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Board Games | Wargames

29 products


  • Gamers Guild AZ Phalanx Games Iron, Blood, Snow & Mud GTS

    Iron, Blood, Snow & Mud

    2 in stock

    Summer of 1941. The Axis invasion of the Soviet Union has begun! Will the vaunted German blitzkrieg prove its invincibility once again? Or will the Soviet Union endure the onslaught long enough to rebuild its might and push back the enemy? Lead the battle-hardened forces of Wehrmacht through unimaginably vast enemy territory or take control of the badly outmatched Soviet Red Army and bide your time for a bloody and devastating counteroffensive. The fate of the war is in your hands! Iron, Blood, Snow & Mud is a low complexity, quick-playing two-player game that gives you control of all German and Soviet forces on the Eastern Front: infantry, armor, and support units (aircraft and fleets). It’s played over the course of four years, each consisting of three markedly different seasons, two of which – the aptly named Mud and Snow – inhibit the use of some actions and units. The movement and its range are predicated on the current season, unit type, and the ability to create and maintain a chain of units. Featuring introductory-level wargame innovative mechanics and fast-paced gameplay easy to learn, hard to master PLAY TIME 60-90 minPLAYER COUNT 2AGE RATING 14+

    2 in stock

    $35.00$29.75

  • Gamers Guild AZ Arcane Wonders Critters at War: Flies, Lies, and Supplies GTS

    Air, Land, and Sea: Critters at War: Flies, Lies, and Supplies

    1 in stock

    In Critters at War, two players vie for control over each theater of war by playing cards and strategically utilizing their special abilities to win battles. Whoever gains the most victory points over several battles wins the war! Gameplay is the same in this standalone game as in Air, Land & Sea, but with 100% critters and more vibrant colors. Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea

    1 in stock

    $17.99$17.96

  • Gamers Guild AZ Hall or Nothing Productions LTD 1066, Tears to Many Mothers GTS

    1066, Tears to Many Mothers

    1 in stock

    Recreate the infamous Battle of Hastings!A promise has been broken, an evil omen is in the sky, a crown is at stake, and history is about to be made...THE THEMATIC CARD GAME OF WAR & HISTORY FOR 1-2 PLAYERS1066, Tears to Many Mothers is an asymmetric, competitive, tactical card game in the style of Magic the Gathering, but non-collectable. Both players, as either Normans or Saxons, muster their troops and resources to overcome the various obstacles in their way before the two armies clash on the battlefield at Hastings.Every card in the game is inspired by a real person or event from the time. With a focus on quick, tactical play and a thematic re-imagining of that seismic year in history, there is no deck building required, each player simply grabs their deck and shuffles, then play begins.

    1 in stock

    $50.00$41.94

  • Gamers Guild AZ PSC Games Dogfight GTS

    Dogfight

    2 in stock

    Rule The Skies in 20 Minutes! A worthy new addition to the Blitzkrieg 20 minute line: with Dogfight, don your flying helmet and goggles and strap in for a fast and fun game of WW1 aerial combat. Tussle with your opponent to shoot them down or take on more advanced espionage, bombing, rescue or escort missions.★ Easy to learn★ Easy to play★ Solo mode included★ Perfect wargame for non-wargamers★ Advanced missions★ Twin sided board and different ability biplanes for extensive replayabilityContents• Board• Player Screens• Bag• Punch tokens• Wooden Plane Tokens• Player Cubes• Cards• Rules• Solo Player Aid

    2 in stock

    $30.00$22.44

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: Solo & Fog of War Expansion (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: Solo & Fog of War Expansion (Pre-Order)

    2 in stock

    This item is a pre-order item with an expected release date of Q1 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.  The 2nd Edition Solo and Cooperative Expansion is a completely revised product drawing on the strengths of the 1st Edition but now with a much more intelligent A.I to play against or with a human player's team. The A.I. now secures resource and victory control points like a human player allowing for standard victory conditions rather than the previous abstract round limit of 1st Edition. Players can also use the 250 high quality acrylic unit tiles to play in multiple Fog of War modes including the 45 minute Fog of War Lite Mode for quick games.

