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Board Games | Economic Games

107 products


  • Gamers Guild AZ Stronghold Games Terraforming Mars GTS

    Terraforming Mars

    In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human infrastructure throughout the solar system, and doing other commendable things. The players acquire unique project cards (from over two hundred different ones) by buying them to their hand. The projects (cards) can represent anything from introducing plant life or animals, hurling asteroids at the surface, building cities, to mining the moons of Jupiter and establishing greenhouse gas industries to heat up the atmosphere. The cards can give you immediate bonuses, as well as increasing your production of different resources. Many cards also have requirements and they become playable when the temperature, oxygen, or ocean coverage increases enough. Buying cards is costly, so there is a balance between buying cards (3 megacredits per card) and actually playing them (which can cost anything between 0 to 41 megacredits, depending on the project). Standard Projects are always available to complement your cards. Your basic income, as well as your basic score, is based on your Terraform Rating (starting at 20), which increases every time you raise one of the three global parameters. However, your income is complemented with your production, and you also get VPs from many other sources. Each player keeps track of their production and resources on their player boards, and the game uses six types of resources: MegaCredits, Steel, Titanium, Plants, Energy, and Heat. On the game board, you compete for the best places for your city tiles, ocean tiles, and greenery tiles. You also compete for different Milestones and Awards worth many VPs. Each round is called a generation (guess why) and consists of the following phases: 1) Player order shifts clockwise.2) Research phase: All players buy cards from four privately drawn.3) Action phase: Players take turns doing 1-2 actions from these options: Playing a card, claiming a Milestone, funding an Award, using a Standard project, converting plant into greenery tiles (and raising oxygen), converting heat into a temperature raise, and using the action of a card in play. The turn continues around the table (sometimes several laps) until all players have passed.4) Production phase: Players get resources according to their terraform rating and production parameters. When the three global parameters (temperature, oxygen, ocean) have all reached their goal, the terraforming is complete, and the game ends after that generation. Count your Terraform Rating and other VPs to determine the winning corporation!

    $115.00$82.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Prelude GTS

    Terraforming Mars: Prelude

    As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.

    $36.00$23.00

  • Gamers Guild AZ Repos Production 7 Wonders: Duel Asmodee

    7 Wonders: Duel

    Experience an intense two-player struggle for supremacy in the ancient world! Designed by Antoine Bauza and Bruno Cathala, 7 Wonders: Duel adapts the game play and excitement of 7 Wonders for one-on- one battles. Choose the Wonders you aim to build and guide your city through three Ages of drafting cards from cunningly shaped tableaus. Victory can be achieved in three ways: by invading your opponent’s capital, by achieving a monopoly on scientific advancement, or simply by crafting the city that will earn the most victory points in the end. But be warned: only seven of the eight Wonders in play can be built. Will your city achieve greatness, or will your opponent prevent you from completing all your Wonders?

    $53.00$43.00

  • Gamers Guild AZ Genesys Twilight Imperium: Thunder's Edge Expansion (Pre-Order) Asmodee

    Twilight Imperium: Thunder's Edge Expansion

    The galaxy stands on the edge of a blade. A great struggle is coming, and only the greatest among them all will triumph. Welcome to Thunder’s Edge, a new expansion for Twilight Imperium 4th Edition! This colossal expansion brings the classic interstellar conflict to a breaking point, where everything revolves around the titular planet of Thunder’s Edge. New factions take to the galactic stage, new worlds emerge for you to explore (or exploit), and a suite of Galactic Events—modifiers that change the rules of the game—ensure that no two playthroughs will ever be the same.Also included is the brand-new Twilight’s Fall mode, an alternate way to play Twilight Imperium. Take up the mantle of a mad Mahact king, build your own custom faction from the scraps of interstellar civilization, and battle to become the supreme ruler of the galaxy. This mode comes with its own spread of unique components, making it almost an entirely new game! Not a standalone expansion. A copy of the Twilight Imperium 4th Edition core set is required to play

    $187.00$149.00

  • Gamers Guild AZ Repos Production 7 Wonders Asmodee

    7 Wonders

    Make the right decisions to lead your civilization to prosperity! Lead one of the seven greatest cities of Antiquity. Develop your civilization on a military, scientific, cultural, and economic level. Once built, will your Wonder bring you glory for millennia to come? No downtime, renewed fun in each game and perfect balance regardless of the number of players.

