Board Games | Economic Games
Honey Buzz: Fall Player Pieces
Honey Buzz: Fall Player Pieces
$36.00$31.00
Terraforming Mars: Prelude
As the mega corporations are getting ready to start the terraforming process, you now have the chance to make those early choices that will come to define your corporation and set the course for the future history of Mars - this is the prelude to your greatest endeavors! In Terraforming Mars: Prelude, you choose from Prelude cards that jumpstart the terraforming process or boost your corporation's engine. There are also 5 new corporations and 7 project cards that thematically fit the early stages of terraforming a new planet. Prelude is an expansion to Terraforming Mars, and can be combined with any other Terraforming Mars expansion or variant.
$22.00
A Feast For Odin
Command a Viking band and create your own saga in this epic game. In this epic game, command a band of Vikings to trade, hunt, raid, pillage, and plunder in search of wealth and glory for your tribe. A Feast for Odin is a saga in the form of a board game, from acclaimed designer Uwe Rosenberg. In this strategic worker placement game for one to four players, you will experience the Viking way of life. Each player explores new territories—and raids the villages they find there—to increase their wealth and glory, while also taking part in day-to-day activities such as gathering food to feed their band of hungry Vikings. In the end, the player whose possessions carry the greatest value is the winner. Blending worker and tile-placement game elements with intriguing puzzle aspects, A Feast for Odin provides an unforgettable experience. With an entire action board’s worth of possibilities each round, every new game presents unique challenges, opportunities, and paths to victory. Take command of your Vikings, sail into the unknown, and write your own saga in A Feast for Odin!
$142.00$94.00
Terraforming Mars: Colonies
Our world has widened before us. Corporations expand their operations to all corners of the solar system in pursuit of minerals and resources. Most places are not suited for terraforming, but building colonies may greatly improve your income and your possibilities in achieving that higher goal — the terraforming of Mars. Send your trade fleet to distant moons! Colonize the clouds of Jupiter! And let your Earth assets propel you to success! Terraforming Mars: Colonies, an expansion for Terraforming Mars that can be played with only the base game or with any combination of expansions, lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet. It also includes new cards and corporations.
$34.00
Terraforming Mars: Big Box
**THIS LISTING IS FOR THE STORAGE BOX ONLY AND DOES NOT CONTAIN THE BASE GAME**Terraforming Mars: Big Box is both a storage option for all the Terraforming Mars material released to date — the base game, five expansions, and the first-player rover — and a set of 3D terrain tiles to dress up the game. Included in the box are: 24 city tiles (four each of six designs) 40 forest tiles (eight each of five designs) 9 ocean tiles 14 special tiles (the original eleven, plus three new ones) Terraforming Mars: Big Box also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$213.00$141.00
Terraforming Mars: Hellas & Elysium
Hellas & Elysium is the first expansion for Terraforming Mars. It features two new game boards which can be played instead of the main game’s Tharsis map. • Elysium takes players almost to the opposite side of Mars’ equator, with vast lowlands for oceans in the north and a dry, mineral-rich south. Place a tile on Olympus Mons, the highest peak in the solar system, to gain three free cards! • Hellas, the southern wild, includes Mars’ south pole and the enormous seven-hex Hellas crater that just begs to become a giant lake. Building around the pole gives you new placement bonuses in the form of heat and possibly even water.
$22.00
Agricola: All Creatures Big and Small - The Big Box
The well received two-player game Agricola - All Creatures Big and Small is back in this big box edition, including both expansions!Players are animal farmers and expand their holdings to keep as many animals as possible in their pastures and in their stables. 62 buildings from the base game and both expansions provide unlimited strategies for each gaming round. This product is an expansion: Agricola base game required to play.
$64.00$44.00
Terraforming Mars: Venus Next
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.In Venus Next, the World Government chooses to also fund the terraforming of Venus. Around 50 project cards and 5 corporations are added, with a special focus on how to make Venus habitable. With the new floater resource, a new milestone, a new award, a new tag, and a new terraforming parameter, players are given more paths to victory and an even more varied play.
