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Unmatched: Marvel - Brains and Brawn
Unmatched: Brains and Brawn, the fifth and final Unmatched Marvel set, features some of Marvel's hottest heroes: Spider-Man, Dr. Strange, and She-Hulk. Spidey swings around the battlefield, using his spider-sense to keep him safe. Dr. Strange has, well, the best card names in the game: Behold the Seven Suns of Cinnibus! And She-Hulk won't think twice about throwing the book — or whatever heavy happens to be nearby — at you. As Stan the Man might say, Brains and Brawn features an amazing array of astounding artists. Cover and She-Hulk illustration by comics veteran Joshua "Sway" Swaby. Dr. Strange illustration by The Brave Union. And Spider-Man is brought to life by Unmatched favorite, Oliver Barrett.
$72.00$61.00
Superfight: Dungeon Mode
BRAVE THE DUNGEONS AND SURVIVE. In this expansion, you get 100 locations like “a narrow hallway with swinging chainsaws” and scenarios such as “an invisible warrior attacks anyone without supernatural powers”. In this dungeon mode, the goal is for your RIDICULOUS characters armed with RIDICULOUS attributes to survive. A DIFFERENT TWIST TO SUPERFIGHT. This expansion changes how the classic superfight game is played. One player is chosen as judge, while every other player creates a fighter as normal-- but instead of battling each other, they are a group of adventurers exploring a dungeon.LET THE JUDGE DECIDE. Players have to argue why their character would survive the dungeon “stage”. The judge decides who doesn’t survive the round and he is appointed as the next judge. The players continue on to the next room until only one explorer remains!
$22.00$19.00
Cthulhu Mythos For Dungeons & Dragons 5E: Gm Screen
A 3 panel GM screen with all new art! The backside contains tables and quick look ups for GMs that are specific to the Sandy Petersen’s Cthulhu Mythos (as well as for 5e generally). Printed on high quality paper and game board material. Full color.
$29.00$22.00
Unicorn Fever
Unicorn Fever is a betting game in which unwitting unicorns and their mindless desire to run on rainbows are exploited by unscrupulous citizen of the fairy realm, for profit... and glory! Each player is a wealthy bettor, determined to be recognised as a the most skillful unicorn-race wagerer of the Unicorn Racing Championship and hold the title until the next rainbow appears. During 4 races, players will try to place successful bets to gain Victory Points and Gold. To reach their goal, they will buy Contracts with unscrupulous citizens of the fairy realm to hire their services and turn the odds of the race in their favor, play Magic cards to straight up fix it, and try to avoid squandering all their hard-earned Gold and be forced to ask the Elf-Mob for Loans. At the end of the Championship, the player with the most Victory Points will be the winner!
$93.00
Cat Tower
“Meow! It looks so delicious!” Fatty Catty stares, drooling at the dried fish hung high on the shelf. It’s not just Fatty Catty, but all of the cats are attracted to it, wondering how to reach the yummy fish far beyond their leap. Maybe if they stand on each other’s backs they can grab the fish. Let’s help them make a Cat Tower! Cat Tower is a stacking game featuring papercraft cats! Each turn, you roll the die and stack cats from your hand based on the result. Be careful! If any cats fall, you take them back. The first player to stack all of their cats wins! Features: Stack your papercraft cats to defeat your opponents! Roll the die to see how you need to stack your cats! If your cats fall, they must be returned to your hand! A 15-20 min competitive cat stacking game for 2-6 cat enthusiasts aged 6+. Contents Summary: One 6-sided Wooden Die 15 Cat Tokens 42 Cat Cards (6 of each type) 12 Fatty Catty Cards (6 of each type) 1 Rules Sheet
$29.00
Ringmaster