    2 in stock

    $59.99$50.99

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: OKW Player Set (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: OKW Player Set (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q3 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.  The Oberkommando der Wehrmacht (OKW; Wehrmacht High Command) Faction Player Set includes all of the components to add an additional player, like command cubes, dice, infantry trays and more. To expand the 2 Player Core Set to include more players, grab a Faction Player Set for each additional player. Recommended for those that want to increase their player count or add new factions.

    3 in stock

    $65.99$56.09

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: Terrain Pack 1 (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: Terrain Pack 1 (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated. The most popular and essential Terrain Pack from First Edition; TP1 provides the most bang for your buck by transforming the map boards with beautiful and functional building models, satisfying control point capture flags, and constructible field defenses pre-stretched from the first campaign.

    3 in stock

    $54.99$46.74

  • Gamers Guild AZ Company of Heroes: 2nd Edition: Core Set (Pre-Order) Gamers Guild AZ

    Company of Heroes: 2nd Edition: Core Set (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.  "Company of Heroes", the World War 2 board wargame, is based on the video game from Relic/Sega. It closely captures the choices, tactics and mission strategies of the videogame. In teams, or as individuals, players will maneuver units and battle for control points to collect manpower, munitions and fuel. Players spend these resources to construct new buildings, purchase units and upgrade abilities, eventually unlocking the powerful end-game units of their nation. The Second Edition of the Company of Heroes Board Game introduces extensive improvements to gameplay, tactical choices, unit balance, faction differentiation, mission parameters and more. More Units - Bigger Battles: 2nd edition adjusts unit and building costs, resource generation and other mechanics to allow for more units to be purchased, fielded and used over the course of the battle. The 2 player Core Set contains everything needed to play Company of Heroes, a squad based World War II wargame with two players. The set contains all of the core American and the German Wehrmacht factions to be able to play 1 versus 1 games. Additional faction boxes can be purchased to increase the player count.

    3 in stock

    $155.00$131.75

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: British Player Set (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: British Player Set (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of Q1 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.  The British Faction Player Set includes all of the components to add an additional player, like command cubes, dice, infantry trays and more. To expand the 2 Player Core Set to include more players, grab a Faction Player Set for each additional player. Recommended for those that want to increase their player count or add new factions.

    3 in stock

    $65.99$56.09

  • Gamers Guild AZ Bad Crow Games Company of Heroes: 2nd Edition: Soviet Faction Player Set (Pre-Order) Quartermaster Direct

    Company of Heroes: 2nd Edition: Soviet Faction Player Set (Pre-Order)

    4 in stock

    This item is a pre-order item with an expected release date of Q1 2024.Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped.Dates and product details are subject to change as new information from the manufacturer is updated.  The Soviet Faction Player Set includes all of the components to add an additional player, like command cubes, dice, infantry trays and more. To expand the 2 Player Core Set to include more players, grab a Faction Player Set for each additional player. Recommended for those that want to increase their player count or add new factions.

    4 in stock

    $65.99$56.09

  • Gamers Guild AZ Osprey Games Undaunted: Battle Of Britain GTS

    Undaunted: Battle Of Britain

    2 in stock

    The RAF faces the Luftwaffe in this two-player deck-building game of aerial WWII combat. Summer, 1940. The German war machine has rolled through the continent in less than a year, crushing all before it. Britain is all that stands in the way of German victory in Europe. Command the pilots of the battle-tested Luftwaffe who are looking to extinguish all resistance and pave the way to invasion, or the resourceful and determined RAF opposing them at every turn. Undaunted: Battle of Britain is a standalone game in the Undaunted series, adapting the core gameplay of the previous games to recreate the dynamic dogfighting of aerial combat. Maintain cohesion between your pilots, evade anti-aircraft artillery, and leverage talented aces to win the battle for the skies!