$50.00$33.00
Agricola
The 17th Century Was Not an Easy Time to be a Farmer. This is the Revised Edition.In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.
$93.00$74.00
Terraforming Mars: Turmoil
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for 3 generations in advance. At the heart of this is the political arena of the Terraforming Committee. A new action allows players to add delegates to different parties, the first delegate each generation being free, and additional ones costing 5 MC. Neutral delegates are added by the global events, representing the wishes and trends of society.When a player (even the neutral player) has more delegates in a party than any other player, that player takes over the party leader seat for that party, and when a party has more delegates than any other party, it becomes dominant. The dominant party will become ruling during the next generation, imposing its one-time bonus, its ongoing policy, and granting chairmanship for its party leader, awarding that player 1 terraform rating. Party: Bonus: Policy:Kelvinist 1MC/heat production 10MC -> 1 heat production + 1 energy productionScientist 1MC/science tag 10MC -> draw 3 cards (once per player)Unity 1MC/planet tag Titanium is worth +1MCMars First 1MC/building tag Placing a tile on Mars gives 1 steelGreens 1MC/biological tag placing a greenery tile gives 4MCReds 1TR for the lowest player Increasing TR in the action phase costs +3MC The political arena also determines the players' influence, which can be used to moderate or enhance the effect of the current global event. Influence is gained from being the chairman of the Committee, being party leader in the dominant party, and for having a non-leader delegate in the dominant party.In order to pay for all these new bonuses, the Committee is revising the terraform rating, lowering it for all players by 1 step each generation. In Turmoil, players can try to force their own agenda, or push it in a more moderate, economic way. They can play to mitigate the global events with influence, or adjust their play to better take advantage of them. And they can anticipate the competing players' agendas and try to benefit from them, or counteract them. Turmoil is an expert expansion - be prepared to meet the full spectrum of human civilization in the era of terraforming Mars!
$57.00$38.00
Nucleum
Nucleum: an atomic strategy game by dávid turczi and simone luciani When Elsa Von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element uranium to heat up a jar of water and used the resulting steam to power an engine that kept the uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more uranium imported from the nearby country of bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution. Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
$100.00$75.00
A Feast For Odin: The Norwegians
Discover and tame new lands, forge new items, and face new challenges when you return to the Viking way of life. Continue the epic saga started in A Feast for Odin with The Norwegians expansion! This product is an expansion: A Feast for Odin base game required to play.
$41.00
Gaia Project
Set your sights on distant stars and strive to colonize the galaxy in Gaia Project, the follow-up to Terra Mystica! Explore the vast reaches of space and convert planets to meet your faction's unique environmental needs as you seek to tighten your grasp on the galaxy. Fourteen different factions stand ready to boldly take their first steps into the cosmos while building structures to generate resources, researching new technology, and uniting planets to form powerful federations. Chart your course in the cosmos in Gaia Project!
$142.00$100.00
Agricola: Artifex Deck
The Agricola: Artifex Deck contains 120 occupation and improvement cards for use with the revised edition of Agricola. This product is an expansion: Agricola base game required to play.
$25.00$17.00
Agricola: Bubulcus Deck
The Agricola: Bubulcus Deck contains 120 new cardsn (60 training and 60 small purchase) giving the game even more variability and variety. This product is an expansion: Agricola base game required to play.
$29.00$19.00
Terraforming Mars: Prelude 2
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations. Most of the cards are specifically connected to other expansions of Terraforming Mars (Venus, Colonies, Turmoil), but the 5 Corporations and 13 of the Prelude cards are playable without any of these other expansions.
$36.00$31.00
La Granja: Deluxe Master Set
La Granja: Deluxe Master Set is an upgraded and expanded version of the 2014 game La Granja in which 1-4 players manage small farms by the Alpich Pond near the village of Esporiles on Majorica.
