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101 products


  • Gamers Guild AZ KOSMOS The Crew: The Quest for Planet Nine GTS

    The Crew: The Quest for Planet Nine

    Out of stock

    In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What about the rumors about the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges, communication is essential in the team. But this is more difficult than expected in space. With each mission, the game becomes more difficult. After each mission, the game can be paused and continued later. During each mission, it is not the amount of tricks, but the right tricks at the right time that count. The team completes a mission only if every single player is successful in fulfilling their tasks.

    Out of stock

    $22.00$20.00

  • Gamers Guild AZ Fantasy Flight Games Mansions of Madness: Streets of Arkham Asmodee

    Mansions of Madness: Streets of Arkham

    Out of stock

    Evil extends its reach and spills into the Streets of Arkham! This expansion for Mansions of Madness: Second Edition places four new investigators in three thrilling digital scenarios that incorporate new elements of gameplay, including elixirs and improvement tokens. Players get hours of exciting gameplay filled with horror and hardships that incorproate the core game and build upon the Arkham Horror canon.

    Out of stock

    $100.00$79.00

  • Gamers Guild AZ Fantasy Flight Games Mansions of Madness: Horrific Journeys Asmodee

    Mansions of Madness: Horrific Journeys

    Out of stock

    In the skies above the Atlantic, a dirigible’s peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat. Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigators of Arkham must first survive their journey! This is not a standalone product. It requires a copy Mansions of Madness Second Edition Core Set to play.

    Out of stock

    $100.00$72.00

  • Gamers Guild AZ Keymaster Games PARKS: Nightfall GTS

    PARKS: Nightfall

    Out of stock

      Welcome to PARKS Expansion: Nightfall. In Nightfall, you'll find new Park Cards featuring new rewards and all new artwork from the Fifty-Nine Parks Print Series, including the 17 parks not represented in the base game. This expansion also includes new Year Cards and Bonus Scoring opportunities, and you'll get to experience the trail in a brand new way with the new Camping mechanic.

    Out of stock

    $36.00

  • Gamers Guild AZ Lookout Games Forest Shuffle: Alpine (Pre-Order) Asmodee

    Forest Shuffle: Alpine

    Out of stock

    In the mixed mountain forest of the Alps, all the way up the tree line, you can find numerous animals, plants, and mushrooms. While they share a habitat, they each have their own set of diverse needs.  Forest Shuffle: Alpine is the highly anticipated expansion to the acclaimed card drafting game. These new cards expand the existing set collection options as well as introduce new ones, adding more depth and strategy to the game.Forest Shuffle: Alpine adds 36 new cards all with new stunning illustrations.  EXPAND YOUR FOREST SHUFFLE EXPERIENCE: Introduce 36 new multifunctional cards to your Forest Shuffle game, adding incredible diversity and fresh strategies to explore. DISCOVER THE ALPS: Venture into the Alpine region with this expansion, bringing new species and two additional tree types to enrich your gameplay. ADDITIONAL TACTICAL DEPTH: Some cards introduce exciting twists to the base game's rules, offering more strategic options and challenges to your forest-building endeavors. PERFECT FOR STRATEGY LOVERS: Designed by Kosch, this expansion enhances the tactical aspects of Forest Shuffle, making it even more engaging for players seeking a thoughtful and strategic card game. SEAMLESS INTEGRATION WITH BASE GAME: Easily shuffle the new cards into your existing Forest Shuffle game for an even more varied and immersive gaming experience. Contents 36 Cards Instructions

    Out of stock

    $19.00

  • Gamers Guild AZ Days of Wonder Ticket to Ride Map Collection: Volume 7 - Japan & Italy Asmodee

    Ticket to Ride Map Collection: Volume 7 - Japan & Italy

    Out of stock

    Ticket to Ride Map Collection: Volume 7 – Japan & Italy includes a double-sided game board — the longest yet in the Map Collection series — that features Japan on one side and Italy on the other. In the Japan half of the expansion, some routes are reserved for the Bullet Train network, and once such a route is claimed, it can be used by all players to complete destination tickets. To claim such a route, discard a number of cards equal to the length of the route with all the card being the same color, then mark the route with a single Bullet Train miniature; instead of scoring points for such a route, advance your marker on the separate Bullet Train track as many spaces as the length of this route. At the end of the game, whoever has contributed the most to this shared project receives the largest bonus, with the player who contributes least being penalized. This game board also has a small inlay for the Tokyo subway system, so players are effectively working on two networks at once. You might have a ticket that lists a city outside Tokyo and a station with Tokyo, and you need to complete a route from that other city to Tokyo, then from the central Tokyo station to that particular subway station. In Italy, the game board is divided into regions, and players score bonus points based on how many regions they connect in their network, with three regions — Sardegna, Sicilia, and Puglia — counting as two regions in your tally. If you have separate networks, then you score each one separately. The board also introduces a new type of ferry route. On this game board, all gray routes are ferry routes, with these routes having 1-4 spaces marked with a wave symbol. To cover a wave symbol, you must play a locomotive or a ferry card from your hand (in addition to the other cards needed to claim this route); a ferry card is a special type of card that can be drafted on its own on your turn, and it contains two wave symbols, so it can be used on its own to cover two symbols on a route. The player trains and game cards from Ticket to Ride or Ticket to Ride: Europe are needed to play this expansion.

