest danger, and needs to be stopped, somehow. Perfect to drop into any fantasy roleplaying game this Local Legend gives you the tools to create thrilling moments in your campaigns. It's designed to work with the Local Legends Tavern Kit, and you can also use it with any fantasy roleplaying game. Contains: 4 highly detailed miniatures, Illustrated battlemap, Complete encounter booklet
$36.00$31.00
Epic Encounters: Local Legends - Griffon
Soaring above the earth on its feathered wings, the Griffon waits for the perfect moment to descend upon its pray! Attacking messengers and delaying vital letters, someone needs to drive it off. Are your characters up to the task? Perfect to drop into any fantasy roleplaying game, this Local Legend gives you the tools to create thrilling moments in your campaigns. It's designed to work with the Local Legends Tavern Kit, and you can also use it with any fantasy roleplaying game. Contains: 2 highly detailed miniatures, Illustrated battlemap, Complete encounter booklet
$36.00$31.00
Transformers Deck Building Game: Chaos Unleashed
Play the likes of Rodimus Prime, Wreck-Gar, and Galvatron, and can join forces against the all-powerful Unicron in two exciting modes of play: Co-op and One versus Many! Automata-Unicron gives up to 4 players a menacing threat to overcome in a fully cooperative experience, while player-Unicron comes with his own set of dangerous Starter cards and a massive Character card, ready to take on all comers in an epic One versus Many battle.Transformers Deck-Building Game: Chaos Unleashed requires at least one of the Transformers Deck-Building Game standalone sets to play: Core Set, A Rising Darkness, or War on Cybertron, and integrates with all previously released expansions.Features★ Play the likes of Rodimus Prime, Wreck-Gar, and Galvatron, and can join forces against the all-powerful Unicron★ Two exciting modes of play: Co-op and One versus Many★ Automata-Unicron gives up to 4 players a menacing threat to overcome in a fully cooperative experience★ Player-Unicron comes with his own set of dangerous Starter cards and a massive Character cardContents• 41 Main Deck Cards• 10 Unicron Starter Cards• 9 Boss Cards• 6 Oversized Character Cards• 1 Giant Character Card• 5 Damage Cards• 5 Planetary Ruins• 8 Herald Tokens• 1 Unicron Turn Marker• 1 Unicron Tile• 6 Player Standees with bases• 1 Giant Standee with base• 3 Reference Cards
$43.00$37.00
Broken Wave RPG: Gamemasters Screen
Broken Weave Gamemaster’s ScreenA three panel landscape screen depicting the stunning artwork of the Broken World in all its twisted glory. With an incredible collection of useful reference material for the GM on the reverse.This beautiful screen comes with The Titan’s March booklet — an adventure featuring a desperate fight for survival as the players race to stop a titanic monster from destroying their home and killing the people they love.The Broken Weave Gamemaster’s Screen is the perfect companion for any Broken Weave GM. The interior tables collect all of the rules additions and changes to the 5e rules, making it quick and easy for GM’s to run games. The Titan’s March adventure is a great introductory adventure, and the perfect way to start a Broken Weave campaign.
$43.00$37.00
Broken Wave RPG: Deck of Broken Things
Broken Weave Deck of Broken ThingsThe Deck of Broken Things lets you take any 5e monster or location and add them to the Broken World! Apply bizarre Decayed Transformations to turn any creatures into a nightmarish abomination ready to torment the people of the Broken World — add strange new abilities, inflict twisted mutations, and apply tragic curses to create countless monsters for your Broken Weave game!This deck of 52 cards is an invaluable tool for all GMs of Broken Weave. The GM simply draws from the deck and applies the effect to any 5th edition creature! This means GMs can use any 5th edition monster book, critter companion, or tome of enemies in their Broken Weave campaign!
