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Board Games

620 products


  • Gamers Guild AZ KOSMOS Catch the Moon GTS

    Catch the Moon

    3 in stock

    Roll the die – place a ladder – catch the moon! Climb through the clouds and reach for the moon! All it takes is a few cleverly placed ladders, a steady hand, and a bit of imagination. Reach for the moon, but don't stretch yourself too thin, or you may lose the ladders under your feet. With the right mix of suspense and risk-taking, you will ascend to success. In this dexterity/stacking game with a whimsical theme and beautiful design, players take turns rolling a die to determine how they must place their wooden ladder (it must touch one other ladder, two other ladders, or be the highest point. Ladders will shift as more pieces are added, adding an element of suspense and unpredictability. Raindrops are given to players whose ladders cause the structure to collapse; the winner is the player with the least amount of raindrops at the end of the game!

    3 in stock

    $35.00

  • Gamers Guild AZ Channel Won (Pre-Order) Gamers Guild AZ

    Channel Won

    2 in stock

    RESORT TO ANYTHING TO REPORT EVERYTHING! This just in! You're a budding reporter for Channel WON News and are so close to catching that big break! The network has decided to bring a fresh face to their news anchor desk, and you're one of the final candidates. The station head, Myra Porters, has decided to put the best to the test in a one-day, all-out showdown to see who can land the job of prime time news anchor! Your goal is to travel the city, gather sources, and help report the best news stories of the day.The objective of this game is to earn the most points after 3 rounds (morning, evening, and nightly news) by reporting stories and keeping the network ratings above zero.★ Easy to learn★ Unique semi-cooperate play★ Individual character powers★ Beautiful retro art style★ Hysterical puns and humor★ Family-friendly, but still strategic

    2 in stock

    $49.00$35.00

  • Gamers Guild AZ Lemery Games Christmas Lights Card Game - Second Edition (Pre-Order) GTS

    Christmas Lights Card Game - Second Edition

    2 in stock

      It’s the most wonderful time of the year! Time to open up the boxes of Christmas decorations, untangle the lights, replace broken bulbs, and decorate the tree. To have a bit of fun, you’ve decided to compete with your fellow decorators to see who can build their sets of lights the fastest. Sift through the bulbs, exchange information, and arrange them in the right order as you trade and build your strands. Ho ho ho! Players swap, play, trade and draw Christmas Light Bulbs into their own sets of lights in an attempt to be the first to complete two sets. The main game is designed by Adam Collins and Chad Head. It is illustrated by Dave Perillo. The game also includes additional rules from different designers (Christopher Chung, Chad Elkins, Daniel Zayas, Don Riddle, Scot and Kenny Eaton, & more!) for 12 bonus games suitable for very young gamers and adults. These bonus games include modified rules for classics like Memory and Old Maid as well as brand new original designs. Holiday fun for the entire family! Edition Notes: The First Edition contains 11 bonus games and was the original version of the main game we released in 2018. The Second Edition is our new version (releasing holiday 2020) featuring a slightly modified ruleset for the main game, some graphic design changes, and we added another bonus game taking the total of bonus games from 11 to 12.

    2 in stock

    $19.00$14.00

  • Gamers Guild AZ Looney Labs Chrononauts: Missing Artifacts Looney Labs

    Chrononauts: Missing Artifacts

    2 in stock

    A time traveler’s work is never done. Get ready to add six new Mission cards to either (or both!) versions of Chrononauts! These new Missions will send you through time in search of missing treasures like one of the lost Faberge Eggs, DB Cooper’s suitcase full of money, a gemstone from Mars, and even the Holy Grail itself. (But make sure you choose the right one!) Or, you might need to find a fully functional Antikythera Mechanism, a papyrus containing the secret to how the Great Pyramid was built, or a golden statue of Throk-Trak (hero of the cockroach revolution which happens 83 million years after WW3). The 18-card expansion even includes a couple of powerful new gadgets: the Reality Shifter and the Temporal Stabilizer! This is an expansion for Chrononauts or Early American Chrononauts. 

