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Board Games | Economic Games

3 products


  • Gamers Guild AZ Renegade Game Studios Axis & Allies: 1940 Pacific Second Edition Renegade Game Studios

    Axis & Allies: 1940 Pacific Second Edition

    Decide the Fate of a Nation and the Destiny of the World The year is 1940. Japan continues to flex its military might in China as political tension grips the world. In Europe, France is about to fall, and Asia braces for the impact. Holland, now occupied by Germany, is forced to leave its resource rich colonies in the Dutch East Indies vulnerable to the oil-starved Imperial Japanese Empire. French Indo-China will soon be occupied by Japanese land, sea, and air forces. Britain has received an ultimatum to close the Burma Road or risk war with Japan. The United States reacts with an embargo of strategic materials. The stage is set. Features: Theater-level combat focusing on the Eastern Hemisphere at the beginning of World War II. Leave your mark on history! Play as Japan, China, the U.S., U.K. or ANZAC forces.  500 plastic miniatures! Extra large 35” x 32” game board for a greater play experience. Punchboard tokens are now double sided! Updated rulebook based on Errata documents and FAQs. Stand-alone game, but compatible with Axis & Allies: Europe 1940 (sold separately) for a huge Axis & Allies experience! Contents Summary: 1 Game Board 5 National Storage Boxes 1 Battle Strip 1 Casualty Strip 100 National Control Markers 16 Naval Base Markers 16 Air Base Markers 16 Industrial Complex Markers (8 Major & 8 Minor) 55 Gray Chips 15 Green Chips 10 Red Chips 6 Dice 500 Plastic Miniatures At a Glance Number of Players: 2-4 For Ages: 12+ Playing Time: 6 hours Game Type: Strategy

    $144.00

  • Gamers Guild AZ Stonemaier Games Duel of Meloch (Pre-Order) Stonemaier Games

    Duel of Meloch (Pre-Order)

    This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Duel of Meloch is a standalone game that combines mechanisms from two existing games, Scythe and Expeditions, into a 45-minute head-to-head clash. One player uses Scythe rules and components (including a new faction and player mat); the other player uses Expedition rules and components (including a new mech, character, and companion). As long as you know one of those games and your opponent knows the other, you can play Duel of Meloch, and you don’t need anything other than Duel of Meloch to play this game. The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star. All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).

    $71.00$56.00

  • Gamers Guild AZ For Glory (Premium Edition) (Pre-Order) Gamers Guild AZ

    For Glory (Premium Edition)

    For Glory is a game of gladiatorial combat and Deck / Bag / Pool Building for 2 players. Players take on the role of gladiator school owners, or lanistas, in ancient Rome. The game utilizes a two-phase system for Deck / Bag / Pool Building and combat. During the Machinations Phase, players recruit gladiators, secure the support of influential patrons, increase their income, and train their gladiators in a multitude of tactics. When the crowd’s bloodlust becomes insatiable, the game shifts to the Arena Phase, during which players control their gladiators in various arenas to battle their opponents’ gladiators for glory. Each gladiator has a unique set of stats and a unique ability. Having the right synergies between gladiators often means the difference between death and glory. During arena battles, players also play tactic and reaction cards from their hand to support their gladiators, or turn the tides of battle. The first player to gain six glory by winning arena battles is the victor, and will be remembered for all time as the greatest lanista of Rome.

    $86.00$61.00

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