• Gamers Guild AZ Next day shipping!
  • Gamers Guild AZ Satisfaction Guaranteed
  • Gamers Guild AZ 14 day returns
  • Gamers Guild AZ Free shipping over $99 (Contiguous US)

Board Games

498 products


  • Gamers Guild AZ BATTLE SYSTEMS Core Space: First Born – The Gates of Ry'sa (Pre-Order) GTS

    Core Space: First Born – The Gates of Ry'sa

    3 in stock

       This expansion adds the ancient Gates of Ry’sa to the game in the form of some new terrain pieces along with some powerful new First Born threats – the Talos and the Cerberosa. It includes everything required to integrate the new miniatures and terrain with the starter set, including dice, equipment tokens, event cards and a mission booklet.The new narrative campaign in the expansion will see your Traders attempt to secure one of these gates for themselves before passing through it to reach yet more undiscovered treasures in the more distant asteroid bases. New equipment and mining opportunities await amongst the incredible new terrain pieces included in this set. The gates are housed in enormous caverns large enough for all manner of creatures to come through, and the shifting colours in the energy pylons make for an eye-catching centrepiece to your gaming table. New event cards shuffled into the deck will represent the reality-shifting nature of the nearby gate.There are three Cerberosa included in the set. These vicious beasts are deadly in close-assault and take advantage of the rules for poisoned attacks, further weakening their wounded victims. Cerberosa do not roll the Knowledge Die when they attack, instead coming with their own bespoke die. Its additional effects include crippling strikes that reduce your Skill pegs, frenzied attacks that target multiple opponents, and pure brute strength, adding further poisoned hits to their attacks.The Gates of Ry’sa includes two Talos. Like the Cerberosa the Talos rolls its own bespoke dice when attacking representing the physical effects of its powerful energy blasts. These include knocking opponents from their feet, instilling panic, and even setting their victims on fire! Talos are also very tough to kill. Getting through their rock-like armour a first time will only make them stumble – you’ll have to hit them again before they recover to permanently power them down.

    3 in stock

    $70.00$47.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: First Born – Trading Post 5 (Pre-Order) GTS

    Core Space: First Born – Trading Post 5

    2 in stock

       This expansion brings the Traders back out of the asteroid temples and introduces a host of new characterful NPCs at the local Trading Post. It includes everything required to integrate the new miniatures and terrain with the starter set, including equipment tokens, event cards and a mission booklet.The new narrative campaign in the expansion will see your Traders visit the Trading Post hoping for a big score from their recently acquired alien loot. They can peruse the stores, meet with contacts, and even recruit new Traders to their cause. However, the aliens that they so rudely awakened have followed them back… Can they defend the settlement from its attackers trying to reclaim their asteroid home?The new terrain in the set forms part of Trading Post 5 and is made up of shops and cargo in pre-fab containers. The expansion is populated by new NPCs, including Civilians, a lone Galactic Corps agent, and the Ganger proprietor of the Trading Post. All of these can be used in the new expansion or combined with their respective NPC types from other expansions.On top of this there are four new playable Traders. These wandering Traders can be hired by any crew, or combined as a crew in their own right!

    2 in stock

    $70.00$59.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Fury of the Insane God (Pre-Order) GTS

    Core Space: Fury of the Insane God

    3 in stock

      This expansion adds the First Born’s so-called True God to the game, flanked by its hulking Guardians. It includes everything required to integrate the new miniatures with the starter set, including equipment tokens, event cards and a mission booklet.

    3 in stock

    $46.00$32.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Galactic Corps (Pre-Order) GTS

    Core Space: Galactic Corps

    2 in stock

       The Galactic Corps is an expansion for Core Space that introduces the disciplined Galactic Corps and the local Security Wardens – new types of NPC. Work with and against them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards and Security Dice. They’re here for the Purge, but don’t get in their way! New terrain adds the centrepiece Particle Transmitter to your board, and new equipment such as the Riot Fist will give your crew new ways to survive!

    2 in stock

    $70.00$56.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Get to the Shuttle (Pre-Order) GTS

    Core Space: Get to the Shuttle

    2 in stock

      Get to the Shuttle! is a mini-expansion for Core Space that introduces a brand-new piece of terrain, and mode of transport! The shuttle makes it much easier to extract your crew from a tight spot or get around between games, but it doesn’t come cheap. In two thrilling new missions that slot straight into an existing campaign you will purchase a shuttle, and then be forced to escape with it, and your lives…

    2 in stock

    $25.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Poseidon Crew (Pre-Order) GTS

    Core Space: Poseidon Crew

    1 in stock

    This pack contains a fully playable Trader crew for Core Space, including the skilled Hoskins and the dependable Thoman. Get to know Captain Teelac and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Jump Pack.