$128.00$88.00
Agricola: Consul Dirigens Deck
Every completionists dream comes true with the new 120 cards of the Agricola (Revised Edition 2016): Consul Dirigens Deck. 96 cards of this deck are the missing ones from the Corbarius Deck and Dulcinaria Deck expansions, which means that - finally - all four decks (Artifex Deck, Bubulcus Deck, Corbarius Deck and Dulcinaria Deck) are complete. Similar to the cards in the base game, the cards in the Consul Dirigens Deck have been selected to provide a balanced feel to the game. In addition, this deck contains the Parent Cards mini expansion, which offers 24 cards (more details can be found on the Agricola (Revised Edition 2016): Consul Dirigens Deck page).
$20.00
Tiletum
In Tiletum, you and fellow players take on the role of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.You will travel to various cities to acquire trade contracts for wool and iron, as well as a collection of their coats of arms. You must collect the required resources to fulfill contracts, invest in the construction of monumental cathedrals, gain the favor of noble families, and participate in important fairs where your main business occurs. You will also use the services of notable people who will be welcomed into your houses. You will thus gain prestige that will make you the most famous merchant of the Renaissance.Tiletum is a dice management game in which dice have a dual function: gaining resources and performing actions. A certain number of dice will be rolled each round. On your turn, choose a die to gain the number of corresponding resources equal to the value of the die, then perform the associated action. The power of the action is inversely proportional to the value of the die, so the fewer resources you gain, the more powerful the actions you take and vice versa.Components:• one (1) Game Board• four (4) player boards• one (1) compass role marker• twenty (20) resource dice• one (1) dice bag• one (1) action wheel• six (6) action tokens• twenty (20) action count tokens• eight (8) town tiles• eleven (11) fair tiles• four (4) fair order tiles• twenty-five (25) cathedral tiles• nine (9) construction cost tiles• six (6) corruption tokens• fifty-four (54) bonus tiles• twenty-six (26) contract tiles• forty-five (45) character tiles• four (4) "+100/+200" Victory Point marker (1/player)• twenty (20) bonus action point (5/player)• thirty-two (32) houses (8/player)• twenty-eight (28) pillars (7/player)• four (4) merchants (1/player)• four (4) architects (1/player)• twelve (12) generic markers (3/player; scoring marker, king track marker, and turn order marker)• Resource Tokens in denominations of 1 and 5: gold, food, wool, stone, and iron
$60.00
Great Western Trail: New Zealand
Kia ora, and welcome to Great Western Trail New Zealand! Heading out on the trail for one last time! You are now a runholder traveling the vast fields of New Zealand. This game will engage long-term fans and charm new ones with distinct mechanisms that blend perfectly. An epic conclusion to a great trilogy to include in your collection! Well-respected and talented designer Alexander Pfister did it again! Familiar gameplay in a new landscape with many strategies to explore creates a unique and engaging experience.
$100.00$80.00
Agricola: Corbarius Deck
Like the Artifex and Bubulcus decks, the Corbarius deck contains 120 cards for Agricola, almost all of which have never been published before. It is the third self-contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight differences. It can be played on its own with the base game or in combinations with any or all other expansions.
$25.00$17.00
Agricola: Dulcinaria Deck
Like the Artifex, Bubulcus and Corbarius decks, the Dulcinaria deck contains 120 cards for Agricola, almost all of which have never been published before. It is the fourth self- contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight drawbacks. It can be played on its own with the base game or in combinations with any or all other expansions.
$29.00$19.00
Frostpunk: The Board Game
In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?
$171.00$145.00
Maracaibo
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame. You must go all out to win — your opponents do not rest. Only if you manage to successfully implement your plans, victory shall be yours! This can be achieved through different strategies, upgrading your ship to a mighty vessel, engaging in combat, working as a privateer, building a network of assistants, setting off on expeditions, fulfilling quests, and much more. But beware: your maneuvers should be carefully planned because the end of a round can come quickly! Immerse yourself in a colorful world full of adventures and opportunities. A new and splendid design by the master of strategic games – Alexander Pfister. A unique story mode: You can optionally play Maracaibo as a campaign, experiencing an exciting story as you go. In the process, several surprises change how the game plays out! Climb aboard and set sail for Maracaibo!