    2 in stock

    $55.00$46.75

  • Gamers Guild AZ Snap Ships LLC Snap Ships Tactics: Starter Box GTS

    Snap Ships Tactics: Starter Box

    2 in stock

    Snap Ships Tactics is a revolutionary miniatures battle game you play with modular, fully customizable ship models.In the future, humanity is under constant attack from a brutal alien hive mind known as The Komplex. Facing them are the pilots of the Forge: commanders of spacecraft known as Snap Ships. Fast attack craft, interceptors, armored bombers, dropships, and support craft - Snap Ships are constructed from modular components allowing ships to be outfitted on-the-fly for the specific mission at hand.In Snap Ships Tactics, each player builds a custom miniature ship (or a squadron of them) and commands them in intense tactical combat over a series of rounds. Ships are completely modular and built from a library of hundreds of unique plastic components. Ships maneuver across a freeform battlefield, as players allocate power to their ship's unique systems to move, evade, and fire many different weapons. They can take advantage of battlefield hazards and terrain to gain the upper hand and seek to destroy the ships in their opponent’s squadron.Game Features:♦ BUILD a ship from scratch and equip it to fit your play style♦ DETAILED miniatures using the quick-to-build yet high fidelity Snap Ships system♦ BATTLE across a configurable play space using an innovative movement system♦ HUNDREDS of components to choose from across multiple ship and unit sizes♦ VS, CO-OP and SOLO modes with a card driven AI system that lets you dogfight against the gameSnap Ships Tactics: because the best ship is the one you create!

    2 in stock

    $79.99$67.99

  • Gamers Guild AZ Nuts! Publishing Saigon 75 GTS

    Saigon 75

    1 in stock

    Saigon 75 is a fast-paced strategy game pitting the “Communist” forces from North Vietnam and the Viet Cong against the “Liberal” forces from South Vietnam. Both sides are fighting for control of the capital. At the end of the Vietnam War, after the US troops have gone home, the North Vietnamese regime plans to take Saigon as quickly as possible against a well-prepared but corrupt South Vietnam.Saigon 75 is a simple and fast-playing strategic game, and everything is contained within a few pages of rules and 1 hour of fun, with pressure at every moment!After activating some of your units (with a die roll and depending on your turn), you will play an event card from your hand. The activated units can then move and attack. Battles are resolved by special dice rolls, which determine enemy losses and the number of units that must retreat. The event cards are what gives the game its great re-playability.The game is highly asymmetrical, with the North Vietnam player having more activations, more events to his advantage, better battle dice, and the ability to conduct assaults on a very wide front, while his opponent has air support as well as parachute and mechanized units.There’s also a solo mode that allows you to play as the South Vietnam forces as they attempt to resist the onslaught of an automated enemy, guided by specific cards.Contents:• A2 Mounted Gameboard• Rulebook• 20 Event cards• 10 Solo cards• 13 Different dice• 80 mixed tokens• 41 mixed counters

