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Board Games | Dice Games

69 products


  • Gamers Guild AZ Eggert Spiele Camel Up 2.0 Asmodee

    Camel Up 2.0

    7 in stock

    In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving! This 2018 edition of Camel Up features new artwork, a new game board design, a new pyramid design, engraved dice, and new game modes, including crazy rogue camels that start the race running in the opposite direction! You never know how a race will end!

    7 in stock

    $58.00$46.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Solar Sentinels GTS

    20 Strong: Solar Sentinels

    1 in stock

    20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 minutes, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Solar Sentinels is the core game, featuring a squad of stellar warriors fighting off an alien invasion.

    1 in stock

    $43.00

  • Gamers Guild AZ Pandasaurus Games Machi Koro 2 Asmodee

    Machi Koro 2

    1 in stock

    Your favorite lovably quirky city is back at it again! Welcome to Machi Koro 2, where new adventures await, but the bakeries and business centers still abound. In Machi Koro 2, veteran players will notice some big changes.Under the new zoning laws, players receive a limited budget to choose their own starting establishments. The available cards are pulled from three decks and arranged for all to see. It's a race to grab the coolest new establishments and landmarks in the land!The cards in this set have exciting, never-before-seen effects. But choose what you build wisely, as your landmarks might also benefit your opponents! With more variety than ever before, no two games will be the same. Machi Koro 2 will have fans visiting again and again!Contents:86 Establishments20 Landmarks5 Reference Cards2 Oversized Dice80 Plastic CoinsAges: 10+Players: 2-5Game Length: 45 minutes

    1 in stock

    $43.00$26.00

  • Gamers Guild AZ Chip Theory Games 20 Strong: Too Many Bones Expansion GTS

    20 Strong: Too Many Bones Expansion

    3 in stock

    20 Strong is a new solo game system of dice rolling, strategic decisions, and resource management. Playable in 30-40 minutes, the 20 Strong system can be applied across multiple decks, each with their own unique challenging mechanics. 20 Strong: Too Many Bones takes you on a bite-sized adventure though the world of TMB, with a deck stacked full of treasures and tyrant encounters.

    3 in stock

    $29.00

  • Gamers Guild AZ Pandasaurus Games Machi Koro: The Expansions Asmodee

    Machi Koro: The Expansions

    5 in stock

    Machi Koro: The Expansions brings both original expansion sets (Harbor Expansion and Millionaire's Row expansions) to Machi Koro 5th anniversary edition. This means there is now room for 5 players, tons of new variety and establishments and new ways to play Machi Koro. You can build harbors and send fishing boats out from the city to earn extra income and supply the Sushi restaurant. In Millionaire's Row the city of Machi Koro will put on the Ritz with fancy restaurants and members only clubs! The Harbor expansion adds 10 new establishments and 2 new landmarks. Millionaire's Row adds 14 brand new establishments! Now there are more ways to play, new variable game set-up instructions and so much added variety to strategy that you'll never play the same game twice! A copy of Machi Koro: 5th Anniversary Edition is required to play.

    5 in stock

    $43.00$27.00

  • Gamers Guild AZ Libellud Dice Forge Asmodee

    Dice Forge

    1 in stock

    Quest for the favor of the gods with Dice Forge, a board game from Libellud that challenges you to harness your powers and challenge up to three other players in a battle for dominance. During the game, your dice provide the resources you need, but throughout the game, you’ll change your dice, snapping new faces on and improving your chances of claiming victory. When the gods call an end to your contest, the player with the most glory wins the game.

    1 in stock

    $80.00$64.00

  • Gamers Guild AZ Z-Man Games Marco Polo II: In the Service of the Khan Asmodee

    Marco Polo II: In the Service of the Khan

    2 in stock

    Your journeys continue in this epic standalone follow-up to The Voyages of Marco Polo! After traveling to Beijing, your voyage now takes you back to the West, sending you to the farthest reaches of the Mongol Empire in search of wealth and fame. Complete contracts and prove your skill as a merchant as you travel from city to city as the khan’s ambassador. Take advantage of rare and valuable Chinese jade, a new good that can be used in place of coins or camels. Collect guild seals to gain access to normally inaccessible routes, in addition to other bonuses. With new contracts, rewards, cities, characters, and more, Marco Polo II: In the Service of the Khan offers a unique challenge for new players and veterans alike. Journey through paths old and new as you trace the footsteps of one of history’s greatest travelers!