    Out of stock

    $57.00$52.00

  • Gamers Guild AZ Fantasy Flight Games Mansions of Madness: Sanctum of Twilight Asmodee

    Mansions of Madness: Sanctum of Twilight

    Out of stock

    It is a mistake to fancy that horror is associated inextricably with darkness, silence, and solitude. –H.P. Lovecraft, “Cool Air”  Within the lavish rooms of the Silver Twilight Lodge, the most influential citizens of Arkham gather to forge business alliances, plan parades, and lobby politicians. In secret, they also meet to enact forbidden rituals with dark consequences. The poor souls who discover this truth often vanish, never to be seen again. Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios. With new spells, items, mechanics, and a new monster, this expansion immerses players in the Arkham Files universe as they confront the dangers threatening Arkham from within. This is not a standalone product. It requires Mansions of Madness Second Edition Core Set to play. 

    Out of stock

    $32.00

  • Gamers Guild AZ Lucky Duck Games Flamecraft: Metal Coins GTS

    Flamecraft: Metal Coins

    Out of stock

    24 shiny, thick metal coins in a "dragonmade" cloth bag. Use in game or hoard as you desire.

    Out of stock

    $29.00

  • Gamers Guild AZ Avalon Hill Games Betrayal at House on the Hill: Upgrade Kit GTS

    Betrayal at House on the Hill: Upgrade Kit

    Out of stock

    This fantastic Upgrade Kit includes six pre-assembled and double-sided character cards with dials sandwiched between the two sides to accurately track your character’s Speed, Might, Sanity, and Knowledge with ease! Featuring all new character art and sturdy construction, these new character cards are sure to bring new life to your next session of Betrayal at House on the Hill! That’s not all! Accompanying these beautiful character cards are eight premium dice featuring custom pips in the eerie, pearlescent green and piercing, bright yellow color scheme of the well-known Betrayal at House on the Hill Base Game box! Head in to or call your FLGS today to reserve your very own Betrayal at House on the Hill Upgrade Kit today! Contents: 6 Premium Double-Sided Character Cards 8 Premium Six-Sided Dice

    Out of stock

    $22.00$16.00

  • Gamers Guild AZ Games Workshop Warhammer Quest: Blackstone Fortress Games-Workshop

    Warhammer Quest: Blackstone Fortress

    Out of stock

    Included in the box:9 Explorers35 Hostiles1 Rules Booklet1 Combat Booklet1 Precipice Booklet1 Background Booklet1 Booklet of Datasheets40 Double-sided Board Tiles234 gaming cards9 Stasis Chambers1 Databank1 Hidden Vault70 Markers28 Dice

    Out of stock

    $257.00$218.00

  • Gamers Guild AZ Looney Labs Seven Dragons Looney Labs

    Seven Dragons

    Out of stock

    In Seven Dragons, players start with a secret goal color from the seven colored dragons and a hand of three cards. The Silver Dragon is laid on the table as the starting card; at this stage it is a wild card. The playing cards feature domino-like colored panels in the same manner as Aquarius, an earlier game design from Andy Looney. On a player's turn, he draws one card and plays one from his hand. Cards are laid so as to connect matching colored panels. The deck also includes Action Cards such as Move a Card, Zap a Card, Trade Hands, etc. The used Action Cards form a discard pile, and the top card of this pile dictates the color of the starting Silver Dragon; once the discard pile has started, the Silver Dragon is no longer wild. The first player to create a connected territory of seven panels matching her dragon color wins.

    Out of stock

    $29.00

  • Gamers Guild AZ Days of Wonder Ticket to Ride: USA 1910 Expansion Asmodee

    Ticket to Ride: USA 1910 Expansion

    Out of stock

    Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

    Out of stock

    $32.00

  • Gamers Guild AZ Greater Than Games Sentinels of the Multiverse (Definitive Edition) GTS

    Sentinels of the Multiverse (Definitive Edition)

    Out of stock

    Sentinels of the Multiverse is back, and better than ever! With all-new art, notably streamlined mechanics, and new stories to experience, this is the award-winning cooperative comic-book card game you’ve been waiting for! Sentinels of the Multiverse is a cooperative game in which each player controls a Hero, using their powers, abilities, and wits to work together with their fellow Heroes and save the world! Each game involves three to five Heroes fighting against one Villain in a perilous Environment. The game is fully cooperative, so the Villain and Environment aren’t run by a dedicated player, but rather are controlled by turning over cards from their decks and following the instructions on those cards. Each Hero, Villain, and Environment are represented by a deck of cards. Heroes and Villains also have character cards, which provide their Hit Points and other information specific to that character. The game starts with the Villain turn, then each of the Heroes in turn order clockwise around the table. The round ends with the Environment turn. After the Environment turn, repeat the round, starting with the Villain turn! The game continues in this order until the Heroes save the Multiverse, or the Villain defeats the meddling Heroes, one way or another. —description from the publisher Contents:Heroes: Legacy, Tachyon, Wraith, Bunker, Absolute Zero, Unity, Argent Adept, Fanatic, Captain Cosmic, Haka, Tempest, RaVillains: Baron Blade, Omnitron, Grand Warlord Voss, Citizen Dawn, Matriarch, Akash'ButaEnvironments: Megalopolis, Ruins of Atlantis, Wagnar Mars Base, Insula Primalis, Magmaria, Freedom Tower