    1 in stock

    $62.00$52.70

  • Gamers Guild AZ GMT The Battle of White Plains GTS

    The Battle of White Plains

    2 in stock

    Most authors relegate the Battle of White Plains to a short paragraph when recounting the New York Campaign of 1776. As the last field battle of that campaign, however, it deserves closer study. Volume 10 in GMT’s award-winning Battles of the American Revolution series by designer Mark Miklos provides such a much-needed analysis.The GameThe game includes three scenarios: the historical fight for Chatterton Hill, an October 31 scenario that explores what might have occurred if Howe had pressed his grand assault that day as planned, and a full four-day campaign game spanning 42 game turns beginning with the arrival of the British army on the field on the morning of October 28 and culminating at 5:00 pm on October 31.Each player has 26 Opportunity Cards subdivided into three decks to enhance play and add elements of variability and historical flavor. As with previous games in the series, some special rules represent the unique circumstances of this battle. Among these are rules governing American sortie restrictions and tactical doctrine, rain game turns, restoring army morale, scorched earth, and additional handicaps for American militia, American fieldwork construction, and an off-board movement mechanism for Tarrytown on the Hudson River, seven miles away where British ships lay at anchor. Even Washington’s own combat prowess at this early stage of the war is randomized.In Volume 10 of the Battles of the American Revolution series, players command two titanic armies: Washington, desperate to salvage something from the otherwise disastrous defense of New York, and Howe seeking a coup de grâce against the “Old Fox.” You will have to manage your forces over the span of four days with lots of inclement weather to contend with. Can you, as General Howe, break through the American line to deliver a decisive blow and end the rebellion? Can you, as General Washington, hold your own on superior ground, hampered as you will be with some 6,700 militia of dubious quality—fully 46% of the total American force?COMPONENTS• 2 hard-mounted maps featuring 1-inch hexes• 245 Unit counters & game markers (1.5 counter sheets), including 7 replacement counters for previous games in the series• 52 Opportunity Cards: 26 American & 26 British• 16 Tactics Cards: 8 American & 8 British• 2 Full color, four-page player aid cards: 1 American & 1 British• 1 Full-color exclusive rule book• 1 Full-color series rule book• 2 dice (10-sided)HistoryAs it occurred, the Battle of White Plains could properly be called the Battle for Chatterton Hill. This relatively limited affair, fought on the American right flank on October 28, 1776, was the only set piece action between the two protagonists. Here some 4,000 British and Hessian troops attacked fewer than 2,000 Americans with the King’s forces ultimately prevailing.The main armies, however, were enormous for the period with 14,500 Americans confronting 13,000 British and Hessians who were eventually reinforced to 15,400, making this one of the largest concentrations of opposing troops during the war and the largest game in the Battles of the American Revolution series to-date. Yet despite this concentration of forces along a front barely three miles wide, the armies sat primarily idle after the fight for Chatterton Hill while the British probed at the flanks, and the Americans improved their defenses.Washington had chosen a strong position which he fortified with two concentric lines of fieldworks that bristled with forty guns. His flanks were anchored on high hills and further secured by the Bronx River to the west and swampy wilderness to the east. Secure in these positions, Washington welcomed the prospect of a frontal assault against his works.For his part, General Howe’s reluctance to launch a frontal attack was due in part to his having witnessed the Battle of Bunker Hill in June, 1775, the memory of that slaughter still fresh in his mind. The weather at White Plains was also a mitigating factor with cold autumn rains falling for much of the week during which the armies remained in contact. Finally, Howe’s own proclivity to hesitate when decisive victory was within his grasp further exacerbated any plans for a major British assault.Washington reacted to the loss of Chatterton Hill by initially refusing his right. Sensing the growing weight of the British host, he eventually swung on a hinge leaving his left where it began, on Hatfield Hill, while pulling the rest of the line back approximately two miles to even higher ground in the North Castle Heights where he dug new fieldworks. Like two heavyweights maneuvering to shorten the ring, each sought an opening—Howe to press the attack on favorable terms and Washington to receive the attack on fortified ground of his choosing.Ultimately reinforced by Lord Percy with six regiments plus some newly-arrived Hessians and having discovered no viable way around the flanks, General Howe determined to attack Washington frontally on the morning of October 31. He stood his men to arms at 5:00 am but driving morning rains cooled his ardor and the army was again ordered to stand down.There was more probing and some long range artillery fire against the American flanks on November 1 to no great consequence. Howe now believed he was facing only an American rear guard in the North Castle Heights lines and saw no value in attacking it, believing that Washington with his main force had already evaded him by marching further north. The armies, therefore, sat staring at one another until November 5-6 when General Howe elected to turn south to complete the conquest of Manhattan by capturing Fort Washington which he did successfully on November 16. As Howe turned south, Washington turned north. He divided his forces into three groups. Major General Lee was to screen the approaches to New England while Major General Heath was to guard the Hudson Highlands and points north. The commander-in-chief with the balance of the army crossed the Hudson River at Peekskill and marched south through New Jersey to stay between the British in New York and the American capitol at Philadelphia.Throughout the White Plains campaign, the prospect for a decisive victory was ever-present. The fact that it didn’t occur is a fascinating story.

