BattleTech
Battletech: Inner Sphere Heavy Lance
The Inner Sphere Heavy Lance includes the Banshee, Grasshopper, Hatchetman, and Centurion along with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted and may require assembly.
$37.00$26.00
BattleTech: Clan Command Star
The Clan Command Star includes the Dire Wolf, Summoner, Stormcrow, Mist Lynx, and Shadow Cat -no assembly required- along with five MechWarrior pilot cards and five Alpha Strike cards. BattleTech miniatures are sold unpainted.
$44.00$28.00
BattleTech: Clan Ad Hoc Star
This expansion box serves up intermdiate-level play, building off the recent, best-selling release of Battletech: A Game of Armored Combat. This new box set contains everything you need for more advanced 'Mech on 'Mech action. Contents: The Invaders have arrived! Set of five Clan 'Mechs. (no assembly required) along with five MechWarrior pilot cards and five Alpha Strike cards.
$44.00$32.00
BattleTech: Clan Heavy Star
The Clan Heavy Star miniatures set contains five plastic miniatures for use in BattleTech or Alpha Strike: Behemoth, Hunchback, Marauder, Supernova, and Warhammer. Catalyst Game Labs BattleTech miniatures are sold unpainted and may require some assembly.
$44.00$31.00
Battletech: Inner Sphere Striker Lance
The Inner Sphere Heavy Lance includes the Banshee, Grasshopper, Hatchetman, and Centurion along with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted and may require assembly.
$37.00$23.00
Battletech: Comstar Command Level II
The ComStar Command Level II is a collection of six plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games: Black Knight, Exterminator, Highlander, King Crab, Mercury and Sentinel. Catalyst Game Labs BattleTech miniatures are sold unpainted and may require some assembly.
$44.00$38.00
Battletech: Inner Sphere Heavy Battle Lance
The Heavy Battle Lance miniatures set contains four plastic miniatures for use in Battletech or Alpha Strike. Contains: Axman Bushwacker Cataphract Nightstar Miniatures are supplied unpainted. Some assembly may be required.
$37.00$23.00
Battletech: Clan Striker Star
Few can stand against the withering fury of a full-on Clan assault, a near-perfect blend of speed and brutality. Pinpoint accuracy meets the crash of heavy metal as the Warriors of Kerensky press relentlessly toward their objective. The Clan Heavy Striker Star includes the Gargoyle, Hellbringer, Mad Dog, Ice Ferret, and Viper - no assembly required - along with five MechWarrior pilot cards and five Alpha Strike cards. Perfect for BattleTech and Alpha Strike action! Catalyst Game Labs BattleTech miniatures are sold unpainted.
$44.00$32.00
BattleTech: Clan Heavy Battle Star
The Clan Heavy Battle Star includes the Turkina, Kingfisher, Huntsman, Ebon Jaguar, and Crossbow, along with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted and may require assembly.
$44.00$32.00
BattleTech: Clan Invasion - Starter Box
BattleTech: Clan Invasion brings remolded Clan and Inner Sphere Mechs to players’ tabletops, adding additional content to BattleTech: A Game of Armored Combat. The Clan Invasion core box will include five redesigned plastic OmniMechs (Executioner, Timber Wolf, Nova, Grendel and Adder), double-sided color map, revised reference card, standee & terrain tiles, Clan rulebook, 16-page clan primer, 24-page fiction novella, record sheet booklet, five Mechwarrior cards, five Alpha Strike cards, and two 6-sided dice.
