Board Games | Card Games
Exceed: BlazBlue - Jin Box
Bring the fast-paced action of head-to-head arcade fighting games to your tabletop! Choose your fighter from an ever-growing roster of diverse characters, each with their own deck of special moves and supers. Exceed to reveal your true power and unleash havoc on your opponents! This box contains 4 fighters and everything you need to play.
$52.00$44.00
Bang! Armed and Dangerous Expansion Pack
BANG! Armed & Dangerous holds many surprises for players of the BANG! card game: deadly weapons, powerful gear, and lethal ammo — which are all Dangerous cards. During the game, you can add load tokens to your Dangerous cards and your character, which you can use to activate your Dangerous cards, use the abilities of some characters, or upgrade the effects of some brown-bordered cards! To reload a Dangerous card, you have to play a blue-bordered card or discard a card from your hand at the end of your turn. This expansion also includes eight new skillful gunslingers.
$30.00$21.00
One Night Ultimate Super Villains
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villains. The trouble is, these nefarious criminals are hiding in plain sight as residents of Shady Grove, so the heroes first have to find these treacherous evil-doers before it’s too late... In One Night Ultimate Super Villains, players take on the roles of heroes or villains, each with amazing superpowers that help further their cause. The vile trio of Rapscallion, Dr. Peeker, and Henchman #7 are intent on getting away with their crimes, while the members of the Super Club Of Overt Powers (SCOOP), are all out to catch them. Shady Grove — maybe even the world — will never be the same. One Night Ultimate Super Villains is a standalone game in the One Night series that's perfect for the whole family to enjoy, challenging you to capture the baddies and save the world! Super Villains can also be combined with the other entries in the series — One Night Ultimate Werewolf, Daybreak, Vampire, and Alien — to create even more fun and chaos. The game also includes a free companion app which guides players through the different player actions during the night phase of the game.
$37.00$24.00
Gangster's Dilemma
In Gangster's Dilemma, you play a gangster eager to satisfy the Mob Boss' demands. Each round, you will secretly choose to loot one of the city's hot spots in hopes of eluding the cops, avoiding other gangsters, and grabbing crates, art, jewels, gin, and cash when possible. But the cops are on patrol at all times, and they randomly search those same hot spots. So if caught in the presence of another gangster, do you pay bribes to the cops, stay silent, or rat out your fellow gangsters? What a dilemma!Gangster's Dilemma was designed by Adrian Adamescu and Daryl Andrews (Sagrada). It features beautiful art and graphic design by Kwanchai Moriya (Dinosaur Island, Pret-a-Porter).Gangster's Dilemma is #23 in our Gryphon Bookshelf Series.Components:42 Gangster Cards6 Cop Cards8 Character Cards6 Location Cards19 Boss Demand Cards7 Play Summary Cards7 Talk/Silent Tokens2 Closed Tokens72 Loot Tokens42 Dollar TokensAdditional Character, the Enforcer, + Church mini-expansion!Rulebook
$44.00$32.00
Vampire The Masquerade: Vendetta
Vampire: The Masquerade — Vendetta is an asymmetrical competitive card game of strategy, bluff, and deduction, designed by renowned game designers Charlie Cleveland (Subnautica) and Bruno Faidutti (Citadels). 3 to 5 players will take control of one of the scheming vampires and fight at several locations to win the support of influential allies and ultimately challenge the throne of Chicago.★ Strategy, bluff, and deduction.★ Each clan plays and feels different from all others.★ Build your hand of cards according to your plans!Components• 7 Clan Sheets• 143 Cards (clan, relic, location, ally, victim)• 32 Tiles (location, position)• 100 + Tokens• 1 RulebookAges 14+, 3-5 players, 30 minutes
$59.00$27.00
Vampire The Masquerade: RPG - Laws of the Night (Standard Edition) (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us. The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game -Vampire the Masquerade. Features: A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade. A streamlined character creation system that is both a comprehensive and efficient translation to live action. Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting. Support, guidance, and materials for both Storytellers and players. A detailed guide to character progression through a live-action chronicle to assist both players and storytellers. Incredible artwork in full color and high definition. The Laws of the Night standard edition book is a softcover
$59.00$50.00
Bang! Gold Rush Expansion Pack
BANG! Gold Rush is an expansion for the card game BANG! that can be used with the base game alone or mixed with other expansions. In addition to featuring eight new characters, BANG! Gold Rush adds two new mechanisms to game play: • Players can collect gold nuggets to buy equipment, with the equipment giving your character new abilities and you the chance to develop new strategies. • Even when a player is shot down during the game, he can come back to play with the Shadow Gunslinger variant. When that dead player's turn comes around, he temporarily re-enters play and takes his turn as if he were alive, now giving an eliminated player the chance to affect the outcome of a game. Look out for shots from beyond the grave!