    1 in stock

    $39.00$28.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Purge Reinforcements (Pre-Order) GTS

    Core Space: Purge Reinforcements

    2 in stock

         This booster pack for Core Space bolsters your Purge forces with Harvesters, Devastators, and even an Assassin and a Live One. These are perfect for larger games or just when you want more of a challenge, and the new Event Cards will seamlessly integrate them into your missions.

    2 in stock

    $46.00$32.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Purge – Outbreak (Pre-Order) GTS

    Core Space: Purge – Outbreak

    2 in stock

       Purge: Outbreak is an expansion for Core Space that reinforces the Purge with the menacing Gatherers and the lethal Annihilator. Ramp up the difficulty and defeat these colossal constructs in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. Just don’t let them take you alive! New terrain infests your boards with living biomass, and new equipment such as the Mother’s Venom will give your crew new ways to survive!

    2 in stock

    $70.00$49.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Shootout at Zed's  (Pre-Order) GTS

    Core Space: Shootout at Zed's

    1 in stock

       Shootout at Zed’s is an expansion for Core Space that introduces the dastardly Zed and his gang of criminals, a new type of NPC, as well as some new Civilians. Learn to love or loathe them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. They are also a fully playable Trader crew! New terrain adds the centrepiece two-storey Zed’s Bar to your board, and new equipment such as the Teleport Grenade will give your crew new ways to survive!

    1 in stock

    $70.00$52.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Skylark Crew (Pre-Order) GTS

    Core Space: Skylark Crew

    1 in stock

      This pack contains a fully playable Trader crew for Core Space, including the Machine Mac and the augmented Marlowe. Get to know Captain Weaver and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Shield Pod.

    1 in stock

    $39.00$28.00

  • Gamers Guild AZ Battle Systems Core Space: Starter Set (Pre-Order) Quartermaster Direct

    Core Space: Starter Set

    2 in stock

    Core Space is a science fiction miniatures board game for 1-6 players. Each player takes control of a band of Traders trying to make a living in a dangerous galaxy, all the while hunted by the Purge, a semi-sentient race of humanoid machines whose sole task is to harvest worlds. It can be played competitively or co-operatively, and missions can be linked with a detailed campaign system.

    2 in stock

    $153.00$97.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Yamato Crew (Pre-Order) GTS

    Core Space: Yamato Crew

    1 in stock

       This pack contains a fully playable Trader crew for Core Space, including the Merg Brutus and his handler Ellen. Get to know Captain Weis and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Empathic Cuffs.

    1 in stock

    $39.00$28.00

  • Gamers Guild AZ Cosmic Frog: Find Muck (Pre-Order) Gamers Guild AZ

    Cosmic Frog: Find Muck

    3 in stock

    The Cosmic Frog: Find Muck expansion adds mental powers to the game so that your frog is no longer merely immortal and invulnerable, but psionic as well! Mental powers open the way for mental combat and gullet purging. This expansion also introduces muck lands, special terrain tiles that offer interesting choices for you in the Outer Dimensions and that function as wildcards for vault scoring. Finally, this expansion introduces a new chip system for combat, raiding, and returning from the Outer Dimensions that allows for some serious metagaming. This expansion can be used with the original Cosmic Frog dice-based system as well as the new chip-based system. Just be consistent. If you want to use dice, then use dice for everything, i.e., combat, raiding, and returning from the Outer Dimensions.

    3 in stock

    $49.00$33.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Monster Deck (Tarot Pack) GTS

    Cthulhu Mythos: Monster Deck

    2 in stock

    The Monster Deck contains 55 tarot inspired cards each with a monster stat block from the bestiary of Sandy Petersen’s Cthulhu Mythos for Pathfinder. The backsides are full color depictions of the monsters. This is intended as a quick reference for the GM. 4"x6"

    2 in stock

    $28.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Byakhee Blister Pack GTS

    Cthulhu Wars: Byakhee Blister Pack

    2 in stock

    “Not altogether crows, nor moles, nor buzzards, nor ants, nor vampire bats, nor decomposed human beings; but something I cannot and must not recall.” – H. P. Lovecraft Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    2 in stock