    Out of stock

    $86.00$56.00

  • Gamers Guild AZ Z-Man Games Dragon Farkle Asmodee

    Dragon Farkle

    Out of stock

    The long enjoyed peace of Yon has been disrupted by a ferocious and mean-spirited dragon, who's terrorizing the locals and eating their livestock! Fortunately a few wannabe heroes (that's you!) have risen to the challenge of slaying the beast. Gather any soldiers foolish enough to follow you and face the dragon in this clever game of dice and daring. For cheese and country!

    Out of stock

    $36.00

  • Gamers Guild AZ AEG Space Base: Command Station GTS

    Space Base: Command Station

    Out of stock

    Following the events surrounding "Shy Pluto," two new zones within known space have opened up. The Admiral has promoted two new Captains to the rank of Commodore to command these new space bases and work their sectors! The Space Base: Command Station expansion allows players to expand their games of Space Base to include two more players and adds "pre-deployed" ship cards to adjust for balance and gameplay with more than five players. Now six or seven Commodores can compete for the promotion to become the Admiral of the U.E.S. Fleet! The Space Base: Command Station box is designed to be large enough to hold the Space Base base game, the Shy Pluto expansion, and additional future expansions in one convenient storage box!

    Out of stock

    $65.00$52.00

  • Gamers Guild AZ Lookout Games Agricola: Farmers of the Moor (2017 Revised) Asmodee

    Agricola: Farmers of the Moor (2017 Revised)

    Out of stock

    Agricola: Farmers of the Moor adds new improvements and new features: Horses are introduced, and winter has come to your land–harvest fuel to keep your family warm!  This expansion includes 150 cards, horse-shaped wooden pieces, many tiles, and a new score pad. This product is an expansion: Agricola base game required to play.

    Out of stock

    $57.00$43.00

  • Gamers Guild AZ Z-Man Games Carcassonne: Expansion 3 - The Princess & The Dragon Asmodee

    Carcassonne: Expansion 3 - The Princess & The Dragon

    Out of stock

    Enter a realm of chivalry and sorcery with this Carcassonne expansion. The Princess sends knights out to perform acts of chivalry; meanwhile, a fearsome dragon threatens followers unprotected by the magic of the fairies! The Princess & The Dragon expansion introduces princesses, dragons, fairies, and other storybook elements that add surprising wrinkles to your Carcassonne game. You can use thirty new tiles to unleash a dragon that devours anyone in its path, summon a fairy to protect your followers, or remove rival knights from a city. No matter what tile you draw, you’ll have plenty of options to disrupt your opponents’ plans and claim more points for yourself. This product is an expansion: Carcassonne base game required to play.

    Out of stock

    $29.00$19.00

  • Gamers Guild AZ Rio Grande Games Concordia: Venus GTS

    Concordia: Venus

    Out of stock

    Concordia Venus includes new personality cards with the goddess Venus allowing for new strategies, two maps (Hellas/Ionium) on which to play (using components from the Concordia base game in addition to new cards), and rules that enable teams of two players to play against one another.

    Out of stock

    $57.00$45.00

  • Gamers Guild AZ Mindclash Games LLC Ironwood (Pre-Order) GTS

    Ironwood

    Out of stock

      An eternal conflict for the land of Ironwood is raging between two factions: the stalwart and hard-working Ironclad, settlers of the iron mountains; and the ferocious Woodwalkers, swift and deadly shadows of the forests. Both factions struggle for the ultimate control over the land for its greatest treasure: the Larimor Crystals, a mysterious substance holding immense energy within. It can be found both inside the colossal mountains and scattered across the dense forests.The Ironclad extract the essence of the crystals and process their energy to fuel their machines and mechanical inventions. If they succeed, their giant forges will swarm the land with endless armies, and establish ultimate dominance over Ironwood.The Woodwalkers use the crystals’ raw magical power to discover and retrieve three ancient totems from secret ritual sites, hidden in the mountains. Once retrieved, the combined power of these totems will summon the Guardian, the ancient protector of the woods, to wipe out the Ironclad once and for all.One way or another, the eternal conflict is finally coming to an end.Ironwood is a rules-light, highly asymmetric, card-driven tactical game for 1-2 players. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects. These effects include positioning your warbands, initiating combat, extracting crystals, bestowing temporary passive effects, and many more. When combat occurs, you will use the same cards for their combat values instead, in a simultaneous bid to gain combat bonuses, inflict and fend off casualties, and augment the Dominance value of your warbands to win the combat.The two factions are completely asymmetric in their play styles, decks, victory conditions - even in which parts of the map they can access.As the Commander of the Ironclad, your primary goal is to lay down the foundations of your forges in the outer mountains, and once you have collected enough crystals, build forges on the foundations. As the Chieftain of the Woodwalkers, your mission is to locate your people’s ancient totems through Vision cards, clear the path to them by defeating Ironclad warbands, and finally securing them in the outer forests, beyond the Ironclads’ reach. Once you have retrieved the third totem as the Chieftain, or built the third Forge as the Commander, you immediately win the game.Ironwood also features a low-upkeep solo mode against the Ironclad or the Woodwalkers. Although both solo opponents work on the same main principles, each of them bears its faction’s unique aspects and features.