$73.00$47.00
Battletech: Clan Support Star
It's all too easy to underestimate these OmniMechs. But in the right MechWarrior's hands, and under the purview of an open-minded commander, these designs provide the support needed to turn a contested battle into victory.Unleash the Clan Support Star on your enemies! Night Gyr, Linebacker, Black Lanner, Battle Cobra, and Arctic Cheetah (no assembly required along with five MechWarrior pilot cards and five Alpha Strike cards.Plastic components.Approximate Height:Night Gyr: 49mmLinebacker: 42mmBlack Lanner: 40mmBattle Cobra: 37mmArctic Cheetah: 38mmContents:5 Miniatures ‣ Night Gyr ‣ Linebacker ‣ Black Lanner ‣ Battle Cobra ‣ Arctic Cheetah5 MechWarrior Cards5 Alpha Strike Cards
$44.00$31.00
BattleTech: Alpha Strike Box Set
Clashing ArmiesThe commline ablaze with determination.An army of war-forged metal titans on the heights.The enemy entrenched in the valley below, weapons charging.On your order, your force surges toward their foes, banners streaming as weapons sear and render and shatter! Will your star-spanning empire win the day? Only you will decide!It is the thirty-second century. Mankind has waged a millennia of war across thousands of worlds of human-occupied space. The Great Houses. The Clans. The Periphery. A myriad of star empires claim ascendance, as others wane or fall. Fighting and dying for their ambitions are the MechWarriors who owe them fealty, each the master of a towering avatar of destruction: the BattleMech. You command a detachment of these brave warriors dropped onto an unforgiving battlefield: only your wits and tactical acumen will bring victory, or leave you a casualty on a forgotten world.BattleTech is the world’s greatest armored combat game. In Alpha Strike, you take command of large-scale engagements, fueled by tabletop miniatures gameplay designed for the modern wargamer. Inside is everything you need to start tossing dice and moving miniatures on your game table.Contents:13 high-quality, fully assembled (unpainted) miniatures; including two new redesigned miniatures, the Wraith and Pouncer, and seven all-new variants, in new poses.32-page Rulebook24-page fiction novella16-page Universe Primer13 Alpha Strike Cards13 Pilot Cards25 Battlefield Support Cards1 heavy-stock reference sheets2 Punchboards of trees and game counters9 small fold-up cardboard buildings6 medium fold-up cardboard buildings2 dice
$116.00$78.00
BattleTech: Clan Fire Star
The Clan Fire Star includes the Warhawk, Nova Cat, Cougar, Fire Moth, and Kit Fox, along with MechWarrior pilot cards and Alpha Strike cards. BattleTech miniatures are sold unpainted and may require assembly.
$44.00$30.00
Battletech: Inner Sphere Battle Lance
The Inner Sphere Battle Lance includes the much-loved Warhammer, Rifeman, Phoenix Hawk, and Wasp -no assembly required- along with four MechWarrior pilot cards and four Alpha Strike cards. BattleTech miniatures are sold unpainted.
$37.00$25.00
BattleTech: Clan Heavy Striker Star
The Clan Heavy Striker Star includes the Gargoyle, Hellbringer, Mad Dog, Ice Ferret, and Viper -no assembly required- along with five MechWarrior pilot cards and five Alpha Strike cards. BattleTech miniatures are sold unpainted.
$44.00$29.00
Battletech: Snord's Irregulars Assault Lance
With a reputation for unorthodox tactics and a fetish for collecting lost artifacts and treasures, you never know what you're gonna get when Snord's Irregulars hit the field. Yet they always seem to scrape out of the tightest spots.Unleash the Snord's Irregulars Assault Lance! Included is the new Spartan; a unique-to-the-Irregulars FrankenMech; a jumping Guillotine; and a new variant of the Highlander - no assembly required - along with four MechWarrior Pilot cards and four Alpha Strike cards.Plastic components.Contents:4 Miniatures4 MechWarrior Cards4 Alpha Strike CardsMiniatures are supplied unpainted and pre-assembled.
$44.00$32.00
Battletech: Urbanmech Lance
Loved an hated in equal measure, over the last four decades the UrbanMech has become the mascot of BattleTech. Recently, the UrbanMech has been turned into multiple plushies, appeared in a company box, and even a full-scale inflatable display!This ForcePack brings a new pose to the original UM-R60 variant from the UrbanMech Salvage Box, along with three additional variants, including a brand-new ilClan Era design! No assembly required - includes four MechWarrior pilot cards and four Alpha STrike cards. Perfect for BattleTech and Alpha Strike!Plastic components.Contents:4 Miniatures4 MechWarrior Cards4 Alpha Strike CardsMiniatures are supplied unpainted and pre-assembled.