    $10.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Byatis Blister Pack GTS

    Cthulhu Wars: Byatis Blister Pack

    3 in stock

    The Toad of Berkeley, Byatis the Serpent-Bearded. God of forgetfulness, trapped (for now) in a decaying castle’s ruin. But one day, he shall break free. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $21.00$18.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Chaugnar Faugn Blister Pack GTS

    Cthulhu Wars: Chaugnar Faugn Blister Pack

    3 in stock

    The horror from the hills, a great old one who molds human flesh like clay. He rules his sub-human worshipers from his throne below. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $21.00$18.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Cthugha Blister Pack GTS

    Cthulhu Wars: Cthugha Blister Pack

    1 in stock

    The Great Old One of Fire, whose consuming flames cannot be quenched. Serve him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Deep One Blister Pack GTS

    Cthulhu Wars: Deep One Blister Pack

    3 in stock

    From the oceanic abyss rises a representative of a race superior to mankind. One day, they will replace us. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $46.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Dhole GTS

    Cthulhu Wars: Dhole

    3 in stock

    Dhole: The massive dhole tunnels through the world’s core, weakening and defiling its structure, until the entire planet collapses in ruin. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $28.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Dimensional Shambler Blister Pack GTS

    Cthulhu Wars: Dimensional Shambler Blister Pack

    3 in stock

    Not from the realms we know, but between them. The Dimensional Shambler is an otherplanar predator who can strike anywhere, any time. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $11.00$9.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Duel: Reunion GTS

    Cthulhu Wars: Duel: Family Reunion

    3 in stock

    our new beings with abilities and features never seen before in any Cthulhu Wars game. RANDOLPH CARTER: Unwise CultistThe first player who reaches 6 Doom places Randolph — Lovecraft’s most famous hero — anywhere on the map. He starts on that player’s side. His abilities: Disloyal — If he is Killed or Captured, he switches to the other player’s Pool and now works for them. Man Was Not Meant to Know — If Randolph is at an enemy Gate, you can force your enemy to tell you their next Action. JUNIOR OUTER GODLING: Angsty Teen TerrorThe first person to do a Ritual of Annihilation places Junior anywhere on the map. He doesn’t belong to any faction, and has three abilities: I Hate Everyone — In any battle in his area, Junior joins the attacker’s side. I Don’t Care — He can’t be Killed, only Pained. I’m Going to My Room — If Junior is at your Gate, you can move him into an adjacent area free; you can keep moving him through a series of your connected gates. THE FORGOTTEN GOD: No we don’t know its name. It’s forgotten.The first player to awaken this Great Old One places it anywhere on the map. It doesn’t belong to any faction. Its abilities: No Wonder It’s Obscure — If you have a GOO in the Forgotten God’s area, you can move all your units for 1 Power, if you don’t move into or out of the Forgotten God’s area. Get Rid of It — It’s included in any battle in its area. Either side can apply a kill or a pain to the Forgotten God. (It has Combat 0). THE GREAT DODDERING ONE: A senile delinquentThe oldest player plops down the Great Doddering One during any Doom phase. It doesn’t belong to a faction. Abilities: Do I Know You? — Either player can Move the Great Doddering One, or use it to Capture a Cultist. It stays out of battles though (it’s not sure why everyone’s fighting). Respect Your Elder Gods! — You can battle the Great Doddering One if you declare battle on it directly. It does roll 4 dice.

    3 in stock

    $10.00$9.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Elder Thing GTS

    Cthulhu Wars: Elder Thing

    1 in stock

    It comes from an alien world, tougher, stronger, wiser, and more advanced than we. The Elder Thing is not only a deadly monster, but a scientist. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $12.00$10.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Fungi From Yuggoth Blister Pack GTS

    Cthulhu Wars: Fungi From Yuggoth Blister Pack

    3 in stock

    A crustacean-like fungus being from the stars. The species visits earth for purposes undreamed-of. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $11.00$9.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Ghast Blister Pack GTS

    Cthulhu Wars: Ghast Blister Pack

    3 in stock

    A repulsive and primitive underworld being, scabrous and unwholesome, and, unfortunately, carnivorous. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $46.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Ghoul Blister Pack GTS

    Cthulhu Wars: Ghoul Blister Pack

    1 in stock

    Half human, half demon, the ghoul of Lovecraft’s imagination is no mere undead, but far worse. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $9.00$8.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Gnoph-Keh Blister Pack GTS