    2 in stock

    $7.00

  • Gamers Guild AZ Looney Labs Chrononauts: The Gore Years Looney Labs

    Chrononauts: The Gore Years

    3 in stock

    The early years of the 21st century have been known as the Bush years, but to some time travelers, they were actually called the Gore years... This 11-card expansion pack for Chrononauts brings your timeline alternatives up to 2008. Find out what might have happened if the 2000 election had gone a different way. Prevent the 9/11 attacks.

    3 in stock

    $7.00

  • Gamers Guild AZ Cluse: Critical Role Edition Gamers Guild AZ

    Clue: Critical Role Edition

    3 in stock

    It’s time for the Harvest Close Festival in the city of Zadash, but a vengeful threat targeting one of the Mighty Nein is an unexpected wrench in the celebration! Take part in a side quest of epic proportions created in partnership with Critical Role with this role-playing twist on The Classic Mystery Game! Is Isharnai targeting Nott the Brave in The Invulnerable Vagrant? Or does Captain Avantika have it out for Jester Lavorre in the Victory Pit? Solve the mystery before the festival ends to save one of your own from meeting their fate! Help your favorite adventurers from Campaign 2 move between locations, gathering Rumour and Encounter cards to uncover:WHICH hero token will reveal the member in danger,WHO is behind the spiteful plan, andWHERE they are planning to strike!

    3 in stock

    $63.00$46.00

  • Gamers Guild AZ Hasbro Clue: Dungeons and Dragons Gamers Guild AZ

    Clue: Dungeons and Dragons

    1 in stock

    An Infernal Puzzle Box, delivered by a Hellrider of Elturel, has been stolen from the party of adventurers. Determined to reclaim their box of infernal secrets, one of Zariel's minions has slain and secretly replaced an adventurer, unbeknownst to the rest of the members! In CLUE: Dungeons & Dragons, it's up to you to determine WHO has been replaced by a devil in disguise, WHAT weapon was used in the execution, and WHERE in the Forgotten Realms the Infernal puzzle box could be hidden.

    1 in stock

    $56.00$53.00

  • Gamers Guild AZ Hasbro Clue: MY HERO ACADEMIA Gamers Guild AZ

    Clue: My Hero Academia

    2 in stock

    Do you have what it takes to be the top student detective? In CLUE®: My Hero Academia, Aizawa has set up a challenge for the aspiring heroes of Class 1-A: Recover a classmate who’s been kidnapped by a teacher in disguise! Taking on the role of Izuku Midoriya and other top students, investigate well-known locations across the U.A. campus and solve WHO is posing as the culprit, WHAT piece of evidence leads to them, and WHERE they are hiding. Go beyond and solve the mystery... PLUS ULTRA!

    2 in stock

    $63.00$46.00

  • Gamers Guild AZ USAopoly Clue: Squishmallows (Pre-Order) GTS

    Clue: Squishmallows

    2 in stock

      Use your best deduction skills to help out Squishmallows in this playful take on the classic mystery game! In CLUE®: Squishmallows, someone has crashed the squad's sharing party, and now Winston's mac n' cheese is missing! Take on the roles of Leonard, Cam, Lola, Zozo, Avery, and Emily to explore a fancy mansion and find out WHO took the mac n' cheese, WHAT item they left behind, and WHERE they stashed the dish!

    2 in stock

    $63.00$49.00

  • Gamers Guild AZ Ludonaute Colt Express Asmodee

    Colt Express

    2 in stock

    It's 1899 and the Union Pacific Express is headed north to deliver its payroll and forty-seven passengers, but suddenly the train is attacked by a host of thieving bandits! Colt Express invites you and your friends to become outlaws robbing a detailed, three-dimensional train. Play Action cards to steal loot, shoot your opponents, move around the train, and elude the marshal's bullets. Will the outlaws keep their cool or will the marshal save the day and prevent the robbery? The only thing that matters is which outlaw is the richest when the train pulls into the station!