Behold the greatest game on earth! RingMaster is a fast-paced, exciting card game in which players compete to build a circus that captures the mind, dazzle the senses and makes the heart pound with excitement!Players are dealt a hand of cards from a 34 card deck to be played or held for future turns. Cards played can either benefit the player or sabotage competing ringmasters. Within the deck are "attraction" victory points and cards that define the winning condition. RingMaster comes with 34 high quality, tarot-sized cards with gorgeous artwork printed on premium thick card stock.The game also includes a stylish carrying pouch so you can take your circus on the road for a world tour!RingMaster is designed for 2 to 4 players ages 13 and up, with each game lasting 10 minutes on average.• Fast-paced exciting card game in which players compete to build a circus with the hottest stars and attractions to dazzle the biggest audience!• Sabotage your opponent's circus creating mischief and mayhem!• Keep your mind sharp and wits about you as you adapt to a game that changes with every card!• Beautiful original artwork printed on thick stock tarot-sized cards, and comes with a stylish carrying pouch to take the circus on a world tour!• Designed for 2 to 4 players ages 13 and up with each game lasting 10 minutes on average
$15.00$13.00
Superfight - Purple Deck 2
Purple Deck 2 adds 100 new scenario cards to Superfight from "LITERALLY RAINING MEN" to "FIGHTERS HAVE CARTOONISHLY LARGE HEADS" and more! Use these cards before or after fighters have been drawn, or as tie breakers in close fights.
$22.00$19.00
Superfight: The '90's Deck
WHASSUP! A 100-card Superfight expansion full of dope 90's cards? And it comes with locations and scenarios too? Off the hook! All that and a bag of okay yeah you get it.
$22.00$19.00
Control (Second Edition) (Pre-Order)
This item is a pre-order item with an expected release date of Q1 2025. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Based on the classic game Cuttle, in Control, players are time travelers who have been caught in a rupture in spacetime and displaced outside time. You must use Fuel Cells (the cards) to refuel your time machine or stop other players from refueling theirs first. To escape the rupture, you must reach a Fuel Cell Charge of 21 or more on your Installed Fuel Cells at the end of your turn. Whoever does so first closes the rupture, leaving the other travelers lost outside time. During your turn, you choose to either draw a card, install a Fuel Cell in your area of play, burn a Fuel Cell to the discard pile, or defuse an opponent's Fuel Cell. The Fuel Cell Charge on cards ranges from 1–10 and different abilities on Fuel cells make for changing strategies and multiple lines of play.
$19.00$16.00
Santa Monica
In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals? Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!
$57.00$46.00
Superfight: The Red Deck
Superfight: The Red Deck — an expansion for the Superfight party game in which players pit unusual characters with superpowers and superweaknesses against one another — adds "one hundred really terrible and likely offensive cards" to the base game.
$22.00$19.00
Superfight - Orange Deck
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. Superfight: The Orange Deck — an expansion for the Superfight party game in which players pit unusual characters with superpowers and superweaknesses against one another — consists of one hundred cards that add geek-friendly subjects to the fights, from sci-fi to fantasy to comic book nerdery. The core deck contains 500 cards. 160 characters (white cards), and 340 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes.
$22.00$19.00
Superfight: The Dystopia Deck
ALL HAIL THE INSECT OVERLORDS! With this 100-card Superfight Expansion you too can celebrate the new world order with cards inspired by the very best in dystopian and post-apocalyptic fiction. This deck can be played on its own but we highly recommend playing it with the Core Deck.