$107.00$76.00
Terraforming Mars: Amazonis And Vastitas
Amazonis Planitia is a fan-made board designed to make 4-5 player games more interesting.It comes with additional 14 City/Greenery + 2 Ocean Tiles and.
$36.00$31.00
Suburbia (Second Edition)
In the game of Suburbia: The City-Building Boardgame, players plan, build, and develop their individual boroughs into thriving metropolises. Hex-shaped building tiles are used to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby boroughs. Suburbia is a tile-laying game in which each player tries to build an economic engine and infrastructure that will be self-sufficient, and eventually become both profitable and encourage population growth. As a player's income increases, they have more cash to purchase better buildings, such as an international airport or a high rise office building. As their reputation increases, their population grows as well - the player with the largest population wins! The second edition of Suburbia features updated artwork, larger tiles than in the original game, a dual-sided scoreboard, GameTrayz storage organizers, and more!
$100.00$63.00
Terraforming Mars: Milestones and Awards
Gives Players a chance to randomize or customize their setup of Milestones & Awards. Rules include a complete index of all Milestones & Awards and explanations.
$22.00$19.00
On Mars
The first settlers arrived On Mars in the year 2037. In the decades after establishing Mars Base Camp, private exploration companies began creating a self-sustaining colony. As chief astronaut for one of these enterprises, you want to be a pioneer in developing the biggest, most advanced colony on Mars by achieving mission goals and your company's private agenda. On Mars is played over several rounds. When in orbit, you can take blueprints, buy and develop technologies, and take supplies from the Warehouse. When on the surface of the planet, you can construct buildings with your bots, upgrade these buildings using blueprints, lead scientists and acquire new contracts, and explore the planet's surface with your rover. In the Shuttle Phase, players may travel between the colony and the Space Station in orbit. To win the game, players must significantly contribute to the development of the first colony on Mars. Components 1 Gameboard board 4 Player boards and player aids 1 Reference book 30 Building tiles (including 5 Starting Building tiles) 20 Shelter Building tiles (5 in each player color) 1 Building tiles display and 1 Scientist/Earth Contracts Board 8 Research tiles 19 Discovery tiles 20 Tech tiles (including 4 starting Shelter Tech tiles) 3 Mission tracker cubes and 1 Remaining Missions marker 3 Mission markers (A, B, and C) 8 LSS Reward tiles 1 Shuttle and 1 Colony level marker 12 First Colonist cards and 6 First Colonist tiles 6 Scientist markers 20 Resource tiles of each type and 30 Crystals 4 LSS Track markers 48 Colonists (12 in each player color) 4 Rovers (1 in each player color) 20 Ships and 20 Progress cubes (5 in each player color) 16 Bots (4 in each player color) 4 Player markers and 4 OP markers (1 in each player color) 32 Advanced Building markers (8 in each player color) 24 Blueprint cards 6 Scientist cards 12 Earth Contract cards 16 Private Goal cards 9 Mission cards 12 Solo cards
$178.00$160.00
Troyes
In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature
$91.00$66.00
Terraforming Mars: Automa
Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for.
$50.00$43.00
Lisboa (Deluxe Edition)
Lisboa is a game about the reconstruction of the great Portuguese capital city after a series of terrible catastrophes. On November 1, 1755, Lisboa suffered an earthquake of an estimated magnitude of 8.5–9.0, followed by a devastating tsunami and 3 days of raging fires. The city was almost totally destroyed.Description:Lisboa is thus played, in part, on a representational map of the city. During the planning of the downtown re-building project, the type of businesses permitted in each street was pre-determined. The clockmakers and goldsmiths had their street; as did the bookstores and libraries; the tailors and silk vendors; and the toolmakers as well. This all comes into play on the Lisboa gameboard.Players represent the nobility of Lisboa who will use their influence in the reconstruction and business development of the new city.In rebuilding the city, players will make use of the Royal Builder, who works with the architects to build Lisboa anew, while the Marquis will provide aid in the development of commerce. The King will provide players with political help in re-opening the beautiful new city. But the true reason you are rebuilding the city is not for greatness, or even fame or fortune. As a nobleman or noblewoman of Lisboa, your primary motivation is the acquisition of Wigs--a most important trading commodity of the Era, and the means of scoring points in the game.