$30.00$21.00
Idus Martii
Idus Martii is a hidden role game for 5 to 8 players.According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March. On his way to the Theatre of Pompey, where he would be assassinated, Caesar passed the seer and joked, "The Ides of March are come", implying that the prophecy had not been fulfilled, to which the seer replied "Aye, Caesar; but not gone."Players are members of the Senate who must plot in favor of or against the magnicide of Julius Caesar. But it is not that easy, as they need to identify who shares their convictions in order to partner against the other players...whilst keeping a look out for those only looking to fatten their purse.There are four roles that are dealt each turn:The "Consul" decides who plays in the round by assigning the other roles. The Consul is passed in clockwise order at the start of each round.There are two "Edils" who vote, secretly, whether Caesar should live or die.The "Praetor" sneaks a peek at one of the two Edils’ played vote cards and may then force them to exchange their card.These two votes are then shuffled, revealed and their results will either move the ‘kill’ or ‘save’ caesar token up the track. The game ends once everyone has played the Consul twice. Then players reveal their role card, total votes are tallied and Caeser either lives…or dies.But the decisions are not that easy. At the beginning of the game, players are dealt two faction cards (either in favour, against or neutral to “magnicide”) and must discard down to one mid-way through the game… keeping all players on their toes!
$15.00$13.00
Tesla vs. Edison: Powering Up!
Tesla vs. Edison: Powering Up! expands the world of the smash-hit game Tesla vs. Edison! This first expansion is loaded with upgrades that amplify the epic War of Currents to new levels: Build a Headquarters. Each inventor can develop their own custom Lab, Works, Office, and Studio which offer special abilities and bonus points. Experience Historical Events. 21 different cards bring to life the history of the War of Currents with thrilling opportunities and devastating calamities that make each turn unique. AIs for Solo or Group Play. Custom AI decks, each with TWO difficulty settings - an Ada Lovelace side and a Charles Babbage side - are included for all six Inventors in the expansion. Play solitaire against 1-5 AIs or add AIs for additional challenge in 2+ player games. Welcome a 6th Inventor, Madam C.J. Walker. Another option to choose, and enables you to play a 6-player game! Female Luminaries. Six other brilliant and pioneering women of the time serve as Luminaries and spice things up in the War of Currents. New propaganda cards. Six cards commemorating the U.S Presidents of the period. Tesla vs. Edison: Powering Up! is an expansion and requires a copy of the Tesla vs. Edison base game to play.
$30.00$18.00
Vampire The Masquerade: RPG - Laws of the Night (Deluxe Edition) (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us. The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game -Vampire the Masquerade. Features: A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade. A streamlined character creation system that is both a comprehensive and efficient translation to live action. Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting. Support, guidance, and materials for both Storytellers and players. A detailed guide to character progression through a live-action chronicle to assist both players and storytellers. Incredible artwork in full color and high definition. The Laws of the Night deluxe edition book is a hardcover, 8.75†x11.25†rulebook with extra art.
$88.00$75.00
Peaky Blinders: Faster Than Truth
Think you've got what it takes to be a successful gangster in the roaring 20s? Then try your hand at this official card game—by order of the Peaky Blinders. 3-6 players | 30 minutes play time | Ages 14+ Competitive card game Bluff and trick your way to the top Money. Muscle. Prestige. Step into the lawless streets of 1920s Birmingham, where lies travel faster than the truth. In this competitive card game for 3-6 players, you're an aspiring gangster with one goal: to outsmart your opponents by gathering resources right under their noses. To get the upper hand and gain enough influence to beat your opponents, you’ll need to play your cards close to your chest. Choose when to show your hand and when to gamble on a lie. Make alliances, break alliances, and remember intelligence is a valuable thing. When everyone is out to get you, can you bluff and trick your way to the top?
$27.00$18.00
Reviving Kathmandu: Senior Architects
The Senior Architects Expansion takes the gameplay of the Reviving Kathmandu base game to the next level. Take on special abilities through your character cards (architects), collect more points for public objectives, and get ready to complete advanced missions. The expansion includes:• 6 character cards (architects)• 10 public objective cards• 10 advanced mission cards ATTENTION: the Senior Architects Expansion can only be played with the Reviving Kathmandu base game.