$32.00$27.00
Super Squad High (Pre-Order)
This item is a pre-order item with an expected release date of 03/31/2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Super Squad High is a cooperative teen superhero adventure game for 1 to 4 players. A crime wave has struck the city, and only Super Squad can save the day! Fight crime, keep up your grades, and become besties or sweethearts with your classmates to learn clues and unmask the villain behind the crime wave. The twist — the villain is secretly one of your classmates!Features:Unique narrative dating mechanism. Test how well you know the likes, fears, and feelings of non-player classmates to become besties or sweethearts.Fresh take on crime fighting. Your super powers and crime fighting gear are limited. Make difficult choices between saving the city buildings and citizens, taking bruises, or running late to class. Push your limits just like classic teen heroes from the comics!Tense, thematic gameplay. Manage your time between schoolwork, fighting crime, and forming relationships with your classmates. Every choice matters as life pulls you in multiple directions.Heroic teamwork. Use powers and costumes to back each other up. Patrol to get the drop on crime or face danger head-on to protect your teammates.
$79.00$67.00
Epic Encounters: Local Legends - Night Hag
The Night Hag, Marshina, seeks to increase her power through tapping ancient leylines. If she's not stopped, the whole multiverse might be at risk. And your characters are the only people up to the job. Good luck! Perfect to drop into any fantasy roleplaying game, mini epic encounters give you the tools to create thrilling moments at your tabletop with the minimum of effort. Containing a challenging encounter, beautifully illustrated battlemap, and exquisite miniatures, a Mini Epic Encounter is designed to make a GM's life easier!
$36.00$31.00
Blood on the Snow
A DramaSystem CompanionKick your mastery of Robin D. Laws’ DramaSystem, the roleplaying game of epic interpersonal conflict, into high gear, with this essential companion volume. A fervent crowd of backers demanded it, and here it is — an imagination-stretching compendium of DramaSystem insights and ideas.Blood on the Snow contains:♦ LARP rules from Emily Care Boss. Take the drama off the couch and up onto its feet with two live action applications. Play richer and bolder live characters than ever before.♦ DramaSystem MasterClass. A fierce vanguard of early adopters expands the margins of the game. Unlock its prequel potential. Free your scene calling. Tune to single session play.Also by popular demand, we present a veritable deluge of character, setting and genre from 33 top gaming talents, from the gurus of today to the shapers of tomorrow.☆ Dive with dolphins, flee genetic persecution, or rule a fantasy city.☆ Explore histories alternate and accurate.☆ Find out how DramaSystem provides the ideal vehicle for science fiction’s idea-driven tradition.☆ Series Pitch creators include John Rogers, Mark Rein•Hagen, John Kovalic, David L. Pulver, Gareth Ryder-Hanrahan, Lester Smith, Greg Stolze, Paula Dempsey, and James L. Sutter.You’ll need Hillfolk, the original book of DramaSystem roleplaying, to enjoy Blood on the Snow.
$58.00$49.00
Ruins of Symbaroum: Throne of Thorns
Perilous expeditions into the dark depths of Davokar Forest; deadly encounters with murderous cultists, hostile elves, and warriors of the Beast Clan; intense faction play and political maneuvering – you will experience all this and more when the epic quest for the legendary Throne of Thorns begins! This hardcover, full-color book presents the first two episodes of the acclaimed adventure chronicle The Throne of Thorns, adapted for play with the 5e ruleset and the Ruins of Symbaroum setting books. Expect the stakes to be high, the competitors relentless, and the darkness ever present, for the forest of Davokar is about to awaken.THE WORLD OF SYMBAROUM CONTAINS• The two full-length adventures Wrath of the Warden and The Witch Hammer, for characters of levels 7-9. • More than 20 color maps, detailing adventure locations in towns, forests, and ruins. • Over 50 stat blocks, covering non-player characters of different types – monsters, potential allies or adversaries, as well as famous/notorious individuals. • A dozen journey events that can be used to make the characters’ travels in the forest even more exciting. • More than 10 handouts to be used during play, offering important information for social challenges and problem-solving.Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary.
$65.00$55.00
Ruins of Symbaroum: The World of Symbaroum
Welcome to a world of mystery and adventure, of clashing cultures and ideals, a world constantly under threat from the darkness of the Eternal Night. This book expands on the lore and setting information presented in the Ruins of Symbaroum Gamemaster’s Guide. It delves deep into the ancient history of the game world, and aside from general descriptions of people, places, and historical events, it provides the Gamemaster with lots of plot hooks and secrets, along with no less than seven detailed adventure landscapes centered around ruins in the forest of Davokar.THE WORLD OF SYMBAROUM CONTAINS • A player’s section, introducing the game world’s main settlements – Thistle Hold, Yndaros and Karvosti – in great detail. • An in-depth look at the main settlements’ history, memorable events, factions, conflicts, and establishments. • A Gamemaster’s section describing what hides beneath the surface, with 18 historical secrets and 34 plot hooks. • Seven adventure landscapes for characters of 5th to 10th level, complete with conflicts, events, maps, and colorful NPCs.Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary.