    2 in stock

    $69.00$58.65

  • Gamers Guild AZ Steve Jackson Games The Fantasy Trip - Wizard (Pre-Order) GTS

    The Fantasy Trip - Wizard

    1 in stock

    Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.  

    1 in stock

    $14.95$12.71

  • Gamers Guild AZ Axis & Allies: Guadalcanal (Pre-Order) GTS

    Axis & Allies: Guadalcanal

    1 in stock

        A sweeping conflict in the South Pacific where naval might leads to air superiority. Axis and Allies: Guadalcanal challenges you to control sea zones and island groups while managing troop and supply transport and directing land, sea, and air forces in one of the decisive campaigns of the Second World War's Pacific Theater. Created by Larry Harris, designer of the Axis and Allies board game. Incorporates crucial elements that were key factors in the historical campaign, such as air strip construction, troop and supply transport, and furious land, sea, and air battles. Introduces the Cruiser unit as well as mechanics for land, sea and air combat in the South Pacific using a randomized casualties system. Provides fans with the historical counterpoint to the World War II experience offered by Axis and Allies: Battle of the Bulge. Note the following errata from the AH website:The rulebook states that players get 5 reinforcement points, plus 2 per island they control. This is incorrect due to an error in the rulebook. The correct reinforcement scheme is that each player gets 10 reinforcement, plus 4 per island they control. The game is playable either way, but Avalon Hill recommends playing the correct way (10 and 4 per). We are sorry for any inconvenience this causes.

    1 in stock

    $60.00$51.01

  • Gamers Guild AZ Quartermaster General: East Front (Pre-Order) Gamers Guild AZ

    Quartermaster General: East Front

    3 in stock

    In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other Axis nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere: four years and millions of lives later, Soviet troops captured Berlin and forced German to surrender. Quartermaster General: East Front™ is the first 2-player game using the popular Quartermaster General game system and depicts the deadly struggle between the Soviet Union and Germany. The game is played over sixteen game rounds, each representing 3 months, starting in Summer 1941 and ending in Spring 1945.East Front is a fast-playing card-driven game which provides an in-depth look at one of the major operational theaters of the World War, allowing players to recreate this historical conflict in less than 2 hours.CONTENTS OF THE BOX:• 1 Game board• 1 Rulebook• 2 Player Aid cards• 110 game cards• 1 Game Round marker• 20 double-sided Control markers• 1 Axis Victory Point marker• 1 Soviet Victory Point marker• Scorched Earth marker• Gorki Victory Star marker• 55 wooden pieces

    3 in stock

    $49.90$42.41

  • Gamers Guild AZ Espana 1936 (Pre-Order) Gamers Guild AZ

    Espana 1936 (Pre-Order)

    3 in stock

    This item is a pre-order item with an expected release date of April 2024. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated.  Lovers of strategy and historical simulation are in luck. 16 years after the initial publication, España 1936 returns to stores with completely revamped artwork and with the Armada expansion included. Armada takes place in 1938 and includes 8 optional cards that add uncertainty to the events. Are you ready to be immersed in history?

    3 in stock

    $59.99$50.99

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Operators AGD

    Fallout: Wasteland Warfare - Raiders The Operators

    2 in stock

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘They say money makes the world go round, with the way Operators make money, it’s going to be an empty world.’ Without wanting to give them any props, the Operators are a well organised group, more like a crime syndicate than a raider gang. They follow orders, take on jobs, make their own gear and most of all, remain professional. Well armed and armored, Operators don’t kill for fun (unlike the other gangs of Nuka-World), they kill for profit, or out of annoyance, which is occasionally fun. I guess they also kill for fun.