$18.00$13.00
Reviving Kathmandu
Reviving Kathmandu is a bidding and set collection game for 1-6 players. In the game, players are builders who travel to Nepal. They’ll compete to earn the title of Most Respected Architect in Kathmandu. Bid on construction materials (cards). Then collect those cards and use them to build the most prestigious Buddhas, Shrines, Stupas and Pagodas (“Monuments”). You’ll score points for your monuments, for achieving special objectives, and for paying special attention to color. The architect who achieves the most points will win the game. HOW TO PLAYThe game is played over 8 rounds. Each round has 3 phases: Bid, Collect, and Build. Players work through these 3 phases, in this order. Each phase is explained in greater detail in the rulebook. But, generally, players will: - BID: Starting with the first player and continuing clockwise, each player must place 1 coin of their choice face-down onto one of the bid spots on the playmat. Each bid spot targets 2 cards within the same row or column. - COLLECT: Players flip their coins and determine who won each card. Determine the winner for each card using this order:1. The only bidder2. Highest bidder3.If tied, the player whose coin is closest to the card4. If still tied, the player whose coin is on the long edge of the cardThen each player collects 2 cards total to their hands — taking from the Market and/or the red deck. - BUILD: Players use as many cards as they want from their hands to build Monuments. To add to a Monument, slide an appropriate card under the previous one, revealing the section that continues the Monument. Once a Monument has all its required sections, it is “complete.” Buddhas are considered complete immediately after they are built. When you complete a Monument, immediately score points for completing it The game has 8 rounds. After every 4 rounds, each player will only have 1 coin left. When this happens, players either convert their last coin to points or buy 1 discarded card. MISSIONS: Players may complete various objectives for bonus points. Each Mission contains 4 objectives—to complete a Buddha, a Shrine, a Stupa, and/or a Pagoda with sections matching the color(s) shown on the Mission. GAME END:- Discard all cards left in your hands and discard piles.- Score points for the topmost card of any incomplete Monuments.- Score color bonuses (if any) for your completed Monument. WINNING: The player with the most points becomes the most well-respected architect, and therefore wins the game! Reviving Kathmandu is the second game in the Lemery Games Globetrotter Game Series, after Chili Mafia.
$59.00$40.00
I Would Fight the Dragon
You want to fight a dragon? Let's think about this a moment... Setting aside the fact that it has a large mouth full of nasty, sharp, pointy teeth, it outweighs you by about four tons, it flies, and it breathes fire. And you're going to pick up a sharp, pointy stick and wrap yourself in metal skin like some kind of TV dinner waiting to be cooked? Of course you aren't! But the king commands it, and all the other knights are watching, so you have to do something! I Would Fight The Dragon... is a fun, fast-paced game of bluffing and bluster. Show no fear, make your excuses, and foist gear onto the other knights to help them on their way. One brave soul will be facing the dragon today. Don't let it be you!
$18.00$16.00
Ultimate Werewolf: Inquisition
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf, and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns if one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. Ultimate Werewolf, a new edition of the award-winning, best-selling werewolf title from Bézier Games, has been reimagined to allow new players to quickly get up and running, with a larger box, totally rewritten and simplified rules, and a guide for the included roles. With all-new art and a great new card design, it's the perfect way to introduce groups of 7-30 people to Werewolf.
$37.00$27.00
Welcome Back to the Dungeon
The sun is shining in the Abysmal Woods where you’re strolling without a care in the world, your weapon at your belt, dreams of adventure in your head. On your path, you stop before a damaged dungeon door. It seems that great battles took place here, a sure sign of coveted treasure inside. You recognize this dungeon from the ballads sung in your village! However, you’re not the only one who wants to enter, despite the warnings left around the entrance by the previous adventurers. Will you muster your courage to break open the door or will you let your opponents brave the monsters found inside? Let the adventure begin! Welcome Back to the Dungeon is a simple and subtle push-your-luck game in which you’ll need to adopt a show of bravado or outwit your opponents!
$22.00$15.00
Exceed: Under Night In-Birth: Seth Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Seth - Seth's mobile play style shifts rapidly between safe pokes and aggressive critical hits. Find the perfect moment to strike down your foe! Enkidu - Break through your Prohibition and unleash true power! Enkidu gets stronger as he lands his critical attack, building into an unstoppable force. Vatista - Control the battle with enhanced mobility and economy. Vatista compounds advantages until she's ready to unleash a massive strike and obliterate the opponent. Nanase - Nanase's non-stop rapid fighting style will keep opponent's constantly on the defensive. Utilize mixups and counters to keep foes guessing. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$52.00$42.00
Exceed: Under Night In-Birth: Orie Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Orie - A deliberate counter-attacker, Orie can boost her attacks with strong defense, then seize the advantage to unleash a relentless assault. Waldstein - Maximize Power! Waldstein's attacks do huge damage and have gigantic range. Watch out for disruption though! Merkava - Merkava's unpredictable ranges and movement will disrupt foes' strategies and maximize the advantage of his flexible play style. Wagner - Wagner utilizes powerful boosts to raise her stats and crush rivals. She intimidates foes to control their tempo and keep them on the back foot. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$52.00$42.00
The Red Dragon Inn: Allies - Spyke & Flower
Spyke and Flower are munchkins – adventurers whose sole purpose in life is to kill monsters, take their stuff, and level up...so they can kill more monsters and take more stuff. In this alternate timeline, they've come to the The Red Dragon Inn to see what's up at this tavern that they've heard so much about... The Good: The tavern's new patrons are eager to make a good impression.The Bad: It isn't working. The The Red Dragon Inn: Allies – Spyke and Flower is our first standalone Allies expansion, letting two players drink, brawl and gamble the night away to prove that they are the best munchkin around. It contains everything you need to play the game, including a brand new Drink Deck as well as a new automated third-player game variant. So play head to head with a friend, or combine this game with any of our other The The Red Dragon Inn sets for parties of three or more players.