$65.00$55.00
Shiver RPG: Director's Screen
Make running your games easier. Jam packed with quick reference and tables this Screen will make your role as the Director a breeze.
$29.00
Sky ov Crimson Flame
Sky ov Crimson Flame is a 0-level funnel that takes your woefully unprepared peasant adventurers through a grueling night of horror! Battle your way through flayed madmen, suffer the suckling bite of winged cherub head-bats, journey through the stygian depths of a dreadful keep filled with secrets and macabre mayhem at every turn, and attempt to put an end to a ritual that will bring about an eon of Chaos!
$22.00$19.00
Pathfinder RPG (2E): Lost Omens: Tian Xia World Guide (Special Edition)
Dragons once served as the stewards of this land, commanded by Heavenly decree. Can you live up to their lofty expectations, or will you flounder and fail like countless kingdoms before you? Prophecy is dead and history hangs on a feather; even the slightest breath might change the course of peoples and nations. Strike out and seize your destiny in an uncertain future! This massive 304-page gazetteer features a look at the history, cultures, and peoples of Tian Xia, with summaries of over 20 distinct nations and kingdoms on, above, and under the continent. It’s accompanied by a giant poster map displaying this region of the Pathfinder setting in beautiful detail.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
$143.00$122.00
Pathfinder RPG (2E) Adventure Path: Pactbreaker (Wardens of WildWood 1 of 3
Though they arrived as guests, the PCs are soon deputized as part-time guards for the annual Greenwood Gala, a convention for primal-tradition powerbrokers and a festival associated with the Green Faith. After entering competitions, making connections, and shutting down troublemakers, they earn a privileged seat at the ceremony renewing the Treaty of the Wildwood—a ceremony ruined when saboteurs assassinate several of the Verduran Forest’s eminent leaders. This is the final insult many forest dwellers needed; as vigilantes and militias of arboreals, fey, and beasts mobilize to punish Andoran and Taldor, the PCs must avert bloodshed and maintain order long enough for the Wildwood Lodge to choose a new leader and restore peace.“Pactbreaker" is a wilderness-themed Pathfinder adventure for four 5th-level characters. The adventure begins the Wardens of Wildwood Adventure Path, a three-part monthly campaign in which a group of adventurers navigate a tricky balance between idyllic wilderness, a hungry nation, and primal forces beyond the natural world. This volume also includes a look at the Verduran Forest, an ecology of the sentient treelike arboreals, several new magical items to discover, and new dangerous monsters to test your PCs!Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. ★ The astonishing first volume of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline exploring wilderness and druidic themes!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Wardensof Wildwood campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.
$43.00$37.00
Pathfinder RPG (2E) Adventure Path: Seven Dooms For Sandpoint (Paperback)
Back where it all began! This special, double sized volume presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms!Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.★ A special stand-alone celebration of 200 volumes of Pathfinder, Seven Dooms for Sandpoint presents an entire Adventure Path campaign in one giant book!★ Contains months of exciting Pathfinder Play set in one of the most famous and beloved locations in the Pathfinder world!★ Written by Pathfinder Narrative Creative Director James Jacobs, who penned the very first Adventure Path volume back in 2007!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.