$44.00$32.00
Battletech: Inner Sphere Direct Fire Lance
The Inner Sphere Direct Fire Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Clan Pilot Cards. The four 'Mechs available in the lance pack are the Atlas, Crusader, Marauder II and Orion. BattleTech miniatures are sold unpainted and may require assembly.
$37.00$23.00
BattleTech: Map Pack - Deserts
Created using the same brilliant aesthetics of the new box sets and Grasslands and Battle of Tukayyid mapsets, these maps include a variety of terrain elements that deliver interesting battlefields for players of every skill level. Each map is 17” x 22”, paper, and may be placed side-on or edge-on with other maps for expanded battlefields.
$44.00$28.00
BattleTech: Technical Readout - Clan Invasion
This volume features some of the most common Mechs from the Clan Invasion and Civil War Eras, each illustrated in detail and accompanied by a description of its history, capabilities, and game stats, along with their most famous pilots.
$58.00$47.00
BattleTech: Alpha Strike - Clan Invasion Cards
Alpha Strike is BattleTech's fast-playing game of armored combat. Alpha Strike Clan Invasion Cards contains the 'Mech Units that sprung from the distant Periphery to terrorize the Inner Sphere and 'Mechs designed to repel them. Full-color, poker sized, and laminated for dry-erase use, you just need miniatures and dice and you'll be battling for control of mankind's tenuous future. CONTENTS 98 double-sided Alpha Strike 'Mech cards 10 double-sided Combat Command summary cards
$29.00$19.00
Battletech: Inner Sphere Command Lance
The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assebly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike Action! BattleTech miniatures are sold unpainted.
$37.00$25.00
BattleTech: Technical Readout - Succession War
On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech-King of the Battlefield-was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the Fourth Succession War, the technology employed on the battlefields was a mere shadow of what it once was. However, the discovery of the Helm Memory Core unlocked the technological potential to develop new BattleMechs and experimental technologies for the first time in centuries.
$58.00$37.00
BattleTech: Map Pack - Battle of Tukayyid
Expanding on the all-new maps found in MapPack: Grasslands, MapPack: Battle of Tukayyid includes four double-wide, double-sided maps providing eight brand-new 22" x 35" battlefields, each from the Clan battles on Tukayyid!
$51.00$38.00
Battletech: Proliferation Cycle Box Set
In 2439 the Terran Hegemony unleashed the Mackie, the first BattleMech, setting off an arms race across the Inner Sphere. The Proliferation Cycle anthology tells the story of how all six Houses employed force of arms, infiltrations and espionage to field cutting-edge new 'Mechs of their own. The volume also includes the story of the first Clan OmniMech.This companion ForcePack includes all seven original 'Mechs, which can be fielded on any game table using the rules from Interstellar Operations: Alternate Eras. No assembly required, includes seven MechWarrior pilot cards and seven Alpha Strike cards. Perfect for BattleTech and Alpha Strike action!Contents:7 Miniatures ‣ Coyotl ‣ Firebee ‣ Icarus II ‣ Gladiator ‣ Battleaxe ‣ Ymir ‣ Mackie7 MechWarrior Cards7 Alpha Strike CardsMiniatures are supplied unpainted and pre-assembled.
$65.00$47.00
BattleTech: Map Pack - Grasslands
Created using the same brilliant aesthetics of the new box sets and Grasslands and Battle of Tukayyid mapsets, these maps include a variety of terrain elements that deliver interesting battlefields for players of every skill level. Each map is 17” x 22”, paper, and may be placed side-on or edge-on with other maps for expanded battlefields.
$44.00$31.00
BattleTech: Playmat - Alpha Strike Aerobase 1
Each map is 36" x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This neoprene map is the first for Alpha Strike, showcasing Aerobase #1 and Rolling Woodland #1, without the hex grid and terrain indicators. Contents: 1 double sided neoprene hexless 22"x36" battlemat Aerobase #1 / Rolling Woodland #1
$58.00$44.00
BattleTech: Technical Readout - Jihad
November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light.