    Cthulhu Wars: Gnoph-Keh Blister Pack

    2 in stock

    A furry horned being of the arctic wastes. It waits, patient and potent, at the edge of your vision, for your watchfulness to wane. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    2 in stock

    $10.00$9.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Gobogeg GTS

    Cthulhu Wars: Gobogeg

    3 in stock

    Gobogeg: The Moon Lens, the final disaster that brings our world to oblivion. Can it even be stopped? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $80.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Hastur Blister Pack GTS

    Cthulhu Wars: Hastur Blister Pack

    2 in stock

    Hastur the Unspeakable. Just saying its name can bring about its undesired, frightful presence. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    2 in stock

    $28.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Mother Hydra Blister Pack GTS

    Cthulhu Wars: Mother Hydra Blister Pack

    2 in stock

    The ultimate development of the Deep One ruling class, Mother Hydra is a title that rotates, given to the current most-powerful deep one female. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    2 in stock

    $69.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Mutant Blister Pack GTS

    Cthulhu Wars: Mutant Blister Pack

    3 in stock

    The first stage of degeneration from human to Outer God larva. How long can it hide its true nature? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $9.00$8.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Nyogtha Blister Pack GTS

    Cthulhu Wars: Nyogtha Blister Pack

    3 in stock

    The Thing That Should Not Be. It can emerge from any shadow, anywhere. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $12.00$10.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Quachil Uttaus Blister Pack GTS

    Cthulhu Wars: Quachil Uttaus Blister Pack

    3 in stock

    The Treader of the Dust, who ages everything he touches to dust, as though aeons of time had passed away. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $16.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Shantak Blister Pack GTS

    Cthulhu Wars: Shantak Blister Pack

    3 in stock

    A speedy scaled mount to carry your cultists and monsters across the continents. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $12.00$10.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Shub-Niggurath GTS

    Cthulhu Wars: Shub-Niggurath

    3 in stock

    Shub-Niggurath: Iä! Shub-Niggurath! The Black Goat of the Woods With a Thousand Young! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $28.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Star Vampire GTS

    Cthulhu Wars: Star Vampire

    1 in stock

    Star Vampire: Tittering as it floats down from the lightless reaches of space, the star vampire lusts for your bodily fluids. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $13.00$11.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Starspawn Blister Pack GTS

    Cthulhu Wars: Starspawn Blister Pack

    3 in stock

    Plunging from star to star, and now reaching earth, the starspawn is the same species as Great Cthulhu himself, and as such has the same abilities as Cthulhu, though to a slightly less degree. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $12.00$10.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Tcho-Tcho Acolyte Blister Pack GTS

    Cthulhu Wars: Tcho-Tcho Acolyte Blister Pack

    1 in stock

    The Tcho-Tcho tribe worships the Great Old Ones in twisted rites. A Tcho-Tcho can be all-too-easily underestimated as a mere primitive, Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $9.00$8.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Tcho-Tcho High Priest Blister Pack GTS

    Cthulhu Wars: Tcho-Tcho High Priest Blister Pack

    3 in stock

    The worship focus of the Tcho-Tcho cult, the high priest leads their rituals to enslave the great old one, and bend that cosmic horror to the will of his tribe. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $10.00

  • Gamers Guild AZ Petersen Games Cthulhu Wars: Tsathoggua GTS

    Cthulhu Wars: Tsathoggua

    1 in stock

    Tsathoggua: The Sleeper, Tsathoggua squeezes his way up through the rock to take his place on the surface world. His long slumber has left him voracious. Feed him! Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $28.00$24.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Tulzscha Blister Pack GTS

    Cthulhu Wars: Tulzscha Blister Pack

    1 in stock

    The Green Flame, it erupts from the core of the world as a penetrating flame. Its cold light hides no warmth, but only the clamminess of death and corruption. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $12.00$10.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Ubbo-Sathla Blister Pack GTS

    Cthulhu Wars: Ubbo-Sathla Blister Pack

    3 in stock

    The unbegotten source lies at the ancient origin of the world, guarding the carefully inscribed tablets of the elder gods. Can this being, and the wisdom it protects, be brought forward to our time? And if so, should it? Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $21.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Undead Blister Pack GTS

    Cthulhu Wars: Undead Blister Pack

    3 in stock

    Awakened by the power of the King in Yellow, it is no zombie, nor yet a vampire, but an undead mockery, alive and awake and obedient. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $9.00$8.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Watcher Of The Green Pyramid Blister Pack GTS