$79.00$67.00
Pathfinder RPG (2E) Adventure Path: Seven Dooms For Sandpoint (Hardcover)
Back where it all began! This special, double sized hardcover presents a full Adventure Path in a single massive 200 page book to celebrate the 200th volume of the Pathfinder Adventure Path!The town of Sandpoint has seen more than its fair share of danger and trouble over the years, including harrowing fires, prolific serial killers, goblin raids, and attacks by giants and dragons, but what faces the so-called Light of the Lost Coast now is its greatest threat yet! Something sinister has been manipulating events all along, and now a new band of heroes must step in to save this legendary small town from seven deadly dooms!Return to the town where it all began with the Seven Dooms for Sandpoint Adventure Path—a full campaign for 4th- to 11th-level characters that is presented in its entirety in this super-sized volume! Seven Dooms for Sandpoint also includes an updated snapshot of Sandpoint as it stands today, complete with ways to interact with and influence the townsfolk. More Thassilonian secrets, exciting new treasures, and a bestiary of dangerous new monsters round out this milestone Adventure Path volume.This unforgettable 200-page hardcover edition of the epic 200th volume of the Pathfinder Adventure Path comes complete with an exclusive double-sided poster map of the town of Sandpoint and its environs to set the scene for high adventure!★ A special stand-alone celebration of 200 volumes of Pathfinder, Seven Dooms for Sandpoint presents an entire Adventure Path campaign in one giant book!★ Contains a brand new double-sided map of Sandpoint and its environs unique to this hardcover edition!★ Contains months of exciting Pathfinder Play set in one of the most famous and beloved locations in the Pathfinder world!★ Written by Pathfinder Narrative Creative Director James Jacobs, who penned the very first Adventure Path volume back in 2007!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2024.
$101.00$86.00
Dungeon Crawl Classics RPG: A Strange Night at the Pint-N-Pony
A 16-page stand alone RPG adventure built for DCC RPG — but usable in any system. This is a introductory level adventure. The little folk meet each night at a pub secluded from the troubles of big people. Here, after a long day of work, hobbits, dwarves, gnomes, and the occasional wild elf and short humans share simple tales and sip tasty ales. Tonight is nothing new – or is it? Sinister forces have been awakened and emerge during happy hour (hic) at the Pint-n'-Pony. Now, in defense of their precious last keg, new adventurers will be born out of the horror of a very strange night! A tale (hic) only DCC RPG can weave. Made in the USA.
$15.00$13.00
Blights Ov The Eastern Forest
Blights ov the Eastern Forest sends your adventurers on a dangerous mission to cleanse the evil that spawns from the very roots of the woods, and weaves a rich history that continues your adventurers’ careers from 0-levels in Sky ov Crimson Flame to hardy 1st-levels!
$43.00$37.00
Pathfinder RPG (2E): Pathfinder Player Core (Pocket Edition)
The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page softcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.Pathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun.♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.
$43.00$37.00
Epic Encounters: Local Legends - Ghost Pirate
Returned from death’s dark abyss, Captain Bloodbeard McGraw is here for more than just a bottle of rum! Calling all Game Masters! Inside this box is everything you need to run epic roleplaying encounters with a bloodthirsty Ghost Pirate, with minimal effort. Legend has it the pirate captain is back from the dead to recruit new members for his otherworldly crew. Will your party step in… or will you be next? Designed to work with the Local Legends Tavern Kit but easily adaptable for any campaign, the Hill Giant encounter kit is 5e-compatible and can be used with any fantasy roleplaying game. Just add GM!
$36.00$31.00
Epic Encounters: Local Legends - Bat Demon Diaemus
Drawn by the scent of guilt, the Diaemus — a grotesque, bat-like demon — is both a portent and purveyor of misery. Calling all Game Masters! Inside this box is everything you need to run epic roleplaying encounters with a sadistic Diaemus, with minimal effort. Legend says the Diaemus feeds on guilt, drawn to shady places where dark emotions fester. Does your party have the fortitude to defeat it? Designed to work with the Local Legends Tavern Kit but easily adaptable for any campaign, the Diaemus encounter kit is 5e-compatible and can be used with any fantasy roleplaying game. Just add GM!
$36.00$31.00
Avatar Legends RPG: Gamemaster Screen
The GM Screen is a four-panel screen, about 8.5" x 11" when folded up and 34" when fully unfolded. One one side, the Screen features tables and reference tools to make running the game a cinch; on the other side, the Screen features full-color art of Aang and Korra!