    2 in stock

    $37.00

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Cheyenne Asmodee

    Colt Express: Bandit Pack - Cheyenne

    1 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Cheyenne, the crafty archer, who uses her speed and cunning to poison players and run away with the treasure!This product is an expansion: Colt Express base game required to play.

    1 in stock

    $12.00$8.00

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Django Asmodee

    Colt Express: Bandit Pack - Django

    3 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    3 in stock

    $12.00$8.00

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Doc Asmodee

    Colt Express: Bandit Pack - Doc

    2 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    2 in stock

    $12.00$8.00

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Ghost Asmodee

    Colt Express: Bandit Pack - Ghost

    3 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    3 in stock

    $12.00$9.00

  • Gamers Guild AZ Ludonaute Colt Express: Bandit Pack - Tuco Asmodee

    Colt Express: Bandit Pack - Tuco

    2 in stock

    This Colt Express Bandit Pack introduces a new way to play the game, turning one character into a Bandit controlled by the game. As you compete to become the richest outlaw of the Old West, watch out and make sure the Bandit does not disrupt your plans!This mini-expansion has you facing Django, the pesky explosive expert, who tries to blow up wagons using dynamite and eject you from the moving train!This product is an expansion: Colt Express base game required to play.

    2 in stock

    $12.00$10.00

  • Gamers Guild AZ Ludonaute Colt Express: Couriers & Armored Train (Pre-Order) Asmodee

    Colt Express: Couriers & Armored Train

    2 in stock

      This new expansion brings a breath of fresh air to the worldwide famous game Colt Express. It is now as a team that you will try to become the wealthiest Bandit of the Wild West and what better than a second train containing precious and very well kept secret documents to spice up this adventure?

    2 in stock

    $56.00$48.00

  • Gamers Guild AZ Ludonaute Colt Express: Horses & Stagecoach Asmodee

    Colt Express: Horses & Stagecoach

    2 in stock

    The West just got a little wilder! The surliest bandits this side of the Mississippi have taken to horseback to compete for new loot and maybe even take a few hostages.Horses and Stagecoach expands on the award-winning Colt Express, adding new components and new ways to play! Horses allow you to move around the train or over to the Stagecoach to nab one of the Hostage characters. Hostages can earn you a tasty ransom, but while you're holding onto them, you'll need to cope with their escape attempts. New Round cards and new final events change the way you plan your actions and always keep you guessing. At the end of the day, who will get away with the loot and who won't escape at all?This product is an expansion: Colt Express base game required to play.

    2 in stock

    $25.00

  • Gamers Guild AZ Ludonaute Colt Express: Marshal and Prisoners Asmodee

    Colt Express: Marshal and Prisoners

    3 in stock

    The Union Pacific Express is still loaded with sacks of money and priceless jewels, but your banditry is about to be more dangerous than ever before! Marshal Samuel Ford is fully armed and ready to shoot down any villains who dare attack his train, and a few of your trusty sidekicks have been taken prisoner in the train's prison car. Freeing them may bring you significant rewards—but is it worth trying to slip past the marshal's watchful gaze?The Marshal and Prisoners expansion gives one of the players the chance to take on the role of the marshal himself, unlocking an entirely new way to play the game. This product is an expansion: Colt Express base game required to play.

    3 in stock

    $35.00$28.00

  • Gamers Guild AZ BFF Games Come Together (Pre-Order) Asmodee

    Come Together

    4 in stock

    It is the late 1960s, and a new generation of young people cherish freedom, friendship, and love by creating gatherings where everyone can come together in peace and enjoy the ultimate life experience — music festivals! Everyone wants to see The Cascadians, Tikki Tooraid, and Great Western Cowboys this summer, but which festival will they play? In Come Together, you organize your own festival, using your volunteers to attract an audience and the hottest artists, build stages and camps, and gain publicity to make your festival the best of all time!