$22.00$19.00
Shadows of Brimstone: Gates of Valhalla
In Gates of Valhalla, players take on the role of a group of Norse Vikings, exploring the icy crags and snowy forests of the Norse Lands filled with snarling beasts and mythological creatures emboldened by the power of the Dark Stone. As a Team of Viking Heroes, you can play as the stalwart Jarl Chieftan, leading his clan from the front of the pack, the classic Raider, armed with shield and axe to pillage and plunder, the frenzied Berserker, unleashing his bloodthirsty age in a flurry of death, or the Huscarl honor guard, firing her Viking Bow before charging valiantly into the fray. New Enemies include Trolls, beastly creatures that regenerate even the most grievous of wounds while hurling large stones and tearing at the Heroes with brutal claws, Gremians, a horde of mischievous little goblins that swarm the Heroes to slice and slash and claw and bite, Centurions, robotic soldiers armed with power swords and shields to fight off intruders, and the terrifying Frost Giant, a towering behemoth that smashes the Heroes with his tree trunk club before charging across the field of battle in a frothing frenzy! This set also features brand new material for the Targa Plateau OtherWorld (first introduced in the City of the Ancients Core Set), an ancient alien city, frozen and abandoned for millennia save for the robotic constructs that awaken to defend the icy halls. The Heroes will explore a new region of Targa - The Library, with new Map Tiles, Encounters, Artifacts, World abilities, and Enemies to battle, letting you explore the frozen city for the first time, or expanding your existing collection. Includes everything you need to play a group of Viking Heroes and explore the alien Library on the Plateau of Targa, or adventure in the Norse Lands on Earth. Includes 4 Viking Heroes, 12 Gremian miniatures, 6 Centurian miniatures, 3 large Troll miniatures, 1 Frost Giant XL miniature, 3 Viking Warrior Ally miniatures, and 3 Targa Librarian miniatures with bases; plus dice, map tiles, cards, rulebook and reference sheets.
$157.00$134.00
Chrononauts: Missing Artifacts
A time traveler’s work is never done. Get ready to add six new Mission cards to either (or both!) versions of Chrononauts! These new Missions will send you through time in search of missing treasures like one of the lost Faberge Eggs, DB Cooper’s suitcase full of money, a gemstone from Mars, and even the Holy Grail itself. (But make sure you choose the right one!) Or, you might need to find a fully functional Antikythera Mechanism, a papyrus containing the secret to how the Great Pyramid was built, or a golden statue of Throk-Trak (hero of the cockroach revolution which happens 83 million years after WW3). The 18-card expansion even includes a couple of powerful new gadgets: the Reality Shifter and the Temporal Stabilizer! This is an expansion for Chrononauts or Early American Chrononauts.
$8.00
Jekyll vs Hyde
Jekyll vs. Hyde is a trick-taking game for 2 players, based on the famous novella Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson. As Dr. Jekyll, you'll need to resist Mr. Hyde's fierce attacks to protect your mind and keep the secret of your dual nature. As Mr. Hyde, your goal is to dominate Dr. Jekyll to overcome his identity.Contents:21 Evil Cards4 Potion Cards3 Tokens1 Identity Marker1 Game Board1 Rulebook
$33.00$23.00
The Captain is Dead: Dangerous Planet
The intrepid crew escaped the alien prison in Lockdown. Now, having been assigned a third captain, they are on their first away mission! Taking their shuttlecraft to the surface of an abandoned alien planet, they are tasked with discovering alien relics that may point to why the alien empire detests our Spacefleet so much, and how we may one day forge peace. Of course, your new captain was very diplomatic, and upon encountering giant bugs that may very well be the reason the aliens abandoned the planet, he chose to attempt to communicate. The bugs communicated by biting his head clean off. So now, once again without a captain, the crew must attempt to complete the mission by exploring tunnels and obtaining relics, all while fighting off a swarm of bugs! The Captain Is Dead: Dangerous Planet uses the mechanisms of The Captain is Dead in a whole new way. Through exploration and area defense, you'll try to survive long enough to obtain the necessary relics — but should the bugs attack the shuttlecraft enough times, you won't be able to escape! The Dangerous Planet tunnel system is modular, for easier and harder challenges.
