The Frozen Shore Bear Riders unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders one of the hardiest cavalry units ever fielded in battle. While being kicked by a destrier might be a worry, it doesn’t hold a candle to being mauled by a bear while its rider stabs at you with their spear. Enemies are sure to be in disarray when this monstrous cavalry unit makes it into battle.
The Free Folk in the north care not for the squabbles of the various Houses south of The Wall. These nomadic tribes will go where they please. And recently, they’ve been flowing their way into warmer climes. However, the people already in those lands don’t take kindly to what appears to be an invading force. Both sides are arming for war. The A Song of Ice and Fire: Tabletop Miniatures Game Free Folk Starter Box has everything a player needs to start a Free Folk army. It contains two full units of Free Folk Raiders, as well as a unit of Savage Giants, and a unit of Free Folk Trappers. Additionally, it has various Unit Attachments, Commanders, and NCUs to customize what players field. Also included is the game rulebook, custom Free Folk dice, tokens, measuring sticks, terrain templates, and everything necessary to send a force to war.
Many in Westeros regard those in the Free Folk army as savages, and many in the Free Folk seem to go out of their way to enhance that feeling. The Followers of Bone are devoted to the Lord of Bones and have bedecked themselves with an assortment of macabre skeletal accessories, including using them as weapons in battle. Their disquieting practices and appearance has a marked effect on the enemy. The Followers of Bone unit box gives Free Folk commanders a scary new unit to fill their ranks. The horrific visages of these warriors can cause enemies to shrink back instead of surging forward, making them take a Panic Test before they can attack the Followers. Add to that the Champion of Bone Unit Attachment that grants restored Wounds to the unit whenever an enemy fails a Panic Test when engaged with them, and the Followers can be a very durable unit, indeed.
The Free Folk aren’t necessarily fighting to place a representative on the Iron Throne. Though, they certainly would if given the opportunity. They are just trying to fight for an equal opportunity to live life like the southerners do, with their own lands and the rights to do on them as they please. From out of this rag-tag band, heroes have arisen to take leadership roles within the various tribes. The Free Folk Heroes I box gives Free Folk Commanders a whole host of new options for their forces. Coming up from the ranks of everyday men and women, people like Rattleshirt, Harma the Dogshead, or The Weeper, are set to move the course of the Free Folk in certain directions. This set includes both Unit Attachments as well as Non-Combat Units, including several Commanders and their accompanying Tactics cards. The fate of the Free Folk is in their hands.
In Westeros, it’s not just the men that will put their lives on the line out on the battlefield. Especially for the Free Folk, everyone is expected to do their part, and that’s why the Spearwives units were created. But far from just feeble extras, the Spearwives have trained extensively with their weapons of choice, and can be just as deadly as any other soldier. Their short spears are light enough to even be thrown at the enemy, letting the Spearwives cut them down at range. But the real danger comes when they Charge. Their sharp spears, with the momentum of a running start, can pierce even the toughest armor. Adding a seasoned Spearwife Matriarch to the unit only enhances their maneuverability. The Spearwives Unit Box for A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk Commanders a new unit and unit attachment that they can bring to the battlefields of Westeros.
Among the most powerful Skinchangers beyond the Wall, Varamyr Sixskins commands a huge snow bear, three wolves, a shadowcat, and an eagle simultaneously. In battle he rides astride his great snowbear, commanding his various beasts in coordinated attacks. Nothing escapes his eagle’s gaze, nor his shadowcat’s patient stalking. Any that approach his person face a savage mauling. One may defeat the individual creatures, but Varamyr will find more. To face an ordinary skinchanger is to square off against a skilled combatant with their creature’s strength backing them up. To face Sixskins, one faces an entire unit unto themselves.
Most of the Free Folk’s forces arm and armor themselves with whatever they can craft along the way to battle or steal off of their fallen enemies. The Thenn Warriors are different. They have forged their own bronze weapons and armor, making them the most heavily-armed troops in the Free Folk army. While their equipment might not stand up to the castle-forged steel of the southern forces, it fares better than leather and fur shirts. The Thenn Warriors unit box gives Free Folk commanders their arguably hardiest troops on the battlefield. Their increased armor has given them a sense of invulnerability, calling out Taunts to their enemies, causing charges to be targeted at them instead of other units. They also benefit from Set Defense, which means they ignore penalties from being charged, or attacked in the flank or rear. Coming with the unit is the Chosen of Styr Unit Attachment, whose Intimidating presence causes an enemy to become Weakened when they activate.
The Free Folk are a conglomerate group, consisting of many different northern tribes. Though they don’t all share the same ideologies or faiths, they do all have a shared goal: making a name and home for themselves in the southern parts of Westeros. Standing out from the average clansman are formidable adversaries, such as Barroq, a beast of a man who travels with his equally beastly Boar. The Great Walrus is well known for his skills in negotiation. And possibly most famous of all, Jon Snow seeks out his true destiny along the winding path that fate has taken him. Abel, the Bard, and his wife Dalla, make sure to sing their praises. These are but some of the individuals that have made a distinct name for themselves among the many faceless peoples of the Free Folk.
The Free Folk are often framed as simple savages by those that live further south. In many instances, that evaluation is wrong. While the Free Folk don’t harbor the trapping of much of civilization, they are not simply savages. The Cave Dwellers, though… they are simply savages. The Cave Dweller Savages Unit Box gives Free Folk commanders a new option on the battlefield. While the unit is armed simply with scavenged weapons they’ve found along the way to the battle, and are clothed in not much more than ratty old skins, they are still fearsome on the field, wading into combat with wild abandon. To further their fury, there is the Cave Dweller Alpha Unit Attachment, who can enhance the combat prowess of any unit they join.