    2 in stock

    $109.00$71.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector Asmodee

    Escape the Dark Sector

    8 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.

    8 in stock

    $65.00

  • Gamers Guild AZ Thunderworks Games Roll Player GTS

    Roll Player

    1 in stock

    Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches. In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character. The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!

    1 in stock

    $86.00$53.00

  • Gamers Guild AZ Themeborne Escape the Dark Castle: Scourge of the Undead Queen Asmodee

    Escape the Dark Castle: Scourge of the Undead Queen

    1 in stock

    Gorging on the castle’s unending supply of tortured souls, the Undead Queen calls to her service the corpses, skeletons, and spirits of the depths. If a prisoner should fall at the hands of her inexhaustible armies, all that awaits is an eternity of agonising undeath... Along with fifteen new castle locations, and a new boss, this expansion for Escape the Dark Castle introduces an entirely new mechanic to the system – Companions! Companions enter the quest via event cards and temporarily join-up with the prisoners to assist in their escape. Each Companion is a powerful ally, but their presence is often fleeting so players must choose carefully how and when to call on them.

    1 in stock

    $23.00

  • Gamers Guild AZ Roxley Dice Throne: Season One ReRolled - Pyromancer v Shadow Thief PHD

    Dice Throne: Season One ReRolled - Pyromancer v Shadow Thief

    5 in stock

    Dice Throne Season One ReRolled is a remastered edition of Dice Throne: Season One Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). The Pyromancer has only way to deal with her enemies: swift, hot destruction. Even her defense is offensive. She is a glass cannon who deals massive amounts of damage, turning her foes to ash. The Shadow Thief doesn't like to end things quickly, much preferring the long con. Gaining CP, poisoning his foes, hiding and striking from the shadows - that is the way of the Shadow Thief, and if their complicated game plans are allowed to reach fruition, victims will find themselves in utter ruin. Contents:2 Hero Boards2 Hero Leaflets2 Health Dials2 Combat Points Dials2 Hero Decks10 DiceTokensRulebookGametrayz Inserts

    5 in stock

    $30.00

  • Gamers Guild AZ Pandasaurus Games Brew Asmodee

    Brew

    5 in stock

    Bring balance back to the forest!Time is broken and shattered. The seasons all exist at once, and day and night have no real cycle—they rotate at the whim of the forest. This enchanted land has been driven into chaos and it's up to you, the cunning mystics of the forest, to tame extraordinary woodland creatures and use your magic to bring back balance.In Brew, players must choose how to use element dice—either to take back control of as many seasons as possible in an area control game or to procure goods at the local village in a worker-placement game. Recruiting woodland creatures and brewing potions can help offset chance die-rolls or create an engine to help you tame the lands.

    5 in stock

    $43.00$27.00

  • Gamers Guild AZ Steve Jackson Games Zombie Dice GTS

    Zombie Dice

    2 in stock

    Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.

    2 in stock

    $23.00$20.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 2 - Mutant Syndrome Asmodee

    Escape the Dark Sector: Mission Pack 2 - Mutant Syndrome

    2 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Exposed to cosmic radiation and mysterious alien substances, the bodies of many station denizens have begun to gruesomely distort - as have your own... Contains: 1 New Boss: Encounter an advanced and powerful alpha-mutant. 12 New Chapters : Four per act, plagued by horrific mutant adversaries. 3 New Crew Members: Loyal alien specialists eager to join the mission. 8 New Item Cards: Gruesome crew-mutations, and powerful new cybernetics. 4 New Dice: Three new crew dice, plus a 'Mutation die' used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle. New Mechanic: Mutations! Crew Members can now fall prey to mutations during the mission, warping their bodies and bringing about both negative and positive effects.  