$72.00$57.00
Sunny Day Sardines
Welcome to Sunny Day Sardines cannery! Competition is tough for the coveted Employee of the Month Award. Do you have what it takes to gather fish and pack the most orders? If so, then you’re hired! Sunny Day Sardines is a fun and quick pocket sized game where players take turns gathering sardines and using them to complete orders for points. Whoever has the most points at the end of the game wins and is named the Employee of the Month at the Sunny Day Sardines cannery. This travel size game even comes in a metal tin! Sunny Day Sardines is a family fun game with easy to learn rules suitable for all ages. Game play is quick to explain and get right to playing. Let's find out how:On a player's turn they can do one of two things: collect two fish from the market (two different single fish cards or one double fish card) OR turn in fish they've already collected to complete order cards from the display. Players will take turns until the last order card is placed into the display, then finish the round. Most points from collected order cards wins!
$19.00$16.00
Bruxelles 1897
BRUXELLES 1897 In 1897, Art Nouveau is taking over the streets of Brussels as the World's Fair opens its doors. The time has come to cement your name in the History of Art. To achieve all of this, you must construct magnificent buildings, create, sell and exhibit works of art, and shake hands with the city's noblemen. Bruxelles 1897 is a card game based on the Bruxelles 1893 board game. Bruxelles 1897 will speak to a large audience of gamers. Its mechanics are based on Bruxelles 1893 and are made simpler without compromising depth. Those who know the board game Bruxelles 1893 will rediscover its familiar look and feel in Bruxelles 1897. A game of Bruxelles 1897 is played over 4 rounds. A round consists of a variable number of turns. In this version, the different actions are represented by Action cards which are aligned in 4 columns. At the beginning of the game, each player has 5 Architect cards in hand. These cards have different values on them, ranging from 1 to 5, and you'll use them to perform actions in the Art Nouveau and Brussels areas. To perform an action in the Art Nouveau area, you must replace one Action card by one of your Architect cards and pay the latter's value. Actions in the Brussels area are free but they require an increasing number of Architect cards to activate, and you risk one of them being sent to prison. The different actions score you victory points throughout the game or help you to advance on the different tracks. These tracks also score you points at the end of the game, depending on the strategies you choose to adopt. When all players have passed, the round ends. Now, the different majorities are calculated. At the end of the round, the position of the Architect cards in the Art Nouveau area determines the majorities, which in turn grant bonuses and/or victory points. At the end of the fourth round there is a final scoring phase. The player with the most points is the winner.
$36.00$24.00
Feudum: Big Box Edition
Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor! Will you farm the earth, fight as knights or finagle your own feudums? Hailed as “articulate and inventive,” Feudum is a deeply nuanced game in which you optimize your hand, leverage your resources and compete for guild status in a fantastical land! Six uniquely powered characters and multiple paths to victory make for an ever-changing, open-world experience each time you play! 2-5 players. Ages 12+. 80-180 minutes. English/German/French. “Feudum is a rarity of rarities in the board game world. The game is absolutely fantastic.” Lance Myxter of Undead Viking.
$114.00
Superfight: The Sword & Sorcery Deck
Ancient dragons, powerful wizards, and deadly quests await you in this high-fantasy themed expansion for Superfight. Grab your wand and your sword and prepare for the most epic verbal battles you've ever encountered!
$22.00$19.00
Illimat: The False Baron's Set (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. Illimat: The False Baron's Set features six additional Luminary options for Illimat, bringing new strategies and surprises to your experience. Will you take a chance on The Gambler, or use the Astrologer to harness the power of the Stars? Will your summer plans wither away in The Drought, or will you reach across The Universe to seize a glorious victory?
$18.00$16.00
Cheese Thief
A fast-paced social deduction game for 4-8 players in a fantasy themed world. Play either as one of the normal sleepyheads dreaming about the taste of delicious cheese in tomorrow's meal ORas the thief trying to steal away the cheese for his own belly.As a thief clever enough, you might have to make a cut to your fellow minions so as to sneak away successfully. No moderator. No player elimination. No set pattern. Cheese Thief is different from other similar games in social deduction genre in that it uses die-face combinations in its core mechanism to provide countless replayable scenarios. One night phase to setup. One die-face to provide genuine information. One vote down to decide who gets the cheese in the end.