$199.00$179.00
Kanban EV: Upgrade Pack
The Kanban EV Upgrade Pack adds the following expansions to Kanban EV:Speed Charger ExpansionGarage Tile Expansions The SpeedCharger expansion provides players with persistent special abilities they may pay shifts to unlock. During setup, place 4 SpeedCharger tokens per player in a supply next to the Game board. Each player receives a Charging board which is placed next to their Player board. When working Shifts in R&D (or indirectly through Administration), you may spend 1 Shift to take a SpeedCharger token from the supply and place it on a space of your choice on your Charging board. From now on, the covered bonus is active for the rest of the game. Also, at the end of the game, each Charger token is worth 1 PP for each Car in your garages. For example: If you have 3 cars and 4 SpeedCharger tokens, you score 12 PP. You can only take one SpeedCharger per turn. The Bonuses when played in... R&D - Once per turn, you can upgrade 1 Design with a Car Part from the supply. Assembly - You may ignore the restriction of having to provide upgraded parts first. Logistics - You bank 2 Shifts instead of 1 when placing a Kanban card. Design - When you take a Design from the Central Design Stack, gain 1 Book. Administration - When working in Administration, you receive 1 extra Shift.
$22.00$20.00
Honey Buzz
Spring has sprung in Sweetwater Grove. The flowers are blooming, the bees are buzzing, and the bears are getting awfully hungry. Is a honey stand really the key to peace and prosperity between all the woodland creatures? It just may BEE!In Honey Buzz, the bees have discovered economics, and the queen has devised a plan to corner the bear market! You've been entrusted to manage a portion of the hive to produce honey and improve the BEE-conomy. Sell this honey in bulk to the bear market or fulfill specific orders placed by the woodland critters. Forage, build, produce, and sell, all the while vying for the queen's favor! When the market closes, be the player with the most money, and you'll be rewarded with a victory most sweet!Contents: 1 Hive Board1 Woodland Board40 Worker Beeples (Wood)4 Forage Tokens4 Fan Tokens4 Player Boards4 Player Aids16 Starting Hive Tiles63 Standard Hive Tiles24 Nectar Tiles60 Coins15 Pollen (Acrylic)28 Honey (Squishy Plastic)1 First Player Marker26 Order Cards*18 Configuration Cards*24 Queen's Contest Cards*10 Drone Cards*2 Drone Beeples (Wood)1 Rulebook *Mini-European Cards (44x68mm)
$43.00
Terraforming Mars: Ares Expedition Crisis
In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a Crisis card is not completely dealt with, it will lower one or more of the terraforming metrics that keep Mars habitable.Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows the players to win the game once they have completed re-terraforming Mars.
$36.00$31.00
Eleven
There is no other sport like this. Nothing evokes such emotions, nothing causes such publicity and nothing brings as much income as football. But it is one thing to sit in the stands, and another to stand on the pitch, and another to watch everything from the side. Managing a club is a hell of a job...Time to get ready for the match! Eleven is a strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. You own a football club and have six weeks ahead of you. What season will it be for you? Relative Stability? Disgusting failures? Or maybe you will fight for victory in the league?Proper management of club resources will allow you to carry out further transfers, train players, hire new employees, acquire sponsors and expand your own stadium. All this to ensure that your team is ready to win on the decisive day of the match. Hire the right people in the right position and make your club invincible.Are you ready for kick-off?★ A strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football★ Huge success of the crowdfunding campaign and nearly 4,000 backers on Gamefound★ Manage and develop your own football club by leading it to victory in the league - also in solo game!
$71.00$48.00
Terraforming Mars: 3D Tiles
Terraforming Mars: Small Box expansion has a set of 3D terrain tiles to dress up the game. Included in the box are 24 city tiles, 40 forest tiles, 9 ocean tiles and 14 special tiles (the original eleven, plus three new ones) It also includes three new cards that relate to the three new special tiles, card dividers, and five plastic markers for the global parameters.