    $86.00$69.00

  • Gamers Guild AZ Catan Studio Catan - New Energies (Pre-Order) Asmodee

    Catan: New Energies

    It’s the 21st Century and Catan is at a crossroads. Long gone is the agrarian society of the island’s Viking ancestors. Today’s Catanians need energy to keep society moving and growing, but pollution is wreaking havoc on the island.. CATAN – New Energies is classic CATAN with a modern and relevant twist. You must decide: Invest in clean energy resources or opt for cheaper fossil fuels, potentially causing disastrous effects for the island? MODERN TWIST ON CLASSIC CATAN: Experience the beloved CATAN gameplay with a 21st-century twist, focusing on energy resources and sustainable development. CLEAN VS. FOSSIL ENERGY: Players face critical decisions between investing in clean energy or cheaper fossil fuels, impacting the island's future. STRATEGIC & RELEVANT THEME: A game with a memorable message. Strategize to balance societal needs and environmental impact in a rapidly changing world. ECO-FRIENDLY MATERIALS: Assembled in the USA with sustainably-sourced wood and paper. CATAN New Energies commits to environmental responsibility, containing no plastic. STUNNING ARTWORK BY IAN O'TOOLE: Renowned artist Ian O'Toole brings the game to life with gorgeous art, enhancing the immersive experience of modern CATAN.

    $101.00$81.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Hellas & Elysium GTS

    Terraforming Mars: Hellas & Elysium

    Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.

    $29.00$23.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Prelude 2 (Pre-Order) GTS

    Terraforming Mars: Prelude 2

    Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations. Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 13 of the Prelude cards are playable without any of these other expansions.

    $36.00$26.00

  • Gamers Guild AZ Capstone Games Gaia Project PHD

    Gaia Project

    Set your sights on distant stars and strive to colonize the galaxy in Gaia Project, the follow-up to Terra Mystica! Explore the vast reaches of space and convert planets to meet your faction's unique environmental needs as you seek to tighten your grasp on the galaxy. Fourteen different factions stand ready to boldly take their first steps into the cosmos while building structures to generate resources, researching new technology, and uniting planets to form powerful federations. Chart your course in the cosmos in Gaia Project!

    $144.00$115.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Venus Next GTS

    Terraforming Mars: Venus Next

    Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.

    $51.00$32.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Amazonis And Vastitas (Pre-Order) GTS

    Terraforming Mars: Amazonis And Vastitas

    Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.It comes with additional 14 City/Greenery + 2 Ocean Tiles and.

    $36.00$25.00

  • Gamers Guild AZ Grail Games Feya's Swamp (Pre-Order) Asmodee

    Feya's Swamp

      In Feya's Swamp, you take on the role of a clan of swamp dwellers aiming to become the most prosperous in the area. To succeed, you need to adapt to your surroundings by finding the best fishing and settlement spots, as well as choosing the right trading partners. You can also venture into nearby abandoned temples where powerful deities lie in wait to be awakened. The game takes place over four rounds, with each round consisting of three phases: the income phase, the turn phase, and the maintenance phase. During the turn phase, you use unique characters to position your clan's workers in order to take various actions that help you gain victory points and gain advantages over the other players. You take actions by moving your boats across the swamp, and these actions include fishing, trading with other clans, exploring abandoned temples in Feya, and building new settlements that will enhance your clan's abilities. Some actions don't require moving through the swamp, such as improving your navigation, which increases your boat speed; hosting festivals where each clan contributes fish to earn victory points; or building new cult spaces that bring prestige to the small islands that form in the swamp. The main objective is to become the clan that contributes the most to the development of Feya, and to achieve this, you will also need to meet the variable goals specific to each game session. LEAD YOUR CLAN TO PROSPERITY: Guide a clan of swamp dwellers as you adapt to shifting conditions, optimize resources, and compete to become the most influential force in Feya. NAVIGATE THE SWAMP FOR STRATEGIC ACTIONS: Move boats through the wetlands to fish, trade with rival clans, explore abandoned temples, and build settlements that expand your abilities. PLACE UNIQUE CHARACTERS FOR TACTICAL PLAY: Position specialized workers during the turn phase to unlock powerful actions, gain advantages, and earn victory points across four evolving rounds. AWAKEN DEITIES AND DEVELOP CULTURE: Venture into ancient temples, improve navigation, host festivals, and construct cult spaces that bring prestige to your islands without always traveling the swamp. REPLAY WITH VARIABLE GOALS EVERY GAME: Pursue session-specific objectives alongside long-term development, ensuring each game of Feya’s Swamp offers new strategies and challenges. Contents: 1 swamp board 4 Double sided Clan boards 1 Round board 4 Turn order pieces 12 Objective pieces 21 Worker pieces 12 Boat pieces 4 Sailing pieces 80 Settlement tiles 1 Island totem 1 Blocking piece 8 Neutral Worker pieces 4 Score markers 4 VP tiles 5 Special Salamander Clan tiles 40 Manage gems 10 Spirit tiles 52 Gold pieces 80 Fish pieces 20 Temple tiles 20 Round Bonus tiles 10 Guide cards 8 Race cards 6 Score cards 6 Fish cards 4 Reference cards