    Out of stock

    $79.00$67.00

  • Gamers Guild AZ Ravensburger Horrified: Universal Monsters Alliance Games Distributors

    Horrified: Universal Monsters

    Out of stock

    A city screams in terror!A cooperative game against the world’s most famous monsters.The village is under attack! Dracula, The Mummy, Frankenstein’s Monster, his Bride, and more are on the rampage, and your team of heroes must defeat them. Each monster offers an entirely unique challenge, and players can adjust the difficulty by playing against a new group of adversaries every game! Overcome them all before the horror overwhelms you!

    Out of stock

    $57.00$44.00

  • Gamers Guild AZ Capstone Games Age Of Innovation Capstone Games

    Age Of Innovation

    Out of stock

    ABOUT AGE OF INNOVATION Diverse factions, each with unique characteristics, populate this world of varying terrain. Here, you compete to construct buildings and merge them into grand cities. Age of Innovation allows you to create new combinations of Factions, Homelands, and Abilities so that each game plays out in different ways. You control one of these factions and will terraform the world’s terrain into that of your homeland. Then you will be able to construct your buildings, giving you benefits to propel your faction forward. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica universe! Upgrade your buildings to gain valuable resources such as Tools, Scholars, Money, and Power. Build schools to advance in different sciences, and collect books, which you can use to create innovations. Build your palace to gain a powerful new ability, or build workshops, guilds, and universities to complete your culture. With 7 double-layered planning displays, 12 factions, 17 palace abilities, 18 innovations, and other variable game components, you’ll be able to create an almost inexhaustible number of game combinations. Couple that with the large number of high-quality wooden parts, and you have all you need for an enduring and exciting gaming experience! From the team behind the award-winning Terra Mystica, Age of Innovation is a standalone game in the Terra Mystica universe, expanding the gameplay of its predecessor.

    Out of stock

    $143.00$87.00

  • Gamers Guild AZ Lucky Duck Games It's a Wonderful World GTS

    It's a Wonderful World

    Out of stock

    In It’s a Wonderful World, you are an expanding Empire and must choose your path to your future. You must develop faster and better than your competitors. You’ll carefully plan your expansion to develop your production power and rule over this new world. It’s a Wonderful World is a cards drafting and engine building game from 1 to 5 players. Each round, players will draft 7 cards and then choose which ones will be recycled to immediately acquire Resources, and which ones will be kept for construction to produce Resources each round and/or gain victory points. When a card is fully built, it’s added to the player’s Empire to increase the player’s production capacity for each round. The mechanical twist being that the production phase works in a specific order. You'll have to plan your constructions carefully! In addition to the base game, players can also enjoy expansions boxes introducing an innovative Campaign mode. Each Campaign offers a storyline to follow and many gameplay twists. At the end of each campaign, players will open a reward booster to unlock new cards, enhance their base game and keep a memory of what happened during the campaign. All the campaigns can be replayed and don’t imply game components destruction.

    Out of stock

    $65.00$43.00

  • Gamers Guild AZ Hans im Gluck El Grande (Pre-Order) Asmodee

    El Grande

    Out of stock

    El Grande is set in 15th century Spain, at the end of the Reconquista. The players send out their caballeros to gain control over the 9 regions and become “El Grande”. However, everything depends on the location of the king - and majorities may shift in the blink of an eye. Players take turns depending on which power card they play. Each turn, players choose 1 of 5 action cards, allowing them to place caballeros on the map and perform a special action. After 3 rounds, they gain points depending on the majorities in the different regions - and extra points for the majority in the current “kingdom” and their home region. After 9 rounds total, somebody will be the new ruler of medieval Spain. ENGAGE IN MEDIEVAL INTRIGUE: Set in 15th century Spain, El Grande is a classic area control game where players compete to become the ruler of the land. DYNAMIC GAMEPLAY: Majorities in regions can shift rapidly based on the location of the king, offering strategic depth and excitement in every round. CHOOSE YOUR ACTIONS: Each turn, use power cards to select from 5 action cards, allowing you to place caballeros strategically and perform special actions. CLASSIC REBORN: El Grande, the 1996 Game of the Year, is back with a fresh overhaul, making it more captivating than ever. BONUS EXPANSIONS: This edition includes two new mini expansions not found in the original version, adding even more excitement to the game.