$50.00
Heroes of Fairy Tail
Assemble your favorite characters against your rivals to become the greatest heroes of the Kindgom of Fiore!In this official game based on the world-famous anime and created by The team Kaedama, the Fairy Tail guild needs you ! Danger is everywhere in the kingdom and only you can help ! Over three rounds, you must recruit heroes by drafting cards and assembling them in the best way possible to use all their abilities and face as many challgenge as possible.Activate actions to fight adversaries, acquire precious advantages and accomplish quests before the other players to gain prestige. If you have the most points at the end of the game, you will become the greatest heroes of the realm !The Kingdom of Fiore is in danger! Multiple threats and enemies are terrorizing its population and endangering its stability. Fortunately, adventurer guilds like Fairy Tail are there to help. But they are no longer alone, as it is up to you to recruit new heroes to go on adventures!★ Easy to Learn — An easy to learn mix of card drafting and action selection★ Strong License — the game is based on one of the best-selling manga series of all time★ Designed by a Game Design Heroes Guild! — This is a game designed by team KAEDAMA (Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Théo Rivière).★ Replayability — 60 Hero cars & 42 adversary make your plays always dierent!Contents• 60 Hero cards• 42 Adversary cards• 18 Constellation tiles• 15 Mission cards• 1 Prestige track• 24 Damage counters• 4 Activation tokens• 12 Objective tokens• 3 dice
$50.00$43.00
Istanbul: Letters & Seals
You, the merchants of Istanbul, have come up with a new and quite lucrative way of earning extra money: delivering messages to the shopkeepers of the bazaar! While doing so, you can catch some useful information here and there that you can sell to the secret society for rubies. In order to keep your regular business running, you have hired a companion who is actively supporting you. True, he is a little slower than you would like but in return he does not require any assistants. Istanbul: Letters & Seals is an expansion for Istanbul.
$36.00$29.00
Usurp the King
The King may be in trouble. The court that surrounds him contains subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The subjects are but pawns. The game is played over two phases:INTRIGUE PHASEPlayers will gather information, exert influence, and gather resources. Each member of the court has a role, each player may look at 1 role, place an influence token on a court member and select a Leverage card to add to their hand. REBELLION PHASEAfter each player has taken five turns during the Intrigue phase they will keep 5 cards in their hand and set 4 cards aside in their reserve. In order of the Leverage item number, cards will be played to bribe, conspire, stab, poison, and to shift alliances. SCORING PHASEOne of the unique aspects of this game is the 7 different victory condition. Players may change what condition they are attempting to achieve as the game evolves. After all Leverage cards, the winning player will be determined based on the resulting court conditions (which of the following living court members they control). The Usurper will win if two other court members are disgruntled and the Usurper has not been bribed. The King will win if the King is alive and the Usurper has not won. The Heir will win if the King is dead, the Usurper has not won and the Heir is not disgruntled. The Bastard will win if the King is dead, the Usurper and the Heir have not won and the Bastard is not disgruntled. If none of the above conditions have been met, the player that controls the most undisgruntled court members will win. If none of the above conditions have been met, the player that controls the Anarchist will win If none of the above conditions have been met, no player wins (Anarchy).
$24.00
Rem Racers
REM Racers is a 2-5 players fun Remotes racing game for the whole family, set in Infinity’s sci-fi Universe. Drivers will try to cross the finish line and stay in the lead while surviving the attacks of their rivals. Using movement templates and equipment cards they will try to push the other vehicles off the track and avoid being destroyed themselves. Each player will take the role of a racer and operate their controller with the control pad. Each remote has its own stats and special abilities. In addition, all racers have access to equipment cards with weapons to create chaos on the track. Speed and adrenaline are the protagonists of the race! Strategies will be pushed to the limit and only the driver with the sharpest mind will come out on top!