    4 in stock

    $91.00$73.00

  • Gamers Guild AZ Conqueror: Final Conquest (Pre-Order) Gamers Guild AZ

    Conqueror: Final Conquest (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release 2024 Q1. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  Nothing could stop Rome; for it was destined to rule the world. From humble beginnings, this small city would turn into the world’s most revered and powerful empire that ruled Europe, the Middle East and Northern Africa for more than 600 years. But what if you can rewrite history? What if you can stop Rome? What if you can create a different world? Conqueror: Final Conquest is a fun strategy board game for 3-6 players. Set in the 3rd century BC, you and your friends play as one of 6 nations battling for power to conquer and rule the ancient world. Form alliances, go to war, betray your friends, bribe your enemies, feed your armies and recruit heroes to build an everlasting empire.

    3 in stock

    $55.00$47.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Cygnus Crew (Pre-Order) GTS

    Core Space: Cygnus Crew

    1 in stock

       This pack contains a fully playable Trader crew for Core Space, including the massive Chit and the veteran Hunter. Get to know Captain Sondar and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Bio-Tag Rifle.Contents: 4 Trader Miniatures / 4 Character Boards / 4 Class Boards / 1 Ship Board / 3 Event Cards / 11 Equipment Tokens / 1 Mission Briefing and Rules Booklet.

    1 in stock

    $40.00$28.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Deluxe Rulebook (Pre-Order) GTS

    Core Space: Deluxe Rulebook (Pre-Order)

    2 in stock

    This item is a pre-order item with an expected release date of 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  This deluxe, 176-page hardback rulebook contains everything you need to play Core Space in one place. It is a companion product to the Starter Set and other associated products, expanding the game with advanced rules, background and customisation.

    2 in stock

    $49.00$42.00

  • Gamers Guild AZ Core Space: First Born Starter Set (Pre-Order) Gamers Guild AZ

    Core Space: First Born Starter Set

    2 in stock

    Core Space: First Born is a sci-fi miniatures board game in which you control a band of Traders venturing into the ancient First Born temples. The game takes place on the highly- detailed 3D board included in the box. Your Traders must explore the area, fulfil their objectives, salvage what they can and then escape back to their ship, spending their earnings on desperately-needed repairs. The exciting campaign system will track your crew from game to game, developing their skills, upgrading their equipment and immersing you in their story. First Born is based on 2019’s cyberpunk bestseller Core Space but is a fully standalone starter set playable by new and existing players alike. It retains the same simple core mechanics and Battle Systems' unique ‘real search’ system while seamlessly integrating this new and mysterious alien race.

    2 in stock

    $154.00$98.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: First Born – First Born Support (Pre-Order) GTS

    Core Space: First Born – First Born Support

    3 in stock

        This pack contains an additional set of First Born miniatures, as well as the Event cards required to expand your games with additional enemies.

    3 in stock

    $46.00$31.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: In The Line of Fire (Pre-Order) GTS

    Core Space: First Born – In The Line of Fire

    2 in stock

       This expansion focuses on the non-combatants that enter this new warzone alongside your Traders. The New Crew actively get themselves in the line of fire for the sake of a good story, while the Prospectors are gemologists and miners hoping to extract the new and valuable minerals from the catacomb walls. Both will often hire Traders as security when entering dangerous environments. The expansion includes everything required to integrate the new miniatures with the starter set, including equipment tokens, event cards and a mission booklet.

    2 in stock

    $40.00$28.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: First Born – Patrol Class Shuttle (Pre-Order) GTS

    Core Space: First Born – Patrol Class Shuttle

    2 in stock

       This pack contains a new class of Shuttle, different in design and colour to the Shuttle from the original game. It can be purchased by your crews to get in and out of dangerous locations, and also functions as an interactive piece of terrain on the table. It comes complete with a mission booklet to integrate it with the Core Space First Born story.

    2 in stock

    $23.00

  • Gamers Guild AZ BATTLE SYSTEMS Copy of Core Space: Purge Reinforcements (Pre-Order) GTS

    Core Space: First Born – Ships of Disrepute

    2 in stock

         This pack contains everything you need to upgrade up to two crews with named ships, along with the rules for doing so and pre-designed ship cards for all crews released to date, as well as plenty of blank ones to make your own.