$58.00$37.00
BattleTech: Tactical Operations - Advanced Rules
Take your warfare to a whole new level of excitement!Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields! A daring commander can take advantage of any or all of these….if he’s brave enough to seize the moment!Tactical Operations: Advanced Rules is the one-source reference for advanced rules that apply to on-world operations. It includes new movement and combat options.
$58.00$46.00
BattleTech: Empire Alone
Empire Alone is a sourcebook providing full details of the events around the Wolf Empire and Free Worlds League from 3151 to mid-3152. Hardcover. 143 pages.
$51.00$33.00
Battletech Salvage Box: Urbanmech Lam
The Little Tin Can that discovered flight in the hearts and minds of Urbie lovers (or haters) has finally found its proverbial wings in reality! Or at least a stronger set of jets. This new Salvage box comes complete with every stage related to its mysterious LAM origins. BattleMech, AirMech and Aerospace fighter modes are all included, along with a jump plume. So Run, Jump, and somehow fly across your tabletop now with the Little Tin Can that could.Mechs: Urbie, Urbie, Urbie need we say more?Includes: 1 Pilot Card, 1 Alpha Strike Card
$44.00$37.00
Battletech: Legend of the Jade Phoenix Book Three - Falcon Guard (Premium Hardback)
THE CLAN INVASION COMES TO A HEAD... In 2786, the elite Star League Army fled the Inner Sphere, abandoning the senseless bloodshed ordered by the Successor Lords. Now, almost three hundred years later, the Clans, heirs of the Star League Army, turn their eyes back upon their former home. Nothing will stop them from raising the Star League banner over Earth once again. For two years, the Clans BattleMech war machines have overwhelmed the armies of the corrupt Successor Lords. Now, at the gates of Earth the Clans must fight one final battle, a battle that will decide the fate of humanity for all time.For Star Colonel Aidan Pryde of Clan Jade Falcon the battle is more than a question of military conquest. It is an affirmation of the superiority of the Clan way, a way of life that he has sworn to uphold despite his fear that the noble crusade has fallen prey to the lust and ambition of its commanders. 212 pages. Hardcover.
$22.00$14.00
Battletech: Blood of Kerensky, Book One - Lethal Heritage (Premium Hardback)
Two decades after the events that nearly brought the Successor States to the brink of all-out war, the Great Houses exist in an uneasy peace.But now, from out beyond the Periphery comes a new threat. A swift-moving military force of unknown origin.Nothing the Inner Sphere has can stop them. Their power, speed, and ferocity are unparalleled. Some of the finest warriors and ablest units have challenged them and been crushed. No force has faced them and won.They are the Clans! A military juggernaut whose sole reason for existence is battle. A race that selectively breeds itself for combat. Humanity's only hope is an alliance of mortal enemies. The Federated Commonwealth and the Draconis Combine, interstellar empires at war for 300 years, must now stand side-by-side"”or face certain destruction. 339 pages. Hardcover.