$86.00$73.00
Hellton Palace
Somewhere, deep in the underworld, not far from the Styx and Elysian Fields, bellhops are preparing themselves to knock on their guest's doors. And YES : they ARE scared. In Hellton Palace, both players are managing a hotel, hiring bellhops to address their guest needs. But in the end, they know the place is going to collapse at some point... Try to outlast your opponent! An unsatisfied customer would penalize your reputation, but a too enthusiastic legendary creature or god can literally break the pillars supporting the building! Twist your habit by having a new goal: Losing last! On your turn:1) Welcome a guest in one of the available rooms in the matching row. 2) Dismiss your bellhops by flipping their tile to their "break" side. 3) Hire new ones by paying the cost with your hard-earned money. 4) Move your Bellhop pawn from room #1 to #9. When they reach an empty room, ignore it and move on to the next one. When they reach an occupied room, choose whether to serve the Guest or not.Serving a Guest removes their irritation token and makes them satisfied, which allows you to apply the effects on their door hangerIf you decide not to serve the Guest, place an Irritation token on them except if they have one already. In this case, remove it with a Bell token. In this case, remove all irritation token and lose one bell token. 5) Choose between collecting coins (of all satisfied guests/all guests without irritation token) OR gaining a Bell token back.There are two ways of ending the game: A player has no bell token left A player has a column with no pillar token left
$36.00$31.00
Superfight - The Anime Deck 2
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. From Mewtwo to Hello Kitty, the Anime Deck 2 adds 100 new anime-inspired characters and powers to Superfight: The Game of Absurd Arguments. This deck can be played on its own or mixed with any other Superfight deck. So grab your friends, it's time to d-d-d-duel!
$22.00$19.00
Superfight - The Green Deck
The Green Deck adds one hundred kid-friendly cards to Superfight. From fairy tales to cartoons to food weapons, this deck will add some good clean and sometimes messy fun to your game. Don't be fooled by the subject matter; this deck has some very powerful cards.
$22.00$19.00
Cthulhu Cuisine
“Cthulhu Kitchen-A Profanity Feast-” is for chefs who worships evil gods and cooks Cthulhu mythology,This is a cooking battle game of competition for the course meal dedicated to the great evil god. The cook who makes the more blasphemous and difficult-to-cook course will be praised by the god of evil,You can get the highest honor as an evil cook. To make a good course meal, you need situational judgment and dice luck.Shake your proud arms and become a cosmic evil god chef.
$29.00$25.00
Feudum: Squirrels & Conifers
Feudum: Squirrels & Conifers is a "mini-expansion" featuring 50 tasty squirrels and 6 wooden conifer trees that bring the board's topography to life! This expansion replaces the green food cubes with pink ones and creates a multiplying food source on the map. NOTE: The pink cubes are more accessible for color blind players and may also be used apart from the expansion rules. RULES: - Remove the green food cubes from the game and use the pink "squirrel" cubes instead. - Whenever a brown wood cube is placed on the map (during setup or replenishment), place a conifer tree next to it, if one is available. - Place a pink cube beside any tree you just placed and beside any tree without a squirrel during replenishment.
$22.00
Feudum: Windmills & Catapults
Bull spit and horse feathers! More strange folk have migrated to your neck of the woods, leaving you with little elbow room. To make matters worse, windmills and catapults are popping up like dandelions. That takes the biscuit! You’re not about to lick someone’s boots without a fight. Feudum: Windmills & Catapults adds new region tiles, royal writs, a wooden windmill, and the ability to play with a 6th, pewter-colored player.