    Out of stock

    $65.00$52.00

  • Gamers Guild AZ Funko Games The Goonies: Never Say Die GTS

    The Goonies: Never Say Die

    Out of stock

    Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies — Mikey, Mouth, Chunk, Data, and Sloth — overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data’s clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot… and never see the light of day? Includes eight beautifully sculpted miniatures of Mikey, Mouth, Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and even One-Eyed Willie himself Unique, modern gameplay inspired by the classic adventure games of the ’80s Nine adventures that immerse players in the movie as well as brand new stories Beautifully illustrated gameboard that changes from adventure to adventure Custom dice inspired by the pirate gems found in the movie

    Out of stock

    $50.00

  • Gamers Guild AZ Arcane Wonders Aquatica: Cold Waters Expansion GTS

    Aquatica: Cold Waters Expansion

    Out of stock

    The waters of Aquatica has been prospering for centuries. With wise and noble Sea-Kings all sea creatures lived in peace and serenity. But one day everything changed...Cold waters of the North Ocean rushed into warm waters of Aquatica because of underwater volcanoes’ eruptions. Immediate and strong climate changes brought unexpected consequences. Citizens of Aquatica were surprised to find out that polar seas were full of life - unusual and unfamiliar. They still had no idea that several northern nations also discovered wealth and prosperity of Aquatica. And they are ready to fight for resources. The Royal City is down in ashes after volcanic eruption, panic is everywhere. Even 4 brave Sea-Kings, who started a fight for the Crown of Aquatica, didn’t even pay attention to reports about weird creatures in the outskirts of the Empire... And so The Polar Invasion begins! The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.

    Out of stock

    $40.00$35.00

  • Gamers Guild AZ Petersen Games 8-Bit Attack GTS

    8-Bit Attack

    Out of stock

    8 Bit Attack is a game of manic co-operative battle, inspired by the old side-scrolling console games we all loved. Each player controls a gallant 8-bit hero who, with his friends, has to take out a series of minibosses. You must power-up your heroes until they’re tough enough to take on the final boss – none other than Cthulhu himself! Every game is focused directly on tactical boss fights and hero advancement! Both heroes and enemies are drawn from multiple universes – the realms of Myth, Demons, Cultists, and Aliens. Fight foes ranging from shoggoths to cacodemons to gnomes to cosmic clouds. Wield potions, magical runes, lasers, and super-powers. You’ll need to apply both tactics and strategy as you work with your friends to defeat these fearsome foes.Every game is a completely different contest, with a huge range of heroes to choose from – some are tough tank-like bricks. Others are healers, archers, sneaky spies, or magicians. Find heroes that fit your personality, or mix it up. Watch for expansion packs, which add scores more heroes, minions, and enemy bosses to the mix.

    Out of stock

    $43.00$35.00

  • Gamers Guild AZ Letiman Games Adventure Tactics: Domianne's Tower - Enemy Pack (Pre-Order) GTS

    Adventure Tactics: Domianne's Tower - Enemy Pack

    Out of stock

      Includes miniatures for all of the enemies in the first half of the campaign for Adventure Tactics: Domianne's Tower, including 10 miniatures for the baby bloblets as well.

    Out of stock

    $122.00$87.00

  • Gamers Guild AZ Studio H Shamans GTS

    Shamans

    Out of stock

    Shamans try to restore harmony in a world threatened by Shadows. You'll need to pick a side. The game combines with ingenuity: hidden roles, competitive play and an original card playing mechanic.Each played card allows you to stabilise the spirit world, perform a Ritual, acquire an Artefact ; and together they will bring you closer to the final showdown between Shadows and Shamans.When time comes, the victor will be the one who managed to read through his rivals and stuck to the right side in this never-ending confrontation.

    Out of stock

    $29.00

  • Gamers Guild AZ VRG Detective: City of Angels - Cloak and Daggered VRG

    Detective: City of Angels - Cloak and Daggered

    Out of stock

    Foreign spies and ruthless G-Men clash on the streets of Los Angeles in this thrilling standalone case for the award-winning Detective: City of Angels!When a Russian immigrant dies under suspicious circumstances in a ramshackle hotel room, the detectives of the LAPD Homicide Division are called in to investigate, but before the body has even gone cold, the case - and the city - are swarming with G-Men. These stone-faced agents have their own agenda, one that doesn't appear to be particularly concerned that justice is done.In this case, cleverly designed by Jessey Wright and meticulously illustrated by Roland McDonald, your powers of deduction will be put to the test. Not only will you have to track down all the evidence, you'll also have to contend with the FBI's presence in the city. Can you solve the mystery of who Jack Sonin was, and why the government cares so much about him? This is not a stand-alone game. A copy of Detective: City of Angels is required to play.