    2 in stock

    $36.00

  • Gamers Guild AZ AEG Space Base: The Emergence of Shy Pluto GTS

    Space Base: The Emergence of Shy Pluto

    1 in stock

    A strange new galactic body has emerged within the Milky Way. The greatest minds of The United Earth Services find themselves bewildered by the sudden appearance of Shy Pluto. Get the crews to their stations — it's time to deploy your ships. The Emergence of Shy Pluto is the first installment of Space Base "Saga Expansions." This expansion to Space Base is a collection of story-based scenarios that introduce new content to the game via a narrative structure. Not only are new ships added, but new scenarios are included as well. Once the story is completed, it may be replayed or the contents may be added to the Space Base base set.

    1 in stock

    $50.00$40.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 3 - Quantum Rift Asmodee

    Escape the Dark Sector: Mission Pack 3 - Quantum Rift

    3 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home.   The very fabric of what you consider real is shattered as you hurtle through time and space - coming face to face with legendary dangers of the distant past... Contains: 1 New Boss: Battle a creature who wields time itself as a weapon. 12 New Chapters: Four per act, including dangerous historical settings. 3 New Crew Members: Versatile alien friendlies, keen to do take up the fight. 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters. 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle. New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past.  

    3 in stock

    $36.00

  • Gamers Guild AZ Themeborne Escape the Dark Sector: Mission Pack 1 - Twisted Tech Asmodee

    Escape the Dark Sector: Mission Pack 1 - Twisted Tech

    4 in stock

    The second game in the Escape the Dark series, Escape the Dark Sector is a simple sci-fi adventure game with a focus on atmosphere, storytelling, and player cooperation – perfect for newcomers to tabletop gaming. Playing as the crew of an impounded starship, you find yourselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, embark on a desperate mission to find your ship and blast your way home. Discover the bizarre and disturbing technology of the far future, where sinister intentions and limitless possibilities collide... Contains: 1 New Boss: Face-off against an evil uber-genius obsessed with neural implants 12 New Chapters: Four per act, exploring the stations tech-skewed terrors 10 New Items: Including deadly new weaponry and powerful new cybernetics 7 New Dice: Special new Ammo Dice to accompany the enhanced firepower on offer, plus a 'Tech die' - used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle New Mechanics: Tactical Drone Selection. During setup, choose which drone your crew will take on the mission. The 'Activate Drone' action now includes a choice of drone ability to trigger, and is no longer limited to merely healing.

    4 in stock

    $36.00

  • Gamers Guild AZ IELLO King of Tokyo: Halloween 2017 Edition GTS

    King of Tokyo: Halloween 2017 Edition

    Put on your best costume and join the horrible Boogie Woogie and the fiery Pumpkin Jack to celebrate Halloween in fear and good spirits with the 2017 Halloween Edition of King of Tokyo! Who will reign over Tokyo after this night full of tricks and treats? Contains 16 Evolution cards, 1 Pumpkin Jack monster board, 1 Boogie Woogie monster board, 2 cardboard figurines and stands, 6 Halloween dice, and 1 rulebook.

    $30.00$22.00

  • Gamers Guild AZ IELLO King of Tokyo: Cybertooth Monster Pack PHD

    King of Tokyo: Cybertooth Monster Pack

    1 in stock

    Cybertooth - a giant two-legged robot that can transform into a fearsome saber-toothed tiger - is about to hit the town! Infused with the power of the ancient berserkers, Cybertooth will settle for nothing less than the tiger’s share! Will you too succumb to the berserker fury? The Cybertooth Monster Pack introduces a new game component: the Berserk die! You can use the Berserk die in your games even if youplay without Evolution cards or are not playing with Cybertooth. The Cybertooth Monster Pack is compatible with the King of Tokyo and King of New York base games, and with all their expansions.