$43.00$27.00
Fika
INTRODUCTIONWhether at work, in the evenings or over the weekend, “fika” is an integral part of Swedish life and is much more than just a coffee break. It’s about making space in your daily life to chat over a hot drink, as you nibble delicious pastries. In Fika, you are a street café owner trying to outearn your competitor, by skillfully arranging the cards in your own café and manipulating those of your opponent, so that you can be the first to win two rounds. HOW TO PLAYEach round is made up of 2 phases: You first determine the primary and secondary suit colors for the round, and then you start playing your cards. To play, choose one card from your hand simultaneously and put it face down in front of you. Reveal your chosen card simultaneously. Place cards into your café, respecting the order of initiative, and choose whether to resolve their effects. SCORINGAt the end of the round, review your café from left to right to see which objectives have been fulfilled. Each card has one objective, which earns you coins if you have that card in your café and you fulfill its requirements. If a Group card has been placed in front of a card, that card’s coin reward is either doubled or tripled, depending on which half of the Group points towards you. Add up all the coins you have earned from your objectives. If you have earned the most coins, you win the round and receive 1 Tip card. If you now have 2 Tip cards, the game ends and you win! Otherwise, set up the next round and continue playing.
$22.00
Superfight: The Mythology Deck
From Athena and Beowulf to Thunderbird and Hades, the greatest heroes from all of mythology are ready to fight in this 100-card Superfight expansion. So get ready for the most legendary debates you've ever had!
$22.00$19.00
Hideous Abomination (Second Edition)
Hideous Abomination: 2nd Edition is a game of vile tiles and creepy creations featuring over 200 unique hand-drawn illustrations. In this light, family-friendly tile-laying game, you'll compete to create bizarre monsters, sabotage your friends, and win glory by taking home the most randomized trophies. Whose monstrosity has the most eyes? The most ears? The most tails, wings, or hands? The objectives evolve over time and change every game, so you'll have to stay on your toes. The custom sculpted monster die adds an eerie intrigue to every roll, and keeps players guessing about what's coming next. And it all packs down into a travel-friendly box, so it's great on the go.
$29.00$25.00
Fireball Island: Spider Springs
Fireball Island just got a whole lot bigger. There's just one problem: It's covered with spiders, and they have a nasty habit of "popping up" all over the place. Use the caves to get to the peninsula. Navigate the chasm to scoop up valuable spider eggs. Stop for a snapshot on the scenic bridge. But watch out! When Vul-Kar starts rumbling, the spiders start jumping! This expansion adds a new location to explore, a new kind of treasure to collect and a new hazard: spiders! Spiders are worth negative points at the end of the game. In the center of the chasm is a spring-loaded "spider launcher". Marbles can trigger the launcher, sending spiders around the chasm or into a crevasse, where they can make their way onto the main island. You'll even send spiders through Vul-Kar with the new Arachnoclysm action card. It even offers a new way to get off the island via a secret submarine.
$57.00
Power Grid: Fabled Expansion
Power Grid: Fabled Expansion offers completely new experiences for both the Power Grid and Power Grid deluxe base games through the new Fable Game system introduced in Fabled Fruit. With two presorted Fable Decks, the players are confronted with exciting challenges in different campaigns on the maps of USA, Germany, Europe or North America. Each campaign is played in three consecutive games, and in each game the players reveal Fabled Cards as their conditions are met. These Fabled Cards add new rules to the gameplay.
$23.00$18.00
Alpaca
Admit it, you’ve always wanted to farm soft, cute, cuddly, adorable alpacas. This is your chance! Alpaca is a competitive deck-building game, suitable for all those players who wish to dedicate themselves to a breeding of soft animals! Your goal is to fill your fence with the most valuable woolly quadrupeds, but to do so you’ll have to pick the right strategy and manage your deck of cards. The interaction with other players will get tighter as soon as the rules are clearer... run to buy a new alpaca!
$36.00$30.00
Superfight - The History Deck
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. From Alexander Hamilton and Harriet Tubman to Vlad the Impaler, the greatest heroes and villains from human history are ready to fight in this 100-card Superfight expansion. So get ready for the most absurd historical debates you've ever had!