    2 in stock

    $46.00$32.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: First Born – The Gates of Ry'sa (Pre-Order) GTS

    Core Space: First Born – The Gates of Ry'sa

    3 in stock

       This expansion adds the ancient Gates of Ry’sa to the game in the form of some new terrain pieces along with some powerful new First Born threats – the Talos and the Cerberosa. It includes everything required to integrate the new miniatures and terrain with the starter set, including dice, equipment tokens, event cards and a mission booklet.The new narrative campaign in the expansion will see your Traders attempt to secure one of these gates for themselves before passing through it to reach yet more undiscovered treasures in the more distant asteroid bases. New equipment and mining opportunities await amongst the incredible new terrain pieces included in this set. The gates are housed in enormous caverns large enough for all manner of creatures to come through, and the shifting colours in the energy pylons make for an eye-catching centrepiece to your gaming table. New event cards shuffled into the deck will represent the reality-shifting nature of the nearby gate.There are three Cerberosa included in the set. These vicious beasts are deadly in close-assault and take advantage of the rules for poisoned attacks, further weakening their wounded victims. Cerberosa do not roll the Knowledge Die when they attack, instead coming with their own bespoke die. Its additional effects include crippling strikes that reduce your Skill pegs, frenzied attacks that target multiple opponents, and pure brute strength, adding further poisoned hits to their attacks.The Gates of Ry’sa includes two Talos. Like the Cerberosa the Talos rolls its own bespoke dice when attacking representing the physical effects of its powerful energy blasts. These include knocking opponents from their feet, instilling panic, and even setting their victims on fire! Talos are also very tough to kill. Getting through their rock-like armour a first time will only make them stumble – you’ll have to hit them again before they recover to permanently power them down.

    3 in stock

    $70.00$47.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: First Born – Trading Post 5 (Pre-Order) GTS

    Core Space: First Born – Trading Post 5

    2 in stock

       This expansion brings the Traders back out of the asteroid temples and introduces a host of new characterful NPCs at the local Trading Post. It includes everything required to integrate the new miniatures and terrain with the starter set, including equipment tokens, event cards and a mission booklet.The new narrative campaign in the expansion will see your Traders visit the Trading Post hoping for a big score from their recently acquired alien loot. They can peruse the stores, meet with contacts, and even recruit new Traders to their cause. However, the aliens that they so rudely awakened have followed them back… Can they defend the settlement from its attackers trying to reclaim their asteroid home?The new terrain in the set forms part of Trading Post 5 and is made up of shops and cargo in pre-fab containers. The expansion is populated by new NPCs, including Civilians, a lone Galactic Corps agent, and the Ganger proprietor of the Trading Post. All of these can be used in the new expansion or combined with their respective NPC types from other expansions.On top of this there are four new playable Traders. These wandering Traders can be hired by any crew, or combined as a crew in their own right!

    2 in stock

    $70.00$60.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Fury of the Insane God (Pre-Order) GTS

    Core Space: Fury of the Insane God

    3 in stock

      This expansion adds the First Born’s so-called True God to the game, flanked by its hulking Guardians. It includes everything required to integrate the new miniatures with the starter set, including equipment tokens, event cards and a mission booklet.

    3 in stock

    $46.00$32.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Galactic Corps (Pre-Order) GTS

    Core Space: Galactic Corps

    2 in stock

       The Galactic Corps is an expansion for Core Space that introduces the disciplined Galactic Corps and the local Security Wardens – new types of NPC. Work with and against them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards and Security Dice. They’re here for the Purge, but don’t get in their way! New terrain adds the centrepiece Particle Transmitter to your board, and new equipment such as the Riot Fist will give your crew new ways to survive!

    2 in stock

    $70.00$56.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Get to the Shuttle (Pre-Order) GTS

    Core Space: Get to the Shuttle

    2 in stock

      Get to the Shuttle! is a mini-expansion for Core Space that introduces a brand-new piece of terrain, and mode of transport! The shuttle makes it much easier to extract your crew from a tight spot or get around between games, but it doesn’t come cheap. In two thrilling new missions that slot straight into an existing campaign you will purchase a shuttle, and then be forced to escape with it, and your lives…

    2 in stock

    $25.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Poseidon Crew (Pre-Order) GTS

    Core Space: Poseidon Crew

    1 in stock

    This pack contains a fully playable Trader crew for Core Space, including the skilled Hoskins and the dependable Thoman. Get to know Captain Teelac and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Jump Pack.