    Out of stock

    $22.00$18.00

  • Gamers Guild AZ Ankama Board Games Arkeis: Thus the Sphinx Cometh Expansion (Pre-Order) GTS

    Arkeis: Thus the Sphinx Cometh Expansion

    Out of stock

    ARKEIS: SPHINX EXPANSIONA brand-new scenario (integrated directly in the campaign) in which the Sphinx will make its appearance in a context you've never seen before! Like the other scenarios, it comes with its own crate box, containing no less than 39 expedition cards, 5 new adversary cards for the Sphinx, 6 special door tokens and zone markers!★ New scenario★ Narrative adventure★ Extends the campaign even furtherComponents• one (1) New scenario• thirty-nine (39) Cards• five (5) Sphinx adversary cards• six (6) Door tokens• four (4) Zone markers

    Out of stock

    $22.00$20.00

  • Gamers Guild AZ Pendragon Game Studio Escape from New York: Bands of New York (Pre-Order) GTS

    Escape from New York: Bands of New York

    Out of stock

      The Bands of New York expansion is played by replacing the New York bot with an actual player, which brings the allowed number of players up to 5. The more the Heroes will make noise, the more cards New York will be able to play - and the stronger they will be. New York doesn't play with mission cubes like the bot: it will use mission cards instead, trying to resolve some missions' requirements, triggering events in the game like destroying the gullfire or discarding a timer tile, approaching victory.

    Out of stock

    $32.00$27.00

  • Gamers Guild AZ Petersen Games 8-Bit Attack: Apocalypse GTS

    8-Bit Attack: Apocalypse

    Out of stock

    Vanquish the evil demons of the very apocalypse in this expansion to 8-Bit Attack! The Apocalypse expansions adds 9 new heroes, 55 new enemies, 20 new champions, and a new final boss – The Spider Mastermind!

    Out of stock

    $29.00

  • Gamers Guild AZ Odd Bird Games Feudum: Big Box Edition GTS

    Feudum: Big Box Edition

    Out of stock

    Blimey! You and your blokes have been banished and stripped of everything but a few shillings and table scraps. Undaunted, you journey to a strange land to reinvent yourself and reclaim your honor! Will you farm the earth, fight as knights or finagle your own feudums? Hailed as “articulate and inventive,” Feudum is a deeply nuanced game in which you optimize your hand, leverage your resources and compete for guild status in a fantastical land! Six uniquely powered characters and multiple paths to victory make for an ever-changing, open-world experience each time you play! 2-5 players. Ages 12+. 80-180 minutes. English/German/French. “Feudum is a rarity of rarities in the board game world. The game is absolutely fantastic.” Lance Myxter of Undead Viking.

    Out of stock

    $114.00

  • Gamers Guild AZ Pegasus Spiele Istanbul: Letters & Seals GTS

    Istanbul: Letters & Seals

    Out of stock

    You, the merchants of Istanbul, have come up with a new and quite lucrative way of earning extra money: delivering messages to the shopkeepers of the bazaar! While doing so, you can catch some useful information here and there that you can sell to the secret society for rubies. In order to keep your regular business running, you have hired a companion who is actively supporting you. True, he is a little slower than you would like but in return he does not require any assistants. Istanbul: Letters & Seals is an expansion for Istanbul.

    Out of stock

    $36.00$29.00

  • Gamers Guild AZ Petersen Games 8-Bit Attack: Hyperspeed GTS

    8-Bit Attack: Hyperspeed

    Out of stock

    Blast through hyperspace as a star faring hero and battle aliens from across the cosmos in this expansion to 8-Bit Attack! The Hyperspeed expansion adds 11 new heroes, 55 new enemies, 20 new champions, and a new final boss – The Galaxy Eel

    Out of stock

    $31.00

  • Gamers Guild AZ Rookie Mage Games Don't Get Stabbed GTS

    Don't Get Stabbed

    Out of stock

    The Ultimate Horror Game for Scary Movie Fans!Have a killer game night with DON'T GET STABBED! The game where you get to kill your family and friends (for pretend).Inspired by horror movies but light-hearted enough for everyone to enjoy.One player is the killer. The rest are victims.The killer wins when all the victims have three Stab Cards. The victims win by escaping.Everyone takes turns drawing cards. If a victim gets three Stab Cards, they DIE! But they can use Action Cards to avoid getting stabbed. And they can use Combo Cards for a chance at escaping. But the killer has special powers. If the killer draws a Stab Card, they can put it back in the deck wherever they want. And the killer can use Action and Combo Cards to thwart the victims’ attempts to stay alive.An exciting card game for adults or as a gift for a horror fan. One of the best Halloween Games!

    Out of stock

    $29.00

  • Gamers Guild AZ DPH Games Usurp the King GTS

    Usurp the King

    Out of stock

    The King may be in trouble. The court that surrounds him contains subjects who seek power. Each player represents a family that will vie for control over subjects. Featuring seven victory conditions the path to victory may shift as you gain more information about each subject’s motives and those of the other families. Your allegiances will twist and change based on your interests. The subjects are but pawns. The game is played over two phases:INTRIGUE PHASEPlayers will gather information, exert influence, and gather resources. Each member of the court has a role, each player may look at 1 role, place an influence token on a court member and select a Leverage card to add to their hand. REBELLION PHASEAfter each player has taken five turns during the Intrigue phase they will keep 5 cards in their hand and set 4 cards aside in their reserve. In order of the Leverage item number, cards will be played to bribe, conspire, stab, poison, and to shift alliances. SCORING PHASEOne of the unique aspects of this game is the 7 different victory condition. Players may change what condition they are attempting to achieve as the game evolves. After all Leverage cards, the winning player will be determined based on the resulting court conditions (which of the following living court members they control). The Usurper will win if two other court members are disgruntled and the Usurper has not been bribed. The King will win if the King is alive and the Usurper has not won. The Heir will win if the King is dead, the Usurper has not won and the Heir is not disgruntled. The Bastard will win if the King is dead, the Usurper and the Heir have not won and the Bastard is not disgruntled. If none of the above conditions have been met, the player that controls the most undisgruntled court members will win. If none of the above conditions have been met, the player that controls the Anarchist will win If none of the above conditions have been met, no player wins (Anarchy).