$29.00$25.00
Transformers Roleplaying Game: Decepticon Directive Sourcebook
Megatron Says, “Rise!” The Decepticons aren’t merely a faction of disaffected Cybertronians, they are a political movement. They simply were looking for a way out from under the strict morality of the Primes and were branded criminals because of it. But now it’s time to put those smug Autobots back in their places! This sourcebook presents everything that players need to create a Decepticon character, as well as everything a GM needs to run a Decepticon campaign. Furthermore, many of the options presented are fully compatible with Autobot characters, especially those who want to complete their missions by any means necessary. The Decepticon Directive Sourcebook requires the Transformers Roleplaying Game Core Rulebook to use. Features A multitude of character options, including new Influences, Origins, and Role Focuses. An entirely new Role—the Raider, who takes what they want by force. New gear, including dangerous weapons and alternate strains of Energon. Decepticon locations, threats, and allies usable in any campaign. A mission for new Decepticons. At a Glance Full color hardcover book. Ages 14+
$65.00
Pathfinder Rpg (2E): Rage Of Elements Spell Cards
This accessory is a must-have for spellcasters seeking to wield the powers of the elemental planes: Air, Earth, Fire, Metal, Water, and Wood! Containing over 240 spell reference cards covering all the traditions of magic, the Rage of Elements Spell Deck puts immediate access to the details of their spells directly at the players’ fingertips. Players can easily arrange and plan their spells within moments, and a quick scan of the cards presents a caster's tactical options at a glance. The power of the elements can be overwhelming for some, but these cards give you unparalleled control over elemental fury!
$51.00$43.00
Pathfinder RPG (2E) Adventure Path: Mantle of Gold - Sky King's Tomb 1 of 3
Invited to a prestigious storytelling festival in Highhelm, the greatest dwarven city, a clan’s eclectic guests explore every corner of the metropolis to build their own legends. Yet when these budding celebrities find a relic linked to one of dwarvenkind’s greatest heroes, they’re drawn into a mysterious ancient urban intrigue that kicks off a deadly treasure hunt.“Mantle of Gold” is a Pathfinder adventure for four 1st-level characters. This adventure begins the Sky King’s Tomb Adventure Path, a three-part monthly campaign in which a group of adventurers travel deep underground to discover a legendary dwarven king’s tomb, seek subterranean treasures, and heal millennia-old injustices—all while stopping an ambitious villain from weaponizing those same discoveries. This adventure also includes a detailed look at lost dwarven treasures, tricks for adventuring in the dark, potent relics, and several monsters to threaten underground explorers.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.☆ The first adventure in an all-new three-volume Pathfinder Adventure Path campaign focused on classic fantasy, promising an easy on-ramp for new and experienced players and a thrilling new storyline rife with high adventure!☆ Works perfectly with Pathfinder Lost Omens: Highhelm (PZO9316), a dwarf city sourcebook releasing in June 2023.☆ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the Gatewalkers campaign!☆ Adventure/sourcebook hybrid.☆ Extensive marketing support throughout early 2023.
$39.00$33.00
Everyday Heroes RPG: Cinematic Adventure - Pacific Rim
The Pan Pacific Defence Corps (PPDC’s) powerful new prototype Jaeger, the Fenris Alpha, lies scattered at the edge of a deep ocean trench, its pilots still alive within their protected capsule. The players must fight the Kaijus that defeated the Fenris, rescue the pilots, and get home safely. Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.Made in the USA.
$36.00$31.00
Everyday Heroes RPG: Cinematic Adventure - Kong Skull Island
The morally questionable conglomerate, Pinnacle Biotech, is capturing superspecies from Skull Island to weaponize them for military use. Clearly, they are playing with fire. Can you stop them from disturbing the fragile ecosystem and angering the king of the island?Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.