$37.00$34.00
The Red Dragon Inn: Allies - Ohava vs. Murgath
One is a senior grand cleric in the service of the Great Divines (the good Gods), and the other is a brash, self-absorbed, ruthless warlord who literally cannot put down his blessed blade. The two clash in the next set to join the infamous party at our beloved tavern. The The Red Dragon Inn: Allies - Ohava vs. Murgath introduces two new characters, each with their own unique mechanics and flavor. The set includes everything you need to add these characters to your game, but you will need to have at least one of the The The Red Dragon Inn base sets to use them. Ohava, the Grand Cleric: Ohava has been the matron of the Great Temple of Greyport for longer than some of our heroes have been alive. Among her duties are healing, miracle work, team-building exercises, and earning the All-Mother's blessings by trying to keep all four of the Great Divines in harmony with one another. The Good: The blessings of the All-Mother are a powerful incentive to Ohava's good works. The Bad: Getting four fickle deities to agree on anything takes a LOT of convincing. Murgath the Blessed: We all know the story of the adventurer who has the misfortuyne of being stuck with a cursed item. But what about the villain who is stuck with a blessed item? Murgath is a vile, ruthless Blackguard who can't get rid of the holy sword Banefall. Banefall does everything in her power to stay Murgath's hand and interfere with his evil plans. She can’t completely stop him, but she can give her blessings to those unfortunate targets of his wrath. The Bad: Murgath is a fearsome enemy. The Worse: He is this powerful even with Banefall holding him back!
$37.00$27.00
Everdell: Big Ole Box of Storage
The Big Ol' Box of Storage safely stores Everdell Collectors Edition, Sprirecrest, Bellfaire, Pearlbrook, Newleaf, Mistwood, the Deluxe Storage Vessels, the Wooden Ever Tree, and the Click Clacks Upgrade Pack.This does not include any components found in the Everdell game or Expansions. You have Everdell and the expansions scattered all over...we get it. That's why we are releasing the Everdell Big Ol' Box of Storage. This upgrade pack allows owners of the Everdell base game and expansions to get the upgraded components from the Everdell Complete Collection without needing to buy anything they already have. Contents 1 Comprehensive Everdell Storage Box Comprehensive Storage Insert 17 Card Dividers 5 Corrin Evertail Alternate Art cards 1 Comprehensive Master Rulebook (a/k/a ""The Gilded Book"") 1 Comprehensive Master Card Reference Booklet (a/k/a ""The Archive"") 1 Comprehensive Scorepad 10 Wooden Occupied Tokens 18 Wooden Gold Occupied Tokens 20 Six-Point Shiny Metal Tokens 300+ Critter Meeple Stickers 5 Tapestry Art Signature Cards 8 Plastic Saddles
$146.00
Bang! Dodge City New Edition Expansion Pack
BANG! Dodge City, the second expansion for BANG!, features new characters and cards allowing for play with as few as three players or as many as eight (thanks to a second Renegade card). Dodge City contains two decks of cards to be shuffled together with the original deck.
$30.00$22.00
Campy Creatures - Second Edition
Players are mad scientist in need of precious Mortals for future experiments. Rather than getting your hands dirty, your army of Campy Creatures awaits to do your bidding. Capture the most valuable Mortals over the course of three nights to win. But be warned - the Mortals won’t go down without a fight.It’s a ghoulish game of bluffing, deduction, and set collection for 2-5 players. Players begin each round with the same hand of creatures. Their goal is to capture valuable Mortals by outguessing their opponents. Each player has perfect information at the start so knowing what a person might do in a particular situation is key.Contents:• 5 Sets of 10 Campy Creatures (50 cards)• 37 Mortal Card Deck• New! Mortal - The Assistant• New! CLASH-O-METER• Wooden Creeple Tokens and Clash Trackers• New! Location deck with 9 Unique Locations
$37.00
Bang! The Bullet
A High Caliber Card Game!Since the beginning, the Outlaws hunt the Sheriff, the Sheriff hunts the Outlaws. The Renegade plots in secret, ready to take one side or the other. But who are the merciless Outlaws, willing to gun him down? To find out you have to draw! (Your cards, that is!)Under the burning High Noon sun, unexpected events send the gunmen scurrying for cover in a ghost town.While in the bison town of Dodge City, new gunmen compete with the old, using new tricks and unknown techniques.When the going gets tough, the tough put it all on the line, putting up A Fistful of Cards and going for broke.If that weren’t enough, even stranger gunmen emerge from their secret hideouts!Now the Sheriff has decided to settle things once and for all in his own way.He has written a name on a single bullet. That name is... BANG!This special edition in a bullet-shaped metal box includes the cards of BANG! and three expansions!
$74.00$54.00
Exceed: Under Night In-Birth: Gordeau Box
Under Night In-Birth makes its way from the arcade to your tabletop with the Exceed Fighting System! Each fighter’s unique special moves and personal strategies have been translated to the tabletop in stunning detail. This box contains 4 fighters and everything you need to play: Gordeau - A debilitating fighter who drains the opponent then strikes when they are weak. Gordeau's well rounded attacks offer few openings to foes. Chaos - Utilize superior tactics by placing your attacks anywhere in the arena to strike! There's nowhere to hide from Chaos's ever-present companion. Hilda - A dedicated zoner who uses conjurations of shadow to keep her opponents at bay. Wear opponents down, or unleash huge attacks to obliterate them all at once. Phonon - Raise the tempo with compounding power boosts that extend the range of your attacks! Phonon must choose carefully when to press the attack and when to gather strength. With the Exceed Fighting System, any fighter can battle against any other, regardless of their origin!