    1 in stock

    $15.00

  • Gamers Guild AZ Pearl Games Troyes Asmodee

    Troyes

    3 in stock

    In Troyes (pronounced "twah"), players recreate four centuries of history of this famous city of the Champagne region of France. Each player manages their segment of the population (represented by a horde of dice) and their hand of cards, which represent the three primary domains of the city: religious, military, and civil. Players can also offer cash to their opponents' populace in order to get a little moonlighting out of them — anything for more fame! Make your underlings: work on the cathedral combat misfortune bustle about the city and other such tasks that are below your family's stature

    3 in stock

    $92.00$69.00

  • Gamers Guild AZ Libellud Dice Forge: Rebellion Asmodee

    Dice Forge: Rebellion

    6 in stock

    Welcome to the second edition of our legendary tournament, hero! Your courage, wits, and dice will be your best allies to face the new challenges of the gods... and of their rivals! The Dice Forge: Rebellion expansion includes new die faces and 120 new Heroic feat cards. Two optional modules, the Labyrinth of the Goddess and the Revolt of the Titans, feature alternative starting setups and new mechanics. With the Goddess Module, a mighty goddess dictates new rules to the other gods. She gives you a golem that will allow you to wander through her labyrinth and collect wonderful rewards. Join her to be covered with glory, but make sure that you don’t forget the other gods! With the Titans Module, the tournament is disturbed by the return of the original masters of the sky. The titans offer you their power to turn you away from the other gods. The time for revolt has come. To whom will you give your allegiance? This product is an expansion: Dice Forge base game required to play.

    6 in stock

    $53.00$40.00

  • Gamers Guild AZ Steve Jackson Games Zombie Dice: Horde Edition GTS

    Zombie Dice: Horde Edition

    4 in stock

    Get Zombie Dice and all its expansions – in one delicious, brain-filled package!Eat brains. Don’t get shotgunned. You are a zombie. You want brains. More brains than any of your zombie buddies.Zombie Dice is a quick and easy game for gamers and non-gamers alike. Great for large groups. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!

    4 in stock

    $43.00$36.00

  • Gamers Guild AZ DV Giochi Bang! The Dice Game: Undead or Alive Alliance Games Distributors

    Bang! The Dice Game: Undead or Alive

    1 in stock

      BANG! The Dice Game: Undead or Alive includes five "modules" for BANG! The Dice Game that can be used on their own or combined in any way desired. This expansion adds eight new enraged gunslingers and two new duel dice for fighting duels. If you lose a duel, you must draw a duel wound token. During your turn, each duel wound token you have cancels one identical symbol rolled on a die that you decided to keep. The new dice also feature another new symbol: the whiskey bottle. If you roll a whiskey bottle during your turn and you have no duel wound tokens to discard or if you lose two or more life points in one turn, you must draw a rage card; the symbols on those cards are added to the results of the dice! With four or more players, you can play the "Undead or Alive" module, which adds a deck of boneyard cards. If the boneyard overflows with corpses, a zombie outbreak might begin!

    1 in stock

    $37.00

  • Gamers Guild AZ Schmidt Spiele Taverns of Tiefenthal Asmodee

    Taverns of Tiefenthal

    2 in stock

    In the village of Tiefenthal lies ""The Tavern of the Deep Valley"". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing? In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

    2 in stock

    $72.00$65.00

  • Gamers Guild AZ DV Giochi Bang! The Dice Game: Old Saloon Alliance Games Distributors

    Bang! The Dice Game: Old Saloon

    1 in stock

      The first expansion for Bang! The Dice Game, Old Saloon features five modules which can be added to the game individually or combined with other modules. The expansion also includes lethal, new characters, two Saloon dice (the Loudmouth and the Coward), extra-roles, and new tokens.

    1 in stock

    $23.00$15.00

  • Gamers Guild AZ Looney Labs Fluxx: Dice Pack Looney Labs

    Fluxx: Dice Pack

    4 in stock

    As if Fluxx weren't chaotic enough, Looney Labs has found a way to change things up even more. Roll the dice and watch the Draw and Play rules change with every turn! Includes five new cards and two dice. Fluxx Dice is not a standalone game. You need one of the many versions of Fluxx to play.

    4 in stock

    $8.00

  • Gamers Guild AZ Pandasaurus Games Emerge (Pre-Order) Asmodee

    Emerge

    4 in stock

    A merciless word-shouting board game. In this game, your useless knowledge will win you useful points. Think fast, not hard. Start by drawing a category card. Your team will then shout words from that category that begin with the letter on the race track. Move along the track every time you get a word right and race against your opponents to win.