$36.00$31.00
Pathfinder RPG (2E) Adventure Path: The Worst of All Possible Worlds - Stolen Fate 3 of 3 (Pre-Order)
The final cards of a powerful artifact based on the legendary Harrow deck finally lie within the grasp of the heroes who seek to defend the very future of reality from being set in stone, but fate itself has its own plans. Will the heroes of Stolen Fate make their own way into an unknown future and clash against the very creators of this potent magical artifact, or is destiny truly a force that cannot be withstood?“The Worst of All Possible Worlds” is a Pathfinder adventure for four 18th-level characters. This adventure concludes the Stolen Fate Adventure Path, a three-part monthly campaign in which a band of adventurers are thrust into the role of the defenders of destiny itself. This adventure also includes new magical items and treasures to be discovered, including the final 18 powerful cards from the Deck of Destiny, and several brand new monsters to test even the mightiest of heroes.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.★ The exciting final installment of an all-new three-volume Pathfinder Adventure Path campaign, promising an easy on-ramp for new and experienced players and a thrilling new storyline set exploring the Harrow, Pathfinder’s version of the Tarot!★ Works perfectly with Paizo’s soon-to-be-announced Super Harrow Deck (PZO2236), scheduled for an April 2023 release!★ Contains dozens of hours of exciting Pathfinder play, either as a stand-alone adventure or as part of the epic Stolen Fate campaign!★ Adventure/sourcebook hybrid.★ Extensive marketing support throughout 2023.
$39.00$33.00
Everyday Heroes RPG: Cinematic Adventure - Escape From New York
Set four years before Snake Plissken arrives on the scene, a party of unwilling prisoners must disarm a nuclear bomb hidden in the head of the Statue of Liberty before their time runs out.Cinematic Adventures™ are campaign settings that sit on top of the Everyday Heroes™ rules system. They are 100+ page books that have two parts. Part one gives you new game mechanics that fit the theme of the property. Part two gives you a full adventure set within that world. There will be something for everyone. You can buy these one at a time, or purchase all 8 in our Season Pass of Adventure.
$36.00$31.00
Pathfinder for Savage Worlds: Rise of the Runelords Boxed Set
Adventure Awaits! An ancient and evil undead thing rises in a dark dungeon. A long-forgotten horror stirs in the dark forest. A hungry and vengeful dragon awakes in forgotten mountains. A cry for help echoes across the world of Golarion. Brave heroes —the Pathfinders— answer the call. They are crafty rogues, powerful sorcerers, and deadly fighters. They are humans, elves, dwarves, gnomes, and halflings. They are heroes! Pathfinder for Savage Worlds combines the “Fast! Furious! Fun!” of the best-selling, award-winning Savage Worlds game system with the incredible depth and excitement of Paizo’s phenomenal Pathfinder Roleplaying Game and the world of Golarion. Create your own adventures or play one of the legendary Adventure Paths, starting with Rise of the Runelords! This boxed Adventure Path set contains an epic fantasy adventure in 6 parts. Each part is a softback book (80-96 pages). Also includes a Guide to Varisia book, important handouts for the campaign, and a 17″x11″ poster map detailing the town of Sandpoint.
$144.00$120.00
Twilight Imperium Game Mat
Bring your own galaxy to the table with this o±cial Game Mat for Twilight Imperium™ Fourth Edition. The extra large 36 x 37 inches (91 x 94 cm) Game Mat for up to 8 players has a detailed layout for placing your galaxy tiles. CUSTOM GALACTIC LAYOUT: Craft your own galaxy for epic gameplay with the official Twilight Imperium Fourth Edition Game Mat. EXTRA LARGE SIZE: This massive 36 x 37 inches (91 x 94 cm) Game Mat accommodates up to 8 players, providing ample space for strategic placement. IMMERSIVE GAMING EXPERIENCE: Enhance your Twilight Imperium sessions with this high-quality and official accessory. IMMERSIVE GAMING EXPERIENCE: Enhance your Twilight Imperium sessions with this high-quality and official accessory. DURABLE AND HIGH-QUALITY: Made to last with top-notch materials, ensuring long-lasting enjoyment of your favorite board game.
$65.00$52.00
ALIEN RPG: Heart of Darkness
Heart of Darkness is a complete Cinematic Scenario for the ALIEN roleplaying game, written by sci-fi novelist Andrew E.C. Gaska. It is a stand-alone adventure, but also serves as a conclusion to the Draconis Strain Saga begun in the cinematic scenario Chariot of the Gods and continued in Destroyer of Worlds. The scenario is designed for 3–5 players plus the Game Mother, and is a spiraling descent into soul-crushing madness.A huge double-sided map (format 864x558mm).Seven pre-generated characters to choose from. Custom cards for secret messages and personal agendas.Player maps and handouts.The ALIEN RPG core rulebook OR the ALIEN RPG Starter Set is required to play.