$25.00
Battletech: Blood of Kerensky, Book Three - Lost Destiny (Premium Hardback)
Invaders from beyond the Periphery, the Clans have beaten the forces of the Inner Sphere repeatedly. Now the Clans are driving toward their ultimate objective-Terra, cradle of humankind, and hub of the ComStar communications network.Nothing the Inner Sphere has can stop them. The heir to the throne of the Draconis Combine is missing. Whole regiments of BattleMechs lie smashed like abandoned toys. Rasalhague is overrun. The Clans are sweeping toward the center of the known universe in a relentless tide.Humanity's only hope is the Inner Sphere's most powerful traitor. ComStar betrayed the Inner Sphere by aiding the Clans in their conquests. Now the mystic sect that controls all interstellar communication must face the Clan hordes alone. And a mysterious, elderly warrior along with the untested warriors of ComStar is the Inner Sphere's last defense against total defeatHardcover352 pages
$22.00$16.00
Battletech: Blood of Kerensky, Book Two - Blood Legacy (Premium Hardback)
The Clan invaders have chosen their next objective: Luthien, capital of the Draconis Combine. House Kurita must now fight for survival on its homeworld. Hanse Davion is presented with a situation undreamt of…the final defeat of the Dragon itself. Should he attack his distracted foe and destroy the enemy his family has battled for over 300 years? Or should he reinforce a fellow House of the Inner Sphere against a force that Davion and the Federated Commonwealth might not otherwise defeat when their time comes? And even if the Houses should somehow agree to stand together against the Clan menace, another just as dangerous threat lurks within their very midst. ComStar, the semi-mystic sect that controls interstellar communication, schemes to hurl House Davion, House Kurita, and the Clans into a devastating war that will leave ComStar in a position to dominate the Inner Sphere. Pages: 399
$22.00$18.00
BattleTech: Strategic Operations - Advanced Aerospace Rules
Forces in System Liftoff planet and conquer an entire solar system! Deploy kilometer-long WarShips as escorts, first for JumpShips bridging the gulf between stars, then for detaching DropShips that burn in system to drop troops onto any battlefield. New aerospace tactics will allow you to gain air supremacy to match your grasp of ground tactics. Yet the war for a star system is more than a single battle and a commander that utilizes his supplies and personnel with skill will survive the numerous battles to come. Strategic Operations is the one-source rulebook for advanced rules aerospace assets that open the entire conquest of a solar system. It includes new aerospace movement, combat and advanced aerospace unit construction rules. Note: The original publication of Strategic Operations had campaign-related rules (Maintenance, Salvage, etc.) which can now be found in the revised Campaign Operations, and rules for BattleForce, which are republished in Interstellar Operations: BattleForce.
$58.00$37.00
BattleTech: Playmat - Alpha Strike Aero base 2
Each map is 36" x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This neoprene map is the first for Alpha Strike, showcasing Aerobase #w and Grassland Hills #1, without the hex grid and terrain indicators. Contents: 1 double sided neoprene hexless 22"x36" battlemat Aerobase #2 / Grassland Hills #1
$58.00$44.00
Battletech: Recognition Guide Vol. 1: Classics
The march of technology across BattleTech’s eras is relentless—but some war machines never die. As the ilClan era dawns, the most recognizable BattleMechs stand ready to carry your banner into the future, bristling with cutting-edge weapons and armor.BattleTech: Recognition Guide, Vol. 1: Classics collects some of the best-known Inner Sphere, Clan, and ComStar BattleMechs, rebuilt with the latest technology to keep them competitive on modern battlefields. This volume is the companion to Recognition Guide, Vol. 2: ilClan, and contains material originally published in the bestselling PDF-only BattleTech Recognition Guide: ilClan series.Each machine is fully detailed with an illustration, in-universe development notes, battle histories, and notable pilots for each unit.
$51.00$37.00
Battletech: Legend of the Jade Phoenix Book Two - Bloodname (Premium Hardback)
A DANGEROUS DECEPTION... Truebirth: Born in the laboratory, these genetically engineered soldiers train to be the ultimate warriors. They are the elite pilots of the Clan's fearsome BattleMech war machines. Freebirth: Born of the natural union of parents, these too are soldiers, but pale imitations of their Truebirth superiors. Despised for their imperfections, they fight where and when their Clan commands. Aidan has failed his Trial of Position, the ranking test all Truebirth warriors of the Clan Jade Falcon must pass. He is cast out. Disgraced. His rightful Bloodname denied him. But with a Bloodname, all past failures are forgiven. With a Bloodname comes respect. With a Bloodname comes honor. Aidan will do anything to gain that name. Even masquerade as the thing he has been taught to despise. A freebirth. 232 pages. Hardcover.
$22.00$16.00
Battletech: Counters Pack Battleforce
For Use with Interstellar Operations: BattleForce. Contains: 5 punchboards representing two armies of nearly eighty Unit and Command counters each A single large Strategic BattleForce map; lamented, the backside can be used to create your own worlds The first-ever published, super-sized Inner Sphere At War map (2786 & 3025)
$29.00$19.00
BattleTech: Interstellar Operations - Alternate Eras
BattleTech: Interstellar Operations- Alternate Eras. Are you ready to time travel? Alternate Eras introduces a plethra of new rules for playing across thousands of years of BattleTech history. Get ready to do battle with weapons and equipment that dates back to the beginning of BattleTech Time.