$171.00$122.00
Clinic: Deluxe Edition - Biohazard
To conclude the Clinic: Deluxe Edition series, I wanted to focus on the disposal and recycling of all the refuse produced when patients are treated. This final, lone expansion is compatible with all expansions, because it merely depends on having nurses and orderlies, which are part of the base game! If you can include Janitors from The Extension, you can experience my full vision. I know the janitors already have a lot of challenging work, but as CEO of my own game, I am now adding a new role to their job description: They must tend to biohazards!
$15.00$12.00
Riverside
Far to the north, in a remote winter land, rivers are frozen most of the year. When the villages along the riverside eventually are accessible, a small river cruise company offers exotic tours like polar bear safaris, reindeer trips, ice fishing, and more. Lucky tourists may even get a chance to see the northern lights. You work as a tour guide trying to attract tourists to your guide boats for spectacular excursions. Riverside is a different kind of roll-and-write game: The game comes with a modular game board, which composes the route for the game. On a river cruise boat, everyone follows the same route, but you can take your tourists on different tours. You may plan ahead, but beware, the dice may force you to change your plans. You start each round by rolling dice into a common pool. Simultaneously, each player chooses one die of one specific color (without physically taking it) and fill seats on the matching guiding boat on their own player sheet. Whenever they have completed a row of seats, they have sold a group ticket of the corresponding color (excursion). The longer the row, the more points they get. Additionally, this ticket is valid for the remainder of the game: Every time they go on an excursion in a village of this color, they take this group with them to earn even more points. The player with the most points wins the game. Each dice color represents tourists with a preference for one specific type of excursion. The transparent green die is "wild" and represents the northern lights, something everyone wants to see. Riverside offers tough decision-making within a short playing time: Some rows are short with low points and bonuses, while other rows are long with higher points and bonuses. Which one do you start to fill? Within each guide boat, you need to score higher and higher, so taking too many tourists on your first excursions could be fateful. Players are rewarded if they manage to please all five kinds of tourists, so maybe you need to score a new color instead of scoring really high in another color? Higher dice represent tourists who are freezing and cost fire symbols to get. Note that the "wild" green die always costs fire symbols to get! You have a limited number of fire symbols to use, so when will be the right time to use them?
$43.00$37.00
Dark Ages: Holy Roman Empire
Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action. While Dark Ages features objectives commonly found in 4x games — encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents — it does so featuring several euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.Dark Ages is actually two games: Western Europe (subtitled Heritage of Charlemagne) and Central Europe (subtitled Holy Roman Empire). While both versions feature identical gameplay, each focuses its attention on a specific part of europe during the dark ages (Western and Central, respectively). As a result, the game board maps differ between the two versions, as do the lands in which players vie for control over along with the flavor of the inhabitants and leaders of those lands. However, by combining both versions, you can enlarge the map into an epic battle for superiority for five or more players!Each game box is filled with finely sculpted miniatures of cities, fortresses, farms, and other buildings. The different types of troops — infantry, bowmen, and cavalry — are represented by unique miniatures.The solo mode for dark ages has been designed by dávid turczi.
$142.00$107.00
It's a Wonderful World: Leisure & Decadence
A second campaign expansion for It’s A Wonderful World! It’s a Wonderful World: Leisure & Decadence offers six scenarios and brand new hidden content to explore over the course of the campaign. This content can then be added to the base game to expand your future playthroughs.This is not a legacy game, though there are surprises the first time it is played.The cards can be reset and the campaign played again.CONTENTS:• 150 Cards• 6 Scenario Envelopes• 11 Scenario Leaflets• 4 Secret Boxes, which contain 27 Secret Components
$57.00$49.00
The Gallerist: Complete Bundle
This age of art and capitalism has created a need for a new occupation - The Gallerist. Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world. There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist! Maximize your money and thus win the game by: having visitors in your gallery; exhibiting and selling works of art; investing in artists’ promotion to increase art value; achieving trends and reputation as well as curator and dealer goals.