    2 in stock

    $42.00$35.70

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Disciples AGD

    Fallout: Wasteland Warfare - Raiders The Disciples

    2 in stock

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. Don’t get caught? Does that matter if everyone knows you’re just waiting for an excuse to kill them? Fizztop Mountain may have once been a nice place to visit, once. Now it keeps its namesake alive by being packed to the brim with mountains of corpses. A lot like The Pack, most Disciples would describe their perfect Sunday as one full of blood and murder, though they tend to try and at least pretend they’re not thinking about flaying the skin off everyone they meet most of the time. Fans of quick and efficient kills, the Disciples are thrill killers extraordinaire, always eager to move on to their next ‘project’.

    2 in stock

    $42.00$35.70

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare - Raiders The Pack AGD

    Fallout: Wasteland Warfare - Raiders The Pack

    2 in stock

    This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘The Pack are a lot like eating centuries old candy, bright, exciting and probably going to kill you.’ Brightly coloured, bedecked in whatever interesting knick-knacks they can tape to themselves and wholly ruled by their moment to moment instincts, The Pack are less of a gang and more of… well, a pack. Following their Alpha to the end, members of The Pack tend to be spurred on to random acts of violence throughout the day, not too worried about the reason why, just if it’ll be fun or not. Every choice they make tends to follow that logic, fun over all other things, sadly for everyone else, they think fighting is really, really fun.

    2 in stock

    $42.00$35.70

  • Gamers Guild AZ Osprey Games Undaunted: Normandy GTS

    Undaunted: Normandy

    Out of stock

    The critically acclaimed, multi-award-winning World War II deck-building game.June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!Undaunted: Normandy is the best-selling World War II deck-building game, placing you and your opponent in command of American or German forces fighting through a series of missions critical to the outcome of the war. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.

    Out of stock

    $40.00$32.33

  • Gamers Guild AZ Modiphius Fallout: Wasteland Warfare GTS

    Fallout: Wasteland Warfare

    Out of stock

    This two player starter set contains unpainted pre-assembled multi-part PVC and is all you need to start playing. In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from the Fallout series, and play in apocalyptic games of 3 - 30 high quality 32mm scale miniatures through a huge variety of iconic scenery and settlement buildings, from the Red Rocket to Sanctuary Hills, Nuka-Cola vending machines and wrecked cars.Pick units or characters to be Heroic giving them access to V.A.T.S bonuses and then select a Leader who can gain Perks and other abilities to support your crew. Develop your settlements buildings, defenses and resources which impacts your crew’s army list and abilities in the wasteland.Fallout: Wasteland Warfare will include narrative campaigns as well as standard caps based battles. You can also start a random mission with narrative-style objectives, search the wasteland for gear, weapons or caps. Caps recovered in missions can be used to improve the crew’s perks, weapons, gear, and upgrades for the next encounter. Gameplay supports either Player vs. Player, Co-Op or Solo play. 1-2 Player. Average 40-120mins Playing Time. Ages 14 + 

    Out of stock

    $79.99$79.96

  • Gamers Guild AZ Hall or Nothing Productions LTD 1815 Scum of the Earth GTS

    1815 Scum of the Earth

    Out of stock

    Can Britain and Prussia stop Emperor Napoleon?Napoleon has returned to power! As his forces set forth to take on Europe once again, Arthur Wellesley, the Duke of Wellington, and his fearsome Prussian ally Blücher, are tasked with ‘saving the world’ from the unstoppable advance of the elite French forces in a hitherto little-known town called Waterloo...The thematic card game of war & history for 1-2 players1815, Scum of the Earth is an asymmetric, competitive, tactical card game and the third game in the awardwinning Historic Epic Battle System.Each player, as either Napoleon or the Duke of Wellington, relives the trials faced by their historic counterparts, building their armies, and harnessing their resources to gain the advantage over the three fronts in the climactic and bloody Battle of Waterloo: Hougoumont, La Haye Sainte, and Papelotte.