    4 in stock

    $72.00$47.00

  • Gamers Guild AZ Daily Magic Games Dice Kingdoms of Valeria Gamers Guild AZ

    Dice Kingdoms of Valeria

    2 in stock

    Dice Kingdoms of Valeria is a Roll & Write game. Will you hire citizens to patronize the guilds and fill up your treasury so that you can gain scoring options? Will you slay monsters for glory and rewards?

    2 in stock

    $36.00$32.00

  • Gamers Guild AZ Steve Jackson Games Zombie Dice Deluxe (Pre-Order) GTS

    Zombie Dice Deluxe

    2 in stock

      Eat brains. Don't get shotgunned. In Zombie Dice, you are a zombie. You want braaains – more brains than any of your zombie buddies. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn! Whoever collects 13 brains first wins. Each game takes 10 to 20 minutes and can be taught in a single round. Each turn, you take three dice from the box and roll them. A brain symbol is worth one point at the end of the round, while footsteps allow you to reroll this particular dice. Shotgun blasts on the other hand are rather bad, cause if you collect three shotgun blasts during your turn, it is over for you and you get no points. After rolling three dice, you may decide if you want to score your current brain collection or if you want to push your luck by grabbing new dice so you have three again and roll once more.

    2 in stock

    $36.00$26.00

  • Gamers Guild AZ Gamelyn Ultra Tiny Epic Galaxies GTS

    Ultra Tiny Epic Galaxies

    1 in stock

    Ultra-Tiny Epic Galaxies is a complete and unabridged version of Tiny Epic Galaxies in a box the size of a deck of cards. It plays the full spectrum of 1 to 5 players, has all 40 original planets, and even includes the Satellites & Super Weapons Mini-Expansion!

    1 in stock

    $22.00$18.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Pirates: Base Game GTS

    Tiny Epic Pirates: Base Game

    2 in stock

    Tiny Epic Pirates is a 45 minute, 1-4 player game of high-seas adventure, utilizing a variable rondel action system and action combo-ing!. In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways. Each turn, you move your Captain Token around your ship’s action wheel (rondel), selecting which action to perform... Plunder, Trade, Crew Up, Attack, or Search. Each player has a randomized and unique arrangement of these actions on their rondel. Sailing your Pirate Ship is something every player can do every time they take an action. Plundering allows you to acquire booty from settlements at a very reasonable rate. It’s amazing how negotiating changes when your blunderbuss is at the ready. A crate of gunpowder for a promise of no harm? Fair exchange. Trading allows you to sell your ill-gotten goods to the Black Market for gold. Each Market is only interested in a specific good, so make sure you are sailing in the right direction. Timing is everything, sell your good at the wrong time and it’s worth a pittance. Crew Up adds a new crew member to your growing Pirate Ship. Crew increases your ship’s combat advantage and unlocks new abilities for each spoke of your ship’s action wheel, making that action more powerful every time you take it! Attacking Merchant Ships and other Pirates will grow your reputation. It also happens to be a great way to score some gold and more booty to sell. Be enough of a menace and you may just become a Legend of the Sea! Search the high-seas for treasures left behind by the unfortunate souls that preceded you. Salvage old ship parts for temporary aid or get lucky and find something worth selling. The end of the game is triggered once a player has buried three treasures. To do this, a player must first acquire the amount of gold required to bury at the various bury spots on the map. After all players have had an equal number of turns. The player who has buried three treasures wins the game. Ties are decided by the player who has the highest legendary status, followed by which player has the most gold.

    2 in stock

    $32.00

  • Mint Cooperative

    1 in stock

    The "big game in a tiny tin" Mint Series continues with Mint Cooperative, a co-op game that fits in a mint tin! Work to deliver Mintopia City and the other towns of Mortimer County from the periodontal peril that is the Dominion of Halitosis! The players, will be collectively trying to defeat the villain by making it through all of the Mayhem cards in the Trouble deck, utilizing each of their individual Superhero specialties and other randomized stunts, before triggering the end of the game. To win, the players must reveal and process all of the Mayhem cards in the Trouble Deck without the Regional Panic Track meeting or exceeding 27.