    $72.00$58.00

  • Gamers Guild AZ Pegasus Spiele Civolution (Pre-Order) ACD Distribution

    Civolution

    Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design! For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success over the other civilizations. Your developmental possibilities are endless and reach from cultural and technical progress to evolutional adaptations. For example, what would you consider more beneficial to your tribes: inventing the wheel or growing wings? Demonstrate your ability to operate your civilization console and show us how well you can adjust to changeable environmental conditions and mild creational chaos. When the exam ceases after four eras, whoever managed to gather the most success points will not only pass the exam but will become a full member of the Technical Academy of Creation and garner the opportunity to be promoted to the next instance. Civolution is a medium heavy to heavy euro-style game that utilizes a dice selection mechanism to trigger actions on a tech tree-like structure. As you figure out how to best use your dice and put your unique cards into play, tons of strategies and paths to victory emerge, though each time you play, you will only explore a fraction of the possibilities that the game’s system and many cards provide.

    $158.00$115.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Milestones and Awards (Pre-Order) GTS

    Terraforming Mars: Milestones and Awards

    Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.

    $22.00$17.00

  • Gamers Guild AZ Mayfair Games Kanal (Pre-Order) ACD Distribution

    Kanal

      The Oranienburg canal, which gave this game its name, was built between 1832 and 1837 in Brandenburg. The Havel River was difficult to navigate near the Oranienburg mills, so a canal was built from the Havel that crossed the older Ruppin canal, thereby forming the Oranienburg canal cross. During the industrialization in the 19th century, lots of companies and businesses were formed at this important waterway. Moreover, additional streets and railways were built. In Kanal, you erect new industries and shape the infrastructure by building pathways, streets, railways, and canals. Most important of all are bridges that connect buildings. To do all of this, you have access to various actions that you select in the right moments. At the end of the game, the player with the best industrial area and the best infrastructure wins.

    $129.00$110.00

  • Gamers Guild AZ Stronghold Games Terraforming Mars: Automa (Pre-Order) GTS

    Terraforming Mars: Automa

    Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.

    $51.00$36.00

  • Gamers Guild AZ Glass Cannon Unplugged Frostpunk: The Board Game Asmodee

    Frostpunk: The Board Game

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?

    $172.00$122.00

  • Gamers Guild AZ Eagle-Gryphon Games On Mars Eagle Gryphon

    On Mars

      The first settlers arrived On Mars in the year 2037. In the decades after establishing Mars Base Camp, private exploration companies began creating a self-sustaining colony. As chief astronaut for one of these enterprises, you want to be a pioneer in developing the biggest, most advanced colony on Mars by achieving mission goals and your company's private agenda.  On Mars is played over several rounds. When in orbit, you can take blueprints, buy and develop technologies, and take supplies from the Warehouse. When on the surface of the planet, you can construct buildings with your bots, upgrade these buildings using blueprints, lead scientists and acquire new contracts, and explore the planet's surface with your rover. In the Shuttle Phase, players may travel between the colony and the Space Station in orbit. To win the game, players must significantly contribute to the development of the first colony on Mars. Components 1 Gameboard board 4 Player boards and player aids 1 Reference book 30 Building tiles (including 5 Starting Building tiles) 20 Shelter Building tiles (5 in each player color) 1 Building tiles display and 1 Scientist/Earth Contracts Board 8 Research tiles 19 Discovery tiles 20 Tech tiles (including 4 starting Shelter Tech tiles) 3 Mission tracker cubes and 1 Remaining Missions marker 3 Mission markers (A, B, and C) 8 LSS Reward tiles 1 Shuttle and 1 Colony level marker 12 First Colonist cards and 6 First Colonist tiles 6 Scientist markers 20 Resource tiles of each type and 30 Crystals 4 LSS Track markers 48 Colonists (12 in each player color) 4 Rovers (1 in each player color) 20 Ships and 20 Progress cubes (5 in each player color) 16 Bots (4 in each player color) 4 Player markers and 4 OP markers (1 in each player color) 32 Advanced Building markers (8 in each player color) 24 Blueprint cards 6 Scientist cards 12 Earth Contract cards 16 Private Goal cards 9 Mission cards 12 Solo cards