$65.00$45.00
Battletech: Warrior: En Garde (Premium Hardback)
Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face their own fierce battles, but in the InnerSphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…
$22.00$17.00
Battletech: Plushytech Phoenix Hawk Kurit
Introducing BattleTech PlushyTech, the perfect fusion of adorable and epic! Immerse yourself in the MechWarrior universe with these highly sought-after plush toys. Crafted with meticulous attention to detail, these BattleTech stuffed animals bring the excitement of the battlefield right into your arms. Collectible MechWarrior soft toys await, featuring iconic characters and fearsome mechs.
$58.00$42.00
Battletech: Warrior: Coupe (Premium Hardback)
The minions of Maximilian Liao are about to deliver a crippling blow to the forces of Prince Hanse Davion—discovering a way to use Hanse’s own technology against him.Half a galaxy away, assassins stalk Hanse's wife, Melissa Steiner, and her mother, Archon Katrina Steiner, in the passageways of their own palace.Invasion is imminent. The only ’Mech force capable of stopping that invasion—the Kell Hounds mercenary unit—is trapped in a game of search and destroy with the most fearsome Kurita unit ever created. Even if they come back in time...how many would make it?In a world where ten-meter-tall war machines are the soul of battle, assassins are state policy, and a spy’s loyalty is always for sale, the only thing certain is death. Who can you trust? And in the bitter end, how will you be betrayed?
$22.00$17.00
Battletech: Legend of the Jade Phoenix Book One - Way of the Clans (Premium Hardback)
RISE OF A WARRIOR... In the 31st century, the BattleMech is the ultimate war machine. Thirty meters tall, and vaguely, menacingly man-shaped, it is an unstoppable engine of destruction. In the 31st century, the Clans are the ultimate warriors. The result of generations of controlled breeding, Clan Warriors pilot their BattleMechs like no others. In the 31st century, Aidan aspires to be a Warrior of Clan Jade Falcon. To win the right to join his Clan in battle, he must succeed in trials that will forge him into one of the best warriors in the galaxy—or break him completely. In the 31st century, Aidan discovers that the toughest battle is not in the field, but in his head—where failure will cost the ultimate price: his humanity. 228 pages. Hardcover.
$22.00$21.00
BattleTech: Tamar Rising
BattleTech: Tamar Rising is a BattleTech sourcebook providing full details of the events in the former Clan Jade Falcon Occupation Zone from 3151 to mid-3152. Included are a full historical summary of events in that region of space, personality and unit profiles of key players—many appearing here for the first time, and game information to bring it all to your BattleTech tabletop. Hardcover. 133 pages.
$58.00$36.00
Battletech: Plushytech Atlas (Eridani Light Horse)
Introducing BattleTech PlushyTech, the perfect fusion of adorable and epic! Immerse yourself in the MechWarrior universe with these highly sought-after plush toys. Crafted with meticulous attention to detail, these BattleTech stuffed animals bring the excitement of the battlefield right into your arms. Collectible MechWarrior soft toys await, featuring iconic characters and fearsome mechs.
$65.00$47.00
BattleTech: A Game of Armored Combat
BattleTech is a science-fiction space opera: a factional, militarized universe set in the thirty-first century, a future where humanity has spread to the stars and spawned titanic interstellar empires, each nation controlling hundreds of worlds across a region of space stretching a thousand light years and beyond. Initially published over thirty years ago as a tabletop board game, BattleTech has gone on to become one of the gaming industrys most important and longest-lasting science-fiction universes.Contents - Eight unpainted, ready-to-play plastic BattleMech minis (Awesome, BattleMaster, Catapult, Commando, Locust, Shadow Hawk, Thunderbolt, Wolverine), One full-color rulebook, Record Sheets, Eight double-sided, dry erase Alpha Strike Cards, Eight double-sided MechWarrior Cards, 16-page Universe Primer, 24-page novella, Two 18 x 22 Double-sided Mapsheets
$87.00$55.00
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