    1 in stock

    $22.00$15.00

  • Gamers Guild AZ Gamelyn Games Tiny Epic Galaxies Blast Off GTS

    Tiny Epic Galaxies Blast Off

    2 in stock

    Tiny Epic Galaxies BLAST OFF! is a streamlined successor to the best selling game Tiny Epic Galaxies. Tiny Epic Galaxies BLAST OFF! Will have you learning and teaching the game faster than ever! Immediately shuffle the Planet Deck, featuring 100% icon based abilities, set them in orbit and you are on your way. Turns will consist of rolling Galaxy Dice and executing simple actions that lead to epic play! Tiny Epic Galaxies BLAST OFF! features an off turn mechanic called following. This ensures you will stay engaged and allows for it to always be your turn. Use your actions to create cosmic combos and race to colonize planets. Each planet you colonize brings new abilities to your galaxy and earns you victory points. Acquire the most victory points by the game's end and you'll be crown the supreme leader of the universe!

    2 in stock

    $29.00$23.00

  • Gamers Guild AZ Brotherwise Games Call to Adventure: The Name of the Wind PHD

    Call to Adventure: The Name of the Wind

    2 in stock

    Call to Adventure: Name of the Wind is a 75-card expansion for Call to Adventure based on The Kingkiller Chronicle by Patrick Rothfuss. This expansion, and others to follow, add new challenges, new destinies, and mechanisms unique to the author's world to the base game.

    2 in stock

    $29.00$18.00

  • Gamers Guild AZ Steve Jackson Games Skull and Dragon: Dice Game GTS

    Skull and Dragon: Dice Game

    1 in stock

    A quick push-your-luck dice game! Every roll gets harder, but good choices let you limit your risk. You’ll be surprised at what just two dice can do!

    1 in stock

    $8.00$7.00

  • Gamers Guild AZ Dolphin Hat Games Gimme That! GTS

    Gimme That!

    2 in stock

    Dolphin Hat Games is bringing a little potato counting madness to your party this year Gimme That! is a simple fun and crazy dice party game. Be the first to count to 100 potatoes but watch out, other players are counting too and there`s only one pencil! Players yell `Gimme That!` and steal the big pencil when it`s their turn to count. Big action Mashed Potatoes, High Frys, and Spud Bumps add interactive hilarity to every roll of the die.

    2 in stock

    $22.00

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through the Ages: The Iron Age Eagle Gryphon

    Roll Through the Ages: The Iron Age

    2 in stock

    Eagle-Gryphon Games is proud to present Matt Leacock's Roll Through the Ages: The Iron Age by Tom Lehmann, the much-anticipated sequel to Matt Leacock's best-selling and highly-awarded Roll Through the Ages: The Bronze Age. Matt is also the designer of the terrific titles Pandemic and Forbidden Island, while Tom has been busy designing such notable titles as Race for the Galaxy and Pandemic: On the Brink. It's now the Iron Age and you are still rolling! Do you build provinces, raise armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people. Roll Through the Ages: the Iron Age gives players different ways to build their empires: the Trade and Naval strategies of the Phoenicians, the conquests of Alexander the Great, and the engineering prowess and gradual absorption of new provinces by the Roman Republic. Grab those dice—including the Fate die—and prepare to build the greatest empire as you continue to Roll through the Ages!

    2 in stock

    $58.00$35.00

  • Gamers Guild AZ Foxtrot Games Lanterns Dice: Lights in the Sky Renegade Games

    Lanterns Dice: Lights in the Sky

    3 in stock

     The harvest is in, and now it’s time to celebrate! The emperor has declared that this shall be the best harvest festival yet. Players act as artisans, decorating the palace lake with floating lanterns and launching fireworks to light up the sky. The player who earns the most honor will make the best impression on the emperor and win the game. Contents Summary: 4 Lantern Dice 48 Fireworks Tiles 1 Dice Tray 3 Emperor Cards 1 Pad of Scoresheets