$52.00$42.00
Dixit: Daydreams
Dixit: Daydreams is an expansion for Dixit that contains 84 new cards for use with that game. In Dixit, each round one player takes on the role of Storyteller, choosing one card from his hand, then telling a story, singing a ditty, or otherwise doing something that in his opinion is associated with the played card. Each other player then chooses one card in her own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed, then players vote on which card was played by the Storyteller. If either no one or everyone votes for the Storyteller, then he receives no points; if he received some votes but not all of the votes, he scores based on the number of votes received. Each player who submitted a correct vote or who received a vote on her card submission also scores. After a certain number of rounds, the player with the most points wins.
$44.00$30.00
Bang! Dice Explosion
When the stakes are high, there's only one solution: a stick of dynamite!BANG! The Dice Game and all expansions published to date, plus brand-new character cards: The Brave. Thanks to the 10 game modules, each game becomes an epic and memorable challenge!Includes:♦ BANG! – The Dice Game™♦ BANG! – The Dice Game™ — Old Saloon♦ BANG! – The Dice Game™ — Undead or Alive♦ BANG! – The Dice Game™ — The BraveCONTENTS• 9 dice• 36 Character cards• 18 Roles cards• 17 Summary cards• 1 Ghost card• 29 small cards• 3 cards dividers• 76 tokens• 3 rulebooks• 3 rule cards
$66.00$57.00
Bang! Expansion Pack
Includes High Noon and A Fistful of Cards, Wild West Show and The Valley of Shadows.
$34.00
One Night Ultimate Alien
One Night Ultimate Alien is similar to other One Night Ultimate... titles in that players each secretly take a role as part of a team, but this time the roles all relate to aliens. One Night Ultimate Alien can be combined with any other One Night Ultimate... game.
$37.00$27.00
Coup: Rebellion G54 - Anarchy
Coup: Rebellion G54 – Anarchy, an expansion for La Mame Games' Coup: Rebellion G54, adds seven new roles and actions to that game for more vicious fun: Anarchists, Paramilitary, Arms Dealers, Financier, World Bank, Plantation owners, Socialists, and Social Media.
$18.00$13.00
One Night Ultimate Super Heroes
In One Night Ultimate Super Heroes, players take on the roles of heroes and villains, each with amazing superpowers, playing is super-easy: Secretly choose a hero or villain Start the free app Figure out which of your friends is a super villain—carefully...because it just might be you! Catch the Super Villain! One Night Ultimate Super Heroes is a reimplementation of One Night Ultimate Super Villains, available exclusively at Barnes & Noble stores. The differences are: There is no Temptress or Mirror Man in Super Heroes Family Man & Ricochet Rhino (originally in Bonus Pack 4) are part of the Super Heroes game. There is a new standalone app for Super Heroes
$37.00$26.00
Hello Neighbor: The Secret Neighbor Party Game
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot! You’ll need to use Objects you find around the Neighbor’s house to locate three different Keys, but there is one problem: some of your friends are secretly villainous Neighbors in disguise! Trade and cooperate as one of the Kids or steal and lie your way to victory as one of the Neighbors in this thrilling social-mystery card game where you’re never quite sure who’s on your side.
$30.00$18.00
The Grimm Masquerade
The Grimm Masquerade is a light strategic deduction game in the world of the Grimm Forest. Players take the roles of legendary fairy tale characters at the Beast's masquerade, and must deduce the identity of their opponents before their own identity is discovered.
$37.00$28.00
Among Thieves
Among Thieves is a game of deception and greed. You will work together to extort information from higher level employees of the largest corporations in the world. However, no one can be trusted. Win by having the most money, but be careful – the player with the least honor is eliminated. Each round one player is the Heistmaster. They will choose who to take on the heist with them. All of the players can offer whatever they want to go on the heist. The Heistmaster can accept whatever deal they want, but no promises are binding. Once the team has been chosen, the players will simultaneously choose whether to be honorable or dishonorable. If every player chooses honorable, you will flip over one card for each player. Each player on the heist will gain ISK equal to the total shown. If one or more players chose dishonorable, you will flip one card for each honorable player, but only the dishonorable player(s) will gain ISK. They will gain ISK equal to twice the total shown. Finally, if anyone chose dishonorable, all the dishonorable players will lose 1 honor and all the honorable players will gain 1 honor. Will you share the ill-gotten gains of your exploits or will you backstab your partners in crime and keep the money for yourself?
$30.00$22.00
Ultimate Werewolf Deluxe Edition
Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don\'t know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn\'t on a team) runs the game. Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated. The Deluxe Edition has 80 cards, a moderator scorepad, a Getting Started guide and a 24 page rulebook.