$171.00$154.00
Terraforming Mars: Ares Expedition (Collector's Edition)
This is the Collector’s edition of the game, containing dual-layered player boards and custom storage trays. A new, stand-alone game in the universe of the internationally best-selling game, Terraforming Mars! In this time of unprecedented prosperity and advancement for humankind, we are finally ready to expand beyond what once were considered our limits and make a new home among the stars. Ares Expedition is a card game where you take control of an interplanetary corporation with the mission to make Mars habitable (and profitable). Featuring simultaneous action selection and simultaneous resolution, Ares Expedition is a fast-playing strategy game inspired by scientific principles. Will you lead humanity’s new era?
$71.00$61.00
Great Wall (Miniatures Version)
The Great Wall is a fresh take on Euro / Worker placement type of Board Games. In the game, players take the roles of generals of an ancient Chinese empire who lead the defense against ruthless hordes. Players will gather allied advisors, manage their workers, recruit armies and raise and defend the Great Wall! As the game progresses, you will often need to negotiate and interact with other players but make no mistake – there can be only one winner!
$212.00$169.00
On Mars: Alien Invasion - Wooden Alien Token
15 Wooden upgrades to the punchboard Alien Action tokens in On Mars: Alien Invasion This is an expansion a copy of On Mars and On Mars: Alien Invasion Required.
$12.00$11.00
Hamlet: The Village Building Game
Hamlet is a medium-light competitive village builder where players are communally turning their Hamlet into a bustling little town. Construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark – the Church!Game Contents• 32 Buildings• 6 Church assembly tiles• 16 Villagers• 24 Donkeys• 20 Roads• 24 Player tokens• 24 Flags• 32 Refined resources• 18 Raw resources• 30 Gold tokens• 12 Market tiles• 9 Milestones and Awards tiles• 1 Player board• 1 Canvas bag• 1 Starting player token• 1 Rulebook, 1 Solo Rulebook• 1 Starting scenario• 1 Cardboard insert
$71.00$61.00
Eleven: Solo Campaign Expansion
Youth Coach, "Assistant Manager", "Amateur Manager" — there can be many titles in the career as a club manager. You start from scratch, somewhere in a godforsaken place, keeping your 40-yearolds chasing the ball. But if you work hard and get lucky at the same time, who knows, maybe someday you will find yourself in the first division?Solo mode in the base game was not enough? No problem! Eleven: The Solo Campaign is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Write your own story as a club manager playing 14 scenarios combined into a cohesive Campaign!Start in third Division in the Brickton FC and work your way up through the ranks. After each scenario you play, you will face a dilemma: stay or look for something else? Your results will determine how many offers you will get and how attractive they will be. Someday you’ll win the First Division and your dreams will come true!☆ A solo expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football;☆ 14 Solo Campaign Scenario Sheets combined into a cohesive Campaign☆ Write your own story as a club manager and come up through the ranks to victory in the 1st Division!
$29.00$22.00
Agricola: 15th Anniversary Edition
Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game Agricola was released and became one of the most beloved board games of our time. In 2022, in October at Essen SPIEL'22 these 15 years will be completed and we thoughtthat this game deserves a special anniversary edition. An edition, every lover, collectorand (future) fan will be proud of owning. Including former promo items which are longgone, an organized inlay not only for quick setup, but also for presentation and a sizewhich stands out in every collection. Celebrate with us 15 years of Agricola with this special limited anniversary edition! The 17th Century Was Not an Easy Time to be a Farmer. In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.
$199.00$169.00
Clinic: Deluxe Edition - 4th Extension
This is the last extension for Clinic Deluxe Edition released for the non Essen fair in 2020.It contains:- 4 New player boards, called basement board printed both side Normal/Expert- 9 New very special Double tiles printed both side- A set of Rules As a side note: Clinic Deluxe Edition - 2nd Extension and Clinic Deluxe Edition - 3rd Extension have been skipped by the designer because of lack of play testing during the lockdowns. They will be released later in 2021-2022. So Clinic Deluxe Edition - 4th Extension will be the last expansion and will end the series.
$36.00$23.00
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