$32.00
Genesys Roleplaying Dice Pack
Genesys is a roleplaying game that utilizes the critically-acclaimed Narrative Dice System while a ruleset that can be used in a wide variety of settings. Take to the skies in a Victorian airship, slay an ancient dragon, or pilot your very own starship. All this and more is possible with the Genesys system, which uses the specialized dice found in this pack to propel adventures. The Genesys Roleplaying Dice Pack features three Ability dice, three Difficulty dice, two Setback dice, two Boost dice, two Proficiency dice and two Challenge dice, giving you everything you need to run your own game of Genesys. These specialized dice provide dynamic results to every skill check, allowing players to succeed in their task while experiencing a massive setback, or finding some advantage in a massive failure. Not only that, but the dice are easy to interpret, keeping the flow of the game steady and smooth as players and game masters check skill test results with ease.
$22.00$19.00
The Lord of the Rings RPG: Tales from Eriador (5e)
Tales from Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings RPG, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.
$58.00$49.00
Pathfinder RPG (2E): Pathfinder Gamemaster Core (Special Edition)
Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items! Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.Pathfinder GM Core includes:♦ The rules needed to run a game of Pathfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.♦ Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.♦ Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.♦ Rules subsystems to help you handle a wide array of game situations, including rules for chases, duels, research, infiltration, and more!♦ A guide to the world of Lost Omens, with a look at several important regions, an examination of the peoples and cultures of the world, and a glimpse into what lies beyond the veil of the universe!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including improvements to staves and talismans and all-new apex magic items!♦ Published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Beautiful faux-leather cover and bound-in ribbon bookmark add a touch of class for collectors.★ Pathfinder GM Core is the definitive “main” Game Master rulebook for Pathfinder Second Edition GMs, effectively replacing portions of the Pathfinder Core Rulebook and Pathfinder Gamemastery Guide. All GMs need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License. .
$115.00$98.00
The Making of Original D&D: 1970 - 1977
Here is the ultimate record of how Dungeons & Dragons came to be. The Making of Original D&D is an extraordinary collection of rare documents that shed light on D&D's origin story. Uncover materials never released to the public, including Gary Gygax's first draft of original D&D, and early published writings such as the 1974 original D&D white box booklets and supplements. Each document is featured alongside insightful commentary from one of the game's foremost historians, Jon Peterson. Disclaimer: We (Wizards) recognize that some of the legacy content in this product does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudices that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end. Contents: Unearth the very first draft of original D&D, never released to the public until now. Crafted on Gygax's home typewriter, this 1973 document contains handwritten notes by both Gygax and Arneson. Discover approximately 30 early articles and rare documents that lay the foundation for modern D&D, including unpublished correspondence between Gygax and Arneson. Peruse a remarkable collection of magazine and fanzine articles, many of which are no longer publicly available or remain undiscovered by D&D historians and fans of classic D&D. Flip through facsimiles of all the first printings of Original D&D, compiled in a single book for the first time in D&Ds publishing history. Explore the creation and development of the original 1974 game with insightful commentary by Jon Peterson, one of D&Ds foremost historians. Commemorate our 50th anniversary with this homage to D&D's past. We invite you to look back on D&Ds history with a discerning eye as we celebrate how far D&D has come. Here's to 50 years, and 50 more!
$36.00$31.00
The Seekers Guide to Twisted Taverns
The Seeker’s Guide to Twisted Taverns is a wondrous collection of taverns and inns, all with varying scales of fantasy. This addition is primarily designed to be compatible with5th edition Dungeons and Dragons, but also functions as a huge collection of inspiring rooms, characters, and more to plug and play into your campaigns! With 17 different taverns total, each of these taverns can be enjoyed by any adventurer, and can be scattered across any setting! Ranging from the grim and seedy dealings in the Bloated Bounty to the world shaping Wildaback Tavern, the diversity of each tavern and inn’s culture is a spectacle of its own. The Seekers Guide to Twisted Taverns Includes:- 17 total taverns ranging from levels 1-20 perfect to incorporating into any 5th edition Dungeons and Dragons campaign- Tavern Operators and guests to introduce to your party to encounter in a tavern brawl - A unique Quest board for each Tavern with a range of adventures for your players to choose from no matter how big or small- Food and Drink menus featuring items that you would experience if you visited these Twisted Taverns!- A brand new 2-4 player card game to play with your players and friends!