    $201.00$161.00

  • Gamers Guild AZ Bezier Games Suburbia (Second Edition) GTS

    Suburbia (Second Edition)

    In the game of Suburbia: The City-Building Boardgame, players plan, build, and develop their individual boroughs into thriving metropolises. Hex-shaped building tiles are used to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby boroughs. Suburbia is a tile-laying game in which each player tries to build an economic engine and infrastructure that will be self-sufficient, and eventually become both profitable and encourage population growth. As a player's income increases, they have more cash to purchase better buildings, such as an international airport or a high rise office building. As their reputation increases, their population grows as well - the player with the largest population wins! The second edition of Suburbia features updated artwork, larger tiles than in the original game, a dual-sided scoreboard, GameTrayz storage organizers, and more!

    $101.00$64.00

  • Gamers Guild AZ Lucky Duck Games It's a Wonderful World: Corruption & Ascension GTS

    It's a Wonderful World: Corruption & Ascension

    This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.

    $51.00

  • Gamers Guild AZ Portal Games Age of Galaxy (2nd Edition) (Pre-Order) ACD Distribution

    Age of Galaxy (2nd Edition)

    Age of Galaxy is a strategic 4X game that places you in control of an interstellar alliance consisting of three factions with unique powers. You can explore systems, colonize planets, research technologies, build galactic cruisers, and much more. You have many potential paths to victory based on how your factions work together and the main ideology of your alliance. The five ideologies: Supporters of Science commit themselves to lifelong research on new technologies, convinced that knowledge is the only way forward. Upholders of Militarism are merciless aggressors who conquer by might, regarding wars as a means to an end. Keen adopters of Diplomacy prioritize relations between factions, acting tactfully while competing to become the head of the Congress. Factions that value Industrialism undertake ambitious construction schemes to turn planets into highly-developed cities and industrial complexes. As for factions that advocate Culturalism, they take pride in cultivating spiritual and cultural growth, always curious about the insights the mysterious "relics" might offer. Faction cards can be played in multiple ways, with players either integrating them into their empire or sacrificing them for one-time benefits through agreements. More than thirty factions are included in the game. This second edition of Age of Galaxy from Portal Games introduces an enhanced solo mode, new graphic design, and improved components to enrich the gameplay experience.

    $58.00$43.00

  • Gamers Guild AZ Capstone Games Gaia Project: The Lost Fleet (Pre-Order) AGD

    Gaia Project: The Lost Fleet

      Ships of the lost fleet grant access to new technologies! Huge, deserted spaceships have been discovered in the galaxy, providing evidence of highly-evolved civilizations that have been forgotten through the mists of time. Your job is to explore and discover the secrets of these forgotten spacecraft! You can now also choose one of 4 new factions. The new factions start on asteroids or protoplanets - two new types of planets which can now also be colonized. These new planets can be found all across the galaxy!

    $72.00$61.00

  • Gamers Guild AZ Arcane Wonders Foundations Of Metropolis GTS

    Foundations Of Metropolis

    Plan & Build! In this elegant and intuitive city-building board game, designed by the award-winning Emerson Matsuuchi, you will create the city of your dreams. Over three rounds of play, you will compete to be the greatest architect in your city by purchasing the deeds to empty lots and constructing your new buildings on them. More complex buildings require more lots, but will bring you even greater prestige. The player with the most prestige is appointed Grand Architect!

    $72.00$47.00

  • Gamers Guild AZ Fryx Games Kingdom Legacy: Feudal Kingdom ACD Distribution

    Kingdom Legacy: Feudal Kingdom

      Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.Some cards will be torn, others will be upgraded or enhanced with stickers, whatever it takes to build the ultimate kingdom, your kingdom! By the way, what will you name it? Write the name on the side of the box with the most permanent marker you can find. Your journey starts here...

    $23.00$18.00

  • Gamers Guild AZ Capstone Games Terra Mystica PHD

    Terra Mystica

    In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each group is bound to its own home environment, so to develop and grow, they must terraform neighboring landscapes into their home environments in competition with the other groups. Terra Mystica is a full information game, without any luck, that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities. Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are: Desert (Fakirs, Nomads) Plains (Halflings, Cultists) Swamp (Alchemists, Darklings) Lake (Mermaids, Swarmlings) Forest (Witches, Auren) Mountain (Dwarves, Engineers) Wasteland (Giants, Chaos Magicians) Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...