    Cthulhu Wars: Watcher Of The Green Pyramid Blister Pack

    1 in stock

    It lurks hidden on Pluto, and only emerges at certain times. Even the dread fungi monsters that inhabit that cold world are terrified of the Watcher’s rising. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    1 in stock

    $14.00$12.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Wendigo Blister Pack GTS

    Cthulhu Wars: Wendigo Blister Pack

    3 in stock

    Sometimes a person, lost in the tundra, is forced to eat human flesh to survive. This is the monster that results. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $71.00

  • Gamers Guild AZ Petersen Games Cthulhu Mythos: Wizard Blister Pack GTS

    Cthulhu Wars: Wizard Blister Pack

    3 in stock

    Falling deep under the sway of the great old ones, this occultist is now locked into permanent dependency on its symbiotic familiar. Expansion: Copy of Cthulhu Wars Core Game required Cthulhu Wars is a strategy boardgame in which the players take the part of alien races and gods taken from the Cthulhu mythos created by H. P. Lovecraft. The game is physically large, and includes sixty-four figurines of the cultists, monsters, aliens, and Great Old Ones that range in height from approximately 20 mm to nearly 180 mm.The game takes place on a map of Earth. Each player takes the part of one of four factions included in the base game. At the start of a turn, players Gather Power, then, during a series of Action Rounds, they spend this Power to accomplish various tasks, such as recruiting Cultists, moving units, engaging in battle, summoning monsters, building Gates, casting spells, and Awakening their Great Old One. When all players run out of Power, the Action phase ends and the next turn begins. Victory is determined by accumulating points on the Doom Track. The first player to 30 is the lone victor *if* he has unlocked all six of spell books.Driving the strategy are a player's wish to expand his power base, and his need to accomplish six tasks to acquire his faction's spell books. Each faction has a unique set of monsters, spell books, and special abilities, and has different requirements to acquire its spell books. All factions have multiple strategies open to them.The base game supports 2-4 players (the map supports 5 players), but with new factions and maps released as expansions it can support up to 8 players.

    3 in stock

    $9.00$8.00

  • Gamers Guild AZ CMON Cthulhu: Death May Die Asmodee

    Cthulhu: Death May Die

    9 in stock

    If you are looking for a great cooperative game set in an awesome universe, Cthulhu: Death May Die is the game for you! Set in the Lovecraft universe, you work as a team to take down the Elder gods in different scenarios. The game is so smooth and it has been so much fun for me and my family.                                                                                     - Will (Marketing Manager) THE RITUAL CANNOT BE STOPPED, BUT THE CULTISTS’ PLANS MIGHT STILL BE The cultists have been painstakingly preparing for this moment for quite some time. An Elder God, a being adrift in a different dimension, has reached out into their minds, giving them the knowledge necessary to awaken it, and bring it into our own world, unleashing its hellish powers on the unsuspecting populace. The Investigators found out about it too late. The final ritual has begun. But with a little luck, the god might just be vulnerable for a moment after being summoned. That’s when they can shoot it in the face. Cthulhu: Death May Die puts players in charge of Investigators looking to defeat an Elder God that is being summoned to Earth. They are running late, as the summoning ritual is already underway. But if they can collect enough clues to find a weakness, or alter the ritual just enough to cause one, they can blast the god to death before it gets a true foothold in the world. Working together, players will fight cultists, search for answers, and try to keep their already-broken minds from warping even further.

    9 in stock

    $112.00

  • Gamers Guild AZ CMON Cthulhu: Death May Die - Season 2 Expansion Asmodee

    Cthulhu: Death May Die - Season 2 Expansion

    3 in stock

    The cult has been destroyed. The Elder One has been defeated. It’s time to go home and relax. Or maybe not. A new cult, just as dangerous and deranged as the last one has started their final ritual, and a new Elder One may be summoned into the world. Thankfully, there’s a whole new batch of Investigators ready to jump in and take them down. The Season 2 expansion for Cthulhu: Death May Die offers players a whole host of new content for their games. Starting off, there’s six new Episode boxes, each one containing new monsters to defeat and cultists to disrupt. Along with that, there’s new game tiles representing new locations to fight these abominations. There’s also 10 new Investigators, eager to jump in and take evil down, no matter the cost to their own bodies and minds.

    3 in stock

    $84.00


You have seen 96 out of 498 products

© 2024 Gamers Guild AZ

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Meta Pay
    • Google Pay
    • Mastercard
    • PayPal
    • Shop Pay
    • Venmo
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account