Skinchangers have the rare ability to project their consciousness into nearby creatures, altering their behavior. This can be used simply, perhaps having them perform tricks. But it can also be used in combat. It’s bad enough when an enemy unit is advancing on your position. It’s worse when that unit is flanked by giant wolves or bears. The Skinchangers unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders a new option for their armies. The Skinchanger Unit Attachment can be placed in any unit, ignoring usual Unit Attachment rules (so they can join a unit with another attachment already in it). When being added, the player can also add their animal unit to the table. When the Skinchanger’s unit activates, the accompanying animal can activate immediately afterward, creating perfect “one-two punch” combinations. Just be sure that the two are never further than Long Range from one-another, or the Skinchanger is killed. Either situation will cause the animal to also be destroyed.
Those that live south of the Wall think that the Wildings living beyond it are nothing but primitive savages, not capable of utilizing any kind of advanced engineering in combat. That is, however, very much not the case. While their Frozen Shore Chariots aren’t the sturdiest of constructs, they work well enough to usher those bold enough to ride them into battle. More than capable of bashing their way through enemy ranks due to sheer mass and speed alone, these engines of war are a formidable foe to face.
This card pack contains version 2021 updated cards for the Free Folk Faction in A Song of Ice and Fire: Tabletop Miniatures Game.
There are an unknown number of tribes that live north of the Wall. These tough and hardy people will often form up and head south, looking for more hospitable land to call their own. Unfortunately, there’s usually already people occupying that land. So, the Free Folk must be willing to fight for it. While mostly a motley crew, there are still tribal chiefs and other veterans that have honed their skills against the terrors in the far north. They bring that expertise to whatever unit they join up with. The Free Folk Attachments #1 box set gives Free Folk players in the A Song of Ice and Fire: Tabletop Miniatures Game a host of new options for when they’re building their army. It contains 12 new attachments that players can use to bolster their different units, giving them new abilities and orders. These new figures are a perfect way to customize a force to a player’s particular strategy.
There are many strange creatures that live north of the Wall. Most people in Westeros could only dream of giant, furry elephants covered in armor and spikes trampling through a battlefield. Unfortunately for the enemies of the Free Folk, these War Mammoths are very much real, and they are coming south with the rest of the Free Folk forces. The War Mammoths unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk players massive new figures that they can add to their forces. The Free Folk are already known for their unconventional units, and the War Mammoths are no different. Their huge bulk makes them tough to take down and Free Folk commanders can target their destruction, letting them rampage all across enemy units. Just be careful, a spooked Mammoth in the middle of a battle line can be dangerous to both sides of the fight.
The Frozen Shore Hunters Unit Box allows Free Folk players to exploit their opponents weak positioning on the battlefield.Their Harpoon weapon allows them to do both melee and ranged attacks.
There are many strange and mystical creatures in the lands of Westeros. The Giants are among them. These massive creatures are just like humans, only much, much, much bigger. Anyone who says that size doesn’t matter has never had to deal with a giant or two. As part of the Free Folk army, they are walking siege engines, battering entire enemy ranks with a single swing of their massive clubs. The Savage Giant Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk commanders two huge figures to add to their forces. The Savage Giant is both resilient and deadly. Their Mighty Swing doesn’t allow for Defensive Saves, as it can bash through multiple troops with a single swing. The Giant is resilient, too, having five Wounds and only taking a wound for each two Hits it takes. Hurting the Giant just makes it mad, with its Mighty Swing doing more and more damage for each Wound the Giant has.
The Free Folk are a rugged people, not very familiar with any forms of civilization. They aren’t ones to settle down on land and farm. They get their meals through wits and wile, making traps and snares to hunt prey. On the battlefields, these snares can just as easily cause issues for enemy troops as it can for tonight’s dinner. The Free Folk Trappers Unit Box gives Free Folk Commanders a new option for their armies. Lightly armed and armored, the Trappers are well-versed at harrying tactics. Able to deal wounds directly to enemy units via their Hidden Traps order, they can greatly disrupt an opponent’s plans. And being Insignificant, they aren’t worth victory points when destroyed, allowing Free Folk Commanders use them more dangerously, without worrying about giving them up to the enemy.
The bulk of the Free Folk forces are made up of the everyday people of the various tribes. They don’t have fancy metal armor. They don’t relentlessly train and drill maneuvers. They barely have weapons, just scavenging a bit of bone or old swords from the battlefield. But what they lack in military tactics, they more than make up for in one thing: numbers. When the Raiders come down from the north, they’re like a tidal wave, overwhelming enemy defenses as they go. The Free Folk Raiders Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game gives Free Folk Commanders a new option for the battlefield. The unit may not have the best stats in the game, but that means their low cost makes them very easy to combine with any force. The Raid Leader Unit Attachment adds to their deadliness, allowing another Free Folk unit to activate directly after the Raiders do.
Most people in Westeros think that giants are creatures of legend or simply myths and stories made up to scare children. However, giants are more than just real, they are making their way down from the north to invade. Not simply mindless brutes bent on destruction, giants are capable of becoming commanders in the Free Folk army. Woe to those that stand across from them on the battlefield.