    Out of stock

    $24.00

  • Gamers Guild AZ Rem Racers (Pre-Order) Gamers Guild AZ

    Rem Racers

    Out of stock

      REM Racers is a 2-5 players fun Remotes racing game for the whole family, set in Infinity’s sci-fi Universe. Drivers will try to cross the finish line and stay in the lead while surviving the attacks of their rivals. Using movement templates and equipment cards they will try to push the other vehicles off the track and avoid being destroyed themselves. Each player will take the role of a racer and operate their controller with the control pad. Each remote has its own stats and special abilities. In addition, all racers have access to equipment cards with weapons to create chaos on the track. Speed and adrenaline are the protagonists of the race! Strategies will be pushed to the limit and only the driver with the sharpest mind will come out on top!

    Out of stock

    $86.00$73.00

  • Gamers Guild AZ Odd Bird Games Feudum: Squirrels & Conifers GTS

    Feudum: Squirrels & Conifers

    Out of stock

    Feudum: Squirrels & Conifers is a "mini-expansion" featuring 50 tasty squirrels and 6 wooden conifer trees that bring the board's topography to life! This expansion replaces the green food cubes with pink ones and creates a multiplying food source on the map. NOTE: The pink cubes are more accessible for color blind players and may also be used apart from the expansion rules. RULES: - Remove the green food cubes from the game and use the pink "squirrel" cubes instead. - Whenever a brown wood cube is placed on the map (during setup or replenishment), place a conifer tree next to it, if one is available. - Place a pink cube beside any tree you just placed and beside any tree without a squirrel during replenishment.

    Out of stock

    $22.00

  • Gamers Guild AZ Odd Bird Games Feudum: Windmills & Catapults GTS

    Feudum: Windmills & Catapults

    Out of stock

    Bull spit and horse feathers! More strange folk have migrated to your neck of the woods, leaving you with little elbow room. To make matters worse, windmills and catapults are popping up like dandelions. That takes the biscuit! You’re not about to lick someone’s boots without a fight. Feudum: Windmills & Catapults adds new region tiles, royal writs, a wooden windmill, and the ability to play with a 6th, pewter-colored player.

    Out of stock

    $43.00$27.00

  • Gamers Guild AZ Hideous Abomination (Second Edition) (Pre-Order) Gamers Guild AZ

    Hideous Abomination (Second Edition)

    Out of stock

    Hideous Abomination: 2nd Edition is a game of vile tiles and creepy creations featuring over 200 unique hand-drawn illustrations. In this light, family-friendly tile-laying game, you'll compete to create bizarre monsters, sabotage your friends, and win glory by taking home the most randomized trophies. Whose monstrosity has the most eyes? The most ears? The most tails, wings, or hands? The objectives evolve over time and change every game, so you'll have to stay on your toes. The custom sculpted monster die adds an eerie intrigue to every roll, and keeps players guessing about what's coming next. And it all packs down into a travel-friendly box, so it's great on the go.

    Out of stock

    $29.00$25.00

  • Gamers Guild AZ Restoration Games Fireball Island: Spider Springs (Pre-Order) GTS

    Fireball Island: Spider Springs

    Out of stock

    Fireball Island just got a whole lot bigger. There's just one problem: It's covered with spiders, and they have a nasty habit of "popping up" all over the place. Use the caves to get to the peninsula. Navigate the chasm to scoop up valuable spider eggs. Stop for a snapshot on the scenic bridge. But watch out! When Vul-Kar starts rumbling, the spiders start jumping! This expansion adds a new location to explore, a new kind of treasure to collect and a new hazard: spiders! Spiders are worth negative points at the end of the game. In the center of the chasm is a spring-loaded "spider launcher". Marbles can trigger the launcher, sending spiders around the chasm or into a crevasse, where they can make their way onto the main island. You'll even send spiders through Vul-Kar with the new Arachnoclysm action card. It even offers a new way to get off the island via a secret submarine.

    Out of stock

    $57.00

  • Gamers Guild AZ Pendragon Game Studio Escape from New York: US Police Forces (Pre-Order) GTS

    Escape from New York: US Police Forces

    Out of stock

      The United States Police Force expansion is playable for 1 to 5 players, and it adds a command board, on which Bob Hauk is placed. Task cards will be revealed, with missions for players that will allow them to get Rewards. Heroes will need to complete Rewards to get the presidential pardon at the end of the game, but there are not enough pardons for everyone, making the lone victory even more appealing than before. That is also more difficult though, because you will need to find the item that lets you remove the deadly charges from your body, since you will not get the X rays treatment escaping alone.