    3 in stock

    $36.00

  • Gamers Guild AZ A.D.A.P.T. A.D.A.P.T. Card and Dice Game Gate Keeper Games

    A.D.A.P.T. Card and Dice Game

    3 in stock

    A mashup style card and dice game for 2-3 players where you take mutant fish …and then battle to the death! A.D.A.P.T. is a card and dice game for 2-3 players, that plays in 30 minutes, comes with 3 full sets of polyhedral dice (3d4s, 3d6s, 3d8s, 6d10s, 3d12s, & 3d20s), and bears a unique theme. Light   weight, a lot of fun, and entirely unique. We’re certain you’ve never played anything like it before.

    3 in stock

    $58.00$39.00

  • Gamers Guild AZ Steve Jackson Games Zombie Dice 3: School Bus (Pre-Order) GTS

    Zombie Dice 3: School Bus

    3 in stock

     Zombie Dice 3: School Bus, an expansion for Zombie Dice, adds a 12-sided die to the game that's rich with tasty teenage brains, jam-packed with nutritiousness from all their time at school — but those kids are packing shotguns, too, so you might find yourself chowing down on a brain bullet, chasing runners off the bus, getting run over the bus(!), or finding yourself on the receiving end of multiple shotguns.

    3 in stock

    $13.00$10.00

  • Gamers Guild AZ Alley Cat Games Dice Hospital: Emergency Roll AGD

    Dice Hospital: Emergency Roll

    1 in stock

    Dice Hospital: ER “ Emergency Roll is a standalone 'flip, roll and write' game set in the Dice Hospital universe. In Dice Hospital: ER – Emergency Roll everyone tries to treat as many patients in their hospital as possible, filling their wards, admitting extra or critical patients, choosing when and where to station nurses and using screens to isolate patients, and satisfying the demands of the three Specialists.

    1 in stock

    $26.00$23.00

  • Gamers Guild AZ Valeria Card Kingdoms: Flames and Frost Expansion Gamers Guild AZ

    Valeria Card Kingdoms: Flames and Frost Expansion

    1 in stock

    The Kingdom of Valeria is expanding to the fiery peaks of volcanoes, and the cold ridges of glacial mountains! Expansion! Core Game required to play

    1 in stock

    $36.00$26.00

  • Gamers Guild AZ Steve Jackson Games Z Shot GTS

    Z-Shot

    1 in stock

    Aim For The Head!Players use the 12 bullet-shaped dice to eliminate zombies from their score sheet. Take out all 12 zombies and win!Zombies are always popular - and the unique dice in this game give it fantastic table presence. It’s easy enough for kids to play and fast enough not to bore them before it’s done - but it’s just as much fun for adults, too!Includes 12 bullet-shaped six-sided dice!

    1 in stock

    $29.00$22.00

  • Gamers Guild AZ Zygomatic Star Wars: Rory's Story Cubes Asmodee

    Star Wars: Rory's Story Cubes

    1 in stock

    A long time ago in a galaxy far, far away....Imagine watching your favorite Star Wars adventure but it ends on a cliff- hanger or wanting to add your own twist into the epic Saga. Star Wars: Rory's Story Cubes now gives you the power of the dark (or light!) side to extend and create your own stories set in the Star Wars galaxy. Roll the nine dice, look at the images, and fly into hyperspace, crafting your very own adventures. Will Obi-Wan Kenobi defeat Darth Vader this time around? Could you and your friends be the only ones to bring balance to the Force? This is for the Star Wars fans who want to show off their Star Wars knowledge by creating the zaniest and craziest storylines set on any planet, all the way to the Outer Rim.