    $115.00$92.00

  • Gamers Guild AZ Eagle-Gryphon Games Lisboa (Deluxe Edition) Eagle Gryphon

    Lisboa (Deluxe Edition)

    Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes. On November 1, 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.59.0, followed by a devastating tsunami and 3 days of raging fires. The city was almost totally destroyed.Description:Lisboa is thus played, in part, on a representational map of the city. During the planning of the downtown re-building project, the type of businesses permitted in each street was pre-determined. The clockmakers and goldsmiths had their street; as did the bookstores and libraries; the tailors and silk vendors; and the toolmakers as well. This all comes into play on the Lisboa gameboard.Players represent the nobility of Lisboa who will use their influence in the reconstruction and business development of the new city.In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. But the true reason you are rebuilding the city is not for greatness, or even fame or fortune. As a nobleman or noblewoman of Lisboa, your primary motivation is the acquisition of Wigs--a most important trading commodity of the Era, and the means of scoring points in the game.

    $215.00$172.00

  • Gamers Guild AZ Red Raven Games Above and Below GTS

    Above and Below

    Your last village was ransacked by barbarians. You barely had time to pick up the baby and your favorite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back. Then you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface. With any luck, you'll build a village even stronger than your last-- strong enough, even, to turn away the barbarians the next time they come knocking. Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers? A great cavern lies below the surface, ready for you to explore-- this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You'll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you're willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern. At the end of the game, the player with the most well-developed village wins!

    $72.00$47.00

  • Gamers Guild AZ Capstone Games Clinic: Deluxe Edition - ALL-IN BUNDLE Capstone Games

    Clinic: Deluxe Edition

    Your Town Center is flourishing, but as the city grows, the need for emergency medical care grows with it. Fortunately, you and your business partners have the wherewithal to build a clinic to help those in need of more than first aid. You quickly get a pre-admissions facility built to help process and route the different cases into the appropriate queues. Unfortunately, just before groundbreaking, your differing views of the ideal clinic cause a schism between you, and you go your separate ways, with patients already lining up in pre-admissions. Each of you decides to build the clinic of your dreams, trying to hire doctors, nurses, and maintenance staff, and build new modules, specialized services, and even parking, in order to meet the needs of the patients ailing in pre-admissions.

    $115.00$92.00

  • Gamers Guild AZ Feuer Land Glass Road PHD

    Glass Road

    Celebrate the 700-year-old tradition of Bavarian glass-making in Glass Road! In Uwe Rosenberg's classic resource management and tile placement game, players take on the role of medieval glass-makers tasked with the production of glass and bricks. Over four building periods, players will use their identical hands of 15 Specialists and attempt to outwit and outplay their opponents as they develop their landscape, gather resources, and erect prominent buildings and structures to keep their business (and profits) flowing. Mastering the balance of knowing the best specialist card to play and being flexible about when to play it - together with assembling a clever combination of buildings - is the key to success in Glass Road!

    $86.00$69.00

  • Gamers Guild AZ Lucky Duck Games It's a Wonderful World: Leisure & Decadence GTS

    It's a Wonderful World: Leisure & Decadence

    A second campaign expansion for It’s A Wonderful World! It’s a Wonderful World: Leisure & Decadence offers six scenarios and brand new hidden content to explore over the course of the campaign. This content can then be added to the base game to expand your future playthroughs.This is not a legacy game, though there are surprises the first time it is played.The cards can be reset and the campaign played again.CONTENTS:• 150 Cards• 6 Scenario Envelopes• 11 Scenario Leaflets• 4 Secret Boxes, which contain 27 Secret Components

    $58.00

  • Gamers Guild AZ Board & Dice Dark Ages: Heritage of Charlemagne ACD Distribution

    Dark Ages: Heritage of Charlemagne

    Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action. While Dark Ages features objectives commonly found in 4x games — encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents — it does so featuring several euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities. Dark Ages is actually two games: Western Europe (subtitled Heritage of Charlemagne) and Central Europe (subtitled Holy Roman Empire). While both versions feature identical gameplay, each focuses its attention on a specific part of europe during the dark ages (Western and Central, respectively). As a result, the game board maps differ between the two versions, as do the lands in which players vie for control over along with the flavor of the inhabitants and leaders of those lands. However, by combining both versions, you can enlarge the map into an epic battle for superiority for five or more players!Each game box is filled with finely sculpted miniatures of cities, fortresses, farms, and other buildings. The different types of troops — infantry, bowmen, and cavalry — are represented by unique miniatures.The solo mode for dark ages has been designed by dávid turczi.