$72.00$61.00
Outgunned RPG: World Of Killers
World of Killers is an expansion for the cinematic action role playing game Outgunned, inspired by John Wick, Kill Bill, Leon, Assassin’s Creed, and Hitman.In World of Killers, the Players take on the role of heroic killers who must cooperate to carry out an impossible mission.The setting for World of Killers is dark and dangerous, inhabited by lethal assassins, two-timing cowards, and ruthless members of a secret organization. It’s a society parallel to the one we know, one where luxury and unbridled violence coexist in a decadent union.It’s the perfect backdrop for adrenaline-packed action adventures, where you’ll need to watch your back and trust nobody.In this manual you will find:♦ 5 New Roles♦ 1 Special Role♦ 9 Tropes♦ Trained Dogs♦ Killer Gear♦ Hunts and Getaway rules♦ The setting of World of Killers♦ A Cinematic Campaign ready to play
$65.00$55.00
ito (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. ito is a cooperative game where you and your friends will each get your own secret number you then have to try to put in order as a group based on the clues you give related to the chosen theme. At the start of the game, each player gets a secret number card that can have a value between 1 and 100. Remember, it’s a SECRET, so of course the other players can’t tell you directly what number they have, and neither can you! The trick is for everyone to understand their intentions just by hearing theme-based clues. Do you and your friends see eye to eye in how you view the world? Have fun finding out in this exciting party game!
$22.00$19.00
Mothership RPG Core Set
Everything you need to play in one horrifying box. It's complete with all the 1e (First Edition) core rulebooks, an introductory module, and a set of dice. When we first started designing Mothership®, this was the set we envisioned.
$85.00$72.00
Curses & Covens (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Curses Covens is an all verses one card game where three or more friendly towns face off against the witch hunter. One player plays as the witch hunter and wins by capturing witches. The player playing the witch hunter will be trying to keep track of where the cards are and pushing their luck to try and collect them. The other players play as the towns and are on the side of the witches. They are playing a game of bluffing and silent cooperation as they try to outsmart the witch hunter. The game plays through four main phases. The census, the arrival, the journey, and the hunt. These repeat until one side has won. The census phase is the only time where the towns players are able to communicate freely. During the other phases communication is limited. The hunt phase involves the witch hunter player drawing cards blindly from other players hands, trying to capture witches and avoid rituals.
$29.00$25.00
Outgunned RPG: Action Flicks
Action Flicks is a video store of mini-expansions for outgunned, the cinematic role-playing game. It’s a collection of ideas, mechanics, tips, and tools to get straight into the action in ever-changing and surprising contexts.In this book, you will find 10 Action Flicks:♦ Star Raiders: Jump aboard your starship and live out great adventures across the Galaxy.♦ Rising Dragon: Become a master of martial arts and fight for what’s right.♦ Cloak & Dagger: raw your sword and se off on a journey seeking heroic quests in a romantic era.♦ Great Powers: Unleash your superpowers in the fight to protect the World from evil supervillains.♦ Weirder Things: Solve the mystery that plagues your town as a teen Hero.♦ A Kind of Magic: Unleash the power of your magic and face off against the forces of darkness.♦ Killing Aliens: Do your best to survive Predator Aliens and find the strength to hunt them back.♦ Ghost Hunters: ace your fears and go on the hunt for mischievous ghosts and petty poltergeists.♦ Midnight Wars: Side with humans, vampires, or werewolves in their eternal battle for the night.♦ Neon Noir: Pursue the truth on a dark investigation in the streets of a dystopian retrofuture.In each Action Flick you will find:• An introduction to the specific sub-genre and its core themes• Some prompts for your missions• New Roles and Tropes• New Enemies and Enemy Feats• New dedicated mechanics• A dedicated Hero Sheet• A Hero ready for actionAt the end of the book, you will also find Everything at Once, an extra module to travel across the Multiverse by mixing together several Flicks.
$65.00$55.00
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