    1 in stock

    $23.00

  • Gamers Guild AZ Czech Games Edition Sanctum PHD

    Sanctum

    1 in stock

    Sanctum is a competitive strategy game inspired by hack-and-slash RPG video games. Each player controls one of four unique characters as they journey into the heart of the fallen city of Sanctum, building up their skills and arsenals along the way to prepare for the final fight against the Demon Lord. Multiple players may survive the fight, but only one may claim the glory of purifying Sanctum. Gameplay is brisk, with the possibility for overlapping turns. The four characters all have unique skill sets, and you’ll level up fast, giving you frequent opportunities to choose new skills. Every decision counts. Though the game is competitive, the goal is to destroy the Demon Lord, not each other. So player interaction is a race rather than a fight: Who’s furthest along the board? Who will get to choose first when an equipment draft gets triggered? Who will gain the benefit of reaching the Demon Lord first? Who will get to that group of blue demons everyone wants? Who will unlock that achievement and claim the bonus? On your turn, you choose one action: 1) Move: Advance along the path toward the Demon Lord, and engage some demon minions to fight later.2) Fight: Fight all the demon minions you’ve engaged. If you kill any demons, upgrade Skills and acquire Items.3) Rest: Equip some of the loot you’ve won, recharge the resources you use to fight, and buy potions with extra Items you don't need. The choices you’ll be balancing and weighing against each other as you go include: - What demons should you fight? Demons come in three colors: Blue, red, and green. The color of the demon determines which of your character’s Skills you’ll be able to choose to upgrade if you win the fight. Plus, each Demon drops a specific piece of gear when you beat it. What kind of gear do you need — a chest plate? Footgear? A weapon? Finally, since killing demons requires you to roll dice to match the die face showing on the demon’s card, which demons can you kill based on your current gear and skill setup? - Which Skills should you unlock? Each character has 9 skills. Which ones you choose to gain in a given game drastically changes how the character functions. - What gear should you equip? Some gear helps you block damage. Some helps you modify dice rolls. The better the gear, the harder it is to equip. - When should you Move, Fight, and Rest? You’ll want to Move and Fight as many times as possible between Rests, but wait too long to Rest and you may take more damage than you can afford. Rest too often, though, and you’ll fall behind the other players and miss out on some kills. - Should you do what is most optimal for your character at any given moment, or should you sometimes put that aside in order to claim competitive achievements before other players can? The final battle with the Demon Lord is tough. Even surviving can feel rewarding. But only the player with the most health at the end of the boss fight can truly claim the glory of his defeat!

    1 in stock

    $93.00

  • Gamers Guild AZ Eagle-Gryphon Games The Mother Road: Route 66 Eagle Gryphon

    The Mother Road: Route 66

    4 in stock

    Sid Sackson is thought by many to be the greatest American-born game designer. Sackson designed The Great Races in 1974 (published by Gamut of Games). He also designed Can't Stop in 1980 (published by Parker Brothers). Eagle-Gryphon Games has integrated elements of these two Sackson designs, and developed a new game called The Mother Road, Route 66. Its publication in 2021 celebrates the 101st anniversary of Sid Sackson's birth.

    4 in stock

    $58.00$35.00

  • Gamers Guild AZ B.A. Games Cult of the Deep GTS

    Cult of the Deep

    2 in stock

    You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult. Roles   Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition: High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive. Cabalists - Seek to take control of the cult. Kill the High Priest. Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive. Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary. Extra abilities   Each player will also be given a: Character card that determines their starting health, special ability, and a power symbol that provides an additional way to gain life from the dice. Secret sigil card, which gives each cultist a once per game power, will also be given to each player. Mechanics   A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists. If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.

    2 in stock

    $65.00$42.00

  • Gamers Guild AZ Eagle-Gryphon Games Roll Through The Ages: The Iron Age Eagle Gryphon

    Roll Through The Ages: The Iron Age - Mediterranean Expansion

    1 in stock

    Build a thriving civilization--in under an hour! Collect goods, assign workers to build cities and erect monuments, advance your civilization through cultural and scientific developments, but don't forget to harvest enough food to feed your growing population. Grab those dice and Roll Through the Ages in this addictive and strategic game. Players roll dice to obtain commodities and workers to build up their civilizations. Dice can be rerolled twice unless they come up as a hazard. Players use their workers to build infrastructure to support additional works or to build monuments that are worth points. At the same time commodities are gathered which allow your civilization to develop. Once all monuments or five developments are achieved by a player the game ends at the end of the round, points are counted, and a victor is declared! GRYPHON BOOKSHELF SERIES #2

    1 in stock

    $22.00


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