    $144.00$99.00

  • Gamers Guild AZ Bezier Games Suburbia Expansions (Second Edition) GTS

    Suburbia Expansions (Second Edition)

    Suburbia Expansions contains three giant expansions for Suburbia: Suburbia Inc., Suburbia 5-Star, and Suburbia Nightlife, as well as two smaller expansions: Essen and Cons. These expansions may be added to the base game one at a time, in portions, or all at once, to make for a fully customizable city-building experience. This collection includes dozens of new building tiles, borders, goals, and new mechanics, such as the turn-order-altering star track, borough-enhancing borders, bonuses, challenges, ability to have 5 players, and more. The new buildings offer new categories as well, such as the high-risk, high-reward Nightlife tiles that provide a huge benefit while also taking a toll on your growing metropolis. You'll never run out of unique customization options that will make each game of Suburbia unlike any other!

    $72.00$52.00

  • Gamers Guild AZ Lookout Games Ora and Labora Asmodee

    Ora and Labora

    In Ora & Labora, each player is the head of a monastery in the Medieval era who acquires land and constructs buildings - small enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items, such as books, ceramics, ornaments, and relics, to gain the most victory points by the end of the game.

    $101.00$72.00

  • Gamers Guild AZ Board & Dice Minos: Dawn of the Bronze Age GTS

    Minos: Dawn of the Bronze Age

    Historical theme, Bronze Age. Players are in charge of Minoan Clans (Minoans are deemed as the first European civilization), fighting for the Minos (king) title. Build cities, monuments and other structures, open new trade routes, expand and fight off barbarians out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary Minos title.Contents• 1 Double-Sided Main Board• 5 Action Board Overlays• Map Overlay Sheet• 1 First Player Marker• 4 Double Layered Player Boards• 72 Age I Decree Cards• 72 Age II Decree Cards• 9 Starting Cards• 3 Double-Sided Trading Post Tiles• 15 Blue Trade Bonus Tiles• 15 Red Trade Bonus Tiles• 20 City Foundation Tiles• 14 Vase Tiles• 54 Good Tiles• 54 Temporary Good Tiles• 9 Age I Barbarians Tiles• 11 Age II Barbarians Tiles• 5 Special Ability Tiles• 5 Action Bonus Tiles• 52 Coins (40 Of Value 1 And 12 Of Value 5)• 52 Military (40 Of Value 1 And 12 Of Value 3)• 4 +100/+200 VP Tiles• 17 Dice (4 Red, 4 Blue, 4 Yellow, 5 Gray)• 8 Player Aids♦ In Each Of 4 Player Colors:• 3 Cities• 3 Towers• 3 Merchants• 4 Farms• 10 Armies• 1 Income Marker• 1 Scoring Marker• 1 Ability Marker• 3 Progress Markers• 3 Objective Markers• 4 Dice Containers  

    $86.00$58.00

  • Gamers Guild AZ Lucky Duck Games It's a Wonderful World: War or Peace GTS

    It's a Wonderful World: War or Peace

    This expansion is a campaign allowing players to live an adventure scripted in 5 scenarios which brings, collectively during the game, players to make choices that will tip the story towards Peace or World War. At the start of a game, players open an envelope containing the story, the special rules of the scenario and the extra cards for this scenario. Then, at the end of the game, each player receives different rewards depending on whether he won or lost and according to his own choices during the game (depending on the scenario). Thus, each one builds his Heritage over the 5 scenarios. The winner of the campaign is the one who wins the last scenario. The campaign offers 6 scenarios in all because there is a branch, depending on the choice of players in scenario 4. During the campaign and after the campaign, the players will unlock cards which can come to enrich the basic game definitively. The Heritage campaigns therefore offer players to live a story and gradually unlock a mini-extension to the base game offering a new mechanic, a bit like a Legacy, but totally replayable because there is no alteration of equipment. The campaign is also playable solo.

    $36.00

  • Gamers Guild AZ Capstone Games Boonlake PHD

    Boonlake

    With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake. Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!

    $101.00$81.00

  • Gamers Guild AZ GREY FOX GAMES Last Light (Pre-Order) GTS

    Last Light

    Last Light is a fast-paced 4x game with 3D planets and a rotating board in which players playing asymmetrical alien factions simultaneously gather light right before the heat death of the universe.Each turn, players select an action card, then all players take their actions simultaneously, exploring planets, mining for resources, gaining new technologies, and commanding fleets all while racing to the center of a rotating board to the last known white dwarf star to gather light for their civilization to survive.