    1 in stock

    $40.00$28.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Purge Reinforcements (Pre-Order) GTS

    Core Space: Purge Reinforcements

    2 in stock

         This booster pack for Core Space bolsters your Purge forces with Harvesters, Devastators, and even an Assassin and a Live One. These are perfect for larger games or just when you want more of a challenge, and the new Event Cards will seamlessly integrate them into your missions.

    2 in stock

    $46.00$32.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Purge – Outbreak (Pre-Order) GTS

    Core Space: Purge – Outbreak

    2 in stock

       Purge: Outbreak is an expansion for Core Space that reinforces the Purge with the menacing Gatherers and the lethal Annihilator. Ramp up the difficulty and defeat these colossal constructs in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. Just don’t let them take you alive! New terrain infests your boards with living biomass, and new equipment such as the Mother’s Venom will give your crew new ways to survive!

    2 in stock

    $70.00$49.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Shootout at Zed's  (Pre-Order) GTS

    Core Space: Shootout at Zed's

    1 in stock

       Shootout at Zed’s is an expansion for Core Space that introduces the dastardly Zed and his gang of criminals, a new type of NPC, as well as some new Civilians. Learn to love or loathe them in a series of thrilling new missions, and then add them to your regular games with the new Event Cards. They are also a fully playable Trader crew! New terrain adds the centrepiece two-storey Zed’s Bar to your board, and new equipment such as the Teleport Grenade will give your crew new ways to survive!

    1 in stock

    $70.00$52.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Skylark Crew (Pre-Order) GTS

    Core Space: Skylark Crew

    1 in stock

      This pack contains a fully playable Trader crew for Core Space, including the Machine Mac and the augmented Marlowe. Get to know Captain Weaver and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Shield Pod.

    1 in stock

    $40.00$28.00

  • Gamers Guild AZ Battle Systems Core Space: Starter Set (Pre-Order) Quartermaster Direct

    Core Space: Starter Set

    2 in stock

    Core Space is a science fiction miniatures board game for 1-6 players. Each player takes control of a band of Traders trying to make a living in a dangerous galaxy, all the while hunted by the Purge, a semi-sentient race of humanoid machines whose sole task is to harvest worlds. It can be played competitively or co-operatively, and missions can be linked with a detailed campaign system.

    2 in stock

    $154.00$98.00

  • Gamers Guild AZ BATTLE SYSTEMS Core Space: Yamato Crew (Pre-Order) GTS

    Core Space: Yamato Crew

    1 in stock

       This pack contains a fully playable Trader crew for Core Space, including the Merg Brutus and his handler Ellen. Get to know Captain Weis and his crew in a thrilling new mission, and add a twist to your regular games with the new Assistance Cards and equipment such as the Empathic Cuffs.

    1 in stock

    $40.00$28.00

  • Gamers Guild AZ Cosmic Frog: Find Muck (Pre-Order) Gamers Guild AZ

    Cosmic Frog: Find Muck

    3 in stock

    The Cosmic Frog: Find Muck expansion adds mental powers to the game so that your frog is no longer merely immortal and invulnerable, but psionic as well! Mental powers open the way for mental combat and gullet purging. This expansion also introduces muck lands, special terrain tiles that offer interesting choices for you in the Outer Dimensions and that function as wildcards for vault scoring. Finally, this expansion introduces a new chip system for combat, raiding, and returning from the Outer Dimensions that allows for some serious metagaming. This expansion can be used with the original Cosmic Frog dice-based system as well as the new chip-based system. Just be consistent. If you want to use dice, then use dice for everything, i.e., combat, raiding, and returning from the Outer Dimensions.

