Board Games | Dexterity Games
Taco Cat Goat Cheese Pizza (Halloween Edition)
All your favorite characters in their Halloween costumes! Taco Cat Goat Cheese Pizza is filled to the brim with hand-slapping mayhem! As in Snap and Dobble, each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins! For extra fun, special action cards – the gorilla, narwhal, and groundhog — force players to make certain gestures before racing to slap the deck!
$15.00
Gimme That!
Dolphin Hat Games is bringing a little potato counting madness to your party this year Gimme That! is a simple fun and crazy dice party game. Be the first to count to 100 potatoes but watch out, other players are counting too and there`s only one pencil! Players yell `Gimme That!` and steal the big pencil when it`s their turn to count. Big action Mashed Potatoes, High Frys, and Spud Bumps add interactive hilarity to every roll of the die.
$22.00
Santa Cookie Elf Candy Snowman
Are you ready for some Holiday Mayhem?! Dolphin Hat Games is pleased to announce we've added a little Ho-Ho-Ho to your family night festivities! This is the Christmas themed edition of our wildly popular hand-slapping party game, Taco Cat Goat Cheese Pizza! The premise of these games is simple - say the next word in the pattern (in this version, "Santa, cookie, elf, candy, snowman") and at the same time flip a card from your personal deck. If it matches the pattern word you said then everyone slaps the card pile. Whoever is last takes the pile and adds it to their personal deck. Similarly, special cards require everyone do a specific action and then not be the last to slap the deck afterwards. The game ends when one player successfully plays all the cards in their personal deck.
$15.00
Taco Cat Goat Cheese Pizza: On the Flip Side
Taco Cat Goat Cheese Pizza is back with new characters and new rules! As in Snap and Dobble, each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck, with the last one to slap picking up the cards. Whoever rids themselves of cards first wins! The entire deck is split between 2-8 players, who then place their individual stack of cards face-down in front of them. Each person takes a turn flipping a card face-up on a pile in the middle while saying the words “Taco,” “Cat,” “Goat,” “Cheese,” “Pizza” — in that order. If the card in the middle matches the word being spoken, the players race to slap their hands down on top of all the cards. Whoever is last must add the entire stack to their own set of cards. The winner is the person who gets rid of all their cards first. For extra fun, special action cards force players to make certain gestures before racing to slap the deck!
$15.00
Cheating Moth
Cheating is forbidden? Not in this naughty game of cards – in fact, you'll probably have to cheat in order to win. In Mogel Motte you want to get rid of all the cards in your hand before anyone else. Each player starts the round with a hand of eight cards, with one player (the oldest) receiving the guard bug – which stays on the table throughout the game – and one card being turnd face-up to start a discard pile. The cards are numbered 1-5, with the majority of them having only numbers; some cards have special abilities that come into play when added to the discard pile or in a player's hand. On a turn, a player places one card from her hand onto the discard pile; that card must be numbered exactly one higher or lower than the card on top of the discard pile. (The numbers wrap, so a 1 can be played on a 5 and vice versa.) If a player can't play a card, she draws one from the deck and her turn ends. There's another way to rid yourself of cards, though: cheating! Throughout the round, you can make cards disappear by dropping them on the floor, hiding them up your sleeve and so on. You must keep your hand of cards above the table at all times, you can't vanish more than one card at once, and you can't rid yourself of your final card this way. The player with the guard bug – and only him! – can call out other players for cheating, and no one can cheat while the accusation is being resolved. If the accusation was false, the Guard must draw a card; otherwise the cheating player takes back the card she tried to lose, is given a card from the Guard's hand as additional punishment, and becomes the new Guard. Cheating is a necessity as the "Cheating Moth" cards can't be played onto the discard pile, but must be disappeared via cheating. (The Guard, however, can play these cards as the Guard is not allowed to cheat.) The action cards work as follows: Ant: After an ant is played, everyone but the active player must take a card from the draw pile. Cockroach: After a cockroach is played, everyone races to play an identically-numbered card on top of it. Only the fastest player gets to leave her card in place. Mosquito: After a mosquito is played, everyone but the active player must slap the pile of cards. Whoever is slowest receives a card from the hand of all other players. Spider: After playing this, give a non-Cheating Moth card from your hand to another player. When one player has no cards in hand, the round ends. All other players score 10 points for each Cheating Moth in hand, 5 points for each action card, and 1 point for each number card. After a number of rounds equal to the number of players, the game ends and the player with the lowest score wins.
$18.00$13.00