    $115.00$65.00

  • Gamers Guild AZ Czech Games Edition Tzolk'in: The Mayan Calendar - Tribes & Prophecies PHD

    Tzolk'in: The Mayan Calendar - Tribes & Prophecies

    In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each of which has a special ability that only that player can use. The game includes 13 tribes to provide plenty of variety. (You know that 13 is a spooky and magical number, right?) With this expansion, the game of Tzolk'in: The Mayan Calendar is also influenced by three prophecies that are revealed ahead of time and fulfilled when the time is right. These prophecies give players other opportunities to score points, but they can also lose points if they don't prepare themselves for the prophecy effects. As with the tribes, the expansion includes 13 prophecies. (Woohoo, 13 again!) This expansion also has new buildings and components that allow up to five players to compete.

    $43.00$36.00

  • Gamers Guild AZ Eagle-Gryphon Games On Mars Upgrade Pack Eagle Games

    On Mars Upgrade Pack

    The On Mars: Upgrade Pack Includes: 1 - Blueprint Board (50x20mm) 12 - Additional Contract Cards 6 - Private Goal Expansion Cards. Requires On Mars to Play On Mars is played over several rounds, each consisting of two phases - the Colonization Phase and the Shuttle Phase. During the Colonization Phase, each player takes a turn during which they take actions. The available actions depend on the side of the board they are on. If you are in orbit, you can take blueprints, buy and develop technologies, and take supplies from the Warehouse. If you are on the surface of the planet, you can construct buildings with your bots, upgrade these buildings using blueprints, take scientists and new contracts, welcome new ships, and explore the planet’s surface with their rover. In the Shuttle Phase, players may travel between the colony and the Space Station in orbit. All buildings on Mars have a dependency on each other and some are required for the colony to grow. Building shelters for Colonists to live in requires oxygen; generating oxygen requires plants; growing plants requires water; extracting water from ice requires power; generating power requires mining minerals; and mining minerals requires Colonists. Upgrading the colony’s ability to provide each of these resources is vital. As the colony grows, more shelters are needed so that the Colonists can survive the inhospitable conditions on Mars. During the game, players are also trying to complete missions. Once a total of three missions have been completed, the game ends. To win the game, players must contribute to the development of the first colony on Mars. This is represented during the game by players gaining Opportunity Points (OP). The player with the most OP at the end of the game is declared the winner.

    $22.00$18.00

  • Gamers Guild AZ Board & Dice Dark Ages: Holy Roman Empire (Pre-Order) ACD Distribution

    Dark Ages: Holy Roman Empire

      Dark Ages: Holy Roman Empire immerses players in the political and military struggles of Central Europe during the medieval period. This standalone strategy game blends classic 4X gameplay—explore, expand, exploit, exterminate—with Euro-style mechanics for a rich and competitive experience. Gather resources from your territories, construct buildings and military units, and expand your realm through conquest or diplomacy. Use strategic planning to unlock new technologies, earn noble titles, and capitalize on each region’s unique benefits. Every faction and leader offers asymmetrical advantages, ensuring a varied experience in every session. This edition centers around the Holy Roman Empire, showcasing a detailed map of Central Europe and region-specific leaders, units, and territories. With historically inspired abilities and conflicts, the game delivers both thematic immersion and strategic replayability. Ages 14+1-4 players120-180 minute play time

    $144.00$108.00

  • Gamers Guild AZ Eagle-Gryphon Games On Mars: Alien Invasion Eagle Gryphon

    On Mars: Alien Invasion

    As you begin to establish the first colonies on Mars, you discover that you are not alone in the galaxy… and that you are not welcome anywhere beyond Earth. Play the familiar role of human civilization reaching out to Mars, or play for the other side, fighting to prevent the infectious spread of these beings bent on expanding to every habitable planet in the galaxy! On Mars: Alien Invasion is a somewhat cooperative expansion for On Mars. This box contains four chapters of a story by Nathan Morse, and each story features a different way to play the game, designed by Vital Lacerda. You will play one versus many; completely cooperatively; and even solo if you wish, depending on the chapter. Included are four fresh and completely replayable ways to establish colonies On Mars! Components • Over 20 Alien Meeples • Alien Player Board • Alien Advanced Building Marker • Sentry & Defense Exosuit Meeple • New Scientist - The Microbiologist • 77 Full-size Cards and 23 Mini Cards (includes the Beacon Promo Card) • Over 115 Tokens and Markers!   This is an expansion a copy of On Mars Required.