    3 in stock

    $49.00$33.00

  • Gamers Guild AZ Indie Boards & Cards Coup GTS

    Coup

    3 in stock

    You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive... In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers: Duke: Take three coins from the treasury. Block someone from taking foreign aid. Assassin: Pay three coins and try to assassinate another player's character. Contessa: Block an assassination attempt against yourself. Captain: Take two coins from another player, or block someone from stealing coins from you. Ambassador: Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you. On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions: Income: Take one coin from the treasury. Foreign aid: Take two coins from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game! A new & optional character called the Inquisitor has been added (currently, the only English edition with the Inquisitor included is the Kickstarter Version from Indie Boards & Cards. Copies in stores may not be the Kickstarter versions and may only be the base game). The Inquisitor character cards may be used to replace the Ambassador cards. Inquisitor: Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.

    3 in stock

    $24.00$18.00

  • Gamers Guild AZ Indie Boards & Cards Coup: Rebellion G54 GTS

    Coup: Rebellion G54

    13 in stock

    In Coup: Rebellion G54 (G54), the last player with influence in the game wins, with influence being represented by face-down character cards in your playing area. Before each game players choose five character roles from a randomized deck. Characters have a unique variable power, and the deck is formed by three iterations of each role for fifteen cards total. A player starts the game with two coins and two influence cards – i.e., two face-down character cards. On your turn, you can take any of the actions of the five characters in play, regardless of which characters you actually have in front of you, or you can take one of two general actions: Income: Take one coin from the treasury. Coup: Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins or more, you must take this action.) When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't (or don't) reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game. If you do have the character in question and choose to reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not. The last player to still have influence – that is, a face-down character – wins the game! Coup: Rebellion G54 is a new standalone game that takes the same simple Coup mechanisms and rules, but with a variable deck of 25 characters, and in each game you choose to play with five out of the 25, so the relative power and advantage of each character changes from game to game. This is more of a gamer's game than the original Coup as you can create a deck to increase bluffing, deduction, negotiation or luck.

    13 in stock

    $42.00$27.00

  • Gamers Guild AZ GRANDPA BECK GAMES Cover Your Assets GTS

    Cover Your Assets

    4 in stock

    Build a fortune by making alternating stacks of matching pairs. Be careful! The top set can be stolen by other players, adding to its value!Compete by building stacks of matching asset cards. Be careful! Your top set can be stolen by other players, making it more valuable! Fun for experienced players, as well as those stealing their first asset!Cover Your Assets is a highly competitive set-collecting card game where players steal, scheme, and ‘Cover Your Assets’ to amass a fortune. Assets can change hands with every turn, and no fortune is safe until the last card is played! Begin by collecting and building a stack of matching pairs of assets. Be careful, though—the top set can be challenged and stolen by other players, who add to it and make it even more valuable. Cover Your Assets is fast-paced, competitive, and more than a little addicting!

    4 in stock

    $24.00

  • Gamers Guild AZ GRANDPA BECK GAMES Cover Your Kingdom GTS

    Cover Your Kingdom

    2 in stock

    Cover Your Kingdom is an absurdly ruthless set-collection party game for 3-6 players. This game is a unique spin off of "Cover Your Assets".In Cover Your Kingdom, you and your rivals will each become Rulers of your own fantasy Kingdom.Kingdoms are divided in two different regions, the Mountains, and the Valley and most creatures will only live in one region or the other.Each Ruler's Kingdom mat indicates where each kind of Creature may be placed. Rulers take either 1-2 actions per turn, forming Clans, attempting to recruit Clans, adding Creatures to existing Clans, replacing unwanted Creatures by discarding and drawing. and employing the services of Free Creatures.This game is as fun (and violent) as the people you play it with.Contents:116 (IR)Regular Creatures10 Free Creatures15 Wild Creatures6 Kingdom MatsTurn TokenRulebook