$37.00
Skull
An ancient game, Skull is simple to learn, but dangerously difficult to win. Successfully bet and bluff to fool your opponents, while seeing through their deception to find the flowers. Be wary, though—if you reveal a skull, the consequences are dire!
$30.00$24.00
Citadels (Revised Edition)
Citadels is a fantastic card game that combines strategy and deception to create a thrilling gameplay experience. Players take on the roles of various characters in a medieval city, each with unique abilities and goals. The game involves building a citadel and gathering resources while trying to thwart the plans of other players. One of the best things about Citadels is its replayability. With 18 different characters to choose from and a variety of strategies to explore, the game can be played over and over again without getting stale. It's also easy to learn, making it a great choice for both seasoned gamers and those new to the hobby - whether you're playing with friends or family, this game is sure to provide hours of entertainment.                                           - Andrew (GSR - Tempe, AZ) The Kingdom is in need of a new Master Builder, and you are among those vying for the prestigious post. Recruit local citizens and use their unique expertise to outwit your rivals. Only the most majestic metropolis will earn its creator the coveted title of Master Builder! This revised edition of Citadels retains the signature bluffing and intrigue of Bruno Faidutti’s celebrated classic, condensing all the published content into a travel-friendly version at an unbeatable price. A game of intrigue awaits!
$44.00$36.00
The Red Dragon Inn: Allies - Adonis vs. the Lich King
Expand the party with a cocky new bard and a diabolical new mage! The Magnificent Adonis, Bard of the Ages This bard’s pretentious title (self-given, of course) makes him the envy of other bards… Okay, not really, but he can carry a tune and he’s good in a fight. He uses his three preferred instruments, the flute, the lyre and the drum, to cast bardic magic or just bash bad guys over the head! The Good: Adonis is a fine specimen of a man.The Bad: … and he won’t let you forget it! The Lich King Look over there! It’s the Lich King! This ancient skeletal mage has transferred part of his essence and power to his severed hand, making him highly resistant to attack by the good guys. But even this near-immortal embodiment of evil enjoys a pint at the tavern once in a while! The Bad: Good luck getting past his formidable defenses.The Worse: He knows how to “throw a punch.” Literally. The The Red Dragon Inn: Allies – Adonis vs. The Lich King expands the party at the The Red Dragon Inn with a new hero and a new villain. These archenemies bring new mechanics and fun to the party, and can be combined with any The Red Dragon Inn base set. The Lich King includes a side deck allowing him to be played as a boss in the Boss Battle variant introduced in The The Red Dragon Inn 6: Villains. As an added bonus, this set includes custom Player Mats and Deck Dividers that are compatible with The The Red Dragon Inn 5: The Character Trove!
$37.00$26.00
The Red Dragon Inn 8: Pub Crawl!
What do our heroes do when the same four tavern walls are getting a little dull? They go on a Pub Crawl! A new standalone expansion to the award-winning series! Our illustrious heroes have spent many an hour (and many a coin!) at Greyport's legendary tavern, the The Red Dragon Inn. But even the most loyal customers want a change in scenery once in a while. So what do our heroes do when the same four tavern walls are getting a little dull? Pub crawl! The The Red Dragon Inn 8 introduces five new characters—the proprietors of five brand new taverns, plus a new play variant where players can travel around to multiple taverns rather than staying at the The Red Dragon Inn. The The Red Dragon Inn characters bar hop to other taverns and inns of the town (The Black Dragon Depths, The Harmonious Cup, Lucky's Rolling Barrel, The Scurvy Dog, Startusk's), discovering new drinks and characters (the tavern owners: Father Farai, Lucky the Scofflaw, Nerodia the Petrifier, Phyll Startusk, Samantha the Bookie). Each pub adds its own twist to the rules. Whenever a player reveals a Drink that includes one or more Chasers, the party pawn moves to a different open tavern after the Drink and any other pending effects are finished. Each tavern has an event that is triggered as the party arrives there. It also has its own Drink deck, and once that is exhausted, the tavern closes. The party crawls back to the The Red Dragon Inn only once all other taverns have closed.