    $72.00

  • Gamers Guild AZ Capstone Games Boonlake: Artifacts Expansion Capstone Games

    Boonlake: Artifacts Expansion

    ABOUT BOONLAKE: ARTIFACTS EXPANSION For some weeks, all sorts of treasure hunters have been scurrying around Boonlake. Odd artifacts that were found in the lake have attracted your attention. They are of a special nature and require a strange form of energy source. It seems as if they are powered by a Variable Atomic System Energy in short, V.A.S.E. Since you have found out that vases provide an opportunity to generate electricity, they have gained a completely new significance in Boonlake.So, build a shipyard and start retrieving the treasures! Boonlake: Artifacts features a new Lake gameboard that gives players more options to gain bonuses and points throughout the game. Additionally, players can now build a shipyard to unlock access to powerful artifacts. With over 50 new Project cards, Boonlake: Artifacts provides players with new strategies to pursue in Boonlake! Boonlake is required to play this expansion.

    $58.00$46.00

  • Gamers Guild AZ Capstone Games Terra Mystica: Mini Expansion 1 PHD

    Terra Mystica: Mini Expansion 1

    Terra Mystica: Mini Expansion 1, a promotional mini-expansion released at Spiel 2015, is a compilation of old and new mini-expansion content. It includes: The previously released Bonus Card Shipping Value and 4 Town Tiles promos. A special landscape tile for each faction, with official rules determined by Helge Ostertag and the BoardGameGeek community. A scoring tile that gives points for building a Temple and rewards Coins at the end of the round to players who have Priests sent to Cults.

    $15.00$13.00

  • Gamers Guild AZ Glass Cannon Unplugged Frostpunk: The Board Game - Resources Expansion Asmodee

    Frostpunk: The Board Game - Resources Expansion

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Resources Expansion contains 108 plastic miniatures in 5 different sculpts. It is a set of beautiful plastic resources bring the ultimate look of Frostpunk's last city ion Earth to the Tabletop. This expansion is of a purely aesthetic nature and does not in any way influence the mechanics of the game. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.

    $82.00$53.00

  • Gamers Guild AZ Glass Cannon Unplugged Frostpunk: The Board Game - Miniatures Expansion Asmodee

    Frostpunk: The Board Game - Miniatures Expansion

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Miniatures Expansion contains 120 plastic miniatures in 41 different sculpts, bringing the ultimate look of Frostpunk's last city of Earth to the tabletop. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.It contains all the stretch goal miniatures unlocked during the Kickstarter campaign. The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.

    $129.00$84.00

  • Gamers Guild AZ Glass Cannon Unplugged Frostpunk: The Board Game - Dreadnought Expansion Asmodee

    Frostpunk: The Board Game - Dreadnought Expansion

    In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences. The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality? Dreadnought Expansion contains 1 plastic miniature. Besides being an awesome collector’s piece (190x70x50 mm size!) it will be used in one of the setups and one of the scenarios as an element that will increase the immersive aspect of the game. This expansion is purely of aesthetic nature and does not in any way influence the mechanics of the game.The content is packed in a deluxe cardboard box with a plastic component tray. This is not a standalone product. A copy of the Frost Punk: The Board Game is required to play.

    $66.00$43.00

  • Gamers Guild AZ Capstone Games Terra Mystica: Big Box Capstone Games

    Terra Mystica: Big Box

    This Big Box contains the Terra Mystica base game, the expansions Terra Mystica: Fire & Ice and Terra Mystica: Merchants of the Seas, and the Terra Mystica: Automa Solo Box expansion. It also contains Terra Mystica: 4 Town Tiles and Terra Mystica: Shipping Value promo card.  

    $215.00$172.00

  • Gamers Guild AZ Osprey Games Sankore: The Pride of Mansa Musa (Pre-Order) AGD

    Sankore: The Pride of Mansa Musa

    In Sankor: The Pride of Mansa Musa, a dynamic, interactive, mid-weight Eurogame, 1-4 players manage the prestigious University of Sankor in 14th-century Timbuktu, tasked by the emperor Mansa Musa with spreading knowledge throughout West Africa, even as the great university is raised around them. By enrolling and graduating your pupils, teaching classes, adding to your curriculum, and filling the great library with books, you will advance knowledge in four main disciplines: theology, law, mathematics, and astronomy. Once construction of the university is complete, the value that the empire places on each discipline will dramatically affect how you score the knowledge you have passed on. In a dedicated solo mode, you compete against the Distinguished Scholar, a passionate and ambitious academic controlled by an elegant automated system. They may not be as nimble as you, but they are focused and driven and will strive to produce the best possible students. Can you navigate the corridors of academic competition and bring renown to Mansa Musa's prized university?

    $129.00$84.00


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