    2 in stock

    $38.00

  • Gamers Guild AZ Crabs In A Bucket (Pre-Order) Gamers Guild AZ

    Crabs In A Bucket

    1 in stock

    Crabs in a Bucket is a fast-paced shedding type card game for 2-6 players that blends luck, strategy, and a cast of colorful crab characters. The goal of the game is to be the first player to play or discard their entire hand. At the beginning of the game, players are dealt 7 cards each from the deck. The deck consists of 52 suited cards (resembling a standard deck) and 22 "Joker Crabs," which are unsuited. In the process of playing and discarding their hands, players utilize two separate discard piles, one for suited cards (referred to simply as "The Discard Pile") and another for Joker Crabs (referred to as the Joker Pile). Suited cards may be played on the discard pile on top of other cards that match their suit or number. Once a suited card is played, a player may also discard all cards of higher value of the same suit from their hand. Jacks, Queens, and Kings have special effects referred to as "punishments." As long as a Jack, Queen, or King is on the top of the discard pile, no Joker Crabs may be played. Additionally, if a player cannot play on them, they must draw cards at the end of their turn. Joker Crabs, all based on real crab species, have unique effects. 21 of these cards may strategically benefit the player, by, for instance, forcing an opponent to draw from their hand or allowing them to play unique combos. One of the Joker Crabs--the Lobster--functions as a sort of barrier to victory, since it cannot be played. Players must find creative ways of discarding it without playing it. In addition, some general rules keep gameplay streamlined. For instance, players may not exceed 10 cards in their hand at the beginning of their turn. If, for some reason, a player begins their turn with over 10 cards, they may discard down to 10 cards before initiating their turn.

    1 in stock

    $35.00

  • Gamers Guild AZ Lucky Duck Games Crime Zoom: Case 1 -  His Last Card GTS

    Crime Zoom: Case 1 - His Last Card

    3 in stock

    Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive? Crime Zoom is a perfect pick-up-and-play game that excites players with a rich blend of murder, mystery, and deduction.Contents:55 Cards1 Rulebook

    3 in stock

    $21.00$17.00

  • Gamers Guild AZ Lucky Duck Games Crime Zoom: Case 2 -  Bird of Ill Omen GTS

    Crime Zoom: Case 2 - Bird of Ill Omen

    3 in stock

    Crime Zoom is an investigation game for 1 to 6 players that plays in about one hour. The investigation begins with an illustrated crime scene that is made up of several cards. Turning over a card allows you to discover leads that you can choose to follow or not. You can investigate freely by following the clues that seem most relevant or choose to stop when you believe you have an understanding of the plot.Once you think your investigation is complete you must answer the important questions: who is the culprit, what evidence can prove this, and what was the motive?Contents:55 Cards1 RulebookAges: 14+Players: 1-6Game Length: 60 minutes

    3 in stock

    $21.00$15.00

  • Gamers Guild AZ 25th Century Games Curmudgeon (Pre-Order) GTS

    Curmudgeon

    2 in stock

      You’re a cantankerous crank,a surly grump, a crusty grouch, and an ill-tempered malcontent all in one body! This game rewards you for being the biggest Curmudgeon on the block because it’s pretty great. Use word cards to invent and throw silly insults at opponents' life cards. Star retort battles with fill-in-the-blank and prompted cards. Match colors or symbols on those retort cards to keep the battle going. Last one to play a retort, wins that life card and scores points. You create the funny, even if you're not. Unlike other party games that have other players judge you, anything you say goes. Where other games provide the funny and you just string it together, this game provides the prompts to let your creativity shine through. It's like a game of mad libs...with insults. The biggest curmudgeon wins the game! GAME OBJECTIVE:Curmudgeon is a game of insults! Use your own creativity to build insults from keywords. Throw those insults on other players’ life cards, engage in retort battles, win the battles and earn points. After the final round, all players have died and the game ends. The person with the most points wins and dies the biggest Curmudgeon! GAME CONTENTS:89 – Life Cards (4 blank for customization)94 – Insult Cards96 – Retort Cards38 – Curmudgeon Cards1 – Rulebook6 – Lame Cards6 - Cheat sheet cards1 - Last Breath card1 – Player Indicator

    2 in stock

    $35.00


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