$22.00$19.00
Superfight: The Con Deck
Superfight: The Con Deck is a convention-themed expansion for Superfight that will be available for purchase solely at conventions starting with Comic-Con International in July 2018.
$22.00$19.00
Rival Restaurants: Back for Seconds
In the quest to be named "The Hippest Spot in Town," aspiring chefs and restaurateurs must do whatever it takes to be crowned "The Wiener!" In Back for Seconds, Rival Restaurants's first ever expansion, players will enjoy 8 new chefs, 6 additional restaurants, and 9 brand-new action cards. However, the biggest addition to the Rival Restaurants universe is...the Event Deck. The Event Deck features 15 Event Cards. Events are activated every other day and affect all players. Players see events one day in advance so that they can prepare and strategize accordingly. The Event Deck is sure to spice up the competition as players are forced to adapt their strategy on the fly.
$25.00
CLANK!: Catacombs: Lairs & Lost Chambers
Delve deeper than ever before in CLANK! Catacombs: Lairs and Lost Chambers! Strange sounds have been heard beneath the catacombs... Brave the lair of the enigmatic Sphinx, the petrifying Medusa, or the formidable Living Statues. Discover lost chambers, each with a unique power found nowhere else in the dungeon. Collect trophies of your adventures to help your legend grow! New mysteries and new dangers await in CLANK! Catacombs: Lairs and Lost Chambers!Ages 13+2-4 players45-90 minute play timeContents:12 Dungeon Tiles50 Cards3 Living StatuesMedusaSphinxRules
$43.00
Tales from the Loop: The Board Game - The Runaway Expansion
Expand your Tales from the Loop - The Boardgame experience with this runaway Machine! For the past week black vans and agents in suits have been seen in the area around the Loop. Rumors have it that they are searching for a spy... This expansion contains a masterfully designed miniature of the Runaway Machine as depicted in the art of Simon Stålenhag, as well as completely new Scenario featuring it, and all the cards an sheets needed to bring it into our game.
$13.00
Tales from the Loop: The Board Game - Invasive Species Expansion
Expand your Tales from the Loop - The Boardgame experience with some invasive species from the late Cretaceous! The school is buzzing with wild Rumors about how the ice cream truck was attacked and the driver... eaten?! The expansion contains a masterfully designed miniature of a Gorgosaurus Libratus as depicted in the art by Simon Stålenhag, as well as a completely new Scenario featuring it, and all the cards and sheets needed to bring it into your game.
$19.00$13.00
Superfight - Orange Deck 2
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. Superfight: The Orange Deck 2 — Orange deck 2 boldly goes where no Orange deck has gone before. With 100 new cards from your favorite nerdy books, movies, comics, and TV shows, your deck will be shiny and chrome all the way to Valhalla.
$22.00$19.00
Superfight: The Nerdy Dirty Deck
For years we've been throwing out cards that were "too dirty" for the nerdy deck, or "too nerdy" for the dirty deck. But now those days are over! From the Prefect [CENSORED] room at Howgwarts, to Podrick Payne's Magic [Censored], this deck is a dirty twist on all of your favorite nerdy characters and tropes.
$22.00$19.00
Embryo Machine
Embryo Machine is a mecha-themed competitive tabletop combat game. In Embryo Machine, up to six players engage in action-packed free-for-all or team-based showdowns making use of the game's grid battlefield and the cards they draft. Players start each game by first choosing which mecha—called Embryo Machines, or "EMs" for short—they'd like to pilot, according to their playstyle, and then utilize a deck of cards unique to their EM that comprises all of their unit's movement, equipment, and attacks. Once players have their EMs set up, they then build the battlefield using the modular board that comes with the game. On the board are wide open fields, bottlenecks, stat-altering terrain, and various other obstacles to contend with. Players then position their EMs on the field using the two-sided custom standees, which feature each Embryos' art, and prepare to maneuver around the battlegrounds.
$72.00$51.00
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