$59.00$43.00
The Red Dragon Inn 5: The Character Trove
The The Red Dragon Inn 5: The Character Trove is a fast-paced, light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the The Red Dragon Inn. Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your gold. If you run out, you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you… after they loot your body for gold, of course! The last conscious adventurer with gold wins the game! The The Red Dragon Inn 5: The Character Trove is a standalone game for 2-4 players. It expands on "The The Red Dragon Inn" family of box sets and single-character expansions called Allies. You can mix and match characters from any of these sets, letting you build the party composition of your choice! Each of the box sets includes four unique characters, a drink deck, gold pieces, and all the parts for 2-4 players to play right out of the box. Each of the Allies expansions includes a character deck as well as gold pieces and bits so you can add another character to a box set (thus making a 2-4 player collection playable by 2-5 players). Sera the Fleetfooted: Sera is a stealthy rogue whose speed and agility allow her to take down roomfuls of bad guys before they even know what’s happening. The dungeon’s beefiest monsters are no match for her flying daggers! She didn’t get so skilled by slacking off, though. Even while she’s partying, she continues training to make sure she’s always at the top of her game. The Good: She hones her skills by sparring with her friends. The Bad: Sometimes she does this without warning them first… Lizwick the Collector: Lizwick is a consummate problem solver with an unrivaled collection of gear. Her wondrous Bag of Holding contains rare and peculiar items of all descriptions. She is always on the lookout for the next amazing whatchamacallit to add to her collection. Lizwick has gotten The Party out of many a jam with the clever application of the wrong tool at the right time. The Good: Lizwick’s collection is the envy of academies, guilds and hoarders alike! The Bad: …and they’d like their stuff back. Joran the Trickster: Joran’s penchant for pranks earned him a student “sabbatical” from the Mage’s Collegium. Fortunately, Zot saw some potential in the boy, and decided to take him adventuring for some valuable field experience. The young mage’s humor has proven to be mostly harmless to his new friends. He puts his clever brain to good use by pulling fast ones on the bad guys. The Good: Joran’s talent for misdirection makes him the perfect weapon against enemy spell-casters. The Bad: It also makes him the perfect weapon against his friends’ gold, their sobriety, their patience… Zakhan the Drunken Master: Zakhan’s father is a solemn elven noble and a guru of meditative martial combat techniques. His mother was a rowdy barbarian warchief with a penchant for throwing wild parties. This unique heritage has allowed Zakhan to hone a seemingly reckless hybrid fighting style of his own. His opponents who underestimate his “drunken” martial arts do so at their own peril! The Good: Zakhan’s drunken fighting techniques make him a formidable foe. The Bad: Sometimes he’s actually just drunk. But wait, there's more! The The Red Dragon Inn 5: The Character Trove is also a massive storage solution for all previous sets (with room for more). You get a massive storage box plus dividers, new play mats for all previously released characters, updated tokens and more! Check it out: 6 Unique Decks (4 40-card Character Decks, 1 18-card Item Deck, 1 30-card Drink Deck) 29 Character-specific Player Mats (with replacements for all previous sets!) 35 Cardboard Deck Dividers 1 Cardboard Chi Marker 4 Glass Fortitude Markers 4 Glass Alcohol Content Markers 9 Remastered Cardboard Fortitude Markers 9 Remastered Cardboard Alcohol Content Markers 55 Remastered Gold Coin Tokens 9 New Platinum Coin Tokens 10 Foam Spacer Blocks 2 Cloth Drawstring Bags Ziptop Baggies Rules for playing The The Red Dragon Inn
$88.00$63.00
Coup: Reformation - 2nd Edition
Coup: Reformation, an expansion for the original version of Coup: City State from La Mame Games, adds new cards to the game and rules for factions and team play that increases tension in the early stages for four or more players and (thanks to 15 additional character cards) allows Coup to be better played with up to ten players. With Coup: Reformation, each player must declare himself either Catholic (Loyalist in the second edition) or Protestant (Reformist) and can target only members of the other faction. Conversion is possible, however, for yourself or for another player by paying a charitable donation to the Almshouse (Treasury). Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there's still only one winner and no second place. Coup: Reformation adds a new fluid team dynamic to Coup as players jostle with their allegiance to take advantage or seek protection in the early stages of the game.
$21.00$19.00
The Red Dragon Inn: Smorgasbox
This expansion has a little something for everyone who loves The Red Dragon Inn! Roxana, Adventurous Chef She’s the head chef at The Red Dragon Inn, and she is no stranger to experimentation in the kitchen, preparing such ambitious dishes as Spatchcocked Cockatrice and Fire Salamander Flambé! As Roxana plays cards, she gathers ingredients that she can use to cook powerful recipes, adding them to her hand.Otto, our Mechanical Friend The Smorgasbox includes four new factions for Otto, plus everything you need to play a game with Otto.Gambling? I’m In! The Smorgasbox also includes a rebooted version of this product, complete with redrawn cards and five new games!Overflow Storage! The Smorgasbox comes in a 10.5? x 7.5? x 4? box, with plenty of room to spare for other RDI content!