    Out of stock

    $50.00$41.94

  • Gamers Guild AZ Hall or Nothing Productions LTD 1565 St. Elmo's Pay GTS

    1565 St. Elmo's Pay

    Out of stock

    Relive the Greatest Siege in HistoryA vendetta spanning decades reaches its terrible and bloody crescendo as Suleiman the Magnificent’s 30,000 strong armada descends on the 500 beleaguered Knights of St. John defending the people of Malta, with the express purpose of wiping them from existence and changing the course of history forever...The thematic card game of war & history for 1-2 players1565, St. Elmo’s Pay is an asymmetric, competitive, tactical card game and the successor to the award-nominated 1066, Tears to Many Mothers. Each player, as either Ottoman Turks or Knights of St. John, musters troops and resources to overcome the various obstacles in their path before the two armies clash in an epic siege over three fronts on the tiny island of Malta: Birgu, Senglea, and the doomed fortress of Saint Elmo.

    Out of stock

    $50.00$39.96

  • Gamers Guild AZ Arcane Wonders Copy of Air, Land, and Sea GTS

    Air, Land, and Sea: Spies, Lies, Supplies

    Out of stock

    Achieve Victory in the Theaters of Combat to Win the War! Standalone -- Just play with the 3 new theaters provided: Intelligence, Diplomacy, Economics Mix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence, Air, Land Epic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence, Diplomacy, Economics, Land, Sea

    Out of stock

    $17.99$12.92

  • Gamers Guild AZ Terrible Games Token Terrors: Battlegrounds Bridge Distribution

    Token Terrors: Battlegrounds

    Out of stock

    Welcome Warlords to the Battleground! Battles rage between fearsome factions on the continent of Terra, and you must command your army to crush your opponent in a savage skirmish! In Token Terrors: Battlegrounds, two players each draft an army of 10 Token Terrors from a variety of factions, and use them to completely eliminate their opponent's army on the 7x7 battleground grid. Through strategic movement, well-timed attacks and clever use of each factions' unique abilities, one army will conquer the Battleground, and reign victorious. This compact strategy battle game is deceptively simple, with remarkable strategic depth. The combat is packed with decisive choices, action point management, area control, press your luck, and sometimes a bit of puzzle-solving. The Token Terrors miniatures themselves, are also durable, inexpensive, dice-sized mini-monsters with a ton of character, that make great MTG token creature representations or RPG minions. See you on the Battleground!

    Out of stock

    $39.99

  • Gamers Guild AZ Osprey Games Undaunted: Stalingrad GTS

    Undaunted: Stalingrad

    Out of stock

    Lead your stalwart troops to victory in this epic two-player campaign, played out in the war's most infamous city.Stalingrad, 1942. Before you awaits a gruelling conflict in this cornerstone battleground. As the bullets and bombs tear the city asunder, only through wits and valour can you seize the cornerstone of the entire Eastern Front and change the course of history.A heavy burden rests on your shoulders. Every casualty suffered in battle will weaken your forces for the entire campaign. Every bomb blast and mortar shell leaves the very ground for which you are fighting in further ruin. Every inch lost to the enemy brings you closer to the jaws of defeat. Over the course of up to fifteen branching scenarios, you will decide the fate of Stalingrad and, perhaps, the war itself. Even though the consequences of your actions will persist, the game itself can be fully reset and replayed, allowing you to explore every potential outcome.Undaunted: Stalingrad is a monumental standalone game that expands the series' scope and challenge beyond anything that's come before. Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war.

    Out of stock

    $120.00$102.00

  • Gamers Guild AZ Steve Jackson Games The Fantasy Trip - Melee (Pre-Order) GTS

    The Fantasy Trip - Melee

    Out of stock

    Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Melee -- Create characters in just a few minutes -- then send them into the arena. Winners become stronger and faster for the next battle. Losers die. Each counter in this fast-moving game is a single warrior. Players choose weapons and tactics for their fighters, and send them into combat against men, beasts, or monsters -- to victory, or death.  

    Out of stock

    $14.95$12.71

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