    Out of stock

    $29.00$25.00

  • Gamers Guild AZ Free League Tales from the Loop: The Board Game - The Runaway Expansion GTS

    Tales from the Loop: The Board Game - The Runaway Expansion

    Out of stock

    Expand your Tales from the Loop - The Boardgame experience with this runaway Machine! For the past week black vans and agents in suits have been seen in the area around the Loop. Rumors have it that they are searching for a spy... This expansion contains a masterfully designed miniature of the Runaway Machine as depicted in the art of Simon Stålenhag, as well as completely new Scenario featuring it, and all the cards an sheets needed to bring it into our game.

    Out of stock

    $13.00

  • Gamers Guild AZ Free League Tales from the Loop: The Board Game - Invasive Species Expansion GTS

    Tales from the Loop: The Board Game - Invasive Species Expansion

    Out of stock

    Expand your Tales from the Loop - The Boardgame experience with some invasive species from the late Cretaceous! The school is buzzing with wild Rumors about how the ice cream truck was attacked and the driver... eaten?! The expansion contains a masterfully designed miniature of a Gorgosaurus Libratus as depicted in the art by Simon Stålenhag, as well as a completely new Scenario featuring it, and all the cards and sheets needed to bring it into your game.

    Out of stock

    $19.00$13.00

  • Gamers Guild AZ SlugFest Games The Red Dragon Inn: Battle For Greyport: Chaos In Copperforge Expansion (Pre-Order) GTS

    The Red Dragon Inn: Battle For Greyport: Chaos In Copperforge Expansion

    Out of stock

    Copperforge is a gnomish city, and the center of arcano-mechanical invention in the world of the Red Dragon Inn. It’s Wizgille the Tinkerer’s hometown, and normally it’s the picture of peace and prosperity. Unfortunately, there are new and nefarious bad guys bringing all the cogwheel-ed chaos you can imagine to town! In this expansion to our cooperative deckbuilding adventure game The Battle for Greyport, you’ll be able to protect the landmarks of a whole new city, halt a train heist, and KO steampunk-flavored mecha pilots. New Scenarios, new Bosses, new Locations and new Monsters are all a part of the package! EIGHT new playable heroes come to the game in this expansion. In addition, a new Contraption mechanic shakes up the game. Contraptions begin play ‘attached’ to Monsters, enhancing them with new or stronger abilities. When a Monster with a Contraption is Defeated, that Contraption becomes a resource for the heroes instead, to be played like an Item card.

    Out of stock

    $43.00$37.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Cthulhu (Pre-Order) ACD Distribution

    Tiny Epic Cthulhu (Pre-Order)

    Out of stock

    This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tiny Epic Cthulhu is a 45-minute, 1-4 player cooperative game that will immerse players in a world of spinning madness! Players take the roles of unique characters residing in a cold, forgotten island town off the coast of 1920s New Arkhamoore. However, all is not well in this seemingly peaceful town. Cosmic horrors are emerging from the dense sea fog, plunging the once sleepy town into a state of chaos.As players navigate through the game, they must work together to translate the Necronomicon, unveil the Great Old One, and seal the portals to banish the impending horror back into the cosmic realm. To achieve this, players must tap into the madness that surrounds the town, using it to translate pages, battle against shamblers, and prevent locations from succumbing to pure horror. The cusp of madness gives players benefits like more movement, stronger attacks, and cosmic intellect. However, they must be cautious not to push their own minds too far, as the line between sanity and madness is a delicate one.In this game, madness is a valuable resource that can be used to translate pages and enhance player abilities, but excessive madness can lead to defeat. The pressure to save the town is felt from the very first spin!Tiny Epic Cthulhu offers a tense and engaging gameplay experience, featuring innovative bag-building and push your luck mechanics. It includes a surprising component - a spinner! - which perfectly captures the essence of Lovecraftian madness and chaos, while still maintaining the strategic elements that players have come to expect from the Tiny Epic series. Each player will need to utilize their special powers, make use of the unique actions available in the town, and carefully manage their own madness.With its compact box and easy-to-understand rules, Tiny Epic Cthulhu offers meaningful decisions and layered strategies that will captivate players. It is a thrilling addition to the Tiny Epic series, providing an exciting and immersive gaming experience.1-4 PlayersAges 14+45 minutes play time

    Out of stock

    $43.00$37.00

  • Gamers Guild AZ Treasure Falls Games The Quest Kids: The Big Bads of Tolk's Cave (Pre-Order) GTS

    The Quest Kids: The Big Bads of Tolk's Cave

    Out of stock

    The Quest Kids are back in a new expansion for the acclaimed dungeon crawler for young players 5 years old and up! The Quest Kids: Big Bads of Tolk's Cave introduces a new Quest Kid hero (Flint the Dragon), player specific dice, unique items, story-driven event cards, epic boss battles and more. For 2-5 players ages 5 and up Big Bads of Tolk's Cave builds on the fantasy gaming foundation established by The Quest Kids by adding even more dungeon crawler essentials. A Quest Kids quest is never done!

    Out of stock

    $57.00$49.00


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