$66.00$48.00
The Red Dragon Inn 7
All the heroes have (finally) turned in for the night, so it's time to kick back with a mug of ale, a fist of dice, and pouches lined with adventurers' gold! The Wench joins the party at The The Red Dragon Inn and she's bringing the rest of the tavern crew — Jasper the Bouncer, Molly the Stablehand, and Warthorn Redbeard — with her! The The Red Dragon Inn 7 is a new, 2-4 player standalone expansion to The The Red Dragon Inn series of games. In this game, you and up to three of your friends will play as the staff of our beloved tavern, enjoying the night after all the adventuring patrons have passed out in their rooms (or stables). Of course this won't be a quiet night of relaxation! Gamble, brawl and drink the night away as you prove you have what it takes to keep up with the heroes you handle night after night. The The Red Dragon Inn 7 can be combined with all of our previous releases, letting you mix up the characters (and the mayhem) for games with four or more players! The Collector's Edition includes content not found in the standard Kickstarter edition: 8 Promo Drinks Cards (includes 2 new Kickstarter Promos that will be in all backer rewards. The Collector's Edition will also include 2 new Promo Drinks that will be released later on in 2019 or thereafter for other promotions plus an additional 4 reprints that were never offered on Kickstarter before): - Ettinbrau- The Good Stuff! (*)- Half-Ogre Brew (+)- Iron Guts Lager- Ozrik's Powerale (+)- Purified Potent Pixie Power Punch (+)- Wizgille's Phenomenale (+)- Ye Olde Drink 'n' Dice (*) 4 Bonus The Red Dragon Inn Drink Coasters Enamel Inlay Dragon's Breath Ale Turn Marker Collector's Edition Box (or not, if the Eco-Collector's Edition)
$59.00$40.00
The Red Dragon Inn: Allies - Erin
When you first meet this soft-spoken young elf, you might be surprised to learn that she's an adept adventurer; even more so that she's often fighting on the front line. But then again, you don't run into very many shapeshifting druids at the The Red Dragon Inn... The Good: Erin's always ready with a kind word and a healing chant to smooth ruffled feathers or mend wounded flesh. The Bad: When the drinks start flowing, Erin can turn into a tree. Have you ever tried out-drinking a tree? It's not pretty. The The Red Dragon Inn: Allies - Erin the Ever-Changing expands the party at the The Red Dragon Inn with a brand new elven shapeshifting druid, introducing new mechanisms that allow her to take on multiple forms throughout the game. She has to carefully manage which form she is in for the situation as being caught in the wrong form at the wrong time can spell for dire consequences! The The Red Dragon Inn: Allies is a new series of expansions for any standalone The The Red Dragon Inn game. Each Allies set includes a single Character Deck, plus components to add a brand new character to your game.
$16.00
Arboretum
Arboretum is a strategy card game for 2-4 players, aged 10 and up, that combines set collection, tile-laying and hand management while playing in about 25 minutes. Players try to have the most points at the end of the game by creating beautiful garden paths for their visitors. The deck has 80 cards in ten different colors, with each color featuring a different species of tree; each color has cards numbered 1 through 8, and the number of colors used depends on the number of players. Players start with a hand of seven cards. On each turn, a player draws two cards (from the deck or one or more of the discard piles), lays a card on the table as part of her arboretum, then discards a card to her personal discard pile. When the deck is exhausted, players compare the cards that remain in their hands to determine who can score each color. For each color, the player(s) with the highest value of cards in hand of that color scores for a path of trees in her arboretum that begins and ends with that color; a path is a orthogonally adjacent chain of cards with increasing values. For each card in a path that scores, the player earns one point; if the path consists solely of trees of the color being scored, the player scores two points per card. If a player doesn't have the most value for a color, she scores zero points for a path that begins and ends with that color. Whoever has the most points wins.
$33.00
The Red Dragon Inn 4
You and your ever-expanding party of adventuring companions have set out on a voyage across the high seas aboard the Crimson Drake! You’ve dug up buried treasure, fought off pirates and sea monsters, and now you’re ready to party with Captain Whitehawk and her crew!Drink, gamble, and roughhouse with your friends. The drinks aren’t free, though, so keep an eye on your Gold or you’re out. Oh… and try not to get too beaten up or too drunk. If you black out, your friends will continue the party without you… after they drag you to the brig and loot your body for Gold, of course!The last conscious adventurer with Gold wins the game!But watch out! You aren’t in the relative safety of The Red Dragon Inn anymore. Prepare yourself for adventure on the high seas. Anything could happen, from a meeting with the merfolk to a battle with the Leviathan!The Red Dragon Inn 4 introduces four new adventurers, the officers of the Crimson Drake. The Sea Event Deck gives you the option to play The Red Dragon Inn at sea! The Red Dragon Inn 4 may be played alone or combined with other versions of The Red Dragon Inn to allow games with more than 4 players!
$56.00$38.00
Ultimate Werewolf: Extreme
Ultimate Werewolf Extreme is an interactive game of deduction for 5-75 players who are divided into two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.Each game takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.Ultimate Werewolf Extreme features incredible artwork, comprehensive rules, a fantastic moderator score pad. What's more, it supports more players than any other game: Up to 75 of your closest friends can converge on up to three simultaneous villages using the components in this box.
$37.00$27.00
Welcome to the Dungeon
Push your luck and dare your friends! Delve into the dungeon if you think you have enough equipment to survive or fill the dungeon with monsters to attack your friends. You must be brave, bold, and lucky to survive! Dare your opponents to tackle the dungeon with less-and-less equipment to fend off the increasing horde of monsters.This push-your-luck dungeon delve tests your courage and shrewd choices.Beat the dungeon twice or be the last warrior standing to win!Contents:13 monster cards28 tiles4 player aids8 success cardsrulebookPlayers: 2-4Ages: 8+Playtime: 30 min
$22.00$15.00
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